--just put this on the top of a script and boom 89% works --note this does not work on big scripts if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,game,owner = owner,game local RealPlayer = Player do local rp = RealPlayer script.Parent = rp.Character --RemoteEvent for communicating local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" --Fake event to make stuff like Mouse.KeyDown work local function fakeEvent() local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} t.connect = t.Connect return t end --Creating fake input objects with fake variables local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} --Merged 2 functions into one by checking amount of arguments CAS.UnbindAction = CAS.BindAction --This function will trigger the events that have been :Connect()'ed local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent then for _,f in pairs(t.Functions) do f(...) end end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=rp then return end m.Target = io.Target m.Hit = io.Hit if not io.isMouse then local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = game:GetService("Players").LocalPlayer local Event = script:WaitForChild("UserInput_Event") local Mouse = Player:GetMouse() local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local h,t --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) ----Sandboxed game object that allows the usage of client-side methods and services --Real game object local _rg = game --Metatable for fake service local fsmt = { __index = function(self,k) local s = rawget(self,"_RealService") if s then return s[k] end end, __newindex = function(self,k,v) local s = rawget(self,"_RealService") if s then s[k]=v end end, __call = function(self,...) local s = rawget(self,"_RealService") if s then return s(...) end end } local function FakeService(t,RealService) t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService return setmetatable(t,fsmt) end --Fake game object local g = { GetService = function(self,s) return self[s] end, Players = FakeService({ LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) },"Players"), UserInputService = FakeService(UIS,"UserInputService"), ContextActionService = FakeService(CAS,"ContextActionService"), } rawset(g.Players,"localPlayer",g.Players.LocalPlayer) g.service = g.GetService g.RunService = FakeService({ RenderStepped = _rg:GetService("RunService").Heartbeat, BindToRenderStep = function(self,name,_,fun) self._btrs[name] = self.Heartbeat:Connect(fun) end, UnbindFromRenderStep = function(self,name) self._btrs[name]:Disconnect() end, },"RunService") setmetatable(g,{ __index=function(self,s) return _rg:GetService(s) or typeof(_rg[s])=="function" and function(_,...)return _rg[s](_rg,...)end or _rg[s] end, __newindex = fsmt.__newindex, __call = fsmt.__call }) --Changing owner to fake player object to support owner:GetMouse() game,owner = g,g.Players.LocalPlayer end -- edited by Tabby_Cxt -- -- InSaNe bYe -- -- The weight of the air is torture -- -- Discord: Nebula the Zorua#6969 -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA --// Initializing \\-- local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) local Plrs = S.Players local Plr = Plrs.LocalPlayer local Char = Plr.Character local Hum = Char:FindFirstChildOfClass'Humanoid' local RArm = Char["Right Arm"] local LArm = Char["Left Arm"] local RLeg = Char["Right Leg"] local LLeg = Char["Left Leg"] local Root = Char:FindFirstChild'HumanoidRootPart' local Torso = Char.Torso Player = game:GetService("Players").LocalPlayer Character = Player.Character Head = Character["Head"] local Head = Char.Head local NeutralAnims = true local Attack = false local BloodPuddles = {} local Effects = {} local Debounces = {Debounces={}} local Mouse = Plr:GetMouse() local Hit = {} local Sine = 0 local Change = 1 local Twitch = false local LastTwitch = 0; local Victim = nil; VT = Vector3.new BRICKC = BrickColor.new --// Debounce System \\-- function Debounces:New(name,cooldown) local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} setmetatable(aaaaa,{__index = Debounces}) Debounces.Debounces[name] = aaaaa return aaaaa end function Debounces:Use(overrideUsable) assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") if(self.Usable or overrideUsable)then self.Usable = false self.CoolingDown = true local LastUse = time() self.LastUse = LastUse delay(self.Cooldown or 2,function() if(self.LastUse == LastUse)then self.CoolingDown = false self.Usable = true end end) end end function Debounces:Get(name) assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) for i,v in next, Debounces.Debounces do if(i == name)then return v; end end end function Debounces:GetProgressPercentage() assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") if(self.CoolingDown and not self.Usable)then return math.max( math.floor( ( (time()-self.LastUse)/self.Cooldown or 2 )*100 ) ) else return 100 end end --// Shortcut Variables \\-- C4 = Color3.new ANGLES = CFrame.Angles RAD = math.rad CD = CFrame.new local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} local R3 = {N=Region3.new} local De = S.Debris local WS = workspace local Lght = S.Lighting local RepS = S.ReplicatedStorage local IN = Instance.new --// Instance Creation Functions \\-- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) local NEWMESH = IN(MESH) if MESH == "SpecialMesh" then NEWMESH.MeshType = MESHTYPE if MESHID ~= "nil" and MESHID ~= "" then NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID end if TEXTUREID ~= "nil" and TEXTUREID ~= "" then NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID end end NEWMESH.Offset = OFFSET or VT(0, 0, 0) NEWMESH.Scale = SCALE NEWMESH.Parent = PARENT return NEWMESH end function MakeForm(PART,TYPE) if TYPE == "Cyl" then local MSH = IN("CylinderMesh",PART) elseif TYPE == "Ball" then local MSH = IN("SpecialMesh",PART) MSH.MeshType = "Sphere" elseif TYPE == "Wedge" then local MSH = IN("SpecialMesh",PART) MSH.MeshType = "Wedge" end end function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) local NEWWELD = IN(TYPE) NEWWELD.Part0 = PART0 NEWWELD.Part1 = PART1 NEWWELD.C0 = C0 NEWWELD.C1 = C1 NEWWELD.Parent = PARENT return NEWWELD end function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) local NEWPART = IN("Part") NEWPART.formFactor = FORMFACTOR NEWPART.Reflectance = REFLECTANCE NEWPART.Transparency = TRANSPARENCY NEWPART.CanCollide = false NEWPART.Locked = true NEWPART.Anchored = true if ANCHOR == false then NEWPART.Anchored = false end NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) NEWPART.Name = NAME NEWPART.Size = SIZE NEWPART.Position = Torso.Position NEWPART.Material = MATERIAL NEWPART:BreakJoints() NEWPART.Parent = PARENT return NEWPART end local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(.1,.1,.1),false) PRT.Color = C4(0,0,0) local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CD(0,0.2,0), CD(0, 0, 0)) CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(.1,.1,.1)*1.05, VT(0,0,0)) local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Scarf", VT(.1,.1,.1),false) PRT.Color = C4(0,0,0) CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CD(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CD(0, 0, 0)) CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0)) for i = 1, 16 do local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/16.2, "Dark stone grey", "FaceGradient", VT(1.01,0.65,1.01),false) FACE.Color = C4(0,0,0) Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CD(0,0.45-(i-1)/25,0), CD(0, 0, 0)) end local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eyeball", VT(0.15,0.15,0.15),false) MakeForm(EYE,"Ball") CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CD(0.15,0.26,-0.55), CD(0, 0, 0)) local EYE2 = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eyeball", VT(0.15,0.15,0.15),false) MakeForm(EYE2,"Ball") CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE2, CD(-0.15,0.26,-0.55), CD(0, 0, 0)) local LASTPART = Head for i = 1, 20 do local MATH = (1-(i/25)) if LASTPART == Head then local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CD(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CD(0, 0, 0)) LASTPART = Horn Horn.Color = C4((i*3-3)/255,0,0) else local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CD(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CD(0, 0, 0)) LASTPART = Horn Horn.Color = C4((i*3-3)/255,0,0) end end local LASTPART = Head for i = 1, 20 do local MATH = (1-(i/25)) if LASTPART == Head then local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CD(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CD(0, 0, 0)) LASTPART = Horn Horn.Color = C4((i*3-3)/255,0,0) else local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CD(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CD(0, 0, 0)) LASTPART = Horn Horn.Color = C4((i*3-3)/255,0,0) end end function Sound(parent,id,pitch,volume,looped,effect,autoPlay) local Sound = IN("Sound") Sound.SoundId = "rbxassetid://".. tostring(id or 0) Sound.Pitch = pitch or 1 Sound.Volume = volume or 1 Sound.Looped = looped or false if(autoPlay)then coroutine.wrap(function() repeat wait() until Sound.IsLoaded Sound.Playing = autoPlay or false end)() end if(not looped and effect)then Sound.Stopped:connect(function() Sound.Volume = 0 Sound:destroy() end) elseif(effect)then warn("Sound can't be looped and a sound effect!") end Sound.Parent =parent or Torso return Sound end function Part(parent,color,material,size,cframe,anchored,cancollide) local part = IN("Part") part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) part.Material = material or Enum.Material.SmoothPlastic part.TopSurface,part.BottomSurface=10,10 part.Size = size or V3.N(1,1,1) part.CFrame = cframe or CF.N(0,0,0) part.Anchored = anchored or true part.CanCollide = cancollide or false part.Parent = parent or Char return part end function Mesh(parent,meshtype,meshid,textid,scale,offset) local part = IN("SpecialMesh") part.MeshId = meshid or "" part.TextureId = textid or "" part.Scale = scale or V3.N(1,1,1) part.Offset = offset or V3.N(0,0,0) part.MeshType = meshtype or Enum.MeshType.Sphere part.Parent = parent return part end NewInstance = function(instance,parent,properties) local inst = Instance.new(instance,parent) if(properties)then for i,v in next, properties do pcall(function() inst[i] = v end) end end return inst; end --// Extended ROBLOX tables \\-- local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) --// Customization \\-- local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this local Remove_Hats = false local Remove_Clothing = false local PlayerSize = 1 local DamageColor = BrickColor.new'Really red' local MusicID = 885591406 local TwitchMinTime = 2 local BloodColor = BrickColor.new'Maroon' local BloodMaterial = Enum.Material.Glass local Target1Id = "rbxassetid://359972767" local Target2Id = "rbxassetid://14561581" local Whitelist = { [{32467146,"Tabby_Cxt"}] = {"Sorry, my Blazey..","OwO?","Ah, I'm sorry.. I thought you were an enemy.","Why did I even think of doing that.."}, [{19081129,"CKbackup"}] = {"S-sugarie! My bad!", "Ah, I'm sorry, my furry friend.","Why did I even think of doing that.."}, [{5719877,"Nebula_Zorua"}] = {"My creator!","N-nebula!?","I'm sorry, my creator!","F-father..?","Daddy..?","Sorry, Nebby..!"}, [{19909695,"makhail07"}] = {"Cretty!~","Yeef me dadi~","Marshdaddy~","Makhail, the edge master","Hello there, friend..~"}, [{44083134,"Fifkee"}] = {(function() return Plr.UserId == 5719877 and "Uh.. Who're you again?" or "You're Nebula's friend.. Right?" end)(),"Uuhh.. hi?","I nearly killed ya.","Oh. It's you."}, } --// Whitelist System \\-- function IsWhitelisted(id,who) for i,v in next, Whitelist do if(i[1] == id or i[2] == who)then return v end end return nil end --// Weapon and GUI creation, and Character Customization \\-- if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end local Effects = IN("Folder",Char) Effects.Name = "Effects" local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh") FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) local Target = NewInstance("BillboardGui",Char,{Name='Target',Adornee=nil,LightInfluence=0,AlwaysOnTop=true,Size = UDim2.new(10,0,10,0)}) local TargetImg1 = NewInstance("ImageLabel",Target,{BackgroundTransparency=1,Position = UDim2.new(.5,0,.5,0),Size = UDim2.new(1,0,1,0),AnchorPoint = Vector2.new(.5,.5),Image=Target1Id,ImageColor = C3.N(0,0,0),ImageTransparency=1}) local TargetImg2 = TargetImg1:Clone(); TargetImg2.Size = UDim2.new(1.4,0,1.4,0); TargetImg2.Image = Target2Id TargetImg2.Parent = Target if(PlayerSize ~= 1)then for _,v in next, Char:GetDescendats() do if(v:IsA'BasePart')then v.Size = v.Size * PlayerSize end end end local Music = Sound(Char,MusicID,1,3,true,false,true) Music.Name = 'Music' --// Stop animations \\-- for _,v in next, Hum:GetPlayingAnimationTracks() do