/// Remove RemoveBuildingForPlayer(playerid, 3338, -58.0391, -2473.2109, 34.8594, 0.25); RemoveBuildingForPlayer(playerid, 17445, -11.2734, -2498.9766, 35.4766, 0.25); RemoveBuildingForPlayer(playerid, 17446, -34.8594, -2486.6016, 35.4766, 0.25); RemoveBuildingForPlayer(playerid, 17447, -10.1719, -2526.5859, 37.2500, 0.25); RemoveBuildingForPlayer(playerid, 3244, -58.0391, -2473.2109, 34.8594, 0.25); RemoveBuildingForPlayer(playerid, 17041, -34.8594, -2486.6016, 35.4766, 0.25); RemoveBuildingForPlayer(playerid, 17042, -24.3203, -2528.1641, 35.5469, 0.25); RemoveBuildingForPlayer(playerid, 17070, -23.3750, -2507.1250, 35.6719, 0.25); RemoveBuildingForPlayer(playerid, 17044, -11.2734, -2498.9766, 35.4766, 0.25); RemoveBuildingForPlayer(playerid, 17045, -10.1719, -2526.5859, 37.2500, 0.25); RemoveBuildingForPlayer(playerid, 726, 3.7578, -2532.1250, 35.9922, 0.25); /// Objects CreateObject(9324, 581.93614, -5066.04468, -391.60345, 0.00000, 0.00000, 302.00000); CreateObject(3604, 553.72051, -5054.88013, -394.86345, 0.00000, -360.00000, 35.00000); CreateObject(3459, -1316.64185, 5089.92310, 433.47092, 0.00000, 0.00000, 0.00000); CreateObject(3459, -1316.64185, 5089.92310, 433.47092, 0.00000, 0.00000, 0.00000); CreateObject(3459, 540.56739, -5052.63647, -390.28345, 0.00000, 0.00000, 0.00000); CreateObject(19129, 577.55636, -5089.92310, -397.46345, 0.00000, 0.00000, 120.00000); CreateObject(19338, 570.08482, -5048.35547, -397.44186, 0.00000, 0.00000, 0.00000); CreateObject(9482, 1316.64191, -5069.35449, -433.47090, 0.00000, 0.00000, 0.00000); CreateObject(19336, 591.54980, -5084.80493, -397.51418, 0.00000, 0.00000, 0.00000);