// _____ // (BINDS) // ¯¯¯¯¯ // ____________ // (WEAPON BINDS) // ¯¯¯¯¯¯¯¯¯¯¯¯ bind MOUSE1 "+attack" bind a "weapon 1" bind v "weapon 14" bind w "weapon 2" bind t "weapon 3" bind g "weapon 4" bind MWHEELDOWN "weapon 5" bind MWHEELUP "weapon 6" bind r "weapon 7" bind q "weapon 8" bind 0 "weapon 9" bind b "dropweapon" // ______________ // (MOVEMENT BINDS) // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ bind d "+back" bind e "+forward" bind CTRL "+movedown" bind s "+moveleft" bind f "+moveright" bind SHIFT "+speed" bind HOME "+speed" bind mouse2 "+moveup" // _____________ // (ACTIONS BINDS) // ¯¯¯¯¯¯¯¯¯¯¯¯¯ bind ALT "+acc" bind KP_ENTER "+acc" bind MOUSE3 "+button2" bind TAB "+scores" bind F9 "callvote map aerowalk" bind ENTER "messagemode" bind y "messagemode2" bind PAUSE "pause" bind F11 "screenshot" bind F12 "screenshotJPEG" bind F10 "team red" bind F5 "timeout" bind F2 "vote no" bind F6 "vote no; say ^4No Way~" bind F1 "vote yes" bind F7 "vote yes; say Yesss" bind mouse5 "+voice" // _______________ // (CHAT SPAM BINDS) // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ bind p "say If quake would be mathematical theory book, then Cooller would be the man who wrote back page of this book. (c) ddk" bind 4 "say :)" bind 6 "say ^1RESPECT THE PACO" bind 9 "say ^3OpieOP _/_/_/_/_/_/_/" bind 5 "say ^5MY RAIL ^7> ^2YOUR RAIL" bind 8 "say ^7Happy New Year BITCH!!!" bind F4 "say gg" bind 1 "say_team HERE!" bind z "say_team ITEM TAKEN " bind c "say_team LG" bind 2 "say_team OK COMMING!" bind 3 "say_team POWERUP SOON!" bind x "say_team RED ARMOR" bind F3 "readyup" bind 7 "say ^7THIS GAME CAN SUCK MY DICK (c) pla^1Z^7ma" // __________________ // (CONSOLE/MENU/READY) // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ seta con_background "0" seta con_opacity "0.8" seta con_scale "1" seta con_speed "500" // _____________ // (REST OF BINDS) // ¯¯¯¯¯¯¯¯¯¯¯¯¯ bind h "+chat" bind . "give all" bind , "god" bind F8 "vid_restart" // _________________ // (NON-DEFAULT CVARS) // seta cg_drawfps "1" seta cg_simpleitems "0" seta cg_simpleitemsHeightOffset "1" seta cg_simpleItemsBob "0" seta cg_screendamage "0" seta cg_screendamage_self "0" seta cg_screendamage_team "0" seta cg_drawFragMessages "0" seta cg_weaponbar "3" seta cg_damagePlum "sg gl rl pg bfg pl" seta cg_damagePlumColorStyle "1" seta bot_nochat "1" seta cg_useItemMessage "0" seta cg_zoomScaling "0" seta cg_zoomToggle "0" seta cl_allowConsoleChat "1" seta cg_drawItemPickups "5" seta cg_enableRespawnTimer "15" seta cg_followKiller "0" seta cg_followPowerUp "0" seta cg_Lagometer "2" seta cg_bubbleTrail "0" seta cg_waterWarp "0" seta cg_bob "0" seta cg_kickScale "0" seta cg_levelTimerDirection "0" seta cg_drawTeamOverlay "2" seta cg_useItemMessage "0" seta cg_useItemWarning "0" seta cg_announcer "2" seta cg_lowAmmoWeaponBarWarning "2" seta cg_drawAmmoWarning "0" seta cg_lowAmmoWarningSound "1" seta cg_autoAction "1" seta cg_deferPlayers "0" // ______________ // (BASIC SETTINGS) // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ seta cg_fov "93" seta cg_weaponConfig_g "cg_zoomfov 72;cg_Drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 1;cg_gunx 1;cg_gunz -1;cg_guny 2.7" seta