default { state_entry() { llParticleSystem([ PSYS_SRC_TEXTURE, "", PSYS_PART_START_SCALE, <0.10,.850,0>, PSYS_PART_END_SCALE, <0.020,0.20,0>, PSYS_PART_START_COLOR, <1.0,1.0,0.6>, PSYS_PART_END_COLOR, <1.0,0.70,0.6>, PSYS_PART_START_ALPHA, 0.15, PSYS_PART_END_ALPHA, .010, PSYS_SRC_BURST_PART_COUNT, 5, PSYS_SRC_BURST_RATE, 0.01, PSYS_PART_MAX_AGE, 8.0, PSYS_SRC_MAX_AGE, 0.0, PSYS_SRC_PATTERN, 4, // 1=DROP, 2=EXPLODE, 4=ANGLE, 8=ANGLE_CONE, PSYS_SRC_ACCEL, <0.0,0.0,0.0>, PSYS_SRC_BURST_RADIUS, 6.0, PSYS_SRC_BURST_SPEED_MIN, 0.01, PSYS_SRC_BURST_SPEED_MAX, 0.4, PSYS_SRC_ANGLE_BEGIN, 0.0, PSYS_SRC_ANGLE_END, 0.0, PSYS_SRC_OMEGA, <0.0,50.0,0.0>, PSYS_SRC_TARGET_KEY, llGetKey(), PSYS_PART_FLAGS, ( 0 | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK | PSYS_PART_EMISSIVE_MASK | PSYS_PART_FOLLOW_VELOCITY_MASK // | PSYS_PART_WIND_MASK // | PSYS_PART_BOUNCE_MASK | PSYS_PART_FOLLOW_SRC_MASK // | PSYS_PART_TARGET_POS_MASK // | PSYS_PART_TARGET_LINEAR_MASK ) ]); } }