# VisualV 1.0.290 # Edited by Gravelroadcop 6/8/2017 # # stores intial values for configuration of in game elements #Name Value #Values to use with height based reflection map heightReflect.width 140.00 heightReflect.height 225.00 heightReflect.specularoffset 0.15 heightReflect.waterspeed 1.00 #Values to use with rain collision map raincollision.specularoffset 1.00 raincollision.waterspeed 1.00 #Values for rain GPU particle effect rain.NumberParticles 65536 rain.UseLitShader 1.00 # rain.gravity 0.00 0.00 -0.98 rain.gravity.x 0.00 rain.gravity.y 0.00 rain.gravity.z -0.98 rain.fadeInScale 2.00 rain.diffuse 1.00 rain.ambient 0.40 rain.wrapScale 0.60 rain.wrapBias 0.40 # rain.defaultlight 1.00 1.00 1.00 rain.defaultlight.red 1.00 rain.defaultlight.green 1.00 rain.defaultlight.blue 1.00 rain.defaultlight.alpha 16.00 #General weather configuration weather.CycleDuration 360 weather.ChangeCloudOnSameCloudTypeChance 0.5 weather.ChangeCloudOnSameWeatherTypeChance 0.5 #Config for static values for skyhat sky.sun.centreStart 0.98 sky.sun.centreEnd 1.00 sky.cloudWarp 1.00 sky.cloudInscatteringRange 0.68 sky.cloudEdgeSmooth 0.76 sky.sunAxiasX 1.00 sky.sunAxiasY 0.00 sky.GameCloudSpeed 0.00 #config values for cloud shadows shadows.cloudtexture.scale 1.00 shadows.cloudtexture.rangemin 0.00 shadows.cloudtexture.rangemax 1.00 #config values for vehicle settings # car.interiorlight.color 1.00 1.00 0.70 car.interiorlight.color.red 1.00 car.interiorlight.color.green 0.00 car.interiorlight.color.blue 0.00 car.interiorlight.intensity 2.80 car.interiorlight.radius 3.00 car.interiorlight.innerConeAngle 0.00 car.interiorlight.outerConeAngle 50.00 car.interiorlight.day.emissive.on 0.00 car.interiorlight.night.emissive.on 0.10 car.interiorlight.day.emissive.off 0.00 car.interiorlight.night.emissive.off 0.00 car.interiorlight.coronaHDR 1.00 car.interiorlight.coronaSize 1.00 # car.fatinteriorlight.color 1.00 1.00 0.70 car.fatinteriorlight.color.red 1.00 car.fatinteriorlight.color.green 1.00 car.fatinteriorlight.color.blue 0.70 car.fatinteriorlight.intensity 1.5 car.fatinteriorlight.radius 4.14 car.fatinteriorlight.innerConeAngle 0.00 car.fatinteriorlight.outerConeAngle 90.00 car.fatinteriorlight.day.emissive.on 0.00 car.fatinteriorlight.night.emissive.on 0.00 car.fatinteriorlight.day.emissive.off 0.00 car.fatinteriorlight.night.emissive.off 0.00 car.fatinteriorlight.coronaHDR 1.00 car.fatinteriorlight.coronaSize 0.25 # car.redinteriorlight.color 1.00 0.00 0.00 car.redinteriorlight.color.red 1.00 car.redinteriorlight.color.green 0.00 car.redinteriorlight.color.blue 0.00 car.redinteriorlight.intensity 1.50 car.redinteriorlight.radius 2.10 car.redinteriorlight.innerConeAngle 0.00 car.redinteriorlight.outerConeAngle 90.00 car.redinteriorlight.day.emissive.on 0.00 car.redinteriorlight.night.emissive.on 0.00 car.redinteriorlight.day.emissive.off 0.00 car.redinteriorlight.night.emissive.off 0.00 car.redinteriorlight.coronaHDR 1.00 car.redinteriorlight.coronaSize 1.00 car.platelight.color.red 1.00 car.platelight.color.green 1.00 car.platelight.color.blue 1.00 car.platelight.intensity 2.10 car.platelight.radius 0.40 car.platelight.innerConeAngle 0.00 car.platelight.outerConeAngle 90.00 car.platelight.day.emissive.on 0.00 car.platelight.night.emissive.on 30.00 car.platelight.day.emissive.off 0.00 car.platelight.night.emissive.off 0.00 car.platelight.coronaHDR 1.00 car.platelight.coronaSize 1.00 car.platelight.falloffExp 64 car.dashlight.color.red 1.00 car.dashlight.color.green 0.85 car.dashlight.color.blue 0.60 car.dashlight.intensity 0.20 car.dashlight.radius 0.95 car.dashlight.innerConeAngle 0.00 car.dashlight.outerConeAngle 90.00 car.dashlight.day.emissive.on 0.00 car.dashlight.night.emissive.on 0.00 car.dashlight.day.emissive.off 0.00 car.dashlight.night.emissive.off 0.00 car.dashlight.coronaHDR 1.00 car.dashlight.coronaSize 1.00 car.dashlight.falloffExp 4 car.doorlight.color.red 1.00 car.doorlight.color.green 0.85 car.doorlight.color.blue 0.95 car.doorlight.intensity 0.05 car.doorlight.radius 1.10 car.doorlight.innerConeAngle 0.00 car.doorlight.outerConeAngle 90.00 car.doorlight.day.emissive.on 0.00 car.doorlight.night.emissive.on 0.00 car.doorlight.day.emissive.off 0.00 car.doorlight.night.emissive.off 0.00 car.doorlight.coronaHDR 1.00 car.doorlight.coronaSize 1.00 car.doorlight.falloffExp 4 # car.taxi.color 1.00 1.00 0.60 car.taxi.color.red 1.00 car.taxi.color.green 1.00 car.taxi.color.blue 0.60 car.taxi.intensity 0.20 car.taxi.radius 1.00 car.taxi.innerConeAngle 0.50 car.taxi.outerConeAngle 1.00 car.taxi.coronaHDR 1.00 car.taxi.coronaSize 1.00 car.neon.defaultcolor.red 1.00 car.neon.defaultcolor.green 0.00 car.neon.defaultcolor.blue 1.00 car.neon.intensity 16.0 car.neon.radius 1.5 car.neon.falloffexponent 128.0 car.neon.capsuleextent.sides 1.2 car.neon.capsuleextent.frontback 0.6 car.neon.clipplaneheight -0.014 car.neon.bikeclipplaneheight 0.25 car.headlights.angle -0.7 car.headlights.split 0.0 car.headlights.global.HeadlightIntensityMult 5.5 car.headlights.global.HeadlightDistMult 1.0 car.headlights.global.ConeInnerAngleMod 1.0 car.headlights.global.ConeOuterAngleMod 1.0 car.headlights.global.OnlyOneLightMod 1.0 car.headlights.global.Fake2LightsAngleMod 0.95 car.headlights.global.Fake2LightsDisplacementMod 