--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") VehicleSeat1 = Instance.new("VehicleSeat") Sound2 = Instance.new("Sound") Sound3 = Instance.new("Sound") Sound4 = Instance.new("Sound") Script5 = Instance.new("Script") ScreenGui6 = Instance.new("ScreenGui") LocalScript7 = Instance.new("LocalScript") ObjectValue8 = Instance.new("ObjectValue") Sound9 = Instance.new("Sound") Script10 = Instance.new("Script") ScreenGui11 = Instance.new("ScreenGui") LocalScript12 = Instance.new("LocalScript") ObjectValue13 = Instance.new("ObjectValue") Script14 = Instance.new("Script") Script15 = Instance.new("Script") Script16 = Instance.new("Script") Script17 = Instance.new("Script") Script18 = Instance.new("Script") ScreenGui19 = Instance.new("ScreenGui") ObjectValue20 = Instance.new("ObjectValue") LocalScript21 = Instance.new("LocalScript") LocalScript22 = Instance.new("LocalScript") ScreenGui23 = Instance.new("ScreenGui") ObjectValue24 = Instance.new("ObjectValue") LocalScript25 = Instance.new("LocalScript") LocalScript26 = Instance.new("LocalScript") Sound27 = Instance.new("Sound") Script28 = Instance.new("Script") ScreenGui29 = Instance.new("ScreenGui") LocalScript30 = Instance.new("LocalScript") ObjectValue31 = Instance.new("ObjectValue") Model32 = Instance.new("Model") Part33 = Instance.new("Part") Model34 = Instance.new("Model") Model35 = Instance.new("Model") MeshPart36 = Instance.new("MeshPart") Decal37 = Instance.new("Decal") Decal38 = Instance.new("Decal") Decal39 = Instance.new("Decal") Decal40 = Instance.new("Decal") Decal41 = Instance.new("Decal") Decal42 = Instance.new("Decal") MeshPart43 = Instance.new("MeshPart") Model44 = Instance.new("Model") Sound45 = Instance.new("Sound") ParticleEmitter46 = Instance.new("ParticleEmitter") BodyForce47 = Instance.new("BodyForce") Decal48 = Instance.new("Decal") CylinderMesh49 = Instance.new("CylinderMesh") Part50 = Instance.new("Part") Model51 = Instance.new("Model") Model52 = Instance.new("Model") MeshPart53 = Instance.new("MeshPart") Decal54 = Instance.new("Decal") Decal55 = Instance.new("Decal") Decal56 = Instance.new("Decal") Decal57 = Instance.new("Decal") Decal58 = Instance.new("Decal") Decal59 = Instance.new("Decal") MeshPart60 = Instance.new("MeshPart") Model61 = Instance.new("Model") Sound62 = Instance.new("Sound") ParticleEmitter63 = Instance.new("ParticleEmitter") BodyForce64 = Instance.new("BodyForce") CylinderMesh65 = Instance.new("CylinderMesh") Part66 = Instance.new("Part") Model67 = Instance.new("Model") Model68 = Instance.new("Model") MeshPart69 = Instance.new("MeshPart") Decal70 = Instance.new("Decal") Decal71 = Instance.new("Decal") Decal72 = Instance.new("Decal") Decal73 = Instance.new("Decal") Decal74 = Instance.new("Decal") Decal75 = Instance.new("Decal") MeshPart76 = Instance.new("MeshPart") Model77 = Instance.new("Model") Sound78 = Instance.new("Sound") ParticleEmitter79 = Instance.new("ParticleEmitter") BodyForce80 = Instance.new("BodyForce") CylinderMesh81 = Instance.new("CylinderMesh") Part82 = Instance.new("Part") Model83 = Instance.new("Model") Model84 = Instance.new("Model") MeshPart85 = Instance.new("MeshPart") Decal86 = Instance.new("Decal") Decal87 = Instance.new("Decal") Decal88 = Instance.new("Decal") Decal89 = Instance.new("Decal") Decal90 = Instance.new("Decal") Decal91 = Instance.new("Decal") MeshPart92 = Instance.new("MeshPart") BodyForce93 = Instance.new("BodyForce") CylinderMesh94 = Instance.new("CylinderMesh") Model95 = Instance.new("Model") Sound96 = Instance.new("Sound") ParticleEmitter97 = Instance.new("ParticleEmitter") Model98 = Instance.new("Model") Model99 = Instance.new("Model") Part100 = Instance.new("Part") SpotLight101 = Instance.new("SpotLight") SpecialMesh102 = Instance.new("SpecialMesh") Part103 = Instance.new("Part") SpecialMesh104 = Instance.new("SpecialMesh") SpotLight105 = Instance.new("SpotLight") Part106 = Instance.new("Part") Sound107 = Instance.new("Sound") ChorusSoundEffect108 = Instance.new("ChorusSoundEffect") Sound109 = Instance.new("Sound") ChorusSoundEffect110 = Instance.new("ChorusSoundEffect") ParticleEmitter111 = Instance.new("ParticleEmitter") Part112 = Instance.new("Part") Sound113 = Instance.new("Sound") ChorusSoundEffect114 = Instance.new("ChorusSoundEffect") Sound115 = Instance.new("Sound") ChorusSoundEffect116 = Instance.new("ChorusSoundEffect") ParticleEmitter117 = Instance.new("ParticleEmitter") MeshPart118 = Instance.new("MeshPart") MeshPart119 = Instance.new("MeshPart") MeshPart120 = Instance.new("MeshPart") MeshPart121 = Instance.new("MeshPart") MeshPart122 = Instance.new("MeshPart") MeshPart123 = Instance.new("MeshPart") MeshPart124 = Instance.new("MeshPart") MeshPart125 = Instance.new("MeshPart") MeshPart126 = Instance.new("MeshPart") MeshPart127 = Instance.new("MeshPart") MeshPart128 = Instance.new("MeshPart") MeshPart129 = Instance.new("MeshPart") Script130 = Instance.new("Script") Part131 = Instance.new("Part") Model132 = Instance.new("Model") Model133 = Instance.new("Model") Part134 = Instance.new("Part") BlockMesh135 = Instance.new("BlockMesh") Part136 = Instance.new("Part") BlockMesh137 = Instance.new("BlockMesh") Part138 = Instance.new("Part") BlockMesh139 = Instance.new("BlockMesh") Part140 = Instance.new("Part") BlockMesh141 = Instance.new("BlockMesh") Part142 = Instance.new("Part") BlockMesh143 = Instance.new("BlockMesh") Part144 = Instance.new("Part") BlockMesh145 = Instance.new("BlockMesh") Part146 = Instance.new("Part") BlockMesh147 = Instance.new("BlockMesh") Part148 = Instance.new("Part") BlockMesh149 = Instance.new("BlockMesh") Part150 = Instance.new("Part") BlockMesh151 = Instance.new("BlockMesh") Part152 = Instance.new("Part") BlockMesh153 = Instance.new("BlockMesh") Part154 = Instance.new("Part") BlockMesh155 = Instance.new("BlockMesh") Part156 = Instance.new("Part") BlockMesh157 = Instance.new("BlockMesh") Part158 = Instance.new("Part") BlockMesh159 = Instance.new("BlockMesh") Part160 = Instance.new("Part") BlockMesh161 = Instance.new("BlockMesh") Part162 = Instance.new("Part") BlockMesh163 = Instance.new("BlockMesh") Part164 = Instance.new("Part") BlockMesh165 = Instance.new("BlockMesh") Part166 = Instance.new("Part") BlockMesh167 = Instance.new("BlockMesh") Part168 = Instance.new("Part") BlockMesh169 = Instance.new("BlockMesh") Part170 = Instance.new("Part") BlockMesh171 = Instance.new("BlockMesh") Part172 = Instance.new("Part") BlockMesh173 = Instance.new("BlockMesh") Part174 = Instance.new("Part") BlockMesh175 = Instance.new("BlockMesh") Part176 = Instance.new("Part") BlockMesh177 = Instance.new("BlockMesh") Part178 = Instance.new("Part") BlockMesh179 = Instance.new("BlockMesh") Part180 = Instance.new("Part") BlockMesh181 = Instance.new("BlockMesh") Part182 = Instance.new("Part") BlockMesh183 = Instance.new("BlockMesh") Decal184 = Instance.new("Decal") WedgePart185 = Instance.new("WedgePart") SpecialMesh186 = Instance.new("SpecialMesh") WedgePart187 = Instance.new("WedgePart") SpecialMesh188 = Instance.new("SpecialMesh") WedgePart189 = Instance.new("WedgePart") SpecialMesh190 = Instance.new("SpecialMesh") WedgePart191 = Instance.new("WedgePart") SpecialMesh192 = Instance.new("SpecialMesh") Part193 = Instance.new("Part") BlockMesh194 = Instance.new("BlockMesh") Part195 = Instance.new("Part") BlockMesh196 = Instance.new("BlockMesh") Decal197 = Instance.new("Decal") Model198 = Instance.new("Model") UnionOperation199 = Instance.new("UnionOperation") Part200 = Instance.new("Part") CylinderMesh201 = Instance.new("CylinderMesh") Part202 = Instance.new("Part") CylinderMesh203 = Instance.new("CylinderMesh") Part204 = Instance.new("Part") CylinderMesh205 = Instance.new("CylinderMesh") Part206 = Instance.new("Part") CylinderMesh207 = Instance.new("CylinderMesh") Part208 = Instance.new("Part") CylinderMesh209 = Instance.new("CylinderMesh") Part210 = Instance.new("Part") CylinderMesh211 = Instance.new("CylinderMesh") Part212 = Instance.new("Part") CylinderMesh213 = Instance.new("CylinderMesh") Part214 = Instance.new("Part") CylinderMesh215 = Instance.new("CylinderMesh") Part216 = Instance.new("Part") CylinderMesh217 = Instance.new("CylinderMesh") Part218 = Instance.new("Part") CylinderMesh219 = Instance.new("CylinderMesh") Model220 = Instance.new("Model") UnionOperation221 = Instance.new("UnionOperation") Part222 = Instance.new("Part") CylinderMesh223 = Instance.new("CylinderMesh") Part224 = Instance.new("Part") CylinderMesh225 = Instance.new("CylinderMesh") Part226 = Instance.new("Part") CylinderMesh227 = Instance.new("CylinderMesh") Part228 = Instance.new("Part") CylinderMesh229 = Instance.new("CylinderMesh") Part230 = Instance.new("Part") CylinderMesh231 = Instance.new("CylinderMesh") Part232 = Instance.new("Part") CylinderMesh233 = Instance.new("CylinderMesh") Part234 = Instance.new("Part") CylinderMesh235 = Instance.new("CylinderMesh") Part236 = Instance.new("Part") CylinderMesh237 = Instance.new("CylinderMesh") Part238 = Instance.new("Part") CylinderMesh239 = Instance.new("CylinderMesh") Part240 = Instance.new("Part") CylinderMesh241 = Instance.new("CylinderMesh") Model242 = Instance.new("Model") Part243 = Instance.new("Part") CylinderMesh244 = Instance.new("CylinderMesh") Part245 = Instance.new("Part") CylinderMesh246 = Instance.new("CylinderMesh") Part247 = Instance.new("Part") CylinderMesh248 = Instance.new("CylinderMesh") Part249 = Instance.new("Part") CylinderMesh250 = Instance.new("CylinderMesh") Part251 = Instance.new("Part") BlockMesh252 = Instance.new("BlockMesh") Part253 = Instance.new("Part") CylinderMesh254 = Instance.new("CylinderMesh") Part255 = Instance.new("Part") CylinderMesh256 = Instance.new("CylinderMesh") Part257 = Instance.new("Part") CylinderMesh258 = Instance.new("CylinderMesh") Part259 = Instance.new("Part") BlockMesh260 = Instance.new("BlockMesh") Part261 = Instance.new("Part") CylinderMesh262 = Instance.new("CylinderMesh") Part263 = Instance.new("Part") SpecialMesh264 = Instance.new("SpecialMesh") Part265 = Instance.new("Part") CylinderMesh266 = Instance.new("CylinderMesh") Part267 = Instance.new("Part") CylinderMesh268 = Instance.new("CylinderMesh") Part269 = Instance.new("Part") BlockMesh270 = Instance.new("BlockMesh") Part271 = Instance.new("Part") CylinderMesh272 = Instance.new("CylinderMesh") Part273 = Instance.new("Part") CylinderMesh274 = Instance.new("CylinderMesh") Part275 = Instance.new("Part") BlockMesh276 = Instance.new("BlockMesh") Part277 = Instance.new("Part") BlockMesh278 = Instance.new("BlockMesh") Part279 = Instance.new("Part") BlockMesh280 = Instance.new("BlockMesh") Part281 = Instance.new("Part") CylinderMesh282 = Instance.new("CylinderMesh") Part283 = Instance.new("Part") BlockMesh284 = Instance.new("BlockMesh") Part285 = Instance.new("Part") CylinderMesh286 = Instance.new("CylinderMesh") Part287 = Instance.new("Part") CylinderMesh288 = Instance.new("CylinderMesh") Part289 = Instance.new("Part") CylinderMesh290 = Instance.new("CylinderMesh") Decal291 = Instance.new("Decal") Part292 = Instance.new("Part") CylinderMesh293 = Instance.new("CylinderMesh") Part294 = Instance.new("Part") BlockMesh295 = Instance.new("BlockMesh") Part296 = Instance.new("Part") BlockMesh297 = Instance.new("BlockMesh") Part298 = Instance.new("Part") BlockMesh299 = Instance.new("BlockMesh") Part300 = Instance.new("Part") BlockMesh301 = Instance.new("BlockMesh") Part302 = Instance.new("Part") CylinderMesh303 = Instance.new("CylinderMesh") Part304 = Instance.new("Part") CylinderMesh305 = Instance.new("CylinderMesh") Part306 = Instance.new("Part") BlockMesh307 = Instance.new("BlockMesh") Part308 = Instance.new("Part") BlockMesh309 = Instance.new("BlockMesh") MeshPart310 = Instance.new("MeshPart") MeshPart311 = Instance.new("MeshPart") Model312 = Instance.new("Model") Model313 = Instance.new("Model") Part314 = Instance.new("Part") Decal315 = Instance.new("Decal") SpecialMesh316 = Instance.new("SpecialMesh") UnionOperation317 = Instance.new("UnionOperation") UnionOperation318 = Instance.new("UnionOperation") UnionOperation319 = Instance.new("UnionOperation") UnionOperation320 = Instance.new("UnionOperation") UnionOperation321 = Instance.new("UnionOperation") Part322 = Instance.new("Part") CylinderMesh323 = Instance.new("CylinderMesh") UnionOperation324 = Instance.new("UnionOperation") UnionOperation325 = Instance.new("UnionOperation") UnionOperation326 = Instance.new("UnionOperation") Model327 = Instance.new("Model") UnionOperation328 = Instance.new("UnionOperation") Model329 = Instance.new("Model") UnionOperation330 = Instance.new("UnionOperation") UnionOperation331 = Instance.new("UnionOperation") MeshPart332 = Instance.new("MeshPart") Part333 = Instance.new("Part") Model334 = Instance.new("Model") Part335 = Instance.new("Part") Model336 = Instance.new("Model") Model337 = Instance.new("Model") Part338 = Instance.new("Part") SpecialMesh339 = Instance.new("SpecialMesh") Part340 = Instance.new("Part") SpecialMesh341 = Instance.new("SpecialMesh") Part342 = Instance.new("Part") SpecialMesh343 = Instance.new("SpecialMesh") Script344 = Instance.new("Script") MeshPart345 = Instance.new("MeshPart") Model346 = Instance.new("Model") Part347 = Instance.new("Part") SpecialMesh348 = Instance.new("SpecialMesh") Part349 = Instance.new("Part") SpecialMesh350 = Instance.new("SpecialMesh") Script351 = Instance.new("Script") Model352 = Instance.new("Model") MeshPart353 = Instance.new("MeshPart") MeshPart354 = Instance.new("MeshPart") Script355 = Instance.new("Script") Part356 = Instance.new("Part") ModuleScript357 = Instance.new("ModuleScript") Folder358 = Instance.new("Folder") LocalScript359 = Instance.new("LocalScript") RemoteEvent360 = Instance.new("RemoteEvent") Script361 = Instance.new("Script") Sound362 = Instance.new("Sound") NumberValue363 = Instance.new("NumberValue") NumberValue364 = Instance.new("NumberValue") LocalScript365 = Instance.new("LocalScript") RemoteEvent366 = Instance.new("RemoteEvent") Script367 = Instance.new("Script") Sound368 = Instance.new("Sound") NumberValue369 = Instance.new("NumberValue") NumberValue370 = Instance.new("NumberValue") LocalScript371 = Instance.new("LocalScript") LocalScript372 = Instance.new("LocalScript") RemoteEvent373 = Instance.new("RemoteEvent") Script374 = Instance.new("Script") LocalScript375 = Instance.new("LocalScript") LocalScript376 = Instance.new("LocalScript") LocalScript377 = Instance.new("LocalScript") LocalScript378 = Instance.new("LocalScript") LocalScript379 = Instance.new("LocalScript") RemoteEvent380 = Instance.new("RemoteEvent") Script381 = Instance.new("Script") Sound382 = Instance.new("Sound") ParticleEmitter383 = Instance.new("ParticleEmitter") LocalScript384 = Instance.new("LocalScript") LocalScript385 = Instance.new("LocalScript") Frame386 = Instance.new("Frame") TextButton387 = Instance.new("TextButton") Frame388 = Instance.new("Frame") Frame389 = Instance.new("Frame") Frame390 = Instance.new("Frame") TextButton391 = Instance.new("TextButton") TextButton392 = Instance.new("TextButton") TextButton393 = Instance.new("TextButton") TextLabel394 = Instance.new("TextLabel") TextLabel395 = Instance.new("TextLabel") Frame396 = Instance.new("Frame") TextLabel397 = Instance.new("TextLabel") TextLabel398 = Instance.new("TextLabel") TextLabel399 = Instance.new("TextLabel") TextLabel400 = Instance.new("TextLabel") TextLabel401 = Instance.new("TextLabel") TextLabel402 = Instance.new("TextLabel") TextLabel403 = Instance.new("TextLabel") TextLabel404 = Instance.new("TextLabel") TextLabel405 = Instance.new("TextLabel") TextLabel406 = Instance.new("TextLabel") TextLabel407 = Instance.new("TextLabel") TextLabel408 = Instance.new("TextLabel") TextLabel409 = Instance.new("TextLabel") TextLabel410 = Instance.new("TextLabel") TextLabel411 = Instance.new("TextLabel") TextButton412 = Instance.new("TextButton") TextButton413 = Instance.new("TextButton") TextButton414 = Instance.new("TextButton") TextButton415 = Instance.new("TextButton") TextButton416 = Instance.new("TextButton") TextButton417 = Instance.new("TextButton") TextButton418 = Instance.new("TextButton") TextButton419 = Instance.new("TextButton") TextButton420 = Instance.new("TextButton") TextButton421 = Instance.new("TextButton") TextButton422 = Instance.new("TextButton") TextButton423 = Instance.new("TextButton") TextButton424 = Instance.new("TextButton") TextButton425 = Instance.new("TextButton") TextButton426 = Instance.new("TextButton") TextLabel427 = Instance.new("TextLabel") TextLabel428 = Instance.new("TextLabel") TextLabel429 = Instance.new("TextLabel") TextLabel430 = Instance.new("TextLabel") TextLabel431 = Instance.new("TextLabel") TextLabel432 = Instance.new("TextLabel") TextLabel433 = Instance.new("TextLabel") TextButton434 = Instance.new("TextButton") TextButton435 = Instance.new("TextButton") TextButton436 = Instance.new("TextButton") TextButton437 = Instance.new("TextButton") TextButton438 = Instance.new("TextButton") TextButton439 = Instance.new("TextButton") TextButton440 = Instance.new("TextButton") TextLabel441 = Instance.new("TextLabel") TextLabel442 = Instance.new("TextLabel") TextLabel443 = Instance.new("TextLabel") TextLabel444 = Instance.new("TextLabel") TextLabel445 = Instance.new("TextLabel") TextLabel446 = Instance.new("TextLabel") TextLabel447 = Instance.new("TextLabel") TextLabel448 = Instance.new("TextLabel") TextLabel449 = Instance.new("TextLabel") TextButton450 = Instance.new("TextButton") TextButton451 = Instance.new("TextButton") TextButton452 = Instance.new("TextButton") TextButton453 = Instance.new("TextButton") TextButton454 = Instance.new("TextButton") TextButton455 = Instance.new("TextButton") TextButton456 = Instance.new("TextButton") TextButton457 = Instance.new("TextButton") TextButton458 = Instance.new("TextButton") TextLabel459 = Instance.new("TextLabel") TextLabel460 = Instance.new("TextLabel") TextLabel461 = Instance.new("TextLabel") TextLabel462 = Instance.new("TextLabel") TextLabel463 = Instance.new("TextLabel") ScrollingFrame464 = Instance.new("ScrollingFrame") TextLabel465 = Instance.new("TextLabel") ScrollingFrame466 = Instance.new("ScrollingFrame") TextLabel467 = Instance.new("TextLabel") ScrollingFrame468 = Instance.new("ScrollingFrame") TextLabel469 = Instance.new("TextLabel") ScrollingFrame470 = Instance.new("ScrollingFrame") TextLabel471 = Instance.new("TextLabel") TextLabel472 = Instance.new("TextLabel") LocalScript473 = Instance.new("LocalScript") Frame474 = Instance.new("Frame") LocalScript475 = Instance.new("LocalScript") Frame476 = Instance.new("Frame") Frame477 = Instance.new("Frame") Frame478 = Instance.new("Frame") ImageLabel479 = Instance.new("ImageLabel") Frame480 = Instance.new("Frame") Frame481 = Instance.new("Frame") Frame482 = Instance.new("Frame") ImageLabel483 = Instance.new("ImageLabel") TextLabel484 = Instance.new("TextLabel") Frame485 = Instance.new("Frame") Frame486 = Instance.new("Frame") TextLabel487 = Instance.new("TextLabel") TextLabel488 = Instance.new("TextLabel") TextLabel489 = Instance.new("TextLabel") TextLabel490 = Instance.new("TextLabel") TextLabel491 = Instance.new("TextLabel") TextLabel492 = Instance.new("TextLabel") TextLabel493 = Instance.new("TextLabel") Script494 = Instance.new("Script") ModuleScript495 = Instance.new("ModuleScript") ModuleScript496 = Instance.new("ModuleScript") ScreenGui497 = Instance.new("ScreenGui") ObjectValue498 = Instance.new("ObjectValue") Folder499 = Instance.new("Folder") NumberValue500 = Instance.new("NumberValue") NumberValue501 = Instance.new("NumberValue") NumberValue502 = Instance.new("NumberValue") StringValue503 = Instance.new("StringValue") NumberValue504 = Instance.new("NumberValue") NumberValue505 = Instance.new("NumberValue") NumberValue506 = Instance.new("NumberValue") NumberValue507 = Instance.new("NumberValue") NumberValue508 = Instance.new("NumberValue") BoolValue509 = Instance.new("BoolValue") BoolValue510 = Instance.new("BoolValue") BoolValue511 = Instance.new("BoolValue") Vector3Value512 = Instance.new("Vector3Value") BoolValue513 = Instance.new("BoolValue") BoolValue514 = Instance.new("BoolValue") LocalScript515 = Instance.new("LocalScript") Camera516 = Instance.new("Camera") Model0.Name = "Cart" Model0.Parent = mas VehicleSeat1.Name = "DriveSeat" VehicleSeat1.Parent = Model0 VehicleSeat1.CFrame = CFrame.new(-143.538086, 2.444309, 11.8027344, -0.00177260663, 0.148011968, 0.988987923, -0.000106248772, 0.988985658, -0.148011789, -1.0000025, -0.000367660366, -0.00173880183) VehicleSeat1.Orientation = Vector3.new(8.51000023, 90.0999985, -0.00999999978) VehicleSeat1.Position = Vector3.new(-143.538086, 2.444309, 11.8027344) VehicleSeat1.Rotation = Vector3.new(90.6699982, 81.4899979, -90.6900024) VehicleSeat1.Transparency = 1 VehicleSeat1.MaxSpeed = 0 VehicleSeat1.Size = Vector3.new(1.17283654, 0.968978584, 1.07191837) VehicleSeat1.Torque = 0 VehicleSeat1.Anchored = true VehicleSeat1.BottomSurface = Enum.SurfaceType.Smooth VehicleSeat1.CanCollide = false VehicleSeat1.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1 VehicleSeat1.Elasticity = 0 VehicleSeat1.FrontParamA = -0.10000000149012 VehicleSeat1.FrontParamB = 0.10000000149012 VehicleSeat1.FrontSurface = Enum.SurfaceType.Motor VehicleSeat1.FrontSurfaceInput = Enum.InputType.Constant VehicleSeat1.Material = Enum.Material.SmoothPlastic VehicleSeat1.TopParamA = 0 VehicleSeat1.TopParamB = 0 VehicleSeat1.TopSurface = Enum.SurfaceType.Hinge VehicleSeat1.TurnSpeed = 0 Sound2.Name = "Audio" Sound2.Parent = VehicleSeat1 Sound2.Volume = 0.20000000298023 Sound3.Name = "BoV" Sound3.Parent = VehicleSeat1 Sound3.MaxDistance = 5000 Sound3.Pitch = 0.69999998807907 Sound3.PlaybackSpeed = 0.69999998807907 Sound3.SoundId = "rbxassetid://285523399" Sound3.Volume = 4 Sound4.Name = "Shift1" Sound4.Parent = VehicleSeat1 Sound4.Pitch = 1.7000000476837 Sound4.PlaybackSpeed = 1.7000000476837 Sound4.SoundId = "rbxassetid://161822031" Sound4.Volume = 0.0099999997764826 Script5.Name = "Control" Script5.Parent = Sound4 table.insert(cors,sandbox(Script5,function() if script.Parent.Parent:IsA("VehicleSeat") then script.Parent.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) local g=script.G:Clone() g.Parent=p.PlayerGui g:WaitForChild("src") g.src.Value=script.Parent g.Horn.Disabled=false end end) end end)) ScreenGui6.Name = "G" ScreenGui6.Parent = Script5 LocalScript7.Name = "Horn" LocalScript7.Parent = ScreenGui6 table.insert(cors,sandbox(LocalScript7,function() local mouse=game.Players.LocalPlayer:GetMouse() script.Parent:WaitForChild("src") src=script.Parent.src.Value mouse.KeyDown:connect(function(key) if key=="q" then src:Play() end end) src.Parent.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then src:Stop() script.Parent:Destroy() end end) end)) LocalScript7.Disabled = true ObjectValue8.Name = "src" ObjectValue8.Parent = ScreenGui6 Sound9.Name = "Shift2" Sound9.Parent = VehicleSeat1 Sound9.Pitch = 1.7000000476837 Sound9.PlaybackSpeed = 1.7000000476837 Sound9.SoundId = "rbxassetid://161822031" Sound9.Volume = 0.0099999997764826 Script10.Name = "Control" Script10.Parent = Sound9 table.insert(cors,sandbox(Script10,function() if script.Parent.Parent:IsA("VehicleSeat") then script.Parent.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) local g=script.G:Clone() g.Parent=p.PlayerGui g:WaitForChild("src") g.src.Value=script.Parent g.Horn.Disabled=false end end) end end)) ScreenGui11.Name = "G" ScreenGui11.Parent = Script10 LocalScript12.Name = "Horn" LocalScript12.Parent = ScreenGui11 table.insert(cors,sandbox(LocalScript12,function() local mouse=game.Players.LocalPlayer:GetMouse() script.Parent:WaitForChild("src") src=script.Parent.src.Value mouse.KeyDown:connect(function(key) if key=="e" then src:Play() end end) src.Parent.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then src:Stop() script.Parent:Destroy() end end) end)) LocalScript12.Disabled = true ObjectValue13.Name = "src" ObjectValue13.Parent = ScreenGui11 Script14.Name = "AudioPlayer Gui Giver" Script14.Parent = VehicleSeat1 table.insert(cors,sandbox(Script14,function() GUI = script.Parent.AudioPlayer script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then --child.C0 = CFrame.new(-1.4,-1.3,0.2)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("AudioPlayer")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("AudioPlayer") then player.PlayerGui:FindFirstChild("AudioPlayer"):Destroy() end end end end) end)) Script15.Name = "Gui Giver" Script15.Parent = VehicleSeat1 table.insert(cors,sandbox(Script15,function() GUI = script.Parent.Screen script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then child.C0 = CFrame.new(-1,-.8,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("Screen")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version script.Parent.Startup:Play() end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then script.Parent.Parent.Parent.RWD.MaxSpeed = 0 script.Parent.Parent.Parent.RWD.Throttle = 0 script.Parent.Parent.Parent.RWD.Torque = 20 script.Parent.Parent.Parent.LW.VS.MaxSpeed = 0 script.Parent.Parent.Parent.LW.VS.Throttle = 0 script.Parent.Parent.Parent.LW.VS.Torque = 20 script.Parent.Parent.Parent.RW.VS.MaxSpeed = 0 script.Parent.Parent.Parent.RW.VS.Throttle = 0 script.Parent.Parent.Parent.RW.VS.Torque = 20 script.Parent.Sound:Stop() script.Parent.Sound2:Stop() script.Parent.Sound3:Stop() player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("Screen") then player.PlayerGui:FindFirstChild("Screen"):Destroy() end end end end) end)) Script16.Name = "TheFix" Script16.Parent = Script15 table.insert(cors,sandbox(Script16,function() wait(2) script.Parent.Disabled = false end)) Script17.Name = "sunDiagGiver" Script17.Parent = VehicleSeat1 table.insert(cors,sandbox(Script17,function() GUI = script.Parent:FindFirstChild("SUNDIAG_V3") script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then --child.C0 = CFrame.new(-1.4,-1.3,0.2)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("SUNDIAG_12")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("SUNDIAG_V3") then player.PlayerGui:FindFirstChild("SUNDIAG_V3"):Destroy() end end end end) end)) Script18.Name = "sunDiagGiver" Script18.Parent = VehicleSeat1 table.insert(cors,sandbox(Script18,function() GUI = script.Parent:FindFirstChild("SUNDIAG_V4") script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then --child.C0 = CFrame.new(-1.4,-1.3,0.2)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("SUNDIAG_12")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("SUNDIAG_V4") then player.PlayerGui:FindFirstChild("SUNDIAG_V4"):Destroy() end end end end) end)) ScreenGui19.Name = "SUNDIAG_V3" ScreenGui19.Parent = VehicleSeat1 ObjectValue20.Name = "CarSeat" ObjectValue20.Parent = ScreenGui19 LocalScript21.Name = "BoV" LocalScript21.Parent = ScreenGui19 table.insert(cors,sandbox(LocalScript21,function() --Thanks to Zephyred for this little piece here. Edited by Jcool, for AlexStuff. Originally used in the "Hypernova GT" local player = game.Players.LocalPlayer local carSeat = script.Parent.CarSeat.Value local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyUp:connect(function (key) key = string.lower(key) if key == "x" then carSeat.BoV:Play() end end) end)) LocalScript22.Name = "First Person" LocalScript22.Parent = VehicleSeat1 table.insert(cors,sandbox(LocalScript22,function() self = script.Parent c = workspace.CurrentCamera player = game.Players.LocalPlayer char = player.Character or player.CharacterAdded:wait() humanoid = char:WaitForChild("Humanoid") -- Apply some properties player.CameraMaxZoomDistance = 0.5 c.FieldOfView = 100 -- Things get trippy if we don't do this. humanoid.CameraOffset = Vector3.new(0,-0.25,-1.5) function lock(part) if part and part:IsA("BasePart") then part.LocalTransparencyModifier = part.Transparency part.Changed:connect(function (property) part.LocalTransparencyModifier = part.Transparency end) end end for _,v in pairs(char:GetChildren()) do lock(v) end char.ChildAdded:connect(lock) c.Changed:connect(function (property) if property == "CameraSubject" then if c.CameraSubject and c.CameraSubject:IsA("DriveSeat") and humanoid then -- Vehicle seats try to change the camera subject to the seat itself. This isn't what we wan't really. c.CameraSubject = humanoid; end end end) end)) ScreenGui23.Name = "SUNDIAG_V3" ScreenGui23.Parent = VehicleSeat1 ObjectValue24.Name = "CarSeat" ObjectValue24.Parent = ScreenGui23 LocalScript25.Name = "BoV2" LocalScript25.Parent = ScreenGui23 table.insert(cors,sandbox(LocalScript25,function() --Thanks to Zephyred for this little piece here. Edited by Jcool, for AlexStuff. Originally used in the "Hypernova GT" local player = game.Players.LocalPlayer local carSeat = script.Parent.CarSeat.Value local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyUp:connect(function (key) key = string.lower(key) if key == "c" then carSeat.BoV2:Play() end end) end)) LocalScript26.Name = "First Person" LocalScript26.Parent = VehicleSeat1 table.insert(cors,sandbox(LocalScript26,function() self = script.Parent c = workspace.CurrentCamera player = game.Players.LocalPlayer char = player.Character or player.CharacterAdded:wait() humanoid = char:WaitForChild("Humanoid") -- Apply some properties player.CameraMaxZoomDistance = 0.5 c.FieldOfView = 100 -- Things get trippy if we don't do this. humanoid.CameraOffset = Vector3.new(0,-0.25,-1.5) function lock(part) if part and part:IsA("BasePart") then part.LocalTransparencyModifier = part.Transparency part.Changed:connect(function (property) part.LocalTransparencyModifier = part.Transparency end) end end for _,v in pairs(char:GetChildren()) do lock(v) end char.ChildAdded:connect(lock) c.Changed:connect(function (property) if property == "CameraSubject" then if c.CameraSubject and c.CameraSubject:IsA("DriveSeat") and humanoid then -- Vehicle seats try to change the camera subject to the seat itself. This isn't what we wan't really. c.CameraSubject = humanoid; end end end) end)) Sound27.Name = "MONICAAA" Sound27.Parent = VehicleSeat1 Sound27.SoundId = "rbxassetid://1425713537" Sound27.Volume = 10 Script28.Name = "Control" Script28.Parent = Sound27 table.insert(cors,sandbox(Script28,function() if script.Parent.Parent:IsA("VehicleSeat") then script.Parent.