r_skybox : 1 : , "cheat", "cl" : Enable the rendering of sky boxes r_slowpathwireframe : 0 : , "cheat" : r_SnowDebugBox : 0 : , "cheat", "cl" : Snow Debug Boxes. r_SnowEnable : 1 : , "cheat", "cl" : Snow Enable r_SnowEndAlpha : 255 : , "cheat", "cl" : Snow. r_SnowEndSize : 0 : , "cheat", "cl" : Snow. r_SnowFallSpeed : 1 : , "cheat", "cl" : Snow fall speed scale. r_SnowInsideRadius : 256 : , "cheat", "cl" : Snow. r_SnowOutsideRadius : 1024 : , "cheat", "cl" : Snow. r_SnowParticles : 500 : , "cheat", "cl" : Snow. r_SnowPosScale : 1 : , "cheat", "cl" : Snow. r_SnowRayEnable : 1 : , "cheat", "cl" : Snow. r_SnowRayLength : 8192 : , "cheat", "cl" : Snow. r_SnowRayRadius : 256 : , "cheat", "cl" : Snow. r_SnowSpeedScale : 1 : , "cheat", "cl" : Snow. r_SnowStartAlpha : 25 : , "cheat", "cl" : Snow. r_SnowStartSize : 1 : , "cheat", "cl" : Snow. r_SnowWindScale : 0 : , "cheat", "cl" : Snow. r_SnowZoomOffset : 384 : , "cheat", "cl" : Snow. r_SnowZoomRadius : 512 : , "cheat", "cl" : Snow. r_swingflashlight : 1 : , "cheat", "cl" : r_updaterefracttexture : 1 : , "cheat", "cl" : r_vehicleBrakeRate : 1 : , "sv", "cheat" : r_VehicleViewClamp : 1 : , "cheat", "cl" : r_VehicleViewDampen : 1 : , "cheat", "nf", "rep", "cl" : r_visocclusion : 0 : , "cheat" : Activate/deactivate wireframe rendering of what the occlusion system is doing. r_visualizelighttraces : 0 : , "cheat" : r_visualizelighttracesshowfulltrace : 0 : , "cheat" : r_visualizetraces : 0 : , "cheat" : radarvisdistance : 1000 : , "sv", "cheat" : at this distance and beyond you need to be point right at someone to see them radarvismaxdot : 0 : , "sv", "cheat" : how closely you have to point at someone to see them beyond max distance radarvismethod : 1 : , "sv", "cheat" : 0 for traditional method, 1 for more realistic method radarvispow : 0 : , "sv", "cheat" : the degree to which you can point away from a target, and still see them on radar. radio1 : cmd : : Opens a radio menu radio2 : cmd : : Opens a radio menu radio3 : cmd : : Opens a radio menu rate : 30000 : , "user" : Max bytes/sec the host can receive data rcon : cmd : : Issue an rcon command. rcon_address : 0 : , "norecord" : Address of remote server if sending unconnected rcon commands (format x.x.x.x:p) rcon_password : 0 : , "norecord" : remote console password. rebuy : cmd : : Attempt to repurchase items with the order listed in cl_rebuy recompute_speed : cmd : : Recomputes clock speed (for debugging purposes). record : cmd : : Record a demo. reload : cmd : : Reload the most recent saved game (add setpos to jump to current view position on reload). +reload : cmd : : -reload : cmd : : reload_vjobs : cmd : : reload vjobs module remote_bug : cmd : : Starts a bug report with data from the currently connected rcon machine removeid : cmd : : Remove a user ID from the ban list. removeip : cmd : : Remove an IP address from the ban list. render_blanks : cmd : : render N blank frames report_cliententitysim : 0 : , "cheat", "cl" : List all clientside simulations and time - will report and turn itself off. report_clientthinklist : 0 : , "cheat", "cl" : List all clientside entities thinking and time - will report and turn itself off. report_entities : cmd : : Lists all entities report_simthinklist : cmd : : Lists all simulating/thinking entities report_soundpatch : cmd : : reports sound patch count report_touchlinks : cmd : : Lists all touchlinks reset_expo : cmd : : Reset player scores, player controls, team scores, and end the round reset_gameconvars : cmd : : Reset a bunch of game convars to default values respawn_entities : cmd : : Respawn all the entities in the map. restart : cmd : : Restart the game on the same level (add setpos to jump to current view position on restart). +right : cmd : : -right : cmd : : rope_min_pixel_diameter : 2 : , "cheat" : rr_debugresponseconcept_exclude : cmd : : Set a list of concepts to exclude from rr_debugresponseconcept. Separate multiple concepts