Game Version: v1.19.7 (Stable) 5/4/2024 10:06:30 PM: Critical error occurred Loaded Mods: aculinaryartillery@1.1.4, offhandpenalty@1.0.0, autopanning@1.0.1, bettertraders@0.0.7, bloomeryfulldrops@1.0.0, buzzwords@1.7.0, cellardoor@1.4.0, craftingtable@0.6.0, extraclayforming@1.0.0, fantasycreatures@0.7.1, capreolinae@1.1.2, casuariidae@1.0.4, manidae@1.0.0, HangingOilLamps@1.0.1, immersivecorpsedrop@1.0.2, instanddrifterdrops@1.1.0, knappingmastery@1.0.1, koboldplayermodelport@1.2.10, lanternpost@1.0.8, millwright@1.1.5, OresAPlenty@3.2.0, primitivesurvival@3.5.4, rope-bridges@1.1.0, rpgitemrarityreborn@1.0.5, seraphclass@1.1.1, she1fish@1.2.0, sortablestorage@2.2.4, unterra@1.0.2, viescraftmachines@2.3.1, visibleore@1.0.1, game@1.19.7, abcsreborn@0.2.1, alchemy@1.6.32, alloycalculator@1.0.0, ancienttools@1.5.18, animalcages@3.0.2, animationmanagerlib@0.7.14, egocaribautomapmarkers@3.1.0, betterfirepit@1.1.4, betterruins@0.3.5, blacksmithenhancements@1.0.5, butchering@1.5.5, canjewelry@0.2.28, carryon@1.7.4, commonlib@2.3.7, consistentclayforming@1.0.0, cooperativecombat@1.1.1, cuniculture@1.0.2, danatweaks@2.2.2, deathwaypoints@1.0.3, expandedfoods@1.6.9, fancyplanters@1.2.0, fromgoldencombs@1.4.30, hangingbaskets@1.1.0, herbarium@1.1.0, hudclock@3.4.0, insulatingdoors@1.0.2, sailboat@1.3.0, medievalexpansion@3.13.1, onebedsleeping@2.4.1, oregolems2@0.1.2, outlawmod@1.2.3, pelaguswinds@1.0.0, petai@2.2.4, prospecttogether@1.3.0, rustboundmagic@1.7.4, sealcrockswithclay@1.0.0, sharablewaypoints@1.5.4, simplestep@1.1.7, stonebakeoven@1.1.3, stonerailings@1.2.2, storagecontroller@1.0.9, th3dungeon@0.2.1, thatsenoughinventory@1.0.2, trailmod@1.0.7, vmetp@1.1.1, creative@1.19.7, vsimgui@1.1.3, survival@1.19.7, vsvillage@1.0.0-pre.5, wildfarmingrevival@1.1.9, xlib@0.8.3-pre.1, awearablelight@1.1.1, betterruinslootchanges@0.0.3, bullseye-continued@2.5.8, cavebeacons@1.0.8, configlib@1.3.9, extraoverlays@1.4.0, feverstonewilds@1.4.5, fsmlib@0.4.5, kevinsfurniture@1.0.2, playercorpse@1.9.0, vanity@2.1.2, wildcraftfruit@1.1.1, wildcraftherb@0.0.1, wildcrafttree@1.1.0, wolftaming@2.1.2, xskills@0.8.5-pre.1, maltiezcrossbows@0.3.7, maltiezfirearms@0.5.2, ropebridgescompatibility@1.0.0 System.IndexOutOfRangeException: Index was outside the bounds of the array. at Vintagestory.GameContent.DynFoliageProperties.GetOrLoadTexture(ICoreClientAPI capi, String key) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 40 at Vintagestory.GameContent.BlockEntityFruitTreePart.get_Item(String textureCode) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 125 at Vintagestory.GameContent.BlockFruitTreeFoliage.GetColor(ICoreClientAPI capi, BlockPos pos) in VSSurvivalMod\Systems\FruitTree\BlockFruitTreeFoliage.cs:line 94 at Vintagestory.GameContent.ChunkMapLayer.GenerateChunkImage(Vec2i chunkPos, IMapChunk mc, Int32[]& tintedImage, Boolean colorAccurate) in VSEssentials\Systems\WorldMap\ChunkLayer\ChunkMapLayer.cs:line 493 at Vintagestory.GameContent.ChunkMapLayer.OnOffThreadTick(Single dt) in VSEssentials\Systems\WorldMap\ChunkLayer\ChunkMapLayer.cs:line 344 at Vintagestory.GameContent.WorldMapManager.b__22_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)