-- Farewell Infortality. -- Version: 2.82 -- Instances: local SB2Teleports = Instance.new("ScreenGui") local Open = Instance.new("Frame") local Open_2 = Instance.new("TextButton") local GUI = Instance.new("Frame") local InfiniteStaminaB = Instance.new("TextButton") local ScrollingTeleports = Instance.new("ScrollingFrame") local floor1B = Instance.new("TextButton") local floor2B = Instance.new("TextButton") local floor3B = Instance.new("TextButton") local floor4B = Instance.new("TextButton") local floor5B = Instance.new("TextButton") local floor6B = Instance.new("TextButton") local floor7B = Instance.new("TextButton") local floor8B = Instance.new("TextButton") local floor9B = Instance.new("TextButton") local TopBoarder = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local ImageLabel = Instance.new("ImageLabel") local TextLabel_2 = Instance.new("TextLabel") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local Frame_3 = Instance.new("Frame") local Close = Instance.new("TextButton") local GodAbilityB = Instance.new("TextButton") local TextLabel_3 = Instance.new("TextLabel") local AutoFarmB = Instance.new("TextButton") local SpeedB = Instance.new("TextButton") local Credits = Instance.new("TextLabel") local F2TeleportGUI = Instance.new("Frame") local F2BossB = Instance.new("TextButton") local F2Chest1B = Instance.new("TextButton") local F2Chest2B = Instance.new("TextButton") local F2TeleportText = Instance.new("TextLabel") local ExitF2Teleports = Instance.new("TextButton") local F1TeleportGUI = Instance.new("Frame") local F1BossB = Instance.new("TextButton") local F1Chest1B = Instance.new("TextButton") local F1Chest2B = Instance.new("TextButton") local F1TeleportText = Instance.new("TextLabel") local ExitF1Teleports = Instance.new("TextButton") local F3TeleportGUI = Instance.new("Frame") local F3BossB = Instance.new("TextButton") local F3Chest1B = Instance.new("TextButton") local F3Chest2B = Instance.new("TextButton") local F3TeleportText = Instance.new("TextLabel") local ExitF3Teleports = Instance.new("TextButton") local F3MiniB = Instance.new("TextButton") local F4TeleportGUI = Instance.new("Frame") local F4BossB = Instance.new("TextButton") local F4Chest1B = Instance.new("TextButton") local F4Chest2B = Instance.new("TextButton") local F4TeleportText = Instance.new("TextLabel") local ExitF4Teleports = Instance.new("TextButton") local F4MiniB = Instance.new("TextButton") local F5TeleportGUI = Instance.new("Frame") local F5BossB = Instance.new("TextButton") local F5Chest1B = Instance.new("TextButton") local F5Chest2B = Instance.new("TextButton") local F5TeleportText = Instance.new("TextLabel") local ExitF5Teleports = Instance.new("TextButton") local F5MiniB = Instance.new("TextButton") local F7TeleportGUI = Instance.new("Frame") local F7BossB = Instance.new("TextButton") local F7Chest1B = Instance.new("TextButton") local F7Chest2B = Instance.new("TextButton") local F7TeleportText = Instance.new("TextLabel") local ExitF7Teleports = Instance.new("TextButton") local F7MiniB = Instance.new("TextButton") local F8TeleportGUI = Instance.new("Frame") local F8BossB = Instance.new("TextButton") local F8Chest1B = Instance.new("TextButton") local F8Chest2B = Instance.new("TextButton") local F8TeleportText = Instance.new("TextLabel") local ExitF8Teleports = Instance.new("TextButton") local F8MiniB = Instance.new("TextButton") local F9TeleportGUI = Instance.new("Frame") local F9BossB = Instance.new("TextButton") local F9Chest1B = Instance.new("TextButton") local F9Chest2B = Instance.new("TextButton") local F9TeleportText = Instance.new("TextLabel") local ExitF9Teleports = Instance.new("TextButton") local F9MiniB = Instance.new("TextButton") --Properties: SB2Teleports.Name = "SB2 Teleports" SB2Teleports.Parent = game.CoreGui Open.Name = "Open" Open.Parent = SB2Teleports Open.BackgroundColor3 = Color3.new(1, 1, 1) Open.Position = UDim2.new(0.0880893692, 0, 0.299810261, 0) Open.Size = UDim2.new(0, 53, 0, 34) Open.Style = Enum.FrameStyle.DropShadow Open.Active=true Open.Draggable=true Open_2.Name = "Open" Open_2.Parent = Open Open_2.BackgroundColor3 = Color3.new(0.333333, 1, 0) Open_2.BackgroundTransparency = 0.34999999403954 Open_2.Position = UDim2.new(0.094339624, 0, 0.117647059, 0) Open_2.Size = UDim2.new(0, 32, 0, 18) Open_2.Font = Enum.Font.ArialBold Open_2.Text = "Open" Open_2.TextColor3 = Color3.new(0, 0, 0) Open_2.TextScaled = true Open_2.TextSize = 15 Open_2.TextStrokeColor3 = Color3.new(1, 1, 1) Open_2.TextWrapped = true Open_2.MouseButton1Down:connect(function() GUI.Visible=true Open.Visible=false end) GUI.Name = "GUI" GUI.Parent = SB2Teleports GUI.BackgroundColor3 = Color3.new(1, 1, 1) GUI.BorderColor3 = Color3.new(0.105882, 0.133333, 0.207843) GUI.Position = UDim2.new(0.0409429148, 0, 0.364326388, 0) GUI.Size = UDim2.new(0, 244, 0, 271) GUI.Visible = false GUI.Style = Enum.FrameStyle.DropShadow GUI.Active=true GUI.Draggable=true InfiniteStaminaB.Name = "Infinite Stamina B" InfiniteStaminaB.Parent = GUI InfiniteStaminaB.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) InfiniteStaminaB.Position = UDim2.new(0.0532786883, 0, 0.184501842, 0) InfiniteStaminaB.Size = UDim2.new(0, 100, 0, 31) InfiniteStaminaB.Font = Enum.Font.Bodoni InfiniteStaminaB.Text = "Infinite Stamina" InfiniteStaminaB.TextColor3 = Color3.new(0, 0, 0) InfiniteStaminaB.TextSize = 14 InfiniteStaminaB.MouseButton1Down:connect(function() local client = game:GetService("Players").LocalPlayer while wait() do if client.Character then client.Character:WaitForChild("Entity").Stamina.Value = 100 end end end) ScrollingTeleports.Name = "Scrolling Teleports" ScrollingTeleports.Parent = GUI ScrollingTeleports.