doors.register("door_bar", { <<<<<<< HEAD tiles = {{name = "doors_door_bar.png", backface_culling = true}}, ======= tiles = {{name = "doors_door_bar.png", backface_culling = true}}, >>>>>>> cbd0d2b20dc0cdaeaeee551b165c89b2d453f8ff description = "Steel Bar Door", inventory_image = "doors_item_bar.png", groups = {cracky = 1, level = 2}, sounds = default.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", recipe = { {"xpanes:bar_flat", "xpanes:bar_flat"}, {"xpanes:bar_flat", "xpanes:bar_flat"}, {"xpanes:bar_flat", "xpanes:bar_flat"}, }, })