on death of player: execute console command "/scoreboard teams leave [game] %victim%" execute console command "/clear %victim%" set victim's gamemode to spectator remove 1 from {player.left} remove victim from {players::*} wait 2 tick if {player.left} is 1: broadcast "&4&lgameEnd" broadcast "&6&l%{players::*}%の優勝!" execute console command "/gamemode 2 @a" execute console command "/clear @a" delete {player.left} delete {players::*} set attacker's gamemode to adventure set victim's gamemode to adventure command "/tp @a[team=!ht] 718 4 -14" command /bowpvpstart: permission:admin.skript permission message:&a運営じゃないのにスタート出来る訳無いでしょ! usage:/bowgamestart aliases:/bs trigger: command "/scoreboard teams join [game] @a[team=!ht]" loop all players: if {now.loop-%player%} is not set: add 1 to {player.left} add loop-player to {players::*} teleport loop-player to location (717, 4, 22) command "/effect @a[team=!ht] minecraft:invisibility 6 10 true" wait 1 Seconds broadcast "&6&l5" wait 1 Seconds broadcast "&6&l4" wait 1 Seconds broadcast "&6&l3" wait 1 Seconds broadcast "&6&l2" wait 1 Seconds broadcast "&6&l1" wait 1 Seconds broadcast "&4&lgamestart" command "/setblock 713 4 -25 minecraft:redstone_block" wait 1 tick command "/setblock 713 4 -25 minecraft:stone" command "/gamemode 2 @a" loop all players: if {now.loop-%player%} is not set: add 1 to {player.left} add loop-player to {players::*}