using System; namespace game_time { class Program { static void Main(string[] args) { float money = float.Parse(Console.ReadLine()); float gamePrice = 0; string command = Console.ReadLine(); float moneySpend = 0; while (command != "Game Time") { gamePrice = 0; if (command == "OutFall 4") { gamePrice = 39.99f; } else if (command == "CS: OG ") { gamePrice = 15.99f; } else if (command == "Zplinter Zell") { gamePrice = 19.99f; } else if (command == "Honored 2") { gamePrice = 59.99f; } else if (command == "RoverWatch") { gamePrice = 29.99f; } else if (command == "RoverWatch Origins Edition") { gamePrice = 39.99f; } else { Console.WriteLine("Not Found"); } if (command == "OutFall 4" || command == "CS: OG" || command == "Zplinter Zell" || command == "Honored 2" || command == "RoverWatch" || command == "RoverWatch Origins Edition") { if (money <= 0) { Console.WriteLine("Out of money!"); return; } if (money < gamePrice) { Console.WriteLine("Too Expensive"); } if (money >= gamePrice) { Console.WriteLine($"Bought {command}"); money -= gamePrice; moneySpend += gamePrice; } } command = Console.ReadLine(); if (money == 0) { Console.WriteLine("Out of money!"); return; } } Console.WriteLine($"Total spent: ${moneySpend:f2}. Remaining: ${money:f2}"); } } }