command /set []: trigger: if player is op: arg is set: {seekeer.warp.%arg%} is not set: set {seekeer.warp.%argument%} to location of the player add "%arg%" to {seekeer.warp.warplist::*} message "&bStworzyles warp &c%argument%!" else: send "&bTaki warp juz istnieje" stop else: send "&cPodaj nazwe warpa" stop else: send "&cBrak pozwolenia" stop command /przenies []: trigger: if {seekeer.warp.%argument%} is not set: message "&bWarp '%argument%' nie zostal odnaleziony!" if {seekeer.warp.%argument%} is set: send "&bTeleportacja do &c%argument 1%&b za &c2 &bsekundy!" wait 2 seconds teleport the player to {seekeer.warp.%argument%} stop command /del []: trigger: if player is op: arg is set: {seekeer.warp.%argument%} is set: delete {seekeer.warp.%argument%} remove "%arg%" from {seekeer.warp.warplist::*} send "&bWarp &c%arg%&b zostal usuniety." stop send "&bTaki nie istnieje. &c/warplist" stop send "&bPodaj nazwe warpa. &c/del " stop else: send "&cBrak pozwolenia" stop command /warplist: trigger: {seekeer.warp.warplist::*} is set: send "&bLista warpow:" send "%{seekeer.warp.warplist::*}%" stop send "&bBrak dostepnych warpow." stop