v:Stop(); end pcall(game.Destroy,Char:FindFirstChild'Animate') pcall(game.Destroy,Hum:FindFirstChild'Animator') --// Joints \\-- local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)}) local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso}) local LSC0 = LS.C0 local RSC0 = RS.C0 local NKC0 = NK.C0 local LHC0 = LH.C0 local RHC0 = RH.C0 local RJC0 = RJ.C0 --// Artificial HB \\-- local ArtificialHB = IN("BindableEvent", script) ArtificialHB.Name = "Heartbeat" script:WaitForChild("Heartbeat") local tf = 0 local allowframeloss = false local tossremainder = false local lastframe = tick() local frame = 1/Frame_Speed ArtificialHB:Fire() game:GetService("RunService").Heartbeat:connect(function(s, p) tf = tf + s if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe = tick() else for i = 1, math.floor(tf / frame) do ArtificialHB:Fire() end lastframe = tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf / frame) end end end) function swait(num) if num == 0 or num == nil then ArtificialHB.Event:wait() else for i = 0, num do ArtificialHB.Event:wait() end end end --// Effect Function(s) \\-- local blood = NewInstance("ParticleEmitter",nil,{ Color = ColorSequence.new(C3.N(.8,0,0)), LightEmission=.1, LightInfluence=1, ZOffset=.9, Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)}, Texture="rbxassetid://284205403", Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}, Acceleration = V3.N(0,-15,0), Lifetime = NumberRange.new(1,2), Rate=50, Speed = NumberRange.new(5,15), SpreadAngle = Vector2.new(15,15), Enabled = false, EmissionDirection = 'Back', }) function Blood(prt,amount) local part = Instance.new("Part",Effects) part.Transparency = 1 part.Size = prt.Size part.Anchored = true part.CanCollide = false part.CFrame = CF.N(prt.Position,Torso.Position) S.Debris:AddItem(part,5) local prtcl = blood:Clone() prtcl.Parent = part prtcl:Emit(amount) end function BloodDrop(pos,dir,maxsize) local owo = NewInstance("Part",Char,{Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.25,.25,.25), CanCollide = false}) owo.CFrame=CF.N(pos,dir) local bv = Instance.new("BodyVelocity",owo) bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15 bv.Name = "MOVE" game:service'Debris':AddItem(bv,0.05) local touch touch = owo.Touched:connect(function(hit) if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then touch:disconnect() BloodPuddle(owo.Position+V3.N(0,1,0),3,maxsize,owo) owo:destroy() end end) end function BloodPuddle(position,range,maxSize,where) local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new( position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range ),{where,Char},false,true) if(hit)then if(BloodPuddles[hit])then BloodPuddles[hit].Frame = 0 if(hit:FindFirstChild'CylinderMesh' and hit.CylinderMesh.Scale.Z < BloodPuddles[hit].MaxSize)then hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1) end else local Puddle = NewInstance('Part',hit,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'}) local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'}) BloodPuddles[Puddle] = {MaxSize=maxSize or 7,Frame=0} end end end function Tween(obj,props,time,easing,direction,repeats,backwards) local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) local tween = S.TweenService:Create(obj, info, props) tween:Play() end function Bezier(startpos, pos2, pos3, endpos, t) local A = startpos:lerp(pos2, t) local B = pos2:lerp(pos3, t) local C = pos3:lerp(endpos, t) local lerp1 = A:lerp(B, t) local lerp2 = B:lerp(C, t) local cubic = lerp1:lerp(lerp2, t) return cubic end function Effect(data) local FX = data.Effect or 'Resize-AndFade' local Parent = data.Parent or Effects local Color = data.Color or C3.N(0,0,0) local Size = data.Size or V3.N(1,1,1) local MoveDir = data.MoveDirection or nil local MeshData = data.Mesh or nil local SndData = data.Sound or nil local Frames = data.Frames or 45 local Manual = data.Manual or nil local Material = data.Material or nil local CFra = data.CFrame or Torso.CFrame local Settings = data.FXSettings or {} local Snd,Prt,Msh; if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then Prt = Manual else Prt = Part(Parent,Color,Material,Size,CFra,true,false) end if(typeof(MeshData) == 'table')then Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) elseif(typeof(MeshData) == 'Instance')then Msh = MeshData:Clone() Msh.Parent = Prt end if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) end if(Snd)then repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch end local MoveSpeed = nil; if(MoveDir)then MoveSpeed = (CFra.p - MoveDir).magnitude/Frames end local Inc = M.RNG()-M.RNG() local Thingie = 0 local Thingie2 = M.RNG(50,100)/100 coroutine.wrap(function() if(FX ~= 'Arc')then for i = 1, Frames do if(FX == 'Resize-AndFade')then if(not Settings.EndSize)then Settings.EndSize = V3.N(0,0,0) end local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize)) if(Settings.EndIsIncrement)then Prt.Size = Prt.Size - Settings.EndSize else Prt.Size = Prt.Size - grow/Frames end Prt.Transparency = (i/Frames) elseif(FX == 'Resize+AndFade')then if(not Settings.EndSize)then Settings.EndSize = Size*2 end local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize)) if(Settings.EndIsIncrement)then Prt.Size = Prt.Size + Settings.EndSize else Prt.Size = Prt.Size + grow/Frames end Prt.Transparency = (i/Frames) elseif(FX == 'Fade')then Prt.Transparency = (i/Frames) end if(Settings.RandomizeCFrame)then Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) end if(MoveDir and MoveSpeed)then local Orientation = Prt.Orientation Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) Prt.Orientation = Orientation end if(swait and typeof(swait) == 'function')then swait() else wait() end end Prt:destroy() else local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) assert(start ~= nil,"You need to specify a start point!") assert(endP ~= nil,"You need to specify an end point!") for i = 0, 1, Settings.Speed or 0.01 do if(Settings.Home)then endP = Settings.Home.CFrame end Prt.CFrame = Bezier(start, quarter, threequarter, endP, i) if(swait and typeof(swait) == 'function')then swait() else wait() end end if(Settings.RemoveOnGoal)then Prt:destroy() end end end)() return Prt,Msh,Snd end function SoulSteal(whom) local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') print(torso) if(torso and torso:IsA'BasePart')then local Model = Instance.new("Model",Effects) Model.Name = whom.Name.."'s Soul" whom:BreakJoints() local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) Soul.Name = 'Head' NewInstance("Humanoid",Model,{Health=0,MaxHealth=0}) Effect{ Effect="Arc", Manual = Soul, FXSettings={ Start=torso.CFrame, Home = Torso, RemoveOnGoal = true, } } local lastPoint = Soul.CFrame.p for i = 0, 1, 0.01 do local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) local mag = (lastPoint - Soul.Position).magnitude Effect{ Effect = "Fade", CFrame = point * CF.N(0, mag/2, 0), Size = V3.N(.5,mag+.5,.5), Color = Soul.BrickColor } lastPoint = Soul.CFrame.p swait() end for i = 1, 5 do Effect{ Effect="Fade", Color = BrickColor.new'Really red', MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p } end end end --// Other Functions \\ -- function Ragdoll(who,half,glitching) who:breakJoints() pcall(function() who.HumanoidRootPart:destroy() end) local who = who local hhh = who:FindFirstChildOfClass'Humanoid' local t = GetTorso(who) if(hhh.RigType == Enum.HumanoidRigType.R6)then local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head' local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()}) local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()}) local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()}) local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()}) local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()}) local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()}) local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()}) local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2}) local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2}) local HC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=45,Attachment0=NJ,Attachment1=NJ2}) local CollideRA = NewInstance('Part',who,{Size=RArm.Size/1.5,Anchored=false,Transparency=1,Name='Collision'}) local CollideLA = NewInstance('Part',who,{Size=LArm.Size/1.5,Anchored=false,Transparency=1,Name='Collision'}) local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'}) NewInstance('Weld',CollideRA,{Part0=RA,Part1=CollideRA}) NewInstance('Weld',CollideLA,{Part0=LA,Part1=CollideLA}) NewInstance('Weld',CollideHD,{Part0=HD,Part1=CollideHD}) if(not half)then local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()}) local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()}) local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()}) local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()}) local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2}) local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2}) end if(glitching)then swait(120) local pow = 75 local FT,RA,LA,RL,LL = Instance.new("SpecialMesh",t),Instance.new("SpecialMesh",RA),Instance.new("SpecialMesh",LA),Instance.new("SpecialMesh",RL),Instance.new("SpecialMesh",LL) FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize) for i = 0, 1, .1 do for _,v in next, who:GetDescendants() do if(v:IsA'DataModelMesh')then v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100) elseif(v:IsA'BasePart')then v.Transparency = i end end swait() end who:destroy() end else if(glitching)then swait(120) for i = 0, 1, .1 do for _,v in next, hhh:children() do if(v:IsA'NumberValue')then v.Value = M.RNG(0,10) end end local pow = 75 for _,v in next, who:GetDescendants() do if(v:IsA'DataModelMesh')then v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100) elseif(v:IsA'BasePart')then v.Transparency = i end end swait() end who:destroy() end -- TODO: R15 Ragdoll end end function getRegion(point,range,ignore) return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) end function RandomChoice(table) return table[M.RNG(1,#table)] end function Chat(text) coroutine.wrap(function() if Char:FindFirstChild("TalkingBillBoard")~= nil then Char:FindFirstChild("TalkingBillBoard"):destroy() end local oText = text; text = "" for i = 1, #oText do if(i%2 == 1)then text = text..oText:sub(i,i):upper() else text = text..oText:sub(i,i):lower() end end local Bill = Instance.new("BillboardGui",Char) Bill.Size = UDim2.new(0,100,0,40) Bill.StudsOffset = Vector3.new(0,3,0) Bill.Adornee = Char.Head Bill.Name = "TalkingBillBoard" local Hehe = Instance.new("TextLabel",Bill) Hehe.BackgroundTransparency = 1 Hehe.BorderSizePixel = 0 Hehe.Text = "" Hehe.Font = "Bodoni" Hehe.TextSize = 40 Hehe.TextStrokeTransparency = 0 Hehe.Size = UDim2.new(1,0,0.5,0) coroutine.resume(coroutine.create(function() while Hehe ~= nil do swait() Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) Hehe.Rotation = M.RNG(-M.RNG(5,15),M.RNG(5,15)) local aa = math.random(0, 255)/255 local bb = math.random(0, 255)/255 Hehe.TextColor3 = C3.N(aa,aa,aa) Hehe.TextStrokeColor3 = C3.N(bb,bb,bb) end end)) for i = 1,string.len(text),1 do swait(5) Hehe.Text = string.sub(text,1,i) end swait(90) for i = 0, 1, .025 do swait() Hehe.TextStrokeTransparency = i Hehe.TextTransparency = i Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) end Bill:Destroy() end)() end function clerp(startCF,endCF,alpha) return startCF:lerp(endCF, alpha) end function GetTorso(char) return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' end function ShowDamage(Pos, Text, Time, Color) coroutine.wrap(function() local Pos = (Pos or Vector3.new(0, 0, 0)) local Text = (Text or "") local Time = (Time or 2) local Color = (Color or Color3.new(1, 0, 1)) local EffectPart = NewInstance("Part",Effects,{ Material=Enum.Material.SmoothPlastic, Reflectance = 0, Transparency = 1, BrickColor = BrickColor.new(Color), Name = "Effect", Size = Vector3.new(0,0,0), Anchored = true }) local BillboardGui = NewInstance("BillboardGui",EffectPart,{ Size = UDim2.new(2, 0, 2, 0), Adornee = EffectPart, }) local TextLabel = NewInstance("TextLabel",BillboardGui,{ BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, Font = "Arial", TextColor3 = Color, TextStrokeColor3 = Color3.new(0,0,0), TextStrokeTransparency=0, TextScaled = true, }) EffectPart.Parent = game:GetService("Workspace") delay(0, function() local Frames = (Time / (1/Frame_Speed)) for Frame = 1, Frames do swait() local Percent = (Frame / Frames) EffectPart.CFrame = CF.N(Pos+ V3.N(0, Percent, 0)) * CF.A(0,0,M.RRNG(-90,90)) TextLabel.Rotation = M.RNG(-6,6) TextLabel.Position = UDim2.new(M.RNG(-1,1)/10,M.RNG(-1,1)/10,.05,M.RNG(-1,1)/10) end for i = 0, 1, .025 do swait() TextLabel.TextStrokeTransparency = i TextLabel.TextTransparency = i TextLabel.Position = UDim2.new(M.RNG(-15,15)/10,M.RNG(-15,15)/10,M.RNG(-15,15)/10,M.RNG(-15,15)/10) end if EffectPart and EffectPart.Parent then EffectPart:Destroy() end end) end)() end --[[if(not Plr:IsFriendsWith(5719877))then Char:BreakJoints() error("Not whitelisted. You have to be friends with Nebula.") else warn("You're friends with Nebula, the creator of this script") warn("Enjoy!") end]] function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) if(who)then local hum = who:FindFirstChildOfClass'Humanoid' local Damage = M.RNG(minDam,maxDam) local canHit = true if(hum)then for _, p in pairs(Hit) do if p[1] == hum then if(time() - p[2] < 0.1) then canHit = false else Hit[_] = nil end end end if(canHit)then if(hum.Health >= math.huge)then who:BreakJoints() if(who:FindFirstChild'Head' and hum.Health > 0)then ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "sadness..", 1.5, C3.N(0,0,1)) end else local player = S.Players:GetPlayerFromCharacter(who) if(Type == "Fire")then --idk.. else local c = Instance.new("ObjectValue",hum) c.Name = "creator" c.Value = Plr game:service'Debris':AddItem(c,0.35) if(M.RNG(1,100) <= (critChance or 0))then if(who:FindFirstChild'Head' and hum.Health > 0)then ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) end hum.Health = hum.Health - Damage*(critMult or 2) else if(who:FindFirstChild'Head' and hum.Health > 0)then ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color) end hum.Health = hum.Health - Damage end if(Type == 'Knockback' and GetTorso(who))then local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit local body = NewInstance('BodyVelocity',GetTorso(who),{ P = 500, maxForce = V3.N(math.huge,0,math.huge), velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 }) game:service'Debris':AddItem(body,.5) elseif(Type == 'Knockdown' and GetTorso(who))then local rek = GetTorso(who) print(rek) hum.PlatformStand = true delay(1,function() hum.PlatformStand = false end) local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit local bodvol = NewInstance("BodyVelocity",rek,{ velocity = angle * Knock, P = 5000, maxForce = Vector3.new(8e+003, 8e+003, 8e+003), }) local rl = NewInstance("BodyAngularVelocity",rek,{ P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), }) game:GetService("Debris"):AddItem(bodvol, .5) game:GetService("Debris"):AddItem(rl, .5) end end end end table.insert(Hit,{hum,time()}) end end end function AOEDamage(where,range,minDam,maxDam,Knock,Type) for _,v in next, getRegion(where,range,{Char}) do if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then DealDamage(v.Parent,minDam,maxDam,Knock,Type) end end end function AOEHeal(where,range,amount) local healed = {} for _,v in next, getRegion(where,range,{Char}) do local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) if(hum and not healed[hum])then hum.Health = hum.Health + amount if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) end end end end --// Attack Functions \\-- function You_Cant_Hide() local target = Mouse.Target if(target and target.Parent and not Char:IsAncestorOf(target) and target.Parent:FindFirstChildOfClass'Humanoid')then if(Victim ~= target.Parent)then Victim = target.Parent; Target.Enabled = true Target.Adornee = GetTorso(Victim) TargetImg1.ImageTransparency = 1 TargetImg2.ImageTransparency = 1 TargetImg1.Size = UDim2.new(6,0,6,0) TargetImg2.Size = UDim2.new(6.4,0,6.4,0) Tween(TargetImg1,{ImageTransparency=0,Size=UDim2.new(1,0,1,0)},.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) Tween(TargetImg2,{ImageTransparency=0,Size=UDim2.new(1.4,0,1.4,0)},.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) end end end function Brutal_Overlord() if(Victim)then Attack = true NeutralAnims = false local hum = Victim:FindFirstChildOfClass'Humanoid' if(hum)then Hum.JumpPower = 0 hum.WalkSpeed = 0 hum.JumpPower = 0 hum.AutoRotate = false local tor,root = GetTorso(Victim),Victim:FindFirstChild'HumanoidRootPart' if(tor)then Root.CFrame = tor.CFrame * CF.N(0,0,2) local V = Victim V.Parent = Char for i = 0, 2, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha) end for i = 0, 1, 0.1 do swait() local Alpha = .2 RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha) end if(root)then root.Parent = nil end local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=tor,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))}) swait(60) local plr = S.Players:GetPlayerFromCharacter(V) local Dialogues = IsWhitelisted((plr and plr.UserId or 0),V.Name) for i = 0, 1, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha) end gWeld:destroy() local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=tor,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))}) for i = 0, 6, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha) end if(not Dialogues)then Blood(tor,250) for i = 1, 25 do BloodDrop(tor.Position,(tor.CFrame * CF.N(0,0,25)).p + V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5)),15) end Ragdoll(V,true) if(V:FindFirstChild'Head')then ShowDamage((V.Head.CFrame * CF.N(0, 0, (V.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "depression..", 1.5, C3.N(0,0,1)) end coroutine.wrap(function() repeat swait() hum.Health = hum.Health - .5 until not hum or not hum.Parent or not hum.Parent.Parent or hum.Health == 0 end)() gWeld:destroy() local s = Sound(tor,429400881,1,1,false,false,false) s:Play() s.Ended:connect(function() s:Destroy() end) for i = 0, 1, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha) end for i = 0, 4, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end V.Parent = workspace else V.Parent = workspace hum.WalkSpeed = 16 hum.JumpPower = 50 hum.AutoRotate = true if(root)then root.Parent = V end Chat(RandomChoice(Dialogues)) gWeld:destroy() end end end Attack = false NeutralAnims = true Hum.JumpPower = 50 end end function F_Is_For_Friends() if(Victim)then Attack = true NeutralAnims = false Root.Anchored = true Hum.WalkSpeed = 0 Hum.JumpPower = 0 Hum.AutoRotate = false local hum = Victim:FindFirstChildOfClass'Humanoid' if(hum)then hum.WalkSpeed = 0 hum.JumpPower = 0 hum.AutoRotate = false local tor,root = GetTorso(Victim),Victim:FindFirstChild'HumanoidRootPart' if(tor)then local plr = S.Players:GetPlayerFromCharacter(Victim) Victim.Parent = Char local V = Victim Root.CFrame = tor.CFrame * CF.N(0,0,2) for i = 0, 2, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha) end if(not IsWhitelisted((plr and plr.UserId or 0),Victim.Name))then for i = 0, 1, 0.1 do swait() local Alpha = .2 RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha) end if(root)then root:destroy() end local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=tor,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))}) for i = 0, 1.5, 0.1 do swait() local Alpha = .2 RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha) end for i = 0, 1.5, 0.1 do swait() local Alpha = .2 RJ.C0 = clerp(RJ.C0,CFrame.new(0.00625591865, 0.0813473165, 0.400900364, 0.999966562, 0.00783777051, -0.00216883142, -0.00785200112, 0.86111331, -0.508352578, -0.00211674068, 0.508352578, 0.861145973),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.493550777, -1.11785793, 0.210999548, 0.999878109, -0.00785200112, 0.0134950019, -9.95867158e-05, 0.86111331, 0.508413196, -0.0156127857, -0.508352578, 0.861007512),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.501458287, -1.11329269, 0.203607619, 0.999878109, -0.00785200112, 0.0134950019, -9.95867158e-05, 0.86111331, 0.508413196, -0.0156127857, -0.508352578, 0.861007512),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.42722964, 0.501024425, -0.00418075919, 0.987981081, 0.153783977, 0.0156133743, -0.15389666, 0.988066971, 0.00628429651, -0.0144606289, -0.008611653, 0.999858499),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.49951315, 0.533271909, 0.122298151, 0.999878109, -0.0090814922, -0.0127002187, -9.95867158e-05, -0.817126393, 0.576458812, -0.0156127857, -0.576387286, -0.817027688),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(7.63008302e-06, 1.49894154, -0.0144001842, 1, 6.98491931e-10, 9.31322575e-10, -3.63797881e-10, 0.973997772, -0.226557806, 0, 0.226557702, 0.973997891),Alpha) end for i = 0, 1, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0187514834, -0.79457438, -1.20069253, 0.999795973, -0.0154833021, -0.0129478984, 0.0153970039, 0.17028904, 0.985273898, -0.0130504072, -0.985272229, 0.170492694),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.501449645, -0.610708058, -0.298194289, 0.999878228, 0.0124785267, 0.0093758991, -9.93862486e-05, 0.605774939, -0.795636177, -0.0156080509, 0.795538306, 0.6057024),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.493200511, -0.598516285, -0.328632295, 0.999878228, 0.012479268, 0.00937492307, -9.9343175e-05, 0.605710208, -0.79568541, -0.0156080583, 0.79558748, 0.60563767),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.45762277, 0.217138797, 0.937710166, 0.987961769, -0.0680040792, -0.13894996, -0.154015318, -0.516705632, -0.842196465, -0.0145234168, 0.853458226, -0.52095896),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.17450583, 0.446741909, -0.635936022, 0.971768141, 0.23593688, 0.000732728047, -0.0119010834, 0.0521189161, -0.998570144, -0.235637665, 0.970369816, 0.0534554198),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(7.62972468e-06, 1.49894738, -0.0143931806, 1.00000012, 0, -9.31322575e-10, 6.54836185e-11, 0.973998249, -0.226556346, -9.31322575e-10, 0.226556271, 0.973998129),Alpha) end gWeld:destroy() tor.CFrame = Root.CFrame*CF.A(M.R(90),0,M.R(180))*CF.N(0,1.5,2.5) tor.Anchored = true for i = 0, 1.5, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0187514834, -0.79457438, -1.20069253, 0.999795973, -0.0154833021, -0.0129478984, 0.0153970039, 0.17028904, 0.985273898, -0.0130504072, -0.985272229, 0.170492694),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.501449645, -0.610708058, -0.298194289, 0.999878228, 0.0124785267, 0.0093758991, -9.93862486e-05, 0.605774939, -0.795636177, -0.0156080509, 0.795538306, 0.6057024),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.493200511, -0.598516285, -0.328632295, 0.999878228, 0.012479268, 0.00937492307, -9.9343175e-05, 0.605710208, -0.79568541, -0.0156080583, 0.79558748, 0.60563767),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.45762277, 0.217138797, 0.937710166, 0.987961769, -0.0680040792, -0.13894996, -0.154015318, -0.516705632, -0.842196465, -0.0145234168, 0.853458226, -0.52095896),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.17450583, 0.446741909, -0.635936022, 0.971768141, 0.23593688, 0.000732728047, -0.0119010834, 0.0521189161, -0.998570144, -0.235637665, 0.970369816, 0.0534554198),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(7.62972468e-06, 1.49894738, -0.0143931806, 1.00000012, 0, -9.31322575e-10, 6.54836185e-11, 0.973998249, -0.226556346, -9.31322575e-10, 0.226556271, 0.973998129),Alpha) end Ragdoll(V) if(V:FindFirstChild'Head')then local s = Sound(tor,429400881,1,1,false,false,false) s:Play() s.Ended:connect(function() s:Destroy() end) for i = 1, 15 do BloodPuddle(V.Head.Position + V3.N(0,1,0) + V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100),5,15,V) end ShowDamage((V.Head.CFrame * CF.N(0, 0, (V.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "sad...", 1.5, C3.N(0,0,1)) V.Head:destroy() end V.Parent = workspace for i = 0, 1, 0.1 do swait() local Alpha = .5 RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0187514834, -0.79457438, -1.20069253, 0.999795973, -0.0154833021, -0.0129478984, 0.0153970039, 0.17028904, 0.985273898, -0.0130504072, -0.985272229, 0.170492694),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.501449645, -0.610708058, -0.298194289, 0.999878228, 0.0124785267, 0.0093758991, -9.93862486e-05, 0.605774939, -0.795636177, -0.0156080509, 0.795538306, 0.6057024),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.493200511, -0.598516285, -0.328632295, 0.999878228, 0.012479268, 0.00937492307, -9.9343175e-05, 0.605710208, -0.79568541, -0.0156080583, 0.79558748, 0.60563767),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-0.891352475, 1.30320811, -0.969099402, 0.885748208, -0.442882746, -0.138943374, -0.340959162, -0.417689204, -0.842189372, 0.31495595, 0.793341637, -0.520972252),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.17450583, 0.446741909, -0.635936022, 0.971768141, 0.23593688, 0.000732728047, -0.0119010834, 0.0521189161, -0.998570144, -0.235637665, 0.970369816, 0.0534554198),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(7.62972468e-06, 1.49894738, -0.0143931806, 1.00000012, 0, -9.31322575e-10, 6.54836185e-11, 0.973998249, -0.226556346, -9.31322575e-10, 0.226556271, 0.973998129),Alpha) end tor.Anchored = false else swait(30) V.Parent = workspace hum.WalkSpeed = 16 hum.JumpPower = 50 hum.AutoRotate = true local dialogue = IsWhitelisted((plr and plr.UserId or 0),V.Name) Chat(dialogue[M.RNG(1,#dialogue)]) end end end Hum.WalkSpeed = 8 Hum.JumpPower = 50 Hum.AutoRotate = true Root.Anchored = false Attack = false NeutralAnims = true end end function Tear_My_Life_Into_Taunts() Attack = true NeutralAnims = false for i = 0, 8, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.4130398, 0.471796542, 0.436438888, 0.849095166, -0.528082132, -0.0128858006, -0.440307319, -0.694065511, -0.569563627, 0.291832745, 0.489287376, -0.821846128)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.40943193, 0.493523985, 0.387199104, 0.835501969, 0.547668338, -0.0446685776, 0.420134097, -0.689098537, -0.590449631, -0.354151636, 0.474555045, -0.805837154)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(5.36867731e-07, 1.49895, -0.0144043043, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end for i = 0, 6, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.23893571, 1.10698521, -0.259219378, 0.91258198, -0.374027461, 0.165217906, -0.313840568, -0.899720669, -0.303326517, 0.262102395, 0.224958256, -0.938453794)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.34101844, 0.980774999, 0.079483822, 0.969134748, 0.232594684, 0.0817119107, 0.245576948, -0.939937592, -0.237085104, 0.0216593593, 0.249834001, -0.968046069)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(8.18966896e-07, 2.2650795, -0.0633551627, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end for i = 0, 8, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.4130398, 0.471796542, 0.436438888, 0.849095166, -0.528082132, -0.0128858006, -0.440307319, -0.694065511, -0.569563627, 0.291832745, 0.489287376, -0.821846128)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.40943193, 0.493523985, 0.387199104, 0.835501969, 0.547668338, -0.0446685776, 0.420134097, -0.689098537, -0.590449631, -0.354151636, 0.474555045, -0.805837154)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(5.36867731e-07, 1.49895, -0.0144043043, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end Attack = false NeutralAnims = true end function Tear_My_Life_Into_Pieces() Attack = true NeutralAnims = false for i = 0, 8, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.4130398, 0.471796542, 0.436438888, 0.849095166, -0.528082132, -0.0128858006, -0.440307319, -0.694065511, -0.569563627, 0.291832745, 0.489287376, -0.821846128)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.40943193, 0.493523985, 0.387199104, 0.835501969, 0.547668338, -0.0446685776, 0.420134097, -0.689098537, -0.590449631, -0.354151636, 0.474555045, -0.805837154)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(5.36867731e-07, 1.49895, -0.0144043043, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end for i = 0, 8, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.23893571, 1.10698521, -0.259219378, 0.91258198, -0.374027461, 0.165217906, -0.313840568, -0.899720669, -0.303326517, 0.262102395, 0.224958256, -0.938453794)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.34101844, 0.980774999, 0.079483822, 0.969134748, 0.232594684, 0.0817119107, 0.245576948, -0.939937592, -0.237085104, 0.0216593593, 0.249834001, -0.968046069)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(8.18966896e-07, 2.2650795, -0.0633551627, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end for i = 0, 3, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.50119066, 0.635437846, 0.183586091, 0.999877751, -0.00959497504, -0.0123154735, -9.81397825e-05, -0.792694271, 0.609619617, -0.0156116877, -0.60954386, -0.792598248)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.42464852, 0.494964302, 0.0084314663, 0.989141941, -0.146129116, 0.0156119959, 0.146047026, 0.989257753, 0.0062854127, -0.0163627695, -0.00393708423, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-1.52624333, 1.82071006, 1.26504755, 0.999999642, -4.94066626e-06, -7.65314326e-07, 3.14830686e-08, 0.159286067, -0.987232625, 4.99933958e-06, 0.987232208, 0.159286022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end for i = 0, .8, 0.1 do swait() local Alpha = .3 RJ.C0 = clerp(RJ.C0,CFrame.new(3.20698329e-13, 0.00629675016, 1.43556463e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990987241, 0.0154613862, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.5084902, 0.727420211, -0.284505814, 0.999877751, 0.0138456346, -0.00721337926, -9.81397825e-05, -0.456457406, -0.889745295, -0.0156116877, 0.889637291, -0.456400275)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.42464852, 0.494964302, 0.0084314663, 0.989141941, -0.146129116, 0.0156119959, 0.146047026, 0.989257753, 0.0062854127, -0.0163627695, -0.00393708423, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(-1.5716989, 1.57655525, -1.64465189, 0.999711812, -0.0205687769, 0.0123552298, 0.0152448276, 0.94212538, 0.33491385, -0.0185289457, -0.334628969, 0.942167461)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha) end Head.Transparency = 1 for _,v in next, Char:children() do if(v:IsA'Accessory')then v.Handle.Transparency = 1 end end local projectile = Head:Clone() projectile.Transparency = 0 projectile.Parent = workspace local bv = NewInstance("BodyVelocity",projectile,{Velocity=(Mouse.Hit.p - projectile.CFrame.p).unit * 125}) delay(.2, function() bv:destroy() end) projectile.Touched:connect(function(t) if(not Char:IsAncestorOf(t))then local hum = (t and t.Parent and t.Parent:FindFirstChildOfClass'Humanoid') local hed = (t and t.Parent and t.Parent:FindFirstChild'Head') if(hum and hed and hum.Health > 0)then local plr = S.Players:GetPlayerFromCharacter(t.Parent) if(not IsWhitelisted((plr and plr.UserId or 0),t.Parent.Name))then t.Parent:breakJoints() Ragdoll(t.Parent) end end end end) coroutine.wrap(function() for i = 1, 0, -.05 do Head.Transparency = i for _,v in next, Char:children() do if(v:IsA'Accessory')then v.Handle.Transparency = i end end swait() end Head.Transparency = 0 for _,v in next, Char:children() do if(v:IsA'Accessory')then v.Handle.Transparency = 0 end end end)() delay(2, function() for i = 0, 1, .05 do projectile.Transparency = i swait() end projectile:destroy() end) swait(30) NeutralAnims = true Attack = false end function An_Error_Has_Occureedddddddddd() Attack = true coroutine.wrap(function() while true do swait() local pow = 75 FT.Parent = Torso RA.Parent = RArm LA.Parent = LArm RL.Parent = RLeg LL.Parent = LLeg for _,v in next, Char:GetDescendants() do if(v:IsA'DataModelMesh')then v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100) end end end end)() Chat("An