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) local g=script.G:Clone() g.Parent=p.PlayerGui g:WaitForChild("src") g.src.Value=script.Parent g.Horn.Disabled=false end end) end end)) ScreenGui29.Name = "G" ScreenGui29.Parent = Script28 LocalScript30.Name = "Horn" LocalScript30.Parent = ScreenGui29 table.insert(cors,sandbox(LocalScript30,function() local mouse=game.Players.LocalPlayer:GetMouse() script.Parent:WaitForChild("src") src=script.Parent.src.Value mouse.KeyDown:connect(function(key) if key=="n" then src:Play() end end) src.Parent.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then src:Stop() script.Parent:Destroy() end end) end)) LocalScript30.Disabled = true ObjectValue31.Name = "src" ObjectValue31.Parent = ScreenGui29 Model32.Name = "Wheels" Model32.Parent = Model0 Part33.Name = "FL" Part33.Parent = Model32 Part33.CFrame = CFrame.new(-147.592285, 1.58421695, 14.1702881, 1.00000334, 0.00123663526, 0.000229056604, 0.000228993769, 5.12471597e-05, -1, -0.00123810885, 1.00000334, 5.09625388e-05) Part33.Orientation = Vector3.new(90, 0.0700000003, 0) Part33.Position = Vector3.new(-147.592285, 1.58421695, 14.1702881) Part33.Rotation = Vector3.new(90, 0.00999999978, -0.0700000003) Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part33.Transparency = 1 Part33.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part33.Anchored = true Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part33.BottomParamA = 0 Part33.BottomParamB = 0 Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part33.BrickColor = BrickColor.new("Really black") Part33.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part33.Elasticity = 1 Part33.Friction = 1.7999999523163 Part33.FrontParamA = 0 Part33.FrontParamB = 0 Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part33.Material = Enum.Material.SmoothPlastic Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part33.brickColor = BrickColor.new("Really black") Part33.FormFactor = Enum.FormFactor.Symmetric Part33.formFactor = Enum.FormFactor.Symmetric Part33.Shape = Enum.PartType.Ball Model34.Name = "Parts" Model34.Parent = Part33 Model35.Parent = Model34 MeshPart36.Parent = Model35 MeshPart36.CFrame = CFrame.new(-147.592407, 1.58398604, 14.1705322, -0.035379868, 2.986053e-08, -0.999377966, -9.02218744e-10, 1, 2.86381692e-08, 0.999378085, 3.18686944e-09, -0.035378404) MeshPart36.Orientation = Vector3.new(0, -92.0299988, 0) MeshPart36.Position = Vector3.new(-147.592407, 1.58398604, 14.1705322) MeshPart36.Rotation = Vector3.new(-180, -87.9800034, -180) MeshPart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart36.Size = Vector3.new(0.435112178, 1.2261256, 1.22610486) MeshPart36.Anchored = true MeshPart36.BrickColor = BrickColor.new("Really black") MeshPart36.CanCollide = false MeshPart36.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart36.brickColor = BrickColor.new("Really black") Decal37.Parent = MeshPart36 Decal37.Texture = "http://www.roblox.com/asset/?id=247663913" Decal37.Face = Enum.NormalId.Right Decal38.Parent = MeshPart36 Decal38.Texture = "http://www.roblox.com/asset/?id=87199644" Decal38.Face = Enum.NormalId.Back Decal39.Parent = MeshPart36 Decal39.Texture = "http://www.roblox.com/asset/?id=87199644" Decal39.Face = Enum.NormalId.Top Decal40.Parent = MeshPart36 Decal40.Texture = "http://www.roblox.com/asset/?id=87199644" Decal40.Face = Enum.NormalId.Back Decal41.Parent = MeshPart36 Decal41.Texture = "http://www.roblox.com/asset/?id=87199644" Decal42.Parent = MeshPart36 Decal42.Texture = "http://www.roblox.com/asset/?id=87199644" Decal42.Face = Enum.NormalId.Bottom MeshPart43.Parent = Model35 MeshPart43.CFrame = CFrame.new(-147.592407, 1.58398604, 14.1705322, -0.035379868, 2.986053e-08, -0.999377966, -9.02218744e-10, 1, 2.86381692e-08, 0.999378085, 3.18686944e-09, -0.035378404) MeshPart43.Orientation = Vector3.new(0, -92.0299988, 0) MeshPart43.Position = Vector3.new(-147.592407, 1.58398604, 14.1705322) MeshPart43.Rotation = Vector3.new(-180, -87.9800034, -180) MeshPart43.Size = Vector3.new(0.445628256, 0.90982008, 0.908324242) MeshPart43.Anchored = true MeshPart43.CanCollide = false MeshPart43.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart43.TextureID = "rbxassetid://1174847695" Model44.Name = "Fixed" Model44.Parent = Part33 Sound45.Name = "SQ" Sound45.Parent = Part33 Sound45.Looped = true Sound45.MaxDistance = 200 Sound45.EmitterSize = 1 Sound45.MinDistance = 1 Sound45.SoundId = "rbxassetid://271414688" Sound45.Volume = 0.10000000149012 ParticleEmitter46.Name = "Smoke" ParticleEmitter46.Parent = Part33 ParticleEmitter46.Speed = NumberRange.new(-2, 0) ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter46.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter46.Transparency = NumberSequence.new(0.75,1) ParticleEmitter46.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter46.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter46.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter46.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter46.Rate = 0 ParticleEmitter46.RotSpeed = NumberRange.new(20, 100) ParticleEmitter46.SpreadAngle = Vector2.new(20, 20) ParticleEmitter46.VelocitySpread = 20 BodyForce47.Name = "Burnout" BodyForce47.Parent = Part33 Decal48.Parent = Part33 Decal48.Texture = "http://www.roblox.com/asset/?id=" Decal48.Face = Enum.NormalId.Top CylinderMesh49.Parent = Part33 CylinderMesh49.Scale = Vector3.new(1, 0.5, 1) Part50.Name = "RR" Part50.Parent = Model32 Part50.CFrame = CFrame.new(-140.46106, 1.62914801, 9.58032227, -1.0000031, -0.00123552466, 0.000679219724, -0.000679019548, -0.000161248434, -0.999999762, 0.0012370958, -1.00000334, 0.000160407668) Part50.Orientation = Vector3.new(89.9599991, 76.7099991, -103.360001) Part50.Position = Vector3.new(-140.46106, 1.62914801, 9.58032227) Part50.Rotation = Vector3.new(89.9899979, 0.0399999991, 179.929993) Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part50.Transparency = 1 Part50.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part50.Anchored = true Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part50.BottomParamA = 0 Part50.BottomParamB = 0 Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part50.BrickColor = BrickColor.new("Really black") Part50.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part50.Elasticity = 1 Part50.Friction = 1.7999999523163 Part50.FrontParamA = 0 Part50.FrontParamB = 0 Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part50.Material = Enum.Material.SmoothPlastic Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part50.brickColor = BrickColor.new("Really black") Part50.FormFactor = Enum.FormFactor.Symmetric Part50.formFactor = Enum.FormFactor.Symmetric Part50.Shape = Enum.PartType.Ball Model51.Name = "Parts" Model51.Parent = Part50 Model52.Parent = Model51 MeshPart53.Parent = Model52 MeshPart53.CFrame = CFrame.new(-140.461426, 1.62898397, 9.58068848, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart53.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart53.Position = Vector3.new(-140.461426, 1.62898397, 9.58068848) MeshPart53.Rotation = Vector3.new(180, 88.75, -180) MeshPart53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart53.Size = Vector3.new(0.502030849, 1.41469944, 1.41467547) MeshPart53.Anchored = true MeshPart53.BrickColor = BrickColor.new("Really black") MeshPart53.CanCollide = false MeshPart53.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart53.brickColor = BrickColor.new("Really black") Decal54.Parent = MeshPart53 Decal54.Texture = "http://www.roblox.com/asset/?id=247663913" Decal54.Face = Enum.NormalId.Right Decal55.Parent = MeshPart53 Decal55.Texture = "http://www.roblox.com/asset/?id=87199644" Decal55.Face = Enum.NormalId.Back Decal56.Parent = MeshPart53 Decal56.Texture = "http://www.roblox.com/asset/?id=87199644" Decal56.Face = Enum.NormalId.Top Decal57.Parent = MeshPart53 Decal57.Texture = "http://www.roblox.com/asset/?id=87199644" Decal57.Face = Enum.NormalId.Back Decal58.Parent = MeshPart53 Decal58.Texture = "http://www.roblox.com/asset/?id=87199644" Decal59.Parent = MeshPart53 Decal59.Texture = "http://www.roblox.com/asset/?id=87199644" Decal59.Face = Enum.NormalId.Bottom MeshPart60.Parent = Model52 MeshPart60.CFrame = CFrame.new(-140.461426, 1.62898397, 9.58068848, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart60.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart60.Position = Vector3.new(-140.461426, 1.62898397, 9.58068848) MeshPart60.Rotation = Vector3.new(180, 88.75, -180) MeshPart60.Size = Vector3.new(0.514164329, 1.04974711, 1.04802132) MeshPart60.Anchored = true MeshPart60.CanCollide = false MeshPart60.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart60.TextureID = "rbxassetid://1174847695" Model61.Name = "Fixed" Model61.Parent = Part50 Sound62.Name = "SQ" Sound62.Parent = Part50 Sound62.Looped = true Sound62.MaxDistance = 200 Sound62.EmitterSize = 1 Sound62.MinDistance = 1 Sound62.SoundId = "rbxassetid://271414688" Sound62.Volume = 0.10000000149012 ParticleEmitter63.Name = "Smoke" ParticleEmitter63.Parent = Part50 ParticleEmitter63.Speed = NumberRange.new(-2, 0) ParticleEmitter63.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter63.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter63.Transparency = NumberSequence.new(0.75,1) ParticleEmitter63.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter63.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter63.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter63.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter63.Rate = 0 ParticleEmitter63.RotSpeed = NumberRange.new(20, 100) ParticleEmitter63.SpreadAngle = Vector2.new(20, 20) ParticleEmitter63.VelocitySpread = 20 BodyForce64.Name = "Burnout" BodyForce64.Parent = Part50 CylinderMesh65.Parent = Part50 CylinderMesh65.Scale = Vector3.new(1, 0.5, 1) Part66.Name = "RL" Part66.Parent = Model32 Part66.CFrame = CFrame.new(-140.459106, 1.65990305, 14.3300781, 1.00000334, 0.00123663526, 0.000229056604, 0.000228993769, 5.12471597e-05, -1, -0.00123810885, 1.00000334, 5.09625388e-05) Part66.Orientation = Vector3.new(90, 0.0700000003, 0) Part66.Position = Vector3.new(-140.459106, 1.65990305, 14.3300781) Part66.Rotation = Vector3.new(90, 0.00999999978, -0.0700000003) Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part66.Transparency = 1 Part66.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part66.Anchored = true Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part66.BottomParamA = 0 Part66.BottomParamB = 0 Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part66.BrickColor = BrickColor.new("Really black") Part66.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part66.Elasticity = 1 Part66.Friction = 1.7999999523163 Part66.FrontParamA = 0 Part66.FrontParamB = 0 Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part66.Material = Enum.Material.SmoothPlastic Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part66.brickColor = BrickColor.new("Really black") Part66.FormFactor = Enum.FormFactor.Symmetric Part66.formFactor = Enum.FormFactor.Symmetric Part66.Shape = Enum.PartType.Ball Model67.Name = "Parts" Model67.Parent = Part66 Model68.Parent = Model67 MeshPart69.Parent = Model68 MeshPart69.CFrame = CFrame.new(-140.459473, 1.65998602, 14.329834, -0.0178417973, 2.98023224e-08, -0.999844849, -1.19325705e-09, 1, 2.85217538e-08, 0.999844909, 2.96859071e-09, -0.0178403407) MeshPart69.Orientation = Vector3.new(0, -91.0199966, 0) MeshPart69.Position = Vector3.new(-140.459473, 1.65998602, 14.329834) MeshPart69.Rotation = Vector3.new(-180, -88.9899979, -180) MeshPart69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart69.Size = Vector3.new(0.502030849, 1.41469944, 1.41467547) MeshPart69.Anchored = true MeshPart69.BrickColor = BrickColor.new("Really black") MeshPart69.CanCollide = false MeshPart69.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart69.brickColor = BrickColor.new("Really black") Decal70.Parent = MeshPart69 Decal70.Texture = "http://www.roblox.com/asset/?id=247663913" Decal70.Face = Enum.NormalId.Right Decal71.Parent = MeshPart69 Decal71.Texture = "http://www.roblox.com/asset/?id=87199644" Decal71.Face = Enum.NormalId.Back Decal72.Parent = MeshPart69 Decal72.Texture = "http://www.roblox.com/asset/?id=87199644" Decal72.Face = Enum.NormalId.Top Decal73.Parent = MeshPart69 Decal73.Texture = "http://www.roblox.com/asset/?id=87199644" Decal73.Face = Enum.NormalId.Back Decal74.Parent = MeshPart69 Decal74.Texture = "http://www.roblox.com/asset/?id=87199644" Decal75.Parent = MeshPart69 Decal75.Texture = "http://www.roblox.com/asset/?id=87199644" Decal75.Face = Enum.NormalId.Bottom MeshPart76.Parent = Model68 MeshPart76.CFrame = CFrame.new(-140.459473, 1.65998602, 14.329834, -0.0178417973, 2.98023224e-08, -0.999844849, -1.19325705e-09, 1, 2.85217538e-08, 0.999844909, 2.96859071e-09, -0.0178403407) MeshPart76.Orientation = Vector3.new(0, -91.0199966, 0) MeshPart76.Position = Vector3.new(-140.459473, 1.65998602, 14.329834) MeshPart76.Rotation = Vector3.new(-180, -88.9899979, -180) MeshPart76.Size = Vector3.new(0.514164329, 1.04974711, 1.04802132) MeshPart76.Anchored = true MeshPart76.CanCollide = false MeshPart76.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart76.TextureID = "rbxassetid://1174847695" Model77.Name = "Fixed" Model77.Parent = Part66 Sound78.Name = "SQ" Sound78.Parent = Part66 Sound78.Looped = true Sound78.MaxDistance = 200 Sound78.EmitterSize = 1 Sound78.MinDistance = 1 Sound78.SoundId = "rbxassetid://271414688" Sound78.Volume = 0.10000000149012 ParticleEmitter79.Name = "Smoke" ParticleEmitter79.Parent = Part66 ParticleEmitter79.Speed = NumberRange.new(-2, 0) ParticleEmitter79.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter79.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter79.Transparency = NumberSequence.new(0.75,1) ParticleEmitter79.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter79.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter79.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter79.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter79.Rate = 0 ParticleEmitter79.RotSpeed = NumberRange.new(20, 100) ParticleEmitter79.SpreadAngle = Vector2.new(20, 20) ParticleEmitter79.VelocitySpread = 20 BodyForce80.Name = "Burnout" BodyForce80.Parent = Part66 CylinderMesh81.Parent = Part66 CylinderMesh81.Scale = Vector3.new(1, 0.5, 1) Part82.Name = "FR" Part82.Parent = Model32 Part82.CFrame = CFrame.new(-147.661499, 1.58339906, 9.71459961, -1.0000031, -0.00123552466, 0.000679219724, -0.000679019548, -0.000161248434, -0.999999762, 0.0012370958, -1.00000334, 0.000160407668) Part82.Orientation = Vector3.new(89.9599991, 76.7099991, -103.360001) Part82.Position = Vector3.new(-147.661499, 1.58339906, 9.71459961) Part82.Rotation = Vector3.new(89.9899979, 0.0399999991, 179.929993) Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part82.Transparency = 1 Part82.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part82.Anchored = true Part82.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part82.BottomParamA = 0 Part82.BottomParamB = 0 Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part82.BrickColor = BrickColor.new("Really black") Part82.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part82.Elasticity = 1 Part82.Friction = 1.7999999523163 Part82.FrontParamA = 0 Part82.FrontParamB = 0 Part82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part82.Material = Enum.Material.SmoothPlastic Part82.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part82.brickColor = BrickColor.new("Really black") Part82.FormFactor = Enum.FormFactor.Symmetric Part82.formFactor = Enum.FormFactor.Symmetric Part82.Shape = Enum.PartType.Ball Model83.Name = "Parts" Model83.Parent = Part82 Model84.Parent = Model83 MeshPart85.Parent = Model84 MeshPart85.CFrame = CFrame.new(-147.661621, 1.58298504, 9.71447754, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart85.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart85.Position = Vector3.new(-147.661621, 1.58298504, 9.71447754) MeshPart85.Rotation = Vector3.new(180, 88.75, -180) MeshPart85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart85.Size = Vector3.new(0.435112178, 1.2261256, 1.22610486) MeshPart85.Anchored = true MeshPart85.BrickColor = BrickColor.new("Really black") MeshPart85.CanCollide = false MeshPart85.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart85.brickColor = BrickColor.new("Really black") Decal86.Parent = MeshPart85 Decal86.Texture = "http://www.roblox.com/asset/?id=247663913" Decal86.Face = Enum.NormalId.Right Decal87.Parent = MeshPart85 Decal87.Texture = "http://www.roblox.com/asset/?id=87199644" Decal87.Face = Enum.NormalId.Back Decal88.Parent = MeshPart85 Decal88.Texture = "http://www.roblox.com/asset/?id=87199644" Decal88.Face = Enum.NormalId.Top Decal89.Parent = MeshPart85 Decal89.Texture = "http://www.roblox.com/asset/?id=87199644" Decal89.Face = Enum.NormalId.Back Decal90.Parent = MeshPart85 Decal90.Texture = "http://www.roblox.com/asset/?id=87199644" Decal91.Parent = MeshPart85 Decal91.Texture = "http://www.roblox.com/asset/?id=87199644" Decal91.Face = Enum.NormalId.Bottom MeshPart92.Parent = Model84 MeshPart92.CFrame = CFrame.new(-147.661621, 1.58298504, 9.71447754, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart92.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart92.Position = Vector3.new(-147.661621, 1.58298504, 9.71447754) MeshPart92.Rotation = Vector3.new(180, 88.75, -180) MeshPart92.Size = Vector3.new(0.445628256, 0.90982008, 0.908324242) MeshPart92.Anchored = true MeshPart92.CanCollide = false MeshPart92.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart92.TextureID = "rbxassetid://1174847695" BodyForce93.Name = "Burnout" BodyForce93.Parent = Part82 CylinderMesh94.Parent = Part82 CylinderMesh94.Scale = Vector3.new(1, 0.5, 1) Model95.Name = "Fixed" Model95.Parent = Part82 Sound96.Name = "SQ" Sound96.Parent = Part82 Sound96.Looped = true Sound96.Pitch = 1.2000000476837 Sound96.PlaybackSpeed = 1.2000000476837 Sound96.SoundId = "rbxassetid://201887209" Sound96.Volume = 0 ParticleEmitter97.Name = "Smoke" ParticleEmitter97.Parent = Part82 ParticleEmitter97.Speed = NumberRange.new(-2, 0) ParticleEmitter97.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter97.Texture = "rbxasset://textures/particles/smoke_main.dds" ParticleEmitter97.Transparency = NumberSequence.new(0.75,1) ParticleEmitter97.Size = NumberSequence.new(3,7.861111164093,9.3888893127441) ParticleEmitter97.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter97.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter97.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter97.Rate = 0 ParticleEmitter97.RotSpeed = NumberRange.new(20, 100) ParticleEmitter97.SpreadAngle = Vector2.new(20, 20) ParticleEmitter97.VelocitySpread = 20 Model98.Name = "Body" Model98.Parent = Model0 Model99.Name = "Exhaust" Model99.Parent = Model98 Part100.Name = "BFLight1" Part100.Parent = Model99 Part100.CFrame = CFrame.new(-139.688354, 1.44982004, 12.2113037, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part100.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part100.Position = Vector3.new(-139.688354, 1.44982004, 12.2113037) Part100.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part100.Transparency = 1 Part100.Size = Vector3.new(0.220529363, 0.220529363, 0.220529377) Part100.Anchored = true Part100.BottomSurface = Enum.SurfaceType.Smooth Part100.CanCollide = false Part100.Material = Enum.Material.SmoothPlastic Part100.TopSurface = Enum.SurfaceType.Smooth Part100.FormFactor = Enum.FormFactor.Custom Part100.formFactor = Enum.FormFactor.Custom SpotLight101.Parent = Part100 SpotLight101.Color = Color3.new(0.666667, 0.666667, 1) SpotLight101.Enabled = false SpotLight101.Face = Enum.NormalId.Top SpotLight101.Range = 7 SpotLight101.Brightness = 70 SpotLight101.Angle = 120 SpecialMesh102.Parent = Part100 SpecialMesh102.Scale = Vector3.new(0.956521749, 0.956521749, 0.956521749) SpecialMesh102.MeshType = Enum.MeshType.Brick Part103.Name = "BFLight2" Part103.Parent = Model99 Part103.CFrame = CFrame.new(-139.723145, 1.44693995, 12.216918, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part103.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part103.Position = Vector3.new(-139.723145, 1.44693995, 12.216918) Part103.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part103.Transparency = 1 Part103.Size = Vector3.new(0.220529363, 0.220529363, 0.220529377) Part103.Anchored = true Part103.BottomSurface = Enum.SurfaceType.Smooth Part103.CanCollide = false Part103.Material = Enum.Material.SmoothPlastic Part103.TopSurface = Enum.SurfaceType.Smooth Part103.FormFactor = Enum.FormFactor.Custom Part103.formFactor = Enum.FormFactor.Custom SpecialMesh104.Parent = Part103 SpecialMesh104.Scale = Vector3.new(0.956521749, 0.956521749, 0.956521749) SpecialMesh104.MeshType = Enum.MeshType.Brick SpotLight105.Parent = Part103 SpotLight105.Color = Color3.new(0.666667, 0.666667, 1) SpotLight105.Enabled = false SpotLight105.Face = Enum.NormalId.Top SpotLight105.Range = 7 SpotLight105.Brightness = 70 SpotLight105.Angle = 120 Part106.Name = "Backfire1" Part106.Parent = Model99 Part106.CFrame = CFrame.new(-140.076172, 1.42837405, 12.1994619, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part106.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part106.Position = Vector3.new(-140.076172, 1.42837405, 12.1994619) Part106.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part106.Transparency = 1 Part106.Size = Vector3.new(0.220529363, 0.610794842, 0.220529377) Part106.Anchored = true Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part106.BrickColor = BrickColor.new("Really black") Part106.CanCollide = false Part106.CustomPhysicalProperties = 0.699999988, 0.200000003, 0.0500000007, 1, 1 Part106.Elasticity = 0.050000000745058 Part106.Friction = 0.20000000298023 Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part106.Material = Enum.Material.SmoothPlastic Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part106.brickColor = BrickColor.new("Really black") Part106.FormFactor = Enum.FormFactor.Custom Part106.formFactor = Enum.FormFactor.Custom Sound107.Name = "Backfire1" Sound107.Parent = Part106 Sound107.Pitch = 1.5 Sound107.PlaybackSpeed = 1.5 Sound107.SoundId = "rbxassetid://132373574" Sound107.Volume = 10 ChorusSoundEffect108.Parent = Sound107 ChorusSoundEffect108.Rate = 4 ChorusSoundEffect108.Depth = 0.5799999833107 ChorusSoundEffect108.Mix = 1 Sound109.Name = "Backfire2" Sound109.Parent = Part106 Sound109.Pitch = 1.5 Sound109.PlaybackSpeed = 1.5 Sound109.SoundId = "rbxassetid://132373574" Sound109.Volume = 10 ChorusSoundEffect110.Parent = Sound109 ChorusSoundEffect110.Rate = 8 ChorusSoundEffect110.Depth = 0.5799999833107 ChorusSoundEffect110.Mix = 1 ParticleEmitter111.Name = "Fire2" ParticleEmitter111.Parent = Part106 ParticleEmitter111.Speed = NumberRange.new(10, 10) ParticleEmitter111.Color = ColorSequence.new(Color3.new(1, 0.717647, 0.223529),Color3.new(1, 0.717647, 0.223529)) ParticleEmitter111.Enabled = false ParticleEmitter111.LightEmission = 0.94999998807907 ParticleEmitter111.Texture = "http://www.roblox.com/asset/?id=242102147" ParticleEmitter111.Size = NumberSequence.new(0.72625696659088,0,0) ParticleEmitter111.Lifetime = NumberRange.new(0.12999999523163, 0.20000000298023) ParticleEmitter111.LockedToPart = true ParticleEmitter111.Rate = 5000 ParticleEmitter111.SpreadAngle = Vector2.new(20, 20) ParticleEmitter111.VelocitySpread = 20 Part112.Name = "Backfire2" Part112.Parent = Model99 Part112.CFrame = CFrame.new(-140.068726, 1.49808097, 12.2058096, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part112.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part112.Position = Vector3.new(-140.068726, 1.49808097, 12.2058096) Part112.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part112.Transparency = 1 Part112.Size = Vector3.new(0.220529363, 0.610794842, 0.220529377) Part112.Anchored = true Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part112.BrickColor = BrickColor.new("Really black") Part112.CanCollide = false Part112.CustomPhysicalProperties = 0.699999988, 0.200000003, 0.0500000007, 1, 1 Part112.Elasticity = 0.050000000745058 Part112.Friction = 0.20000000298023 Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part112.Material = Enum.Material.SmoothPlastic Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part112.brickColor = BrickColor.new("Really black") Part112.FormFactor = Enum.FormFactor.Custom Part112.formFactor = Enum.FormFactor.Custom Sound113.Name = "Backfire1" Sound113.Parent = Part112 Sound113.TimePosition = 1 Sound113.Pitch = 1.5 Sound113.PlaybackSpeed = 1.5 Sound113.SoundId = "rbxassetid://132373574" Sound113.Volume = 10 ChorusSoundEffect114.Parent = Sound113 ChorusSoundEffect114.Rate = 4 ChorusSoundEffect114.Depth = 0.5799999833107 ChorusSoundEffect114.Mix = 1 Sound115.Name = "Backfire2" Sound115.Parent = Part112 Sound115.TimePosition = 1 Sound115.Pitch = 1.5 Sound115.PlaybackSpeed = 1.5 Sound115.SoundId = "rbxassetid://132373574" Sound115.Volume = 10 ChorusSoundEffect116.Parent = Sound115 ChorusSoundEffect116.Rate = 8 ChorusSoundEffect116.Depth = 0.5799999833107 ChorusSoundEffect116.Mix = 1 ParticleEmitter117.Name = "Fire2" ParticleEmitter117.Parent = Part112 ParticleEmitter117.Speed = NumberRange.new(10, 10) ParticleEmitter117.Color = ColorSequence.new(Color3.new(1, 0.717647, 0.223529),Color3.new(1, 0.717647, 0.223529)) ParticleEmitter117.Enabled = false ParticleEmitter117.LightEmission = 0.94999998807907 ParticleEmitter117.Texture = "http://www.roblox.com/asset/?id=242102147" ParticleEmitter117.Size = NumberSequence.new(0.72625696659088,0,0) ParticleEmitter117.Lifetime = NumberRange.new(0.12999999523163, 0.20000000298023) ParticleEmitter117.LockedToPart = true ParticleEmitter117.Rate = 5000 ParticleEmitter117.SpreadAngle = Vector2.new(20, 20) ParticleEmitter117.VelocitySpread = 20 MeshPart118.Parent = Model98 MeshPart118.CFrame = CFrame.new(-147.535278, 2.31493711, 11.0638418, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart118.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart118.Position = Vector3.new(-147.535278, 2.31493711, 11.0638418) MeshPart118.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart118.Color = Color3.new(0, 0, 1) MeshPart118.Size = Vector3.new(0.78922832, 1.10861158, 0.300189376) MeshPart118.Anchored = true MeshPart118.BrickColor = BrickColor.new("Really blue") MeshPart118.CanCollide = false MeshPart118.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart118.Material = Enum.Material.SmoothPlastic MeshPart118.brickColor = BrickColor.new("Really blue") MeshPart119.Parent = Model98 MeshPart119.CFrame = CFrame.new(-145.016357, 2.52031589, 11.9985342, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart119.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart119.Position = Vector3.new(-145.016357, 2.52031589, 11.9985342) MeshPart119.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart119.Color = Color3.new(0.0509804, 0.411765, 0.67451) MeshPart119.Size = Vector3.new(3.68162656, 1.59293914, 5.98997498) MeshPart119.Anchored = true MeshPart119.BrickColor = BrickColor.new("Bright blue") MeshPart119.CanCollide = false MeshPart119.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart119.Material = Enum.Material.SmoothPlastic MeshPart119.brickColor = BrickColor.new("Bright blue") MeshPart120.Parent = Model98 MeshPart120.CFrame = CFrame.new(-141.28479, 2.18301392, 12.0565176, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart120.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart120.Position = Vector3.new(-141.28479, 2.18301392, 12.0565176) MeshPart120.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart120.Color = Color3.new(0.458824, 0, 0) MeshPart120.Size = Vector3.new(3.58128834, 1.8860265, 2.07225251) MeshPart120.Anchored = true MeshPart120.BrickColor = BrickColor.new("Maroon") MeshPart120.CanCollide = false MeshPart120.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart120.Material = Enum.Material.SmoothPlastic MeshPart120.brickColor = BrickColor.new("Maroon") MeshPart121.Parent = Model98 MeshPart121.CFrame = CFrame.new(-141.926636, 2.73435593, 11.9311523, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart121.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart121.Position = Vector3.new(-141.926636, 2.73435593, 11.9311523) MeshPart121.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart121.Color = Color3.new(0.666667, 0.333333, 0) MeshPart121.Size = Vector3.new(0.886249959, 0.381319374, 0.141840205) MeshPart121.Anchored = true MeshPart121.BrickColor = BrickColor.new("CGA brown") MeshPart121.CanCollide = false MeshPart121.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart121.Material = Enum.Material.SmoothPlastic MeshPart121.brickColor = BrickColor.new("CGA brown") MeshPart122.Parent = Model98 MeshPart122.CFrame = CFrame.new(-141.454468, 2.74985099, 12.4675283, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart122.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart122.Position = Vector3.new(-141.454468, 2.74985099, 12.4675283) MeshPart122.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart122.Color = Color3.new(1, 1, 0) MeshPart122.Size = Vector3.new(0.0516550243, 0.143100888, 0.0574606359) MeshPart122.Anchored = true MeshPart122.BrickColor = BrickColor.new("New Yeller") MeshPart122.CanCollide = false MeshPart122.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart122.Material = Enum.Material.SmoothPlastic MeshPart122.brickColor = BrickColor.new("New Yeller") MeshPart123.Parent = Model98 MeshPart123.CFrame = CFrame.new(-147.592407, 1.85317397, 11.9260244, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart123.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart123.Position = Vector3.new(-147.592407, 1.85317397, 11.9260244) MeshPart123.