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) ScrollingTeleports.Position = UDim2.new(0.52958858, 0, 0.184501857, 0) ScrollingTeleports.Size = UDim2.new(0, 94, 0, 202) floor1B.Name = "floor 1 B" floor1B.Parent = ScrollingTeleports floor1B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor1B.Position = UDim2.new(0, 0, 0.0181396399, 0) floor1B.Size = UDim2.new(0, 83, 0, 30) floor1B.Font = Enum.Font.SourceSansSemibold floor1B.Text = "Floor [1] Teleports" floor1B.TextColor3 = Color3.new(0, 0, 0) floor1B.TextSize = 14 floor1B.TextWrapped = true floor1B.MouseButton1Down:connect(function() F1TeleportGUI.Visible=true end) floor2B.Name = "floor 2 B" floor2B.Parent = ScrollingTeleports floor2B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor2B.Position = UDim2.new(0, 0, 0.0919403732, 0) floor2B.Size = UDim2.new(0, 83, 0, 30) floor2B.Font = Enum.Font.SourceSansSemibold floor2B.Text = "Floor [2] Teleports" floor2B.TextColor3 = Color3.new(0, 0, 0) floor2B.TextSize = 14 floor2B.TextWrapped = true floor2B.MouseButton1Down:connect(function() F2TeleportGUI.Visible=true end) floor3B.Name = "floor 3 B" floor3B.Parent = ScrollingTeleports floor3B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor3B.Position = UDim2.new(0, 0, 0.169431165, 0) floor3B.Size = UDim2.new(0, 83, 0, 30) floor3B.Font = Enum.Font.SourceSansSemibold floor3B.Text = "Floor [3] Teleports" floor3B.TextColor3 = Color3.new(0, 0, 0) floor3B.TextSize = 14 floor3B.TextWrapped = true floor3B.MouseButton1Down:connect(function() F3TeleportGUI.Visible=true end) floor4B.Name = "floor 4 B" floor4B.Parent = ScrollingTeleports floor4B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor4B.Position = UDim2.new(0, 0, 0.245076925, 0) floor4B.Size = UDim2.new(0, 83, 0, 30) floor4B.Font = Enum.Font.SourceSansSemibold floor4B.Text = "Floor [4] Teleports" floor4B.TextColor3 = Color3.new(0, 0, 0) floor4B.TextSize = 14 floor4B.TextWrapped = true floor4B.MouseButton1Down:connect(function() F4TeleportGUI.Visible=true end) floor5B.Name = "floor 5 B" floor5B.Parent = ScrollingTeleports floor5B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor5B.Position = UDim2.new(0, 0, 0.317032635, 0) floor5B.Size = UDim2.new(0, 83, 0, 30) floor5B.Font = Enum.Font.SourceSansSemibold floor5B.Text = "Floor [5] Teleports" floor5B.TextColor3 = Color3.new(0, 0, 0) floor5B.TextSize = 14 floor5B.TextWrapped = true floor5B.MouseButton1Down:connect(function() F5TeleportGUI.Visible=true end) floor6B.Name = "floor 6 B" floor6B.Parent = ScrollingTeleports floor6B.BackgroundColor3 = Color3.new(1, 0, 0) floor6B.Position = UDim2.new(0, 0, 0.390833348, 0) floor6B.Size = UDim2.new(0, 83, 0, 30) floor6B.Font = Enum.Font.SourceSansSemibold floor6B.Text = "Floor [6] Teleports" floor6B.TextColor3 = Color3.new(0, 0, 0) floor6B.TextSize = 14 floor6B.TextWrapped = true floor7B.Name = "floor 7 B" floor7B.Parent = ScrollingTeleports floor7B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor7B.Position = UDim2.new(0, 0, 0.460943997, 0) floor7B.Size = UDim2.new(0, 83, 0, 30) floor7B.Font = Enum.Font.SourceSansSemibold floor7B.Text = "Floor [7] Teleports" floor7B.TextColor3 = Color3.new(0, 0, 0) floor7B.TextSize = 14 floor7B.TextWrapped = true floor7B.MouseButton1Down:connect(function() F7TeleportGUI.Visible=true end) floor8B.Name = "floor 8 B" floor8B.Parent = ScrollingTeleports floor8B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor8B.Position = UDim2.new(0, 0, 0.532899737, 0) floor8B.Size = UDim2.new(0, 83, 0, 30) floor8B.Font = Enum.Font.SourceSansSemibold floor8B.Text = "Floor [8] Teleports" floor8B.TextColor3 = Color3.new(0, 0, 0) floor8B.TextSize = 14 floor8B.TextWrapped = true floor8B.MouseButton1Down:connect(function() F8TeleportGUI.Visible=true end) floor9B.Name = "floor 9 B" floor9B.Parent = ScrollingTeleports floor9B.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) floor9B.Position = UDim2.new(0, 0, 0.60670048, 0) floor9B.Size = UDim2.new(0, 83, 0, 30) floor9B.Font = Enum.Font.SourceSansSemibold floor9B.Text = "Floor [9] Teleports" floor9B.TextColor3 = Color3.new(0, 0, 0) floor9B.TextSize = 14 floor9B.TextWrapped = true floor9B.MouseButton1Down:connect(function() F9TeleportGUI.Visible=true end) TopBoarder.Name = "Top Boarder" TopBoarder.Parent = GUI TopBoarder.BackgroundColor3 = Color3.new(0.796079, 0.67451, 1) TopBoarder.Position = UDim2.new(0.184092343, 0, 0.0110701099, 0) TopBoarder.Size = UDim2.new(0, 173, 0, 38) TextLabel.Parent = TopBoarder TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0.0520231202, 0, 0.210526317, 0) TextLabel.Size = UDim2.new(0, 143, 0, 22) TextLabel.Font = Enum.Font.SourceSansSemibold TextLabel.Text = "wordBurst II GUI" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextSize = 16 ImageLabel.Parent = TopBoarder ImageLabel.BackgroundColor3 = Color3.new(0, 1, 1) ImageLabel.BorderColor3 = Color3.new(0.333333, 0.333333, 0.498039) ImageLabel.Position = UDim2.new(-0.230805844, 0, 0.0110701108, 0) ImageLabel.Size = UDim2.new(0, 40, 0, 38) ImageLabel.Image = "rbxassetid://2391933162" ImageLabel.ImageColor3 = Color3.new(0.854902, 0.796079, 1) ImageLabel.ScaleType = Enum.ScaleType.Slice TextLabel_2.Parent = TopBoarder TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0.0399999991, 0, 0.0260000005, 0) TextLabel_2.Size = UDim2.new(0, 34, 0, 30) TextLabel_2.Font = Enum.Font.Fantasy TextLabel_2.Text = "S" TextLabel_2.TextColor3 = Color3.new(0, 0, 0) TextLabel_2.TextSize = 28 Frame.Parent = TopBoarder