The Dreamcast and PC Undermill both have same texture count, 49. For PC, grass1 and grass2 is 256 x 256. Dreamcast lists them as 256 x 256 as well, but the texture size is 128 x 128. The first four bytes before the texture names has the proper file size. For PGMS (Preprocessed Ground Mesh) Dreamcast: 2.38 MB PC: 1.94 MB For APOS (Actor Positions) Dreamcast: 456 objects PC: 425 objects This is unusual, because the PC version normally has more level objects. Maybe it's because of the hidden area for the Dreamcast version. Juliette's Hidden Undermill Training http://furfighters.xemnas.net/beta.php Fur Fighters: Juliette's Hidden Undermill Area https://www.youtube.com/watch?v=iCxsRzaykoI