# Configuration file general { # Limit of blocks to be destroyed at once. Use -1 for infinite. [range: -1 ~ 2147483647, default: 800] I:blockLimit=64 # Block List, ";" splits blocks and "," splits block ID and metadata. [default: 17;] S:blockList=5;13;14;15;16;17;18;21;48;49;56;73;82;89;129;153;242;243;247;458;730;731;732;733;734;735;736;737;738;739;740;741;742;743;744;745;746;747;748;749;759;902;1276;1380;1388;1389;1390;1391;1398;1475;1488;1751;2001;2163;2164;2176;2177;2402;2404;2405;2519;2761;3122;3123;3251;3258;3259;3261;3263;3271;3272;3277;3278;3280;4060; # Maximum number of blocks to be removed per game tick (1/20 seconds). Using a low number will keep the game from getting hugeperformance drops but also decreases the speed at which blocks are destroyed. [range: 1 ~ 1000, default: 50] I:blocksPerTick=60 # Item drops values: 0-No drops. 1-Drops in Survival. 2-Drops in Survival & Creative. 3-Drops in Survival, Creative, & Adventure [range: 0 ~ 3, default: 1] I:itemDropMode=1 # Maximum distance from the first block to search for blocks to destroy. Use -1 for infinite. [range: -1 ~ 1000, default: 6] I:maxDistance=6 # Set sneakAction = "disable" to disable the block breaker effect while sneaking, # set sneakAction = "enable" to only enable the block breaker effect while sneaking, # set sneakAction = "none" to have the block breaker effect enabled regardless of sneaking. [default: disable] S:sneakAction=enable }