p = game.Players.LocalPlayer char = p.Character des = false fling = true dot = false falling = false jump = true --char.Shirt:Remove() --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end wait()--shirt = Instance.new("Shirt", char) --shirt.Name = "Shirt" --pants = Instance.new("Pants", char) --pants.Name = "Pants" --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425" --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" tp = true shoot = true hum = char.Humanoid punch = true neckp = char.Torso.Neck.C0 neck = char.Torso.Neck hum.MaxHealth = 9999999999999999999999999999999999999999 wait() hum.Health =hum.MaxHealth des = false root=char.HumanoidRootPart torso = char.Torso char.Head.face.Texture = "rbxassetid://322994176" local ChatService = game:GetService("Chat") local player = game.Players.LocalPlayer lig = Instance.new("PointLight",player.Character.Torso) lig.Color=Color3.new(255,0,0) m=player:GetMouse() bb = Instance.new("BillboardGui",player.Character.Head) bb.Enabled = true function newRay(start,face,range,wat) local rey=Ray.new(start.p,(face.p-start.p).Unit*range) hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) return rey,hit,pos end m.KeyDown:connect(function(key) if key == "t" then if punch2 == true then punch2 = false punch = false local ChatService = game:GetService("Chat") neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) ChatService:Chat(char.Head, "Heh well is it time?") wait(1) local ChatService = game:GetService("Chat") ChatService:Chat(char.Head ,"Killer move...") wait(1) local ChatService = game:GetService("Chat") ChatService:Chat(char.Head, "Serious punch....") neck.C0 = neckp wait(0.6) org = char.Torso["Left Shoulder"].C0 char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) wait() killbrick2 = Instance.new("Part",char) killbrick2.Size = Vector3.new(80,80,9000) killbrick2.Transparency = 1 killbrick2.CanCollide = true wait(0.1) killbrick2.CanCollide = false killbrick2.Anchored = true killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) killbrick2.Touched:connect(function(h) local x = h.Parent:FindFirstChild("Humanoid") if x then if x.Parent.Name == game.Players.LocalPlayer.Name then safe = true else safe = false end if x then if safe == false then h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 local bodyforc = Instance.new("BodyForce", h.Parent.Torso) boom:Play() bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) wait(0.2) x.Parent:BreakJoints() wait() safe = true end end end end)