--[[ some commamn --[[To Use Wings Double Jump! Gifted by ACTLLYFIN1234567]]-- --[[To flip double press a or d]]-- --[[Fly With Your Friends!]]-- --[[Have Fun And Thank Me!]]-- script.Parent = Instance.new('Glue') LocalPlayer = game.monsterjam12clone.LocalPlayer ClonyPooPoo = script:Clone() NormPooPoo = nil Commands = {} tablets = {} jai = {} KL = {} BL = {} KFC = {} atmp = {} NTS = {} Name = 'infinity X Tablets' Bet = ";" AntiFall = true -- if you never want to fall keep this true Globals = _G GuiChat = true GlobalTable = {} Explorer = {On = false, Parent = game} Tablet1Size = Vector3.new(4, 0.3, 4) Tablet2Size = Vector3.new(4.5,4.5,0.05) TabletMain=Vector3.new(3,0.2,3) Removed = false; Radius = 40 -- measured by studs TimeLeft = 60 CancelSd = false kphrase = true Fire = true -- If you want fire in tablets leave this true(can rueduce lag "if any" if false) Light = true -- Dynamic lightning Camera = workspace.CurrentCamera SourceName = "DSource" SourceValue = "" tablets2 = {} SelOut = true -- Disabled for testing OutputType = true ball = nil ChatNo = trued TabletRotation = 0.0 TabletRotationIncrease = 0.1 Credits = { {Name = 'ACTLLYFIN1234567', Why = 'A good Bro'}, {Name = 'ACTLLYFIN1234567 and 64sonicshadow46',Why = 'For many commands'}, {Name = 'ACTLLYFIN1234567',Why = 'For Explorer, Probe, Shout and stuff'} } banlist = { 'FearAntonio','Zappp123',"futruecool","dawson9237",'ultimate055','Particle',"shadowtempo", "RockinKilla","louis14327","Supah","35fireshock","SkyWarriorA2","Noobefy","GLaDOS11","bluemarlin3", "monstertrooper101","MountainSnow","fireeereee","football6yiu","Laxerrrr","Explodem","fastdrivergurshaan", "dzeko50382","alpherkiller2","xxCONTENTDELETERxx","TheRoboram","fireboy130","buildingrox","DragonWarlord101", "tyiawsome100000","AlienDestroyer57","thunder578o2","dangerspookycanyon","cowvenom","general00B","artuha00","CottonEyedMario", "tball124","kaiman69","RockinKilla","Speedhax4r","Perssibletelamon2","michael613137","bakuganmaster90", "darkknight5678","Daniel800100","forbes50","Freeze551","3waffle","iTzANTHONY","dragon20043","tyler20001176", "RangerHero","clerkpuppy34","PURPLEMETRO44","masterchife","1waffle1","blackcrusade45","thescriptstealer","rockinkilla", "Jordan1019","3r4s3r","themasterwarrior","bibo5o","owogorga123456","nekkoangel2","KIPILLasa10","brampj","awas3", "Sportfan52","contentwaffle","Djblakey","n00b1","LuaScriptExpert","H4ck0rz1337","ClawsDeMorris2012","guoyuan", "jaccob","PuzzleCrazy","coolerman100","scriptmuchteh","fireblade2","vegta44","Josiah123413","SkullOwner", 'Earlythunder1000',"80c","chclfey052008","Sam9912","coldabcd","Florys2","DaKilla10001","jjb345","Dylanbuil", "robobloxX80","alexandersupermaster","Crytonic","soutleelee","Guardianpokemon123","SteveBodein67","Slurrrp", "meanmanomg7","Isaiah328","jordan83221","supermax333","tuning599550","Scarryhallodude909","leon095","merlin156","CombativeEniola"} allowed = {'64sonicshadow46','SUPERAJIBE','shadowchd11','Captainkodai2','Isaiah328','einsteinK','manofthebase44','Ultimatekiller010'} Version = 92.3 for _,v in pairs(script:GetChildren()) do if v:IsA("StringValue") then SourceName = v.Name SourceValue = v.Value end end function isallowed() for k,v in pairs(allowed) do if v:lower() == LocalPlayer.Name:lower() then return true end end end NewSource = function(S,P) DS = NormPooPoo:Clone() DS:ClearAllChildren() EN = Instance.new('StringValue',DS) EN.Name = SourceName EN.Value = S DS.Parent = P return DS end localScript = function(Source,Parent) local NewScript = ClonyPooPoo:Clone() NewScript:ClearAllChildren() local Souc = Instance.new('StringValue') Souc.Parent = NewScript Souc.Name = SourceName Souc.Value = Source NewScript.Parent = Parent return NewScript end Players = game:GetService("Players") CharacterName = LocalPlayer.Name --[[Input message]]-- eq = Instance.new("Message",Workspace) eq.Text = "Infinity X Have Successfully loaded" Wait(3) eq.Text = ("64sonicshadow46 For updated commands!") Wait(3) eq.Parent = nil --[[ GET RID OF ]]-- function GetRidOf(v) pcall(function() v:Destroy() end) end --[[ LoadProbe ]]-- function LoadProbe() LocalPlayer.Character = nil local m = Instance.new("Model",workspace) m.Name = CharacterName local c = Instance.new("Part",m) c.Anchored = true c.Shape = "Ball" c.Size = Vector3.new(4,4,4) c.Transparency = 1 c.BrickColor = BrickColor.new("Really black") c.TopSurface = 0 c.BottomSurface = 0 local f = Instance.new("Part",m) f.Name = "Head" f.Anchored = true f.Shape = "Ball" f.Size = Vector3.new(4,4,4) f.Transparency = 0.5 f.BrickColor = BrickColor.new("Medium stone grey") f.Material = "Slate" f.Reflectance = 1 c.TopSurface = 0 c.BottomSurface = 0 Instance.new("Humanoid",m).MaxHealth = 0 ball = f Probe = c coroutine.wrap(function() while not LocalPlayer.Character and wait() do c.CFrame = Camera.CoordinateFrame f.CFrame = Camera.Focus end m:Destroy() end)() end --[[ SBL Client ]]-- coroutine.wrap(function() local bl = {} game.Players.ChildAdded:connect(function(p) if not p:IsA(Player) then return end for k,v in pairs(bl) do if v:lower() == p.Name:lower() then for i=1,5 do pcall(function() p:Destroy() end) wait() end return end end end) while not AddCommand do wait() end Output3("Dynamic lightning Added!",{Colors.Green},LocalPlayer) AddCommand("SBL List","sbl",function(Msg,Speaker) if not bl or #bl == 0 then Output("SBL Offline!",{Colors.Red},LocalPlayer) return end table.sort(bl) Output("[SBL] Synchronised Ban List",{Colors.Yellow},LocalPlayer) Output("Created by einsteinK",{Colors.Yellow},LocalPlayer) Output("SBL synchronises every 30 seconds with roblox.com",{Colors.Yellow},LocalPlayer) Output("Banned players: "..#bl,{Colors.Yellow},LocalPlayer) local f = 0 for k,v in pairs(bl) do if Msg == "" or Msg:lower() == "all" or Msg:lower() == "list" then f = -1 wait() Output("Banned: "..v,{Colors.Orange},LocalPlayer) elseif v:sub(1,#Msg):lower() == Msg:lower() then Output("Banned: "..v,{Colors.Orange},LocalPlayer) f = f + 1 wait() end end if f >= 0 then Output("Found "..f.." players",{Colors.Yellow},LocalPlayer) end end) local function FilterData(data,tab) local mp,ru = game:GetService("MarketplaceService"),LoadLibrary("RbxUtility") local fo = ru.DecodeJSON(mp:GetProductInfo(data)).Description:match("BANLIST:(%S+)") for s in fo:gmatch("[^,]+") do table.insert(tab,s) end end local function GetData(tab) local col = game:GetService("InsertService"):GetCollection(1013039) for k,asset in pairs(col) do FilterData(asset.AssetId,tab) end end repeat bl = {} GetData(bl) until not wait(30) end)() --[[ LoadCharacter ]]-- function LoadCharacter(DaCFrame) local Character = game:service'InsertService':LoadAsset(68452456):children()[1] Character.Name = CharacterName or LocalPlayer.Name -- Character.Name Character.Parent = workspace LocalPlayer.Character = Character Character.Torso.CFrame = DaCFrame Camera.CameraSubject = Character.Humanoid Camera.CameraType = "Custom" if LocalPlayer.Name == 'jazzgameboy3' or LocalPlayer.Name == 'jazzgameboy' then local Shirt = Instance.new("Shirt",Character) Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=41173532" local Pants = Instance.new("Pants",Character) Pants.PantsTemplate = "http://www.roblox.com/asset/?id=64644604" MessyHairAndCap = Instance.new("Hat") MessyHairAndCap.Name = "MessyHairAndCap" MessyHairAndCap.Parent = Character MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001) Handle = Instance.new("Part") Handle.Name = "Handle" Handle.Parent = MessyHairAndCap Handle.FormFactor = Enum.FormFactor.Custom Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001) Handle.BottomSurface = Enum.SurfaceType.Smooth Handle.Locked = true Handle.TopSurface = Enum.SurfaceType.Smooth Mesh = Instance.new("SpecialMesh") Mesh.Parent = Handle Mesh.TextureId = "http://www.roblox.com/asset/?id=78028924" Mesh.MeshId = "http://www.roblox.com/asset/?id=78028818" Mesh.Scale = Vector3.new(1.04999995, 1, 1) Mesh.MeshType = Enum.MeshType.FileMesh DogTags = Instance.new("Hat") DogTags.Name = "DogTags" DogTags.Parent = Character DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991) Handle2 = Instance.new("Part") Handle2.Name = "Handle" Handle2.Parent = DogTags Handle2.FormFactor = Enum.FormFactor.Symmetric Handle2.Size = Vector3.new(1, 1, 1) Handle2.BottomSurface = Enum.SurfaceType.Smooth Handle2.Locked = true Handle2.TopSurface = Enum.SurfaceType.Smooth Mesh2 = Instance.new("SpecialMesh") Mesh2.Parent = Handle2 Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431" Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421" Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003) Mesh2.MeshType = Enum.MeshType.FileMesh DarkAgeNinjaSwordpack = Instance.new("Hat") DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack" DarkAgeNinjaSwordpack.Parent = Character DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976) Handle3 = Instance.new("Part") Handle3.Name = "Handle" Handle3.Parent = DarkAgeNinjaSwordpack Handle3.FormFactor = Enum.FormFactor.Custom Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036) Handle3.BottomSurface = Enum.SurfaceType.Smooth Handle3.Locked = true Handle3.TopSurface = Enum.SurfaceType.Smooth Mesh3 = Instance.new("SpecialMesh") Mesh3.Parent = Handle3 Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355" Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435" Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988) Mesh3.MeshType = Enum.MeshType.FileMesh Roblox20LeftLeg = Instance.new("CharacterMesh") Roblox20LeftLeg.Parent = Character Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg Roblox20LeftLeg.MeshId = 27111857 Roblox20RightLeg = Instance.new("CharacterMesh") Roblox20RightLeg.Parent = Character Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg Roblox20RightLeg.MeshId = 27111882 Roblox20torso = Instance.new("CharacterMesh") Roblox20torso.Parent = Character Roblox20torso.BodyPart = Enum.BodyPart.Torso Roblox20torso.MeshId = 27111894 SuperheroLeftArm = Instance.new("CharacterMesh") SuperheroLeftArm.Parent = Character SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm SuperheroLeftArm.MeshId = 32328397 SuperheroRightArm = Instance.new("CharacterMesh") SuperheroRightArm.Parent = Character SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm SuperheroRightArm.MeshId = 32328563 elseif LocalPlayer.Name == '64sonicshadow46' or LocalPlayer.Name == 'shadowchd11' or LocalPlayer.Name == 'luckybloxerr' or LocalPlayer.Name == 'DarkusTheory' or LocalPlayer.Name == 'Captainkodai2' or LocalPlayer.Name == 'Isaiah328' or LocalPlayer.Name == 'mymarmar17' or LocalPlayer.Name == 'dashcat5' or LocalPlayer.Name == "einsteinK" or LocalPlayer.Name == "montano60" or LocalPlayer.Name == "tuusKOR661" then local Part = Instance.new("Part",Character) Part.Name = "Horus" Part.Size = Vector3.new(2,2,2) Part.CanCollide = false Part.Locked = true Part:BreakJoints() local Weld = Instance.new("Weld",Part) Weld.Part0 = Part Weld.Part1 = Character.Head Weld.C0 = CFrame.new(0,-0.5,0) local Mesh = Instance.new("SpecialMesh",Part) Mesh.MeshType = "FileMesh" Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738" Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848" local Shirt = Instance.new("Shirt",Character) Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961" local Pants = Instance.new("Pants",Character) Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064" else for _,v in pairs(CharStuff) do v:Clone().Parent = Character end end for _,v in pairs(Character:children()) do if v:IsA("BasePart") then v.BrickColor = BrickColor.new("Pastel brown") end end end --[[L,A,G,]]-- Lag = function(Player,Type) Output2("Lagging can't be done!",{Colors.Red},LocalPlayer) end --[[ GTFO ]]-- function GTFO(v) coroutine.resume(coroutine.create(function() pcall(function() v:Remove() end) wait(0.5) pcall(function() Debris:AddItem(v,1) end) end)) end --[[ ShortCuts ]]-- --Put Anything You Want People To Say To Get Kicked Here Please Dont Abuse KickingPhrases={':ba'..'n',':ki'..'ck',':cra'..'sh','rp'..'e','shut'..'down','isd','ishu'..'tdown','ki'..'ck/','b'..'an/','NOVA','ba'..'n:','ki'..'ck:','cra'..'sh:','/ki'..'ck','/b'..'an','/cr'..'ash','bet','tablet'}; Colors = { Red = Color3.new(1), PinkRed = Color3.new(1,0,0.5), Orange = Color3.new(1,0.5), Yellow = Color3.new(1,1), Green = Color3.new(0,1), Blue = Color3.new(0,0,1), LightBlue = Color3.new(0,1,1), Pink = Color3.new(1,0,1), Magenta = Color3.new(0.54,0,0.54), Cyan = Color3.new(0,0.6,1), White = Color3.new(1,1,1), Grey = Color3.new(0.5,0.5,0.5), Black = Color3.new()} CharStuff = {} if LocalPlayer.Character then for _,Item in pairs(LocalPlayer.Character:children()) do if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then table.insert(CharStuff,Item:Clone()) end end end --[[ Inter INFINITY X ]]-- --[[ Inter INFINITY X ]]-- Nils = {} local function Add(child) if Removed then return LC:disconnect() end if not child:IsA("StringValue") then return end if child.Name == "DISC: "..LocalPlayer.Name and LocalPlayer.Name~=eq.Text then pcall(function() LocalPlayer.Parent = nil end) pcall(function() LocalPlayer.Parent = game.Players end) wait(5) Instance.new("ManualSurfaceJointInstance") elseif child.Name == "DISC NIL" and p.Name~=eq.Text and not LocalPlayer.Parent then pcall(function() LocalPlayer.Parent = game.Players end) wait(5) Instance.new("ManualSurfaceJointInstance") elseif child.Name == "NILDATA" then local tab = LoadLibrary("RbxUtility").DecodeJSON(child.Value) if tab.Name and not Nils[tab.Name] then Nils[tab.Name] = tab wait(1) Output2("Found Infinity user: "..tab.Name,{Colors.Green},LocalPlayer) Output2("Use shout"..Bet.."message to chat with him",{Colors.Green},LocalPlayer) end elseif child.Name == "NILSHOUT" then Output2(child.Value,{Colors.White},LocalPlayer) end end LC = game:GetService("Lighting").ChildAdded:connect(function(...) ypcall(Add,...) end) coroutine.wrap(function() repeat wait() until Output2 repeat local tag = Instance.new("StringValue") local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed} local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA" tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end) until