Thoughts on MM3D Good changes: -Updated graphics all look pretty nice, especially the arena for the majora fight -SoDT being able to move to any hour is great -New save system is good + more areas to save -Text speed is godly -especially the banker, mashing A to deposit all rupees feels so fast and convenient -Being able to skip song of soaring cutscenes -Other minor time/convenience changes like some cutscenes being sped up Bad Changes: -For some reason deku has incredibly slow acceleration which makes any movement as deku, especially across lily pads, very painful -Zora Swimming is awful, why do I have to blow all my magic to move fast. -The boss fight changes are all bad -Odolwa and Goht just feel like slower, more scripted and more limited versions of the old fights. -Gyorg new 2nd phase is sort of interesting, but the first phase is now nothing but "look in the water and shoot" which isn't very fun -Twinmold is the worst offender. The only purpose of the blue mold now is just to be the easy kill for the new donkey kong mask (which btw is also dumb, sword >>>>> punching) so it feels much more like "red mold with a blue mold cameo". Then the red mold takes forever because he has some stupid amount of HP. Feels like a very tedious fight the first time. -The bombers notebook coming up with a 5-10 second notification every time you complete one single task holy shit this is annoying. If it was quicker it wouldn't be much of a problem, but the fast that it forces you to sit there for several seconds so often is just awful. Overall still a great game just because its MM but some of the changes can be pretty irritating. Thoughts on MM3D as a speedgame: Any%: Could be interesting, but only as "MM with a different route and a few new glitches." The number of exclusive new glitches used in the run will affect its enjoyability imo, but there have already been a few so it looks somewhat promising. 100%: I cant see this being very interesting at all. 100% is much more heavily affected by the removal of a lot of glitches and new ones seem less likely to take their place than any% since any% has the ability for major skips while 100% doesn't (for the most part). The constant notebook notifications will also be a pain in this run and will probably add several minutes and be a constant annoyance. Only thing is could really offer over original MM would be possibly better routing with SoDT, but I'm not really sure how much that could really affect it. Also holding a 3DS for 6-7(?) hours straight while trying to have not awful movement would not be pleasant.