#include #include #include "math.h" void printSphereArea(double radius) { // A = 4 x PI x R x R } void printSphereVolume(double radius) { // V = 4/3 x PI x R x R x R } int main() { int x, y, z; printf("X: "); scanf("%d", &x); printf("Y: "); scanf("%d", &y); printf("Z: "); scanf("%d", &z); double radius = sqrt(x * x + y * y + z * z); printSphereArea(radius); printSphereVolume(radius); getch(); return 0; }