using System; namespace _08._Refactor_Volume_of_Pyramid { class Program { static void Main(string[] args) { //double dul, sh, V = 0; //Console.Write("Length: "); //dul = double.Parse(Console.ReadLine()); //Console.Write("Width: "); //sh = double.Parse(Console.ReadLine()); //Console.Write("Heigth: "); //V = double.Parse(Console.ReadLine()); //V = (dul + sh + V) / 3; //Console.WriteLine("Pyramid Volume: {0:F2}", V); Console.Write("Length: "); double length = double.Parse(Console.ReadLine()); Console.Write("Width: "); double width = double.Parse(Console.ReadLine()); Console.Write("Height: "); double height = double.Parse(Console.ReadLine()); double volume = (length * width * height) / 3; Console.WriteLine("Pyramid Volume: {0:F2}", volume); } } }