// // More information at: http://community.bistudio.com/wiki/server.cfg // // GLOBAL SETTINGS hostname = "[IBG] Bornholm Life Server | www.ibg-community.de"; // The name of the server that shall be displayed in the public server list password = "eins"; // Password for joining, eg connecting to the server passwordAdmin = "eins"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP = "arma3pc.master.gamespy.com"; logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "[IBG] Bornholm Life", "TS3: ts11.nitrado.net:19500", "[IBG] Oliver0l", "Costum Maps", "www.ibg-community.de" }; motdInterval = 10; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. BattlEye = 0; // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 2; // 200% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 5; // Quality from 1 to 10 persistent = 0; // If 1, missions still run on even after the last player disconnected. regularcheck=""; // MISSIONS CYCLE class Missions { class ARMA3 { template = Altis_Life.Bornholm; difficulty = "Regular"; }; }; steamport=8766; steamqueryport=27016; timeStampFormat="full";