// Current: export default { data: new SlashCommandBuilder() .setName('breakout') .setDescription('Split members from a main room into breakout rooms') .setDefaultMemberPermissions(PermissionFlagsBits.MoveMembers) .addChannelOption(option => option.setName('mainroom') .setDescription('The main voice channel where members are currently located') .setRequired(true) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)) .addChannelOption(option => option.setName('breakout-room-1') .setDescription('First breakout room') .setRequired(true) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)) .addChannelOption(option => option.setName('breakout-room-2') .setDescription('Second breakout room') .setRequired(false) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)) .addChannelOption(option => option.setName('breakout-room-3') .setDescription('Third breakout room') .setRequired(false) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)) .addChannelOption(option => option.setName('breakout-room-4') .setDescription('Fourth breakout room') .setRequired(false) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)) .addChannelOption(option => option.setName('breakout-room-5') .setDescription('Fifth breakout room') .setRequired(false) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)), // desired structure: export default { data: new SlashCommandBuilder() .setName('breakout') .setDescription('Split members from a main room into breakout rooms') .setDefaultMemberPermissions(PermissionFlagsBits.MoveMembers) .addChannelOption(option => option.setName('mainroom') .setDescription('The main voice channel where members are currently located') .setRequired(true) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)) .addChannelOption(option => option.setName('breakout-rooms') .setDescription('The breakout voice channels to move members to') .setRequired(true) .addChannelTypes(ChannelType.GuildVoice, ChannelType.GuildStageVoice)),