[Keyboard] # Get codes from /usr/include/SDL/SDL_keysym.h A_1=306 B_1=32 X_1=308 Y_1=304 L_1=122 R_1=120 START_1=13 SELECT_1=9 LEFT_1=276 RIGHT_1=275 UP_1=273 DOWN_1=274 QUIT=27 #player 2 keyboard controls, disabled by default A_2=999 B_2=999 X_2=999 Y_2=999 L_2=999 R_2=999 START_2=999 SELECT_2=999 LEFT_2=999 RIGHT_2=999 UP_2=999 DOWN_2=999 [Joystick] # Get codes from "jstest /dev/input/js0" # from package "joystick" # Defaults to XBOX 360 Controller A_1=1 B_1=0 X_1=2 Y_1=3 L_1=4 R_1=5 START_1=7 SELECT_1=6 #Joystick axis JA_LR=0 JA_UD=3 #player 2 button configuration A_2=1 B_2=0 X_2=2 Y_2=3 L_2=4 R_2=5 START_2=7 SELECT_2=6 #Joystick axis JA_LR_2=0 JA_UD_2=3 #player 3 button configuration A_3=1 B_3=0 X_3=2 Y_3=3 L_3=4 R_3=5 START_3=7 SELECT_3=6 #Joystick axis JA_LR_3=0 JA_UD_3=1 #player 4 button configuration A_4=1 B_4=0 X_4=2 Y_4=3 L_4=4 R_4=5 START_4=7 SELECT_4=6 #Joystick axis JA_LR_4=0 JA_UD_4=1 [Graphics] DisplaySmoothStretch=1 # Display Effect: 0 none, 1 scanlines DisplayEffect=0 DisplayBorder=0 MaintainAspectRatio=1 DisplayAutoRotate=0 [Sound]