Frame.BackgroundColor3 = Color3.new(0.694118, 0.694118, 0.694118) Frame.Size = UDim2.new(0, 7, 0, 38) Frame_2.Parent = TopBoarder Frame_2.BackgroundColor3 = Color3.new(0.694118, 0.694118, 0.694118) Frame_2.BorderColor3 = Color3.new(0, 0, 0) Frame_2.Position = UDim2.new(0.774566472, 0, 0, 0) Frame_2.Size = UDim2.new(0, 8, 0, 38) Frame_3.Parent = TopBoarder Frame_3.BackgroundColor3 = Color3.new(0.827451, 0.054902, 0.0666667) Frame_3.Position = UDim2.new(0.820809245, 0, 0, 0) Frame_3.Size = UDim2.new(0, 31, 0, 38) Close.Name = "Close" Close.Parent = GUI Close.BackgroundColor3 = Color3.new(0, 0, 0) Close.BackgroundTransparency = 1 Close.Position = UDim2.new(0.800000012, 0, 0.0160000008, 0) Close.Size = UDim2.new(0, 29, 0, 34) Close.Font = Enum.Font.Bodoni Close.Text = " [X]" Close.TextColor3 = Color3.new(0, 0, 0) Close.TextScaled = true Close.TextSize = 14 Close.TextWrapped = true Close.MouseButton1Down:connect(function() Open.Visible=true GUI.Visible=false end) GodAbilityB.Name = "God Ability B" GodAbilityB.Parent = GUI GodAbilityB.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) GodAbilityB.Position = UDim2.new(0.0532786883, 0, 0.350553513, 0) GodAbilityB.Size = UDim2.new(0, 100, 0, 31) GodAbilityB.Font = Enum.Font.Bodoni GodAbilityB.Text = "God Ability " GodAbilityB.TextColor3 = Color3.new(0, 0, 0) GodAbilityB.TextSize = 14 GodAbilityB.TextYAlignment = Enum.TextYAlignment.Top GodAbilityB.MouseButton1Down:connect(function() for i,v in pairs(game.ReplicatedStorage.Database.Skills:children()) do if v:FindFirstChild("Class") then v.Class:Remove() end if v:FindFirstChild("Anytime") then v.Anytime:Remove() end if v:FindFirstChild("Cost") then v.Cost.Value = -999999999 end if v:FindFirstChild("Cooldown") then v.Cooldown.Value = -999999999 end if v:FindFirstChild("Level") then v.Level.Value = -999999999 end end end) TextLabel_3.Parent = GodAbilityB TextLabel_3.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) TextLabel_3.BorderColor3 = Color3.new(0.854902, 0.796079, 1) TextLabel_3.Position = UDim2.new(0.0700000003, 0, 0.45161289, 0) TextLabel_3.Size = UDim2.new(0, 86, 0, 10) TextLabel_3.Font = Enum.Font.Bodoni TextLabel_3.Text = "(No Damage)" TextLabel_3.TextColor3 = Color3.new(0, 0, 0) TextLabel_3.TextSize = 14 AutoFarmB.Name = "Auto Farm B" AutoFarmB.Parent = GUI AutoFarmB.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) AutoFarmB.Position = UDim2.new(0.0532786883, 0, 0.704797149, 0) AutoFarmB.Size = UDim2.new(0, 100, 0, 24) AutoFarmB.Font = Enum.Font.Bodoni AutoFarmB.Text = "Auto Farm" AutoFarmB.TextColor3 = Color3.new(0, 0, 0) AutoFarmB.TextSize = 14 AutoFarmB.MouseButton1Down:connect(function() local Rawr = {} local Api = {} local Log = {} local function Service(name) return game:GetService(name) end local function SecondsToClock(seconds) -- https://gist.github.com/jesseadams/791673 local seconds = tonumber(seconds) if seconds <= 0 then return "00:00:00"; else local hours = string.format("%02.f", math.floor(seconds/3600)); local mins = string.format("%02.f", math.floor(seconds/60 - (hours*60))); local secs = string.format("%02.f", math.floor(seconds - hours*3600 - mins *60)); return hours..":"..mins..":"..secs end end function Log:Init() local Profile = game:GetService("ReplicatedStorage").Profiles[Api.GetPlayer().Name] local Vel = Profile.Stats.Vel local LastVel = Vel.Value Log.Earned = { Vel = 0, Items = {}, } Profile.Inventory.ChildAdded:Connect(function(item) table.insert(Log.Earned.Items, item.Name) if(Api.GetSetting("auto_dismantle") == true)then Api.Dismantle(item.Name) end end) Vel.Changed:Connect(function() local earn = Vel.Value - LastVel LastVel = Vel.Value Log.Earned.Vel = Log.Earned.Vel + earn end) end function Log.Save() Log.Earned.RunTime = SecondsToClock(tick()-Api.Start) Synapse:WriteFile(tick() .. "_log.dat", game:GetService("HttpService"):JSONEncode(Log.Earned)) end function Rawr:Check(...) --secret sauce local player = Api.GetPlayer() local character = Api.GetCharacter() local args = {...} if(character and character.PrimaryPart and args[1]:lower()=="cframe")then --player.Character = Api.FakeCharacter player.Character.RobloxLocked = true wait(Api.GetSetting("rawr_bypass_speed")) character:SetPrimaryPartCFrame(args[2]) wait(Api.GetSetting("rawr_bypass_speed")) --player.Character = character player.Character.RobloxLocked = false end end function Api.GetPlayer() return game:GetService("Players").LocalPlayer end function Api.Dismantle(name) game.ReplicatedStorage.Event:FireServer("Equipment", { "Dismantle", game:GetService("ReplicatedStorage").Profiles[Api.GetPlayer().Name].Inventory[name] }) end function Api.Replicate(object) local Model = Instance.new("Model") Model.Name = object.Name for index, child in pairs(object:GetChildren()) do local c = child:Clone() c.Parent = Model end if(object.PrimaryPart)then Model.PrimaryPart = Model[object.PrimaryPart.Name] end return Model end function Api.GetCharacter() return Api.Character or Api.GetPlayer().Character end function Api.GetEntity(model) return model:FindFirstChild("Entity") end function Api.Settings(...) Api.Settings = {} for name, value in pairs(...) do Api.Settings[name] = value end end function Api.GetSetting(name) return Api.Settings[name] end function Api.IsValid(model) if(model.PrimaryPart and model:FindFirstChild("Entity") and model.Entity:FindFirstChild("Health") and model.Parent~=nil and model:FindFirstChild("Nameplate"))then return true end end function Api.GetPlayerDistances(model) local localPlayer = Api.GetPlayer() local distances = {} for index, player in pairs(Service("Players"):GetChildren()) do if(player~=localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and model:FindFirstChild("HumanoidRootPart"))then distances[player.Name] = (model.