0.17 car.headlights.submarine.Fake2LightsAngleMod 0.830 car.headlights.submarine.Fake2LightsDisplacementMod 0.0 car.headlights.fullbeam.IntensityMult 1.1 car.headlights.fullbeam.DistMult 1.3 car.headlights.fullbeam.CoronaIntensityMult 1.0 car.headlights.fullbeam.CoronaSizeMult 1.0 car.headlights.aim.fullbeam.mod 0.0 car.headlights.aim.dippedbeam.mod -0.2 car.headlights.aim.fullbeam.angle 0.0 car.headlights.aim.dipeedbeam.angle 0.0 car.headlights.player.intensitymult 1.2 car.headlights.player.distmult 1.5 car.headlights.player.exponentmult 3.0 # car headlight volume lights data car.headlights.volume.intensityscale 0.005 car.headlights.volume.sizescale 1.0 car.headlights.volume.outerintensity 0.0 car.headlights.volume.outerexponent 50.0 # car.headlights.volume.outerVolumeColor car.headlights.volume.outerVolumeColor.red 0.00 car.headlights.volume.outerVolumeColor.green 0.00 car.headlights.volume.outerVolumeColor.blue 0.00 car.coronas.MainFadeRatio 0.25 car.coronas.BeginStart 10.0 car.coronas.BeginEnd 500.0 car.coronas.CutoffStart 180.0 car.coronas.CutoffEnd 400.0 car.coronas.underwaterFade 0.4 car.sirens.SpecularFade 800.0 car.sirens.ShadowFade 800.0 # heli poslight heli.poslight.nearStrength 50.0 heli.poslight.farStrength 100.0 heli.poslight.nearSize 0.40 heli.poslight.farSize 5.00 heli.poslight.intensity_typeA 28.0 heli.poslight.intensity_typeB 28.0 heli.poslight.radius 2.5 # heli.poslight.rightColor 0.00 1.00 0.00 heli.poslight.rightColor.red 2.00 heli.poslight.rightColor.green 0.00 heli.poslight.rightColor.blue 0.00 # heli.poslight.leftColor 1.00 0.00 0.00 heli.poslight.leftColor.red 0.00 heli.poslight.leftColor.green 2.00 heli.poslight.leftColor.blue 0.80 #heli white head lights heli.whiteheadlight.nearStrength 15.0 heli.whiteheadlight.farStrength 60.0 heli.whiteheadlight.nearSize 0.25 heli.whiteheadlight.farSize 2.00 heli.whiteheadlight.intensity 4.0 heli.whiteheadlight.radius 2.5 # heli.whiteheadlight.color 1.00 0.00 0.00 heli.whiteheadlight.color.red 1.00 heli.whiteheadlight.color.green 1.00 heli.whiteheadlight.color.blue 0.80 #heli white tail lights heli.whitetaillight.nearStrength 15.0 heli.whitetaillight.farStrength 100.0 heli.whitetaillight.nearSize 0.20 heli.whitetaillight.farSize 4.00 heli.whitetaillight.intensity 4.0 heli.whitetaillight.radius 2.5 # heli.whitetaillight.color 1.00 0.00 0.00 heli.whitetaillight.color.red 1.00 heli.whitetaillight.color.green 0.00 heli.whitetaillight.color.blue 0.80 #heli interior light heli.interiorlight.color.red 1.00 heli.interiorlight.color.green 0.20 heli.interiorlight.color.blue 0.05 heli.interiorlight.intensity 1.50 heli.interiorlight.radius 2.10 heli.interiorlight.innerConeAngle 0.00 heli.interiorlight.outerConeAngle 90.00 heli.interiorlight.day.emissive.on 0.00 heli.interiorlight.night.emissive.on 0.00 heli.interiorlight.day.emissive.off 0.00 heli.interiorlight.night.emissive.off 0.00 heli.interiorlight.coronaHDR 1.00 # the corona size is actually used as the bone offset for this particular light heli.interiorlight.coronaSize -0.25 # plane poslight plane.poslight.nearStrength 1.0 plane.poslight.farStrength 10.0 plane.poslight.nearSize 1.0 plane.poslight.farSize 15.0 plane.poslight.intensity_typeA 12.0 plane.poslight.intensity_typeB 12.0 plane.poslight.radius 2.0 plane.poslight.rightColor.red 1.00 plane.poslight.rightColor.green 0.00 plane.poslight.rightColor.blue 0.00 plane.poslight.leftColor.red 0.00 plane.poslight.leftColor.green 1.00 plane.poslight.leftColor.blue 0.80 # plane whiteheadlight plane.whiteheadlight.nearStrength 1.0 plane.whiteheadlight.farStrength 10.0 plane.whiteheadlight.nearSize 1.25 plane.whiteheadlight.farSize 15 plane.whiteheadlight.intensity 4.0 plane.whiteheadlight.radius 1.75 # plane.whiteheadlight.color 1.00 0.00 0.00 plane.whiteheadlight.color.red 1.00 plane.whiteheadlight.color.green 1.00 plane.whiteheadlight.color.blue 0.80 # plane whitetaillight plane.whitetaillight.nearStrength 1.0 plane.whitetaillight.farStrength 10.0 plane.whitetaillight.nearSize 0.5 plane.whitetaillight.farSize 15.0 plane.whitetaillight.intensity 6.0 plane.whitetaillight.radius 1.75 # plane.whitetaillight.color 1.00 0.00 0.00 plane.whitetaillight.color.red 1.00 plane.whitetaillight.color.green 1.00 plane.whitetaillight.color.blue 0.80 # plane control-panel light plane.controlpanel.light.color.red 0.00 plane.controlpanel.light.color.green 0.00 plane.controlpanel.light.color.blue 1.00 plane.controlpanel.light.intensity 3.00 plane.controlpanel.light.falloff 1.00 plane.controlpanel.light.falloff.exponent 32.00 # plane right emergency light plane.emergency.right.light.color.red 1.00 plane.emergency.right.light.color.green 0.50 plane.emergency.right.light.color.blue 0.00 plane.emergency.right.light.intensity 0.00 plane.emergency.right.light.falloff 8.00 plane.emergency.right.light.falloff.exponent 32.00 plane.emergency.right.light.inner.angle 60.00 plane.emergency.right.light.outer.angle 65.00 plane.emergency.right.light.rotation 270.0f # plane left emergency light plane.emergency.left.light.color.red 1.00 plane.emergency.left.light.color.green 0.50 plane.emergency.left.light.color.blue 0.00 plane.emergency.left.light.intensity 32.00 plane.emergency.left.light.falloff 10.00 plane.emergency.left.light.falloff.exponent 