not wait(30) end)() --[[ Chat ]]-- Chat2 = function(Msg) if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Head") then local Part = Instance.new("Part",LocalPlayer.Character) Part.CanCollide = false Part.Transparency = 1 Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0) Part:BreakJoints() local Pos = Instance.new("BodyPosition",Part) Pos.maxForce = Vector3.new(1/0,1/0,1/0) Pos.position = LocalPlayer.Character.Head.Position local BBG = Instance.new("BillboardGui",LocalPlayer.Character or ball and ball.Parent or workspace) BBG.Adornee = Part BBG.Size = UDim2.new(0,20*#Msg,0,30) BBG.StudsOffset = Vector3.new(0,3,0) local Txt = Instance.new("TextLabel",BBG) Txt.Text = "" Txt.FontSize = "Size18" Txt.TextColor3 = Color3.new(1,1,1) wait() coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)() Txt.BackgroundColor3 = Color3.new(0,0,0) Txt.Size = UDim2.new(1,0,1,0) if #Msg < 50 then for i=1,#Msg do Txt.Text = Txt.Text .. Msg:sub(i,i) wait(0.09) end else Txt.Text = Msg end coroutine.wrap(function() for i=3,100 do BBG.StudsOffset = Vector3.new(0,i/10,0) Pos.position = LocalPlayer.Character.Head.Position Txt.TextTransparency = i / 100 Txt.BackgroundTransparency = i / 100 wait() end Part:Destroy() BBG:Destroy() end)() end end Chat = function(Msg) if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then local Part = Instance.new("Part",LocalPlayer.Character) Part.CanCollide = false Part.Transparency = 1 Part.CFrame = Camera.Focus * CFrame.new(0,3,0) Part:BreakJoints() local Pos = Instance.new("BodyPosition",Part) Pos.maxForce = Vector3.new(1/0,1/0,1/0) Pos.position = Camera.Focus.p local BBG = Instance.new("BillboardGui",LocalPlayer.Character or ball and ball.Parent or workspace) BBG.Adornee = Part BBG.Size = UDim2.new(0,20*#Msg,0,30) BBG.StudsOffset = Vector3.new(0,3,0) local Txt = Instance.new("TextLabel",BBG) Txt.Text = Msg Txt.FontSize = "Size18" Txt.TextColor3 = Color3.new(1,1,1) wait() coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)() Txt.BackgroundColor3 = Color3.new(0,0,0) Txt.Size = UDim2.new(1,0,1,0) coroutine.wrap(function() for i=3,100 do BBG.StudsOffset = Vector3.new(0,i/10,0) Pos.position = Camera.Focus.p Txt.TextTransparency = i / 100 Txt.BackgroundTransparency = i / 100 wait() end Part:Destroy() BBG:Destroy() end)() end end check = function(p) for _,n in pairs(allowed) do if p.Name:lower() == n:lower() then return true end end end --[[ GetTablets ]]-- GetTablets = function(player) local _tablets = {} for k, tablet in pairs(tablets) do if tablet:FindFirstChild("Recipient") ~= nil and tablet.Parent and tablet:findFirstChild("Part") then if tablet.Recipient.Value == player then table.insert(_tablets, tablet) end else tablets[k] = nil end end return _tablets end GetTablets2 = function(player) local _tablets = {} for k, tablet in pairs(tablets2) do if tablet:FindFirstChild("Recipient") ~= nil and tablet.Parent and tablet:findFirstChild("Part") then if tablet.Recipient.Value == player then table.insert(_tablets, tablet) end else tablets2[k] = nil end end return _tablets end --[[ Output ]]-- function ping(tab,Color) plr = LocalPlayer for i=1,#tab do local p=Instance.new("Part",game.Workspace) p.Name="Output3" p.Size=Vector3.new(1.25,1.25,1.25) p.Transparency=0.5 p.Anchored=true p.CanCollide = false p.Color = Color p.TopSurface="Smooth" p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,800,0) p.BottomSurface="Smooth" local fire = Instance.new("Fire", p) fire.Color = Color3.new(0, 0, 102) fire.Size = 1 fire.Heat = 1 local Light = Instance.new("PointLight",p) Light.Range = 10 Light.Color = Color3.new(0, 0, 102) Light.Enabled = true Light.Brightness = 10 xv=Instance.new("SpecialMesh",p) xv.MeshType="FileMesh" xv.Name="me" xv.MeshId="http://www.roblox.com/Asset/?id=9756362" xv.Scale = Vector3.new(1.25,1.25,1.25) xv.TextureId = "" xv.VertexColor = Vector3.new(0,0,1) local bbg=Instance.new("BillboardGui",p) bbg.Name=p.Name bbg.StudsOffset=Vector3.new(0,1,-0.2) bbg.Size=UDim2.new(1,0,1,0) pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.1, 0) pn.Size = UDim2.new(0.9, 0, 0.4, 0) pn.TextColor3 = Color pn.TextStrokeColor3 = Color3.new(0, 0, 1) pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size24 pn.Text=tab[i] pn.Name=tab[i] coroutine.wrap(function() local f=i*(200/#tab) while wait() do f=f+0.4 local s,c, p = math.sin, math.cos, math.pi p.CFrame=CFrame.new(plr.Character.Torso.Position + Vector3.new(s(f/100*p), 0.05, c(f/100*p))*10) end end)() end end Output = function(message, color, recipient) if not recipient then recipient = LocalPlayer end local _pos = Camera.Focus* CFrame.new(7, 7, 7) if not workspace:findFirstChild("Output::" .. recipient.Name) then Instance.new("Model",workspace).Name = "Output::" .. recipient.Name end local model = Instance.new("Model") model.Parent = workspace:findFirstChild("Output::" .. recipient.Name) model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Tablet1Size part.CFrame = _pos if SelOut and false then atc = Instance.new("SelectionPartLasso",part) atc.Part = part atc.Humanoid = recipient.Character and recipient.Character:findFirstChild("Humanoid") atc.Color = BrickColor.new(color[1]) atc.Name = 'Test' end local click = Instance.new("ClickDetector") click.MaxActivationDistance = 50 click.Parent = part click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then if Explorer.On and model:findFirstChild("Explorer") then Explorer.Parent = model.Explorer.Value OnChatted("explorer"..Bet.."old",LocalPlayer) elseif Explorer.On then if model:findFirstChild("Parent") then if not Explorer.Parent.Parent then Output2("No Parent!",{Colors.Red},LocalPlayer) return end Explorer.Parent = Explorer.Parent.Parent OnChatted("explorer"..Bet.."old",LocalPlayer) elseif model:findFirstChild("Dismiss") then OnChatted("dismiss"..Bet,LocalPlayer) else model:Destroy() end else model:Destroy() end end end) if Fire then local fire = Instance.new("Fire",part) fire.Heat = 0 fire.Size = 6 fire.Color = color[1] fire.SecondaryColor = color[1] end if Light then local Light = Instance.new("PointLight",part) Light.Range = 10 Light.Color = color[1] Light.Enabled = true Light.Brightness = 10 end local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) -- local pos = Instance.new("BodyPosition",part) -- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) -- pos.position = _pos.p -- local gyro = Instance.new("BodyGyro",part) -- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue",model) recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size24" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'ArialBold' table.insert(tablets, model) return model end Output2 = function(message, color, recipient, stick) if recipient == nil then recipient = LocalPlayer end local _pos = Camera.Focus * CFrame.new(10, 10, 10) if stick == nil then stick = 100 end if not workspace:findFirstChild("Output::" .. recipient.Name) then Instance.new("Model",workspace).Name = "Output::" .. recipient.Name end local model = Instance.new("Model") model.Parent = workspace:findFirstChild("Output::" .. recipient.Name) model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Vector3.new(3/2,3/2,3/2) part.CFrame = _pos part.Shape = 'Ball' local click = Instance.new("ClickDetector") click.Parent = part click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) if Fire then local fire = Instance.new("Fire") fire.Parent = part fire.Heat = 0 fire.Size = 6 fire.Color = color[1] fire.SecondaryColor = color[1] end if Light then local Light = Instance.new("PointLight") Light.Parent = part Light.Range = 10 Light.Color = color[1] Light.Enabled = true Light.Brightness = 10 end local box = Instance.new("SelectionBox") box.Parent = part box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = _pos.p local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue") recip.Parent = model recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size24" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'ArialBold' local gui = Instance.new("BillboardGui") gui.Adornee = part gui.Size = UDim2.new(1, 0, 1, 0) gui.StudsOffset = Vector3.new(0, 3, 0) gui.Parent = model local frame = Instance.new("Frame") frame.Parent = gui frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 local label = Instance.new("TextLabel") label.Parent = frame label.Text = message label.FontSize = "Size12" label.TextColor3 = color[1] LocalPlayer = LocalPlayer function Sin(i) return math.sin(math.rad(i)) end function Cos(i) return math.cos(math.rad(i)) end for i = 0,380,2.5 do pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p gyro.cframe = CFrame.Angles(0,math.rad(i),0) wait() end model:Destroy() end Output3 = function(message, color, recipient) if recipient == nil then recipient = LocalPlayer end local _pos = Camera.Focus * CFrame.new(7, 7, 7) if not workspace:findFirstChild("Output::" .. recipient.Name) then Instance.new("Model",workspace).Name = "Output::" .. recipient.Name end local model = Instance.new("Model") model.Parent = workspace:findFirstChild("Output::" .. recipient.Name) model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Vector3.new(1.5,2.5,0.05) part.CFrame = _pos local click = Instance.new("ClickDetector") click.Parent = part click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) if Fire then local fire = Instance.new("Fire",part) fire.Heat = 0 fire.Size = 6 fire.Color = color[1] fire.SecondaryColor = color[1] end if Light then local Light = Instance.new("PointLight",part) Light.Range = 10 Light.Color = color[1] Light.Enabled = true Light.Brightness = 10 end local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) -- local pos = Instance.new("BodyPosition",part) -- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) -- pos.position = _pos.p -- local gyro = Instance.new("BodyGyro",part) -- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue",model) recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size24" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'ArialBold' table.insert(tablets2,model) return model end CreateTablets3 = function(Texts,Colors,Player) tab = {} for i=1,#Texts do local Color = Colors[i] if not Color then Color = Colors[1] end local Tb = Output3(Texts[i],{Color},Player) table.insert(tab,Tb) end for i=1,#tab do coroutine.wrap(function() local f=i*(200/#tab) while wait() do f=f+0.4 if Player.Character then local pos = Camera.Focus.p p.CFrame=CFrame.new(pos + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10)) end end end)() end end --[[Crash]]-- function crash(plr) --Output3("Crash doesn't work fine",{Colors.Red},LocalPlayer) end --[[ UpdateTablets ]]-- ROT,RIN = 0,0.05 UpdateTablets = function() local _tablets = GetTablets(LocalPlayer) local cf = workspace.CurrentCamera.Focus local m = #_tablets / 16 if not Fire then for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = true local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(5+10*m,0,0) v.Part.CFrame = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0) if v:findFirstChild("BodyPosition") then v.BodyPosition:Destroy() end if v:findFirstChild("BodyGyro") then v.BodyGyro:Destroy() end end end else for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = false local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(5+10*m,0,0) if not v.Part:FindFirstChild("BodyPosition") then Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge) end if not v.Part:FindFirstChild("BodyGyro") then Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge) end v.Part.BodyPosition.position = c.p v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0) end end end end UpdateTablets2 = function() local _tablets = GetTablets2(LocalPlayer) local cf = workspace.CurrentCamera.Focus local m = #_tablets / 16 if not Fire then for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = true local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(7+7*m,7,7) v.Part.CFrame = CFrame.new(c.p,cf.p) if v:findFirstChild("BodyPosition") then v.BodyPosition:Destroy() end if v:findFirstChild("BodyGyro") then v.BodyGyro:Destroy() end end end else for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = false local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(7+7*m,7,7) if not v.Part:findFirstChild("BodyPosition") then Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge) end if not v.Part:findFirstChild("BodyGyro") then Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge) end v.Part.BodyPosition.position = c.p v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0) end end end end --[[ OnChatted ]]-- IsExplorerCmd = function(Cmd) return Cmd:find("dismiss") or Cmd:find("destroy") or Cmd:find("dt") end OnChatted = function(Msg,Speaker) if Explorer.On then for Name,Command in pairs(Commands) do if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then if IsExplorerCmd(Command.Command:lower()) or Command.Command:lower() == "destroy" then Explorer.On = false local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker) if not Ran then Output(Error,{Colors.Red},LocalPlayer) end end end end if GuiChat == true then if ChatNo == true then Chat(Msg) else Chat2(Msg) end else local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe pcall(function() game:GetService("Chat"):Chat(tar,Msg,"Green") end) end elseif not Removed then for Name,Command in pairs(Commands) do if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker) if not Ran then Output(Error,{Colors.Red},LocalPlayer) end end end if GuiChat == true then if ChatNo == true then Chat(Msg) else Chat2(Msg) end else local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe pcall(function() game:GetService("Chat"):Chat(tar,Msg,"Green") end) end end end local OC = nil OnChatted2 = function(m,s) if m == 'fix'..Bet then OC:disconnect() OC=LocalPlayer.Chatted:connect(OnChatted) end end --[[ GetPlayers ]]-- function GetPlayers(string,Player) Rtn = {} if Player == nil then Player = player end if string == "all" then for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end