tscharn@p2x4:~/gitglest/mk/linux$ ./megaglest megaglest v3.12-dev Compiled using: GNUC: 40804 [64bit] platform: Linux-X64 endianness: little GIT: [Rev: 5443.c5aff25] - using STREFLOP [SSE] - [no-denormals] *ERROR* [2016-05-31 20:43:15] In [/home/tscharn/gitglest/source/glest_game/types/skill_type.cpp::load Line 485] WARNING CANNOT LOAD MODEL [/home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/models/swordman_charging.g3d] for parentLoader [/home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml] *ERROR* [2016-05-31 20:43:17] In [unit_type.cpp::loaddd Line: 886] Error [Error no animations found for skill [charge_skill] for parentLoader [/home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::SkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x97a7de] line: 491 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9be0cd] line: 835 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6d9b4c] line: 913 ./megaglest:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0xb2a4d3] line: 718 ./megaglest:Shared::Platform::Window::handleEvent()address [0xb2b8d3] line: 242 ./megaglest:Glest::Game::glestMain(int, char**)address [0x6e6a87] line: 5610 ./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6ea786] line: 5960 /lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f71f09e2f45] line: 0 ./megaglest() [0x4efe2a]address [0x4efe2a] ] *ERROR* [2016-05-31 20:43:18] In [faction_type.cpp::load Line: 195] Error [Error loading UnitType: /home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml Message: Error no animations found for skill [charge_skill] for parentLoader [/home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::SkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x97a7de] line: 491 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9be0cd] line: 835 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6d9b4c] line: 913 ./megaglest:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0xb2a4d3] line: 718 ./megaglest:Shared::Platform::Window::handleEvent()address [0xb2b8d3] line: 242 ./megaglest:Glest::Game::glestMain(int, char**)address [0x6e6a87] line: 5610 ./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6ea786] line: 5960 /lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f71f09e2f45] line: 0 ./megaglest() [0x4efe2a]address [0x4efe2a] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9bf45c] line: 887 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6d9b4c] line: 913 ./megaglest:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0xb2a4d3] line: 718 ./megaglest:Shared::Platform::Window::handleEvent()address [0xb2b8d3] *ERROR* [2016-05-31 20:43:20] In [tech_tree.cpp::load Line: 358] Error [Error loading units: /home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/ Message: Error loading UnitType: /home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml Message: Error no animations found for skill [charge_skill] for parentLoader [/home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::SkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x97a7de] line: 491 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9be0cd] line: 835 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6d9b4c] line: 913 ./megaglest:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0xb2a4d3] line: 718 ./megaglest:Shared::Platform::Window::handleEvent()address [0xb2b8d3] line: 242 ./megaglest:Glest::Game::glestMain(int, char**)address [0x6e6a87] line: 5610 ./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6ea786] line: 5960 /lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f71f09e2f45] line: 0 ./megaglest() [0x4efe2a]address [0x4efe2a] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9bf45c] line: 887 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6d9b4c] line: 913 ./megaglest:Shared::Platform::Window::handleMouseDown(S*ERROR* [2016-05-31 20:43:21] In [program.cpp::setState Line: 695] Error [Error loading Faction Types: /home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/ Message: Error loading units: /home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/ Message: Error loading UnitType: /home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml Message: Error no animations found for skill [charge_skill] for parentLoader [/home/tscharn/.megaglest/scenarios/the_seventh_element/megarealms/factions/tech/units/long_swordsman/long_swordsman.xml] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::SkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x97a7de] line: 491 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9be0cd] line: 835 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x6d9b4c] line: 913 ./megaglest:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0xb2a4d3] line: 718 ./megaglest:Shared::Platform::Window::handleEvent()address [0xb2b8d3] line: 242 ./megaglest:Glest::Game::glestMain(int, char**)address [0x6e6a87] line: 5610 ./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6ea786] line: 5960 /lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f71f09e2f45] line: 0 ./megaglest() [0x4efe2a]address [0x4efe2a] Stack Trace: ./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0xb2f90d] line: 346 ./megaglest:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9bf45c] line: 887 ./megaglest:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9cbf4b] line: 181 ./megaglest:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x960e26] line: 352 ./megaglest:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x962545] line: 166 ./megaglest:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x9f6e6e] line: 473 ./megaglest:Glest::Game::Game::load(int)address [0x5cbbcb] line: 1141 ./megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x6f4213] line: 672 ./megaglest:Glest::Game::MenuStateScenario::launchGame()address [0x86fecf] line: 406 ./megaglest:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x87112d] line: 240 ./megaglest:Glest::Game::MainWindow::eventMouseDown(int, int, Shared:In [/home/tscharn/gitglest/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5863] Error detected: signal 11: Error saved to logfile [/home/tscharn/.megaglest/error.log] *ERROR* [2016-05-31 20:43:21] In [/home/tscharn/gitglest/source/glest_game/main/main.cpp::handleRuntimeError Line: 643] [In [/home/tscharn/gitglest/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5863] Error detected: signal 11: ] gameInitialized = 1, program = 0x1d75b10 *ERROR* [2016-05-31 20:43:22] In [/home/tscharn/gitglest/source/glest_game/main/main.cpp::handleRuntimeError Line: 662] [In [/home/tscharn/gitglest/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5863] Error detected: signal 11: Stack Trace: ./megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x6d65b2] line: 653 ./megaglest:Glest::Game::handleSIGSEGV(int)address [0x6d68c8] line: 5868 /lib/x86_64-linux-gnu/libc.so.6:()address [0x7f71f09f7cb0] line: 0 ./megaglest:Glest::Game::Gui::getHighlightedResourceObject() constaddress [0x69ce01] line: 164 ./megaglest:Glest::Game::World::updateAllTilesetObjects()address [0x9f0f46] line: 527 ./megaglest:Glest::Game::World::update()address [0xa00d68] line: 864 ./megaglest:Glest::Game::Game::update()address [0x5bde8b] line: 2166 ./megaglest:Glest::Game::Program::loopWorker()address [0x6f9cb8] line: 494 ./megaglest:Glest::Game::glestMain(int, char**)address [0x6e6aac] line: 5697 ./megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6ea786] line: 5960 /lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f71f09e2f45] line: 0 ./megaglest() [0x4efe2a]address [0x4efe2a] ] Speicherzugriffsfehler (Speicherabzug geschrieben)