// IMG: http://imageshack.com/a/img855/9813/qvkp.png // OBJ: Stroon // Code: Eu! #include #include new bool: Tunado[MAX_PLAYERS]; new VeiculoCriado[MAX_PLAYERS]; CMD:tunar(playerid, params[]) { if(Tunado[playerid]) return SendClientMessage(playerid, -1, "Já tem um seu tunado!"); if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "Cadê o veículo tio? Pegue um!"); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 411) return SendClientMessage(playerid, -1, "Apenas INFERNUS"); Tunado[playerid] = true; VeiculoCriado[playerid] = CreateObject(1163,0,0,-1000,0,0,0,100); AttachObjectToVehicle(VeiculoCriado[playerid], GetPlayerVehicleID(playerid), -0.014999,-2.390007,0.474999,-20.099996,0.000000,0.000000); SendClientMessage(playerid, -1, "Objeto colocado com sucesso!"); return true; } CMD:destunar(playerid, params[]) { if(!Tunado[playerid]) return SendClientMessage(playerid, -1, "Nenhum Tunado seu!"); Tunado[playerid] = false; DestroyObject(VeiculoCriado[playerid]); SendClientMessage(playerid, -1, "Objeto retirado!!"); return true; }