using UnityEngine; public class PrimeNumber : MonoBehaviour { public int Complexity = 10000; private void Update() { long nthPrime = FindPrimeNumber(Complexity); } private long FindPrimeNumber(int n) { int count = 0; long a = 2; while (count < n) { long b = 2; int prime = 1; while (b * b <= a) { if (a % b == 0) { prime = 0; break; } b++; } if (prime > 0) { count++; } a++; } return (--a); } }