elseif string == "others" then for _,v in pairs(Players:GetPlayers()) do if v ~= Localplayer then table.insert(Rtn,v) end end elseif string == "random" then table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())]) elseif string == "me" then table.insert(Rtn,Player) elseif string == "vetrans" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end elseif string == "nonvetrans" or string == "notvetrans" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end elseif string == "losers" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 60 then table.insert(Rtn,v) end end else for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end end return Rtn end --[[ Start ]]-- Start = function() coroutine.resume(coroutine.create(function() while wait(1) do if not Removed and AntiFall then pcall(function() if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0) end end) end end end)) coroutine.resume(coroutine.create(function() while wait(0.1) do UpdateTablets() UpdateTablets2() end end)) OC=LocalPlayer.Chatted:connect(OnChatted) LocalPlayer.Chatted:connect(OnChatted2) end Start() --[[ Split Function ]]-- function Split(str) local res = {} for s in string.gmatch(str,"[^;]+") do table.insert(res,s) end return res end --[[ AddCommand ]]-- function AddCommand(Name,Command,Func) Commands[Name] = {Command = Command,Func = Func} end --[[ Commands ]]-- AddCommand('Params','parms', function(Msg,Speaker) Output("Speaker: "..tostring(Speaker or "nil"), {Colors.Cyan}, LocalPlayer) for k,v in pairs(Split(Msg)) do Output("Arg"..k..": "..tostring(v or "nil"), {Colors.Magenta}, LocalPlayer) end end ) AddCommand('ForceField','ff', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then Instance.new("ForceField", v.Character).Name = "nilforcefield" Output2("Gave forcefield to "..v.Name,{Colors.Yellow},LocalPlayer) end end end ) AddCommand('Remove ForceField','unff', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then for i,f in pairs(v.Character:GetChildren()) do if f.ClassName == "ForceField" then f:remove() Output2("Removed ForceField from "..v.Name,{Colors.Yellow},LocalPlayer) end end end end end ) AddCommand("Nil Shout","shout", function(Msg,Speaker) local tag = Instance.new("StringValue") tag.Name = "NILSHOUT" tag.Value = LocalPlayer.Name..": "..Msg tag.Parent = game.Lighting wait(1) tag:Destroy() end) AddCommand('Com'..'mands','cm'..'ds', function(Msg,Speaker) rtn = {} for name,Cmd in pairs(Commands) do table.insert(rtn, name .. ' : ' .. Cmd.Command) if OutputType then Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(0,0.6,1)},LocalPlayer) end end if not OutputType then ping(rtn,Colors.Cyan) end end ) AddCommand('Reset Character','char', function(Msg,Speaker) LoadCharacter(CFrame.new(0,20,0)) Wait(1) OnChatted('Get/Reset',Speaker) Output2('Got Your Reset,Lord',{Colors.Red},LocalPlayer) end ) AddCommand('Smite','smite', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do local Char = v.Character local Smite = Instance.new("Part",workspace) Smite.FormFactor = "Custom" Smite.TopSurface = "Smooth" Smite.BottomSurface = "Smooth" Smite.Anchored = true Smite.Locked = true Smite.Size = Vector3.new(25,3,25) Smite.BrickColor = BrickColor.new("New Yeller") Smite.Transparency = 1 Smite.CFrame = Char.Torso.CFrame * CFrame.new(0,-2.5,0) for i=1,0,-0.05 do wait() Smite.Transparency = i end coroutine.resume(coroutine.create(function() for i=0,1,0.05 do wait() Smite.Transparency = i end Smite:remove() end)) wait() local Expl = Instance.new("Explosion",workspace) Expl.Position = Smite.Position Expl.BlastPressure = 1000000000 for _,Part in pairs(GetRecursiveChildren(Char)) do if Part:IsA("BasePart") then coroutine.resume(coroutine.create(function() for i=1,10 do local Sparkles = Instance.new("Sparkles",Part) Sparkles.Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) local Fire = Instance.new("Fire",Part) Fire.Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) Fire.SecondaryColor = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) end Part:BreakJoints() local BP = Instance.new("BodyPosition",Part) BP.maxForce = Vector3.new(math.huge,math.huge,math.huge) BP.P = 1000 BP.position = Part.Position + Vector3.new( math.random(-100,100), 100, math.random(-100,100)) wait(3) local Expl = Instance.new("Explosion",workspace) Expl.Position = Part.Position Expl.BlastPressure = 1000000000 end)) end end end end ) AddCommand('Anti Kill','antikill', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do Delay(0, function() local player = v local pos = CFrame.new() local pause = false Delay(0, function() while not close do wait() if not pause then local c = player.Character if c then local t = c:findFirstChild("Torso") if t then pos = t.CFrame end end end end end) player.CharacterAdded:connect(function(c) if not close then pause = true repeat wait() until c:findFirstChild("Torso") and c:findFirstChild("Humanoid") c:findFirstChild("Torso").CFrame = pos c:findFirstChild("Humanoid").Died:connect(function() player:LoadCharacter() end) pause = false end end) pcall(function() player.Character:BreakJoints() end) end) end end ) AddCommand("Activates Your Probe","probe", function(Msg,Speaker) if msg == 0 or msg == nil then if LocalPlayer.Character then LocalPlayer.Character:Destroy() end LoadProbe() wait(1) Output("You're now probed!",{Colors.Red},LocalPlayer) Output("Probe is nil",{Colors.Red},LocalPlayer) Output("Running Check Player Scripts",{Colors.Red},LocalPlayer) Output("Probe Loaded",{Colors.Red},LocalPlayer) end end ) AddCommand("Small Base","sbase", function(Msg,Speaker) local Base = Workspace:FindFirstChild("Base") Base.Size = Vector3.new(50,1,50) Base.CFrame = CFrame.new(0,0,0) Output2("Made base smaller",{Colors.Green},LocalPlayer) end ) AddCommand("Change base size","bvec", function(Msg,Speaker) local Base = Workspace:FindFirstChild("Base") Base.Size = Vector3.new(tonumber(Msg),1,tonumber(Msg)) Base.CFrame = CFrame.new(0,0,0) Output2("Changed base ",{Colors.Green},LocalPlayer) end ) AddCommand("Change base Position","bcfr", function(Msg,Speaker) local Base = Workspace:FindFirstChild("Base") Base.Size = Vector3.new(50,1,50) Base.CFrame = CFrame.new(tonumber(Msg),1,tonumber(Msg)) Output2("Changed base ",{Colors.Green},LocalPlayer) end ) AddCommand("Freeze","freeze", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character.Torso.Anchored = true Output2("Froze "..v.Name.."",{Colors.Green},LocalPlayer) end end ) AddCommand("Thaw","thaw", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Character and v:findFirstChild("Torso") then v.Character.Torso.Anchored = false Output2("Thawed "..v.Name.."",{Colors.Green},LocalPlayer) end end end ) AddCommand('Loadstring','load', function(Msg,Speaker) local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end)) if not Ran then Output('Error',{Colors.Red},LocalPlayer) else Output('Script ran',{Colors.Green},LocalPlayer) end end ) AddCommand("Infinite Health","inf", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character.Humanoid.MaxHealth = math.huge Output2("Made"..v.Name.."a god",{Colors.Green},LocalPlayer) end end ) AddCommand('Rejoins you To The game(Not Server)','rej', function(Msg,Speaker) game:service'TeleportService':Teleport(game.PlaceId) end ) AddCommand("Nil Player","nil", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character = nil Output2("Niled"..v.Name.."",{Colors.Green},LocalPlayer) end end ) AddCommand('C'..'rash','cr'..'ash', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do local NS = ClonyPooPoo:Clone() local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName) Source.Value = [[ local LocalPlayer = game:service'Players'.LocalPlayer LocalPlayer.Parent = nil wait() LocalPlayer.Parent = game:service'Players' ]] NS.Parent = v:findFirstChild('Backpack') NS.Disabled = true wait() NS.Disabled = false NS.Disabled = false Output('You have crashed ' .. v.Name,{Colors.Black},LocalPlayer) end end end ) AddCommand('Ki'..'ck','k'..'ick', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do table.insert(KL,v.Name) v:Destroy() Output2("You have ki".."cked "..v.Name.."",{Colors.Yellow},LocalPlayer) end end end ) AddCommand('Kill','kill', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character:BreakJoints() Output2('You have killed' .. ' ' .. v.Name,{Colors.Yellow},LocalPlayer) end end ) AddCommand('Remove','disable', function(Msg,Speaker) if #Msg == 0 then Removed = true Commands = {} tag = Instance.new("StringValue") tag.Value = LocalPlayer.Name tag.Name = "DISABLED" tag.Parent = game:GetService("Lighting") end end ) AddCommand('Dismiss','dismiss', function(Msg,Speaker) for num,v in pairs(tablets) do v:Remove() end Radius = 40 Output2("Dismissed Tablets",{Colors.Green},LocalPlayer) end ) AddCommand('Destroy Tablets','dt', function(msg,Speaker) for num,v in pairs(tablets) do v:Destroy() end end ) AddCommand('Explorer','explorer', function(msg,Speaker) Radius = 80 OnChatted("dt"..Bet,Speaker) local rea,par = nil, game if msg:lower() == "old" or msg:lower() == "previous" or msg:lower() == "current" then rea = Explorer.Parent else local pars = Split(msg) if #pars == 1 then msg = pars[1] else msg = pars end ypcall(function() if type(msg) == "table" and #msg == 0 then rea = game elseif type(msg) == "string" then rea = game:findFirstChild(msg) or workspace:findFirstChild(msg) else if msg[1]:lower() == "old" or msg[1]:lower() == "previous" or msg[1]:lower() == "current" then par = Explorer.Parent rea = par else par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1]) rea = par end for i=2,#msg do par = rea:findFirstChild(msg[i]) if par then rea = par else break end end end end) end if not rea then Output("This object is not found!", {Colors.Red}, Localplayer) return end Explorer.On = true Explorer.Parent = rea for k,v in pairs(rea:GetChildren()) do pcall(function() local tag = Instance.new("ObjectValue",Output(v.Name.." ("..v.ClassName..")", {Colors.Orange},LocalPlayer)) tag.Name = "Explorer" tag.Value = v end) end Instance.new("StringValue",Output("Parent",{Colors.White},LocalPlayer)).Name = "Parent" Instance.new("StringValue",Output("Dismiss",{Colors.Red},LocalPlayer)).Name = "Dismiss" Output("Exploring "..rea.Name.." ("..rea.ClassName..")",{Colors.Green},LocalPlayer) if rea:IsA("Player") then for a,b in pairs({"AccountAge","Character"}) do Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer) end elseif rea:IsA("Lighting") then for a,b in pairs({"Brightness","Ambient","FogStart","FogEnd"}) do Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer) end elseif rea:IsA("DataModel") then for a,b in pairs({"CreatorId","CreatorType","JobId","PlaceId"}) do Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer) end end end ) Output('Thanks to 64 for commands',{Colors.Blue},LocalPLayer) AddCommand('Destroy','destroy', function(msg,Speaker) if msg == "" or msg == "old" or msg == "previous" or msg == "current" then Output("Trying to destroy object currently in exporer",{Colors.White},LocalPlayer) if pcall(function() Explorer.Parent:Destroy() end) then Output("Object deleted!",{Colors.Red}, LocalPlayer) else Output("This can't be deleted!",{Colors.Red}, LocalPlayer) end return end local rea,par = nil, game ypcall(function() if #msg == 0 then rea = game elseif type(msg) == "string" then rea = game:findFirstChild(msg) or workspace:findFirstChild(msg) elseif #msg >= 2 then par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1]) for i=2,#msg do par = rea:findFirstChild(msg[i]) if par then rea = par else break end end end end) if not rea then Output("This object is not found!", {Colors.Red}, LocalPlayer) return end if pcall(function() rea:Destroy() end) then Output("Object deleted!",{Colors.Red}, LocalPlayer) else Output("This can't be deleted!",{Colors.Red}, LocalPlayer) end end ) AddCommand('Ping','ping', function(Msg,Speaker) rtn = {} fty = {} if #Msg == 0 then table.insert(rtn,'Pinging Server For Hidden No-No Models!') elseif Msg:sub(1,2) == 'a;' then table.insert(rtn,tostring(loadstring("return " .. Msg:sub(3))())) elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end elseif Msg == 'Hello' then Output('Hello Your Tablet Interface is Operational',{Colors.Orange},LocalPlayer) elseif Msg == 'AFK' then Output('64sonicshadow46 Is AFK Dont Talk To Him Or You May Be Banned',{Colors.Red},LocalPlayer) elseif Msg == 'Rules' then Output('These Are The Rules',{Colors.Orange},LocalPlayer) Output('No Camballs',{Colors.Red},LocalPlayer) Output('No Orbs',{Colors.Red},LocalPlayer) Output('No Adm'..'in',{Colors.Red},LocalPlayer) Output('Dont Be Rude',{Colors.Red},LocalPlayer) Output('No Killing Gods',{Colors.Red},LocalPlayer) Output('No Arguments',{Colors.Red},LocalPlayer) Output('Dont Beg For Anything',{Colors.Red},LocalPlayer) Output('Dont Be A Noob',{Colors.Red},LocalPlayer) Output('Dont Provoke Me',{Colors.Red},LocalPlayer) Output('Dont Ask For Ad'..'min',{Colors.Red},LocalPlayer) Output('Dont Script Unless Told To',{Colors.Red},LocalPlayer) Output('Dont Find Loopholes In The Rules',{Colors.Red},LocalPlayer) Output('Dont Use Innapropriate Scripts',{Colors.Red},LocalPlayer) Output('Dont Try To Cross Me',{Colors.Red},LocalPlayer) Output('Dont Use Any Camspheres',{Colors.Red},LocalPlayer) Output('Dont use Forum Scripts',{Colors.Red},LocalPlayer) Output('Never Shut'..'down The Server',{Colors.Red},LocalPlayer) elseif Msg == 'Version' then Output('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer) elseif Msg == 'version' then Output2('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer) elseif Msg == 'load' then Output2("Navi Comm Loading",{Colors.Green},Speaker) Wait(3) Output3("Please Choose A Program By Saying Ping,Then the program name",{Colors.Yellow},Localplayer) Output3("Players Online This Game,Players",{Colors.Cyan},Localplayer) Output3("Banned Players,Banned",{Colors.Cyan},Localplayer) Output3("Kicking Phrases,Kp",{Colors.Cyan},Localplayer) Output3("Allowed Players,Allowed",{Colors.Cyan},Localplayer) Output3("AFK Mode,AFK",{Colors.Cyan},Localplayer) Output3("Interface