/* RadioShack LED Strip - Arduino One-Pin Control Holiday Spirit - Fourth of July 2014 */ /* RadioShack Tri Color LED strip light show. This is the default code from RS - with some annotations to help explain what is happening */ #include // ******** DEBUG ==== should auto config to adapt different mother board ********* //#define DATA_1 (PORTF |= 0X01) // DATA 1 // for ATMEGA //#define DATA_0 (PORTF &= 0XFE) // DATA 0 // for ATMEGA //#define STRIP_PINOUT DDRF=0xFF // for ATMEGA #define DATA_1 (PORTC |= 0X01) // DEFINE a value for DATA as 1 // for UNO #define DATA_0 (PORTC &= 0XFE) // DEFINE a value for DATA 0 // for UNO #define STRIP_PINOUT (DDRC=0x3F) // DEFINE PORTC as OUTPUT // for UNO (change pins 0-5; leave PORTC 6 & 7 alone) /* Create an array of values to control each LED NODE in the standard RadioShack strip. PROGMEM will assign values to store in the AVR chip's RAM memory as a two dimensional array. We will then read out these values to create a serial pulse train OUTPUT to the LED Strip. Each ROW is sent as OUTPUT and will SET the COLOR for each of the TEN (10) nodes . Each ROW is a NEW FRAME, changing the colors again and again, creating a pattern. The order of the doublets (byte) controlling the COLORS is: Green - Blue - Red. ff is full brightness - so 0xff0000 is GREEN, 0xx00ff00 is BLUE, 0x0000ff is RED */ // RED is the last doublet PROGMEM const unsigned long pattern_test_red[10][10]={ {0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0}, }; // WHITE is ALL doublets PROGMEM const unsigned long pattern_test_white[10][10]={ {0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd}, }; // BLUE is the second doublet PROGMEM const unsigned long pattern_test_blue[10][10]={ {0x00f000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x00f000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x00f000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x00f000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x00f000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x00f000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x00f000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x00f000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x00f000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x00f000}, }; // GREEN is the first doublet PROGMEM const unsigned long pattern_test_green[10][10]={ {0xf00000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0xf00000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0xf00000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0xf00000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0xf00000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0xf00000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xf00000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xf00000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xf00000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xf00000}, }; // Each ROW changes which LED is bright, creating a moving pattern PROGMEM const unsigned long pattern_test_comet1[][10]={ {0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x111111,0x444444,0xfdfdfd}, }; PROGMEM const unsigned long pattern_test_comet2[][10]={ {0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000}, {0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000}, {0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000}, {0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000}, {0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd}, {0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000}, {0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000}, {0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000}, {0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000}, {0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x111111,0x444444,0xfdfdfd}, }; PROGMEM const unsigned long pattern_test_comet3[][10]={ {0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd}, {0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x444444}, {0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0x000000,0x000000,0xfdfdfd,0x444444,0x111111}, {0x000000,0x111111,0x444444,0xfdfdfd,0x000000,0x000000,0xfdfdfd,0x444444,0x111111,0x000000}, {0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0xfdfdfd,0x444444,0x111111,0x000000,0x000000}, {0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0xfdfdfd,0x444444,0x111111,0x000000,0x000000}, {0x000000,0x000000,0x000000,0xfdfdfd,0x444444,0x444444,0xfdfdfd,0x000000,0x000000,0x000000}, {0x000000,0x000000,0xfdfdfd,0x444444,0x111111,0x111111,0x444444,0xfdfdfd,0x000000,0x000000}, {0x000000,0xfdfdfd,0x444444,0x111111,0x000000,0x000000,0x111111,0x444444,0xfdfdfd,0x000000}, {0xfdfdfd,0x444444,0x111111,0x000000,0x000000,0x000000,0x000000,0x111111,0x444444,0xfdfdfd}, }; // Each row changes the color and intensity of the LEDs PROGMEM const unsigned long pattern_test_rainbow[10][10]={ {0xfd0000,0xfd7f00,0xfdfd00,0x00fd00,0x0000fd,0x6f00fd,0x8f00fd,0x000000,0x000000,0x000000}, {0x000000,0xfd0000,0xfd7f00,0xfdfd00,0x00fd00,0x0000fd,0x6f00fd,0x8f00fd,0x000000,0x000000}, {0x000000,0x000000,0xfd0000,0xfd7f00,0xfdfd00,0x00fd00,0x0000fd,0x6f00fd,0x8f00fd,0x000000}, {0x000000,0x000000,0x000000,0xfd0000,0xfd7f00,0xfdfd00,0x00fd00,0x0000fd,0x6f00fd,0x8f00fd}, {0x8f00fd,0x000000,0x000000,0x000000,0xfd0000,0xfd7f00,0xfdfd00,0x00fd00,0x0000fd,0x6f00fd}, {0x6f00fd,0x8f00fd,0x000000,0x000000,0x000000,0xfd0000,0xfd7f00,0xfdfd00,0x00fd00,0x0000fd}, {0x0000fd,0x6f00fd,0x8f00fd,0x000000,0x000000,0x000000,0xfd0000,0xfd7f00,0xfdfd00,0x00fd00}, {0x00fd00,0x0000fd,0x6f00fd,0x8f00fd,0x000000,0x000000,0x000000,0xfd0000,0xfd7f00,0xfdfd00}, {0xfdfd00,0x00fd00,0x0000fd,0x6f00fd,0x8f00fd,0x000000,0x000000,0x000000,0xfd0000,0xfd7f00}, {0xfd7f00,0xfdfd00,0x00fd00,0x0000fd,0x6f00fd,0x8f00fd,0x0000fd,0x00fd00,0xfdfd00,0xfdfd00}, }; PROGMEM const unsigned long cylon_test_red[10][10]={ {0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0xf0f0f0,0x000000,0x000000,0x000000,0x000000,0x000000}, }; PROGMEM const unsigned long red_cylon_R[][10]={ {0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0}, }; PROGMEM const unsigned long red_cylon_L[][10]={ {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, {0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000}, }; PROGMEM const unsigned long star_trek_bridge[10][10]={ {0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0x0000f0,0xf000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x000000,0xf000f0,0x0000f0,0x000000,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000}, {0x000000,0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000,0x000000}, {0x000000,0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0,0x000000}, {0x0000f0,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x000000,0x0000f0}, }; // *********************************************************************************************************** // * // * INITIALIZE the system on Power Up or after a RESET // * // * // *********************************************************************************************************** void setup() { STRIP_PINOUT; // sets the output pin to control the LED Strip reset_strip(); // resets each of the LED nodes to OFF } // *********************************************************************************************************** // * // * Main Program Loop // * // * // *********************************************************************************************************** void loop() { /* This is a TEST PATTERN to show that all of the segments ("nodes") are working properly. This Runs Only ONCE ... because the next loop never finishes. You could remove the WHILE loop and then these patterns would run continuosly, as long as there is power to the board. */ int q = 1; send_1M_pattern(pattern_test_green, 10, 500); delay(500); send_1M_pattern(pattern_test_red, 10, 500); delay(500); send_1M_pattern(pattern_test_white, 10, 500); delay(500); send_1M_pattern(pattern_test_blue, 10, 500); delay(500); send_1M_pattern(pattern_test_comet1, 10, 70); delay(500); send_1M_pattern(pattern_test_comet2, 10, 70); delay(500); send_1M_pattern(pattern_test_comet3, 10, 70); delay(500); send_1M_pattern(pattern_test_green, 10, 500); delay(1000); // Wait for one second to make you think about the infinite loop /* TEN CYCLES OF TREK BRIDGE */ q = 20; while (q>0){ send_1M_pattern(star_trek_bridge, 10, 30); q -= 1; } delay(500); /* Use this to control which pattern is sent to the LED Strip. This loop runs will run continously inside the "master" loop; because the value of WHILE (1) never changes. */ while (1) { send_1M_pattern(pattern_test_white, 10, 500); delay(500); send_1M_pattern(pattern_test_rainbow, 10, 70); delay(500); send_1M_pattern(pattern_test_green, 10, 500); delay(1000); // Wait for one second to make you think about the infinite loop send_1M_pattern(cylon_test_red, 10, 70); delay(500); /* TEN CYCLES OF CYLON */ q = 10; while (q>0){ send_1M_pattern(red_cylon_R, 10, 70); send_1M_pattern(red_cylon_L, 10, 70); q -= 1; } delay(500); /* TEN CYCLES OF TREK BRIDGE */ q = 20; while (q>0){ send_1M_pattern(star_trek_bridge, 10, 30); q -= 1; } delay(500); /* 30 CYCLES OF RED-WHITE-BLUE */ q = 30; while (q>0){ send_1M_pattern(pattern_test_red, 10, 100); delay(500); send_1M_pattern(pattern_test_white, 10, 100); delay(500); send_1M_pattern(pattern_test_blue, 10, 100); delay(500); q -= 1; } delay(500); } } /******************************************************************************* * Function Name: send_1M_pattern * Description: Transmit pattern to whole 1 meter strip* * Input : Pointer to RAM pattern; pattern length; frame rate* * Output: Sends out a serial pulse train using the send_strip function * Return: None *******************************************************************************/ void send_1M_pattern(const unsigned long data[][10], int pattern_no, int frame_rate) { int i=0; int j=0; uint32_t temp_data; // Each pattern sends out [x] packets - one for each NODE (RGB LED cluster) // pattern_no is the [y] dimension of the array - the number of ROWS in each pattern array set for (i=0;i>=1; } } /******************************************************************************* * Function Name: reset_strip * Description: Send a 0 pulse to reset all colors on all NODES of the strip* * Input: None* * Output: Sends out a looong value of 0 on the output pin * Return: None *******************************************************************************/ void reset_strip() { DATA_0; delayMicroseconds(20); }