Update v1.60: • Added music tracks from previous games. • Added map filter option to disable allied order queue visualisation. • Added option to edit or remove assignment in order queue. • Added tooltips explaining why Request Dock At option is greyed-out. • Improved overall game performance. • Improved AI attacking of stations. • Improved reward calculation for Rescue Ship mission. • Improved reward calculation and area range for Repair mission. • Improved reward calculation and fleet variation in Fleet Delivery mission. • Improved location check for claiming plot in Station Building mission. • Improved likelihood of NPCs providing information when asking for the way to a station. • Improved AutoMiner behaviour to avoid mining in enemy-held territory depending on crew skill. • Removed ability to map right mouse button to avoid conflicts with context menu function. • Fixed player-owned stations not transferring money to the player after having earned a surplus. • Fixed player-owned ships mis-identifying some ships as being abandoned. • Fixed ships sometimes undocking and docking again when given an order that doesn't require a ship to change docks. • Fixed NPC-owned capital class mining ships not being able to mine due to lack of collector drones. • Fixed mining ships sometimes not going to their designated positions before starting to mine. • Fixed delay after player issuing AutoMiner order. • Fixed capital ships with forward-mounted weapons sometimes orienting broadside to big targets. • Fixed capital ships not acquiring some station modules when attacking them. • Fixed fighters manoeuvering against and firing upon the center of stations rather than acquiring station modules. • Fixed player-owned squadron subordinates pursuing targets to the ends of the universe. • Fixed combat ships assigned to a station not staying in the vicinity of the station. • Fixed captured visitor ships sometimes not accepting orders. • Fixed UI allowing player to order player-owned ships to "Dock to Trade" at player-owned stations that have no trade offers. • Fixed ships wanting to undock from a venture platform worrying that they might leave the player stranded at the station. • Fixed player-owned free traders preferring build-related trades. • Fixed free traders tending to prefer trades involving buying low amounts or high prices. • Fixed player-owned station-based traders ignoring sell offers at the station below a certain threshold. • Fixed rare case that would prevent AutoMine and AutoTrade orders from functioning. • Fixed lasertower orders being assignable to things that weren't lasertowers. • Fixed lasertowers erroneously attempting to move while in highways. • Fixed computer pilots of drones and lasertowers sometimes bailing. • Fixed player-owned ships formerly owned by pirates retaining their cover ownership. • Fixed docked ships on claimed ships retaining old ownership and crew on board. • Fixed theoretical ability to improve relations with Xenon and Kha'ak. • Fixed not being able to select items to deliver to Black Marketeer when playing multiple delivery missions simultaneously. • Fixed receiving pilot comm chatter while not in a cockpit. • Fixed Security Office not being available on all stations. • Fixed Boarding mission where ship was already captured earlier. • Fixed mission character disappearing during Delivery mission. • Fixed duplicate greeting of Black Marketeer during Delivery mission. • Fixed cases of missing dialog choices for Black Marketeers. • Fixed Tutorial and Help menu in ultra-wide resolutions. • Fixed large number of queued orders breaking the order queue menu. • Fixed map shortcuts not working after using minimize. • Fixed wrong production resources shown in LSO and encyclopedia. • Fixed hidden information (shown as "???") on player stations in certain cases. • Fixed loadout statistics showing changes in engine performance when applying a paint mod. • Fixed venture reward menu sometimes not displaying reward information. • Fixed custom player logo not being displayed on target monitor. • Fixed comms monitor not showing up on incoming reports from pilots. • Fixed excessive L and XL travel engine prices. • Fixed certain M-sized turret slots on some L-sized ships not allowing mining turrets to be fitted. • Fixed mirrored logos on some ships. • Fixed NPC position in bar. • Fixed various NPC animation issues. • Fixed player ship standing still when opening the map after undocking from a station. • Fixed problems docking certain M-sized ships (especially Drill) without docking software. • Fixed ships protecting stations with the Protect Station order chasing targets out of the designated area. • Fixed new NPC stations potentially having their build storages owned by incorrect factions. • Fixed squadron subordinates sometimes not keeping up with their commanders. • Fixed dock showing stop sign while ship docked after loading savegame. • Fixed occasional loss of control input while in flight. • Fixed incorrect graphics settings displayed after changing Graphics Quality. • Fixed Account Management and Logical Station Overview menus not setting manager budget when setting station account. • Fixed menu crash in supply node of Logical Station Overview. • Fixed menu crash when opening Info menu for certain stations. • Fixed menu freeze in Account Management menu. • Fixed map freeze if a commander was docked at one of their subordinates. • Fixed UI showing possibility to edit default behaviours of subordinates. • Fixed strange items being added to inventory after venture completes. • Fixed unclaimed venture rewards getting lost on subsequent save/load cycle. • Fixed planned station builds being lost after saving and loading. • Fixed some memory leaks. • Fixed causes of several freezes and performance issues in specific circumstances. • Fixed several other causes of crashes.