#KillerCaptains #By Winter #There is a few things to set up while doing this, please contact me on skype @ sketchypeanut if you need any help! #Setup Tutorial options: P: &8[&6KillerCaptains&8]&c Op: jdawgiscute.admin PM: &4You don't have the required permission to use this command. command /resetkillercap: permission: {@Op} permission message: {@PM} trigger: delete {slayees::*} loop all players: add loop-player to {slayees::*} loop all players: set {killercap.%loop-player%.role} to "slayee" broadcast "{@P} reset!" stop command /killcap : permission: {@Op} permission message: {@PM} trigger: set {killercap.%player%.role} to "captain" set {_killercaptain} to arg 2 remove {_killercaptain} from {slayees::*} add arg 2 to {slayers::*} execute console command "/warp killercaptain%arg 1% %arg 2%" broadcast "{@P} %arg 2% is now Captain of Team %arg 1%" set {teambox.%arg 2%} to the player's location set {teamnumber.%player%} to arg 1 command /killcapgo: permission: {@Op} permission message: {@PM} trigger: set {slay.inprogress} to true loop {slayees::*}: execute console command "warp slayeesspawn %loop-value%" loop {slayers::*}: execute console command "warp slayersspawn %loop-value%" broadcast "{@P} will start in 10 seconds! Get ready to kill! (Or run!)" command sender command "/freeze" wait 5 seconds command "/playsoundkc note.harp" broadcast "{@P} 5..." broadcast "{@P} 4..." broadcast "{@P} 3..." command sender command "killcapunfreeze" command sender command "freeze" broadcast "{@P} 2..." broadcast "{@P} 1..." broadcast "{@P} GO! Slay, slay, slay!" command /killcapunfreeze: permission: {@Op} permission message: {@PM} trigger: loop all players: command sender command "effect clear %loop-player%" on death of player: if {captain.%victim%.role} is "slayee": teleport victim to {teambox.%attacker%} message "{@P} You were killed by %attacker%! You have joined Team %{teamnumber.%attacker%}%"