repeat task.wait() until game:IsLoaded() repeat task.wait() until game.PlaceId ~= nil repeat task.wait() until game:GetService("Players").LocalPlayer and game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart repeat task.wait() until game:GetService("Workspace"):FindFirstChild("Map") or game:GetService("Workspace"):FindFirstChild("Map2") repeat task.wait() until game:GetService("Workspace").__THINGS and game:GetService("Workspace").__DEBRIS print("[CLIENT] Loaded Game") -- // Globals local ReS = game:GetService("ReplicatedStorage") local RuS = game:GetService("RunService") local TeS = game:GetService("TeleportService") local Http = game:GetService("HttpService") local Plyrs = game:GetService("Players") -- // Locals local Plyr ; local Lib repeat RuS.Heartbeat:Wait() Plyr = Plyrs.LocalPlayer Lib = require(ReS.Library) until (Plyr and Lib) ~= nil local Active ; local Entrance repeat RuS.Heartbeat:Wait() Active = workspace.__THINGS.__INSTANCE_CONTAINER.Active Entrance = workspace.__THINGS.Instances.Backrooms.Teleports.Enter until (Active and Entrance) ~= nil and Entrance.BrickColor == BrickColor.new("Sand blue metallic") local Hrp = Plyr.Character.HumanoidRootPart ; Hrp.CFrame = Entrance.CFrame ; local Spawn repeat RuS.Heartbeat:Wait() pcall(function() Spawn = Active.Backrooms.GeneratedBackrooms.SpawnRoom end) until Spawn ~= nil local function CariBank() pcall(function() for _, v in pairs(game:GetService("Workspace").__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:GetDescendants()) do if v.Name == ("RandomReward") then local part = v game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = part.Main.CFrame task.wait(0.1) end end end) end loadstring(game:HttpGet("https://raw.githubusercontent.com/fdvll/pet-simulator-99/main/cpuReducer.lua"))() coroutine.wrap(function() task.wait(60*8) local Serverhop = loadstring(game:HttpGet("https://pastebin.com/raw/ZPub9qqv"))(); Serverhop:Dynamic(false, nil) end)() while task.wait() do pcall(function() if workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:FindFirstChild("BankHeistRoom") then game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms.BankHeistRoom.Bank.Pad.CFrame print("Found") task.wait(60*6) print("Found") local Serverhop = loadstring(game:HttpGet("https://pastebin.com/raw/ZPub9qqv"))(); Serverhop:Dynamic(false, nil) elseif not workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:FindFirstChild("BankHeistRoom") then repeat task.wait(0.5) CariBank() until workspace.__THINGS.__INSTANCE_CONTAINER.Active.Backrooms.GeneratedBackrooms:FindFirstChild("BankHeistRoom") end end) end