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart123.Color = Color3.new(0.356863, 0.364706, 0.411765) MeshPart123.Size = Vector3.new(4.19129467, 0.938545942, 0.633922637) MeshPart123.Anchored = true MeshPart123.BrickColor = BrickColor.new("Smoky grey") MeshPart123.CanCollide = false MeshPart123.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart123.Material = Enum.Material.SmoothPlastic MeshPart123.brickColor = BrickColor.new("Smoky grey") MeshPart124.Parent = Model98 MeshPart124.CFrame = CFrame.new(-140.885376, 2.07322693, 12.4782696, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart124.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart124.Position = Vector3.new(-140.885376, 2.07322693, 12.4782696) MeshPart124.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart124.Color = Color3.new(0.356863, 0.364706, 0.411765) MeshPart124.Size = Vector3.new(0.0516550243, 1.58410919, 1.36730647) MeshPart124.Anchored = true MeshPart124.BrickColor = BrickColor.new("Smoky grey") MeshPart124.CanCollide = false MeshPart124.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart124.Material = Enum.Material.SmoothPlastic MeshPart124.brickColor = BrickColor.new("Smoky grey") MeshPart125.Parent = Model98 MeshPart125.CFrame = CFrame.new(-144.481323, 3.43132091, 11.9327383, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart125.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart125.Position = Vector3.new(-144.481323, 3.43132091, 11.9327383) MeshPart125.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart125.Color = Color3.new(0.623529, 0.631373, 0.67451) MeshPart125.Size = Vector3.new(3.41924644, 4.35349417, 7.05293751) MeshPart125.Anchored = true MeshPart125.BrickColor = BrickColor.new("Fossil") MeshPart125.CanCollide = false MeshPart125.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart125.Material = Enum.Material.SmoothPlastic MeshPart125.Reflectance = 0.5 MeshPart125.brickColor = BrickColor.new("Fossil") MeshPart126.Parent = Model98 MeshPart126.CFrame = CFrame.new(-147.526123, 2.43300605, 12.9847403, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart126.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart126.Position = Vector3.new(-147.526123, 2.43300605, 12.9847403) MeshPart126.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart126.Color = Color3.new(0, 0, 1) MeshPart126.Size = Vector3.new(0.81929177, 1.07334507, 0.300377786) MeshPart126.Anchored = true MeshPart126.BrickColor = BrickColor.new("Really blue") MeshPart126.CanCollide = false MeshPart126.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart126.Material = Enum.Material.SmoothPlastic MeshPart126.brickColor = BrickColor.new("Really blue") MeshPart127.Parent = Model98 MeshPart127.CFrame = CFrame.new(-140.844604, 3.40438104, 11.5812979, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart127.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart127.Position = Vector3.new(-140.844604, 3.40438104, 11.5812979) MeshPart127.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart127.Size = Vector3.new(0.6144979, 1.20315206, 0.802449286) MeshPart127.Anchored = true MeshPart127.BrickColor = BrickColor.new("Really black") MeshPart127.CanCollide = false MeshPart127.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart127.Material = Enum.Material.SmoothPlastic MeshPart127.brickColor = BrickColor.new("Really black") MeshPart128.Parent = Model98 MeshPart128.CFrame = CFrame.new(-140.463013, 1.61325097, 13.1280518, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart128.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart128.Position = Vector3.new(-140.463013, 1.61325097, 13.1280518) MeshPart128.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart128.Color = Color3.new(0.623529, 0.631373, 0.67451) MeshPart128.Size = Vector3.new(2.25503063, 0.336501628, 0.336588711) MeshPart128.Anchored = true MeshPart128.BrickColor = BrickColor.new("Fossil") MeshPart128.CanCollide = false MeshPart128.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart128.Material = Enum.Material.SmoothPlastic MeshPart128.Reflectance = 0.5 MeshPart128.brickColor = BrickColor.new("Fossil") MeshPart129.Parent = Model98 MeshPart129.CFrame = CFrame.new(-140.472534, 1.61314094, 10.855834, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart129.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart129.Position = Vector3.new(-140.472534, 1.61314094, 10.855834) MeshPart129.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart129.Color = Color3.new(0.623529, 0.631373, 0.67451) MeshPart129.Size = Vector3.new(2.29034519, 0.534435153, 0.540411532) MeshPart129.Anchored = true MeshPart129.BrickColor = BrickColor.new("Fossil") MeshPart129.CanCollide = false MeshPart129.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart129.Material = Enum.Material.SmoothPlastic MeshPart129.Reflectance = 0.5 MeshPart129.brickColor = BrickColor.new("Fossil") Script130.Name = "Motors" Script130.Parent = Model98 table.insert(cors,sandbox(Script130,function() --//sw local sw = Instance.new("Motor", script.Parent.Parent.Misc.SW.SS) sw.MaxVelocity = 0.167 sw.Part0 = script.Parent.SW sw.Part1 = sw.Parent end)) Part131.Parent = Model98 Part131.CFrame = CFrame.new(-145.487671, 2.81965089, 11.8259277, 0.596217394, -0.802827895, -7.30518536e-07, 0.802824914, 0.59621495, 6.25732355e-10, -4.35393304e-07, 5.86871465e-07, 1.00000393) Part131.Orientation = Vector3.new(0, 0, 53.4000015) Part131.Position = Vector3.new(-145.487671, 2.81965089, 11.8259277) Part131.Rotation = Vector3.new(0, 0, 53.4000015) Part131.Color = Color3.new(1, 0.690196, 0) Part131.Size = Vector3.new(2.75000191, 2.24999976, 0.0700000003) Part131.Anchored = true Part131.BottomSurface = Enum.SurfaceType.Smooth Part131.BrickColor = BrickColor.new("Deep orange") Part131.CanCollide = false Part131.Material = Enum.Material.SmoothPlastic Part131.TopSurface = Enum.SurfaceType.Smooth Part131.brickColor = BrickColor.new("Deep orange") Part131.Shape = Enum.PartType.Cylinder Model132.Name = "BLITZ Front Mount AIR TO AIR Intercooler" Model132.Parent = Model98 Model133.Name = "Core Intercooler" Model133.Parent = Model132 Part134.Parent = Model133 Part134.CFrame = CFrame.new(-147.296021, 2.735919, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part134.Orientation = Vector3.new(0, 90.1999969, -90) Part134.Position = Vector3.new(-147.296021, 2.735919, 11.909668) Part134.Rotation = Vector3.new(-180, 89.8799973, 90) Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part134.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part134.Anchored = true Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part134.BrickColor = BrickColor.new("Really black") Part134.CanCollide = false Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part134.Material = Enum.Material.SmoothPlastic Part134.Reflectance = 0.15000000596046 Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part134.brickColor = BrickColor.new("Really black") Part134.FormFactor = Enum.FormFactor.Custom Part134.formFactor = Enum.FormFactor.Custom BlockMesh135.Parent = Part134 BlockMesh135.Scale = Vector3.new(0.200000003, 1, 1) Part136.Parent = Model133 Part136.CFrame = CFrame.new(-147.296021, 2.56221294, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part136.Orientation = Vector3.new(0, 90.1999969, -90) Part136.Position = Vector3.new(-147.296021, 2.56221294, 11.909668) Part136.Rotation = Vector3.new(-180, 89.8799973, 90) Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part136.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part136.Anchored = true Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part136.BrickColor = BrickColor.new("Really black") Part136.CanCollide = false Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part136.Material = Enum.Material.SmoothPlastic Part136.Reflectance = 0.15000000596046 Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part136.brickColor = BrickColor.new("Really black") Part136.FormFactor = Enum.FormFactor.Custom Part136.formFactor = Enum.FormFactor.Custom BlockMesh137.Parent = Part136 BlockMesh137.Scale = Vector3.new(0.200000003, 1, 1) Part138.Parent = Model133 Part138.CFrame = CFrame.new(-147.296021, 2.59695697, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part138.Orientation = Vector3.new(0, 90.1999969, -90) Part138.Position = Vector3.new(-147.296021, 2.59695697, 11.909668) Part138.Rotation = Vector3.new(-180, 89.8799973, 90) Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part138.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part138.Anchored = true Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part138.BrickColor = BrickColor.new("Really black") Part138.CanCollide = false Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part138.Material = Enum.Material.SmoothPlastic Part138.Reflectance = 0.15000000596046 Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part138.brickColor = BrickColor.new("Really black") Part138.FormFactor = Enum.FormFactor.Custom Part138.formFactor = Enum.FormFactor.Custom BlockMesh139.Parent = Part138 BlockMesh139.Scale = Vector3.new(0.200000003, 1, 1) Part140.Parent = Model133 Part140.CFrame = CFrame.new(-147.295898, 2.66643691, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part140.Orientation = Vector3.new(0, 90.1999969, -90) Part140.Position = Vector3.new(-147.295898, 2.66643691, 11.909668) Part140.Rotation = Vector3.new(-180, 89.8799973, 90) Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part140.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part140.Anchored = true Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part140.BrickColor = BrickColor.new("Really black") Part140.CanCollide = false Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part140.Material = Enum.Material.SmoothPlastic Part140.Reflectance = 0.15000000596046 Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part140.brickColor = BrickColor.new("Really black") Part140.FormFactor = Enum.FormFactor.Custom Part140.formFactor = Enum.FormFactor.Custom BlockMesh141.Parent = Part140 BlockMesh141.Scale = Vector3.new(0.200000003, 1, 1) Part142.Parent = Model133 Part142.CFrame = CFrame.new(-147.295898, 2.63169694, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part142.Orientation = Vector3.new(0, 90.1999969, -90) Part142.Position = Vector3.new(-147.295898, 2.63169694, 11.909668) Part142.Rotation = Vector3.new(-180, 89.8799973, 90) Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part142.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part142.Anchored = true Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part142.BrickColor = BrickColor.new("Really black") Part142.CanCollide = false Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part142.Material = Enum.Material.SmoothPlastic Part142.Reflectance = 0.15000000596046 Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part142.brickColor = BrickColor.new("Really black") Part142.FormFactor = Enum.FormFactor.Custom Part142.formFactor = Enum.FormFactor.Custom BlockMesh143.Parent = Part142 BlockMesh143.Scale = Vector3.new(0.200000003, 1, 1) Part144.Parent = Model133 Part144.CFrame = CFrame.new(-147.296021, 2.52747297, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part144.Orientation = Vector3.new(0, 90.1999969, -90) Part144.Position = Vector3.new(-147.296021, 2.52747297, 11.909668) Part144.Rotation = Vector3.new(-180, 89.8799973, 90) Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part144.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part144.Anchored = true Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part144.BrickColor = BrickColor.new("Really black") Part144.CanCollide = false Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part144.Material = Enum.Material.SmoothPlastic Part144.Reflectance = 0.15000000596046 Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part144.brickColor = BrickColor.new("Really black") Part144.FormFactor = Enum.FormFactor.Custom Part144.formFactor = Enum.FormFactor.Custom BlockMesh145.Parent = Part144 BlockMesh145.Scale = Vector3.new(0.200000003, 1, 1) Part146.Parent = Model133 Part146.CFrame = CFrame.new(-147.295898, 3.01384997, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part146.Orientation = Vector3.new(0, 90.1999969, -90) Part146.Position = Vector3.new(-147.295898, 3.01384997, 11.909668) Part146.Rotation = Vector3.new(-180, 89.8799973, 90) Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part146.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part146.Anchored = true Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part146.BrickColor = BrickColor.new("Really black") Part146.CanCollide = false Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part146.Material = Enum.Material.SmoothPlastic Part146.Reflectance = 0.15000000596046 Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part146.brickColor = BrickColor.new("Really black") Part146.FormFactor = Enum.FormFactor.Custom Part146.formFactor = Enum.FormFactor.Custom BlockMesh147.Parent = Part146 BlockMesh147.Scale = Vector3.new(0.200000003, 1, 1) Part148.Parent = Model133 Part148.CFrame = CFrame.new(-147.296021, 3.08333397, 11.9095459, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part148.Orientation = Vector3.new(0, 90.1999969, -90) Part148.Position = Vector3.new(-147.296021, 3.08333397, 11.9095459) Part148.Rotation = Vector3.new(-180, 89.8799973, 90) Part148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part148.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part148.Anchored = true Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part148.BrickColor = BrickColor.new("Really black") Part148.CanCollide = false Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part148.Material = Enum.Material.SmoothPlastic Part148.Reflectance = 0.15000000596046 Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part148.brickColor = BrickColor.new("Really black") Part148.FormFactor = Enum.FormFactor.Custom Part148.formFactor = Enum.FormFactor.Custom BlockMesh149.Parent = Part148 BlockMesh149.Scale = Vector3.new(0.200000003, 1, 1) Part150.Parent = Model133 Part150.CFrame = CFrame.new(-147.296021, 3.048594, 11.9095459, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part150.Orientation = Vector3.new(0, 90.1999969, -90) Part150.Position = Vector3.new(-147.296021, 3.048594, 11.9095459) Part150.Rotation = Vector3.new(-180, 89.8799973, 90) Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part150.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part150.Anchored = true Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part150.BrickColor = BrickColor.new("Really black") Part150.CanCollide = false Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part150.Material = Enum.Material.SmoothPlastic Part150.Reflectance = 0.15000000596046 Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part150.brickColor = BrickColor.new("Really black") Part150.FormFactor = Enum.FormFactor.Custom Part150.formFactor = Enum.FormFactor.Custom BlockMesh151.Parent = Part150 BlockMesh151.Scale = Vector3.new(0.200000003, 1, 1) Part152.Parent = Model133 Part152.CFrame = CFrame.new(-147.296021, 2.94436789, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part152.Orientation = Vector3.new(0, 90.1999969, -90) Part152.Position = Vector3.new(-147.296021, 2.94436789, 11.909668) Part152.Rotation = Vector3.new(-180, 89.8799973, 90) Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part152.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part152.Anchored = true Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part152.BrickColor = BrickColor.new("Really black") Part152.CanCollide = false Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part152.Material = Enum.Material.SmoothPlastic Part152.Reflectance = 0.15000000596046 Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part152.brickColor = BrickColor.new("Really black") Part152.FormFactor = Enum.FormFactor.Custom Part152.formFactor = Enum.FormFactor.Custom BlockMesh153.Parent = Part152 BlockMesh153.Scale = Vector3.new(0.200000003, 1, 1) Part154.Parent = Model133 Part154.CFrame = CFrame.new(-147.295898, 2.97911096, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part154.Orientation = Vector3.new(0, 90.1999969, -90) Part154.Position = Vector3.new(-147.295898, 2.97911096, 11.909668) Part154.Rotation = Vector3.new(-180, 89.8799973, 90) Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part154.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part154.Anchored = true Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part154.BrickColor = BrickColor.new("Really black") Part154.CanCollide = false Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part154.Material = Enum.Material.SmoothPlastic Part154.Reflectance = 0.15000000596046 Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part154.brickColor = BrickColor.new("Really black") Part154.FormFactor = Enum.FormFactor.Custom Part154.formFactor = Enum.FormFactor.Custom BlockMesh155.Parent = Part154 BlockMesh155.Scale = Vector3.new(0.200000003, 1, 1) Part156.Parent = Model133 Part156.CFrame = CFrame.new(-147.296021, 2.90962791, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part156.Orientation = Vector3.new(0, 90.1999969, -90) Part156.Position = Vector3.new(-147.296021, 2.90962791, 11.909668) Part156.Rotation = Vector3.new(-180, 89.8799973, 90) Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part156.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part156.Anchored = true Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part156.BrickColor = BrickColor.new("Really black") Part156.CanCollide = false Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part156.Material = Enum.Material.SmoothPlastic Part156.Reflectance = 0.15000000596046 Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part156.brickColor = BrickColor.new("Really black") Part156.FormFactor = Enum.FormFactor.Custom Part156.formFactor = Enum.FormFactor.Custom BlockMesh157.Parent = Part156 BlockMesh157.Scale = Vector3.new(0.200000003, 1, 1) Part158.Parent = Model133 Part158.CFrame = CFrame.new(-147.296021, 2.70117688, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part158.Orientation = Vector3.new(0, 90.1999969, -90) Part158.Position = Vector3.new(-147.296021, 2.70117688, 11.909668) Part158.Rotation = Vector3.new(-180, 89.8799973, 90) Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part158.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part158.Anchored = true Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part158.BrickColor = BrickColor.new("Really black") Part158.CanCollide = false Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part158.Material = Enum.Material.SmoothPlastic Part158.Reflectance = 0.15000000596046 Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part158.brickColor = BrickColor.new("Really black") Part158.FormFactor = Enum.FormFactor.Custom Part158.formFactor = Enum.FormFactor.Custom BlockMesh159.Parent = Part158 BlockMesh159.Scale = Vector3.new(0.200000003, 1, 1) Part160.Parent = Model133 Part160.CFrame = CFrame.new(-147.295898, 2.49273396, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part160.Orientation = Vector3.new(0, 90.1999969, -90) Part160.Position = Vector3.new(-147.295898, 2.49273396, 11.909668) Part160.Rotation = Vector3.new(-180, 89.8799973, 90) Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part160.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part160.Anchored = true Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part160.BrickColor = BrickColor.new("Really black") Part160.CanCollide = false Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part160.Material = Enum.Material.SmoothPlastic Part160.Reflectance = 0.15000000596046 Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part160.brickColor = BrickColor.new("Really black") Part160.FormFactor = Enum.FormFactor.Custom Part160.formFactor = Enum.FormFactor.Custom BlockMesh161.Parent = Part160 BlockMesh161.Scale = Vector3.new(0.200000003, 1, 1) Part162.Parent = Model133 Part162.CFrame = CFrame.new(-147.295898, 2.45799088, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part162.Orientation = Vector3.new(0, 90.1999969, -90) Part162.Position = Vector3.new(-147.295898, 2.45799088, 11.909668) Part162.Rotation = Vector3.new(-180, 89.8799973, 90) Part162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part162.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part162.Anchored = true Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part162.BrickColor = BrickColor.new("Really black") Part162.CanCollide = false Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part162.Material = Enum.Material.SmoothPlastic Part162.Reflectance = 0.15000000596046 Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part162.brickColor = BrickColor.new("Really black") Part162.FormFactor = Enum.FormFactor.Custom Part162.formFactor = Enum.FormFactor.Custom BlockMesh163.Parent = Part162 BlockMesh163.Scale = Vector3.new(0.200000003, 1, 1) Part164.Parent = Model133 Part164.CFrame = CFrame.new(-147.296021, 2.42325211, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part164.Orientation = Vector3.new(0, 90.1999969, -90) Part164.Position = Vector3.new(-147.296021, 2.42325211, 11.909668) Part164.Rotation = Vector3.new(-180, 89.8799973, 90) Part164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part164.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part164.Anchored = true Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part164.BrickColor = BrickColor.new("Really black") Part164.CanCollide = false Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part164.Material = Enum.Material.SmoothPlastic Part164.Reflectance = 0.15000000596046 Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part164.brickColor = BrickColor.new("Really black") Part164.FormFactor = Enum.FormFactor.Custom Part164.formFactor = Enum.FormFactor.Custom BlockMesh165.Parent = Part164 BlockMesh165.Scale = Vector3.new(0.200000003, 1, 1) Part166.Parent = Model133 Part166.CFrame = CFrame.new(-147.296021, 2.38850689, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part166.Orientation = Vector3.new(0, 90.1999969, -90) Part166.Position = Vector3.new(-147.296021, 2.38850689, 11.909668) Part166.Rotation = Vector3.new(-180, 89.8799973, 90) Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part166.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part166.Anchored = true Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part166.BrickColor = BrickColor.new("Really black") Part166.CanCollide = false Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part166.Material = Enum.Material.SmoothPlastic Part166.Reflectance = 0.15000000596046 Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part166.brickColor = BrickColor.new("Really black") Part166.FormFactor = Enum.FormFactor.Custom Part166.formFactor = Enum.FormFactor.Custom BlockMesh167.Parent = Part166 BlockMesh167.Scale = Vector3.new(0.200000003, 1, 1) Part168.Parent = Model133 Part168.CFrame = CFrame.new(-147.296021, 2.35376692, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part168.Orientation = Vector3.new(0, 90.1999969, -90) Part168.Position = Vector3.new(-147.296021, 2.35376692, 11.909668) Part168.Rotation = Vector3.new(-180, 89.8799973, 90) Part168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part168.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part168.Anchored = true Part168.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part168.BrickColor = BrickColor.new("Really black") Part168.CanCollide = false Part168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part168.Material = Enum.Material.SmoothPlastic Part168.Reflectance = 0.15000000596046 Part168.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part168.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part168.brickColor = BrickColor.new("Really black") Part168.FormFactor = Enum.FormFactor.Custom Part168.formFactor = Enum.FormFactor.Custom BlockMesh169.Parent = Part168 BlockMesh169.Scale = Vector3.new(0.200000003, 1, 1) Part170.Parent = Model133 Part170.CFrame = CFrame.new(-147.296021, 2.31902599, 11.9095459, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part170.Orientation = Vector3.new(0, 90.1999969, -90) Part170.Position = Vector3.new(-147.296021, 2.31902599, 11.9095459) Part170.Rotation = Vector3.new(-180, 89.8799973, 90) Part170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part170.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part170.Anchored = true Part170.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part170.BrickColor = BrickColor.new("Really black") Part170.CanCollide = false Part170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part170.Material = Enum.Material.SmoothPlastic Part170.Reflectance = 0.15000000596046 Part170.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part170.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part170.brickColor = BrickColor.new("Really black") Part170.FormFactor = Enum.FormFactor.Custom Part170.formFactor = Enum.FormFactor.Custom BlockMesh171.Parent = Part170 BlockMesh171.Scale = Vector3.new(0.200000003, 1, 1) Part172.Parent = Model133 Part172.CFrame = CFrame.new(-147.295898, 2.84014392, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part172.Orientation = Vector3.new(0, 90.1999969, -90) Part172.Position = Vector3.new(-147.295898, 2.84014392, 11.909668) Part172.Rotation = Vector3.new(-180, 89.8799973, 90) Part172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part172.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part172.Anchored = true Part172.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part172.BrickColor = BrickColor.new("Really black") Part172.CanCollide = false Part172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part172.Material = Enum.Material.SmoothPlastic Part172.Reflectance = 0.15000000596046 Part172.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part172.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part172.brickColor = BrickColor.new("Really black") Part172.FormFactor = Enum.FormFactor.Custom Part172.formFactor = Enum.FormFactor.Custom BlockMesh173.Parent = Part172 BlockMesh173.Scale = Vector3.new(0.200000003, 1, 1) Part174.Parent = Model133 Part174.CFrame = CFrame.new(-147.296021, 2.87488699, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part174.Orientation = Vector3.new(0, 90.1999969, -90) Part174.Position = Vector3.new(-147.296021, 2.87488699, 11.909668) Part174.Rotation = Vector3.new(-180, 89.8799973, 90) Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part174.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part174.Anchored = true Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part174.BrickColor = BrickColor.new("Really black") Part174.CanCollide = false Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part174.Material = Enum.Material.SmoothPlastic Part174.Reflectance = 0.15000000596046 Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part174.brickColor = BrickColor.new("Really black") Part174.FormFactor = Enum.FormFactor.Custom Part174.formFactor = Enum.FormFactor.Custom BlockMesh175.Parent = Part174 BlockMesh175.Scale = Vector3.new(0.200000003, 1, 1) Part176.Parent = Model133 Part176.CFrame = CFrame.new(-147.295898, 2.8054049, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part176.Orientation = Vector3.new(0, 90.1999969, -90) Part176.Position = Vector3.new(-147.295898, 2.8054049, 11.909668) Part176.Rotation = Vector3.new(-180, 89.8799973, 90) Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part176.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part176.Anchored = true Part176.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part176.BrickColor = BrickColor.new("Really black") Part176.CanCollide = false Part176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part176.Material = Enum.Material.SmoothPlastic Part176.Reflectance = 0.15000000596046 Part176.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part176.brickColor = BrickColor.new("Really black") Part176.FormFactor = Enum.FormFactor.Custom Part176.formFactor = Enum.FormFactor.Custom BlockMesh177.Parent = Part176 BlockMesh177.Scale = Vector3.new(0.200000003, 1, 1) Part178.Parent = Model133 Part178.CFrame = CFrame.new(-147.296021, 2.77066302, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part178.Orientation = Vector3.new(0, 90.1999969, -90) Part178.Position = Vector3.new(-147.296021, 2.77066302, 11.909668) Part178.Rotation = Vector3.new(-180, 89.8799973, 90) Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part178.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part178.Anchored = true Part178.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part178.BrickColor = BrickColor.new("Really black") Part178.CanCollide = false Part178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part178.Material = Enum.Material.SmoothPlastic Part178.Reflectance = 0.15000000596046 Part178.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part178.