with spaces. Call with no arguments rr_followup_maxdist : 1800 : , "sv", "cheat" : 'then ANY' or 'then ALL' response followups will be dispatched only to characters within this distance. rr_forceconcept : cmd : : fire a response concept directly at a given character. USAGE: rr_forceconcept 'criteria1:value1,criteria2:va rr_reloadresponsesystems : cmd : : Reload all response system scripts. rr_remarkable_max_distance : 1200 : , "sv", "cheat" : AIs will not even consider remarkarbles that are more than this many units away. rr_remarkable_world_entities_replay_limit : 1 : , "sv", "cheat" : TLK_REMARKs will be dispatched no more than this many times for any given info_remarkable rr_remarkables_enabled : 1 : , "sv", "cheat" : If 1, polling for info_remarkables and issuances of TLK_REMARK is enabled. rr_thenany_score_slop : 0 : , "sv", "cheat" : When computing respondents for a 'THEN ANY' rule, all rule-matching scores within this much of the best score will be considere safezonex : 1 : , "a" : The percentage of the screen width that is considered safe from overscan safezoney : 1 : , "a" : The percentage of the screen height that is considered safe from overscan save : cmd : : Saves current game. save_finish_async : cmd : : say : cmd : : Display player message say_team : cmd : : Display player message to team scene_flush : cmd : : Flush all .vcds from the cache and reload from disk. scene_playvcd : cmd : : Play the given VCD as an instanced scripted scene. scene_showfaceto : 0 : , "a", "sv" : When playing back, show the directions of faceto events. scene_showlook : 0 : , "a", "sv" : When playing back, show the directions of look events. scene_showmoveto : 0 : , "a", "sv" : When moving, show the end location. scene_showunlock : 0 : , "a", "sv" : Show when a vcd is playing but normal AI is running. +score : cmd : : -score : cmd : : screenshot : cmd : : Take a screenshot. script : cmd : : Run the text as a script script_client : cmd : : Run the text as a script script_debug : cmd : : Connect the vscript VM to the script debugger script_debug_client : cmd : : Connect the vscript VM to the script debugger script_dump_all : cmd : : Dump the state of the VM to the console script_dump_all_client : cmd : : Dump the state of the VM to the console script_execute : cmd : : Run a vscript file script_execute_client : cmd : : Run a vscript file script_help : cmd : : Output help for script functions, optionally with a search string script_help_client : cmd : : Output help for script functions, optionally with a search string script_reload_code : cmd : : Execute a vscript file, replacing existing functions with the functions in the run script script_reload_entity_code : cmd : : Execute all of this entity's VScripts, replacing existing functions with the functions in the run scripts script_reload_think : cmd : : Execute an activation script, replacing existing functions with the functions in the run script sensitivity : 2 : , "a", "cl" : Mouse sensitivity. server_game_time : cmd : : Gives the game time in seconds (server's curtime) setang : cmd : : Snap player eyes to specified pitch yaw (must have sv_cheats). setang_exact : cmd : : Snap player eyes and orientation to specified pitch yaw (must have sv_cheats). setinfo : cmd : : Adds a new user info value setmaster : cmd : : add/remove/enable/disable master servers setmodel : cmd : : Changes's player's model setpause : cmd : : Set the pause state of the server. setpos : cmd : : Move player to specified origin (must have sv_cheats). setpos_exact : cmd : : Move player to an exact specified origin (must have sv_cheats). setpos_player : cmd : : Move specified player to specified origin (must have sv_cheats). sf_ui_tint : 1 : , "a" : The current tint applied to the Scaleform UI sfcrosshair : 1 : , "a", "cl", "ss" : shake : cmd : : Shake the screen. shake_stop : cmd : : Stops all active screen shakes. shake_testpunch : cmd : : Test a punch-style screen