error has "..string.rep("ocu",25)) swait(30) coroutine.wrap(function() local tp = Music.TimePosition while true do swait(30) Music.TimePosition = tp end end)() swait(60) for _,v in next, workspace:GetDescendants() do if(v:FindFirstChildOfClass'Humanoid')then coroutine.wrap(function() Ragdoll(v,false,true) end)() end end end Mouse.KeyDown:connect(function(k) if(Attack)then return end if(k == 'q')then You_Cant_Hide() end if(k == 'z')then F_Is_For_Friends() end if(k == 'x')then Brutal_Overlord() end if(k == 'c')then Tear_My_Life_Into_Pieces() end if(k == 't')then Tear_My_Life_Into_Taunts() end if(k == 'v')then An_Error_Has_Occureedddddddddd() end end) --// Wrap it all up \\-- coroutine.wrap(function() while true do swait() for puddle,data in next, BloodPuddles do if(puddle.Transparency > 0.9)then BloodPuddles[puddle] = nil puddle:destroy() end data.Frame = data.Frame + 1 if(data.Frame > Frame_Speed*4)then local trans = (data.Frame-Frame_Speed*4)/Frame_Speed*2 puddle.Transparency = trans if(puddle:FindFirstChild'CylinderMesh' and puddle.CylinderMesh.Scale.Z > 0)then puddle.CylinderMesh.Scale = puddle.CylinderMesh.Scale-V3.N(.1,0,.1) end else puddle.Transparency = 0 end end end end)() Hum.WalkSpeed = 8 while true do swait() if(not Music or not Music.Parent)then local a = Music.TimePosition Music = Sound(Char,MusicID,1,3,true,false,true) Music.Name = 'Music' Music.TimePosition = a end Music.Volume = 1 Sine = Sine + Change local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char) local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) local State = (not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle") if(State == 'Walk')then local Alpha = math.min(.2*(Hum.WalkSpeed/16),1) if(Hum.WalkSpeed < 14)then local wsVal = 14 / (Hum.WalkSpeed/5) Change = 1 RH.C1 = RH.C1:lerp(CF.N(0,.985-.15*M.S(Sine/wsVal),0+.2*-M.C(Sine/wsVal))*CF.A(M.R(0+20*M.C(Sine/wsVal)),0,0),Alpha) LH.C1 = LH.C1:lerp(CF.N(0,.985-.15*-M.S(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(0-20*M.C(Sine/wsVal)),0,0),Alpha) elseif(Hum.WalkSpeed >= 14)then local wsVal = 7 / (Hum.WalkSpeed/16) Change = 2/3 RH.C1 = RH.C1:lerp(CF.N(0,1-.25*M.S(Sine/wsVal),0+.2*-M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal)),0,0),Alpha) LH.C1 = LH.C1:lerp(CF.N(0,1-.25*-M.S(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal)),0,0),Alpha) end else RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3) LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3) end if(Twitch)then else NK.C1 = NK.C1:lerp(CF.N(),.3) Music.Pitch = 1 --[[FT.Parent = nil RA.Parent = nil LA.Parent = nil RL.Parent = nil LL.Parent = nil for _,v in next, Char:GetDescendants() do if(v:IsA'DataModelMesh')then v.Offset = V3.N() end end]] end if(Victim and (not Victim:FindFirstChildOfClass'Humanoid' or not Victim.Parent or not GetTorso(Victim)))then Victim = nil end if(not Victim)then Target.Adornee = nil Target.Enabled = false elseif(GetTorso(Victim))then Target.Adornee = GetTorso(Victim) Target.Enabled = true end TargetImg1.Rotation = TargetImg1.Rotation + 2 TargetImg2.Rotation = TargetImg2.Rotation - 2 if(NeutralAnims)then if(State == 'Idle')then local Alpha = .2 RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00314458925, 0.0451914072+.15*M.C(time()), -0.20140326, 0.999990046, -0.00435535889, -0.000589565374, 0.00435100077, 0.96206224, 0.272795409, -0.000620923936, -0.27279523, 0.962071478),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.497960001, -1.04775584-.15*M.C(time()), -0.0720805228, 0.999878228, 0.00435100077, 0.014991004, -9.5948657e-05, 0.96206224, -0.272830069, -0.0156093612, 0.272795409, 0.961945415),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.49705413, -1.05053294-.15*M.C(time()), -0.0786191523, 0.999878228, 0.00435100077, 0.014991004, -9.5948657e-05, 0.96206224, -0.272830069, -0.0156093612, 0.272795409, 0.961945415),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.47194386, 0.51491183+.15*M.C(time()), -0.0806432366, 0.997356772, 0.0710981488, 0.014991004, -0.0643278062, 0.95990926, -0.272830069, -0.0337877162, 0.271144569, 0.961945415),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.46653831, 0.491472602+.15*M.C(time()), -0.0686791688, 0.998338819, -0.0556335486, 0.014991004, 0.057612583, 0.960335672, -0.272830069, 0.00078211166, 0.273240507, 0.961945415),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(1.2824883e-05, 1.52978039, -0.358495057, 1.00000012, 2.7930364e-06, 1.10529363e-05, -9.7640368e-06, 0.710427284, 0.703770578, -5.88688999e-06, -0.703770638, 0.710427284),Alpha) elseif(State == 'Walk')then local Alpha = .3 if(Hum.WalkSpeed < 14)then local wsVal = 14 / (Hum.WalkSpeed/5) NK.C0 = clerp(NK.C0,CFrame.new(1.2824883e-05, 1.52978039, -0.358495057, 1.00000012, 2.7930364e-06, 1.10529363e-05, -9.7640368e-06, 0.710427284, 0.703770578, -5.88688999e-06, -0.703770638, 0.710427284),Alpha) LH.C0 = clerp(LH.C0,LHC0*CF.N(0,0+.1*-M.C(Sine/(wsVal/2)),0),Alpha) RH.C0 = clerp(RH.C0,RHC0*CF.N(0,0+.1*-M.C(Sine/(wsVal/2)),0),Alpha) RJ.C0 = clerp(RJ.C0,RJC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0),Alpha) RS.C0 = clerp(RS.C0,RSC0*CF.A(M.R(0+20*M.C(Sine/wsVal)),0,M.R(5)),Alpha) LS.C0 = clerp(LS.C0,LSC0*CF.A(M.R(0+20*-M.C(Sine/wsVal)),0,M.R(-5)),Alpha) elseif(Hum.WalkSpeed >= 14)then local wsVal = 7 / (Hum.WalkSpeed/16) NK.C0 = clerp(NK.C0,CFrame.new(1.2824883e-05, 1.52978039, -0.358495057, 1.00000012, 2.7930364e-06, 1.10529363e-05, -9.7640368e-06, 0.710427284, 0.703770578, -5.88688999e-06, -0.703770638, 0.710427284),Alpha) LH.C0 = clerp(LH.C0,LHC0*CF.N(0,0+.1*-M.C(Sine/(wsVal/2)),0),Alpha) RH.C0 = clerp(RH.C0,RHC0*CF.N(0,0+.1*-M.C(Sine/(wsVal/2)),0),Alpha) RJ.C0 = clerp(RJ.C0,RJC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0),Alpha) RS.C0 = clerp(RS.C0,RSC0*CF.A(M.R(0+25*M.C(Sine/wsVal)),0,M.R(5)),Alpha) LS.C0 = clerp(LS.C0,LSC0*CF.A(M.R(0+25*-M.C(Sine/wsVal)),0,M.R(-5)),Alpha) end elseif(State == 'Jump' or State == 'Fall')then IdleCounter = 0 if(Walking)then local Alpha = .2 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha) else local Alpha = .2 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha) LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha) RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha) LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha) RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha) NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha) end end end end