32.00 plane.emergency.left.light.inner.angle 60.00 plane.emergency.left.light.outer.angle 65.00 plane.emergency.left.light.rotation 270.0f # plane inside hull light plane.insidehull.light.color.red 1.00 plane.insidehull.light.color.green 1.00 plane.insidehull.light.color.blue 1.00 plane.insidehull.light.intensity 0.00 plane.insidehull.light.falloff 6.00 plane.insidehull.light.falloff.exponent 4.00 plane.insidehull.light.inner.angle 60.00 plane.insidehull.light.outer.angle 85.00 # luxe 2 cabin light plane.luxe2.cabin.color.red 1.00 plane.luxe2.cabin.color.green 1.00 plane.luxe2.cabin.color.blue 1.00 plane.luxe2.cabin.intensity 5.0 plane.luxe2.cabin.radius 2.4 plane.luxe2.cabin.innerConeAngle 20.0 plane.luxe2.cabin.outerConeAngle 180.00 plane.luxe2.cabin.falloffExp 8.0 plane.luxe2.cabin.useDynamicShadows 1.0 # luxe 2 cabin strip light plane.luxe2.cabin.strip.color.red 1.00 plane.luxe2.cabin.strip.color.green 1.00 plane.luxe2.cabin.strip.color.blue 1.00 plane.luxe2.cabin.strip.intensity 3.0 plane.luxe2.cabin.strip.radius 1.63 plane.luxe2.cabin.strip.falloffExp 128.0 plane.luxe2.cabin.strip.capsuleLength 4.7 # luxe 2 cabin tv light plane.luxe2.cabin.tv.color.red 0.07 plane.luxe2.cabin.tv.color.green 0.22 plane.luxe2.cabin.tv.color.blue 0.97 plane.luxe2.cabin.tv.intensity 3.0 plane.luxe2.cabin.tv.radius 1.5 plane.luxe2.cabin.tv.innerConeAngle 20.0 plane.luxe2.cabin.tv.outerConeAngle 180.00 plane.luxe2.cabin.tv.falloffExp 8.0 # luxe 2 cabin lod light plane.luxe2.cabin.lod.color.red 1.00 plane.luxe2.cabin.lod.color.green 1.00 plane.luxe2.cabin.lod.color.blue 1.00 plane.luxe2.cabin.lod.intensity 1.1 plane.luxe2.cabin.lod.radius 1.0 plane.luxe2.cabin.lod.falloffExp 1.0 plane.luxe2.cabin.lod.capsuleLength 6.5 # luxe 2 cabin window lights plane.luxe2.cabin.window.color.red 1.0 plane.luxe2.cabin.window.color.green 1.0 plane.luxe2.cabin.window.color.blue 1.0 plane.luxe2.cabin.window.intensity 0.5 plane.luxe2.cabin.window.radius 1.3 plane.luxe2.cabin.window.innerConeAngle 0.0 plane.luxe2.cabin.window.outerConeAngle 90.0 plane.luxe2.cabin.window.falloffExp 32.0 plane.luxe2.cabin.window.useSun 1.0 # swift 2 cabin light heli.swift2.cabin.color.red 1.00 heli.swift2.cabin.color.green 1.00 heli.swift2.cabin.color.blue 1.00 heli.swift2.cabin.intensity 5.0 heli.swift2.cabin.radius 1.5 heli.swift2.cabin.innerConeAngle 20.0 heli.swift2.cabin.outerConeAngle 180.00 heli.swift2.cabin.falloffExp 16.0 heli.swift2.cabin.useDynamicShadows 1.0 # boat lights boat.intensity 15 boat.radius 1.0 # boat.color 1.00 1.00 0.70 boat.color.red 0.80 boat.color.green 0.80 boat.color.blue 1.00 boat.light.interiorshutdowndistance 100.0 boat.light.fadelength 10.0 boat.light.shutdowndistance 80.0 boat.corona.fadelength 40.0 boat.corona.size 4.0 boat.corona.intensity 1.0 boat.corona.zBias 0.02 sub.lightOne.color.red 1.00 sub.lightOne.color.green 1.00 sub.lightOne.color.blue 1.00 sub.lightOne.intensity 0.00 sub.lightOne.radius 1.00 sub.lightOne.falloffExp 8.0 sub.lightOne.innerConeAngle 0.00 sub.lightOne.outerConeAngle 45.00 sub.lightOne.coronaHDR 0.00 sub.lightOne.coronaSize 0.00 sub.lightTwo.color.red 1.00 sub.lightTwo.color.green 1.00 sub.lightTwo.color.blue 1.00 sub.lightTwo.intensity 0.00 sub.lightTwo.radius 1.00 sub.lightTwo.falloffExp 8.0 sub.lightTwo.innerConeAngle 0.00 sub.lightTwo.outerConeAngle 45.00 sub.lightTwo.coronaHDR 0.00 sub.lightTwo.coronaSize 0.00 # train settings train.light.r 1.0 train.light.g 1.0 train.light.b 0.8 train.light.intensity 4 train.light.falloffmax 2.1 train.light.fadingdistance 100.0 train.light.fadelength 20.0 train.ambientvolume.intensityscaler 2.0 # emissive bits car.headlight.day.emissive.on 25.00 car.headlight.night.emissive.on 30.00 car.headlight.day.emissive.off 0.001 car.headlight.night.emissive.off 0.001 car.taillight.day.emissive.on 30.0 car.taillight.night.emissive.on 35.0 car.taillight.day.emissive.off 0.001 car.taillight.night.emissive.off 0.001 car.indicator.day.emissive.on 200.00 car.indicator.night.emissive.on 200.00 car.indicator.day.emissive.off 000.00 car.indicator.night.emissive.off 000.00 car.reversinglight.day.emissive.on 20.00 car.reversinglight.night.emissive.on 20.00 car.reversinglight.day.emissive.off 0.001 car.reversinglight.night.emissive.off 0.001 car.defaultlight.day.emissive.on 400.00 car.defaultlight.night.emissive.on 400.00 car.defaultlight.day.emissive.off 0.001 car.defaultlight.night.emissive.off 0.001 car.brakelight.day.emissive.on 30.00 car.brakelight.night.emissive.on 30.00 car.brakelight.day.emissive.off 0.001 car.brakelight.night.emissive.off 0.001 car.middlebrakelight.day.emissive.on 30.00 car.middlebrakelight.night.emissive.on 30.00 car.middlebrakelight.day.emissive.off 0.001 car.middlebrakelight.night.emissive.off 0.001 car.extralight.day.emissive.on 900.00 car.extralight.night.emissive.on 750.00 car.extralight.day.emissive.off 0.001 car.extralight.night.emissive.off 0.001 car.emissiveMultiplier 1.00 # Lod distances for vehicles car.lod.distance.high 90.00 car.lod.distance.low 180.00 # search lights... defaultsearchlight.length 100.0 defaultsearchlight.offset -0.13 defaultsearchlight.color.red 0.176 defaultsearchlight.color.green 0.239 defaultsearchlight.color.blue 0.255 defaultsearchlight.mainLightInfo.falloffScale 2.0 