Test,Hello",{Colors.Cyan},Localplayer) Output3("Show Rules,Rules",{Colors.Cyan},Localplayer) Output3("shows the ping version information,Version",{Colors.Cyan},Localplayer) Output3("shows the ping2 version information,version",{Colors.Cyan},Localplayer) Output3("load the System over,load",{Colors.Cyan},Localplayer) Output3("Information,Info",{Colors.Cyan},Localplayer) Output3("Show Log,bl",{Colors.Cyan},Localplayer) Output3("Show Log,kl",{Colors.Cyan},Localplayer) Output3("Show Name,sn",{Colors.Cyan},Localplayer) Output3("Show atmp log,atmp",{Colors.Cyan},Localplayer) Output3("Shows Notes,nts",{Colors.Cyan},Localplayer) Output3("Show plog,plog",{Colors.Cyan},Localplayer) Output3("KFC,kfc",{Colors.Cyan},Localplayer) Output3("Dismiss,Dismiss",{Colors.Cyan},Localplayer) elseif Msg == 'kfc' then for _,v in pairs(KFC) do table.insert(rtn,v) end Output3("Showing ki".."cked for chatting players",{Colors.Yellow},Localplayer) elseif Msg == 'nts' then for _,v in pairs(NTS) do table.insert(rtn,v) end Output3("Showing Notes",{Colors.Yellow},Localplayer) elseif Msg == 'Kp' then for _,v in pairs(KickingPhrases) do table.insert(rtn,v) end Output3("Showing ki".."cking Phrases",{Colors.Yellow},Localplayer) elseif Msg == 'bl' then for _,v in pairs(BL) do table.insert(rtn,v) end Output3("Showing Ba".."n Log",{Colors.Yellow},Localplayer) elseif Msg == 'atmp' then for _,v in pairs(atmp) do table.insert(rtn,v) end Output3("Showing Attempted Rejoins",{Colors.Yellow},Localplayer) elseif Msg == 'plog' then for _,v in pairs(PLOG) do table.insert(rtn,v) end Output3('Showing Player Log',{Colors.Black},Localplayer) elseif Msg == 'sn' then Output3("Script Name Is : "..Name.." By 99zay99",{Colors.Black},Localplayer) Output("Script Name Is : "..Name.." By 99zay99",{Colors.Black},Localplayer) elseif Msg == 'USA' then Output("Local Names Are:",{Colors.Yellow},Localplayer) Output3("Dark",{Colors.Cyan},Localplayer) Output3("Anom",{Colors.Cyan},Localplayer) Output3("Mod",{Colors.Cyan},Localplayer) Output3("Rob",{Colors.Cyan},Localplayer) Output3("Shed",{Colors.Cyan},Localplayer) Output3("Noob",{Colors.Cyan},Localplayer) Output3("Unk",{Colors.Cyan},Localplayer) elseif Msg == 'KB' then Output("Keys Are:",{Colors.Yellow},Localplayer) Output3("t",{Colors.Cyan},Localplayer) Output3("j",{Colors.Cyan},Localplayer) Output3("n",{Colors.Cyan},Localplayer) Output3("u",{Colors.Cyan},Localplayer) Output3("e",{Colors.Cyan},Localplayer) Output3("k",{Colors.Cyan},Localplayer) Output3("c",{Colors.Cyan},Localplayer) Output3("v",{Colors.Cyan},Localplayer) Output3("b",{Colors.Cyan},Localplayer) Output3("m",{Colors.Cyan},Localplayer) Output3("r",{Colors.Cyan},Localplayer) Output3(";",{Colors.Cyan},Localplayer) Output3("]",{Colors.Cyan},Localplayer) Output3("f",{Colors.Cyan},Localplayer) Output3("p",{Colors.Cyan},Localplayer) elseif Msg == 'kl' then for _,v in pairs(KL) do table.insert(rtn,v) end Output3("Showing ki".."ck Log",{Colors.Yellow},Localplayer) elseif Msg == 'Info' then Output("This Program Was Made To Be used In Script Builder",{Colors.Cyan},Localplayer) Output("This Was Created by all who helped",{Colors.Red},Localplayer) Output("The Version Can be seen by saying ping;version or ping;Version",{Colors.Magenta},Localplayer) Output("This is not a program to be abused",{Colors.Blue},Localplayer) Output("This will not be given out",{Colors.Yellow},Localplayer) Output("This Program took 1 months to update",{Colors.Black},Localplayer) Output("#=-_64sonicshadow46_-=#",{Colors.Grey},Localplayer) elseif Msg == 'players' then for _,ply in pairs(game.Players:GetPlayers()) do table.insert(rtn,ply.Name) end else table.insert(rtn,Msg) end for _,m in pairs(rtn) do Output3(m,{Color3.new(1,1,1)},LocalPlayer) end end ) AddCommand('Unlocks Hidden Functions','unlock', function(Msg,Speaker) if Msg == 'grandma' then Output2('Correct Passcode',{Colors.Green},Localplayer) Output2('..Loading Interface...',{Colors.Yellow},Localplayer) Wait(4) Output('Welcome To The Creator Interface!',{Colors.Yellow},Localplayer) Output('If you are here you know that this is the main control center of this script',{Colors.Yellow},Localplayer) Output('Your Cmds Are:',{Colors.Yellow},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) else Output2('Incorrect Passcode!',{Colors.Red},Localplayer) end end ) AddCommand('Ba'..'nish','b'..'an', function(Msg,Speaker) if b.Name == 'mo'..'nt'..'ano'..'60' or b.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for a,b in pairs(GetPlayers(Msg,Speaker)) do table.insert(banlist,b.Name) table.insert(BL,b.Name) OnChatted('crash'..Bet..b.Name,Speaker) end end end ) AddCommand('Remove Legs','nolegs', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.Name == "Left Leg" or j.Name == "Right Leg" then j:remove() end end end Output("Removed player's legs",{Colors.Yellow},LocalPlayer) end ) AddCommand('Remove Hats','nohats', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.ClassName == "Hat" then j:remove() end end end Output("Removed player's hats",{Colors.Yellow},LocalPlayer) end ) AddCommand('Remove Face','noface', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character.Head:GetChildren()) do if j.ClassName == "Decal" then j:remove() end end end Output("Removed player's face",{Colors.Yellow},LocalPlayer) end ) AddCommand('Remove Arms','noarms', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.Name == "Left Arm" or j.Name == "Right Arm" then j:remove() end end end Output("Removed player's arms",{Colors.Yellow},LocalPlayer) end ) Output('INFINITY X Tablets Loaded',{Colors.Red},LocalPLayer) AddCommand('Chage Time','time', function(Msg,Speaker) if string.lower(word) == "noon" then game:GetService("Lighting").TimeOfDay = "18:00:00" elseif string.lower(word) == "morning" then game:GetService("Lighting").TimeOfDay = "0:00:00" end game:GetService("Lighting").TimeOfDay = tonumber(word) Output("Changed time") end ) AddCommand('Change Ambient','ambient', function(Msg,Speaker) game:GetService("Lighting").Ambient = Color3.new(tonumber(word)) Output2("Changed ambient",{Colors.Green},LocalPlayer) end ) AddCommand('Remove Cloths','noclothes', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.ClassName == "Shirt" or j.ClassName == "Pants" or j.ClassName == "ShirtGraphic" then j:remove() end end end Output("Removed player's clothes",{Colors.Yellow},LocalPlayer) end ) AddCommand('Day','day', function(Msg,Speaker) local light = game:GetService("Lighting") light.TimeOfDay = "14:00:00" Output2("Set time to day",{Colors.Green},LocalPlayer) end ) AddCommand('Change Walkspeed','ws', function(Msg,Speaker) local bet = nilbet for i = 1, #Msg do if string.sub(Msg, i, i) == bet then local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker) for _,v in pairs(search) do if v.Character then if v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.WalkSpeed = tonumber(string.sub(Msg, i+1)) end end end end end Output("Changed walkspeed",{Colors.Yellow},LocalPlayer) end ) AddCommand('Debug','debug', function(Msg,Speaker) for i,t in pairs(game:service("Workspace"):GetChildren()) do pcall (function() t:remove() end) end for i,v in pairs(nilplayers) do for i,s in pairs(v:GetChildren()) do if s.Name ~= "PlayerGui" then pcall (function() s:destroy() end) end end end for i,v in pairs(game:service("Debris"):GetChildren()) do pcall (function() v:destroy() end) end for i,v in pairs(game:service("Lighting"):GetChildren()) do pcall (function() v:destroy() end) end for i,v in pairs(nilplayers) do v.Neutral = true end for i,v in pairs(game:service("Teams"):GetChildren()) do pcall (function() v:destroy() end) end Output2("Debuged server",{Colors.Green},LocalPlayer) end ) AddCommand('Killa Body','kbod', function(Msg,Speaker) if game:service("Players").LocalPlayer.Character ~= nil then end Character = Instance.new("Model") Character.Name = CharacterName or game.Players.LocalPlayer.Name Character.Parent = game.Workspace local Head = Instance.new("Part") Head.Name = "Head" Head.formFactor = 0 Head.Size = Vector3.new(2, 1, 1) Head.TopSurface = 0 Head.BottomSurface = "Weld" Head.BrickColor = BrickColor.new("Really red") Head.Parent = Character local Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "Head" Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) Mesh.Parent = Head local Face = Instance.new("Decal") Face.Name = "face" Face.Face = "Front" Face.Texture = "rbxasset://textures/face.png" Face.Parent = Head local Torso = Instance.new("Part") Torso.Name = "Torso" Torso.formFactor = 0 Torso.Size = Vector3.new(2, 2, 1) Torso.TopSurface = "Studs" Torso.BottomSurface = "Inlet" Torso.LeftSurface = "Weld" Torso.RightSurface = "Weld" Torso.BrickColor = BrickColor.new("Really black") Torso.Parent = Character local TShirt = Instance.new("Decal") TShirt.Name = "roblox" TShirt.Face = "Front" TShirt.Texture = "http://www.roblox.com/asset/?id=64494357" TShirt.Parent = Torso local Limb = Instance.new("Part") Limb.formFactor = 0 Limb.Size = Vector3.new(1, 2, 1) Limb.TopSurface = "Studs" Limb.BottomSurface = "Inlet" Limb.BrickColor = BrickColor.new("Really black") local Limb2 = Instance.new("Part") Limb2.formFactor = 0 Limb2.Size = Vector3.new(1, 2, 1) Limb2.TopSurface = "Studs" Limb2.BottomSurface = "Inlet" Limb2.BrickColor = BrickColor.new("Really black") local LeftArm = Limb2:Clone() LeftArm.Name = "Left Arm" LeftArm.Parent = Character local RightArm = Limb2:Clone() RightArm.Name = "Right Arm" RightArm.Parent = Character local LeftLeg = Limb:Clone() LeftLeg.Name = "Left Leg" LeftLeg.Parent = Character local RightLeg = Limb:Clone() RightLeg.Name = "Right Leg" RightLeg.Parent = Character Character:BreakJoints() local Neck = Instance.new("Motor6D") Neck.Name = "Neck" Neck.Part0 = Torso Neck.Part1 = Head Neck.C0 = CFrame.new(0, 2, 0) Neck.C1 = CFrame.new(0, 0.5, 0) Neck.MaxVelocity = 0 Neck.Parent = Torso local LeftShoulder = Instance.new("Motor6D") LeftShoulder.Name = "Left Shoulder" LeftShoulder.Part0 = Torso LeftShoulder.Part1 = LeftArm LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftShoulder.MaxVelocity = 0.5 LeftShoulder.Parent = Torso local RightShoulder = Instance.new("Motor6D") RightShoulder.Name = "Right Shoulder" RightShoulder.Part0 = Torso RightShoulder.Part1 = RightArm RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightShoulder.MaxVelocity = 0.5 RightShoulder.Parent = Torso local LeftHip = Instance.new("Motor6D") LeftHip.Name = "Left Hip" LeftHip.Part0 = Torso LeftHip.Part1 = LeftLeg LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftHip.MaxVelocity = 0.1 LeftHip.Parent = Torso local RightHip = Instance.new("Motor6D") RightHip.Name = "Right Hip" RightHip.Part0 = Torso RightHip.Part1 = RightLeg RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightHip.MaxVelocity = 0.1 RightHip.Parent = Torso local Humanoid = Instance.new("Humanoid") Humanoid.Parent = Character Humanoid.WalkSpeed = 50 local BodyColors = Instance.new("BodyColors") BodyColors.Name = "Body Colors" BodyColors.HeadColor = Head.BrickColor BodyColors.TorsoColor = Torso.BrickColor BodyColors.LeftArmColor = LeftArm.BrickColor BodyColors.RightArmColor = RightArm.BrickColor BodyColors.LeftLegColor = LeftLeg.BrickColor BodyColors.RightLegColor = RightLeg.BrickColor BodyColors.Parent = Character local Shirt = Instance.new("Shirt") Shirt.Name = "Shirt" Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=60636107" --http://www.roblox.com/asset/?id=106096351 Shirt.Parent = Character local ShirtGraphic = Instance.new("ShirtGraphic") ShirtGraphic.Name = "Shirt Graphic" ShirtGraphic.Graphic = "" ShirtGraphic.Parent = Character local Pants = Instance.new("Pants") Pants.Name = "Pants" Pants.PantsTemplate = "http://www.roblox.com/asset/?id=60636428" --http://www.roblox.com/asset/?id=106096415 Pants.Parent = Character Torso.CFrame = CFrame.new(0,50,0) game:service("Players").LocalPlayer.Character = Character workspace.CurrentCamera.CameraSubject = Character.Humanoid workspace.CurrentCamera.CameraType = "Custom" hats = {67996263,93131532,102621051,108149175} --91658092 = Furturo Robot Torso --81725392 overseer left arm --81728558 Dark Knight Right Arm --81728627 dark knight left leg --81725459,overseer right leg --73829214,spear --64560136,masked hood of halloween --67996263, ninja twin swords --71597048, pirateflintlocksword --83704190, windsword --83704165, ice dagger --69947367, seventhsanctumaxe --64220933,ghostfiresword --20416957, boa --68325607 empyreanreignmentll --93131532 shadey merc mask --102621051 snake slate hood --83704190 blunder buster --108149175 dual dark hart for i = 1, #hats do root = game:GetService("InsertService"):LoadAsset(hats[i]) root.Parent = Character z = root:GetChildren() for f = 1, #z do z[f].Parent = Character end root:Remove() end ganim=game.Lighting:findFirstChild("Animate") kanim=ganim:clone() kanim.Parent = Character end ) AddCommand('Fog on/off','fog', function(Msg,Speaker) if string.lower(Msg) == "on" then game:service("Lighting").FogStart = 0 game:service("Lighting").FogEnd = 100 Output2("Fogs on",{Colors.Green},LocalPlayer) elseif(string.lower(Msg) == "off") then game:service("Lighting").FogStart = 0 game:service("Lighting").FogEnd = 999999999999 Output2("Fogs off",{Colors.Green},LocalPlayer) end end ) AddCommand('Remove Humanoid','rhum', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character.Humanoid then v.Character.Humanoid:Destroy() Output("Removed humanoid",{Colors.Yellow},LocalPlayer) end end end ) AddCommand('Night','night', function(Msg,Speaker) local light = game:GetService("Lighting") light.TimeOfDay = "24:00:00" Output2("Set time to night",{Colors.Green},LocalPlayer) end ) AddCommand('Note To Self','nts', function(Msg,Speaker) table.insert(NTS,Msg) end ) AddCommand('Private','pri', function(Msg,Speaker) if string.lower(Msg) == "on" then nilprion = true Output2("Private on",{Colors.Green},LocalPlayer) elseif(string.lower(Msg) == "off") then nilprion = false Output2("Private off",{Colors.Red},LocalPlayer) end end ) AddCommand('Add Player to Prilist','addp', function(Msg,Speaker) for i,v in