using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tile_repair { class Program { static void Main(string[] args) { int i = int.Parse(Console.ReadLine()); // strana ploshtadka double a = double.Parse(Console.ReadLine()); //shirina plochki double b = double.Parse(Console.ReadLine()); //duljina plochki int c = int.Parse(Console.ReadLine()); //shirina peika int x = int.Parse(Console.ReadLine()); //duljina peika double ploshtadka = i * i; double ploshtpeika = c * x; double ploshtzapokrivane = ploshtadka - ploshtpeika; double ploshtplochki = a * b; //double plochki = (ploshtadka / ploshtplochki); double plochki = ploshtzapokrivane / ploshtplochki; double vreme = plochki * 0.2; Console.WriteLine("{0:f2} ", +plochki); //Console.WriteLine("Plochki = {0} ", +plochki); //Console.WriteLine("Vreme za slagane = {0} ", vreme); Console.WriteLine("{0:f2} ", vreme); } } }