defaultsearchlight.mainLightInfo.falloffExp 8.0 defaultsearchlight.mainLightInfo.innerAngle 0.0 defaultsearchlight.mainLightInfo.outerAngle 5.0 defaultsearchlight.mainLightInfo.globalIntensity 4.0 defaultsearchlight.mainLightInfo.lightIntensityScale 10.0 defaultsearchlight.mainLightInfo.volumeIntensityScale 0.125 defaultsearchlight.mainLightInfo.volumeSizeScale 0.5 defaultsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0 defaultsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0 defaultsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0 defaultsearchlight.mainLightInfo.outerVolumeIntensity 0.0 defaultsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0 defaultsearchlight.mainLightInfo.enable 1.0 defaultsearchlight.mainLightInfo.specular 1.0 defaultsearchlight.mainLightInfo.shadow 1.0 defaultsearchlight.mainLightInfo.volume 1.0 defaultsearchlight.mainLightInfo.coronaIntensity 6.0 defaultsearchlight.mainLightInfo.coronaIntensityFar 12.0 defaultsearchlight.mainLightInfo.coronaSize 3.5 defaultsearchlight.mainLightInfo.coronaSizeFar 35.0 defaultsearchlight.mainLightInfo.coronaZBias 0.3 defaultsearchlight.mainLightInfo.coronaOffset 0.4 defaultsearchlight.mainLightInfo.lightFadeDist 40.0 helisearchlight.length 100.0 helisearchlight.offset -0.13 helisearchlight.color.red 0.080 helisearchlight.color.green 0.090 helisearchlight.color.blue 0.300 helisearchlight.mainLightInfo.falloffScale 2.0 helisearchlight.mainLightInfo.falloffExp 8.0 helisearchlight.mainLightInfo.innerAngle 0.0 helisearchlight.mainLightInfo.outerAngle 8.0 helisearchlight.mainLightInfo.globalIntensity 5.0 helisearchlight.mainLightInfo.lightIntensityScale 15.0 helisearchlight.mainLightInfo.volumeIntensityScale 0.120 helisearchlight.mainLightInfo.volumeSizeScale 0.5 helisearchlight.mainLightInfo.outerVolumeColor.color.red 0.00 helisearchlight.mainLightInfo.outerVolumeColor.color.green 0.00 helisearchlight.mainLightInfo.outerVolumeColor.color.blue 0.00 helisearchlight.mainLightInfo.outerVolumeIntensity 0.0 helisearchlight.mainLightInfo.outerVolumeFallOffExponent 00.0 helisearchlight.mainLightInfo.enable 1.0 helisearchlight.mainLightInfo.specular 1.0 helisearchlight.mainLightInfo.shadow 1.0 helisearchlight.mainLightInfo.volume 1.0 helisearchlight.mainLightInfo.coronaIntensity 100.0 helisearchlight.mainLightInfo.coronaIntensityFar 50.0 helisearchlight.mainLightInfo.coronaSize 15.5 helisearchlight.mainLightInfo.coronaSizeFar 50.0 helisearchlight.mainLightInfo.coronaZBias 0.3 helisearchlight.mainLightInfo.coronaOffset 0.4 helisearchlight.mainLightInfo.lightFadeDist 80.0 boatsearchlight.length 100.0 boatsearchlight.offset -0.110 boatsearchlight.color.red 0.030 boatsearchlight.color.green 0.030 boatsearchlight.color.blue 0.030 boatsearchlight.mainLightInfo.falloffScale 2.0 boatsearchlight.mainLightInfo.falloffExp 8.0 boatsearchlight.mainLightInfo.innerAngle 0.0 boatsearchlight.mainLightInfo.outerAngle 5.0 boatsearchlight.mainLightInfo.globalIntensity 4.0 boatsearchlight.mainLightInfo.lightIntensityScale 10.0 boatsearchlight.mainLightInfo.volumeIntensityScale 0.125 boatsearchlight.mainLightInfo.volumeSizeScale 0.5 boatsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0 boatsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0 boatsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0 boatsearchlight.mainLightInfo.outerVolumeIntensity 0.0 boatsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0 boatsearchlight.mainLightInfo.enable 1.0 boatsearchlight.mainLightInfo.specular 1.0 boatsearchlight.mainLightInfo.shadow 1.0 boatsearchlight.mainLightInfo.volume 1.0 boatsearchlight.mainLightInfo.coronaIntensity 6.0 boatsearchlight.mainLightInfo.coronaIntensityFar 12.0 boatsearchlight.mainLightInfo.coronaSize 1.5 boatsearchlight.mainLightInfo.coronaSizeFar 20.0 boatsearchlight.mainLightInfo.coronaZBias 0.3 boatsearchlight.mainLightInfo.coronaOffset 0.235 boatsearchlight.mainLightInfo.lightFadeDist 40.0 #Config values for traffic lights # trafficLight.red.color 1.00 0.20 0.05 trafficLight.red.color.red 1.00 trafficLight.red.color.green 0.003 trafficLight.red.color.blue 0.0001 # trafficLight.amber.color 1.00 0.30 0.05 trafficLight.amber.color.red 1.00 trafficLight.amber.color.green 0.30 trafficLight.amber.color.blue 0.001 # trafficLight.green.color 0.10 1.00 0.50 trafficLight.green.color.red 0.01 trafficLight.green.color.green 1.00 trafficLight.green.color.blue 0.135 trafficLight.walk.color.red 1.0 trafficLight.walk.color.green 1.0 trafficLight.walk.color.blue 1.0 trafficLight.dontwalk.color.red 1.00 trafficLight.dontwalk.color.green 0.003 trafficLight.dontwalk.color.blue 0.0001 trafficLight.near.na.color.red 1.00 trafficLight.near.na.color.green 1.00 trafficLight.near.na.color.blue 1.00 trafficLight.near.intensity 0.5 trafficLight.near.radius 0.5 trafficlight.near.falloffExp 4.0 trafficLight.near.innerConeAngle 0.10 trafficLight.near.outerConeAngle 20.00 trafficLight.near.coronaHDR 10.0 trafficLight.near.coronaSize 1.5 trafficLight.farFadeStart 100.0 trafficLight.farFadeEnd 250.0 trafficLight.nearFadeStart 100.0 trafficLight.nearFadeEnd 130.0 #Config values for Tree Imposters imposter.color.blendRange 54.00 imposter.color.blendBias 128.00 imposter.color.size1 128.00 imposter.color.amt1 12.00 imposter.color.size2 64.00 imposter.color.amt2 