shake. show_loadout_toggle : cmd : : Toggles loadout display show_sf_main_menu : cmd : : Show the Scaleform main menu +showbudget : cmd : : -showbudget : cmd : : showbudget_texture : 0 : , "cheat" : Enable the texture budget panel. -showbudget_texture : cmd : : +showbudget_texture : cmd : : -showbudget_texture_global : cmd : : +showbudget_texture_global : cmd : : showbudget_texture_global_dumpstats : cmd : : Dump all items in +showbudget_texture_global in a text form showconsole : cmd : : Show the console. showpanel : cmd : : Shows a viewport panel -showscores : cmd : : +showscores : cmd : : showtriggers : 0 : , "sv", "cheat" : Shows trigger brushes showtriggers_toggle : cmd : : Toggle show triggers -showvprof : cmd : : +showvprof : cmd : : singlestep : 0 : , "cheat" : Run engine in single step mode ( set next to 1 to advance a frame ) sixense_aim_1to1_heading_multiplier : 3 : , "a", "cl" : sixense_aim_1to1_pitch_multiplier : 2 : , "a", "cl" : sixense_aim_1to1_ratchet_vertical : 1 : , "a", "cl" : sixense_aim_freeaim_accel_band_exponent : 1 : , "a", "cl" : sixense_aim_freeaim_accel_band_size : 20 : , "a", "cl" : sixense_aim_freeaim_auto_level_rate : 1 : , "a", "cl" : sixense_aim_freeaim_dead_zone_radius : 0 : , "a", "cl" : sixense_aim_freeaim_heading_multiplier : 1 : , "a", "cl" : sixense_aim_freeaim_max_speed : 7 : , "a", "cl" : sixense_aim_freeaim_pitch_multiplier : 1 : , "a", "cl" : sixense_aim_freeaim_spin_disabled : cmd : : sixense_aim_freeaim_switch_blend_time_enter : 0 : , "cheat", "cl" : sixense_aim_freeaim_switch_blend_time_exit : 0 : , "a", "cl" : sixense_aim_scope_heading_multiplier : 0 : , "a", "cl" : sixense_aim_scope_pitch_multiplier : 0 : , "a", "cl" : sixense_always_draw_crosshair : 1 : , "a", "cl" : sixense_base_offset_x : 0 : , "a", "cl" : sixense_base_offset_y : 0 : , "a", "cl" : sixense_base_offset_z : -20 : , "a", "cl" : sixense_bind : cmd : : Bind a concommand to a button. sixense_clear_bindings : cmd : : Clear all sixense bindings. sixense_controller_angle_mode : 0 : , "a", "cl" : sixense_create_default_bindings : cmd : : Erase all current bindings and load the default bindings for this game. sixense_crosshair_horiz_multiplier : 1 : , "a", "cl" : sixense_crosshair_vert_multiplier : 1 : , "a", "cl" : sixense_crouch_sensitivity : 1 : , "a", "cl" : sixense_delete_binding : cmd : : Delete a single binding by index. sixense_disable_gestures : cmd : : sixense_enabled : 0 : , "a", "cl" : sixense_exit_metroid_blend : 0 : , "a", "cl" : sixense_exit_one_to_one_dot : 0 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_exponent : 1 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_horiz_multiplier : 4 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_invert_pitch : 1 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_vert_multiplier : 2 : , "a", "cl" : sixense_filter_level : 0 : , "a", "cl" : sixense_jump_sensitivity : 1 : , "a", "cl" : sixense_left_handed : 0 : , "a", "cl" : -sixense_left_point_gesture : cmd : : +sixense_left_point_gesture : cmd : : sixense_list_bindings : cmd : : List the sixense bindings. sixense_max_charge_spin : 3 : , "a", "cl" : sixense_melee_pitch_blend_val : 0 : , "a", "cl" : sixense_mode : 0 : , "a", "cl" : sixense_mouse_enabled : 1 : , "a", "cl" : sixense_mouse_sensitivity : 1 : , "a", "cl" : sixense_point_gesture_angle_threshold : 15 : , "a", "cl" : +sixense_ratchet : cmd : : -sixense_ratchet : cmd : : sixense_reload_sensitivity : 1 : , "a", "cl" : -sixense_right_point_gesture : cmd : : +sixense_right_point_gesture : cmd : : sixense_roll_correct_blend : 0 : , "a", "cl" : sixense_select_grenade : cmd : : sixense_select_machinegun : cmd : : sixense_select_melee : cmd : : sixense_select_pistol : cmd : : sixense_sensitivity_level : -1 : , "a", "cl" : sixense_set_base_offset : cmd : : sixense_set_filter_params : cmd : : sixense_show_frame : cmd : : Show/hide Sixense UI. sixense_spring_view_enabled : 1 : , "a", "cl" : sixense_spring_view_max_angle : 45 : , "a", "cl" : sixense_spring_view_max_spring : 0 : , "a", "cl" : sixense_spring_view_min_angle : 1 : , "a", "cl" : sixense_spring_view_min_spring : 0 : , "a", "cl" : sixense_teleport_metroid_blend_time : 3 : , "cheat", "cl" : sixense_teleport_wait_to_blend_time : 0 : , "cheat", "cl" : sixense_tilt_gesture_angle_threshold : 35 : , "a", "cl" : sixense_trigger_threshold : 0 : , "a", "cl" : sixense_walking_dead_zone_percent : 10 : , "a", "cl" : sixense_walking_exponent : 1 : , "a", "cl" : sixense_weapon_select_sensitivity : 1 : , "a", "cl" : sixense_write_bindings : cmd : : Save the sixense bindings to a file. sixense_zoom_momentary_time : 500 : , "a", "cl" : sk_autoaim_mode : 1 : , "a", "rep", "cl" : skill : 1 : , "a" : Game skill level (1-3). skip_next_map : cmd : : Skips the next map in the map rotation for the server. slot0 : cmd : : slot1 : cmd : : slot10 : cmd : : slot11 : cmd : : slot2 : cmd : : slot3 : cmd : : slot4 : cmd : : slot5 : cmd : : slot6 : cmd : : slot7 : cmd : : slot8 : cmd : : slot9 : cmd : : snapto : cmd : : snd_async_flush : cmd : : Flush all unlocked async audio data snd_async_showmem : cmd : : Show async memory stats snd_async_showmem_music : cmd : : Show async memory stats for just non-streamed music snd_async_showmem_summary : cmd : : Show brief async memory stats snd_duckerattacktime : 0 : , "a" : snd_duckerreleasetime : 2 : , "a" : snd_duckerthreshold : 0 : , "a" : snd_ducking_off : 1 : , "a" : snd_ducktovolume : 0 : , "a" : snd_dump_filepaths : cmd : : snd_dumpclientsounds : cmd : : Dump sounds to console snd_filter : 0 : , "cheat" : snd_foliage_db_loss : 4 : , "cheat" : foliage dB loss per 1200 units snd_gain : 1 : , "cheat" : snd_gain_max : 1 : , "cheat" : snd_gain_min : 0 : , "cheat" : snd_getmixer : cmd : : Get data related to mix group matching string snd_legacy_surround : 0 : , "a" : snd_mixahead : 0 : , "a" : snd_music_selection : 1 : , "a", "cl" : Temporary convar to choose which music kit to use for this player. snd_musicvolume : 0 : , "a", "user" : Music volume snd_mute_losefocus : 1 : , "a" : snd_obscured_gain_dB : -2 : , "cheat" : snd_op_test_convar : 1 : , "cheat" : snd_pause_all : 1 : , "cheat" : Specifies to pause all sounds and not just voice snd_pitchquality : 1 : , "a" : snd_playsounds : cmd : : Play sounds from the game sounds txt file at a given location snd_pre_gain_dist_falloff : 1 : , "cheat" : snd_prefetch_common : 1 : : Prefetch common sounds from directories specified in scripts/sound_prefetch.txt snd_print_channel_by_guid : cmd : : Prints the content of a channel from its guid. snd_print_channel_by_guid . snd_print_channel_by_index : cmd : : Prints the content of a channel from its index. snd_print_channel_by_index . snd_print_channels : cmd : : Prints all the active channel. snd_print_dsp_effect : cmd : : Prints the content of a dsp effect. snd_rebuildaudiocache : cmd : : rebuild audio cache for current language snd_refdb : 60 : , "cheat" : Reference dB at snd_refdist snd_refdist : 36 : , "cheat" : Reference distance for snd_refdb snd_restart : cmd : : Restart sound system. snd_set_master_volume : cmd : : Sets the master volume for a channel. snd_set_master_volume . snd_setmixer : cmd : : Set named Mixgroup of current mixer to mix vol, mute, solo. snd_setmixlayer : cmd : : Set named Mixgroup of named mix layer to mix vol, mute, solo. snd_setmixlayer_amount : cmd : : Set named mix layer mix amount. snd_setsoundparam : cmd : : Set a sound paramater snd_showstart : 0 : , "cheat" : snd_sos_flush_operators : cmd : : Flush and re-parse the sound operator system snd_sos_list_operator_updates : 0 : , "cheat" : snd_sos_show_block_debug : 0 : , "cheat" : Spew data about the list of block entries. snd_sos_show_client_xmit : 0 : , "cheat", "cl" : snd_sos_show_operator_entry_filter : 0 : , "cheat" : snd_sos_show_operator_init : 0 : , "cheat" : snd_sos_show_operator_prestart : 0 : , "cheat" : snd_sos_show_operator_shutdown : 0 : , "cheat" : snd_sos_show_operator_start : 0 : , "cheat" : snd_sos_show_operator_stop_entry : 0 : , "cheat" : snd_sos_show_operator_updates : 0 : , "cheat" : snd_sos_show_queuetotrack : 0 : , "cheat" : snd_sos_show_server_xmit : 0 : , "sv", "cheat" : snd_sos_show_startqueue : 0 : , "cheat" : snd_soundmixer_flush : cmd : : Reload soundmixers.txt file. snd_soundmixer_list_mix_groups : cmd : : List all mix groups to dev console. snd_soundmixer_list_mix_layers : cmd : : List all mix layers to dev console. snd_soundmixer_list_mixers : cmd : : List all mixers to dev console. snd_soundmixer_set_trigger_factor : cmd : : Set named mix layer / mix group, trigger amount. snd_updateaudiocache : cmd : : checks _master.cache based on file sizes and rebuilds any change/new entries snd_visualize : 0 : , "cheat" : Show sounds location in world snd_writemanifest : cmd : : If running a game, outputs the precache manifest for the current level sndplaydelay : cmd : : soundfade : cmd : : Fade client volume. soundinfo : cmd : : Describe the current sound device. soundlist : cmd : : List all known sounds. soundscape_debug : 0 : , "sv", "cheat" : When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that ar soundscape_dumpclient : cmd : : Dumps the client's soundscape data. soundscape_fadetime : 3 : , "cheat", "cl" : Time to crossfade sound effects between soundscapes soundscape_flush : cmd : : Flushes the server & client side soundscapes soundscape_radius_debug : 0 : , "cheat", "cl" : Prints current volume of radius sounds speak : cmd : : Play a constructed sentence. spec_allow_roaming : 0 : , "sv", "cheat", "rep" : If nonzero, allow free-roaming spectator camera. spec_freeze_cinematiclight_b : 1 : , "cheat", "cl" : spec_freeze_cinematiclight_g : 1 : , "cheat", "cl" : spec_freeze_cinematiclight_r : 1 : , "cheat", "cl" : spec_freeze_cinematiclight_scale : 2 : , "cheat", "cl" : spec_freeze_deathanim_time : 0 : , "cheat", "rep", "cl" : The time that the death cam will spend watching the player's ragdoll before going into the freeze death cam. spec_freeze_distance_max : 80 : , "cheat", "cl" : Maximum random distance from the target to stop when framing them in observer freeze cam. spec_freeze_distance_min : 60 : , "cheat", "cl" : Minimum random distance from the target to stop when framing them in observer freeze cam. spec_freeze_target_fov : 42 : , "cheat", "rep", "cl" : The target FOV that the deathcam should use. spec_freeze_target_fov_long : 90 : , "cheat", "rep", "cl" : The target FOV that the deathcam should use when the cam zoom far away on the target. spec_freeze_time : 5 : , "cheat", "rep", "cl" : Time spend frozen in observer freeze cam. spec_freeze_traveltime : 0 : , "cheat", "rep", "cl" : Time taken to zoom in to frame a target in observer freeze cam. spec_freeze_traveltime_long : 0 : , "cheat", "rep", "cl" : Time taken to zoom in to frame a target in observer freeze cam when they are far away. spec_gui : cmd : : Shows or hides the spectator bar spec_menu : cmd : : Activates spectator menu spec_pos : cmd : : dump position and angles to the console +speed : cmd : : -speed : cmd : : spike : cmd : : generates a fake spike ss_enable : 0 : , "cl" : Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT ss_map : cmd : : Start playing on specified map with max allowed splitscreen players. ss_reloadletterbox : cmd : : ss_reloadletterbox ss_splitmode : 0 : , "a", "cl" : Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescr star_memory : cmd : : Dump memory stats startdemos : cmd : : Play demos in demo sequence. startmovie : cmd : : Start recording movie frames. startupmenu : cmd : : Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer stats : cmd : : Prints server performance variables status : cmd : : Display map and connection status. stop : cmd : : Finish recording demo. stop_transition_videos_fadeout : cmd : : Fades out all transition videos playing to the screen: