"TriggerData": [ { "Uid": "1", "Conditions": [ { "Type": "PlayerUnitAttacked", "Inputs": [ {"Name": "player", "Value": "1"} ], "Outputs": [ {"Name": "attacker", "Key": "attacker"} ] } ], "Effects": [ { "Type": "DebugWarning", "Inputs": [ {"Name": "message", "Value": "Player 1 is under attack!"} ] } ] } ]