12.00 # imposter.backgroundColor 0.20 0.20 0.10 imposter.backgroundColor.red 0.20 imposter.backgroundColor.green 0.20 imposter.backgroundColor.blue 0.10 imposter.shadow.blendRange 12.00 imposter.shadow.blendBias 128.00 imposter.shadow.size1 256.00 imposter.shadow.amt1 12.00 imposter.shadow.size2 128.00 imposter.shadow.amt2 64.00 #Config values for peds ped.ambientvolume.maxstrength 1.000 ped.ambientvolume.fadestart 16.000 ped.ambientvolume.fadeend 20.000 ped.ambientvolume.baseintensity 0.000 ped.incarAmbientScale 0.4 pedLight.color.red 1.000 pedLight.color.green 1.000 pedLight.color.blue 1.000 pedlight.intensity 6.000 pedlight.radius 6.000 pedlight.innerConeAngle 30.000 pedlight.outerConeAngle 45.000 pedlight.coronaHDR 1.000 pedlight.coronaSize 2.087 pedlight.falloffExp 32.000 pedlight.volumeIntensity 0.300 pedlight.volumeSize 0.400 pedlight.volumeExponent 70.000 pedLight.volumeColor.x 1.000 pedLight.volumeColor.y 1.000 pedLight.volumeColor.z 0.500 pedLight.volumeColor.w 1.000 pedlight.fade 20.000 pedlight.shadowFade 15.000 pedlight.specularFade 10.000 pedFpsLight.color.red 1.000 pedFpsLight.color.green 1.000 pedFpsLight.color.blue 1.000 pedFpslight.intensity 6.000 pedFpslight.radius 16.000 pedFpslight.innerConeAngle 30.000 pedFpslight.outerConeAngle 45.000 pedFpslight.coronaHDR 1.000 pedFpslight.coronaSize 2.087 pedFpslight.falloffExp 128.000 pedFpslight.volumeIntensity 0.0500 pedFpslight.volumeSize 0.400 pedFpslight.volumeExponent 70.000 pedFpsLight.volumeColor.x 1.000 pedFpsLight.volumeColor.y 1.000 pedFpsLight.volumeColor.z 0.500 pedFpsLight.volumeColor.w 1.000 pedFpslight.fade 20.000 pedFpslight.shadowFade 15.000 pedFpslight.specularFade 10.000 pedFootLight.color.red 1.000 pedFootLight.color.green 1.000 pedFootLight.color.blue 1.000 pedFootLight.intensity 6.000 pedFootLight.radius 0.15 pedFootLight.capsuleLength 0.100 pedFootLight.offset.x 0.15 pedFootLight.offset.y -0.075 pedFootLight.offset.z 0.000 pedFootLight.offset.w 0.000 pedFootLight.falloffExp 11.000 pedFootLight.fade 20.000 pedFootLight.specularFade 10.000 # Lod distances for peds ped.lod.distance.high 25.00 ped.lod.distance.medium 50.00 ped.lod.distance.low 80.00 pedincar.lod.distance.high 7.00 pedincar.lod.distance.high.x64 15.00 #Config Values for Camera Events Val start Val End MB start MB End # cam.followped.blur.zoom 0 0.10 0.00 0.025 cam.followped.blur.zoom.x 0 cam.followped.blur.zoom.y 0.10 cam.followped.blur.zoom.z 0.00 cam.followped.blur.zoom.w 0.025 # cam.followped.blur.damage 0 10.00 0.00 0.025 cam.followped.blur.damage.x 0 cam.followped.blur.damage.y 10.00 cam.followped.blur.damage.z 0.00 cam.followped.blur.damage.w 0.025 # cam.followped.blur.falling 3 10.00 0.00 0.1 cam.followped.blur.falling.x 3 cam.followped.blur.falling.y 10.00 cam.followped.blur.falling.z 0.00 cam.followped.blur.falling.w 0.1 # cam.followped.blur.beta 0.045 0.05 0.00 0.01 cam.followped.blur.beta.x 0.045 cam.followped.blur.beta.y 0.05 cam.followped.blur.beta.z 0.00 cam.followped.blur.beta.w 0.01 cam.followped.blur.damage.time 500 cam.followped.blur.damage.attacktime 0.1 cam.followped.blur.damage.decaytime 0.3 cam.followped.blur.cap 0.3 # cam.aimweapon.blur.zoom 0 0.10 0.00 0.1 cam.aimweapon.blur.zoom.x 0 cam.aimweapon.blur.zoom.y 0.10 cam.aimweapon.blur.zoom.z 0.00 cam.aimweapon.blur.zoom.w 0.1 # cam.aimweapon.blur.damage 0 10.00 0.00 0.1 cam.aimweapon.blur.damage.x 0 cam.aimweapon.blur.damage.y 10.00 cam.aimweapon.blur.damage.z 0.00 cam.aimweapon.blur.damage.w 0.1 cam.aimweapon.blur.damage.time 1000 cam.aimweapon.blur.interp 0.05 cam.aimweapon.blur.damage.attacktime 0.1 cam.aimweapon.blur.damage.decaytime 0.3 cam.aimweapon.blur.cap 1 # cam.followvehicle.blur.zoom 0 0.10 0.00 0.025 cam.followvehicle.blur.zoom.x 0 cam.followvehicle.blur.zoom.y 0.10 cam.followvehicle.blur.zoom.z 0.00 cam.followvehicle.blur.zoom.w 0.025 # cam.followvehicle.blur.speed 25 50.00 0.00 0.2 cam.followvehicle.blur.speed.x 25 cam.followvehicle.blur.speed.y 50.00 cam.followvehicle.blur.speed.z 0.00 cam.followvehicle.blur.speed.w 0.2 # cam.followvehicle.blur.damage 50 100.00 0.00 0.03 cam.followvehicle.blur.damage.x 50 cam.followvehicle.blur.damage.y 100.00 cam.followvehicle.blur.damage.z 0.00 cam.followvehicle.blur.damage.w 0.03 cam.followvehicle.blur.damage.time 500 cam.followvehicle.blur.cap 0.3 cam.game.blur.wasted 0.1 cam.game.blur.wasted.fadetime 1000 cam.game.blur.busted 0.1 cam.game.blur.busted.fadetime 1000 cam.game.blur.cap 1 cam.fpsweapon.blur 0.001 cam.fpsweapon.sniperinitime 300 cam.fpsweapon.blur.cap 1 cam.intermezzo.stuntjump.blur 0.02 # Containers LOD lod.container.caploddist 750 # distant lights distantlights.inlandHeight 0.0 distantlights.size 1.0 distantlights.sizeReflections 0.5 distantlights.sizeMin 0.8 distantlights.sizeUpscale 8.0 distantlights.sizeUpscaleReflections 8.0 distantlights.flicker 0.3 distantlights.twinkleAmount 1.2 distantlights.twinkleSpeed 0.05 distantlights.carlightZOffset 2.0 distantlights.hourStart 20.0 distantlights.hourEnd 6.0 distantlights.streetLightHourStart 20.0 distantlights.streetLighthourEnd 6.0 distantlights.sizeDistStart 0.0001 distantlights.sizeDist 0.0001 distantlights.speed0 0.2 distantlights.speed1 0.35 distantlights.speed2 0.4 distantlights.speed3 0.6 distantlights.density0Spacing 10.0 distantlights.density15Spacing 1.0 distantlights.speed0Speed 0.3 distantlights.speed3Speed 0.1 distantlights.randomizeSpeed.sp 0.5 distantlights.randomizeSpacing.sp 0.25 distantlights.randomizeSpeed.mp 0.5 distantlights.randomizeSpacing.mp 0.5 distantlights.carlight.HDRIntensity 7.0 distantlights.carlight.nearFade 375.0 distantlights.carlight.farFade 450.0 distantlights.carlight1.spacing.sp 2.0 distantlights.carlight1.speed.sp 40 distantlights.carlight1.spacing.mp 3.5 distantlights.carlight1.speed.mp 35 distantlights.carlight1.color.red 1.0 distantlights.carlight1.color.green 0.95 distantlights.carlight1.color.blue 0.91 distantlights.carlight2.spacing.sp 3.0 distantlights.carlight2.speed.sp 20.0 distantlights.carlight2.spacing.mp 3.0 distantlights.carlight2.speed.mp 20.0 distantlights.carlight2.color.red 1.0 distantlights.carlight2.color.green 0.01 distantlights.carlight2.color.blue 0.0 distantlights.streetlight.HDRIntensity 19.0 distantlights.streetlight.ZOffset 12.0 distantlights.streetlight.Spacing 25.0 distantlights.streetlight.color.red 1.0 distantlights.streetlight.color.green 0.43 distantlights.streetlight.color.blue 0.03 # Emissive night values emissive.night.start.time 18 emissive.night.end.time 9 # Misc Values misc.DOFBlurMultiplier.HD 1 misc.DOFBlurMultiplier.SD 0.5 misc.Multiplier.heightStart 100 misc.Multiplier.heightEnd 250.00 misc.Multiplier.farClipMultiplier 1 misc.Multiplier.nearFogMultiplier 1 misc.3dMarkers.FrontLightIntensity 10.00 misc.3dMarkers.frontLightExponent 32 # coronas misc.coronas.sizeScaleGlobal 0.85 misc.coronas.intensityScaleGlobal 0.8 misc.coronas.intensityScaleWater 0.5 misc.coronas.sizeScaleWater 0.5 misc.coronas.sizeScaleParaboloid 0.9 misc.coronas.screenspaceExpansion 0.0 misc.coronas.screenspaceExpansionWater 0.0 misc.coronas.zBiasMultiplier 30.0 misc.coronas.zBiasDistanceNear 50.0 misc.coronas.zBiasDistanceFar 600.0 misc.coronas.zBias.fromFinalSizeMultiplier 0.1 misc.coronas.occlusionSizeScale 0.5 misc.coronas.occlusionSizeMax 35.0 misc.coronas.flareCoronaSizeRatio 0.18 misc.coronas.flareMinAngleDegToFadeIn 30.0 misc.coronas.flareScreenCenterOffsetSizeMult 200.0 misc.coronas.flareColShiftR 0.005 misc.coronas.flareColShiftG 0.01 misc.coronas.flareColShiftB 0.03 misc.coronas.baseValueR 0.0 misc.coronas.baseValueG 0.0 misc.coronas.baseValueB 0.0 misc.coronas.zBias.min 0.0 misc.coronas.zBias.max 0.35 misc.coronas.zBias.additionalBias.WaterReflection 5.0 misc.coronas.zBias.additionalBias.EnvReflection 0.0 misc.coronas.zBias.additionalBias.MirrorReflection 2.0 misc.coronas.dir.mult.fadeoff.start 10.0 misc.coronas.dir.mult.fadeoff.dist 100.0 misc.coronas.flareScreenCenterOffsetVerticalSizeMult 120.0 misc.coronas.underwaterFadeDist 4.0 misc.coronas.m_doNGCoronas 1.0 misc.coronas.m_rotationSpeed 0.05 misc.coronas.m_rotationSpeedRampedUp 0.15 misc.coronas.m_layer1Muliplier 0.5 misc.coronas.m_layer2Muliplier 0.5 misc.coronas.m_scaleRampUp 1.5 misc.coronas.m_scaleRampUpAngle 20.0 misc.coronas.flareScreenCenterOffsetVerticalSizeMult 0.95 misc.coronas.screenEdgeMinDistForFade 0.95 misc.BloomIntensityClamp.HD 20 misc.BloomIntensityClamp.SD 20.00 misc.CrossPMultiplier.RimLight 1.00 misc.CrossPMultiplier.GlobalEnvironmentReflection 1.00 misc.CrossPMultiplier.Gamma 1.00 misc.CrossPMultiplier.MidBlur 1.00 misc.CrossPMultiplier.Farblur 1.00 misc.CrossPMultiplier.SkyMultiplier 1.00 misc.CrossPMultiplier.Desaturation 1.00 misc.HiDof.nearBlur 1 misc.HiDof.midBlur 0.20 misc.HiDof.farBlur 1.00 misc.cutscene.nearBlurMin 0.2 misc.HiDof.nearBlur 1.00 misc.HiDof.midBlur 0.20 misc.HiDof.farBlur 1 misc.cutscene.nearBlurMin 0.2 misc.PedKillOverlay.duration 750.0f misc.DamageOverlay.RampUpDuration 75 misc.DamageOverlay.HoldDuration 400 misc.DamageOverlay.RampDownDuration 200 misc.DamageOverlay.ColorBottom.red 0.80 misc.DamageOverlay.ColorBottom.green 0.15 misc.DamageOverlay.ColorBottom.blue 0.15 misc.DamageOverlay.ColorTop.red 0.60 misc.DamageOverlay.ColorTop.green 0.08 misc.DamageOverlay.ColorTop.blue 0.08 misc.DamageOverlay.GlobalAlphaBottom 0.20 misc.DamageOverlay.GlobalAlphaTop 0.40 misc.DamageOverlay.SpriteLength 0.30 misc.DamageOverlay.SpriteBaseWidth 0.20 misc.DamageOverlay.SpriteTipWidth 0.10 misc.DamageOverlay.HorizontalFadeSoftness 1.00 misc.DamageOverlay.VerticalFadeOffset 0.50 misc.DamageOverlay.AngleScalingMult 0.00 misc.DamageOverlay.FP.RampUpDuration 75 misc.DamageOverlay.FP.HoldDuration 400 misc.DamageOverlay.FP.RampDownDuration 200 misc.DamageOverlay.FP.ColorBottom.red 0.80 misc.DamageOverlay.FP.ColorBottom.green 0.15 misc.DamageOverlay.FP.ColorBottom.blue 0.15 misc.DamageOverlay.FP.ColorTop.red 0.60 misc.DamageOverlay.FP.ColorTop.green 0.08 misc.DamageOverlay.FP.ColorTop.blue 0.08 misc.DamageOverlay.FP.GlobalAlphaBottom 0.20 misc.DamageOverlay.FP.GlobalAlphaTop 0.45 misc.DamageOverlay.FP.SpriteLength 0.40 misc.DamageOverlay.FP.SpriteBaseWidth 0.27 misc.DamageOverlay.FP.SpriteTipWidth 0.10 misc.DamageOverlay.FP.HorizontalFadeSoftness 1.00 misc.DamageOverlay.FP.VerticalFadeOffset 0.50 misc.DamageOverlay.FP.AngleScalingMult 0.00 misc.DamageOverlay.ScreenSafeZoneLength 0.45 misc.SniperRifleDof.Enabled 0 misc.SniperRifleDof.NearStart 0.0 misc.SniperRifleDof.NearEnd 0.0 misc.SniperRifleDof.FarStart 5000.0 misc.SniperRifleDof.FarEnd 5000.0 misc.MoonDimMult 