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part178.brickColor = BrickColor.new("Really black") Part178.FormFactor = Enum.FormFactor.Custom Part178.formFactor = Enum.FormFactor.Custom BlockMesh179.Parent = Part178 BlockMesh179.Scale = Vector3.new(0.200000003, 1, 1) Part180.Parent = Model133 Part180.CFrame = CFrame.new(-147.407837, 2.70115399, 11.9102783, 0.999997973, -0.0034652832, 6.4028427e-10, 6.98491931e-10, -6.4028427e-10, 1, -0.00346674491, -0.999997973, 6.4028427e-10) Part180.Orientation = Vector3.new(-90, 0.200000003, 0) Part180.Position = Vector3.new(-147.407837, 2.70115399, 11.9102783) Part180.Rotation = Vector3.new(-90, 0, 0.200000003) Part180.Color = Color3.new(0.972549, 0.972549, 0.972549) Part180.Size = Vector3.new(0.138964519, 1.32016289, 0.764304876) Part180.Anchored = true Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part180.BrickColor = BrickColor.new("Institutional white") Part180.CanCollide = false Part180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part180.Material = Enum.Material.SmoothPlastic Part180.Reflectance = 1 Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part180.brickColor = BrickColor.new("Institutional white") Part180.FormFactor = Enum.FormFactor.Custom Part180.formFactor = Enum.FormFactor.Custom BlockMesh181.Parent = Part180 BlockMesh181.Offset = Vector3.new(0.0900000036, 0, 0) BlockMesh181.Scale = Vector3.new(0.200000003, 1, 1) Part182.Name = "Decal" Part182.Parent = Model133 Part182.CFrame = CFrame.new(-147.494141, 2.67014098, 11.9157696, 0.999997139, -0.000218001776, 0.00368228578, 0.00021800067, 1, 8.03542207e-07, -0.00368374726, 8.00355338e-10, 0.999997199) Part182.Orientation = Vector3.new(0, 0.209999993, 0.00999999978) Part182.Position = Vector3.new(-147.494141, 2.67014098, 11.9157696) Part182.Rotation = Vector3.new(0, 0.209999993, 0.00999999978) Part182.Color = Color3.new(0.972549, 0.972549, 0.972549) Part182.Transparency = 1 Part182.Size = Vector3.new(0.138964519, 0.528065205, 1.38269699) Part182.Anchored = true Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part182.BrickColor = BrickColor.new("Institutional white") Part182.CanCollide = false Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part182.Material = Enum.Material.SmoothPlastic Part182.Reflectance = 1 Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part182.brickColor = BrickColor.new("Institutional white") Part182.FormFactor = Enum.FormFactor.Custom Part182.formFactor = Enum.FormFactor.Custom BlockMesh183.Parent = Part182 BlockMesh183.Offset = Vector3.new(0.179000005, 0, 0) Decal184.Parent = Part182 Decal184.Texture = "http://www.roblox.com/asset/?id=173010390" Decal184.Face = Enum.NormalId.Left WedgePart185.Parent = Model133 WedgePart185.CFrame = CFrame.new(-147.29895, 2.8279109, 11.1674805, 0.999997139, -0.000218001776, 0.003671285, 0.00021800067, 1, 8.01141141e-07, -0.00367274717, 8.00355338e-10, 0.999997079) WedgePart185.Orientation = Vector3.new(0, 0.209999993, 0.00999999978) WedgePart185.Position = Vector3.new(-147.29895, 2.8279109, 11.1674805) WedgePart185.Rotation = Vector3.new(0, 0.209999993, 0.00999999978) WedgePart185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart185.Size = Vector3.new(0.138964519, 0.54196161, 0.138964519) WedgePart185.Anchored = true WedgePart185.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.BrickColor = BrickColor.new("Really black") WedgePart185.CanCollide = false WedgePart185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.Material = Enum.Material.SmoothPlastic WedgePart185.Reflectance = 0.15000000596046 WedgePart185.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.brickColor = BrickColor.new("Really black") WedgePart185.FormFactor = Enum.FormFactor.Custom WedgePart185.formFactor = Enum.FormFactor.Custom SpecialMesh186.Parent = WedgePart185 SpecialMesh186.MeshType = Enum.MeshType.Wedge WedgePart187.Parent = Model133 WedgePart187.CFrame = CFrame.new(-147.29895, 2.43186212, 11.1674805, -0.999997139, 0.000218001776, 0.003671285, -0.00021800067, -1, 8.01141141e-07, 0.00367274717, -8.00355338e-10, 0.999997079) WedgePart187.Orientation = Vector3.new(0, 0.209999993, -179.990005) WedgePart187.Position = Vector3.new(-147.29895, 2.43186212, 11.1674805) WedgePart187.Rotation = Vector3.new(0, 0.209999993, -179.990005) WedgePart187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart187.Size = Vector3.new(0.138964519, 0.264032602, 0.138964519) WedgePart187.Anchored = true WedgePart187.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.BrickColor = BrickColor.new("Really black") WedgePart187.CanCollide = false WedgePart187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.Material = Enum.Material.SmoothPlastic WedgePart187.Reflectance = 0.15000000596046 WedgePart187.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.brickColor = BrickColor.new("Really black") WedgePart187.FormFactor = Enum.FormFactor.Custom WedgePart187.formFactor = Enum.FormFactor.Custom SpecialMesh188.Parent = WedgePart187 SpecialMesh188.MeshType = Enum.MeshType.Wedge WedgePart189.Parent = Model133 WedgePart189.CFrame = CFrame.new(-147.293823, 2.82789993, 12.6396484, -0.999998629, -0.00021800134, -0.00325828139, -0.000218000496, 1, -7.11108441e-07, 0.00325974333, 8.00355338e-10, -0.999998689) WedgePart189.Orientation = Vector3.new(0, -179.809998, -0.00999999978) WedgePart189.Position = Vector3.new(-147.293823, 2.82789993, 12.6396484) WedgePart189.Rotation = Vector3.new(180, -0.189999998, 179.990005) WedgePart189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart189.Size = Vector3.new(0.138964519, 0.54196161, 0.138964519) WedgePart189.Anchored = true WedgePart189.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.BrickColor = BrickColor.new("Really black") WedgePart189.CanCollide = false WedgePart189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.Material = Enum.Material.SmoothPlastic WedgePart189.Reflectance = 0.15000000596046 WedgePart189.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.brickColor = BrickColor.new("Really black") WedgePart189.FormFactor = Enum.FormFactor.Custom WedgePart189.formFactor = Enum.FormFactor.Custom SpecialMesh190.Parent = WedgePart189 SpecialMesh190.MeshType = Enum.MeshType.Wedge WedgePart191.Parent = Model133 WedgePart191.CFrame = CFrame.new(-147.293823, 2.43185306, 12.6396484, 0.99999851, 0.00021800134, -0.00326328119, 0.000218000554, -1, -7.12199835e-07, -0.00326474267, -8.00355338e-10, -0.999998689) WedgePart191.Orientation = Vector3.new(0, -179.809998, 179.990005) WedgePart191.Position = Vector3.new(-147.293823, 2.43185306, 12.6396484) WedgePart191.Rotation = Vector3.new(180, -0.189999998, -0.00999999978) WedgePart191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart191.Size = Vector3.new(0.138964519, 0.264032602, 0.138964519) WedgePart191.Anchored = true WedgePart191.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.BrickColor = BrickColor.new("Really black") WedgePart191.CanCollide = false WedgePart191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.Material = Enum.Material.SmoothPlastic WedgePart191.Reflectance = 0.15000000596046 WedgePart191.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.brickColor = BrickColor.new("Really black") WedgePart191.FormFactor = Enum.FormFactor.Custom WedgePart191.formFactor = Enum.FormFactor.Custom SpecialMesh192.Parent = WedgePart191 SpecialMesh192.MeshType = Enum.MeshType.Wedge Part193.Parent = Model133 Part193.CFrame = CFrame.new(-147.299072, 2.70214701, 11.2493896, 0.0036852851, -0.000216997345, -0.999997139, 6.54836185e-10, 1, -0.000216999179, 0.999997199, 8.00646376e-07, 0.00368674682) Part193.Orientation = Vector3.new(0.00999999978, -89.7900009, 0) Part193.Position = Vector3.new(-147.299072, 2.70214701, 11.2493896) Part193.Rotation = Vector3.new(3.36999989, -89.8600006, 3.36999989) Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part193.Size = Vector3.new(0.138964519, 0.792097807, 0.138964519) Part193.Anchored = true Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part193.BrickColor = BrickColor.new("Really black") Part193.CanCollide = false Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part193.Material = Enum.Material.SmoothPlastic Part193.Reflectance = 0.15000000596046 Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part193.brickColor = BrickColor.new("Really black") Part193.FormFactor = Enum.FormFactor.Custom Part193.formFactor = Enum.FormFactor.Custom BlockMesh194.Parent = Part193 BlockMesh194.Scale = Vector3.new(0.200000003, 1, 1) Part195.Name = "Decal 2" Part195.Parent = Model133 Part195.CFrame = CFrame.new(-147.288208, 3.22233796, 11.4527578, 0.000204000738, 0.999999464, -0.00303010666, 0.999999702, -0.000201364513, 0.000869613315, 0.000869003648, -0.00303174462, -0.999999166) Part195.Orientation = Vector3.new(-0.0500000007, -179.830002, 90.0100021) Part195.Position = Vector3.new(-147.288208, 3.22233796, 11.4527578) Part195.Rotation = Vector3.new(-179.949997, -0.170000002, -89.9899979) Part195.Color = Color3.new(0.972549, 0.972549, 0.972549) Part195.Transparency = 1 Part195.Size = Vector3.new(0.138964519, 0.138964519, 0.270980805) Part195.Anchored = true Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part195.BrickColor = BrickColor.new("Institutional white") Part195.CanCollide = false Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part195.Material = Enum.Material.SmoothPlastic Part195.Reflectance = 0.045000001788139 Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part195.brickColor = BrickColor.new("Institutional white") Part195.FormFactor = Enum.FormFactor.Custom Part195.formFactor = Enum.FormFactor.Custom BlockMesh196.Parent = Part195 BlockMesh196.Offset = Vector3.new(-0.275999993, 0, 0) BlockMesh196.Scale = Vector3.new(1, 0.5, 1) Decal197.Parent = Part195 Decal197.Texture = "http://www.roblox.com/asset/?id=173010711" Decal197.Face = Enum.NormalId.Right Model198.Name = "RI [TO AIR]" Model198.Parent = Model132 UnionOperation199.Parent = Model198 UnionOperation199.CFrame = CFrame.new(-146.618896, 2.803859, 10.6314697, 0.00346928276, -0.000216997665, -0.999997914, 6.54836185e-10, 1, -0.000216999295, 0.999997973, 7.53774657e-07, 0.00347074447) UnionOperation199.Orientation = Vector3.new(0.00999999978, -89.8000031, 0) UnionOperation199.Position = Vector3.new(-146.618896, 2.803859, 10.6314697) UnionOperation199.Rotation = Vector3.new(3.57999992, -89.8799973, 3.57999992) UnionOperation199.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation199.Size = Vector3.new(0.152867138, 0.17609942, 0.141467169) UnionOperation199.Anchored = true UnionOperation199.BrickColor = BrickColor.new("Medium stone grey") UnionOperation199.Material = Enum.Material.SmoothPlastic UnionOperation199.Reflectance = 0.5 UnionOperation199.brickColor = BrickColor.new("Medium stone grey") Part200.Parent = Model198 Part200.CFrame = CFrame.new(-147.081909, 2.64570403, 10.6617422, 0.621407986, 0.771529138, -0.136391908, -0.11261303, 0.260227054, 0.958957911, 0.775355995, -0.580545843, 0.248591647) Part200.Orientation = Vector3.new(-73.5299988, -28.75, -23.3999996) Part200.Position = Vector3.new(-147.081909, 2.64570403, 10.6617422) Part200.Rotation = Vector3.new(-75.4700012, -7.84000015, -51.1500015) Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part200.Size = Vector3.new(0.138964519, 0.145912752, 0.138964519) Part200.Anchored = true Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part200.BrickColor = BrickColor.new("Really black") Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part200.Material = Enum.Material.SmoothPlastic Part200.Reflectance = 0.15000000596046 Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part200.brickColor = BrickColor.new("Really black") Part200.FormFactor = Enum.FormFactor.Custom Part200.formFactor = Enum.FormFactor.Custom CylinderMesh201.Parent = Part200 Part202.Parent = Model198 Part202.CFrame = CFrame.new(-146.825562, 2.73306394, 10.6326904, 0.00346928276, 0.94624269, -0.32345134, 6.54836185e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328417355, 0.00112261972) Part202.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part202.Position = Vector3.new(-146.825562, 2.73306394, 10.6326904) Part202.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part202.Size = Vector3.new(0.138964519, 0.507220507, 0.138964519) Part202.Anchored = true Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part202.BrickColor = BrickColor.new("Really black") Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part202.Material = Enum.Material.SmoothPlastic Part202.Reflectance = 0.15000000596046 Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part202.brickColor = BrickColor.new("Really black") Part202.FormFactor = Enum.FormFactor.Custom Part202.formFactor = Enum.FormFactor.Custom CylinderMesh203.Parent = Part202 Part204.Parent = Model198 Part204.CFrame = CFrame.new(-146.671753, 2.785882, 10.6315918, 0.00346928276, 0.94624269, -0.32345134, 6.54836185e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328417355, 0.00112261972) Part204.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part204.Position = Vector3.new(-146.671753, 2.785882, 10.6315918) Part204.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part204.Color = Color3.new(0.768627, 0.156863, 0.109804) Part204.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part204.Anchored = true Part204.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part204.BrickColor = BrickColor.new("Bright red") Part204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part204.Material = Enum.Material.SmoothPlastic Part204.Reflectance = 0.15000000596046 Part204.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part204.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part204.brickColor = BrickColor.new("Bright red") Part204.FormFactor = Enum.FormFactor.Custom Part204.formFactor = Enum.FormFactor.Custom CylinderMesh205.Parent = Part204 CylinderMesh205.Scale = Vector3.new(1.04999995, 0.100000001, 1.04999995) Part206.Parent = Model198 Part206.CFrame = CFrame.new(-147.148315, 2.61929488, 10.7414541, 0.90250957, 0.426034749, -0.0630771518, -0.0264890157, 0.201093018, 0.979214013, 0.429862261, -0.88207972, 0.19277373) Part206.Orientation = Vector3.new(-78.3000031, -18.1200008, -7.5) Part206.Position = Vector3.new(-147.148315, 2.61929488, 10.7414541) Part206.Rotation = Vector3.new(-78.8600006, -3.61999989, -25.2700005) Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part206.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part206.Anchored = true Part206.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part206.BrickColor = BrickColor.new("Really black") Part206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part206.Material = Enum.Material.SmoothPlastic Part206.Reflectance = 0.15000000596046 Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part206.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part206.brickColor = BrickColor.new("Really black") Part206.FormFactor = Enum.FormFactor.Custom Part206.formFactor = Enum.FormFactor.Custom CylinderMesh207.Parent = Part206 Part208.Parent = Model198 Part208.CFrame = CFrame.new(-147.194946, 2.60233498, 10.8278799, 0.90250957, 0.426034749, -0.0630771518, -0.0264890157, 0.201093018, 0.979214013, 0.429862261, -0.88207972, 0.19277373) Part208.Orientation = Vector3.new(-78.3000031, -18.1200008, -7.5) Part208.Position = Vector3.new(-147.194946, 2.60233498, 10.8278799) Part208.Rotation = Vector3.new(-78.8600006, -3.61999989, -25.2700005) Part208.Color = Color3.new(0.898039, 0.894118, 0.87451) Part208.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part208.Anchored = true Part208.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part208.BrickColor = BrickColor.new("Light stone grey") Part208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part208.Material = Enum.Material.SmoothPlastic Part208.Reflectance = 0.5 Part208.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part208.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part208.brickColor = BrickColor.new("Light stone grey") Part208.FormFactor = Enum.FormFactor.Custom Part208.formFactor = Enum.FormFactor.Custom CylinderMesh209.Parent = Part208 CylinderMesh209.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part210.Parent = Model198 Part210.CFrame = CFrame.new(-147.226807, 2.58404303, 10.8977041, 0.902510464, 0.426032782, -0.0630767196, -0.0264890101, 0.201093018, 0.979213953, 0.429860204, -0.882080674, 0.192773864) Part210.Orientation = Vector3.new(-78.3000031, -18.1200008, -7.5) Part210.Position = Vector3.new(-147.226807, 2.58404303, 10.8977041) Part210.Rotation = Vector3.new(-78.8600006, -3.61999989, -25.2700005) Part210.Color = Color3.new(0.105882, 0.164706, 0.207843) Part210.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part210.Anchored = true Part210.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part210.BrickColor = BrickColor.new("Black") Part210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part210.Material = Enum.Material.SmoothPlastic Part210.Reflectance = 0.15000000596046 Part210.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part210.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part210.brickColor = BrickColor.new("Black") Part210.FormFactor = Enum.FormFactor.Custom Part210.formFactor = Enum.FormFactor.Custom CylinderMesh211.Parent = Part210 CylinderMesh211.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part212.Parent = Model198 Part212.CFrame = CFrame.new(-147.279541, 2.56318688, 11.091918, 0.996241093, 0.0866680965, -0.000217917142, 0.000217000721, 1.99994392e-05, 1, 0.0866666511, -0.996241271, 1.1187949e-06) Part212.Orientation = Vector3.new(-90, -4.96999979, 0) Part212.Position = Vector3.new(-147.279541, 2.56318688, 11.091918) Part212.Rotation = Vector3.new(-90, -0.00999999978, -4.96999979) Part212.Color = Color3.new(0.105882, 0.164706, 0.207843) Part212.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part212.Anchored = true Part212.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part212.BrickColor = BrickColor.new("Black") Part212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part212.Material = Enum.Material.SmoothPlastic Part212.Reflectance = 0.15000000596046 Part212.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part212.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part212.brickColor = BrickColor.new("Black") Part212.FormFactor = Enum.FormFactor.Custom Part212.formFactor = Enum.FormFactor.Custom CylinderMesh213.Parent = Part212 CylinderMesh213.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part214.Parent = Model198 Part214.CFrame = CFrame.new(-147.287964, 2.56318498, 11.1956778, 0.996241093, 0.0866680965, -0.000217917142, 0.000217000721, 1.99994392e-05, 1, 0.0866666511, -0.996241271, 1.1187949e-06) Part214.Orientation = Vector3.new(-90, -4.96999979, 0) Part214.Position = Vector3.new(-147.287964, 2.56318498, 11.1956778) Part214.Rotation = Vector3.new(-90, -0.00999999978, -4.96999979) Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part214.Size = Vector3.new(0.138964519, 0.236239687, 0.138964519) Part214.Anchored = true Part214.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part214.BrickColor = BrickColor.new("Really black") Part214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part214.Material = Enum.Material.SmoothPlastic Part214.Reflectance = 0.15000000596046 Part214.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part214.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part214.brickColor = BrickColor.new("Really black") Part214.FormFactor = Enum.FormFactor.Custom Part214.formFactor = Enum.FormFactor.Custom CylinderMesh215.Parent = Part214 Part216.Parent = Model198 Part216.CFrame = CFrame.new(-147.286255, 2.56318498, 11.1748037, 0.996241093, 0.0866680965, -0.000217917142, 0.000217000721, 1.99994392e-05, 1, 0.0866666511, -0.996241271, 1.1187949e-06) Part216.Orientation = Vector3.new(-90, -4.96999979, 0) Part216.Position = Vector3.new(-147.286255, 2.56318498, 11.1748037) Part216.Rotation = Vector3.new(-90, -0.00999999978, -4.96999979) Part216.Color = Color3.new(0.898039, 0.894118, 0.87451) Part216.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part216.Anchored = true Part216.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part216.BrickColor = BrickColor.new("Light stone grey") Part216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part216.Material = Enum.Material.SmoothPlastic Part216.Reflectance = 0.5 Part216.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part216.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part216.brickColor = BrickColor.new("Light stone grey") Part216.FormFactor = Enum.FormFactor.Custom Part216.formFactor = Enum.FormFactor.Custom CylinderMesh217.Parent = Part216 CylinderMesh217.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part218.Parent = Model198 Part218.CFrame = CFrame.new(-147.298569, 2.56318402, 11.3759756, 0.999997318, -0.00365028554, -0.000217998895, 0.0002180007, -6.4028427e-10, 1, -0.00365174725, -0.999997377, 7.96731911e-07) Part218.Orientation = Vector3.new(-90, 0.209999993, 0) Part218.Position = Vector3.new(-147.298569, 2.56318402, 11.3759756) Part218.Rotation = Vector3.new(-90, -0.00999999978, 0.209999993) Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part218.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part218.Anchored = true Part218.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part218.BrickColor = BrickColor.new("Really black") Part218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part218.Material = Enum.Material.SmoothPlastic Part218.Reflectance = 0.15000000596046 Part218.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part218.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part218.brickColor = BrickColor.new("Really black") Part218.FormFactor = Enum.FormFactor.Custom Part218.formFactor = Enum.FormFactor.Custom CylinderMesh219.Parent = Part218 Model220.Name = "LI [TO AIR]" Model220.Parent = Model132 UnionOperation221.Parent = Model220 UnionOperation221.CFrame = CFrame.new(-146.608032, 2.80385303, 13.3135977, 0.00346928276, -0.000216997665, -0.999997914, 6.54836185e-10, 1, -0.000216999295, 0.999997973, 7.53774657e-07, 0.00347074447) UnionOperation221.Orientation = Vector3.new(0.00999999978, -89.8000031, 0) UnionOperation221.Position = Vector3.new(-146.608032, 2.80385303, 13.3135977) UnionOperation221.Rotation = Vector3.new(3.57999992, -89.8799973, 3.57999992) UnionOperation221.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation221.Size = Vector3.new(0.152864486, 0.176099584, 0.141465843) UnionOperation221.Anchored = true UnionOperation221.BrickColor = BrickColor.new("Medium stone grey") UnionOperation221.Material = Enum.Material.SmoothPlastic UnionOperation221.Reflectance = 0.5 UnionOperation221.brickColor = BrickColor.new("Medium stone grey") Part222.Parent = Model220 Part222.CFrame = CFrame.new(-147.072266, 2.64569902, 13.2858877, -0.616011858, 0.775539875, -0.138113469, 0.112614974, 0.260227948, 0.958957434, 0.779651344, 0.575174451, -0.247640729) Part222.Orientation = Vector3.new(-73.5299988, -150.850006, 23.3999996) Part222.Position = Vector3.new(-147.072266, 2.64569902, 13.2858877) Part222.Rotation = Vector3.new(-104.480003, -7.94000006, -128.460007) Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part222.Size = Vector3.new(0.138964519, 0.145912752, 0.138964519) Part222.Anchored = true Part222.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part222.BrickColor = BrickColor.new("Really black") Part222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part222.Material = Enum.Material.SmoothPlastic Part222.Reflectance = 0.15000000596046 Part222.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part222.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part222.brickColor = BrickColor.new("Really black") Part222.FormFactor = Enum.FormFactor.Custom Part222.formFactor = Enum.FormFactor.Custom CylinderMesh223.Parent = Part222 Part224.Parent = Model220 Part224.CFrame = CFrame.new(-146.814575, 2.73305798, 13.3148184, 0.00346828299, 0.94624269, -0.32345134, 6.4028427e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328322733, 0.00112229667) Part224.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part224.Position = Vector3.new(-146.814575, 2.73305798, 13.3148184) Part224.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part224.Size = Vector3.new(0.138964519, 0.507220507, 0.138964519) Part224.Anchored = true Part224.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part224.BrickColor = BrickColor.new("Really black") Part224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part224.Material = Enum.Material.SmoothPlastic Part224.Reflectance = 0.15000000596046 Part224.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part224.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part224.brickColor = BrickColor.new("Really black") Part224.FormFactor = Enum.FormFactor.Custom Part224.formFactor = Enum.FormFactor.Custom CylinderMesh225.Parent = Part224 Part226.Parent = Model220 Part226.CFrame = CFrame.new(-146.660889, 2.78587389, 13.314086, 0.00346828299, 0.94624269, -0.32345134, 6.4028427e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328322733, 0.00112229667) Part226.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part226.Position = Vector3.new(-146.660889, 2.78587389, 13.314086) Part226.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part226.Color = Color3.new(0.768627, 0.156863, 0.109804) Part226.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part226.Anchored = true Part226.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part226.BrickColor = BrickColor.new("Bright red") Part226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part226.Material = Enum.Material.SmoothPlastic Part226.Reflectance = 0.15000000596046 Part226.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part226.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part226.brickColor = BrickColor.new("Bright red") Part226.FormFactor = Enum.FormFactor.Custom Part226.formFactor = Enum.FormFactor.Custom CylinderMesh227.Parent = Part226 CylinderMesh227.Scale = Vector3.new(1.04999995, 0.100000001, 1.04999995) Part228.Parent = Model220 Part228.CFrame = CFrame.new(-147.138306, 2.61928797, 13.2081299, -0.899506629, 0.4321419, -0.0644116178, 0.0264909975, 0.201095015, 0.979213536, 0.436113328, 0.879102349, -0.192334071) Part228.Orientation = Vector3.new(-78.3000031, -161.479996, 7.5) Part228.Position = Vector3.new(-147.138306, 2.61928797, 13.2081299) Part228.Rotation = Vector3.new(-101.110001, -3.69000006, -154.339996) Part228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part228.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part228.Anchored = true Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part228.BrickColor = BrickColor.new("Really black") Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part228.Material = Enum.Material.SmoothPlastic Part228.Reflectance = 0.15000000596046 Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part228.brickColor = BrickColor.new("Really black") Part228.FormFactor = Enum.FormFactor.Custom Part228.formFactor = Enum.FormFactor.Custom CylinderMesh229.Parent = Part228 Part230.Parent = Model220 Part230.CFrame = CFrame.new(-147.185669, 2.60232997, 13.12146, -0.899506092, 0.432142884, -0.0644127131, 0.0264900159, 0.201094925, 0.979213595, 0.436114579, 0.879101872, -0.192333519) Part230.Orientation = Vector3.new(-78.3000031, -161.479996, 7.5) Part230.Position = Vector3.new(-147.185669, 2.60232997, 13.12146) Part230.Rotation = Vector3.new(-101.110001, -3.69000006, -154.339996) Part230.Color = Color3.new(0.898039, 0.894118, 0.87451) Part230.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part230.Anchored = true Part230.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part230.BrickColor = BrickColor.new("Light stone grey") Part230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part230.Material = Enum.Material.SmoothPlastic Part230.Reflectance = 0.5 Part230.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part230.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part230.brickColor = BrickColor.new("Light stone grey") Part230.FormFactor = Enum.FormFactor.Custom Part230.formFactor = Enum.FormFactor.Custom CylinderMesh231.Parent = Part230 CylinderMesh231.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part232.Parent = Model220 Part232.CFrame = CFrame.new(-147.217407, 2.58403397, 13.0524902, -0.899506629, 0.4321419, -0.0644116178, 0.0264909975, 0.201095015, 0.979213536, 0.436113328, 0.879102349, -0.192334071) Part232.Orientation = Vector3.new(-78.3000031, -161.479996, 7.5) Part232.Position = Vector3.new(-147.217407, 2.58403397, 13.0524902) Part232.Rotation = Vector3.new(-101.110001, -3.69000006, -154.339996) Part232.Color = Color3.new(0.105882, 0.164706, 0.207843) Part232.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part232.Anchored = true Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part232.BrickColor = BrickColor.new("Black") Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part232.Material = Enum.Material.SmoothPlastic Part232.Reflectance = 0.15000000596046 Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part232.brickColor = BrickColor.new("Black") Part232.FormFactor = Enum.FormFactor.Custom Part232.formFactor = Enum.FormFactor.Custom CylinderMesh233.Parent = Part232 CylinderMesh233.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part234.Parent = Model220 Part234.CFrame = CFrame.new(-147.271484, 2.56317902, 12.8575439, -0.995616555, 0.0935716778, -0.000217111286, -0.000216000626, 2.20007059e-05, 1, 0.0935731456, 0.995616555, -1.69112172e-06) Part234.Orientation = Vector3.new(-90, -174.630005, 0) Part234.Position = Vector3.new(-147.271484, 2.56317902, 12.8575439) Part234.Rotation = Vector3.new(-90, -0.00999999978, -174.630005) Part234.Color = Color3.new(0.105882, 0.164706, 0.207843) Part234.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part234.Anchored = true Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part234.BrickColor = BrickColor.new("Black") Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part234.Material = Enum.Material.SmoothPlastic Part234.Reflectance = 0.15000000596046 Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part234.brickColor = BrickColor.new("Black") Part234.FormFactor = Enum.FormFactor.Custom Part234.formFactor = Enum.FormFactor.Custom CylinderMesh235.Parent = Part234 CylinderMesh235.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part236.Parent = Model220 Part236.CFrame = CFrame.new(-147.280762, 2.56317592, 12.7539062, -0.995616555, 0.0935716778, -0.000217111286, -0.000216000626, 2.20007059e-05, 1, 0.0935731456, 0.995616555, -1.69112172e-06) Part236.Orientation = Vector3.new(-90, -174.630005, 0) Part236.Position = Vector3.new(-147.280762, 2.56317592, 12.7539062) Part236.Rotation = Vector3.new(-90, -0.00999999978, -174.630005) Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part236.Size = Vector3.new(0.138964519, 0.236239687, 0.138964519) Part236.Anchored = true Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part236.BrickColor = BrickColor.new("Really black") Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part236.Material = Enum.Material.SmoothPlastic Part236.Reflectance = 0.15000000596046 Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part236.brickColor = BrickColor.new("Really black") Part236.FormFactor = Enum.FormFactor.Custom Part236.formFactor = Enum.FormFactor.Custom CylinderMesh237.Parent = Part236 Part238.Parent = Model220 Part238.CFrame = CFrame.new(-147.279663, 2.56317997, 12.7747803, -0.995616555, 0.0935716778, -0.000217111286, -0.000216000626, 2.20007059e-05, 1, 0.0935731456, 0.995616555, -1.69112172e-06) Part238.Orientation = Vector3.new(-90, -174.630005, 0) Part238.Position = Vector3.new(-147.279663, 2.56317997, 12.7747803) Part238.Rotation = Vector3.new(-90, -0.00999999978, -174.630005) Part238.Color = Color3.new(0.898039, 0.894118, 0.87451) Part238.