cg_weaponConfig_lg "cg_zoomfov 72;cg_Drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 0" seta cg_weaponConfig_mg "cg_zoomfov 45;cg_Drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 0" seta cg_weaponConfig_pg "cg_zoomfov 72;cg_crosshairsize 52;cg_drawcrosshair 3;cg_drawgun 0" seta cg_weaponConfig_rg "cg_zoomfov 45;cg_Drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 2;cg_gunx -10;cg_gunz -8;cg_guny 5.1" seta cg_weaponConfig_rl "cg_zoomfov 45;cg_Drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 0" seta cg_weaponConfig_sg "cg_zoomfov 72;cg_crosshairsize 39;cg_drawcrosshair 7;cg_drawgun 0" seta cg_weaponConfig_gl "cg_zoomfov 72;cg_drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 0" seta cg_weaponConfig_hmg "cg_zoomfov 72;cg_drawcrosshair 2;cg_crosshairsize 42;cg_drawgun 0" seta cg_zoomfov "45" seta color1 "25" seta color2 "17" seta headmodel "xaero/blue" seta model "xaero/blue" seta name "bogOtac" seta cg_railStyle "1" // ____________ // ____________ // (AIMING STUFF) // ¯¯¯¯¯¯¯¯¯¯¯¯ seta cg_crosshairBrightness "1" seta cg_crosshairColor "5" seta cg_crosshairPulse "0" seta cg_crosshairHitStyle "2" seta cg_drawCrosshair "2" seta sensitivity "4.5" seta cl_mouseAccel "0" // ___________ // (TEAM MODELS) // ¯¯¯¯¯¯¯¯¯¯¯ seta cg_enemyUpperColor "0x00FF00FF" seta cg_enemyLowerColor "0xFF0000FF" seta cg_enemyHeadColor "0x00FF00FF" seta cg_forceEnemyModel "keel/bright" seta cg_forceEnemySkin "bright" seta cg_forceEnemyWeaponColor "1" seta cg_forceTeamModel "xaero/bright" seta cg_forceTeamSkin "bright" seta cg_forceTeamWeaponColor "1" seta cg_teamHeadColor "1" seta cg_teamLowerColor "1" seta cg_teamUpperColor "1" seta cg_weaponColor_grenade "444777444" seta cg_allowTaunt "0" // ______ // (SOUNDS) // ¯¯¯¯¯¯ seta cg_buzzerSound "0" seta cg_chatbeep "0" seta cg_hitBeep "3" seta cg_killBeep "2" seta s_ambient "0" seta s_musicvolume "0" seta s_volume "0.8" // ____________ // (WEAPON STUFF) // ¯¯¯¯¯¯¯¯¯¯¯¯ seta cg_brassTime "0" seta cg_impactMarkTime "0" seta cg_impactSparks "1" seta cg_impactSparksLifetime "500" seta cg_lightningImpact "0" seta cg_impactSparksVelocity "64" seta cg_lightningStyle "5" seta cg_marks "0" seta cg_muzzleFlash "0" seta cg_railTrailTime "300" seta cg_smokeRadius_GL "0" seta cg_smokeRadius_NG "0" seta cg_smokeRadius_RL "0" seta cg_smoke_SG "0" seta cg_trueShotgun "1" seta r_railCoreWidth "9" seta r_railSegmentLength ".2" seta r_railWidth "6" // ______ // (GRAPHICS) // ¯¯¯¯¯¯ seta r_mode "9" seta r_windowedMode "12" seta r_displayRefresh "144" seta r_vertexlight "0" seta r_contrast "1" seta r_picmip "5" seta r_mapOverBrightCap "255" seta r_mapOverBrightBits "2" seta r_overBrightBits "0" seta r_noFastRestart "0" seta r_intensity "1" seta r_gamma "2" seta r_fullscreen "1" seta r_enableColorCorrect "1" seta r_enableBloom "0" seta r_dynamicLight "0" seta r_drawSun "0" seta r_fastsky "1" seta r_fastSkyColor "0x44141414" seta com_maxfps "250" seta com_idlesleep "0" seta r_colorBits "32" seta r_textureBits "16" seta r_lodBias "-2" ///SCRIPTS//// alias +z "+zoom; cg_simpleitems 1" alias -z "-zoom; cg_simpleitems 0" bind space "+z" alias +hop "+moveup;cg_autohop 1" alias -hop "-moveup;cg_autohop 0" bind mouse4 "+hop"