--Script by Kohltastrophe / Toggle made by Kujo ; ) game.Players.LocalPlayer.DevCameraOcclusionMode = 'Invisicam' --INVISCAM!!! local mouse = game.Players.LocalPlayer:GetMouse() local torso = game.Players.LocalPlayer.Character.Torso local dir = {w = 0, s = 0, a = 0, d = 0} local spd = 2 mouse.KeyDown:connect(function(key) if key:lower() == "w" then dir.w = 1 elseif key:lower() == "s" then dir.s = 1 elseif key:lower() == "a" then dir.a = 1 elseif key:lower() == "d" then dir.d = 1 elseif key:lower() == "q" then spd = spd + 1 elseif key:lower() == "e" then spd = spd - 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then dir.w = 0 elseif key:lower() == "s" then dir.s = 0 elseif key:lower() == "a" then dir.a = 0 elseif key:lower() == "d" then dir.d = 0 end end) enabled = false mouse.keyDown:connect(function(key) if (key) == "m" and enabled == false then enabled = true repeat wait(1/44) game.Players.LocalPlayer.Character.Torso.Anchored = true game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until enabled == false elseif enabled == false then game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Torso.Anchored = false end if (key) == "m" and enabled == true then enabled = false game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Torso.Anchored = false end end)