#Main Loop while running: pos = pygame.mouse.get_pos() (pressed1,pressed2,pressed3) = pygame.mouse.get_pressed() if rectplace.collidepoint(pos)& pressed1==1: print("Don't slap me!") pygame.mixer.music.play(0) counter=200000 if counter == 200000: rectplace = pygame.draw.rect(window, (0, 0, 0),(randx, randy, 100, 100)) pygame.display.update() randx = random.randrange(100, 500) randy = random.randrange(100, 500) rectplace = pygame.draw.rect(window, (255, 0, 0),(randx, randy, 100, 100)) counter=0 pygame.display.update() counter=counter+1 for event in pygame.event.get(): if event.type == pygame.QUIT: running = False