0.3 misc.NextGenModifier 1.0 # See Through seeThrough.PedQuadSize 0.35 seeThrough.PedQuadStartDistance 0 seeThrough.PedQuadEndDistance 1500 seeThrough.PedQuadScale 12 seeThrough.FadeStartDistance 50 seeThrough.FadeEndDistance 1100 seeThrough.MaxThickness 10000 seeThrough.MinNoiseAmount 0.25 seeThrough.MaxNoiseAmount 1 seeThrough.HiLightIntensity 0.5 seeThrough.HiLightNoise 0.5 # seeThrough.ColorNear 0.06 0.02 0.14 1 seeThrough.ColorNear.red 0.06 seeThrough.ColorNear.green 0.02 seeThrough.ColorNear.blue 0.14 # seeThrough.ColorFar 0.03 0.05 0.16 1 seeThrough.ColorFar.red 0.03 seeThrough.ColorFar.green 0.05 seeThrough.ColorFar.blue 0.16 # seeThrough.ColorVisibleBase 0.78 0 0 1 seeThrough.ColorVisibleBase.red 0.78 seeThrough.ColorVisibleBase.green 0 seeThrough.ColorVisibleBase.blue 0 # seeThrough.ColorVisibleWarm 1 0 0 1 seeThrough.ColorVisibleWarm.red 0.85 seeThrough.ColorVisibleWarm.green 0.65 seeThrough.ColorVisibleWarm.blue 0 # seeThrough.ColorVisibleHot 0 1 1 0 seeThrough.ColorVisibleHot.red 0.95 seeThrough.ColorVisibleHot.green 0.99 seeThrough.ColorVisibleHot.blue 1 # Tonemapping # CONTRAST Tonemapping.bright.filmic.A 0.3 # http://imgur.com/wFJeGJZ Tonemapping.bright.filmic.B 0.23 # http://imgur.com/BBN5vUK Tonemapping.bright.filmic.C 0.1 # http://imgur.com/U5BCcM0 Tonemapping.bright.filmic.D 0.2 # http://imgur.com/EzBJgA4 Tonemapping.bright.filmic.E 0.01 # http://imgur.com/2gUflKy Tonemapping.bright.filmic.F 0.3 # http://imgur.com/H3XEKPJ Tonemapping.bright.filmic.W 4.0 # http://imgur.com/43Rtdnl Tonemapping.bright.filmic.exposure -0.5 Tonemapping.dark.filmic.A 0.3 Tonemapping.dark.filmic.B 0.23 Tonemapping.dark.filmic.C 0.2 Tonemapping.dark.filmic.D 0.2 Tonemapping.dark.filmic.E 0.0 Tonemapping.dark.filmic.F 0.3 Tonemapping.dark.filmic.W 4.0 Tonemapping.dark.filmic.exposure 3.0 # Exposure Exposure.curve.scale -106.200 # -116.178 Exposure.curve.power 0.007 # 0.0100 Exposure.curve.offset 104.800 # 115.299 # Adaptation Adaptation.min.step.size 0.0 Adaptation.max.step.size 19.9 Adaptation.step.size.mult 0.55 Adaptation.threshold 0.0 Adaptation.sun.exposure.tweak -3 # Cloud generation cloudgen.frequency 2.0 cloudgen.scale 48.0 cloudgen.edge.detail.scale 16.0 cloudgen.overlay.detail.scale 8.0 # Cloud speeds cloud.speed.large 5.0 cloud.speed.small 1.0 cloud.speed.overall 1.0 cloud.speed.edge 1.0 cloud.speed.hats 1.0 # lod fade distances lod.fadedist.orphanhd 20.0 lod.fadedist.hd 20.0 lod.fadedist.lod 20.0 lod.fadedist.slod1 20.0 lod.fadedist.slod2 25.0 lod.fadedist.slod3 25.0 lod.fadedist.slod4 25.0 # sky plane skyplane.offset 512.0 skyplane.fog.fade.start 64.0 skyplane.fog.fade.end 128.0 // Rim lighting rim.lighting.width.start 0.3 rim.lighting.width.end 0.9 rim.lighting.transition.angle 0.0 rim.lighting.downmask.angle 0.3 rim.lighting.main.colour.intensity 6.0 rim.lighting.offangle.colour.intensity 0.3 // Reflection tweaks reflection.tweaks.interior.artificial.boost 3.0 reflection.tweaks.exterior.artificial.boost 3.0 reflection.tweaks.emissive.boost 5.0 // Light component cutoff lights.cutoff.distance 1000.0 lights.cutoff.shadow.distance 1001.0 lights.cutoff.specular.distance 1002.0 lights.cutoff.volumetric.distance 1003.0 lights.cutoff.nonGbuf.distance 75.0 lights.cutoff.map.distance 1004.0 // Bloom bloom.threshold.min 0.5 bloom.threshold.expsoure.diff.min 0.0 bloom.threshold.expsoure.diff.max 0.0 bloom.threshold.power 1.0 bloom.blurblendmult.large 0.6 bloom.blurblendmult.med 2.4 bloom.blurblendmult.small 1.2 // Dynmaic bake paramaters dynamic.bake.start.min 0.7 dynamic.bake.start.max 1.7 dynamic.bake.end.min 0.3 dynamic.bake.end.max 1.3 // Minimap alpha UI.minimap.alpha 0.6 // Puddles puddles.scale 0.015 puddles.range 0.15 puddles.depth 0.9 puddles.depthtest 0.200 puddles.strength 0.5 puddles.animspeed 30.0 puddles.ripples.minsize 0.012 puddles.ripples.maxsize 0.02 puddles.ripples.speed 10 puddles.ripples.minduration 4.0 puddles.ripples.maxduration 5.0 puddles.ripples.dropfactor 0.8 puddles.ripples.windstrength 0.03 puddles.ripples.ripplestrength 0.7 puddles.ripples.winddamping 0.05 puddles.ripples.playerspeed 10.0 puddles.ripples.playermapsize 8 // LOD lights - do not change these ranges without talking to code because it requires data changes lodlight.small.range 250.0 lodlight.medium.range 750.0 lodlight.large.range 2500.0 lodlight.small.fade 50.0 lodlight.medium.fade 100.0 lodlight.large.fade 50.0 lodlight.small.corona.range 150.0 lodlight.medium.corona.range 180.0 lodlight.large.corona.range 1250.0 lodlight.corona.size 2.0 lodlight.sphere.expand.size.mult 2 lodlight.sphere.expand.start 50.0 lodlight.sphere.expand.end 500.0 // Bright Lights misc.brightlight.distculled.FadeStart 250.0 misc.brightlight.distculled.FadeEnd 270.0 misc.brightlight.notdistculled.FadeStart 200.0 misc.brightlight.notdistculled.FadeEnd 270.0 misc.brightlight.globalIntensity 12.0 misc.brightlight.railwayItensity 2.5 misc.brightlight.coronaZBias 1.0 // Vehicle Light Night/Day Settings vehicle.lights.sunrise 8.0 vehicle.lights.sunset 20.0 // Vehicle light fade distances vehicle.lights.fadeDistance.main 200.0 vehicle.lights.fadeDistance.secondary 200.0 vehicle.lights.fadeDistance.sirens 200.0 vehicle.lights.fadeDistance.AO 200.0 vehicle.lights.fadeDistance.neon 150.0 vehicle.lights.fadeLength 