/* Fonts & Sprites Header File */ /* (C)2000 Bizarre Creations */ /* Font List */ #define FNT_NUMBERS 0 #define FNT_BITSTHIN 1 #define FNT_IMPACT 2 #define FNT_BITSBIG 3 #define FNT_BITSBLUE 4 /* Sprite List */ #define SPR_W_ARR_UP 0 #define SPR_ARROLBIG 1 #define SPR_ARRORBIG 2 #define SPR_ARROW 3 #define SPR_ARROWD 4 #define SPR_ARROWL 5 #define SPR_ARROWR 6 #define SPR_ARROWU 7 #define SPR_ASTRIP 8 #define SPR_BAR1 9 #define SPR_CURS_OFF 10 #define SPR_CURS_ON 11 #define SPR_DEMO_OUT 12 #define SPR_DUST 13 #define SPR_FAST_F 14 #define SPR_FLAME2 15 #define SPR_FURLOGO 16 #define SPR_JET 17 #define SPR_LIFE 18 #define SPR_NINJA 19 #define SPR_P_NOT1 20 #define SPR_P_NOT2 21 #define SPR_P_NOT3 22 #define SPR_P_TITL1 23 #define SPR_P_TITL2 24 #define SPR_P_TITL3 25 #define SPR_PLAY 26 #define SPR_POFF1 27 #define SPR_POFF2 28 #define SPR_POFF3 29 #define SPR_PON1 30 #define SPR_PON2 31 #define SPR_PON3 32 #define SPR_QUACK 33 #define SPR_RAIN1 34 #define SPR_SHOCK 35 #define SPR_SPLASH 36 #define SPR_STOP 37 #define SPR_STOP_A 38 #define SPR_TELESCOPE 39 #define SPR_TVCORNR1 40 #define SPR_TVCORNR2 41 #define SPR_TVCORNR3 42 #define SPR_TVCORNR4 43 #define SPR_AMMO 44 #define SPR_WSARROWUP 45 #define SPR_BEAM 46 #define SPR_BEE_1 47 #define SPR_BEE_2 48 #define SPR_BEE_3 49 #define SPR_BEE_4 50 #define SPR_BFGSPH 51 #define SPR_BUBBLE1 52 #define SPR_BUBBLE1N 53 #define SPR_BUBBLE2 54 #define SPR_BUBBLE2N 55 #define SPR_BUBBLE3 56 #define SPR_BUBBLE3N 57 #define SPR_BUTRFLY 58 #define SPR_CLOD 59 #define SPR_CLOD2 60 #define SPR_CLOD3 61 #define SPR_DISRUP1 62 #define SPR_DISRUP2 63 #define SPR_DISRUP3 64 #define SPR_DISRUP4 65 #define SPR_EXITFL1 66 #define SPR_EXITFL2 67 #define SPR_EXITFL3 68 #define SPR_EXITFL4 69 #define SPR_EXITWO1 70 #define SPR_EXITWO2 71 #define SPR_EXITWO3 72 #define SPR_EXITWO4 73 #define SPR_FIREGLOW 74 #define SPR_FIREHIT 75 #define SPR_FLAME 76 #define SPR_FLARE2 77 #define SPR_FLARE3 78 #define SPR_FLASH_1 79 #define SPR_FLUFFY 80 #define SPR_FLWRAP 81 #define SPR_GLASS 82 #define SPR_HALO 83 #define SPR_HOLE_2 84 #define SPR_HOLE_1 85 #define SPR_ICESHARD 86 #define SPR_ICESTRIP 87 #define SPR_ICICLE 88 #define SPR_JOEY 89 #define SPR_KITTEN 90 #define SPR_LEAFBRWN 91 #define SPR_LEAFGREN 92 #define SPR_METALHOL 93 #define SPR_MUDHOL 94 #define SPR_PANE1 95 #define SPR_PAWPRINT 96 #define SPR_PAWWATER 97 #define SPR_PLAS_SPR 98 #define SPR_PUPPY 99 #define SPR_RING 100 #define SPR_ROCKET1 101 #define SPR_ROCKET2 102 #define SPR_SANDGR 103 #define SPR_SANDHOL 104 #define SPR_SHELL_1 105 #define SPR_SHELL_2 106 #define SPR_SHING 107 #define SPR_SMOKE1 108 #define SPR_SNOWBALL 109 #define SPR_SNOWFLAKE 110 #define SPR_SNOWFLARE 111 #define SPR_SNOWGLOW 112 #define SPR_SNOWHIT 113 #define SPR_SPARK_1 114 #define SPR_TYRE 115 #define SPR_WATER1 116 #define SPR_WATER2 117 #define SPR_WATER3 118 #define SPR_WATER4 119 #define SPR_WATER5 120 #define SPR_WATER6 121 #define SPR_WATER7 122 #define SPR_WATERING 123 #define SPR_WATRBLOB 124 #define SPR_WOODCHIP 125 #define SPR_WOODHOL 126 #define SPR_WOUND2 127 #define SPR_WSARROWL 128 #define SPR_WSARROWR 129 #define SPR_ASPARK 130 #define SPR_SMOKE2 131 #define SPR_FLEASPR 132 #define SPR_NITSPR 133 #define SPR_TICKSPR 134 #define SPR_BEAMGLOW 135 #define SPR_FLAMETHRO1 136 #define SPR_FLAMETHRO2 137 #define SPR_PS2TRIAN 138 #define SPR_PS2SQUAR 139 #define SPR_PS2CIRCL 140 #define SPR_PS2CROSS 141 #define SPR_RATHED 142