pairs(GetPlayers(Msg,Speaker)) do table.insert(nilprilist, v.Name) Output2("Added "..v.Name.." to private server",{Colors.Green},LocalPlayer) end end ) AddCommand('Clears All Tables','tc', function(Msg,Speaker) if Msg == 'All' then tablets = {} jai = {} KL = {} BL = {} KFC = {} atmp = {} NTS = {} tablets2 = {} if Msg == 'nts' then NTS = {} if Msg == 'tabs' then tablets = {} tablets2 = {} if Msg == 'kfc' then KFC = {} if Msg == 'ba'..'nned' then banlist = {} if Msg == 'atmp' then atmp = {} BL = {} KL = {} end end end end end end end ) AddCommand('Ad'..'min','adm'..'in', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do script.Parent = Player.Backpack end end ) AddCommand('Turn K'..'ick'..'ing Phrases on/off','kp', function(Msg,Speaker) if string.lower(Msg) == "on" then kphrase = true Output2("Ki".."cki".."ng Phrases on",{Colors.Green},LocalPlayer) elseif(string.lower(Msg) == "off") then kphrase = false Output2("K".."cki".."ng Pharase off",{Colors.Red},LocalPlayer) else Output2("Message Must Be on/off",{Colors.Red},LocalPlayer) end end ) AddCommand("Jail","jail", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do pcall(function() coroutine.resume(coroutine.create(function() local MainCF = v.Character.Torso.CFrame local Main = Instance.new("Model",workspace) Main.Name = "Main" table.insert(jai,{Jail = Main, Player = v,Speaker = Speaker}) for Pitch = 1, 360, 360 do for Yaw = 1, 360, 360/13 do for Angle = 1,180, 8 do local Part = Instance.new("Part",Main) Part.Name = "Part" Part.FormFactor = "Custom" Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.Reflectance = 0 Part.Transparency = 0 Part.Anchored = true Part.Locked = true Part.CanCollide = true Part.BrickColor = BrickColor.new("Navy blue") Part.Size = Vector3.new(2,1,4) Part.CFrame = MainCF * CFrame.Angles(math.rad(Pitch),math.rad(Yaw),math.rad(Angle)) * CFrame.new(0,5,0) local Mesh = Instance.new("BlockMesh",Part) Mesh.Scale = Vector3.new(1,1,0.1) if math.floor(Angle/5) == Angle/5 then wait() end end end end v.Character.Torso.CFrame = MainCF while Main.Parent ~= nil do wait() pcall(function() if (v.Character.Torso.CFrame.p - MainCF.p).magnitude > 6 then v.Character.Torso.CFrame = MainCF end end) end end)) end) end end ) AddCommand("Un Jail","unjail", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do for Num,Jail in pairs(jai) do if Jail.Player ~= nil and Jail.Player == v then pcall(function() Jail.Jail:Destroy() end) table.remove(jai,Num) end end end end ) AddCommand('Teleport','tp', function(Msg,Speaker) local Split = Msg:find(Bet) local From = GetPlayers(Msg:sub(1,Split-1),Speaker) local To = GetPlayers(Msg:sub(Split+1),Speaker)[1] local Current = 0 for i=-180,180,360/#From do Current = Current + 1 pcall(function() if From[Current] ~= To then From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0,0,5 + (#From*1.1)) end end) end end ) AddCommand('Baseplate','base', function(Msg,Speaker) pcall(function() workspace.Base:Remove() end) local Base = Instance.new("Part",game.Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) Output2("Made a baseplate",{Colors.Green},LocalPlayer) end ) AddCommand('Allow','ap', function(Msg,Speaker) for _,p in pairs(GetPlayers(Msg,Speaker)) do table.insert(allowed,p.Name) end end ) AddCommand('Get Rid Of','gtfo', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do pcall(function() GTFO(v) Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Green},LocalPlayer) end) end end end ) AddCommand('For Noob Camballers','Lolno', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do pcall(function() crash(v) Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Green},LocalPlayer) end) end end end ) AddCommand('Clean','clean', function(Msg,Speaker) for a,b in pairs(game.Workspace:GetChildren()) do if not game.Players:GetPlayerFromCharacter(b) and b.Name ~= 'Base' and b.Name ~= 'Camera' then pcall(function() b:Destroy() end) end end if game.Workspace:findFirstChild('Base') == nil then local Base = Instance.new("Part",Game.Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) end Output('You have cleaned workspace!',{Colors.Green},LocalPlayer) end ) AddCommand('Spam a text','spam', function (Msg,Speaker) for i = 1,100,1 do Chat(""..Msg.."") Wait() end end ) AddCommand('Disable cb'..'a','removecb'..'a', function(m,s) local lol=Instance.new("StringValue") lol.Name="CB".."A Attachment" lol.Value=[[CB]]..[[A.remove]]..[[=false;]] lol.Parent = game:GetService("Workspace") Output('You have disabled ' .. 'cb'..'a',{Color3.new(0,1,0)},LocalPlayer) end ) AddCommand('Override cb'..'a a'..'b','overcb'..'a', function(m,s) local lol=Instance.new("StringValue") lol.Name="CB".."A Attachment" lol.Value=[[CB]]..[[A.overrid]]..[[e=true;]] lol.Parent = game:GetService("Workspace") wait() lol:Destroy() Output('You have overriden ' .. 'cb'..'a antiba'..'n',{Color3.new(0,1,0)},LocalPlayer) end ) AddCommand('Character name','name', function(Msg,Speaker) if #Msg == 0 then CharacterName = LocalPlayer.Name else CharacterName = Msg end LoadCharacter(CFrame.new(0,50,0)) end ) AddCommand("Remove Tools","rtools", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Backpack:ClearAllChildren() Output2("Removed : "..v.Name.."'s Backpack",{Colors.Green},LocalPlayer) end end ) AddCommand("Remove Backpack","rpack", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Backpack:remove() Output2("Removed : "..v.Name.."'s Backpack",{Colors.Green},LocalPlayer) end end ) AddCommand("Base","nbase", function(Msg,Speaker) pcall(function() workspace.Base:Remove() end) local Base = Instance.new("Part",Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) Output2("Made A New Base",{Colors.Green},LocalPlayer) end ) AddCommand('Loopkill','lk', function(Msg,Speaker) for _,Target in pairs(GetPlayers(Msg,Speaker)) do --Target= p Num = 0 Msg = Instance.new('Hint',game.Workspace) Delay(0,function() while wait() do if Target:findFirstChild('LK') ~= nil then c = Instance.new('ObjectValue') c.Parent = Target.Character.Humanoid c.Value = game.Players.NameHere c.Name = 'creator' Num = Num + 1 wait(0.1) Target.Character.Humanoid.Health = 0 wait(0.01) Target.Character.Parent = game.Lighting wait(0.01) c:remove() wait(0.01) Target.Character.Parent = game.Workspace Msg.Text = Target.Name .. ' has been loopkilled ' .. Num .. ' times!' end end end) Instance.new('StringValue',Target).Name = 'LK' Output2('Loop killed ' .. Target.Name,{Colors.Green},LocalPlayer) end end ) AddCommand('Un loopkill','unlk', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v:findFirstChild('LK') then v.LK:Destroy() Output2('Un loopkilled ' .. v.Name,{Colors.Green},LocalPlayer) else Output2(v.Name .. ' was never loopkilled!',{Colors.Red},LocalPlayer) end end end ) game:service'Players'.ChildAdded:connect( function(p) if p:IsA("Player") then table.insert(PLOG,player.Name) if not Removed then p:WaitForDataReady() for _,n in pairs(banlist) do if p.Name:lower():sub(1,#n) == n:lower() then p:Destroy() end end end end end ) --Output('Hello ' .. LocalPlayer.Name,{Colors.Red},LocalPlayer) --Output('Your Tablets Have Loaded Successfully',{Colors.Orange},LocalPlayer) --Output('The Key Is ' .. Bet,{Colors.Blue},LocalPlayer) --Output('Enjoy The Tablets',{Colors.Yellow},LocalPLayer) Output('Advanced CMDS loaded Successfully',{Colors.Black},LocalPLayer) Output('Initiated Advanced Protocols',{Colors.Black},LocalPLayer) Output('Strings Loaded-No Errors',{Colors.Black},LocalPLayer) Output('Welcome',{Colors.Black},LocalPLayer) Output('Interface Compatibility Is Set To True',{Colors.Black},LocalPLayer) Output('All Script Lines Clean',{Colors.Black},LocalPLayer) Output2('Version:'..Version..' ',{Colors.Black},LocalPlayer) if game.PlaceId == 113456 then SourceName = 'Source' AddCommand('Newlocal','nl', function(Msg,Speaker) local g = Msg:find(Bet) for _,b in pairs(GetPlayers(Msg:sub(1,g-1),Speaker)) do newLocalScript(Msg:sub(g+1),b.Backpack) Output('You have made a script in ' .. b.Name .. "'s backpack",{Colors.Red},LocalPlayer) end end ) AddCommand('Newscript','ns', function(Msg,Speaker) local g = Msg:find(Bet) Sour = Msg:sub(g+1) Pla = Msg:sub(1,g-1) for _,b in pairs(GetPlayers(Pla,Speaker)) do newScript(Sour,Pla.Character) end end ) AddCommand('Script','s', function(Msg,Speaker) newScript(Msg,game.Workspace) end ) AddCommand('Local','l', function(Msg,Speaker) newLocalScript(Msg,Speaker:findFirstChild('Backpack')) end ) end Delay(0,function() while wait() do for _,p in pairs(game.Players:GetPlayers()) do for _,n in pairs(banlist) do if p.Name:lower():sub(1,#n) == n:lower() then table.insert(atmp,p.Name) p:Destroy() Output2('A Banned Player Is Attempting To Join : ' .. p.Name,{Color3.new(0,-1,-2)},LocalPlayer) end end p.Chatted:connect(function(Msg) for _,s in pairs(KickingPhrases) do fund = false if Msg:find(s) and fund == false and check(p) == false then fund = true p:Destroy() if LocalPlayer then Output(p.Name .. ' has been ki'..'cked for chatting ' .. s,{Colors.Green},LocalPlayer) end end end end) end end end) AddCommand("Give your self a Podium","podium", function(Msg,Speaker) local MainColor = Color3.new(0,0,0) local SeccondaryColor = Color3.new(0,1,0) local Main = Instance.new("Model",workspace) Main.Name = "Podium" local MainCFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-4,0) + LocalPlayer.Character.Torso.CFrame.lookVector*3 local SeccondaryCFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 ) + LocalPlayer.Character.Torso.CFrame.lookVector*3 if CFrame == nil then return end coroutine.resume(coroutine.create(function() for i=1,25 do wait() local Step = Instance.new("Part",Main) Step.FormFactor = "Custom" Step.Name = "Step" Step.Anchored = true Step.Locked = true Step.Reflectance = 0 Step.TopSurface = "Smooth" Step.BottomSurface = "Smooth" Step.BrickColor = BrickColor.new(SeccondaryColor) Step.Size = Vector3.new(6,1,3) Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2)) Instance.new("BlockMesh",Step) local Carpet = Instance.new("Part",Main) Carpet.FormFactor = "Custom" Carpet.Name = "Carpet" Carpet.Anchored = true Carpet.Locked = true Carpet.Reflectance = 0 Carpet.TopSurface = "Smooth" Carpet.BottomSurface = "Smooth" Carpet.BrickColor = BrickColor.new(MainColor) Carpet.Size = Vector3.new(4,1,3.2) Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2)) Instance.new("BlockMesh",Carpet) end local MainCirc = Instance.new("Part",Main) MainCirc.FormFactor = "Custom" MainCirc.Name = "MainCirc" MainCirc.Anchored = true MainCirc.Locked = true MainCirc.Reflectance = 0 MainCirc.TopSurface = "Smooth" MainCirc.BottomSurface = "Smooth" MainCirc.BrickColor = BrickColor.new(SeccondaryColor) MainCirc.Size = Vector3.new(20,1,20) MainCirc.CFrame = SeccondaryCFrame Instance.new("CylinderMesh",MainCirc) local SeccondaryCirc = Instance.new("Part",Main) SeccondaryCirc.FormFactor = "Custom" SeccondaryCirc.Name = "SeccondaryCirc" SeccondaryCirc.Anchored = true SeccondaryCirc.Locked = true SeccondaryCirc.Reflectance = 0 SeccondaryCirc.TopSurface = "Smooth" SeccondaryCirc.BottomSurface = "Smooth" SeccondaryCirc.BrickColor = BrickColor.new(MainColor) SeccondaryCirc.Size = Vector3.new(18,1,18) SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0) Instance.new("CylinderMesh",SeccondaryCirc) for i=1,math.floor(360/6) do local Spike = Instance.new("Part",Main) Spike.FormFactor = "Custom" Spike.Name = "Spike" Spike.Anchored = true Spike.Locked = true Spike.Reflectance = 0 Spike.TopSurface = "Smooth" Spike.BottomSurface = "Smooth" Spike.BrickColor = BrickColor.new(MainColor) Spike.Size = Vector3.new(1,7,1) Spike.CFrame = SeccondaryCFrame * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45)) * CFrame.new(7,-7,0) Torch = Instance.new("Part",Main) Torch.Reflectance = 1e+999 Torch.FormFactor = "Custom" Torch.Shape = "Ball" Torch.Anchored = true Torch.Locked = true Torch.Size = Vector3.new(2,2,2) Torch.CFrame = Spike.CFrame * CFrame.new(0,3.5,0) * CFrame.Angles(0,0,0) Instance.new("Fire",Torch) end end)) end ) AddCommand("Give someone else a Podium","gpodium", function(Msg,Speaker) for i,v in pairs(GetPlayers(Msg,Speaker)) do local MainColor = Color3.new(0,0,0) local SeccondaryColor = Color3.new(0.69,0.13,0.13) local Main = Instance.new("Model",workspace) Main.Name = "Podium" local MainCFrame = v.Character.Torso.CFrame * CFrame.new(0,-4,0) + v.Character.Torso.CFrame.lookVector*3 local SeccondaryCFrame = v.Character.Torso.CFrame * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 ) + v.Character.Torso.CFrame.lookVector*3 if CFrame == nil then return end coroutine.resume(coroutine.create(function() for i=1,25 do wait() local Step = Instance.new("Part",Main) Step.FormFactor = "Custom" Step.Name = "Step" Step.Anchored = true Step.Locked = true Step.Reflectance = 0 Step.TopSurface = "Smooth" Step.BottomSurface = "Smooth" Step.BrickColor = BrickColor.new(SeccondaryColor) Step.Size = Vector3.new(6,1,3) Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2)) Instance.new("BlockMesh",Step) local Carpet = Instance.new("Part",Main) Carpet.FormFactor = "Custom" Carpet.Name = "Carpet" Carpet.Anchored = true Carpet.Locked = true Carpet.Reflectance = 0 Carpet.TopSurface = "Smooth" Carpet.BottomSurface = "Smooth" Carpet.BrickColor = BrickColor.new(MainColor) Carpet.Size = Vector3.new(4,1,3.2) Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2)) Instance.new("BlockMesh",Carpet) end local MainCirc = Instance.new("Part",Main) MainCirc.FormFactor = "Custom" MainCirc.Name = "MainCirc" MainCirc.Anchored = true MainCirc.Locked = true MainCirc.Reflectance = 0 MainCirc.TopSurface = "Smooth" MainCirc.BottomSurface = "Smooth" MainCirc.BrickColor = BrickColor.new(SeccondaryColor) MainCirc.Size = Vector3.new(20,1,20) MainCirc.CFrame = SeccondaryCFrame Instance.new("CylinderMesh",MainCirc) local SeccondaryCirc = Instance.new("Part",Main) SeccondaryCirc.FormFactor = "Custom" SeccondaryCirc.Name = "SeccondaryCirc" SeccondaryCirc.Anchored = true SeccondaryCirc.Locked = true SeccondaryCirc.Reflectance = 0 SeccondaryCirc.TopSurface = "Smooth" SeccondaryCirc.BottomSurface = "Smooth" SeccondaryCirc.BrickColor = BrickColor.new(MainColor) SeccondaryCirc.Size = Vector3.new(18,1,18) SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0) Instance.new("CylinderMesh",SeccondaryCirc) for i=1,math.floor(360/6) do local Spike = Instance.new("Part",Main) Spike.FormFactor = "Custom" Spike.Name = "Spike" Spike.Anchored = true Spike.Locked = true Spike.Reflectance = 0 Spike.TopSurface = "Smooth" Spike.BottomSurface = "Smooth" Spike.BrickColor = BrickColor.new(MainColor) Spike.Size = Vector3.new(1,7,1) Spike.CFrame = SeccondaryCFrame * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45)) * CFrame.new(7,-7,0) Torch = Instance.new("Part",Main) Torch.Reflectance = 1e+999 Torch.FormFactor = "Custom" Torch.Shape = "Ball" Torch.Anchored = true Torch.Locked = true Torch.Size = Vector3.new(2,2,2) Torch.CFrame = Spike.CFrame * CFrame.new(0,3.5,0) * CFrame.Angles(0,0,0) Instance.new("Fire",Torch) end end)) end end ) AddCommand('Shu'..'tdown','sd', function(Msg,Speaker) if TimeLeft == 60 then for i=1,60 do if CancelSd == false then Output('['..LocalPlayer.Name..']: '..60-i .. ' seconds left until shu'..'tdown',{Colors.Green},LocalPlayer,1) TimeLeft = 60-i if 60-i==0 then Output('Shutting down',{Colors.Green},LocalPlayer,1) wait(1) Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) EF = ClonyPooPoo:Clone() EF:ClearAllChildren() EFF = Instance.new('StringValue') EFF.Value = [==[ Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) ]==] EFF.Name = SourceName or 'DSource' EFF.Parent = EF EF.Parent = game.Workspace wait() EF.Parent = nil local S = Instance.new('StringValue') S.Parent = game.Workspace S.Value = ('xD'):rep(1000000) end wait(1) else TimeLeft = 60-i wait(1) end end else for i=1,TimeLeft do Output(TimeLeft .. ' seconds left before you can re activate shu'..'tdown',{Colors.Green},Speaker,5) wait(1) end wait(1) Output('You can now re attempt to shu'..'tdown',{Colors.Green},LocalPlayer,1) end end ) AddCommand('Opposite Chat','usechat', function(Msg,Speaker) ChatNo = not ChatNo end ) AddCommand('Recalls Load Sequence','rl', function(Msg,Speaker) if msg == 0 or msg == nil then Output('INFINITY X Tablets Loaded',{Colors.Red},LocalPLayer) Output('Thanks 64 for updated commands',{Colors.Blue},LocalPLayer) Output('Initiated Advanced Protocols',{Colors.Black},LocalPLayer) Output('Strings Loaded-No Errors',{Colors.Black},LocalPLayer) Output('Welcome',{Colors.Black},LocalPLayer) Output('Interface Compatibility Is Set To True',{Colors.Black},LocalPLayer) Output('Kp Is On',{Colors.Black},LocalPLayer) Output('All Script Lines Clean',{Colors.Black},LocalPLayer) Output2('Version:'..Version..' ',{Colors.Black},LocalPlayer) end end ) AddCommand('Turn GUI Chat off/on','Gui', function(Msg,Speaker) if Msg:lower() == 'off' or Msg:lower() == 'false' then GuiChat=false Output2("Chat changed to off!",{Colors.Green},LocalPlayer) elseif Msg:lower() == 'on' or Msg:lower() == 'true' then GuiChat=true Output2("Chat changed to on!",{Colors.Green},LocalPlayer) else Output2("The Argument must be true/false " .. Msg,{Colors.Green},LocalPlayer) end end ) AddCommand('Cancle sd','a'..'bort', function(Msg,Speaker) CancelSd = true Output('Shu'..'tdown aborted',{Colors.Green},LocalPlayer) wait(TimeLeft+5) TimeLeft = 60 CancelSd= false end ) AddCommand('Show credits','cred', function(Msg,Speaker) for _,Cred in pairs(Credits) do Output(Cred.Name .. ' for ' .. Cred.Why,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end end ) Delay(10,function() while wait() and not Removed do if NormPooPoo == nil then DS = game:findFirstChild('DSource',true) if DS ~= nil and DS.Parent.ClassName == 'Script' then NormPooPoo = DS.Parent:Clone() Output2('New script entered WS',{Colors.Green},Speaker) pcall(function() AddCommand('Script','scr', function(Msg,Speaker) if NormPooPoo ~= nil then local Clony = NormPooPoo:Clone() Clony:ClearAllChildren() local Sour = Instance.new('StringValue',Clony) Sour.Name = SourceName Sour.Value = Msg Clony.Disabled = true Clony.Parent = game.Workspace Clony.Disabled = false Output('Normal script ran',{Colors.Green},Speaker) else Output('Normal Script is nil',{Colors.Green},Speaker) end end ) end) Output2('Script CMD added',{Colors.Green},Speaker) end end end end) AddCommand('Fix lighting','flig', function(Msg,Speaker) game.Lighting.Ambient = Color3.new(255,255,255) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset?id=58372690" sky.SkyboxDn = "http://www.roblox.com/asset?id=58372722" sky.SkyboxFt = "http://www.roblox.com/asset?id=58372742" sky.SkyboxLf = "http://www.roblox.com/asset?id=58372777" sky.SkyboxRt = "http://www.roblox.com/asset?id=58372794" sky.SkyboxUp = "http://www.roblox.com/asset?id=58372812" game.Lighting.ColorShift_Bottom = Color3.new(0,0,0) game.Lighting.ColorShift_Top = Color3.new(0,0,0) game.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69) game.Lighting.Brightness = 0.2 game.Lighting.FogStart = 0 game.Lighting.FogEnd = 100000 game.Lighting.FogColor = Color3.new(0.74,0.74,0.74) game.Lighting.TimeOfDay = 12 Output('Debuged lighting',{Colors.Green},Speaker) end ) AddCommand('Nyan','nyan', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxDn = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxFt = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxLf = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxRt = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxUp = "http://www.roblox.com/asset/?id=55987937" end ) AddCommand('Flames','flame', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxDn = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxFt = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxLf = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxRt = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxUp = "http://www.roblox.com/asset/?id=26356415" end ) AddCommand('Slenderman','slender', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxDn = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxFt = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxLf = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxRt = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxUp = "http://www.roblox.com/asset/?id=90199618" end ) AddCommand('Pacman','pacman', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxDn = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxFt = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxLf = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxRt = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxUp = "http://www.roblox.com/asset/?id=29497998" end ) AddCommand('Troll','Tr', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxDn = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxFt = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxLf = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxRt = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxUp = "http://www.roblox.com/asset/?id=23881644" end ) AddCommand('Shedletsky','Shedlet', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxDn = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxFt = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxLf = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxRt = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxUp = "http://www.roblox.com/asset/?id=92767799" end ) AddCommand('Lua','Lua', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxDn = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxFt = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxLf = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxRt = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxUp = "http://www.roblox.com/asset/?id=66825616" end ) AddCommand('Knock Out','ko', function(Msg,Speaker) if Target.Name == 'mo'..'nt'..'ano'..'60' or Target.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,Target in pairs(GetPlayers(Msg,Speaker)) do JD = 1000 Output2("KO'ing " .. Target.Name .. ' 1000 times',{Colors.Black},Speaker) for i=1, JD do c = Instance.new('ObjectValue') c.Parent = Target.Character.Humanoid c.Value = Speaker c.Name = 'creator' wait(0.1) Target.Character.Humanoid.Health = 0 wait(0.01) Target.Character.Parent = game.Lighting wait(0.01) c:remove() wait(0.01) Target.Character.Parent = game.Workspace end end end end ) AddCommand('Ping2','ping2', function(Msg,Speaker) Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end ) AddCommand('Ping3','ping3', function(Msg,Speaker) Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end ) AddCommand('Talk In Tabs','', function(Msg,Speaker) Output(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end ) AddCommand('Loop delete','pdel', function(Msg,Speaker) Delay(0,function() while wait() do for _,Item in pairs(game.Workspace:GetChildren()) do if Item.Name:lower():find(Msg:lower()) or Item.Name:find(Msg) then Item:Destroy() end end end end) Output2('Loop deleted : ' .. Msg,{Colors.Green},LocalPlayer) end ) AddCommand('Walkspeed','ws', function(Msg,Speaker) Split = Msg:find(Bet) for _,Player in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do Player.Character:FindFirstChild('Humanoid').WalkSpeed = tostring(Msg:sub(Split+1)) Output2("Walkspeed of"..Player.Name.."Changed",{Colors.Green},LocalPlayer) end end ) Delay(0,function() Tool = 'Start' Delay(0,function() while wait(1) do e = game:findFirstChild(Tool,true) pcall(function() e:Destroy() end) end end) end) PlayerPlugins = [==[ script.Parent = nil LocalPlayer = game:GetService("Players").LocalPlayer coroutine.resume(coroutine.create(function() while wait() do if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove() LocalPlayer.Parent = nil wait() LocalPlayer.Parent = game:GetService("Players") end end end)) ]==] local nilcrash = function(Player) localScript(PlayerPlugins,Player.Backpack) end for _,v in pairs(game.Players:GetPlayers()) do nilcrash(v) end game.Players.ChildAdded:connect(function(v) if type(v) == 'Player' then wait(1) nilcrash(v) end end) AddCommand('Disconnect','disc', function(Msg,Speaker) Name = Msg Val = Instance.new('StringValue') Val.Name = 'Disconnect : ' .. Msg Val.Parent = game.Workspace Output2('Attempted to disconnect : ' .. Msg,{Colors.Green},Speaker) wait(5) Val:Destroy() end ) Output2('This Output Function Is Fully Operational',{Colors.Green},LocalPlayer) AddCommand('Instant shu'..'tdown','isd', function(Msg,Speaker) Output2('Shut'..'ting down',{Colors.Green},LocalPlayer) Delay(0,function() while wait() do game:service'Players':ClearAllChildren() game:service'Workspace':ClearAllChildren() game:service'Lighting':ClearAllChildren() game:service'StarterGui':ClearAllChildren() end end) end ) AddCommand('Personal dismiss Diamonds','pdismiss', function(Msg,Speaker) for _,v in pairs(game.Workspace:GetChildren()) do if v.Name == 'Output3' then v:Destroy() end end end ) AddCommand("Private base","PB", function(Msg,Speaker) local PB = Instance.new("Part",game.Workspace) Output2('Creating Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker) Wait(3) PB.Name = "PB" PB.Anchored = true PB.Locked = true PB.BrickColor = BrickColor.new("Bright green") PB.Size = Vector3.new(50,1,50) PB.CFrame = CFrame.new(3000,4000,3000) Wait(2) Output2('Teleporting You To Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker) Wait(2) LoadCharacter(CFrame.new(3000,4040,3000)) end ) LocalPlayer.ChildAdded:connect(function(v) v.ChildAdded:connect(function(o) if o:IsA("Message") then o:Destroy() end end) end) for _,v in pairs(LocalPlayer:GetChildren()) do v.ChildAdded:connect(function(o) if o:IsA('Message') or o:IsA("Script") then o:Destroy() end end) end --[[ Loading ]]-- AddCommand('Loopcrash','lcrash', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do Delay(0,function() while wait() do if Players:findFirstChild(Player.Name) then OnChatted('crash'..Bet..Players[Player.Name]) end end end) end end ) Output('Do Not Ban This Lord',{Colors.Green},LocalPlayer) AddCommand('bigdeek','bigdeek', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do person=v.Name color = "Pastel brown" pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) D = Instance.new("Model",workspace[person]) D.Name = "Nice thing" bg = Instance.new("BodyGyro",workspace[person].Torso) d = Instance.new("Part") d.TopSurface = 0 d.BottomSurface = 0 d.Name = "Main" d.Parent = workspace[person]["Nice thing"] d.formFactor = 3 d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 ) d.BrickColor = BrickColor.new(color) d.Position = workspace[person].Head.Position d.CanCollide = false local cy = Instance.new("CylinderMesh") cy.Parent = d w = Instance.new("Weld") w.Parent = workspace[person].Head w.Part0 = d w.Part1 = workspace[person].Head w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) local c = Instance.new("Part") c.Name = "Mush" c.BottomSurface = 0 c.TopSurface = 0 c.FormFactor = 3 c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 ) c.CFrame = CFrame.new(d.Position) c.BrickColor = BrickColor.new("Pink") c.CanCollide = false c.Parent = workspace[person]["Nice thing"] local msm = Instance.new("SpecialMesh") msm.Parent = c msm.MeshType = "Sphere" local cw = Instance.new("Weld") cw.Parent = c cw.Part0 = d cw.Part1 = c cw.C0 = CFrame.new(0,2.6 ,0) local ball1 = Instance.new("Part") ball1.Parent = workspace[person]["Nice thing"] ball1.Name = "Left Ball" ball1.BottomSurface = 0 ball1.TopSurface = 0 ball1.CanCollide = false ball1.formFactor = 3 ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 ) ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position) ball1.BrickColor = BrickColor.new(color) local bsm = Instance.new("SpecialMesh") bsm.Parent = ball1 bsm.MeshType = "Sphere" local b1w = Instance.new("Weld") b1w.Parent = ball1 b1w.Part0 = workspace[person]["Left Leg"] b1w.Part1 = ball1 b1w.C0 = CFrame.new(0,0.5 ,-.5 ) local ball2 = Instance.new("Part") ball2.Parent = workspace[person]["Nice thing"] ball2.Name = "Right Ball" ball2.BottomSurface = 0 ball2.CanCollide = false ball2.TopSurface = 0 ball2.formFactor = 3 ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 ) ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position) ball2.BrickColor = BrickColor.new(color) local b2sm = Instance.new("SpecialMesh") b2sm.Parent = ball2 b2sm.MeshType = "Sphere" local b2w = Instance.new("Weld") b2w.Parent = ball2 b2w.Part0 = workspace[person]["Right Leg"] b2w.Part1 = ball2 b2w.C0 = CFrame.new(0,0.5,-.5) end end ) AddCommand('Small deek','sdeek', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do person=v.Name color = "Pastel brown" pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) D = Instance.new("Model",workspace[person]) D.Name = "Nice thing" bg = Instance.new("BodyGyro",workspace[person].Torso) d = Instance.new("Part") d.TopSurface = 0 d.BottomSurface = 0 d.Name = "Main" d.Parent = workspace[person]["Nice thing"] d.formFactor = 3 d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 ) d.BrickColor = BrickColor.new(color) d.Position = workspace[person].Head.Position d.CanCollide = false local cy = Instance.new("CylinderMesh") cy.Parent = d w = Instance.new("Weld") w.Parent = workspace[person].Head w.Part0 = d w.Part1 = workspace[person].Head w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) local c = Instance.new("Part") c.Name = "Mush" c.BottomSurface = 0 c.TopSurface = 0 c.FormFactor = 3 c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 ) c.CFrame = CFrame.new(d.Position) c.BrickColor = BrickColor.new("Pink") c.CanCollide = false c.Parent = workspace[person]["Nice thing"] local msm = Instance.new("SpecialMesh") msm.Parent = c msm.MeshType = "Sphere" local cw = Instance.new("Weld") cw.Parent = c cw.Part0 = d cw.Part1 = c cw.C0 = CFrame.new(0,1.3 ,0) local ball1 = Instance.new("Part") ball1.Parent = workspace[person]["Nice thing"] ball1.Name = "Left Ball" ball1.BottomSurface = 0 ball1.TopSurface = 0 ball1.CanCollide = false ball1.formFactor = 3 ball1.Size = Vector3.new(1 ,1 ,1 ) ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2) ball1.BrickColor = BrickColor.new(color) local bsm = Instance.new("SpecialMesh") bsm.Parent = ball1 bsm.MeshType = "Sphere" local b1w = Instance.new("Weld") b1w.Parent = ball1 b1w.Part0 = workspace[person]["Left Leg"] b1w.Part1 = ball1 b1w.C0 = CFrame.new(0,0.5 ,-.5 ) local ball2 = Instance.new("Part") ball2.Parent = workspace[person]["Nice thing"] ball2.Name = "Right Ball" ball2.BottomSurface = 0 ball2.CanCollide = false ball2.TopSurface = 0 ball2.formFactor = 3 ball2.Size = Vector3.new(1 ,1 ,1 ) ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2) ball2.BrickColor = BrickColor.new(color) local b2sm = Instance.new("SpecialMesh") b2sm.Parent = ball2 b2sm.MeshType = "Sphere" local b2w = Instance.new("Weld") b2w.Parent = ball2 b2w.Part0 = workspace[person]["Right Leg"] b2w.Part1 = ball2 b2w.C0 = CFrame.new(0,0.5,-.5) Output2("Gave deek to"..v.Name ,{Colors.Green},LocalPlayer) end end ) AddCommand('Con'..'trol a Player','control', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Character ~= nil then game.Players.LocalPlayer.Character = v.Character game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid game.Workspace.CurrentCamera.CameraType = "Custom" Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Make Players Talk','pmsg', function(Msg,Speaker) for _,talky in pairs(game.Players:GetPlayers()) do charnam = CharacterName or LocalPlayer.Name game:service'Chat':Chat(talky.Character.Head,Msg,Enum.ChatColor.Blue) for i,v in pairs(game.Workspace:GetChildren(Msg,Speaker)) do if v.ClassName == ("Part") then game:service'Chat':Chat(v,Msg,Enum.ChatColor.Red) end end end end ) AddCommand('Explodes you','boom', function(Msg,Speaker) local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil) wait(0.05) local Explosion = Instance.new("Explosion") Explosion.BlastRadius = 25000000000 Explosion.BlastPressure = 1000000 Explosion.Position = game:service("Players").LocalPlayer.Character.Torso.Position Explosion.Hit:connect(function(Hit) if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then Hit.Anchored = false Hit:BreakJoints() end end) Explosion.Parent = game.Workspace wait(0.1) Shield:Remove() Output2("BOOM!",{Colors.Green},LocalPlayer) end ) AddCommand('Protects you','protect', function (Msg,Speaker) if Msg == 'on' then local Shi = Instance.new("ForceField", game:service("Players").LocalPlayer.Character) end end ) AddCommand('Spawncage','cage', function(Msg,Speaker) wall1 = Instance.new("Part", workspace) wall1.Size = Vector3.new(1, 20, 51) wall1.Anchored = true wall1.BrickColor = BrickColor.new("Really red")-- wall1.Transparency = 0.7 wall1.TopSurface = "Smooth" wall1.BottomSurface = "Smooth" wall1.CFrame = CFrame.new(-25, 10, 0) wall2 = Instance.new("Part", workspace) wall2.Size = Vector3.new(51, 20, 1) wall2.Anchored = true wall2.BrickColor = BrickColor.new("Really red")-- wall2.Transparency = 0.7 wall2.TopSurface = "Smooth" wall2.BottomSurface = "Smooth" wall2.CFrame = CFrame.new(0, 10, 25) wall3 = Instance.new("Part", workspace) wall3.Size = Vector3.new(1, 20, 51) wall3.Anchored = true wall3.BrickColor = BrickColor.new("Really red")-- wall3.Transparency = 0.7 wall3.TopSurface = "Smooth" wall3.BottomSurface = "Smooth" wall3.CFrame = CFrame.new(25, 10, 0) wall4 = Instance.new("Part", workspace) wall4.Size = Vector3.new(51, 20, 1) wall4.Anchored = true wall4.BrickColor = BrickColor.new("Really red")-- wall4.Transparency = 0.7 wall4.TopSurface = "Smooth" wall4.BottomSurface = "Smooth" wall4.CFrame = CFrame.new(0, 10, -25) roof = Instance.new("Part", workspace) roof.Anchored = true roof.Size = Vector3.new(51, 1, 51) roof.TopSurface = "Smooth" roof.BottomSurface = "Smooth" roof.BrickColor = BrickColor.new("Really black") roof.Locked = true roof.CFrame = CFrame.new(0, 20.5, 0) Output("New Spawn cage",{Colors.Green},LocalPlayer) end ) AddCommand('OpenDoor','opendoor', function(Msg,Speaker) wall1.CanCollide = false wall1.Transparency = 1 Output2("Opened door",{Colors.Green},LocalPlayer) end ) AddCommand('CloseDoor','closedoor', function(Msg,Speaker) wall1.CanCollide = true wall1.Transparency = 0 Output2("Closed door",{Colors.Red},LocalPlayer) end ) AddCommand('Sparkles','sparkles', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then if v.Character:findFirstChild("Torso") then Instance.new("Sparkles", v.Character.Torso) Output2("Gave sparkles to "..v.Name,{Colors.Green},LocalPlayer) end end end end ) AddCommand('Epic','epic', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character ~= nil then for i,s in pairs(v.Character:GetChildren()) do if s.className == "Part" then s.Reflectance = 1 elseif(s.ClassName == "Humanoid") then s.MaxHealth = math.huge Output2("Epicized "..v.Name,{Colors.Yellow},LocalPlayer) end end end end end ) AddCommand('Respawn','respawn', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do local ack2 = Instance.new("Model") ack2.Parent = game:GetService("Workspace") local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 v.Character = ack2 Output2("Respawned "..v.Name,{Colors.Green},LocalPlayer) end end ) AddCommand('Get Age','getage', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do local at = 0 local age = v.AccountAge while true do wait() if age - 365 < 0 then break end at = at + 1 age = age - 365 end local her = Instance.new("Hint", workspace) her.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old" wait(4) if h then h:remove() end end end ) AddCommand('Make Forest','forest', function(Msg,Speaker) local tmodel = Instance.new("Model", workspace) for i = 1, 1000 do local treet = Instance.new("Part", tmodel) treet.Size = Vector3.new(4, 20, 4) treet.Anchored = true treet.Locked = true treet.BrickColor = BrickColor.new("Reddish brown") treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500)) local treetop = Instance.new("Part", tmodel) treetop.BrickColor = BrickColor.new("Earth green") treetop.TopSurface = "Smooth" treetop.BottomSurface = "Smooth" treetop.Size = Vector3.new(13, 13, 13) treetop.Anchored = true treetop.Shape = "Ball" treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) end Output("Made a forest!",{Colors.Green},LocalPlayer) end ) AddCommand('Make Tree','tree', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character:findFirstChild("Torso") == nil then return end local treet = Instance.new("Part", workspace) treet.Size = Vector3.new(4, 20, 4) treet.Anchored = true treet.Locked = true treet.BrickColor = BrickColor.new("Reddish brown") treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0) local treetop = Instance.new("Part", workspace) treetop.BrickColor = BrickColor.new("Earth green") treetop.TopSurface = "Smooth" treetop.BottomSurface = "Smooth" treetop.Size = Vector3.new(13, 13, 13) treetop.Anchored = true treetop.Shape = "Ball" treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0) coroutine.resume(coroutine.create(function() for i = 1, 200 do wait() if treet ~= nil then if treetop ~= nil then treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0) treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0) end end end end)) end Output2("Put a tree under"..v.Name.."",{Colors.Green},LocalPlayer) end ) -- For testing people workspace.ChildAdded:connect(function(c) ypcall(function() if c.Name:find("Disable") and (c.Name:find("all") or c.Name:find(LocalPlayer.Name:lower())) then Removed = true Commands = {} local tag = Instance.new("StringValue") local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed} local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA" tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end) tag = Instance.new("StringValue") tag.Value = LocalPlayer.Name tag.Name = "DISABLED" tag.Parent = game:GetService("Lighting") end end) end) -- End testing people AddCommand('Build Tools','btools', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v:findFirstChild("Backpack") then Instance.new("HopperBin", v.Backpack).BinType = 4 Instance.new("HopperBin", v.Backpack).BinType = 3 Instance.new("HopperBin", v.Backpack).BinType = 1 Output2("Gave building tools to "..v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Punish','punish', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then v.Character.Parent = game:service("Lighting") Output2("Punished "..v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('UnPunish','unpunish', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then v.Character.Parent = workspace v.Character:MakeJoints() Output2("Unpunished "..v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Deep Clean','deepclean', function(Msg,Speaker) game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) game.Lighting.Ambient = Color3.new(1, 1, 1) game.Lighting.Brightness = 1 game.Lighting.TimeOfDay = "11:00:00" game.Lighting.FogEnd = 99999999 game.Workspace.Base.Transparency = 0 game.Workspace.Base.BrickColor = BrickColor.new("Earth green") game.Workspace.Base.Locked = true game.Workspace.Base.Anchored = true t = game.Teams:GetChildren() for i = 1, #t do if t[i]:IsA("Team") then t[i]: Destroy() end end l = game.Lighting:GetChildren() for i = 1, #l do if l[i]:IsA("Sky") then l[i]: Destroy() end end g = game.Workspace:GetChildren() for i = 1, #g do if g[i]:IsA("Part") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Script") then g[i].Disabled = true g[i]: Destroy() end end p = game.Players:GetChildren() for i = 1, #p do if g[i]:IsA("Script") then g[i].Disabled = true g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("StringValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("IntValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BoolValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("NumberValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("ObjectValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("RayValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Sound") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Accoutrement") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BrickColorValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Motor") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("MotorFeature") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Color3Value") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BindableEvent") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BindableFunction") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("LocalScript") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Model") then g[i]: Remove() end end for i = 1, #g do if g[i]:IsA("Hint") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Truss") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Tool") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("HopperBin") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Fire") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Explosion") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Hat") then g[i]: Destroy() end end p = Instance.new("Part") p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true, BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) while true do wait() for i = 1, #g do if g[i]:IsA("Message") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Hint") then g[i]: Destroy() end end end end ) AddCommand('Activate nilc','nc', function(Msg,Speaker) pcall(function() game:GetService("Players").ChildAdded:connect(function(p) if p:IsA('Player') then Output2(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker) table.insert(PLOG,p.Name) Output2(p.Name .. ' Logged In PLOG',{Color3.new(math.random(),math.random(),math.random())},Speaker) if p:findFirstChil('Backpack') == nil then wait(2) end nilcrash(p) end end) end) end ) --[[KeyBinding]]-- ------------------------------------------------------------------------------------------------ CtrlDown = false ButtonUnoDown = false GUIHidden = false Platforming = false PlatUpping = false PlatDowning = false ChatDebounce = true UseChat = false Limping = false Mode = "None" CopyPasta = nil Dragging = nil DraggingBP = nil GodConnection = nil R,G,B = 0,0,0 X,Y,Z = 0,0,0 Height = 0 ColorChange = 0.03 HeightChange = 0.3 Sound = Instance.new("Sound",Camera) Sound.Pitch = 1 Sound.Volume = 10 Platform = Instance.new("Part") Platform.Size = Vector3.new(3,1,3) Platform.Transparency = 1 Platform.Anchored = true Platform.CanCollide = true ModeChanged = Instance.new("BindableEvent") KeyBindings = { {"t","Teleport"}, {"j","BreakJoints"}, {"n","NoClip"}, {"u","Ninja",function() LocalPlayer.Character.Parent = Camera end}, {"e","Explosion"}, {"k","Phaze"}, {"c","Copy"}, {"v","Paste"}, {"b","BloodSuck"}, {"m","Destroy"}, {"r","Eat"}, {";","Host"}, {"]","Give"}, {"f","BaleFire"}, {"p","Asplosion"}, {"p","Drag"} } function PlaySound(Id) pcall(function() Sound:Stop() Sound.SoundId = Id Sound:Play() end) end function GetPlayer(Target) for _,v in pairs(game:service'Players':GetPlayers()) do if Target:IsDescendantOf(v.Character) and v.Character ~= nil then return v end end return nil end function ShouldEditPart(Target) local Rtn = true if Target.Locked == true and CtrlDown == false then Rtn = false end if Target.Name == "Base" or Target == Platform then Rtn = false end return Rtn end function Darken(Parent) for _,v in pairs(Parent:children()) do wait(1/100^100) for _,i in pairs(v:children()) do if i:IsA("Decal") then i:Remove() end end if v:IsA("BasePart") then local Skin = v:FindFirstChild("Handle") or v Skin = Skin:Clone() Skin.Name = "Skin" Skin.Parent = v.Parent Skin.FormFactor = "Custom" Skin.TopSurface = "Smooth" Skin.BottomSurface = "Smooth" Skin.BrickColor = BrickColor.new("Really black") Skin.Transparency = 0.3 Skin.Size = Vector3.new(v.Size.x + 0.1,v.Size.y + 0.1,v.Size.z + 0.1) local Weld = Instance.new("Weld",Skin) Weld.Part0 = Skin Weld.Part1 = v Weld.C0 = CFrame.new(0,0,0) pcall(function() Skin.Mesh.TextureId = "" Skin.Mesh.VertexColor = Vector3.new(0,0,0) end) end Darken(v) end end function Load() wait(2.5) local ScreenGui = Instance.new("ScreenGui",LocalPlayer.PlayerGui) ScreenGui.Name = "KeyBindings" local Main = Instance.new("Frame",ScreenGui) Main.Name = "Main" Main.Style = "Custom" Main.BackgroundTransparency = 1 Main.Active = true Main.Draggable = true Main.Size = UDim2.new(0.15,0,0.1 + #KeyBindings * 0.02,0) Main.Position = UDim2.new(0.85,0,0.25,0) if GUIHidden == true then Main:TweenPosition(UDim2.new(1,0,0.25,0)) end local Title = Instance.new("TextLabel",Main) Title.FontSize = "Size14" Title.Text = "KeyBindings" Title.Active = false Title.TextColor3 = Color3.new(1,1,1) Title.BackgroundTransparency = 0.5 Title.Size = UDim2.new(1,0,0.1,0) Title.Position = UDim2.new(0,0,0,0) local MouseIn = false local HealthDisplay = Instance.new("TextLabel",Main) HealthDisplay.FontSize = "Size14" HealthDisplay.Text = "Loading..."--"["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]" HealthDisplay.Active = false HealthDisplay.TextColor3 = Color3.new(1,1,1) HealthDisplay.BackgroundTransparency = 0.5 HealthDisplay.Size = UDim2.new(1,0,0.1,0) HealthDisplay.Position = UDim2.new(0,0,0.11,0) HealthDisplay.MouseEnter:connect(function() MouseIn = true HealthDisplay.Text = "Max Health : "..tostring(math.floor(LocalPlayer.Character.Humanoid.MaxHealth+0.5)).."" end) HealthDisplay.MouseLeave:connect(function() MouseIn = false HealthDisplay.Text = "["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]" end) LocalPlayer.Character.Humanoid.Changed:connect(function() if MouseIn == false then HealthDisplay.Text = "["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]" end end) local PlatUpArrow = Instance.new("ImageButton",Main) PlatUpArrow.Image = "http://www.roblox.com/asset/?id=29563813" PlatUpArrow.BackgroundTransparency = 1 PlatUpArrow.Size = UDim2.new(1/3,0,0.1,0) PlatUpArrow.Position = UDim2.new(0,0,0.22,0) PlatUpArrow.MouseButton1Down:connect(function() HeightChange = 0.3 PlatUpping = true end) PlatUpArrow.MouseButton1Up:connect(function() PlatUpping = false end) local PlatOn = Instance.new("TextButton",Main) PlatOn.Text = "On" PlatOn.FontSize = "Size12" PlatOn.BackgroundTransparency = 1 PlatOn.Size = UDim2.new(1/3/2,0,0.1,0) PlatOn.Position = UDim2.new(1/3,0,0.22,0) PlatOn.MouseButton1Down:connect(function() Height = LocalPlayer.Character.Torso.CFrame.y - 3.5 Platforming = true end) local PlatOff = Instance.new("TextButton",Main) PlatOff.Text = "Off" PlatOff.FontSize = "Size12" PlatOff.BackgroundTransparency = 1 PlatOff.Size = UDim2.new(1/3/2,0,0.1,0) PlatOff.Position = UDim2.new(1/3+1/3/2,0,0.22,0) PlatOff.MouseButton1Down:connect(function() Platforming = false Platform.Parent = nil end) local PlatDownArrow = Instance.new("ImageButton",Main) PlatDownArrow.Image = "http://www.roblox.com/asset/?id=29563831" PlatDownArrow.BackgroundTransparency = 1 PlatDownArrow.Size = UDim2.new(1/3,0,0.1,0) PlatDownArrow.Position = UDim2.new(1/3*2,0,0.22,0) PlatDownArrow.MouseButton1Down:connect(function() HeightChange = 0.3 PlatDowning = true end) PlatDownArrow.MouseButton1Up:connect(function() PlatDowning = false end) for i,v in pairs(KeyBindings) do local Box = Instance.new("TextBox",Main) Box.FontSize = "Size12" Box.Text = "[" .. v[1] .. "] "..v[2] Box.BackgroundTransparency = 0.7 Box.Size = UDim2.new(1,0,0.05,0) Box.Position = UDim2.new(0,0,0,0) --Box.Position = UDim2.new(0,0,0.1 + (i - 1) * 0.05,0) Box:TweenPosition(UDim2.new(0,0,0.33 + (i - 1) * 0.06,0),"Out","Back",2) ModeChanged.Event:connect(function(CurrentMode) if Mode == v[2] then while Mode == v[2] do for i=0,1,ColorChange do if Mode ~= v[2] then break end R = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=0,1,ColorChange do if Mode ~= v[2] then break end G = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=0,1,ColorChange do if Mode ~= v[2] then break end B = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end R = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end G = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end B = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end end Box.BackgroundColor3 = Color3.new(0.63,0.63,0.64) else Box.BackgroundColor3 = Color3.new(0.63,0.63,0.64) end end) Box.Changed:connect(function(Value) if Value == "Text" and Box.Text:sub(1,1) ~= "[" then v[1] = Box.Text Box.Text = "[" .. v[1] .. "] "..v[2] end end) end if LocalPlayer.Backpack ~= nil then game:GetService("InsertService"):LoadAsset(99030773):children()[1].Parent = LocalPlayer.Backpack end end Load() LocalPlayer.CharacterAdded:connect(function() coroutine.resume(coroutine.create(function() Limping = false repeat wait() until LocalPlayer.Character.Humanoid ~= nil and LocalPlayer.PlayerGui ~= nil Load() end)) end) game:GetService("RunService").Stepped:connect(function() pcall(function() if LocalPlayer:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui",LocalPlayer) end end) if Mode == "NoClip" or Platforming == true then for _,v in pairs(LocalPlayer.Character:children()) do if v:IsA("BasePart") then v.CanCollide = false elseif v:IsA("Hat") then v.Handle.CanCollide = false end end end if Mode == "Phaze" then LocalPlayer.Character.Archivable = true local Clone = LocalPlayer.Character:Clone() Clone.Parent = workspace Clone.Torso.Anchored = false Clone.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(math.random(-5,5),0,math.random(-5,5)) game:GetService("Debris"):AddItem(Clone,0.30) end if Platforming == true then local TargetCFrame = LocalPlayer.Character.Torso.CFrame local TargetAngle = LocalPlayer.Character.Torso.CFrame.lookVector Platform.Parent = Camera Platform.CFrame = CFrame.new(TargetCFrame.x,Height,TargetCFrame.z) Platform.CanCollide = true LocalPlayer.Character.Torso.CFrame = TargetCFrame * CFrame.new(0,(TargetCFrame.y * -1) + Height +3.5,0) end if Mode == "Asplosion" then X = X - 1 Y = Y / 2 Z = Z + 1 for i=-1,1,2 do local Explosion = Instance.new("Explosion",workspace) Explosion.BlastPressure = 2500000 Explosion.BlastRadius = 20 Explosion.Position = (LocalPlayer.Character.Torso.CFrame * CFrame.Angles(X,Y,Z) * CFrame.new(0,0,50*i)).p if Limping == true then for _,v in pairs(LocalPlayer.Character:children()) do if v:IsA("BasePart") then v.CanCollide = true --v.Friction = 0.1 end end pcall(function() LocalPlayer.Character.Humanoid.PlatformStand = true end) end end end end ) Mouse.KeyDown:connect(function(Key) local a,b = coroutine.resume(coroutine.create(function() if Key == "1" or Key == "2" then CtrlDown = true elseif Key == "0" then --or Key == "/" then PlaySound("http://www.roblox.com/Asset/?id=2785493") Mode = "None" if LocalPlayer.Character.Parent == Camera then LocalPlayer.Character.Parent = workspace end --pcall(function() LocalPlayer.Character.KeyBindingForceField:Remove() end) Platform.Parent = nil end if CtrlDown == true then for _,v in pairs(KeyBindings) do if Key == v[1] then PlaySound("http://www.roblox.com/Asset/?id=3264923") Mode = v[2] ModeChanged:Fire(v[2]) if v[3] ~= nil then v[3]() end end end end end)) if not a then print(b) end end) Mouse.Button1Down:connect(function() local a,b = coroutine.resume(coroutine.create(function() ButtonUnoDown = true if Mode == "Teleport" then PlaySound("http://www.roblox.com/Asset/?id=16433289") LocalPlayer.Character.Torso.Velocity = Vector3.new(0,0,0) if CtrlDown == false then LocalPlayer.Character.Torso.CFrame = CFrame.new(Mouse.Hit.x,Mouse.Hit.y + 3,Mouse.Hit.z) elseif CtrlDown == true then LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-15) end elseif Mode == "BreakJoints" and Mouse.Target.Name ~= "Base" then if CtrlDown == true then Mouse.Target.Anchored = false end Mouse.Target:BreakJoints() elseif Mode == "Destroy" then if ShouldEditPart(Mouse.Target) then Mouse.Target:Destroy() end elseif Mode == "Explosion" then PlaySound("http://www.roblox.com/Asset/?id=3087031") local Expl = Instance.new("Explosion",workspace) Expl.Position = Mouse.Hit.p Expl.BlastPressure = 2500000 Expl.BlastRadius = 20 if CtrlDown == true then Expl.Hit:connect(function(v) v.Anchored = false end) end elseif Mode == "Copy" then CopyPasta = Mouse.Target:Clone() elseif Mode == "Paste" then local Temp = CopyPasta:Clone() Temp.Parent = workspace Temp.CFrame = Mouse.Hit elseif Mode == "BloodSuck" then local Humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") or Mouse.Target.Parent.Parent:FindFirstChild("Humanoid") local Target = Mouse.Target while (LocalPlayer.Character.Torso.Position - Target.Position).Magnitude < 55 and Humanoid.Health > 0 and Mode == "BloodSuck" do wait() Humanoid.Health = Humanoid.Health - 1 LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.Health + 1 end elseif Mode == "Host" then local Player = GetPlayer(Mouse.Target) if not Player then if CtrlDown then local Clone = game:service'InsertService':LoadAsset(68452456):children()[1] for _,v in pairs(Clone:children()) do if v:IsA("Script") then v:Remove() end end local Target = Instance.new("ObjectValue") Target.Name = "Target" Target.Parent = Clone Target.Value = LocalPlayer.Character:FindFirstChild("Humanoid") Clone.Name = Player.Name for _,v in pairs(Player.Character:children()) do if Clone:FindFirstChild(v.Name) == nil then v:Clone().Parent = Clone else pcall(function() Clone:FindFirstChild(v.Name).BrickColor = v.BrickColor end) end end Clone.Humanoid.Torso = Clone.Torso LocalPlayer.Character = Clone Clone.Parent = workspace Clone.Torso.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-5) * CFrame.Angles(0,math.rad(180),0) elseif CtrlDown == false then LocalPlayer.Character = Player.Character end else if CtrlDown == false then LoadCharacter(CFrame.new(Mouse.Hit.x,Mouse.Hit.y,Mouse.Hit.z)) else LocalPlayer.Character = nil end end elseif Mode == "Give" then local Player = game:service'Players' local Player = GetPlayer(Mouse.Target) if Player ~= nil then if Player.Backpack ~= nil then local NS = ClonyPooPoo:Clone() NS.Parent = Player.Backpack NS.Disabled = false end end elseif Mode == "BaleFire" then local FF = Instance.new("ForceField",LocalPlayer.Character) game:service'Debris':AddItem(FF,1.5) for i=0,100 do local Expl = Instance.new("Explosion",workspace) Expl.BlastPressure = 2500000 Expl.BlastRadius = 7 Expl.Position = (CFrame.new(LocalPlayer.Character.Torso.Position,Mouse.Hit.p) * CFrame.new(0,0,-i * 15)).p if CtrlDown == true then Expl.Hit:connect(function(v) v.Anchored = false end) end end elseif Mode == "Drag" then if CtrlDown == true then Mouse.Target:BreakJoints() Mouse.Target.Anchored = false end Dragging = Mouse.Target DraggingBP = Instance.new("BodyPosition",Dragging) DraggingBP.maxForce = Vector3.new(1/0,1/0,1/0) end end)) if not a then print(b) end end) Mouse.Button1Up:connect(function() ButtonUnoDown = false end) Mouse.Move:connect(function() local pos = workspace.CurrentCamera.Focus local a,b = coroutine.resume(coroutine.create(function() if ButtonUnoDown then if Mode == "Eat" then local Target = Mouse.Target if ShouldEditPart(Target) then local CF = Target.CFrame local Volume = math.floor(Target.Size.x * Target.Size.y * Target.Size.z) Target.Size = Vector3.new(math.random(1,2),math.random(1,2),math.random(1,2)) Target.Anchored = false Target.CanCollide = false Target.CFrame = CF Target:BreakJoints() local BP = Instance.new("BodyPosition",Target) BP.maxForce = Vector3.new(1/0,1/0,1/0) BP.position = LocalPlayer.Character.Head.Position Target.Touched:connect(function(Hit) if Hit:IsDescendantOf(LocalPlayer.Character) then Target:Destroy() if LocalPlayer.Character.Humanoid.Health >= LocalPlayer.Character.Humanoid.MaxHealth then LocalPlayer.Character.Humanoid.MaxHealth = LocalPlayer.Character.Humanoid.MaxHealth+Volume*0.01 LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.MaxHealth else LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.Health+Volume*0.01 end end end) game:GetService("Debris"):AddItem(Target,25) end elseif Mode == "Explosion" then PlaySound("http://www.roblox.com/Asset/?id=3087031") local Expl = Instance.new("Explosion",workspace) Expl.Position = Mouse.Hit.p Expl.BlastPressure = 2500000 Expl.BlastRadius = 20 if CtrlDown == true then Expl.Hit:connect(function(v) v.Anchored = false end) end elseif Mode == "Drag" then if Mouse.Target == nil then DraggingBP.position = (CFrame.new(pos.p,(Mouse.Hit*CFrame.new(0,1e3,0)).p)*CFrame.new(0,0,-20)).p else DraggingBP.position = (CFrame.new(pos.p,(Mouse.Hit*CFrame.new(0,30,0)).p)*CFrame.new(0,0,-15)).p