spawn(function() while true do wait(5) minionsChallenge() wait(5) fireballChallenge() wait(5) BossTeacher:MoveTo(workspace.EndPosition.Position) wait(10) BossTeacher:MoveTo(workspace.StartPosition.Position) wait(5) if BossTeacher.Humanoid.Health <= 0 then break end end end) repeat wait(0.1) until BossTeacher.Humanoid.Health <= 0