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude end end return distances end function Api.CheckNear(monster) if(Api.GetSetting("avoid_players_nearby")["Enabled"] == true)then local max_distance = Api.GetSetting("avoid_players_nearby")["Distance"] local distances = Api.GetPlayerDistances(monster) for player, distance in pairs(distances)do if(distance <= max_distance)then return false end end end return true end function Api.CheckBlacklist(monster) for index, blacklist in pairs(Api.Blacklist) do if(monster == blacklist)then return false end end return true end function Api.GetMonsters() local targets = {} for index, monster in pairs(Service("Workspace").Mobs:GetChildren()) do local entity = monster:FindFirstChildOfClass("Folder") local filterApplied = false local distanceCheck = Api.CheckNear(monster) if(monster.PrimaryPart and Api.IsValid(monster) and distanceCheck and Api.CheckBlacklist(monster))then if(Api.GetSetting("monster_filter")["Enabled"] == true)then if(entity.Health.Value >= Api.GetSetting("monster_filter")["max_monster_health"] and entity.Exp.Value >= Api.GetSetting("monster_filter")["min_exp_earned"])then table.insert(targets, monster) end filterApplied = true elseif(Api.GetSetting("target_specific_enemy").Enabled == true)then if(Api.GetSetting("target_specific_enemy").Names[monster.Nameplate.SurfaceGui.TextLabel.Text] == true)then table.insert(targets, monster) end filterApplied = true end if(filterApplied == false)then table.insert(targets, monster) end end end return targets end function Api:Connect() local player = Api.GetPlayer() local character = Api.GetCharacter() local setupCharacter = function(character) Api.FakeCharacter = Api.Replicate(character) end setupCharacter(character) player.CharacterAdded:Connect(setupCharacter) end function Api:SetKeys() game:GetService("UserInputService").InputBegan:connect(function(Key) if(Key.KeyCode == Api.GetSetting("stop_key"))then Api.Enabled = false elseif(Key.KeyCode == Api.GetSetting("pause_key"))then Api.Paused = true elseif(Key.KeyCode == Api.GetSetting("unpause_key"))then Api.Paused = false end end) end function Api:Init() Api.Blacklist = {} Api.Start = tick() Api.Paused = false Api.CanClick = false Api.Enabled = true wait(Api.GetSetting("StartDelay")) spawn(function() while wait(Api.GetSetting("click_break_speed")) and Api.Enabled do if(Api.Paused == false and Api.CanClick == true)then if(mouse1click)then mouse1click() end else wait() end end end) while wait() and Api.Enabled do if(Api.Paused == false)then for index, monster in pairs(Api.GetMonsters()) do local distanceCheck = Api.CheckNear(monster) if(distanceCheck and Api.IsValid(monster) and Api.Enabled)then -- recheck Rawr:Check("CFrame", monster:GetPrimaryPartCFrame() * CFrame.new(0, 0, 3)) -- bypass wait(Api.GetSetting("swap_monster_speed")) local entity = Api.GetEntity(monster) local base = entity.Health.Value entity.Health.Changed:Connect(function() if(entity.Health.Value == base)then dontBreak = false end end) dontBreak = true local timer = 0 while dontBreak and Api.Enabled do if(Api.Paused == false)then local thisTime = wait() wait(thisTime) timer = timer + thisTime if(timer >= Api.GetSetting("timeout")["time"])then warn('Timeout exceeded!') if(Api.GetSetting("timeout")["blacklist_monster_after_timeout"] == true)then table.insert(Api.Blacklist, monster) end break end if(Api.IsValid(monster) and entity.Health.Value > 0)then local character = Api.GetCharacter() if(character)then Api.CanClick = true character:SetPrimaryPartCFrame(monster:GetPrimaryPartCFrame() * CFrame.new(0, 0, 3)) else character = Api.GetCharacter() if(character)then Rawr:Check("CFrame", monster:GetPrimaryPartCFrame() * CFrame.new(0, 0, 3)) -- bypass wait(Api.GetSetting("swap_monster_speed")) end end else Api.CanClick = false break end else wait() end end wait(Api.GetSetting("swap_monster_speed")) end end end end Log.Save() end Api.Settings({ ["start_delay"] = 2, ["stop_key"] = Enum.KeyCode.Escape, ["pause_key"] = Enum.KeyCode.LeftControl, ["unpause_key"] = Enum.KeyCode.RightControl, ["rawr_bypass_speed"] = 0.5, -- 0.65 ["swap_monster_speed"] = 0.2, -- 0.7, ["click_break_speed"] = .01, ["auto_dismantle"] = false, ["timeout"] = { ["time"] = 15, ["blacklist_monster_after_timeout"] = true }, ["monster_filter"] = { ["Enabled"] = false, ["max_monster_health"] = 0, ["min_exp_earned"] = 0, }, ["avoid_players_nearby"] = { ["Enabled"] = true, ["Distance"] = 200 }, ["target_specific_enemy"] = { ["Enabled"] = false, ["Names"] = { ["Giant Ruins Hornet"] = false, ["Enraged Lingerer"] = true, ["Undead Berserker"] = true, ["Undead Warrior"] = true, ["Gargoyle Reaper"] = false, ["Mortis the Flaming Sear"] = false, } } }) Api:SetKeys() Api:Connect() Log:Init() Api:Init() end) SpeedB.Name = "Speed B" SpeedB.Parent = GUI SpeedB.