using System; namespace CounterStrike { class MainClass { public static void Main() { int energy = int.Parse(Console.ReadLine()); int countOfBattles = 0; string command = string.Empty; while((command=Console.ReadLine())!="End of battle") { int distanceEqualToEnergy = int.Parse(command); if (energy >= distanceEqualToEnergy) { energy -= distanceEqualToEnergy; countOfBattles++; } else if (energy < distanceEqualToEnergy) { Console.WriteLine($"Not enough energy! Game ends with {countOfBattles} won battles and {energy} energy"); return; } if (countOfBattles % 3 == 0) { energy += countOfBattles; } } Console.WriteLine($"Won battles: {countOfBattles}. Energy left: {energy}"); } } }