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part238.Anchored = true Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part238.BrickColor = BrickColor.new("Light stone grey") Part238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part238.Material = Enum.Material.SmoothPlastic Part238.Reflectance = 0.5 Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part238.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part238.brickColor = BrickColor.new("Light stone grey") Part238.FormFactor = Enum.FormFactor.Custom Part238.formFactor = Enum.FormFactor.Custom CylinderMesh239.Parent = Part238 CylinderMesh239.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part240.Parent = Model220 Part240.CFrame = CFrame.new(-147.292969, 2.56317306, 12.5731201, -0.99999851, 0.00328428089, -0.000217998982, -0.000218000496, 6.54836185e-10, 1, 0.00328574306, 0.99999851, 7.16929208e-07) Part240.Orientation = Vector3.new(-90, -179.809998, 0) Part240.Position = Vector3.new(-147.292969, 2.56317306, 12.5731201) Part240.Rotation = Vector3.new(-90, -0.00999999978, -179.809998) Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part240.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part240.Anchored = true Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part240.BrickColor = BrickColor.new("Really black") Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part240.Material = Enum.Material.SmoothPlastic Part240.Reflectance = 0.15000000596046 Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part240.brickColor = BrickColor.new("Really black") Part240.FormFactor = Enum.FormFactor.Custom Part240.formFactor = Enum.FormFactor.Custom CylinderMesh241.Parent = Part240 Model242.Name = "NOS BOTTLE" Model242.Parent = Model98 Part243.Name = "BevelCylinder" Part243.Parent = Model242 Part243.CFrame = CFrame.new(-145.991089, 4.83434105, 12.6608877, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part243.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part243.Position = Vector3.new(-145.991089, 4.83434105, 12.6608877) Part243.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part243.Color = Color3.new(0.129412, 0.329412, 0.72549) Part243.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part243.Anchored = true Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part243.BrickColor = BrickColor.new("Deep blue") Part243.CanCollide = false Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part243.Material = Enum.Material.SmoothPlastic Part243.Reflectance = 0.30000001192093 Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part243.brickColor = BrickColor.new("Deep blue") Part243.FormFactor = Enum.FormFactor.Custom Part243.formFactor = Enum.FormFactor.Custom CylinderMesh244.Parent = Part243 CylinderMesh244.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part245.Name = "BevelCylinder" Part245.Parent = Model242 Part245.CFrame = CFrame.new(-145.987549, 4.83208609, 12.6119385, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part245.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part245.Position = Vector3.new(-145.987549, 4.83208609, 12.6119385) Part245.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part245.Color = Color3.new(0.129412, 0.329412, 0.72549) Part245.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part245.Anchored = true Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part245.BrickColor = BrickColor.new("Deep blue") Part245.CanCollide = false Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part245.Material = Enum.Material.SmoothPlastic Part245.Reflectance = 0.30000001192093 Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part245.brickColor = BrickColor.new("Deep blue") Part245.FormFactor = Enum.FormFactor.Custom Part245.formFactor = Enum.FormFactor.Custom CylinderMesh246.Parent = Part245 CylinderMesh246.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part247.Name = "BevelCylinder" Part247.Parent = Model242 Part247.CFrame = CFrame.new(-146.011963, 4.88443708, 12.6566162, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part247.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part247.Position = Vector3.new(-146.011963, 4.88443708, 12.6566162) Part247.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part247.Color = Color3.new(0.129412, 0.329412, 0.72549) Part247.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part247.Anchored = true Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part247.BrickColor = BrickColor.new("Deep blue") Part247.CanCollide = false Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part247.Material = Enum.Material.SmoothPlastic Part247.Reflectance = 0.30000001192093 Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part247.brickColor = BrickColor.new("Deep blue") Part247.FormFactor = Enum.FormFactor.Custom Part247.formFactor = Enum.FormFactor.Custom CylinderMesh248.Parent = Part247 CylinderMesh248.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part249.Name = "BevelCylinder" Part249.Parent = Model242 Part249.CFrame = CFrame.new(-145.968506, 4.77989006, 12.6660156, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part249.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part249.Position = Vector3.new(-145.968506, 4.77989006, 12.6660156) Part249.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part249.Color = Color3.new(0.129412, 0.329412, 0.72549) Part249.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part249.Anchored = true Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part249.BrickColor = BrickColor.new("Deep blue") Part249.CanCollide = false Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part249.Material = Enum.Material.SmoothPlastic Part249.Reflectance = 0.30000001192093 Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part249.brickColor = BrickColor.new("Deep blue") Part249.FormFactor = Enum.FormFactor.Custom Part249.formFactor = Enum.FormFactor.Custom CylinderMesh250.Parent = Part249 CylinderMesh250.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part251.Name = "Brick" Part251.Parent = Model242 Part251.CFrame = CFrame.new(-146.185425, 4.6527009, 12.6513662, -0.0858130977, -0.0854543373, 0.992643714, 0.0516330339, -0.995357513, -0.0812243223, 0.994976699, 0.0442832112, 0.0898255482) Part251.Orientation = Vector3.new(4.65999985, 84.8300018, 177.029999) Part251.Position = Vector3.new(-146.185425, 4.6527009, 12.6513662) Part251.Rotation = Vector3.new(42.1199989, 83.0500031, 135.119995) Part251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part251.Anchored = true Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part251.CanCollide = false Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part251.Material = Enum.Material.SmoothPlastic Part251.Reflectance = 0.69999998807907 Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part251.FormFactor = Enum.FormFactor.Custom Part251.formFactor = Enum.FormFactor.Custom BlockMesh252.Parent = Part251 BlockMesh252.Scale = Vector3.new(0.5, 0.5, 0.5) Part253.Name = "BevelCylinder" Part253.Parent = Model242 Part253.CFrame = CFrame.new(-146.195679, 4.77372503, 12.6444082, 0.0854564011, 0.992643774, 0.0858099237, 0.995357335, -0.0812263563, -0.0516349934, -0.044285249, 0.08982265, -0.994976878) Part253.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part253.Position = Vector3.new(-146.195679, 4.77372503, 12.6444082) Part253.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part253.Color = Color3.new(0.803922, 0.803922, 0.803922) Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part253.Anchored = true Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part253.BrickColor = BrickColor.new("Mid gray") Part253.CanCollide = false Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part253.Material = Enum.Material.SmoothPlastic Part253.Reflectance = 0.69999998807907 Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part253.brickColor = BrickColor.new("Mid gray") Part253.FormFactor = Enum.FormFactor.Custom Part253.formFactor = Enum.FormFactor.Custom CylinderMesh254.Parent = Part253 CylinderMesh254.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) Part255.Name = "BevelCylinder" Part255.Parent = Model242 Part255.CFrame = CFrame.new(-145.995972, 4.83730507, 12.71521, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part255.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part255.Position = Vector3.new(-145.995972, 4.83730507, 12.71521) Part255.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part255.Color = Color3.new(0.129412, 0.329412, 0.72549) Part255.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part255.Anchored = true Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part255.BrickColor = BrickColor.new("Deep blue") Part255.CanCollide = false Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part255.Material = Enum.Material.SmoothPlastic Part255.Reflectance = 0.30000001192093 Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part255.brickColor = BrickColor.new("Deep blue") Part255.FormFactor = Enum.FormFactor.Custom Part255.formFactor = Enum.FormFactor.Custom CylinderMesh256.Parent = Part255 CylinderMesh256.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part257.Name = "BevelCylinder" Part257.Parent = Model242 Part257.CFrame = CFrame.new(-146.075562, 4.77395678, 12.6546621, -0.436895519, 0.895414293, 0.0858101696, 0.895567656, 0.44191879, -0.0516369641, -0.0841569752, 0.0542875603, -0.994976759) Part257.Orientation = Vector3.new(2.96000004, 175.070007, 63.7400017) Part257.Position = Vector3.new(-146.075562, 4.77395678, 12.6546621) Part257.Rotation = Vector3.new(177.029999, 4.92000008, -116.010002) Part257.Color = Color3.new(0.803922, 0.803922, 0.803922) Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part257.Anchored = true Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part257.BrickColor = BrickColor.new("Mid gray") Part257.CanCollide = false Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part257.Material = Enum.Material.SmoothPlastic Part257.Reflectance = 0.69999998807907 Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part257.brickColor = BrickColor.new("Mid gray") Part257.FormFactor = Enum.FormFactor.Custom Part257.formFactor = Enum.FormFactor.Custom CylinderMesh258.Parent = Part257 CylinderMesh258.Scale = Vector3.new(0.400000006, 1, 0.400000006) Part259.Name = "Brick" Part259.Parent = Model242 Part259.CFrame = CFrame.new(-146.188599, 4.62280321, 12.6525879, -0.0858130977, -0.0854543373, 0.992643714, 0.0516330339, -0.995357513, -0.0812243223, 0.994976699, 0.0442832112, 0.0898255482) Part259.Orientation = Vector3.new(4.65999985, 84.8300018, 177.029999) Part259.Position = Vector3.new(-146.188599, 4.62280321, 12.6525879) Part259.Rotation = Vector3.new(42.1199989, 83.0500031, 135.119995) Part259.Size = Vector3.new(0.200000003, 1.32000005, 0.200000003) Part259.Anchored = true Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part259.CanCollide = false Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part259.Material = Enum.Material.SmoothPlastic Part259.Reflectance = 0.69999998807907 Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part259.FormFactor = Enum.FormFactor.Custom Part259.formFactor = Enum.FormFactor.Custom BlockMesh260.Parent = Part259 BlockMesh260.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) Part261.Name = "BevelCylinder" Part261.Parent = Model242 Part261.CFrame = CFrame.new(-146.186401, 4.6427331, 12.6516104, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part261.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part261.Position = Vector3.new(-146.186401, 4.6427331, 12.6516104) Part261.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part261.Color = Color3.new(0.803922, 0.803922, 0.803922) Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024) Part261.Anchored = true Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part261.BrickColor = BrickColor.new("Mid gray") Part261.CanCollide = false Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part261.Material = Enum.Material.SmoothPlastic Part261.Reflectance = 0.69999998807907 Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part261.brickColor = BrickColor.new("Mid gray") Part261.FormFactor = Enum.FormFactor.Custom Part261.formFactor = Enum.FormFactor.Custom CylinderMesh262.Parent = Part261 CylinderMesh262.Scale = Vector3.new(1.29999995, 0.100000001, 1) Part263.Name = "Sphere" Part263.Parent = Model242 Part263.CFrame = CFrame.new(-146.238647, 4.03555012, 12.6785879, 0.0854553357, 0.0858120024, -0.992643774, 0.995357513, -0.0516330302, 0.0812253729, -0.044283215, -0.994976759, -0.0898245126) Part263.Orientation = Vector3.new(-4.65999985, -95.1699982, 92.9700012) Part263.Position = Vector3.new(-146.238647, 4.03555012, 12.6785879) Part263.Rotation = Vector3.new(-137.880005, -83.0500031, -45.1199989) Part263.Color = Color3.new(0.129412, 0.329412, 0.72549) Part263.Size = Vector3.new(1, 1, 0.99999994) Part263.Anchored = true Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part263.BrickColor = BrickColor.new("Deep blue") Part263.CanCollide = false Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part263.Material = Enum.Material.SmoothPlastic Part263.Reflectance = 0.40000000596046 Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part263.brickColor = BrickColor.new("Deep blue") Part263.FormFactor = Enum.FormFactor.Custom Part263.formFactor = Enum.FormFactor.Custom SpecialMesh264.Parent = Part263 SpecialMesh264.MeshType = Enum.MeshType.Sphere Part265.Name = "BevelCylinder" Part265.Parent = Model242 Part265.CFrame = CFrame.new(-146.230103, 4.13515377, 12.6744385, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part265.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part265.Position = Vector3.new(-146.230103, 4.13515377, 12.6744385) Part265.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part265.Color = Color3.new(0.129412, 0.329412, 0.72549) Part265.Size = Vector3.new(0.200000003, 1, 0.600000024) Part265.Anchored = true Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part265.BrickColor = BrickColor.new("Deep blue") Part265.CanCollide = false Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part265.Material = Enum.Material.SmoothPlastic Part265.Reflectance = 0.40000000596046 Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part265.brickColor = BrickColor.new("Deep blue") Part265.FormFactor = Enum.FormFactor.Custom Part265.formFactor = Enum.FormFactor.Custom CylinderMesh266.Parent = Part265 CylinderMesh266.Scale = Vector3.new(1.29999995, 1, 1.5) Part267.Name = "BevelCylinder" Part267.Parent = Model242 Part267.CFrame = CFrame.new(-146.39209, 2.24383092, 12.758666, 0.992643714, -0.0854579434, 0.0858099014, -0.081227988, -0.995357275, -0.0516340807, 0.0898226276, 0.0442842059, -0.994976878) Part267.Orientation = Vector3.new(2.96000004, 175.070007, -175.330002) Part267.Position = Vector3.new(-146.39209, 2.24383092, 12.758666) Part267.Rotation = Vector3.new(177.029999, 4.92000008, 4.92000008) Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part267.Size = Vector3.new(0.99999994, 0.200000003, 1.4000001) Part267.Anchored = true Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part267.BrickColor = BrickColor.new("Really black") Part267.CanCollide = false Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part267.Material = Enum.Material.SmoothPlastic Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part267.brickColor = BrickColor.new("Really black") Part267.FormFactor = Enum.FormFactor.Custom Part267.formFactor = Enum.FormFactor.Custom CylinderMesh268.Parent = Part267 CylinderMesh268.Scale = Vector3.new(1.10000002, 1, 1) Part269.Name = "Brick" Part269.Parent = Model242 Part269.CFrame = CFrame.new(-146.349487, 2.21799493, 12.2612305, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part269.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part269.Position = Vector3.new(-146.349487, 2.21799493, 12.2612305) Part269.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part269.Anchored = true Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part269.BrickColor = BrickColor.new("Really black") Part269.CanCollide = false Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part269.Material = Enum.Material.SmoothPlastic Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part269.brickColor = BrickColor.new("Really black") Part269.FormFactor = Enum.FormFactor.Custom Part269.formFactor = Enum.FormFactor.Custom BlockMesh270.Parent = Part269 BlockMesh270.Scale = Vector3.new(1, 0.100000001, 1) Part271.Name = "BevelCylinder" Part271.Parent = Model242 Part271.CFrame = CFrame.new(-146.260254, 3.77667999, 12.6903076, 0.992643714, -0.0854579434, 0.0858099014, -0.081227988, -0.995357275, -0.0516340807, 0.0898226276, 0.0442842059, -0.994976878) Part271.Orientation = Vector3.new(2.96000004, 175.070007, -175.330002) Part271.Position = Vector3.new(-146.260254, 3.77667999, 12.6903076) Part271.Rotation = Vector3.new(177.029999, 4.92000008, 4.92000008) Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part271.Size = Vector3.new(0.99999994, 0.200000003, 1.4000001) Part271.Anchored = true Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part271.BrickColor = BrickColor.new("Really black") Part271.CanCollide = false Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part271.Material = Enum.Material.SmoothPlastic Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part271.brickColor = BrickColor.new("Really black") Part271.FormFactor = Enum.FormFactor.Custom Part271.formFactor = Enum.FormFactor.Custom CylinderMesh272.Parent = Part271 CylinderMesh272.Scale = Vector3.new(1.10000002, 1, 1) Part273.Name = "BevelCylinder" Part273.Parent = Model242 Part273.CFrame = CFrame.new(-146.341309, 2.21285605, 12.1616201, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part273.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part273.Position = Vector3.new(-146.341309, 2.21285605, 12.1616201) Part273.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part273.Anchored = true Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part273.BrickColor = BrickColor.new("Really black") Part273.CanCollide = false Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part273.Material = Enum.Material.SmoothPlastic Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part273.brickColor = BrickColor.new("Really black") Part273.FormFactor = Enum.FormFactor.Custom Part273.formFactor = Enum.FormFactor.Custom CylinderMesh274.Parent = Part273 CylinderMesh274.Scale = Vector3.new(1, 0.100000001, 1) Part275.Name = "Brick" Part275.Parent = Model242 Part275.CFrame = CFrame.new(-146.019653, 3.73477697, 12.2108145, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part275.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part275.Position = Vector3.new(-146.019653, 3.73477697, 12.2108145) Part275.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part275.Anchored = true Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part275.BrickColor = BrickColor.new("Really black") Part275.CanCollide = false Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part275.Material = Enum.Material.SmoothPlastic Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part275.brickColor = BrickColor.new("Really black") Part275.FormFactor = Enum.FormFactor.Custom Part275.formFactor = Enum.FormFactor.Custom BlockMesh276.Parent = Part275 BlockMesh276.Scale = Vector3.new(1, 0.100000001, 1) Part277.Name = "Brick" Part277.Parent = Model242 Part277.CFrame = CFrame.new(-146.217407, 3.75100899, 12.1927481, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part277.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part277.Position = Vector3.new(-146.217407, 3.75100899, 12.1927481) Part277.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part277.Anchored = true Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part277.BrickColor = BrickColor.new("Really black") Part277.CanCollide = false Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part277.Material = Enum.Material.SmoothPlastic Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part277.brickColor = BrickColor.new("Really black") Part277.FormFactor = Enum.FormFactor.Custom Part277.formFactor = Enum.FormFactor.Custom BlockMesh278.Parent = Part277 BlockMesh278.Scale = Vector3.new(1, 0.100000001, 1) Part279.Name = "Brick" Part279.Parent = Model242 Part279.CFrame = CFrame.new(-145.992065, 3.71821499, 12.1195059, -0.0178326331, 0.992643416, 0.119787551, 0.635568976, -0.0812316462, 0.767758787, 0.771841228, 0.0898229629, -0.629444957) Part279.Orientation = Vector3.new(-50.1500015, 169.229996, 97.2799988) Part279.Position = Vector3.new(-145.992065, 3.71821499, 12.1195059) Part279.Rotation = Vector3.new(-129.350006, 6.88000011, -91.0299988) Part279.Color = Color3.new(0.803922, 0.803922, 0.803922) Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part279.Anchored = true Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part279.BrickColor = BrickColor.new("Mid gray") Part279.CanCollide = false Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part279.Material = Enum.Material.SmoothPlastic Part279.Reflectance = 0.69999998807907 Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part279.brickColor = BrickColor.new("Mid gray") Part279.FormFactor = Enum.FormFactor.Custom Part279.formFactor = Enum.FormFactor.Custom BlockMesh280.Parent = Part279 BlockMesh280.Scale = Vector3.new(0.5, 0.100000001, 0.5) Part281.Name = "BevelCylinder" Part281.Parent = Model242 Part281.CFrame = CFrame.new(-146.011108, 3.72963095, 12.1107178, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part281.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part281.Position = Vector3.new(-146.011108, 3.72963095, 12.1107178) Part281.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part281.Anchored = true Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part281.BrickColor = BrickColor.new("Really black") Part281.CanCollide = false Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part281.Material = Enum.Material.SmoothPlastic Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part281.brickColor = BrickColor.new("Really black") Part281.FormFactor = Enum.FormFactor.Custom Part281.formFactor = Enum.FormFactor.Custom CylinderMesh282.Parent = Part281 CylinderMesh282.Scale = Vector3.new(1, 0.100000001, 1) Part283.Name = "Brick" Part283.Parent = Model242 Part283.CFrame = CFrame.new(-145.992065, 3.71821499, 12.1195059, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part283.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part283.Position = Vector3.new(-145.992065, 3.71821499, 12.1195059) Part283.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part283.Color = Color3.new(0.803922, 0.803922, 0.803922) Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part283.Anchored = true Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part283.BrickColor = BrickColor.new("Mid gray") Part283.CanCollide = false Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part283.Material = Enum.Material.SmoothPlastic Part283.Reflectance = 0.69999998807907 Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part283.brickColor = BrickColor.new("Mid gray") Part283.FormFactor = Enum.FormFactor.Custom Part283.formFactor = Enum.FormFactor.Custom BlockMesh284.Parent = Part283 BlockMesh284.Scale = Vector3.new(0.5, 0.100000001, 0.5) Part285.Name = "BevelCylinder" Part285.Parent = Model242 Part285.CFrame = CFrame.new(-146.209595, 3.74584699, 12.0933838, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part285.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part285.Position = Vector3.new(-146.209595, 3.74584699, 12.0933838) Part285.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part285.Anchored = true Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part285.BrickColor = BrickColor.new("Really black") Part285.CanCollide = false Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part285.Material = Enum.Material.SmoothPlastic Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part285.brickColor = BrickColor.new("Really black") Part285.FormFactor = Enum.FormFactor.Custom Part285.formFactor = Enum.FormFactor.Custom CylinderMesh286.Parent = Part285 CylinderMesh286.Scale = Vector3.new(1, 0.100000001, 1) Part287.Name = "BevelCylinder" Part287.Parent = Model242 Part287.CFrame = CFrame.new(-146.169678, 3.73241901, 12.0969238, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part287.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part287.Position = Vector3.new(-146.169678, 3.73241901, 12.0969238) Part287.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part287.Color = Color3.new(0.803922, 0.803922, 0.803922) Part287.Size = Vector3.new(0.200000003, 0.340000004, 0.200000003) Part287.Anchored = true Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part287.BrickColor = BrickColor.new("Mid gray") Part287.CanCollide = false Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part287.Material = Enum.Material.SmoothPlastic Part287.Reflectance = 0.69999998807907 Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part287.brickColor = BrickColor.new("Mid gray") Part287.FormFactor = Enum.FormFactor.Custom Part287.formFactor = Enum.FormFactor.Custom CylinderMesh288.Parent = Part287 CylinderMesh288.Scale = Vector3.new(0.400000006, 1, 0.200000003) Part289.Name = "BevelCylinder" Part289.Parent = Model242 Part289.CFrame = CFrame.new(-146.192993, 3.11978412, 12.7301016, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part289.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part289.Position = Vector3.new(-146.192993, 3.11978412, 12.7301016) Part289.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part289.Color = Color3.new(0, 0, 1) Part289.Transparency = 1 Part289.Size = Vector3.new(0.800000072, 0.980000377, 3.79999995) Part289.Anchored = true Part289.BottomSurface = Enum.SurfaceType.Smooth Part289.BrickColor = BrickColor.new("Really blue") Part289.CanCollide = false Part289.Material = Enum.Material.SmoothPlastic Part289.Reflectance = 0.69999998807907 Part289.TopSurface = Enum.SurfaceType.Smooth Part289.brickColor = BrickColor.new("Really blue") Part289.FormFactor = Enum.FormFactor.Custom Part289.formFactor = Enum.FormFactor.Custom CylinderMesh290.Parent = Part289 Decal291.Parent = Part289 Decal291.Texture = "http://www.roblox.com/asset/?id=1195435059" Decal291.Face = Enum.NormalId.Right Part292.Name = "BevelCylinder" Part292.Parent = Model242 Part292.CFrame = CFrame.new(-146.333008, 2.94074893, 12.7275381, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part292.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part292.Position = Vector3.new(-146.333008, 2.94074893, 12.7275381) Part292.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part292.Color = Color3.new(0.129412, 0.329412, 0.72549) Part292.Size = Vector3.new(1, 2.20000005, 1) Part292.Anchored = true Part292.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part292.BrickColor = BrickColor.new("Deep blue") Part292.CanCollide = false Part292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part292.Material = Enum.Material.SmoothPlastic Part292.Reflectance = 0.40000000596046 Part292.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part292.brickColor = BrickColor.new("Deep blue") Part292.FormFactor = Enum.FormFactor.Custom Part292.formFactor = Enum.FormFactor.Custom CylinderMesh293.Parent = Part292 Part294.Name = "Brick" Part294.Parent = Model242 Part294.CFrame = CFrame.new(-146.803955, 2.26170897, 12.3903799, 0.815550089, 0.569944084, -0.100248657, 0.116672046, 0.00773601886, 0.993140399, 0.56680876, -0.82165283, -0.0601872802) Part294.Orientation = Vector3.new(-83.2900009, -120.980003, 86.2099991) Part294.Position = Vector3.new(-146.803955, 2.26170897, 12.3903799) Part294.Rotation = Vector3.new(-93.4700012, -5.75, -34.9500008) Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part294.Size = Vector3.new(0.719999969, 0.200000003, 0.200000003) Part294.Anchored = true Part294.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part294.BrickColor = BrickColor.new("Really black") Part294.CanCollide = false Part294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part294.Material = Enum.Material.SmoothPlastic Part294.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part294.brickColor = BrickColor.new("Really black") Part294.FormFactor = Enum.FormFactor.Custom Part294.formFactor = Enum.FormFactor.Custom BlockMesh295.Parent = Part294 BlockMesh295.Scale = Vector3.new(1, 0.100000001, 1) Part296.Name = "Brick" Part296.Parent = Model242 Part296.CFrame = CFrame.new(-147.149902, 2.24443603, 12.6829824, -0.0858130977, 0.991258442, -0.100252815, 0.0516330339, 0.104912974, 0.993140161, 0.994976699, 0.0800466537, -0.0601844415) Part296.Orientation = Vector3.new(-83.2900009, -120.980003, 26.2000008) Part296.Position = Vector3.new(-147.149902, 2.24443603, 12.6829824) Part296.Rotation = Vector3.new(-93.4700012, -5.75, -94.9499969) Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part296.Size = Vector3.new(1.01999998, 0.200000003, 0.200000003) Part296.Anchored = true Part296.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part296.BrickColor = BrickColor.new("Really black") Part296.CanCollide = false Part296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part296.Material = Enum.Material.SmoothPlastic Part296.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part296.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part296.brickColor = BrickColor.new("Really black") Part296.FormFactor = Enum.FormFactor.Custom Part296.formFactor = Enum.FormFactor.Custom BlockMesh297.Parent = Part296 BlockMesh297.Scale = Vector3.new(1, 0.100000001, 1) Part298.Name = "Brick" Part298.Parent = Model242 Part298.CFrame = CFrame.new(-146.858765, 2.2949779, 13.0308838, 0.901360214, 0.421317518, 0.100245744, 0.0650350302, 0.0971670225, -0.993141055, -0.428169519, 0.901696742, 0.0601819493) Part298.Orientation = Vector3.new(83.2900009, 59.0200005, 33.7900009) Part298.Position = Vector3.new(-146.858765, 2.2949779, 13.0308838) Part298.Rotation = Vector3.new(86.5299988, 5.75, -25.0499992) Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part298.Size = Vector3.new(0.719999969, 0.200000003, 0.200000003) Part298.Anchored = true Part298.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part298.BrickColor = BrickColor.new("Really black") Part298.CanCollide = false Part298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part298.Material = Enum.Material.SmoothPlastic Part298.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part298.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part298.brickColor = BrickColor.new("Really black") Part298.FormFactor = Enum.FormFactor.Custom Part298.formFactor = Enum.FormFactor.Custom BlockMesh299.Parent = Part298 BlockMesh299.Scale = Vector3.new(1, 0.100000001, 1) Part300.Name = "Brick" Part300.Parent = Model242 Part300.CFrame = CFrame.new(-146.122925, 2.19528699, 12.1872559, -0.0178326331, 0.992643416, 0.119787551, 0.635568976, -0.0812316462, 0.767758787, 0.771841228, 0.0898229629, -0.629444957) Part300.Orientation = Vector3.new(-50.1500015, 169.229996, 97.2799988) Part300.Position = Vector3.new(-146.122925, 2.19528699, 12.1872559) Part300.Rotation = Vector3.new(-129.350006, 6.88000011, -91.0299988) Part300.Color = Color3.new(0.803922, 0.803922, 0.803922) Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part300.Anchored = true Part300.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part300.BrickColor = BrickColor.new("Mid gray") Part300.CanCollide = false Part300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part300.Material = Enum.Material.SmoothPlastic Part300.Reflectance = 0.69999998807907 Part300.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part300.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part300.brickColor = BrickColor.new("Mid gray") Part300.FormFactor = Enum.FormFactor.Custom Part300.formFactor = Enum.FormFactor.Custom BlockMesh301.Parent = Part300 BlockMesh301.Scale = Vector3.new(0.5, 0.100000001, 0.5) Part302.Name = "BevelCylinder" Part302.Parent = Model242 Part302.CFrame = CFrame.new(-146.301147, 2.20965791, 12.164916, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part302.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part302.Position = Vector3.new(-146.301147, 2.20965791, 12.164916) Part302.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part302.Color = Color3.new(0.803922, 0.803922, 0.803922) Part302.Size = Vector3.new(0.200000003, 0.340000004, 0.200000003) Part302.Anchored = true Part302.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part302.BrickColor = BrickColor.new("Mid gray") Part302.CanCollide = false Part302.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part302.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part302.Material = Enum.Material.SmoothPlastic Part302.Reflectance = 0.69999998807907 Part302.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part302.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part302.brickColor = BrickColor.new("Mid gray") Part302.FormFactor = Enum.FormFactor.Custom Part302.formFactor = Enum.FormFactor.Custom CylinderMesh303.Parent = Part302 CylinderMesh303.Scale = Vector3.new(0.400000006, 1, 0.200000003) Part304.Name = "BevelCylinder" Part304.Parent = Model242 Part304.CFrame = CFrame.new(-146.142578, 2.19667006, 12.1791983, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part304.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part304.Position = Vector3.new(-146.142578, 2.19667006, 12.1791983) Part304.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part304.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part304.Anchored = true Part304.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part304.BrickColor = BrickColor.new("Really black") Part304.CanCollide = false Part304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part304.Material = Enum.Material.SmoothPlastic Part304.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part304.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part304.brickColor = BrickColor.new("Really black") Part304.FormFactor = Enum.FormFactor.Custom Part304.formFactor = Enum.FormFactor.Custom CylinderMesh305.Parent = Part304 CylinderMesh305.Scale = Vector3.new(1, 0.100000001, 1) Part306.Name = "Brick" Part306.Parent = Model242 Part306.CFrame = CFrame.new(-146.151489, 2.20189691, 12.2789297, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part306.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part306.Position = Vector3.new(-146.151489, 2.20189691, 12.2789297) Part306.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part306.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part306.Anchored = true Part306.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part306.BrickColor = BrickColor.new("Really black") Part306.CanCollide = false Part306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part306.Material = Enum.Material.SmoothPlastic Part306.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part306.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part306.brickColor = BrickColor.new("Really black") Part306.FormFactor = Enum.FormFactor.Custom Part306.formFactor = Enum.FormFactor.Custom BlockMesh307.Parent = Part306 BlockMesh307.Scale = Vector3.new(1, 0.100000001, 1) Part308.Name = "Brick" Part308.Parent = Model242 Part308.CFrame = CFrame.new(-146.122925, 2.19528699, 12.1872559, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part308.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part308.Position = Vector3.new(-146.122925, 2.19528699, 12.1872559) Part308.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part308.Color = Color3.new(0.803922, 0.803922, 0.803922) Part308.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part308.Anchored = true Part308.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part308.BrickColor = BrickColor.new("Mid gray") Part308.CanCollide = false Part308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part308.Material = Enum.Material.SmoothPlastic Part308.Reflectance = 0.69999998807907 Part308.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part308.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part308.brickColor = BrickColor.new("Mid gray") Part308.FormFactor = Enum.FormFactor.Custom Part308.formFactor = Enum.FormFactor.Custom BlockMesh309.Parent = Part308 BlockMesh309.Scale = Vector3.new(0.5, 0.100000001, 0.5) MeshPart310.Parent = Model98 MeshPart310.CFrame = CFrame.new(-145.282959, 2.4514339, 11.7971182, -0.0602199472, -0.00890309829, -0.998149276, -0.0234919917, 0.999695897, -0.00749958586, 0.997912765, 0.0229969099, -0.0604093336) MeshPart310.Orientation = Vector3.new(0.430000007, -93.4599991, -1.35000002) MeshPart310.Position = Vector3.new(-145.282959, 2.4514339, 11.7971182) MeshPart310.Rotation = Vector3.new(172.919998, -86.5100021, 171.589996) MeshPart310.Color = Color3.new(1, 0.8, 0.6) MeshPart310.Size = Vector3.new(1.08991468, 0.823277652, 0.50715816) MeshPart310.Anchored = true MeshPart310.BrickColor = BrickColor.new("Pastel brown") MeshPart310.CanCollide = false MeshPart310.CustomPhysicalProperties = 0.00999999978, 0.300000012, 0.5, 1, 1 MeshPart310.brickColor = BrickColor.new("Pastel brown") MeshPart311.Parent = Model98 MeshPart311.CFrame = CFrame.new(-141.297363, 2.73747206, 11.9182119, -0.999994397, 6.4028427e-10, -0.00438429229, -5.82076609e-10, 1, -6.4028427e-10, 0.00438574515, 6.4028427e-10, -0.999994397) MeshPart311.Orientation = Vector3.new(0, -179.75, 0) MeshPart311.Position = Vector3.new(-141.297363, 2.73747206, 11.9182119) MeshPart311.Rotation = Vector3.new(180, -0.25, -180) MeshPart311.Size = Vector3.new(1.71643019, 1.53497052, 3.57296562) MeshPart311.Anchored = true MeshPart311.CanCollide = false MeshPart311.TextureID = "rbxassetid://1204975231" Model312.Parent = Model98 Model313.Name = "AEM digital boost " Model313.Parent = Model312 Part314.Parent = Model313 Part314.CFrame = CFrame.new(-144.755981, 3.67629194, 12.21521, 0.0813966393, 0.996685624, -0.000156229129, 0.00160100136, 2.60002562e-05, 0.999998748, 0.996684372, -0.0813982189, -0.00159357779) Part314.Orientation = Vector3.new(-89.9100037, -174.399994, 89.0699997) Part314.Position = Vector3.new(-144.755981, 3.67629194, 12.21521) Part314.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part314.Transparency = 1 Part314.Size = Vector3.new(0.510810554, 0.510810375, 0.510810316) Part314.Anchored = true Part314.BrickColor = BrickColor.new("Really black") Part314.brickColor = BrickColor.new("Really black") Part314.FormFactor = Enum.FormFactor.Custom Part314.formFactor = Enum.FormFactor.Custom Decal315.Parent = Part314 Decal315.Texture = "http://www.roblox.com/asset/?id=257577384" Decal315.Face = Enum.NormalId.Top SpecialMesh316.Parent = Part314 SpecialMesh316.Scale = Vector3.new(0.262709916, 0.19902271, 0.23683697) SpecialMesh316.MeshType = Enum.MeshType.Brick UnionOperation317.Parent = Model313 UnionOperation317.CFrame = CFrame.new(-144.744873, 3.73987699, 12.208374, 0.0813966393, -0.000131962355, -0.996685684, 0.00160100136, 0.999998748, -1.65274832e-06, 0.996684372, -0.00159555953, 0.0813981742) UnionOperation317.Orientation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation317.Position = Vector3.new(-144.744873, 3.73987699, 12.208374) UnionOperation317.Rotation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation317.Size = Vector3.new(0.450369328, 0.4503676, 0.0666027442) UnionOperation317.Anchored = true UnionOperation317.BrickColor = BrickColor.new("Really black") UnionOperation317.CanCollide = false UnionOperation317.Material = Enum.Material.SmoothPlastic UnionOperation317.Reflectance = 0.10000000149012 UnionOperation317.brickColor = BrickColor.new("Really black") UnionOperation317.UsePartColor = true UnionOperation318.Parent = Model313 UnionOperation318.CFrame = CFrame.new(-144.719604, 3.74040198, 12.2015381, 0.0814035982, 0.996685207, -0.000178939721, 0.00158600044, 5.00003225e-05, 0.999998748, 0.996683776, -0.0814052299, -0.00157667149) UnionOperation318.Orientation = Vector3.new(-89.9100037, -173.529999, 88.1900024) UnionOperation318.Position = Vector3.new(-144.719604, 3.74040198, 12.2015381) UnionOperation318.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) UnionOperation318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation318.Size = Vector3.new(0.497009724, 0.0666027442, 0.497009248) UnionOperation318.Anchored = true UnionOperation318.BrickColor = BrickColor.new("Really black") UnionOperation318.CanCollide = false UnionOperation318.Material = Enum.Material.SmoothPlastic UnionOperation318.Reflectance = 0.20000000298023 UnionOperation318.brickColor = BrickColor.new("Really black") UnionOperation318.UsePartColor = true UnionOperation319.Parent = Model313 UnionOperation319.CFrame = CFrame.new(-144.736694, 3.76836491, 12.2020264, 0.0813966393, -0.000131962355, -0.996685684, 0.00160100136, 0.999998748, -1.65274832e-06, 0.996684372, -0.00159555953, 0.0813981742) UnionOperation319.Orientation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation319.Position = Vector3.new(-144.736694, 3.76836491, 12.2020264) UnionOperation319.Rotation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation319.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation319.Transparency = 0.5 UnionOperation319.Size = Vector3.new(0.139278203, 0.0721806586, 0.0666027442) UnionOperation319.Anchored = true UnionOperation319.BrickColor = BrickColor.new("Medium stone grey") UnionOperation319.brickColor = BrickColor.new("Medium stone grey") UnionOperation319.UsePartColor = true UnionOperation320.Parent = Model313 UnionOperation320.CFrame = CFrame.new(-144.750366, 3.74725199, 12.2006836, -0.0516337492, 0.0629266873, 0.996685565, 0.77582413, 0.63094914, 0.000356351491, -0.62883544, 0.773271024, -0.0813997462) UnionOperation320.Orientation = Vector3.new(-0.0199999996, 94.6699982, 50.8800011) UnionOperation320.Position = Vector3.new(-144.750366, 3.74725199, 12.2006836) UnionOperation320.Rotation = Vector3.new(-179.75, 85.3300018, -129.369995) UnionOperation320.Color = Color3.new(0.898039, 0.894118, 0.87451) UnionOperation320.Transparency = 0.60000002384186 UnionOperation320.Size = Vector3.new(0.373915493, 0.384558946, 0.0666027442) UnionOperation320.Anchored = true UnionOperation320.BrickColor = BrickColor.new("Light stone grey") UnionOperation320.CanCollide = false UnionOperation320.Material = Enum.Material.SmoothPlastic UnionOperation320.Reflectance = 0.10000000149012 UnionOperation320.brickColor = BrickColor.new("Light stone grey") UnionOperation320.UsePartColor = true UnionOperation321.Parent = Model313 UnionOperation321.CFrame = CFrame.new(-144.743042, 3.75543094, 12.2122803, 0.0431717746, -0.0690086856, -0.996685445, 0.847732782, 0.530423641, -5.73717989e-06, 0.52866596, -0.844922602, 0.0814016908) UnionOperation321.Orientation = Vector3.new(0, -85.3300018, 57.9700012) UnionOperation321.Position = Vector3.new(-144.743042, 3.75543094, 12.2122803) UnionOperation321.Rotation = Vector3.new(0, -85.3300018, 57.9700012) UnionOperation321.Color = Color3.new(0.898039, 0.894118, 0.87451) UnionOperation321.Size = Vector3.new(0.283073545, 0.314559162, 0.0666027442) UnionOperation321.Anchored = true UnionOperation321.BrickColor = BrickColor.new("Light stone grey") UnionOperation321.brickColor = BrickColor.new("Light stone grey") Part322.Name = "Pipe" Part322.Parent = Model313 Part322.CFrame = CFrame.new(-144.735229, 3.73980689, 12.1976318, 0.0814035982, 0.996685207, -0.000175197201, 0.00158900046, 4.60003503e-05, 0.999998748, 0.996683776, -0.0814052224, -0.00157998712) Part322.Orientation = Vector3.new(-89.9100037, -173.669998, 88.3399963) Part322.Position = Vector3.new(-144.735229, 3.73980689, 12.1976318) Part322.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) Part322.Color = Color3.new(0.898039, 0.894118, 0.87451) Part322.Transparency = 0.80000001192093 Part322.Size = Vector3.new(0.526608825, 0.526608765, 0.526608646) Part322.Anchored = true Part322.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part322.BrickColor = BrickColor.new("Light stone grey") Part322.CanCollide = false Part322.FrontSurface = Enum.SurfaceType.Studs Part322.LeftSurface = Enum.SurfaceType.Studs Part322.Material = Enum.Material.SmoothPlastic Part322.Reflectance = 0.10000000149012 Part322.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part322.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part322.brickColor = BrickColor.new("Light stone grey") Part322.FormFactor = Enum.FormFactor.Custom Part322.formFactor = Enum.FormFactor.Custom CylinderMesh323.Parent = Part322 CylinderMesh323.Scale = Vector3.new(0.880317032, 0.0386104137, 0.91892767) UnionOperation324.Parent = Model313 UnionOperation324.CFrame = CFrame.new(-144.891235, 3.89253092, 12.2214355, 0.0814035982, 0.996685207, -0.000175197201, 0.00158900046, 4.60003503e-05, 0.999998748, 0.996683776, -0.0814052224, -0.00157998712) UnionOperation324.Orientation = Vector3.new(-89.9100037, -173.669998, 88.3399963) UnionOperation324.Position = Vector3.new(-144.891235, 3.89253092, 12.2214355) UnionOperation324.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) UnionOperation324.Color = Color3.new(0.917647, 0.721569, 0.572549) UnionOperation324.Size = Vector3.new(0.223657936, 0.0666027442, 0.0666027442) UnionOperation324.Anchored = true UnionOperation324.BrickColor = BrickColor.new("Light orange") UnionOperation324.CanCollide = false UnionOperation324.Material = Enum.Material.SmoothPlastic UnionOperation324.Reflectance = 0.10000000149012 UnionOperation324.brickColor = BrickColor.new("Light orange") UnionOperation325.Parent = Model313 UnionOperation325.CFrame = CFrame.new(-144.819702, 3.74035597, 12.2071524, 0.0814035982, 0.996685207, -0.000175197201, 0.00158900046, 4.60003503e-05, 0.999998748, 0.996683776, -0.0814052224, -0.00157998712) UnionOperation325.Orientation = Vector3.new(-89.9100037, -173.669998, 88.3399963) UnionOperation325.Position = Vector3.new(-144.819702, 3.74035597, 12.2071524) UnionOperation325.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) UnionOperation325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation325.Size = Vector3.new(0.512381136, 0.231937915, 0.512381077) UnionOperation325.Anchored = true UnionOperation325.BrickColor = BrickColor.new("Really black") UnionOperation325.CanCollide = false UnionOperation325.Material = Enum.Material.SmoothPlastic UnionOperation325.Reflectance = 0.10000000149012 UnionOperation325.brickColor = BrickColor.new("Really black") UnionOperation326.Parent = Model313 UnionOperation326.CFrame = CFrame.new(-144.953857, 3.82668304, 12.2158203, 0.0813966393, -0.000131962355, -0.996685684, 0.00160100136, 0.999998748, -1.65274832e-06, 0.996684372, -0.00159555953, 0.0813981742) UnionOperation326.Orientation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation326.Position = Vector3.new(-144.953857, 3.82668304, 12.2158203) UnionOperation326.Rotation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation326.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation326.Size = Vector3.new(0.396389961, 0.220907122, 0.226711854) UnionOperation326.Anchored = true UnionOperation326.BrickColor = BrickColor.new("Medium stone grey") UnionOperation326.Material = Enum.Material.SmoothPlastic UnionOperation326.Reflectance = 0.10000000149012 UnionOperation326.brickColor = BrickColor.new("Medium stone grey") Model327.Parent = Model312 UnionOperation328.Parent = Model327 UnionOperation328.CFrame = CFrame.new(-144.955688, 3.68646002, 12.1729736, -0.996540964, -0.0249167811, -0.0793294311, -0.0822440088, 0.435832024, 0.896262467, 0.0122437747, 0.899686575, -0.436373532) UnionOperation328.Orientation = Vector3.new(-63.6699982, -169.699997, -10.6899996) UnionOperation328.Position = Vector3.new(-144.955688, 3.68646002, 12.1729736) UnionOperation328.Rotation = Vector3.new(-115.959999, -4.55000019, 178.570007) UnionOperation328.Color = Color3.new(0.113725, 0.113725, 0.113725) UnionOperation328.Size = Vector3.new(0.275376081, 0.738484204, 0.551199198) UnionOperation328.Anchored = true UnionOperation328.BrickColor = BrickColor.new("Black metallic") UnionOperation328.Material = Enum.Material.SmoothPlastic UnionOperation328.brickColor = BrickColor.new("Black metallic") UnionOperation328.UsePartColor = true Model329.Parent = Model312 UnionOperation330.Name = "ugh" UnionOperation330.Parent = Model329 UnionOperation330.CFrame = CFrame.new(-144.719116, 3.68167901, 12.2697744, 0.996656716, -0.0371520482, -0.0728197545, -0.0133109968, -0.952629805, 0.303841263, -0.0806600451, -0.301856101, -0.94993937) UnionOperation330.Orientation = Vector3.new(-17.6900005, -175.619995, -179.199997) UnionOperation330.Position = Vector3.new(-144.719116, 3.68167901, 12.2697744) UnionOperation330.Rotation = Vector3.new(-162.259995, -4.17999983, 2.13000011) UnionOperation330.Color = Color3.new(0.972549, 0.972549, 0.972549) UnionOperation330.Size = Vector3.new(0.0666027442, 0.0666027442, 0.237745315) UnionOperation330.Anchored = true UnionOperation330.CanCollide = false UnionOperation330.Material = Enum.Material.SmoothPlastic UnionOperation330.Reflectance = 0.30000001192093 UnionOperation330.UsePartColor = true UnionOperation331.Name = "Dot" UnionOperation331.Parent = Model329 UnionOperation331.CFrame = CFrame.new(-144.729858, 3.68996501, 12.1796885, -0.0903626159, 0.993964493, 0.0622660518, -0.292486876, 0.0332780369, -0.955690444, -0.951994121, -0.104572125, 0.287714392) UnionOperation331.Orientation = Vector3.new(72.8799973, 12.21, -83.5100021) UnionOperation331.Position = Vector3.new(-144.729858, 3.68996501, 12.1796885) UnionOperation331.Rotation = Vector3.new(73.25, 3.56999993, -95.1900024) UnionOperation331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation331.Size = Vector3.new(0.0666027442, 0.0666027442, 0.0666027442) UnionOperation331.Anchored = true UnionOperation331.BrickColor = BrickColor.new("Really black") UnionOperation331.CanCollide = false UnionOperation331.Material = Enum.Material.Sand UnionOperation331.Reflectance = 0.30000001192093 UnionOperation331.brickColor = BrickColor.new("Really black") UnionOperation331.UsePartColor = true MeshPart332.Name = "Rollcage" MeshPart332.Parent = Model98 MeshPart332.CFrame = CFrame.new(-143.580078, 3.81413102, 11.8658438, -0.00730730454, 6.4028427e-10, 0.999977291, -6.69388101e-10, 1, 6.4028427e-10, -0.999977291, 6.4028427e-10, -0.00730875786) MeshPart332.Orientation = Vector3.new(0, 90.4199982, 0) MeshPart332.Position = Vector3.new(-143.580078, 3.81413102, 11.8658438) MeshPart332.Rotation = Vector3.new(-180, 89.6100006, -180) MeshPart332.Color = Color3.new(0.972549, 0.972549, 0.972549) MeshPart332.Size = Vector3.new(2.75006795, 4.03801394, 6.97523117) MeshPart332.Anchored = true MeshPart332.BrickColor = BrickColor.new("Institutional white") MeshPart332.CanCollide = false MeshPart332.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart332.Material = Enum.Material.Glass MeshPart332.Reflectance = 0.10000000149012 MeshPart332.brickColor = BrickColor.new("Institutional white") Part333.Name = "SW" Part333.Parent = Model98 Part333.CFrame = CFrame.new(-144.311523, 4.07840204, 11.8171377, -0.00317128608, -0.420769721, 0.907166362, 0.00347099919, 0.907157242, 0.420777678, -0.999992907, 0.004483792, -0.00141768111) Part333.Orientation = Vector3.new(-24.8799992, 90.0899963, 0.219999999) Part333.Position = Vector3.new(-144.311523, 4.07840204, 11.8171377) Part333.Rotation = Vector3.new(-90.1900024, 65.1200027, 90.4300003) Part333.Color = Color3.new(0.592157, 0, 0) Part333.Transparency = 1 Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part333.Anchored = true Part333.BrickColor = BrickColor.new("Crimson") Part333.CanCollide = false Part333.brickColor = BrickColor.new("Crimson") Part333.FormFactor = Enum.FormFactor.Custom Part333.formFactor = Enum.FormFactor.Custom Model334.Name = "ShifterH" Model334.Parent = Model98 Part335.Name = "Hinge" Part335.Parent = Model334 Part335.CFrame = CFrame.new(-144.362549, 2.37269092, 12.934082, 0.999988496, 5.70021803e-06, 0.0055552898, 5.82076609e-10, 0.999999464, -0.00102598406, -0.00555674685, 0.00102597359, 0.9999879) Part335.Orientation = Vector3.new(0.0599999987, 0.319999993, 0) Part335.Position = Vector3.new(-144.362549, 2.37269092, 12.934082) Part335.Rotation = Vector3.new(0.0599999987, 0.319999993, 0) Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part335.Transparency = 1 Part335.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part335.Anchored = true Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part335.BrickColor = BrickColor.new("Really black") Part335.CanCollide = false Part335.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 Part335.Elasticity = 0.20000000298023 Part335.Friction = 0.5 Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part335.Material = Enum.Material.SmoothPlastic Part335.Reflectance = 0.20000000298023 Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part335.brickColor = BrickColor.new("Really black") Part335.FormFactor = Enum.FormFactor.Custom Part335.formFactor = Enum.FormFactor.Custom Model336.Name = "Misc" Model336.Parent = Model0 Model337.Name = "Shifter2" Model337.Parent = Model336 Part338.Name = "SN2" Part338.Parent = Model337 Part338.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, -2.20000511e-05, 0.00554929581, -0.999988616, -0.999999464, -0.0010221065, 1.63268414e-05, -0.00102200499, 0.999988079, 0.00555076916) Part338.Orientation = Vector3.new(0, -89.6800003, -90.0599976) Part338.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part338.Rotation = Vector3.new(-0.170000002, -89.7300034, -90.2300034) Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part338.Transparency = 1 Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part338.Anchored = true Part338.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part338.BrickColor = BrickColor.new("Really black") Part338.CanCollide = false Part338.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part338.Elasticity = 0.20000000298023 Part338.Friction = 0.5 Part338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part338.Material = Enum.Material.SmoothPlastic Part338.Reflectance = 0.20000000298023 Part338.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part338.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part338.brickColor = BrickColor.new("Really black") Part338.FormFactor = Enum.FormFactor.Custom Part338.formFactor = Enum.FormFactor.Custom SpecialMesh339.Parent = Part338 SpecialMesh339.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh339.MeshType = Enum.MeshType.Cylinder Part340.Name = "Main" Part340.Parent = Model337 Part340.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, 0.999988496, 5.70021803e-06, 0.0055552898, 5.82076609e-10, 0.999999464, -0.00102598406, -0.00555674685, 0.00102597359, 0.9999879) Part340.Orientation = Vector3.new(0.0599999987, 0.319999993, 0) Part340.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part340.Rotation = Vector3.new(0.0599999987, 0.319999993, 0) Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part340.Transparency = 1 Part340.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part340.Anchored = true Part340.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part340.BrickColor = BrickColor.new("Really black") Part340.CanCollide = false Part340.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part340.Elasticity = 0.20000000298023 Part340.Friction = 0.5 Part340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part340.Material = Enum.Material.SmoothPlastic Part340.Reflectance = 0.20000000298023 Part340.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part340.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part340.brickColor = BrickColor.new("Really black") Part340.FormFactor = Enum.FormFactor.Custom Part340.formFactor = Enum.FormFactor.Custom SpecialMesh341.Parent = Part340 SpecialMesh341.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh341.MeshType = Enum.MeshType.Cylinder Part342.Name = "Main" Part342.Parent = Model337 Part342.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, -0.766039729, 0.642775357, 0.00555960461, -0.642786741, -0.766044497, -0.00102593773, 0.00360056921, -0.00436048396, 0.99998796) Part342.Orientation = Vector3.new(0.0599999987, 0.319999993, -140) Part342.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part342.Rotation = Vector3.new(0.0599999987, 0.319999993, -140) Part342.Transparency = 1 Part342.Size = Vector3.new(0.270000011, 0.400000006, 0.270000011) Part342.Anchored = true Part342.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part342.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part342.Elasticity = 0.20000000298023 Part342.Friction = 0.5 Part342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part342.Material = Enum.Material.SmoothPlastic Part342.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part342.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part342.FormFactor = Enum.FormFactor.Custom Part342.formFactor = Enum.FormFactor.Custom SpecialMesh343.Parent = Part342 Script344.Name = "Body" Script344.Parent = Model337 table.insert(cors,sandbox(Script344,function() local P = script.Parent local mainPart = P.Main ----- NO EDITING BELOW ----- local weldedParts = {} table.insert(weldedParts,mainPart) function Weld(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local CJ = CFrame.new(x.Position) weld.C0 = x.CFrame:inverse() * CJ weld.C1 = y.CFrame:inverse() * CJ weld.Parent = x table.insert(weldedParts,y) end function WeldRec(instance) local childs = instance:GetChildren() for _,v in pairs(childs) do if v:IsA("BasePart") then Weld(mainPart, v) end WeldRec(v) end end WeldRec(P) --WeldRec(P.Parent.Lights) for _,v in pairs(weldedParts) do if v:IsA("BasePart") then v.Anchored = false end end script:Destroy() end)) MeshPart345.Name = "Shifter" MeshPart345.Parent = Model337 MeshPart345.CFrame = CFrame.new(-144.306763, 2.99404097, 12.8607178, 0.035027422, 1.51339918e-09, -0.999390364, -4.2999367e-05, 1, -1.50682172e-06, 0.999390364, 4.30271903e-05, 0.0350288786) MeshPart345.Orientation = Vector3.new(0, -87.9899979, 0) MeshPart345.Position = Vector3.new(-144.306763, 2.99404097, 12.8607178) MeshPart345.Rotation = Vector3.new(0, -88, 0) MeshPart345.Size = Vector3.new(0.497700006, 0.868787467, 0.518754721) MeshPart345.Anchored = true MeshPart345.CanCollide = false MeshPart345.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart345.Material = Enum.Material.Slate MeshPart345.TextureID = "rbxassetid://934622184" Model346.Name = "Shifter" Model346.Parent = Model336 Part347.Name = "SN" Part347.Parent = Model346 Part347.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, 0.999988496, 5.70021803e-06, 0.0055552898, 5.82076609e-10, 0.999999464, -0.00102598406, -0.00555674685, 0.00102597359, 0.9999879) Part347.Orientation = Vector3.new(0.0599999987, 0.319999993, 0) Part347.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part347.Rotation = Vector3.new(0.0599999987, 0.319999993, 0) Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part347.Transparency = 1 Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part347.Anchored = true Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part347.BrickColor = BrickColor.new("Really black") Part347.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part347.Elasticity = 0.20000000298023 Part347.Friction = 0.5 Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part347.Material = Enum.Material.SmoothPlastic Part347.Reflectance = 0.20000000298023 Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part347.brickColor = BrickColor.new("Really black") Part347.FormFactor = Enum.FormFactor.Custom Part347.formFactor = Enum.FormFactor.Custom SpecialMesh348.Parent = Part347 SpecialMesh348.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh348.MeshType = Enum.MeshType.Cylinder Part349.Name = "Main" Part349.Parent = Model346 Part349.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, -2.20000511e-05, 0.00554929581, -0.999988616, -0.999999464, -0.0010221065, 1.63268414e-05, -0.00102200499, 0.999988079, 0.00555076916) Part349.Orientation = Vector3.new(0, -89.6800003, -90.0599976) Part349.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part349.Rotation = Vector3.new(-0.170000002, -89.7300034, -90.2300034) Part349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part349.Transparency = 1 Part349.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part349.Anchored = true Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part349.BrickColor = BrickColor.new("Really black") Part349.CanCollide = false Part349.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part349.Elasticity = 0.20000000298023 Part349.Friction = 0.5 Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part349.Material = Enum.Material.SmoothPlastic Part349.Reflectance = 0.20000000298023 Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part349.brickColor = BrickColor.new("Really black") Part349.FormFactor = Enum.FormFactor.Custom Part349.formFactor = Enum.FormFactor.Custom SpecialMesh350.Parent = Part349 SpecialMesh350.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh350.MeshType = Enum.MeshType.Cylinder Script351.Name = "Body" Script351.Parent = Model346 table.insert(cors,sandbox(Script351,function() local P = script.Parent local mainPart = P.Main ----- NO EDITING BELOW ----- local weldedParts = {} table.insert(weldedParts,mainPart) function Weld(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local CJ = CFrame.new(x.Position) weld.C0 = x.CFrame:inverse() * CJ weld.C1 = y.CFrame:inverse() * CJ weld.Parent = x table.insert(weldedParts,y) end function WeldRec(instance) local childs = instance:GetChildren() for _,v in pairs(childs) do if v:IsA("BasePart") then Weld(mainPart, v) end WeldRec(v) end end WeldRec(P) --WeldRec(P.Parent.Lights) for _,v in pairs(weldedParts) do if v:IsA("BasePart") then v.Anchored = false end end script:Destroy() end)) Model352.Name = "SW" Model352.Parent = Model336 MeshPart353.Parent = Model352 MeshPart353.CFrame = CFrame.new(-144.441544, 4.0893302, 11.8206778, -0.00978576113, -0.0629332587, -0.99797374, -0.00432099868, 0.998010993, -0.0628932342, 0.999946713, 0.00369687751, -0.0100367852) MeshPart353.Orientation = Vector3.new(3.6099999, -90.5800018, -0.25) MeshPart353.Position = Vector3.new(-144.441544, 4.0893302, 11.8206778) MeshPart353.Rotation = Vector3.new(99.0699997, -86.3499985, 98.8399963) MeshPart353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart353.Size = Vector3.new(1.37792814, 1.26012504, 0.682392359) MeshPart353.Anchored = true MeshPart353.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.BrickColor = BrickColor.new("Really black") MeshPart353.CanCollide = false MeshPart353.CustomPhysicalProperties = 0.25, 0.200000003, 0.5, 0.200000003, 0.200000003 MeshPart353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.brickColor = BrickColor.new("Really black") MeshPart354.Parent = Model352 MeshPart354.CFrame = CFrame.new(-144.278076, 3.85841203, 11.8233643, -0.00978576113, -0.0629332587, -0.99797374, -0.00432099868, 0.998010993, -0.0628932342, 0.999946713, 0.00369687751, -0.0100367852) MeshPart354.Orientation = Vector3.new(3.6099999, -90.5800018, -0.25) MeshPart354.Position = Vector3.new(-144.278076, 3.85841203, 11.8233643) MeshPart354.Rotation = Vector3.new(99.0699997, -86.3499985, 98.8399963) MeshPart354.Color = Color3.new(0.905882, 0.905882, 0.92549) MeshPart354.Size = Vector3.new(1.16034591, 0.491910815, 0.179658711) MeshPart354.Anchored = true MeshPart354.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.BrickColor = BrickColor.new("Pearl") MeshPart354.CanCollide = false MeshPart354.CustomPhysicalProperties = 0.25, 0.200000003, 0.5, 0.200000003, 0.200000003 MeshPart354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.Reflectance = 1 MeshPart354.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.brickColor = BrickColor.new("Pearl") Script355.Name = "Body" Script355.Parent = Model352 table.insert(cors,sandbox(Script355,function() local P = script.Parent local mainPart = P.SS ----- NO EDITING BELOW ----- local weldedParts = {} table.insert(weldedParts,mainPart) function Weld(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local CJ = CFrame.new(x.Position) weld.C0 = x.CFrame:inverse() * CJ weld.C1 = y.CFrame:inverse() * CJ weld.Parent = x table.insert(weldedParts,y) end function WeldRec(instance) local childs = instance:GetChildren() for _,v in pairs(childs) do if v:IsA("BasePart") then Weld(mainPart, v) end WeldRec(v) end end WeldRec(P) --WeldRec(P.Parent.Lights) for _,v in pairs(weldedParts) do if v:IsA("BasePart") then v.Anchored = false end end script:Destroy() end)) Part356.Name = "SS" Part356.Parent = Model352 Part356.CFrame = CFrame.new(-144.311523, 4.0782752, 11.8168936, -0.00317128608, -0.420769721, 0.907166362, 0.00347099919, 0.907157242, 0.420777678, -0.999992907, 0.004483792, -0.00141768111) Part356.Orientation = Vector3.new(-24.8799992, 90.0899963, 0.219999999) Part356.Position = Vector3.new(-144.311523, 4.0782752, 11.8168936) Part356.Rotation = Vector3.new(-90.1900024, 65.1200027, 90.4300003) Part356.Color = Color3.new(0.592157, 0, 0) Part356.Transparency = 1 Part356.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part356.Anchored = true Part356.BrickColor = BrickColor.new("Crimson") Part356.CanCollide = false Part356.brickColor = BrickColor.new("Crimson") Part356.FormFactor = Enum.FormFactor.Custom Part356.formFactor = Enum.FormFactor.Custom ModuleScript357.Name = "A-Chassis Tune" ModuleScript357.Parent = Model0 table.insert(cors,sandbox(ModuleScript357,function() local Tune = {} --Misc Tune.AutoStart = true --set to false if using manual ignition plugin Tune.AutoFlip = true --Wheel Alignment (Dont physically align the wheels, use these values) Tune.FCamber = -0.5 Tune.RCamber = 0.5 Tune.FToe = 0 Tune.RToe = 0 Tune.FCaster = 0 Tune.RCaster = 0 Tune.StAxisOffset = 0 --Wheel Stabilizer Gyro Tune.FGyroD = 300 Tune.FGyroMaxTorque = Vector3.new(1,0,1) Tune.FGyroP = 0 Tune.RGyroD = 300 Tune.RGyroMaxTorque = Vector3.new(1,0,1) Tune.RGyroP = 0 --Steering Tune.SteerD = 490 Tune.SteerMaxTorque = 47000 Tune.SteerP = 70000 Tune.SteerInner = 30 Tune.SteerOuter = 30 Tune.SteerSpeed = 0.6 Tune.SteerDecay = 150 --Speed[SPS] of gradient cutoff Tune.MinSteer = .1 Tune.MSteerExp = 1 --Engine [https://www.desmos.com/calculator/mpkd3kxovu] Tune.Horsepower = 15000 Tune.IdleRPM = 900 Tune.PeakRPM = 9500 Tune.Redline = 13000 Tune.IdleOffset = 7 Tune.RevAccel = 450 Tune.RevDecay = 150 Tune.RevBounce = 500 Tune.IdleThrottle = .01 Tune.ClutchTol = 1000 --Drivetrain Tune.TransModes = {"Auto", "Semi", "Manual"} --{"Auto", "Semi", "Manual"} Tune.AutoShiftMode = "RPM" --"RPM" , "Speed" Tune.AutoUpThresh = -200 Tune.AutoDownThresh = 1400 Tune.FDiffSlipThres = 20 -- 1 - 100% (Max threshold of applying full lock determined by deviation from avg speed) Tune.FDiffLockThres = 40 -- 0 - 100% (0 - Bias toward slower wheel, 100 - Bias toward faster wheel) Tune.RDiffSlipThres = 20 -- 1 - 100% Tune.RDiffLockThres = 40 -- 0 - 100% Tune.CDiffSlipThres = 40 -- 1 - 100% [AWD Only] Tune.CDiffLockThres = 30 -- 0 - 100% [AWD Only] Tune.TCSThreshold = 15 Tune.TCSGradient = 20 Tune.TCSLimit = .05 Tune.Config = "RWD" --"FWD" , "RWD" , "AWD" Tune.FinalDrive = 4.2 Tune.Ratios = { --[[Reverse]] 3.62 , --[[Neutral]] 0 , --[[ 1 ]] 3.7 , --[[ 2 ]] 2.52 , --[[ 3 ]] 1.81 , --[[ 4 ]] 1.42 , --[[ 5 ]] 1.15 , } Tune.BrakeForce = 15000 Tune.PBrakeForce = 13000 --Controls Tune.Peripherals = { MSteerWidth = 67 , -- 0 - 100% of screen width MSteerDZone = 20 , -- 0 - 100% ControlLDZone = 5 , -- 0 - 100% ControlRDZone = 5 , -- 0 - 100% } Tune.Controls = { ToggleTCS = Enum.KeyCode.T , ToggleTransMode = Enum.KeyCode.M , ToggleMouseDrive = Enum.KeyCode.R , Throttle = Enum.KeyCode.Up , Brake = Enum.KeyCode.Down , SteerLeft = Enum.KeyCode.Left , SteerRight = Enum.KeyCode.Right , Throttle2 = Enum.KeyCode.W , Brake2 = Enum.KeyCode.S , SteerLeft2 = Enum.KeyCode.A , SteerRight2 = Enum.KeyCode.D , ShiftUp = Enum.KeyCode.E , ShiftDown = Enum.KeyCode.Q , Clutch = Enum.KeyCode.LeftShift , PBrake = Enum.KeyCode.P , MouseThrottle = Enum.UserInputType.MouseButton1 , MouseBrake = Enum.UserInputType.MouseButton2 , MouseClutch = Enum.KeyCode.W , MouseShiftUp = Enum.KeyCode.E , MouseShiftDown = Enum.KeyCode.Q , MousePBrake = Enum.KeyCode.LeftShift , ContlrThrottle = Enum.KeyCode.ButtonR2 , ContlrBrake = Enum.KeyCode.ButtonL2 , ContlrSteer = Enum.KeyCode.Thumbstick1 , ContlrShiftUp = Enum.KeyCode.ButtonY , ContlrShiftDown = Enum.KeyCode.ButtonX , ContlrClutch = Enum.KeyCode.ButtonR1 , ContlrPBrake = Enum.KeyCode.ButtonL1 , ContlrToggleTMode = Enum.KeyCode.DPadUp , ContlrToggleTCS = Enum.KeyCode.DPadDown , } return Tune end)) Folder358.Name = "Plugins" Folder358.Parent = ModuleScript357 LocalScript359.Name = "AC6_SOUND_IDLE" LocalScript359.Parent = Folder358 table.insert(cors,sandbox(LocalScript359,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-_Tune.PeakRPM and script.Parent.Values.Gear.Value~=-1 then rate = 100 elseif rate>0 then rate = math.max(rate-25,0) end if prate~=rate then car.Body.Exhaust.E1.Afterburn.Rate = rate car.Body.Exhaust.E1.L.Range = (7+(math.random(-10,10)/10))*rate/100 car.Body.Exhaust.E2.Afterburn.Rate = rate car.Body.Exhaust.E2.L.Range = (7+(math.random(-10,10)/10))*rate/100 end prate=rate if car.DriveSeat:FindFirstChild("Rev")~=nil then local on=1 if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end end end while wait(.1) do backfire() end script.Parent.Values.Throttle.Changed:connect(backfire()) end)) LocalScript372.Name = "Backfire [FE+]" LocalScript372.Parent = Folder358 table.insert(cors,sandbox(LocalScript372,function() local FE = workspace.FilteringEnabled local car = script.Parent.Car.Value local handler = car:WaitForChild("Backfire_FE") local _Tune = require(car["A-Chassis Tune"]) script.Parent.Values.Gear.Changed:connect(function() if script.Parent.Values.RPM.Value>6000 then if FE then handler:FireServer("Backfire1") wait (0.1) else car.Body.Exhaust.Backfire1.Backfire1:play() car.Body.Exhaust.Backfire2.Backfire1:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end end end) while wait() do --//Backfire//-- local randomability = math.random (1, 10) local throtOff = script.Parent.Values.RPM.Value > 7500 and randomability <=1 and script.Parent.Values.Throttle.Value <= _Tune.IdleThrottle/100 local redline = script.Parent.Values.Throttle.Value > 0 and math.ceil(script.Parent.Values.RPM.Value) > _Tune.Redline-_Tune.RevBounce and script.Parent.Values.Gear.Value<#_Tune.Ratios-2 if throtOff or redline then if FE then handler:FireServer("Backfire2") wait (0.1) else car.Body.Exhaust.Backfire1.Backfire2:play() car.Body.Exhaust.Backfire2.Backfire2:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end end --//--//-- end end)) RemoteEvent373.Name = "Backfire_FE" RemoteEvent373.Parent = LocalScript372 Script374.Name = "Handler" Script374.Parent = RemoteEvent373 table.insert(cors,sandbox(Script374,function() local car = script.Parent.Parent local F = {} F.Backfire1 = function() car.Body.Exhaust.Backfire1.Backfire1:play() car.Body.Exhaust.Backfire2.Backfire1:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end F.Backfire2 = function() car.Body.Exhaust.Backfire1.Backfire2:play() car.Body.Exhaust.Backfire2.Backfire2:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end script.Parent.OnServerEvent:connect(function(pl,Fnc,...) F[Fnc](...) end) car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false end end) end)) Script374.Disabled = true LocalScript375.Name = "BoV" LocalScript375.Parent = Folder358 table.insert(cors,sandbox(LocalScript375,function() local player = game.Players.LocalPlayer local carSeat = script.Parent.CarSeat.Value local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyUp:connect(function (key) key = string.lower(key) if key == "s" then carSeat.BoV:Play() end end) end)) LocalScript376.Name = "Burnout" LocalScript376.Parent = Folder358 table.insert(cors,sandbox(LocalScript376,function() local car = script.Parent.Car.Value local slip = 0 local pslip = slip car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Wheels.RL.Burnout.Force = Vector3.new(0,0,0) car.Wheels.RR.Burnout.Force = Vector3.new(0,0,0) end end) while wait(.2) do if script.Parent.Values.PBrake.Value and not script.Parent.Values.TCS.Value and car.DriveSeat.Velocity.Magnitude < 5 and script.Parent.Values.RPM.Value > 4000 then slip = math.min(15000,slip+3000) else slip = math.max(0,slip-1000) end if pslip~=slip then car.Wheels.RL.Burnout.Force = Vector3.new(0,slip,0) car.Wheels.RR.Burnout.Force = Vector3.new(0,slip,0) end pslip=slip end end)) LocalScript377.Name = "Shifter" LocalScript377.Parent = Folder358 table.insert(cors,sandbox(LocalScript377,function() local car = script.Parent.Car.Value local values = script.Parent.Values Value = false MOT = Instance.new("Motor") MOT.Parent = car.Misc.Shifter.SN MOT.Part0 = car.Body.ShifterH.Hinge MOT.Part1 = car.Misc.Shifter.SN MOT.MaxVelocity = 0.03 MOT2 = Instance.new("Motor") MOT2.Parent = car.Misc.Shifter2.SN2 MOT2.Part0 = car.Misc.Shifter.Main MOT2.Part1 = car.Misc.Shifter2.SN2 MOT2.MaxVelocity = 0.07 --MOT is up and down while MOT2 is side to side wt = 0.07 while wait(0.01) do if values.Gear.Value == -1 then MOT2.DesiredAngle = -0.4 wait(wt) MOT.DesiredAngle = -0.2 end if values.Gear.Value == 0 then MOT.DesiredAngle = 0 wait(wt) MOT2.DesiredAngle = 0 end if values.Gear.Value == 1 then MOT2.DesiredAngle = 0.2 wait(wt) MOT.DesiredAngle = -0.2 end if values.Gear.Value == 2 then MOT.DesiredAngle = 0.2 wait(wt) MOT2.DesiredAngle = 0.2 end if values.Gear.Value == 3 then MOT.DesiredAngle = -0.2 wait(wt) MOT2.DesiredAngle = 0 end if values.Gear.Value == 4 then MOT.DesiredAngle = 0.2 wait(wt) MOT2.DesiredAngle = 0 end if values.Gear.Value == 5 then MOT.DesiredAngle = -0.2 wait(wt) MOT2.DesiredAngle = -0.2 end if values.Gear.Value == 6 then MOT.DesiredAngle = 0.2 wait(wt) MOT2.DesiredAngle = -0.2 end end end)) LocalScript378.Name = "Smoke" LocalScript378.Parent = Folder358 table.insert(cors,sandbox(LocalScript378,function() local car = script.Parent.Car.Value car.Wheels.RL.SQ:Play() car.Wheels.RR.SQ:Play() car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Wheels.RL.SQ:Stop() car.Wheels.RR.SQ:Stop() car.Wheels.RL.Smoke.Rate=0 car.Wheels.RR.Smoke.Rate=0 end end) while wait(.2) do local r1 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RL.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(car.Wheels.RL.Size.x/2)) local r1hit = 0 if workspace:FindPartOnRay(r1,car)~=nil then r1hit=1 end local r2 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RR.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(car.Wheels.RR.Size.x/2)) local r2hit = 0 if workspace:FindPartOnRay(r2,car)~=nil then r2hit=1 end local rl = math.min((math.max(math.abs((car.Wheels.RL.RotVelocity.Magnitude*car.Wheels.RL.Size.x/2) - (car.Wheels.RL.Velocity.Magnitude))-20,0)),50)*r1hit local rr = math.min((math.max(math.abs((car.Wheels.RR.RotVelocity.Magnitude*car.Wheels.RR.Size.x/2) - (car.Wheels.RR.Velocity.Magnitude))-20,0)),50)*r2hit car.Wheels.RL.Smoke.Rate = rl car.Wheels.RR.Smoke.Rate = rr car.Wheels.RL.SQ.Volume = rl/50 car.Wheels.RR.SQ.Volume = rr/50 end end)) LocalScript379.Name = "Smoke [FE+]" LocalScript379.Parent = Folder358 table.insert(cors,sandbox(LocalScript379,function() local FE = workspace.FilteringEnabled local car = script.Parent.Car.Value car.Wheels.RL.SQ:Play() car.Wheels.RR.SQ:Play() local handler = car:WaitForChild("Smoke_FE") while wait(.2) do local r1 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RL.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(.05+car.Wheels.RL.Size.x/2)) local r1hit = 0 if workspace:FindPartOnRay(r1,car)~=nil then r1hit=1 end local r2 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RR.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(.05+car.Wheels.RR.Size.x/2)) local r2hit = 0 if workspace:FindPartOnRay(r2,car)~=nil then r2hit=1 end local rl = math.min((math.max(math.abs((car.Wheels.RL.RotVelocity.Magnitude*car.Wheels.RL.Size.x/2) - (car.Wheels.RL.Velocity.Magnitude))-30,0)),50)*r1hit local rr = math.min((math.max(math.abs((car.Wheels.RR.RotVelocity.Magnitude*car.Wheels.RR.Size.x/2) - (car.Wheels.RR.Velocity.Magnitude))-30,0)),50)*r2hit if FE then handler:FireServer("UpdateSmoke",rl,rr) else car.Wheels.RL.Smoke.Rate = rl car.Wheels.RR.Smoke.Rate = rr car.Wheels.RL.SQ.Volume = rl/50 car.Wheels.RR.SQ.Volume = rr/50 end end end)) RemoteEvent380.Name = "Smoke_FE" RemoteEvent380.Parent = LocalScript379 Script381.Name = "Handler" Script381.Parent = RemoteEvent380 table.insert(cors,sandbox(Script381,function() local car = script.Parent.Parent local F = {} F.UpdateSmoke = function(rl,rr) car.Wheels.RL.Smoke.Rate = rl car.Wheels.RR.Smoke.Rate = rr car.Wheels.RL.SQ.Volume = rl/50 car.Wheels.RR.SQ.Volume = rr/50 end script.Parent.OnServerEvent:connect(function(pl,Fnc,...) F[Fnc](...) end) car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Wheels.RL.SQ:Stop() car.Wheels.RR.SQ:Stop() car.Wheels.RL.Smoke.Rate=0 car.Wheels.RR.Smoke.Rate=0 end end) for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="RL" or v.Name=="RR" or v.Name=="R" then local sq = script.Parent.SQ:Clone() sq.Parent=v local sm = script.Parent.Smoke:Clone() sm.Parent=v end end end)) Script381.Disabled = true Sound382.Name = "SQ" Sound382.Parent = RemoteEvent380 Sound382.Looped = true Sound382.SoundId = "rbxassetid://201887209" Sound382.Volume = 0 ParticleEmitter383.Name = "Smoke" ParticleEmitter383.Parent = RemoteEvent380 ParticleEmitter383.Speed = NumberRange.new(-2, 0) ParticleEmitter383.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter383.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter383.Transparency = NumberSequence.new(0.75,1) ParticleEmitter383.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter383.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter383.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter383.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter383.Rate = 0 ParticleEmitter383.RotSpeed = NumberRange.new(20, 100) ParticleEmitter383.SpreadAngle = Vector2.new(20, 20) ParticleEmitter383.VelocitySpread = 20 LocalScript384.Name = "SteeringWheel" LocalScript384.Parent = Folder358 table.insert(cors,sandbox(LocalScript384,function() local car = script.Parent.Car.Value script.Parent.Values.SteerC.Changed:connect(function() local ex = 1 if script.Parent.Values.SteerC.Value<0 then ex=-1 end car.Misc.SW.SS.Motor.DesiredAngle = script.Parent.Values.SteerC.Value^2*math.rad(-90)*ex end) end)) LocalScript385.Name = "Turbo" LocalScript385.Parent = Folder358 table.insert(cors,sandbox(LocalScript385,function() wait(0.1) local car = script.Parent.Car.Value local BOV = car.DriveSeat.BOV --tune local PSI = 35 local Turbos = "Twin" -- "Twin","Single" no quad turbo s14s pls ;) local TurboSize = "Large" -- "Small","Medium","Large" local TwoStep = true local Valve = "BOV" -- "BOV","Bleed" --valve things local BOVsound = car.DriveSeat.BOV BOVsound.Volume = 1 --bov volume BOVsound.Pitch = 1 -- pitch, i wouldn't change this lol BOVsound.SoundId = "rbxassetid://337982546" --sound, duh. --[[ credit: norushen, maybe shakotan, norushen, norushen, a little bit of tireslayer and norushen ..---..._ ..--"" "-. ..-""" ". ..-"" " .-" .-" ... -_ .=" _..-" F .-"-.....___-.. 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"^-____- --]] --yes i did put that thing there to hide how simple this is :) --ignore local CPSI = 0 local Values = script.Parent.Parent:FindFirstChild("A-Chassis Interface") local Throttle = Values.Values.Throttle.Value local CurrentGear = Values.Values.Gear.Value local CurrentRPM = Values.Values.RPM.Value local _Tune = require(car["A-Chassis Tune"]) local MaxRPM = _Tune.Redline Values.Values.TPSI.Value = PSI local DEADBOOST = PSI - 0.5 local active = false local boom = true --notes --rpm = 11000 / 100000 = 0.1, rpm = 1000 / 100000 = 0.01 * 4 = 0.04 Values.Values.RPM.Changed:connect(function() Throttle = Values.Values.Throttle.Value CurrentGear = Values.Values.Gear.Value CurrentRPM = Values.Values.RPM.Value if Throttle == 1 then active = true if CPSI < PSI then if Turbos == "Single" then if TurboSize == "Small" then CPSI = CPSI + (CurrentRPM / 75000) * 4 wait(0.1) Values.Values.PSI.Value = CPSI * 8 Values.Values.APSI.Value = CPSI end if TurboSize == "Medium" then CPSI = CPSI + (CurrentRPM / 100000) * 4 wait(0.1) Values.Values.PSI.Value = CPSI * 10 Values.Values.APSI.Value = CPSI end if TurboSize == "Large" then CPSI = CPSI + (CurrentRPM / 125000) * 4 wait(0.1) Values.Values.PSI.Value = CPSI * 12 Values.Values.APSI.Value = CPSI end elseif Turbos == "Twin" then if TurboSize == "Small" then CPSI = CPSI + (CurrentRPM / 75000) * 4 wait(0.05) Values.Values.PSI.Value = CPSI * 8 Values.Values.APSI.Value = CPSI end if TurboSize == "Medium" then CPSI = CPSI + (CurrentRPM / 100000) * 4 wait(0.05) Values.Values.PSI.Value = CPSI * 10 Values.Values.APSI.Value = CPSI end if TurboSize == "Large" then CPSI = CPSI + (CurrentRPM / 125000) * 4 wait(0.05) Values.Values.PSI.Value = CPSI * 12 Values.Values.APSI.Value = CPSI end end end if CurrentRPM > (_Tune.Redline - 500) and TwoStep == true and boom == true then boom = false if car.Body.Exhaust.E1.S.IsPlaying then else local i = math.random(1,4) i = math.ceil(i) while i >= 1 do car.Body.Exhaust.E2.S:Play() car.Body.Exhaust.E1.Afterburn.Enabled = true car.Body.Exhaust.E2.Afterburn.Enabled = true wait(math.random(0.2,.3)) car.Body.Exhaust.E1.Afterburn.Enabled = false car.Body.Exhaust.E2.Afterburn.Enabled = false i= i - 1 end wait(0.5) boom = true end end end if Throttle <= 0.01 and active == true and Valve == "BOV" then active = false CPSI = 0 if TurboSize == "Large" then Values.Values.PSI.Value = CPSI * 12 elseif TurboSize == "Medium" then Values.Values.PSI.Value = CPSI * 10 elseif TurboSize == "Small" then Values.Values.PSI.Value = CPSI * 8 end Values.Values.APSI.Value = CPSI if BOV.IsPlaying then else BOV:Play() end end if Throttle <= 0.01 and Valve == "Bleed" then if CPSI > 0 then CPSI = CPSI - 0.1 wait(0.05) end if TurboSize == "Large" then Values.Values.PSI.Value = CPSI * 12 elseif TurboSize == "Medium" then Values.Values.PSI.Value = CPSI * 10 elseif TurboSize == "Small" then Values.Values.PSI.Value = CPSI * 8 end Values.Values.APSI.Value = CPSI if active == true then if BOV.IsPlaying then else BOV:Play() active = false end end end end ) if boom == false then wait(math.random(1)) boom = true end end)) Frame386.Name = "AC6_Controls_Module" Frame386.Parent = Folder358 Frame386.Size = UDim2.new(1, 0, 1, 0) Frame386.BackgroundColor = BrickColor.new("Institutional white") Frame386.BackgroundColor3 = Color3.new(1, 1, 1) Frame386.BackgroundTransparency = 1 Frame386.BorderSizePixel = 0 TextButton387.Name = "Toggle" TextButton387.Parent = Frame386 TextButton387.Position = UDim2.new(0, 50, 1, -30) TextButton387.Size = UDim2.new(0, 120, 0, 27) TextButton387.BackgroundColor = BrickColor.new("Deep orange") TextButton387.BackgroundColor3 = Color3.new(1, 0.666667, 0) TextButton387.BackgroundTransparency = 0.5 TextButton387.BorderColor = BrickColor.new("Sand violet metallic") TextButton387.BorderColor3 = Color3.new(0.588235, 0.588235, 0.588235) TextButton387.BorderSizePixel = 0 TextButton387.Font = Enum.Font.Arial TextButton387.FontSize = Enum.FontSize.Size24 TextButton387.Text = "Controls" TextButton387.TextColor = BrickColor.new("Institutional white") TextButton387.TextColor3 = Color3.new(1, 1, 1) TextButton387.TextSize = 24 TextButton387.TextStrokeColor3 = Color3.new(0.415686, 0.415686, 0.415686) TextButton387.TextStrokeTransparency = 0.5 Frame388.Name = "Window" Frame388.Parent = Frame386 Frame388.Position = UDim2.new(0.5, -250, 0, -500) Frame388.Size = UDim2.new(0, 500, 0, 400) Frame388.BackgroundColor = BrickColor.new("Really black") Frame388.BackgroundColor3 = Color3.new(0, 0, 0) Frame388.BackgroundTransparency = 0.5 Frame388.BorderSizePixel = 0 Frame388.ClipsDescendants = true Frame389.Name = "Tabs" Frame389.Parent = Frame388 Frame389.Position = UDim2.new(0, 5, 0, 40) Frame389.Size = UDim2.new(0, 490, 0, 20) Frame389.BackgroundColor = BrickColor.new("Institutional white") Frame389.BackgroundColor3 = Color3.new(1, 1, 1) Frame389.BackgroundTransparency = 1 Frame389.BorderSizePixel = 0 Frame389.ClipsDescendants = true Frame390.Name = "Line" Frame390.Parent = Frame389 Frame390.Size = UDim2.new(1, 0, 0, 2) Frame390.BackgroundColor = BrickColor.new("Institutional white") Frame390.BackgroundColor3 = Color3.new(1, 1, 1) Frame390.BorderSizePixel = 0 TextButton391.Name = "Keyboard" TextButton391.Parent = Frame389 TextButton391.Position = UDim2.new(0, 5, 0, 0) TextButton391.Size = UDim2.new(0, 100, 0, 20) TextButton391.BackgroundColor = BrickColor.new("Institutional white") TextButton391.BackgroundColor3 = Color3.new(1, 1, 1) TextButton391.BorderSizePixel = 0 TextButton391.Font = Enum.Font.SourceSans TextButton391.FontSize = Enum.FontSize.Size14 TextButton391.Text = "Keyboard" TextButton391.TextColor = BrickColor.new("Dark stone grey") TextButton391.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextButton391.TextSize = 14 TextButton391.TextStrokeTransparency = 0.94999998807907 TextButton391.TextYAlignment = Enum.TextYAlignment.Bottom TextButton392.Name = "Mouse" TextButton392.Parent = Frame389 TextButton392.Position = UDim2.new(0, 120, 0, -5) TextButton392.Size = UDim2.new(0, 100, 0, 20) TextButton392.BackgroundColor = BrickColor.new("Institutional white") TextButton392.BackgroundColor3 = Color3.new(1, 1, 1) TextButton392.BorderSizePixel = 0 TextButton392.Font = Enum.Font.SourceSans TextButton392.FontSize = Enum.FontSize.Size14 TextButton392.Text = "Mouse" TextButton392.TextColor = BrickColor.new("Dark stone grey") TextButton392.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextButton392.TextSize = 14 TextButton392.TextStrokeTransparency = 0.94999998807907 TextButton392.TextYAlignment = Enum.TextYAlignment.Bottom TextButton393.Name = "Controller" TextButton393.Parent = Frame389 TextButton393.Position = UDim2.new(0, 235, 0, -5) TextButton393.Size = UDim2.new(0, 100, 0, 20) TextButton393.BackgroundColor = BrickColor.new("Institutional white") TextButton393.BackgroundColor3 = Color3.new(1, 1, 1) TextButton393.BorderSizePixel = 0 TextButton393.Font = Enum.Font.SourceSans TextButton393.FontSize = Enum.FontSize.Size14 TextButton393.Text = "Controller" TextButton393.TextColor = BrickColor.new("Dark stone grey") TextButton393.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextButton393.TextSize = 14 TextButton393.TextStrokeTransparency = 0.94999998807907 TextButton393.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel394.Name = "Header" TextLabel394.Parent = Frame388 TextLabel394.Position = UDim2.new(0, 10, 0, 20) TextLabel394.BackgroundColor = BrickColor.new("Institutional white") TextLabel394.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel394.BackgroundTransparency = 1 TextLabel394.BorderSizePixel = 0 TextLabel394.Font = Enum.Font.SourceSansLight TextLabel394.FontSize = Enum.FontSize.Size32 TextLabel394.Text = "Controls" TextLabel394.TextColor = BrickColor.new("Institutional white") TextLabel394.TextColor3 = Color3.new(1, 1, 1) TextLabel394.TextSize = 32 TextLabel394.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel394.TextStrokeTransparency = 0.94999998807907 TextLabel394.TextXAlignment = Enum.TextXAlignment.Left TextLabel395.Name = "//INSPARE" TextLabel395.Parent = Frame388 TextLabel395.Position = UDim2.new(1, -20, 0, 20) TextLabel395.BackgroundColor = BrickColor.new("Institutional white") TextLabel395.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel395.BackgroundTransparency = 1 TextLabel395.BorderSizePixel = 0 TextLabel395.Font = Enum.Font.SourceSansLight TextLabel395.FontSize = Enum.FontSize.Size14 TextLabel395.Text = "A-Chassis 6 by //INSPARE" TextLabel395.TextColor = BrickColor.new("Institutional white") TextLabel395.TextColor3 = Color3.new(1, 1, 1) TextLabel395.TextSize = 14 TextLabel395.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel395.TextStrokeTransparency = 0.94999998807907 TextLabel395.TextXAlignment = Enum.TextXAlignment.Right Frame396.Name = "Content" Frame396.Parent = Frame388 Frame396.Position = UDim2.new(0, 0, 0, 60) Frame396.Size = UDim2.new(1, 0, 1, -60) Frame396.BackgroundColor = BrickColor.new("Institutional white") Frame396.BackgroundColor3 = Color3.new(1, 1, 1) Frame396.BackgroundTransparency = 1 Frame396.BorderSizePixel = 0 TextLabel397.Name = "T" TextLabel397.Parent = Frame396 TextLabel397.Position = UDim2.new(0, 150, 0, 20) TextLabel397.BackgroundColor = BrickColor.new("Institutional white") TextLabel397.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel397.BackgroundTransparency = 1 TextLabel397.BorderSizePixel = 0 TextLabel397.Font = Enum.Font.SourceSansItalic TextLabel397.FontSize = Enum.FontSize.Size18 TextLabel397.Text = "Throttle" TextLabel397.TextColor = BrickColor.new("Institutional white") TextLabel397.TextColor3 = Color3.new(1, 1, 1) TextLabel397.TextSize = 18 TextLabel397.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel397.TextStrokeTransparency = 0.94999998807907 TextLabel397.TextXAlignment = Enum.TextXAlignment.Right TextLabel398.Name = "T" TextLabel398.Parent = Frame396 TextLabel398.Position = UDim2.new(0, 150, 0, 40) TextLabel398.BackgroundColor = BrickColor.new("Institutional white") TextLabel398.