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) SpeedB.Position = UDim2.new(0.0532786883, 0, 0.516605198, 0) SpeedB.Size = UDim2.new(0, 100, 0, 31) SpeedB.Font = Enum.Font.Bodoni SpeedB.Text = "Speed" SpeedB.TextColor3 = Color3.new(0, 0, 0) SpeedB.TextSize = 14 SpeedB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 65 end) Credits.Name = "Credits" Credits.Parent = GUI Credits.BackgroundColor3 = Color3.new(0.796079, 0.67451, 1) Credits.Position = UDim2.new(-0.0204918012, 0, 0.940959394, 0) Credits.Size = UDim2.new(0, 117, 0, 19) Credits.Font = Enum.Font.SourceSansBold Credits.Text = "Created By Vikvo" Credits.TextColor3 = Color3.new(0, 0, 0) Credits.TextSize = 14 Credits.TextWrapped = true F2TeleportGUI.Name = "F2 Teleport GUI" F2TeleportGUI.Parent = SB2Teleports F2TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F2TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F2TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F2TeleportGUI.Visible = false F2TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F2TeleportGUI.Active=true F2TeleportGUI.Draggable=true F2BossB.Name = "F2 Boss B" F2BossB.Parent = F2TeleportGUI F2BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F2BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F2BossB.Size = UDim2.new(0, 82, 0, 41) F2BossB.Font = Enum.Font.SourceSans F2BossB.Text = "Floor [2] Boss" F2BossB.TextColor3 = Color3.new(0, 0, 0) F2BossB.TextSize = 14 F2BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-2952.43, 116.3, -9375)) end) F2Chest1B.Name = "F2 Chest 1 B" F2Chest1B.Parent = F2TeleportGUI F2Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F2Chest1B.Position = UDim2.new(0.0122084338, 0, 0.329414606, 0) F2Chest1B.Size = UDim2.new(0, 82, 0, 41) F2Chest1B.Font = Enum.Font.SourceSans F2Chest1B.Text = "Floor [2] Chest 1" F2Chest1B.TextColor3 = Color3.new(0, 0, 0) F2Chest1B.TextSize = 14 F2Chest2B.Name = "F2 Chest 2 B" F2Chest2B.Parent = F2TeleportGUI F2Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F2Chest2B.Position = UDim2.new(0.0122084338, 0, 0.524903297, 0) F2Chest2B.Size = UDim2.new(0, 82, 0, 41) F2Chest2B.Font = Enum.Font.SourceSans F2Chest2B.Text = "Floor [2] Chest 2" F2Chest2B.TextColor3 = Color3.new(0, 0, 0) F2Chest2B.TextSize = 14 F2TeleportText.Name = "F2 Teleport Text" F2TeleportText.Parent = F2TeleportGUI F2TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F2TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F2TeleportText.Size = UDim2.new(0, 99, 0, 27) F2TeleportText.Font = Enum.Font.SourceSansBold F2TeleportText.Text = "Teleports" F2TeleportText.TextColor3 = Color3.new(0, 0, 0) F2TeleportText.TextSize = 17 ExitF2Teleports.Name = "Exit F2 Teleports" ExitF2Teleports.Parent = F2TeleportGUI ExitF2Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF2Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF2Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF2Teleports.Font = Enum.Font.SourceSans ExitF2Teleports.Text = "X" ExitF2Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF2Teleports.TextSize = 14 ExitF2Teleports.MouseButton1Down:connect(function() F2TeleportGUI.Visible=false end) F1TeleportGUI.Name = "F1 Teleport GUI" F1TeleportGUI.Parent = SB2Teleports F1TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F1TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F1TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F1TeleportGUI.Visible = false F1TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F1TeleportGUI.Active=true F1TeleportGUI.Draggable=true F1BossB.Name = "F1 Boss B" F1BossB.Parent = F1TeleportGUI F1BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F1BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F1BossB.Size = UDim2.new(0, 82, 0, 41) F1BossB.Font = Enum.Font.SourceSans F1BossB.Text = "Floor [1] Boss" F1BossB.TextColor3 = Color3.new(0, 0, 0) F1BossB.TextSize = 14 F1BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3059.16, -225, 1126.32)) end) F1Chest1B.Name = "F1 Chest 1 B" F1Chest1B.Parent = F1TeleportGUI F1Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F1Chest1B.Position = UDim2.new(0.0122084338, 0, 0.329414606, 0) F1Chest1B.Size = UDim2.new(0, 82, 0, 41) F1Chest1B.Font = Enum.Font.SourceSans F1Chest1B.Text = "Floor [1] Chest 1" F1Chest1B.TextColor3 = Color3.new(0, 0, 0) F1Chest1B.TextSize = 14 F1Chest2B.Name = "F1 Chest 2 B" F1Chest2B.Parent = F1TeleportGUI F1Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F1Chest2B.Position = UDim2.new(0.0122084338, 0, 0.524903297, 0) F1Chest2B.Size = UDim2.new(0, 82, 0, 41) F1Chest2B.Font = Enum.Font.SourceSans F1Chest2B.Text = "Floor [1] Chest 2" F1Chest2B.TextColor3 = Color3.new(0, 0, 0) F1Chest2B.TextSize = 14 F1TeleportText.Name = "F1 Teleport Text" F1TeleportText.Parent = F1TeleportGUI F1TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F1TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F1TeleportText.Size = UDim2.new(0, 99, 0, 27) F1TeleportText.Font = Enum.Font.SourceSansBold F1TeleportText.Text = "Teleports" F1TeleportText.TextColor3 = Color3.new(0, 0, 0) F1TeleportText.TextSize = 17 ExitF1Teleports.Name = "Exit F1 Teleports" ExitF1Teleports.Parent = F1TeleportGUI ExitF1Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF1Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF1Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF1Teleports.Font = Enum.Font.SourceSans ExitF1Teleports.Text = "X" ExitF1Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF1Teleports.TextSize = 14 ExitF1Teleports.MouseButton1Down:connect(function() F1TeleportGUI.Visible=false end) F3TeleportGUI.Name = "F3 Teleport GUI" F3TeleportGUI.Parent = SB2Teleports F3TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F3TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F3TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F3TeleportGUI.Visible = false F3TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F3TeleportGUI.Active=true F3TeleportGUI.Draggable=true F3BossB.Name = "F3 Boss B" F3BossB.Parent = F3TeleportGUI F3BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F3BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F3BossB.Size = UDim2.new(0, 82, 0, 41) F3BossB.Font = Enum.Font.SourceSans