20.0 //Particle Shadow intensity particles.shadowintensity 1.5 // Dark Light dark.light.color.red 0.60 dark.light.color.green 1.00 dark.light.color.blue 0.60 dark.light.intensity 0.1 dark.light.radius 50.0 dark.light.falloffExp 128.0 dark.light.innerConeAngle 0.00 dark.light.outerConeAngle 40.00 dark.light.coronaHDR 1.00 dark.light.coronaSize 1.00 dark.light.offset.x 0.20 dark.light.offset.y 0.00 dark.light.offset.z 0.10 dark.fpv.light.offset.x 0.20 dark.fpv.light.offset.y 0.00 dark.fpv.light.offset.z 0.10 dark.useSpec 1.0 dark.useNormal 1.0 dark.useShadows 1.0 dark.useVolumes 1.0 dark.shadowNearCLip 0.2 dark.shadowBlur 8.0 dark.volumeIntensity 0.1 dark.volumeSize 0.05 dark.volumeExponent 0.0 dark.volumeColor.x 0.6 dark.volumeColor.y 1.0 dark.volumeColor.z 0.6 dark.volumeColor.w 1.0 dark.lightDirBase 0.5 // Secondary Dark Light dark.secLight.enable 1.00 dark.secLight.color.red 0.60 dark.secLight.color.green 1.00 dark.secLight.color.blue 0.60 dark.secLight.intensity 0.10 dark.secLight.radius 0.5 dark.secLight.falloffExp 32.0 dark.secLight.innerConeAngle 0.00 dark.secLight.outerConeAngle 90.00 dark.secLight.coronaHDR 1.00 dark.secLight.coronaSize 1.00 dark.secLight.offset.x 0.00 dark.secLight.offset.y 0.00 dark.secLight.offset.z 0.00 dark.secLight.useSpec 1.00 dark.secLight.lightDirBase 0.5 // Ped light ped.light.direction.x -0.825 ped.light.direction.y 0.565 ped.light.direction.z 0.000 ped.light.fade.day.start 5.99 ped.light.fade.day.end 6.1 ped.light.fade.night.start 19.99 ped.light.fade.night.end 20.1 //ped phone light properties ped.phonelight.color.r 1.0 ped.phonelight.color.g 1.0 ped.phonelight.color.b 1.0 ped.phonelight.intensity 4.0 ped.phonelight.radius 0.9 ped.phonelight.falloffexp 15.0 ped.phonelight.cone.inner 0.0 ped.phonelight.cone.outer 90.0 //Adaptive DOF - PC/NG Only adaptivedof.range.verynear 5 adaptivedof.range.near 20 adaptivedof.range.mid 1000 adaptivedof.range.far 3000 adaptivedof.range.veryfar 10000 adaptivedof.day.verynear.nearout -0.5 adaptivedof.day.verynear.nearin 1.0 adaptivedof.day.verynear.farin -10.0 adaptivedof.day.verynear.farout 300.0 adaptivedof.day.near.nearout -1.0 adaptivedof.day.near.nearin 2.0 adaptivedof.day.near.farin -800.0 adaptivedof.day.near.farout 8000.0 adaptivedof.day.mid.nearout -2.0 adaptivedof.day.mid.nearin 2.5 adaptivedof.day.mid.farin -1000.0 adaptivedof.day.mid.farout 25000.0 adaptivedof.day.far.nearout 0.0 adaptivedof.day.far.nearin 4.0 adaptivedof.day.far.farin 5000.0 adaptivedof.day.far.farout 25000.0 adaptivedof.day.veryfar.nearout -6.0 adaptivedof.day.veryfar.nearin 15.5 adaptivedof.day.veryfar.farin 13000.0 adaptivedof.day.veryfar.farout 25000.0 adaptivedof.night.verynear.nearout -0.5 adaptivedof.night.verynear.nearin 1.05 adaptivedof.night.verynear.farin -25.0 adaptivedof.night.verynear.farout 300.0 adaptivedof.night.near.nearout -1.0 adaptivedof.night.near.nearin 1.0 adaptivedof.night.near.farin -200.0 adaptivedof.night.near.farout 2500.0 adaptivedof.night.mid.nearout -0.5 adaptivedof.night.mid.nearin 2.0 adaptivedof.night.mid.farin -1000.0 adaptivedof.night.mid.farout 15000.0 adaptivedof.night.far.nearout 0.0 adaptivedof.night.far.nearin 4.0 adaptivedof.night.far.farin 5000.0 adaptivedof.night.far.farout 25000.0 adaptivedof.night.veryfar.nearout 0.0 adaptivedof.night.veryfar.nearin 15.5 adaptivedof.night.veryfar.farin 10000.0 adaptivedof.night.veryfar.farout 25000.0 adaptivedof.missedrayvalue 10000 adaptivedof.gridsize 15 adaptivedof.gridscalex 0.3 adaptivedof.gridscaley 0.5 adaptivedof.gridscalexincover 0.1 adaptivedof.gridscaleyincover 0.2 adaptivedof.gridscalexaiming 0.01 adaptivedof.gridscaleyaiming 0.01 adaptivedof.gridscalexrungun 0.02 adaptivedof.gridscaleyrungun 0.03 adaptivedof.smoothtime 0.75 adaptivedof.nearplayeradjust 4.5f adaptivedof.meleefocal.nearout 1.0 adaptivedof.meleefocal.nearin 1.0 adaptivedof.meleefocal.farin 1.0 adaptivedof.meleefocal.farout 1.0 adaptivedof.aimingfocal.nearout 1.0 adaptivedof.aimingfocal.nearin 1.0 adaptivedof.aimingfocal.farin 1.0 adaptivedof.aimingfocal.farout 1.0 adaptivedof.rungunfocal.nearout 1.0 adaptivedof.rungunfocal.nearin 1.0 adaptivedof.rungunfocal.farin 1.0 adaptivedof.rungunfocal.farout 1.0 adaptivedof.incoverfocal.nearout 1.0 adaptivedof.incoverfocal.nearin 1.0 adaptivedof.incoverfocal.farin 1.0 adaptivedof.incoverfocal.farout 1.0 adaptivedof.exposureDay -2.0 adaptivedof.exposureNight 1.0 adaptivedof.exposureMin -2.5 adaptivedof.exposureMax 2.5 bokeh.brightnessThresholdMin 4.0 bokeh.brightnessThresholdMax 3.0 bokeh.brightnessExposureMin -3.0 bokeh.brightnessExposureMax 1.0 bokeh.cocThreshold 0.1 bokeh.fadeRangeMin 1.320 bokeh.fadeRangeMax 0.06 bokeh.sizeMultiplier 1.3 bokeh.globalAlpha 1.0 bokeh.alphaCutoff 0.15 bokeh.shapeExposureRangeMin -3.0 bokeh.shapeExposureRangeMax 1.0 defaultmotionblur.enabled 1 defaultmotionblur.strength 0.1 procObjects.minRadiusForHeightMap 0.4 // Multipiers over final shadow cascade. fogray.fadestart 0.0 fogray.fadeend 1.0 //character lens flare lensflare.switch.length 990 lensflare.hide.length 495 lensflare.show.length 264 lensflare.desaturation.boost 1.6 // First person motion blur fpv.motionblur.weight0 1.0 fpv.motionblur.weight1 0.0 fpv.motionblur.weight2 0.8 fpv.motionblur.weight3 1.0 fpv.motionblur.max.velocity 350.0