F3BossB.Text = "Floor [3] Boss" F3BossB.TextColor3 = Color3.new(0, 0, 0) F3BossB.TextSize = 14 F3BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-375.99, 4168.04, -694)) end) F3Chest1B.Name = "F3 Chest 1 B" F3Chest1B.Parent = F3TeleportGUI F3Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F3Chest1B.Position = UDim2.new(0.00220843405, 0, 0.546971858, 0) F3Chest1B.Size = UDim2.new(0, 82, 0, 41) F3Chest1B.Font = Enum.Font.SourceSans F3Chest1B.Text = "Floor [3] Chest 1" F3Chest1B.TextColor3 = Color3.new(0, 0, 0) F3Chest1B.TextSize = 14 F3Chest2B.Name = "F3 Chest 2 B" F3Chest2B.Parent = F3TeleportGUI F3Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F3Chest2B.Position = UDim2.new(0.00220843405, 0, 0.757727742, 0) F3Chest2B.Size = UDim2.new(0, 82, 0, 41) F3Chest2B.Font = Enum.Font.SourceSans F3Chest2B.Text = "Floor [3] Chest 2" F3Chest2B.TextColor3 = Color3.new(0, 0, 0) F3Chest2B.TextSize = 14 F3TeleportText.Name = "F3 Teleport Text" F3TeleportText.Parent = F3TeleportGUI F3TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F3TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F3TeleportText.Size = UDim2.new(0, 99, 0, 27) F3TeleportText.Font = Enum.Font.SourceSansBold F3TeleportText.Text = "Teleports" F3TeleportText.TextColor3 = Color3.new(0, 0, 0) F3TeleportText.TextSize = 17 ExitF3Teleports.Name = "Exit F3 Teleports" ExitF3Teleports.Parent = F3TeleportGUI ExitF3Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF3Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF3Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF3Teleports.Font = Enum.Font.SourceSans ExitF3Teleports.Text = "X" ExitF3Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF3Teleports.TextSize = 14 ExitF3Teleports.MouseButton1Down:connect(function() F3TeleportGUI.Visible=false end) F3MiniB.Name = "F3 Mini B" F3MiniB.Parent = F3TeleportGUI F3MiniB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F3MiniB.Position = UDim2.new(0.00220845267, 0, 0.336330742, 0) F3MiniB.Size = UDim2.new(0, 82, 0, 41) F3MiniB.Font = Enum.Font.SourceSans F3MiniB.Text = "Floor [3] Mini" F3MiniB.TextColor3 = Color3.new(0, 0, 0) F3MiniB.TextSize = 14 F3MiniB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1200, 5143, 2051)) end) F4TeleportGUI.Name = "F4 Teleport GUI" F4TeleportGUI.Parent = SB2Teleports F4TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F4TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F4TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F4TeleportGUI.Visible = false F4TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F4TeleportGUI.Active=true F4TeleportGUI.Draggable=true F4BossB.Name = "F4 Boss B" F4BossB.Parent = F4TeleportGUI F4BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F4BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F4BossB.Size = UDim2.new(0, 82, 0, 41) F4BossB.Font = Enum.Font.SourceSans F4BossB.Text = "Floor [4] Boss" F4BossB.TextColor3 = Color3.new(0, 0, 0) F4BossB.TextSize = 14 F4BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-2380.2, 2153.35, -124.97)) end) F4Chest1B.Name = "F4 Chest 1 B" F4Chest1B.Parent = F4TeleportGUI F4Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F4Chest1B.Position = UDim2.new(0.00220843405, 0, 0.546971858, 0) F4Chest1B.Size = UDim2.new(0, 82, 0, 41) F4Chest1B.Font = Enum.Font.SourceSans F4Chest1B.Text = "Floor [4] Chest 1" F4Chest1B.TextColor3 = Color3.new(0, 0, 0) F4Chest1B.TextSize = 14 F4Chest2B.Name = "F4 Chest 2 B" F4Chest2B.Parent = F4TeleportGUI F4Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F4Chest2B.Position = UDim2.new(0.00220843405, 0, 0.757727742, 0) F4Chest2B.Size = UDim2.new(0, 82, 0, 41) F4Chest2B.Font = Enum.Font.SourceSans F4Chest2B.Text = "Floor [4] Chest 2" F4Chest2B.TextColor3 = Color3.new(0, 0, 0) F4Chest2B.TextSize = 14 F4TeleportText.Name = "F4 Teleport Text" F4TeleportText.Parent = F4TeleportGUI F4TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F4TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F4TeleportText.Size = UDim2.new(0, 99, 0, 27) F4TeleportText.Font = Enum.Font.SourceSansBold F4TeleportText.Text = "Teleports" F4TeleportText.TextColor3 = Color3.new(0, 0, 0) F4TeleportText.TextSize = 17 ExitF4Teleports.Name = "Exit F4 Teleports" ExitF4Teleports.Parent = F4TeleportGUI ExitF4Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF4Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF4Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF4Teleports.Font = Enum.Font.SourceSans ExitF4Teleports.Text = "X" ExitF4Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF4Teleports.TextSize = 14 ExitF4Teleports.MouseButton1Down:connect(function() F4TeleportGUI.Visible=false end) F4MiniB.Name = "F4 Mini B" F4MiniB.Parent = F4TeleportGUI F4MiniB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F4MiniB.Position = UDim2.new(0.00220845267, 0, 0.336330742, 0) F4MiniB.Size = UDim2.new(0, 82, 0, 41) F4MiniB.Font = Enum.Font.SourceSans F4MiniB.Text = "Floor [4] Mini" F4MiniB.TextColor3 = Color3.new(0, 0, 0) F4MiniB.TextSize = 14 F4MiniB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3087, 3163, -6509)) end) F5TeleportGUI.Name = "F5 Teleport GUI" F5TeleportGUI.Parent = SB2Teleports F5TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F5TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F5TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F5TeleportGUI.Visible = false F5TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F5TeleportGUI.Active=true F5TeleportGUI.Draggable=true F5BossB.Name = "F5 Boss B" F5BossB.Parent = F5TeleportGUI F5BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F5BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F5BossB.Size = UDim2.new(0, 82, 0, 41) F5BossB.Font = Enum.Font.SourceSans F5BossB.Text = "Floor [5] Boss" F5BossB.TextColor3 = Color3.new(0, 0, 0) F5BossB.TextSize = 14 F5BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(2175.68872, 1250.95618, -388.3125)) end) F5Chest1B.Name = "F5 Chest 1 B" F5Chest1B.Parent = F5TeleportGUI F5Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F5Chest1B.Position = UDim2.new(0.00220843405, 0, 0.546971858, 0) F5Chest1B.Size = UDim2.new(0, 82, 0, 41) F5Chest1B.Font = Enum.Font.SourceSans F5Chest1B.Text = "Floor [5] Chest 1" F5Chest1B.TextColor3 = Color3.new(0, 0, 0) F5Chest1B.TextSize = 14 F5Chest2B.Name = "F5 Chest 2 B" F5Chest2B.Parent = F5TeleportGUI F5Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F5Chest2B.Position = UDim2.new(0.00220843405, 0, 0.757727742, 0) F5Chest2B.Size = UDim2.new(0, 82, 0, 41) F5Chest2B.Font = Enum.Font.SourceSans F5Chest2B.Text = "Floor [5] Chest 2" F5Chest2B.TextColor3 = Color3.new(0, 0, 0) F5Chest2B.TextSize = 14 F5TeleportText.Name = "F5 Teleport Text" F5TeleportText.Parent = F5TeleportGUI F5TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F5TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F5TeleportText.Size = UDim2.new(0, 99, 0, 27) F5TeleportText.Font = Enum.Font.SourceSansBold F5TeleportText.Text = "Teleports" F5TeleportText.TextColor3 = Color3.new(0, 0, 0) F5TeleportText.TextSize = 17 ExitF5Teleports.Name = "Exit F5 Teleports" ExitF5Teleports.Parent = F5TeleportGUI ExitF5Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF5Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF5Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF5Teleports.Font = Enum.Font.SourceSans ExitF5Teleports.Text = "X" ExitF5Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF5Teleports.TextSize = 14 ExitF5Teleports.MouseButton1Down:connect(function() F5TeleportGUI.Visible=false end) F5MiniB.Name = "F5 Mini B" F5MiniB.Parent = F5TeleportGUI F5MiniB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F5MiniB.Position = UDim2.new(0.00220845267, 0, 0.336330742, 0) F5MiniB.Size = UDim2.new(0, 82, 0, 41) F5MiniB.Font = Enum.Font.SourceSans F5MiniB.Text = "Floor [5] Mini" F5MiniB.TextColor3 = Color3.new(0, 0, 0) F5MiniB.TextSize = 14 F5MiniB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1610.15137, 1463.90161, -4964.9126)) end) F7TeleportGUI.Name = "F7 Teleport GUI" F7TeleportGUI.Parent = SB2Teleports F7TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F7TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F7TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F7TeleportGUI.Visible = false F7TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F7TeleportGUI.Active=true F7TeleportGUI.Draggable=true F7BossB.Name = "F7 Boss B" F7BossB.Parent = F7TeleportGUI F7BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F7BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F7BossB.Size = UDim2.new(0, 82, 0, 41) F7BossB.Font = Enum.Font.SourceSans F7BossB.Text = "Floor [7] Boss" F7BossB.TextColor3 = Color3.new(0, 0, 0) F7BossB.TextSize = 14 F7BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3315.13281, 729.625977, -617.601624)) end) F7Chest1B.Name = "F7 Chest 1 B" F7Chest1B.Parent = F7TeleportGUI F7Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F7Chest1B.Position = UDim2.new(0.00220843405, 0, 0.546971858, 0) F7Chest1B.Size = UDim2.new(0, 82, 0, 41) F7Chest1B.Font = Enum.Font.SourceSans F7Chest1B.Text = "Floor [7] Chest 1" F7Chest1B.TextColor3 = Color3.new(0, 0, 0) F7Chest1B.TextSize = 14 F7Chest2B.Name = "F7 Chest 2 B" F7Chest2B.Parent = F7TeleportGUI F7Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F7Chest2B.Position = UDim2.new(0.00220843405, 0, 0.757727742, 0) F7Chest2B.Size = UDim2.new(0, 82, 0, 41) F7Chest2B.Font = Enum.Font.SourceSans F7Chest2B.Text = "Floor [7] Chest 2" F7Chest2B.TextColor3 = Color3.new(0, 0, 0) F7Chest2B.TextSize = 14 F7TeleportText.Name = "F7 Teleport Text" F7TeleportText.Parent = F7TeleportGUI F7TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F7TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F7TeleportText.Size = UDim2.new(0, 99, 0, 27) F7TeleportText.Font = Enum.Font.SourceSansBold F7TeleportText.Text = "Teleports" F7TeleportText.TextColor3 = Color3.new(0, 0, 0) F7TeleportText.TextSize = 17 ExitF7Teleports.Name = "Exit F7 Teleports" ExitF7Teleports.Parent = F7TeleportGUI ExitF7Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF7Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF7Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF7Teleports.Font = Enum.Font.SourceSans ExitF7Teleports.Text = "X" ExitF7Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF7Teleports.TextSize = 14 ExitF7Teleports.MouseButton1Down:connect(function() F7TeleportGUI.Visible=false end) F7MiniB.Name = "F7 Mini B" F7MiniB.Parent = F7TeleportGUI F7MiniB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F7MiniB.Position = UDim2.new(0.00220845267, 0, 0.336330742, 0) F7MiniB.Size = UDim2.new(0, 82, 0, 41) F7MiniB.Font = Enum.Font.SourceSans F7MiniB.Text = "Floor [7] Mini" F7MiniB.TextColor3 = Color3.new(0, 0, 0) F7MiniB.TextSize = 14 F7MiniB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(132.215118, 1232.08813, -208.806961)) end) F8TeleportGUI.Name = "F8 Teleport GUI" F8TeleportGUI.Parent = SB2Teleports F8TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F8TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F8TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F8TeleportGUI.Visible = false F8TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F8TeleportGUI.Active=true F8TeleportGUI.Draggable=true F8BossB.Name = "F8 Boss B" F8BossB.Parent = F8TeleportGUI F8BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F8BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F8BossB.Size = UDim2.new(0, 82, 0, 41) F8BossB.Font = Enum.Font.SourceSans F8BossB.Text = "Floor [8] Boss" F8BossB.TextColor3 = Color3.new(0, 0, 0) F8BossB.TextSize = 14 F8BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1642, 4078, 7721)) end) F8Chest1B.Name = "F8 Chest 1 B" F8Chest1B.Parent = F8TeleportGUI F8Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F8Chest1B.Position = UDim2.new(0.00220843405, 0, 0.546971858, 0) F8Chest1B.Size = UDim2.new(0, 82, 0, 41) F8Chest1B.Font = Enum.Font.SourceSans F8Chest1B.Text = "Floor [8] Chest 1" F8Chest1B.TextColor3 = Color3.new(0, 0, 0) F8Chest1B.TextSize = 14 F8Chest2B.Name = "F8 Chest 2 B" F8Chest2B.Parent = F8TeleportGUI F8Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F8Chest2B.Position = UDim2.new(0.00220843405, 0, 0.757727742, 0) F8Chest2B.Size = UDim2.new(0, 82, 0, 41) F8Chest2B.Font = Enum.Font.SourceSans F8Chest2B.Text = "Floor [8] Chest 2" F8Chest2B.TextColor3 = Color3.new(0, 0, 0) F8Chest2B.TextSize = 14 F8TeleportText.Name = "F8 Teleport Text" F8TeleportText.Parent = F8TeleportGUI F8TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F8TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F8TeleportText.Size = UDim2.new(0, 99, 0, 27) F8TeleportText.Font = Enum.Font.SourceSansBold F8TeleportText.Text = "Teleports" F8TeleportText.TextColor3 = Color3.new(0, 0, 0) F8TeleportText.TextSize = 17 ExitF8Teleports.Name = "Exit F8 Teleports" ExitF8Teleports.Parent = F8TeleportGUI ExitF8Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF8Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF8Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF8Teleports.Font = Enum.Font.SourceSans ExitF8Teleports.Text = "X" ExitF8Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF8Teleports.TextSize = 14 ExitF8Teleports.MouseButton1Down:connect(function() F8TeleportGUI.Visible=false end) F8MiniB.Name = "F8 Mini B" F8MiniB.Parent = F8TeleportGUI F8MiniB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F8MiniB.Position = UDim2.new(0.00220845267, 0, 0.336330742, 0) F8MiniB.Size = UDim2.new(0, 82, 0, 41) F8MiniB.Font = Enum.Font.SourceSans F8MiniB.Text = "Floor [8] Mini" F8MiniB.TextColor3 = Color3.new(0, 0, 0) F8MiniB.TextSize = 14 F8MiniB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(12317, 430, -3505)) end) F9TeleportGUI.Name = "F9 Teleport GUI" F9TeleportGUI.Parent = SB2Teleports F9TeleportGUI.BackgroundColor3 = Color3.new(1, 1, 1) F9TeleportGUI.Position = UDim2.new(0.364764243, 0, 0.373814046, 0) F9TeleportGUI.Size = UDim2.new(0, 100, 0, 262) F9TeleportGUI.Visible = false F9TeleportGUI.Style = Enum.FrameStyle.RobloxSquare F9TeleportGUI.Active=true F9TeleportGUI.Draggable=true F9BossB.Name = "F9 Boss B" F9BossB.Parent = F9TeleportGUI F9BossB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F9BossB.Position = UDim2.new(0.0122084338, 0, 0.126407102, 0) F9BossB.Size = UDim2.new(0, 82, 0, 41) F9BossB.Font = Enum.Font.SourceSans F9BossB.Text = "Floor [9] Boss" F9BossB.TextColor3 = Color3.new(0, 0, 0) F9BossB.TextSize = 14 F9BossB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(12538, 430, -3165)) end) F9Chest1B.Name = "F9 Chest 1 B" F9Chest1B.Parent = F9TeleportGUI F9Chest1B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F9Chest1B.Position = UDim2.new(0.00220843405, 0, 0.546971858, 0) F9Chest1B.Size = UDim2.new(0, 82, 0, 41) F9Chest1B.Font = Enum.Font.SourceSans F9Chest1B.Text = "Floor [9] Chest 1" F9Chest1B.TextColor3 = Color3.new(0, 0, 0) F9Chest1B.TextSize = 14 F9Chest2B.Name = "F9 Chest 2 B" F9Chest2B.Parent = F9TeleportGUI F9Chest2B.BackgroundColor3 = Color3.new(0, 1, 0.498039) F9Chest2B.Position = UDim2.new(0.00220843405, 0, 0.757727742, 0) F9Chest2B.Size = UDim2.new(0, 82, 0, 41) F9Chest2B.Font = Enum.Font.SourceSans F9Chest2B.Text = "Floor [9] Chest 2" F9Chest2B.TextColor3 = Color3.new(0, 0, 0) F9Chest2B.TextSize = 14 F9TeleportText.Name = "F9 Teleport Text" F9TeleportText.Parent = F9TeleportGUI F9TeleportText.BackgroundColor3 = Color3.new(0.854902, 0.796079, 1) F9TeleportText.Position = UDim2.new(-0.0900000036, 0, -0.0305343512, 0) F9TeleportText.Size = UDim2.new(0, 99, 0, 27) F9TeleportText.Font = Enum.Font.SourceSansBold F9TeleportText.Text = "Teleports" F9TeleportText.TextColor3 = Color3.new(0, 0, 0) F9TeleportText.TextSize = 17 ExitF9Teleports.Name = "Exit F9 Teleports" ExitF9Teleports.Parent = F9TeleportGUI ExitF9Teleports.BackgroundColor3 = Color3.new(1, 0, 0) ExitF9Teleports.Position = UDim2.new(0.900000036, 0, -0.0496183187, 0) ExitF9Teleports.Size = UDim2.new(0, 23, 0, 21) ExitF9Teleports.Font = Enum.Font.SourceSans ExitF9Teleports.Text = "X" ExitF9Teleports.TextColor3 = Color3.new(0, 0, 0) ExitF9Teleports.TextSize = 14 ExitF9Teleports.MouseButton1Down:connect(function() F9TeleportGUI.Visible=false end) F9MiniB.Name = "F9 Mini B" F9MiniB.Parent = F9TeleportGUI F9MiniB.BackgroundColor3 = Color3.new(0.682353, 0.847059, 1) F9MiniB.Position = UDim2.new(0.00220845267, 0, 0.336330742, 0) F9MiniB.Size = UDim2.new(0, 82, 0, 41) F9MiniB.Font = Enum.Font.SourceSans F9MiniB.Text = "Floor [9] Mini" F9MiniB.TextColor3 = Color3.new(0, 0, 0) F9MiniB.TextSize = 14 F9MiniB.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3451, 2800, -7762)) end) -- Made by Vikvo, --Thank you to all scripters that I have added <3