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel398.BackgroundTransparency = 1 TextLabel398.BorderSizePixel = 0 TextLabel398.Font = Enum.Font.SourceSansItalic TextLabel398.FontSize = Enum.FontSize.Size18 TextLabel398.Text = "Brakes" TextLabel398.TextColor = BrickColor.new("Institutional white") TextLabel398.TextColor3 = Color3.new(1, 1, 1) TextLabel398.TextSize = 18 TextLabel398.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel398.TextStrokeTransparency = 0.94999998807907 TextLabel398.TextXAlignment = Enum.TextXAlignment.Right TextLabel399.Name = "T" TextLabel399.Parent = Frame396 TextLabel399.Position = UDim2.new(0, 150, 0, 60) TextLabel399.BackgroundColor = BrickColor.new("Institutional white") TextLabel399.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel399.BackgroundTransparency = 1 TextLabel399.BorderSizePixel = 0 TextLabel399.Font = Enum.Font.SourceSansItalic TextLabel399.FontSize = Enum.FontSize.Size18 TextLabel399.Text = "Steer Left" TextLabel399.TextColor = BrickColor.new("Institutional white") TextLabel399.TextColor3 = Color3.new(1, 1, 1) TextLabel399.TextSize = 18 TextLabel399.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel399.TextStrokeTransparency = 0.94999998807907 TextLabel399.TextXAlignment = Enum.TextXAlignment.Right TextLabel400.Name = "T" TextLabel400.Parent = Frame396 TextLabel400.Position = UDim2.new(0, 150, 0, 80) TextLabel400.BackgroundColor = BrickColor.new("Institutional white") TextLabel400.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel400.BackgroundTransparency = 1 TextLabel400.BorderSizePixel = 0 TextLabel400.Font = Enum.Font.SourceSansItalic TextLabel400.FontSize = Enum.FontSize.Size18 TextLabel400.Text = "Steer Right" TextLabel400.TextColor = BrickColor.new("Institutional white") TextLabel400.TextColor3 = Color3.new(1, 1, 1) TextLabel400.TextSize = 18 TextLabel400.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel400.TextStrokeTransparency = 0.94999998807907 TextLabel400.TextXAlignment = Enum.TextXAlignment.Right TextLabel401.Name = "T" TextLabel401.Parent = Frame396 TextLabel401.Position = UDim2.new(0, 150, 0, 100) TextLabel401.BackgroundColor = BrickColor.new("Institutional white") TextLabel401.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel401.BackgroundTransparency = 1 TextLabel401.BorderSizePixel = 0 TextLabel401.Font = Enum.Font.SourceSansItalic TextLabel401.FontSize = Enum.FontSize.Size18 TextLabel401.Text = "[Secondary] Throttle" TextLabel401.TextColor = BrickColor.new("Institutional white") TextLabel401.TextColor3 = Color3.new(1, 1, 1) TextLabel401.TextSize = 18 TextLabel401.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel401.TextStrokeTransparency = 0.94999998807907 TextLabel401.TextXAlignment = Enum.TextXAlignment.Right TextLabel402.Name = "T" TextLabel402.Parent = Frame396 TextLabel402.Position = UDim2.new(0, 150, 0, 120) TextLabel402.BackgroundColor = BrickColor.new("Institutional white") TextLabel402.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel402.BackgroundTransparency = 1 TextLabel402.BorderSizePixel = 0 TextLabel402.Font = Enum.Font.SourceSansItalic TextLabel402.FontSize = Enum.FontSize.Size18 TextLabel402.Text = "[Secondary] Brakes" TextLabel402.TextColor = BrickColor.new("Institutional white") TextLabel402.TextColor3 = Color3.new(1, 1, 1) TextLabel402.TextSize = 18 TextLabel402.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel402.TextStrokeTransparency = 0.94999998807907 TextLabel402.TextXAlignment = Enum.TextXAlignment.Right TextLabel403.Name = "T" TextLabel403.Parent = Frame396 TextLabel403.Position = UDim2.new(0, 150, 0, 140) TextLabel403.BackgroundColor = BrickColor.new("Institutional white") TextLabel403.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel403.BackgroundTransparency = 1 TextLabel403.BorderSizePixel = 0 TextLabel403.Font = Enum.Font.SourceSansItalic TextLabel403.FontSize = Enum.FontSize.Size18 TextLabel403.Text = "[Secondary] Steer Left" TextLabel403.TextColor = BrickColor.new("Institutional white") TextLabel403.TextColor3 = Color3.new(1, 1, 1) TextLabel403.TextSize = 18 TextLabel403.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel403.TextStrokeTransparency = 0.94999998807907 TextLabel403.TextXAlignment = Enum.TextXAlignment.Right TextLabel404.Name = "T" TextLabel404.Parent = Frame396 TextLabel404.Position = UDim2.new(0, 150, 0, 160) TextLabel404.BackgroundColor = BrickColor.new("Institutional white") TextLabel404.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel404.BackgroundTransparency = 1 TextLabel404.BorderSizePixel = 0 TextLabel404.Font = Enum.Font.SourceSansItalic TextLabel404.FontSize = Enum.FontSize.Size18 TextLabel404.Text = "[Secondary] SteerRight" TextLabel404.TextColor = BrickColor.new("Institutional white") TextLabel404.TextColor3 = Color3.new(1, 1, 1) TextLabel404.TextSize = 18 TextLabel404.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel404.TextStrokeTransparency = 0.94999998807907 TextLabel404.TextXAlignment = Enum.TextXAlignment.Right TextLabel405.Name = "T" TextLabel405.Parent = Frame396 TextLabel405.Position = UDim2.new(0, 150, 0, 180) TextLabel405.BackgroundColor = BrickColor.new("Institutional white") TextLabel405.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel405.BackgroundTransparency = 1 TextLabel405.BorderSizePixel = 0 TextLabel405.Font = Enum.Font.SourceSansItalic TextLabel405.FontSize = Enum.FontSize.Size18 TextLabel405.Text = "Shift Up" TextLabel405.TextColor = BrickColor.new("Institutional white") TextLabel405.TextColor3 = Color3.new(1, 1, 1) TextLabel405.TextSize = 18 TextLabel405.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel405.TextStrokeTransparency = 0.94999998807907 TextLabel405.TextXAlignment = Enum.TextXAlignment.Right TextLabel406.Name = "T" TextLabel406.Parent = Frame396 TextLabel406.Position = UDim2.new(0, 150, 0, 200) TextLabel406.BackgroundColor = BrickColor.new("Institutional white") TextLabel406.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel406.BackgroundTransparency = 1 TextLabel406.BorderSizePixel = 0 TextLabel406.Font = Enum.Font.SourceSansItalic TextLabel406.FontSize = Enum.FontSize.Size18 TextLabel406.Text = "Shift Down" TextLabel406.TextColor = BrickColor.new("Institutional white") TextLabel406.TextColor3 = Color3.new(1, 1, 1) TextLabel406.TextSize = 18 TextLabel406.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel406.TextStrokeTransparency = 0.94999998807907 TextLabel406.TextXAlignment = Enum.TextXAlignment.Right TextLabel407.Name = "T" TextLabel407.Parent = Frame396 TextLabel407.Position = UDim2.new(0, 150, 0, 220) TextLabel407.BackgroundColor = BrickColor.new("Institutional white") TextLabel407.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel407.BackgroundTransparency = 1 TextLabel407.BorderSizePixel = 0 TextLabel407.Font = Enum.Font.SourceSansItalic TextLabel407.FontSize = Enum.FontSize.Size18 TextLabel407.Text = "Clutch" TextLabel407.TextColor = BrickColor.new("Institutional white") TextLabel407.TextColor3 = Color3.new(1, 1, 1) TextLabel407.TextSize = 18 TextLabel407.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel407.TextStrokeTransparency = 0.94999998807907 TextLabel407.TextXAlignment = Enum.TextXAlignment.Right TextLabel408.Name = "T" TextLabel408.Parent = Frame396 TextLabel408.Position = UDim2.new(0, 150, 0, 240) TextLabel408.BackgroundColor = BrickColor.new("Institutional white") TextLabel408.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel408.BackgroundTransparency = 1 TextLabel408.BorderSizePixel = 0 TextLabel408.Font = Enum.Font.SourceSansItalic TextLabel408.FontSize = Enum.FontSize.Size18 TextLabel408.Text = "Handbrake" TextLabel408.TextColor = BrickColor.new("Institutional white") TextLabel408.TextColor3 = Color3.new(1, 1, 1) TextLabel408.TextSize = 18 TextLabel408.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel408.TextStrokeTransparency = 0.94999998807907 TextLabel408.TextXAlignment = Enum.TextXAlignment.Right TextLabel409.Name = "T" TextLabel409.Parent = Frame396 TextLabel409.Position = UDim2.new(0, 150, 0, 260) TextLabel409.BackgroundColor = BrickColor.new("Institutional white") TextLabel409.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel409.BackgroundTransparency = 1 TextLabel409.BorderSizePixel = 0 TextLabel409.Font = Enum.Font.SourceSansItalic TextLabel409.FontSize = Enum.FontSize.Size18 TextLabel409.Text = "Transmission Mode" TextLabel409.TextColor = BrickColor.new("Institutional white") TextLabel409.TextColor3 = Color3.new(1, 1, 1) TextLabel409.TextSize = 18 TextLabel409.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel409.TextStrokeTransparency = 0.94999998807907 TextLabel409.TextXAlignment = Enum.TextXAlignment.Right TextLabel410.Name = "T" TextLabel410.Parent = Frame396 TextLabel410.Position = UDim2.new(0, 150, 0, 280) TextLabel410.BackgroundColor = BrickColor.new("Institutional white") TextLabel410.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel410.BackgroundTransparency = 1 TextLabel410.BorderSizePixel = 0 TextLabel410.Font = Enum.Font.SourceSansItalic TextLabel410.FontSize = Enum.FontSize.Size18 TextLabel410.Text = "Toggle TCS" TextLabel410.TextColor = BrickColor.new("Institutional white") TextLabel410.TextColor3 = Color3.new(1, 1, 1) TextLabel410.TextSize = 18 TextLabel410.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel410.TextStrokeTransparency = 0.94999998807907 TextLabel410.TextXAlignment = Enum.TextXAlignment.Right TextLabel411.Name = "T" TextLabel411.Parent = Frame396 TextLabel411.Position = UDim2.new(0, 150, 0, 300) TextLabel411.BackgroundColor = BrickColor.new("Institutional white") TextLabel411.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel411.BackgroundTransparency = 1 TextLabel411.BorderSizePixel = 0 TextLabel411.Font = Enum.Font.SourceSansItalic TextLabel411.FontSize = Enum.FontSize.Size18 TextLabel411.Text = "Switch Mouse Control" TextLabel411.TextColor = BrickColor.new("Institutional white") TextLabel411.TextColor3 = Color3.new(1, 1, 1) TextLabel411.TextSize = 18 TextLabel411.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel411.TextStrokeTransparency = 0.94999998807907 TextLabel411.TextXAlignment = Enum.TextXAlignment.Right TextButton412.Name = "Throttle" TextButton412.Parent = Frame396 TextButton412.Position = UDim2.new(0, 170, 0, 13) TextButton412.Size = UDim2.new(0, 300, 0, 15) TextButton412.BackgroundColor = BrickColor.new("Really black") TextButton412.BackgroundColor3 = Color3.new(0, 0, 0) TextButton412.BackgroundTransparency = 0.5 TextButton412.BorderSizePixel = 0 TextButton412.Font = Enum.Font.SourceSans TextButton412.FontSize = Enum.FontSize.Size14 TextButton412.TextColor = BrickColor.new("Institutional white") TextButton412.TextColor3 = Color3.new(1, 1, 1) TextButton412.TextSize = 14 TextButton413.Name = "Brake" TextButton413.Parent = Frame396 TextButton413.Position = UDim2.new(0, 170, 0, 33) TextButton413.Size = UDim2.new(0, 300, 0, 15) TextButton413.BackgroundColor = BrickColor.new("Really black") TextButton413.BackgroundColor3 = Color3.new(0, 0, 0) TextButton413.BackgroundTransparency = 0.5 TextButton413.BorderSizePixel = 0 TextButton413.Font = Enum.Font.SourceSans TextButton413.FontSize = Enum.FontSize.Size14 TextButton413.TextColor = BrickColor.new("Institutional white") TextButton413.TextColor3 = Color3.new(1, 1, 1) TextButton413.TextSize = 14 TextButton414.Name = "SteerLeft" TextButton414.Parent = Frame396 TextButton414.Position = UDim2.new(0, 170, 0, 53) TextButton414.Size = UDim2.new(0, 300, 0, 15) TextButton414.BackgroundColor = BrickColor.new("Really black") TextButton414.BackgroundColor3 = Color3.new(0, 0, 0) TextButton414.BackgroundTransparency = 0.5 TextButton414.BorderSizePixel = 0 TextButton414.Font = Enum.Font.SourceSans TextButton414.FontSize = Enum.FontSize.Size14 TextButton414.TextColor = BrickColor.new("Institutional white") TextButton414.TextColor3 = Color3.new(1, 1, 1) TextButton414.TextSize = 14 TextButton415.Name = "SteerRight" TextButton415.Parent = Frame396 TextButton415.Position = UDim2.new(0, 170, 0, 73) TextButton415.Size = UDim2.new(0, 300, 0, 15) TextButton415.BackgroundColor = BrickColor.new("Really black") TextButton415.BackgroundColor3 = Color3.new(0, 0, 0) TextButton415.BackgroundTransparency = 0.5 TextButton415.BorderSizePixel = 0 TextButton415.Font = Enum.Font.SourceSans TextButton415.FontSize = Enum.FontSize.Size14 TextButton415.TextColor = BrickColor.new("Institutional white") TextButton415.TextColor3 = Color3.new(1, 1, 1) TextButton415.TextSize = 14 TextButton416.Name = "Throttle2" TextButton416.Parent = Frame396 TextButton416.Position = UDim2.new(0, 170, 0, 93) TextButton416.Size = UDim2.new(0, 300, 0, 15) TextButton416.BackgroundColor = BrickColor.new("Really black") TextButton416.BackgroundColor3 = Color3.new(0, 0, 0) TextButton416.BackgroundTransparency = 0.5 TextButton416.BorderSizePixel = 0 TextButton416.Font = Enum.Font.SourceSans TextButton416.FontSize = Enum.FontSize.Size14 TextButton416.TextColor = BrickColor.new("Institutional white") TextButton416.TextColor3 = Color3.new(1, 1, 1) TextButton416.TextSize = 14 TextButton417.Name = "Brake2" TextButton417.Parent = Frame396 TextButton417.Position = UDim2.new(0, 170, 0, 113) TextButton417.Size = UDim2.new(0, 300, 0, 15) TextButton417.BackgroundColor = BrickColor.new("Really black") TextButton417.BackgroundColor3 = Color3.new(0, 0, 0) TextButton417.BackgroundTransparency = 0.5 TextButton417.BorderSizePixel = 0 TextButton417.Font = Enum.Font.SourceSans TextButton417.FontSize = Enum.FontSize.Size14 TextButton417.TextColor = BrickColor.new("Institutional white") TextButton417.TextColor3 = Color3.new(1, 1, 1) TextButton417.TextSize = 14 TextButton418.Name = "SteerLeft2" TextButton418.Parent = Frame396 TextButton418.Position = UDim2.new(0, 170, 0, 133) TextButton418.Size = UDim2.new(0, 300, 0, 15) TextButton418.BackgroundColor = BrickColor.new("Really black") TextButton418.BackgroundColor3 = Color3.new(0, 0, 0) TextButton418.BackgroundTransparency = 0.5 TextButton418.BorderSizePixel = 0 TextButton418.Font = Enum.Font.SourceSans TextButton418.FontSize = Enum.FontSize.Size14 TextButton418.TextColor = BrickColor.new("Institutional white") TextButton418.TextColor3 = Color3.new(1, 1, 1) TextButton418.TextSize = 14 TextButton419.Name = "SteerRight2" TextButton419.Parent = Frame396 TextButton419.Position = UDim2.new(0, 170, 0, 153) TextButton419.Size = UDim2.new(0, 300, 0, 15) TextButton419.BackgroundColor = BrickColor.new("Really black") TextButton419.BackgroundColor3 = Color3.new(0, 0, 0) TextButton419.BackgroundTransparency = 0.5 TextButton419.BorderSizePixel = 0 TextButton419.Font = Enum.Font.SourceSans TextButton419.FontSize = Enum.FontSize.Size14 TextButton419.TextColor = BrickColor.new("Institutional white") TextButton419.TextColor3 = Color3.new(1, 1, 1) TextButton419.TextSize = 14 TextButton420.Name = "ShiftUp" TextButton420.Parent = Frame396 TextButton420.Position = UDim2.new(0, 170, 0, 173) TextButton420.Size = UDim2.new(0, 300, 0, 15) TextButton420.BackgroundColor = BrickColor.new("Really black") TextButton420.BackgroundColor3 = Color3.new(0, 0, 0) TextButton420.BackgroundTransparency = 0.5 TextButton420.BorderSizePixel = 0 TextButton420.Font = Enum.Font.SourceSans TextButton420.FontSize = Enum.FontSize.Size14 TextButton420.TextColor = BrickColor.new("Institutional white") TextButton420.TextColor3 = Color3.new(1, 1, 1) TextButton420.TextSize = 14 TextButton421.Name = "ShiftDown" TextButton421.Parent = Frame396 TextButton421.Position = UDim2.new(0, 170, 0, 193) TextButton421.Size = UDim2.new(0, 300, 0, 15) TextButton421.BackgroundColor = BrickColor.new("Really black") TextButton421.BackgroundColor3 = Color3.new(0, 0, 0) TextButton421.BackgroundTransparency = 0.5 TextButton421.BorderSizePixel = 0 TextButton421.Font = Enum.Font.SourceSans TextButton421.FontSize = Enum.FontSize.Size14 TextButton421.TextColor = BrickColor.new("Institutional white") TextButton421.TextColor3 = Color3.new(1, 1, 1) TextButton421.TextSize = 14 TextButton422.Name = "Clutch" TextButton422.Parent = Frame396 TextButton422.Position = UDim2.new(0, 170, 0, 213) TextButton422.Size = UDim2.new(0, 300, 0, 15) TextButton422.BackgroundColor = BrickColor.new("Really black") TextButton422.BackgroundColor3 = Color3.new(0, 0, 0) TextButton422.BackgroundTransparency = 0.5 TextButton422.BorderSizePixel = 0 TextButton422.Font = Enum.Font.SourceSans TextButton422.FontSize = Enum.FontSize.Size14 TextButton422.TextColor = BrickColor.new("Institutional white") TextButton422.TextColor3 = Color3.new(1, 1, 1) TextButton422.TextSize = 14 TextButton423.Name = "PBrake" TextButton423.Parent = Frame396 TextButton423.Position = UDim2.new(0, 170, 0, 233) TextButton423.Size = UDim2.new(0, 300, 0, 15) TextButton423.BackgroundColor = BrickColor.new("Really black") TextButton423.BackgroundColor3 = Color3.new(0, 0, 0) TextButton423.BackgroundTransparency = 0.5 TextButton423.BorderSizePixel = 0 TextButton423.Font = Enum.Font.SourceSans TextButton423.FontSize = Enum.FontSize.Size14 TextButton423.TextColor = BrickColor.new("Institutional white") TextButton423.TextColor3 = Color3.new(1, 1, 1) TextButton423.TextSize = 14 TextButton424.Name = "ToggleTransMode" TextButton424.Parent = Frame396 TextButton424.Position = UDim2.new(0, 170, 0, 253) TextButton424.Size = UDim2.new(0, 300, 0, 15) TextButton424.BackgroundColor = BrickColor.new("Really black") TextButton424.BackgroundColor3 = Color3.new(0, 0, 0) TextButton424.BackgroundTransparency = 0.5 TextButton424.BorderSizePixel = 0 TextButton424.Font = Enum.Font.SourceSans TextButton424.FontSize = Enum.FontSize.Size14 TextButton424.TextColor = BrickColor.new("Institutional white") TextButton424.TextColor3 = Color3.new(1, 1, 1) TextButton424.TextSize = 14 TextButton425.Name = "ToggleTCS" TextButton425.Parent = Frame396 TextButton425.Position = UDim2.new(0, 170, 0, 273) TextButton425.Size = UDim2.new(0, 300, 0, 15) TextButton425.BackgroundColor = BrickColor.new("Really black") TextButton425.BackgroundColor3 = Color3.new(0, 0, 0) TextButton425.BackgroundTransparency = 0.5 TextButton425.BorderSizePixel = 0 TextButton425.Font = Enum.Font.SourceSans TextButton425.FontSize = Enum.FontSize.Size14 TextButton425.TextColor = BrickColor.new("Institutional white") TextButton425.TextColor3 = Color3.new(1, 1, 1) TextButton425.TextSize = 14 TextButton426.Name = "ToggleMouseDrive" TextButton426.Parent = Frame396 TextButton426.Position = UDim2.new(0, 170, 0, 293) TextButton426.Size = UDim2.new(0, 300, 0, 15) TextButton426.BackgroundColor = BrickColor.new("Really black") TextButton426.BackgroundColor3 = Color3.new(0, 0, 0) TextButton426.BackgroundTransparency = 0.5 TextButton426.BorderSizePixel = 0 TextButton426.Font = Enum.Font.SourceSans TextButton426.FontSize = Enum.FontSize.Size14 TextButton426.TextColor = BrickColor.new("Institutional white") TextButton426.TextColor3 = Color3.new(1, 1, 1) TextButton426.TextSize = 14 TextLabel427.Name = "T" TextLabel427.Parent = Frame396 TextLabel427.Position = UDim2.new(1, 150, 0, 20) TextLabel427.BackgroundColor = BrickColor.new("Institutional white") TextLabel427.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel427.BackgroundTransparency = 1 TextLabel427.BorderSizePixel = 0 TextLabel427.Font = Enum.Font.SourceSansItalic TextLabel427.FontSize = Enum.FontSize.Size18 TextLabel427.Text = "Throttle" TextLabel427.TextColor = BrickColor.new("Institutional white") TextLabel427.TextColor3 = Color3.new(1, 1, 1) TextLabel427.TextSize = 18 TextLabel427.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel427.TextStrokeTransparency = 0.94999998807907 TextLabel427.TextXAlignment = Enum.TextXAlignment.Right TextLabel428.Name = "T" TextLabel428.Parent = Frame396 TextLabel428.Position = UDim2.new(1, 150, 0, 40) TextLabel428.BackgroundColor = BrickColor.new("Institutional white") TextLabel428.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel428.BackgroundTransparency = 1 TextLabel428.BorderSizePixel = 0 TextLabel428.Font = Enum.Font.SourceSansItalic TextLabel428.FontSize = Enum.FontSize.Size18 TextLabel428.Text = "Brakes" TextLabel428.TextColor = BrickColor.new("Institutional white") TextLabel428.TextColor3 = Color3.new(1, 1, 1) TextLabel428.TextSize = 18 TextLabel428.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel428.TextStrokeTransparency = 0.94999998807907 TextLabel428.TextXAlignment = Enum.TextXAlignment.Right TextLabel429.Name = "T" TextLabel429.Parent = Frame396 TextLabel429.Position = UDim2.new(1, 150, 0, 60) TextLabel429.BackgroundColor = BrickColor.new("Institutional white") TextLabel429.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel429.BackgroundTransparency = 1 TextLabel429.BorderSizePixel = 0 TextLabel429.Font = Enum.Font.SourceSansItalic TextLabel429.FontSize = Enum.FontSize.Size18 TextLabel429.Text = "Steer" TextLabel429.TextColor = BrickColor.new("Institutional white") TextLabel429.TextColor3 = Color3.new(1, 1, 1) TextLabel429.TextSize = 18 TextLabel429.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel429.TextStrokeTransparency = 0.94999998807907 TextLabel429.TextXAlignment = Enum.TextXAlignment.Right TextLabel430.Name = "T" TextLabel430.Parent = Frame396 TextLabel430.Position = UDim2.new(1, 150, 0, 80) TextLabel430.BackgroundColor = BrickColor.new("Institutional white") TextLabel430.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel430.BackgroundTransparency = 1 TextLabel430.BorderSizePixel = 0 TextLabel430.Font = Enum.Font.SourceSansItalic TextLabel430.FontSize = Enum.FontSize.Size18 TextLabel430.Text = "Shift Up" TextLabel430.TextColor = BrickColor.new("Institutional white") TextLabel430.TextColor3 = Color3.new(1, 1, 1) TextLabel430.TextSize = 18 TextLabel430.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel430.TextStrokeTransparency = 0.94999998807907 TextLabel430.TextXAlignment = Enum.TextXAlignment.Right TextLabel431.Name = "T" TextLabel431.Parent = Frame396 TextLabel431.Position = UDim2.new(1, 150, 0, 100) TextLabel431.BackgroundColor = BrickColor.new("Institutional white") TextLabel431.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel431.BackgroundTransparency = 1 TextLabel431.BorderSizePixel = 0 TextLabel431.Font = Enum.Font.SourceSansItalic TextLabel431.FontSize = Enum.FontSize.Size18 TextLabel431.Text = "Shift Down" TextLabel431.TextColor = BrickColor.new("Institutional white") TextLabel431.TextColor3 = Color3.new(1, 1, 1) TextLabel431.TextSize = 18 TextLabel431.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel431.TextStrokeTransparency = 0.94999998807907 TextLabel431.TextXAlignment = Enum.TextXAlignment.Right TextLabel432.Name = "T" TextLabel432.Parent = Frame396 TextLabel432.Position = UDim2.new(1, 150, 0, 120) TextLabel432.BackgroundColor = BrickColor.new("Institutional white") TextLabel432.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel432.BackgroundTransparency = 1 TextLabel432.BorderSizePixel = 0 TextLabel432.Font = Enum.Font.SourceSansItalic TextLabel432.FontSize = Enum.FontSize.Size18 TextLabel432.Text = "Clutch" TextLabel432.TextColor = BrickColor.new("Institutional white") TextLabel432.TextColor3 = Color3.new(1, 1, 1) TextLabel432.TextSize = 18 TextLabel432.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel432.TextStrokeTransparency = 0.94999998807907 TextLabel432.TextXAlignment = Enum.TextXAlignment.Right TextLabel433.Name = "T" TextLabel433.Parent = Frame396 TextLabel433.Position = UDim2.new(1, 150, 0, 140) TextLabel433.BackgroundColor = BrickColor.new("Institutional white") TextLabel433.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel433.BackgroundTransparency = 1 TextLabel433.BorderSizePixel = 0 TextLabel433.Font = Enum.Font.SourceSansItalic TextLabel433.FontSize = Enum.FontSize.Size18 TextLabel433.Text = "Handbrake" TextLabel433.TextColor = BrickColor.new("Institutional white") TextLabel433.TextColor3 = Color3.new(1, 1, 1) TextLabel433.TextSize = 18 TextLabel433.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel433.TextStrokeTransparency = 0.94999998807907 TextLabel433.TextXAlignment = Enum.TextXAlignment.Right TextButton434.Name = "MouseThrottle" TextButton434.Parent = Frame396 TextButton434.Position = UDim2.new(1, 170, 0, 13) TextButton434.Size = UDim2.new(0, 300, 0, 15) TextButton434.BackgroundColor = BrickColor.new("Really black") TextButton434.BackgroundColor3 = Color3.new(0, 0, 0) TextButton434.BackgroundTransparency = 0.5 TextButton434.BorderSizePixel = 0 TextButton434.Font = Enum.Font.SourceSans TextButton434.FontSize = Enum.FontSize.Size14 TextButton434.TextColor = BrickColor.new("Institutional white") TextButton434.TextColor3 = Color3.new(1, 1, 1) TextButton434.TextSize = 14 TextButton435.Name = "MouseBrake" TextButton435.Parent = Frame396 TextButton435.Position = UDim2.new(1, 170, 0, 33) TextButton435.Size = UDim2.new(0, 300, 0, 15) TextButton435.BackgroundColor = BrickColor.new("Really black") TextButton435.BackgroundColor3 = Color3.new(0, 0, 0) TextButton435.BackgroundTransparency = 0.5 TextButton435.BorderSizePixel = 0 TextButton435.Font = Enum.Font.SourceSans TextButton435.FontSize = Enum.FontSize.Size14 TextButton435.TextColor = BrickColor.new("Institutional white") TextButton435.TextColor3 = Color3.new(1, 1, 1) TextButton435.TextSize = 14 TextButton436.Name = "MouseSteer" TextButton436.Parent = Frame396 TextButton436.Position = UDim2.new(1, 170, 0, 53) TextButton436.Size = UDim2.new(0, 300, 0, 15) TextButton436.Active = false TextButton436.BackgroundColor = BrickColor.new("Black") TextButton436.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863) TextButton436.BackgroundTransparency = 0.5 TextButton436.BorderSizePixel = 0 TextButton436.Selectable = false TextButton436.Font = Enum.Font.SourceSans TextButton436.FontSize = Enum.FontSize.Size14 TextButton436.Text = "MouseMove" TextButton436.TextColor = BrickColor.new("Light grey metallic") TextButton436.TextColor3 = Color3.new(0.690196, 0.690196, 0.690196) TextButton436.TextSize = 14 TextButton437.Name = "MouseShiftUp" TextButton437.Parent = Frame396 TextButton437.Position = UDim2.new(1, 170, 0, 73) TextButton437.Size = UDim2.new(0, 300, 0, 15) TextButton437.Active = false TextButton437.BackgroundColor = BrickColor.new("Really black") TextButton437.BackgroundColor3 = Color3.new(0, 0, 0) TextButton437.BackgroundTransparency = 0.5 TextButton437.BorderSizePixel = 0 TextButton437.Selectable = false TextButton437.Font = Enum.Font.SourceSans TextButton437.FontSize = Enum.FontSize.Size14 TextButton437.TextColor = BrickColor.new("Institutional white") TextButton437.TextColor3 = Color3.new(1, 1, 1) TextButton437.TextSize = 14 TextButton438.Name = "MouseShiftDown" TextButton438.Parent = Frame396 TextButton438.Position = UDim2.new(1, 170, 0, 93) TextButton438.Size = UDim2.new(0, 300, 0, 15) TextButton438.Active = false TextButton438.BackgroundColor = BrickColor.new("Really black") TextButton438.BackgroundColor3 = Color3.new(0, 0, 0) TextButton438.BackgroundTransparency = 0.5 TextButton438.BorderSizePixel = 0 TextButton438.Selectable = false TextButton438.Font = Enum.Font.SourceSans TextButton438.FontSize = Enum.FontSize.Size14 TextButton438.TextColor = BrickColor.new("Institutional white") TextButton438.TextColor3 = Color3.new(1, 1, 1) TextButton438.TextSize = 14 TextButton439.Name = "MouseClutch" TextButton439.Parent = Frame396 TextButton439.Position = UDim2.new(1, 170, 0, 113) TextButton439.Size = UDim2.new(0, 300, 0, 15) TextButton439.Active = false TextButton439.BackgroundColor = BrickColor.new("Really black") TextButton439.BackgroundColor3 = Color3.new(0, 0, 0) TextButton439.BackgroundTransparency = 0.5 TextButton439.BorderSizePixel = 0 TextButton439.Selectable = false TextButton439.Font = Enum.Font.SourceSans TextButton439.FontSize = Enum.FontSize.Size14 TextButton439.TextColor = BrickColor.new("Institutional white") TextButton439.TextColor3 = Color3.new(1, 1, 1) TextButton439.TextSize = 14 TextButton440.Name = "MousePBrake" TextButton440.Parent = Frame396 TextButton440.Position = UDim2.new(1, 170, 0, 133) TextButton440.Size = UDim2.new(0, 300, 0, 15) TextButton440.Active = false TextButton440.BackgroundColor = BrickColor.new("Really black") TextButton440.BackgroundColor3 = Color3.new(0, 0, 0) TextButton440.BackgroundTransparency = 0.5 TextButton440.BorderSizePixel = 0 TextButton440.Selectable = false TextButton440.Font = Enum.Font.SourceSans TextButton440.FontSize = Enum.FontSize.Size14 TextButton440.TextColor = BrickColor.new("Institutional white") TextButton440.TextColor3 = Color3.new(1, 1, 1) TextButton440.TextSize = 14 TextLabel441.Name = "T" TextLabel441.Parent = Frame396 TextLabel441.Position = UDim2.new(2, 150, 0, 20) TextLabel441.BackgroundColor = BrickColor.new("Institutional white") TextLabel441.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel441.BackgroundTransparency = 1 TextLabel441.BorderSizePixel = 0 TextLabel441.Font = Enum.Font.SourceSansItalic TextLabel441.FontSize = Enum.FontSize.Size18 TextLabel441.Text = "Throttle" TextLabel441.TextColor = BrickColor.new("Institutional white") TextLabel441.TextColor3 = Color3.new(1, 1, 1) TextLabel441.TextSize = 18 TextLabel441.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel441.TextStrokeTransparency = 0.94999998807907 TextLabel441.TextXAlignment = Enum.TextXAlignment.Right TextLabel442.Name = "T" TextLabel442.Parent = Frame396 TextLabel442.Position = UDim2.new(2, 150, 0, 40) TextLabel442.BackgroundColor = BrickColor.new("Institutional white") TextLabel442.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel442.BackgroundTransparency = 1 TextLabel442.BorderSizePixel = 0 TextLabel442.Font = Enum.Font.SourceSansItalic TextLabel442.FontSize = Enum.FontSize.Size18 TextLabel442.Text = "Brakes" TextLabel442.TextColor = BrickColor.new("Institutional white") TextLabel442.TextColor3 = Color3.new(1, 1, 1) TextLabel442.TextSize = 18 TextLabel442.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel442.TextStrokeTransparency = 0.94999998807907 TextLabel442.TextXAlignment = Enum.TextXAlignment.Right TextLabel443.Name = "T" TextLabel443.Parent = Frame396 TextLabel443.Position = UDim2.new(2, 150, 0, 60) TextLabel443.BackgroundColor = BrickColor.new("Institutional white") TextLabel443.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel443.BackgroundTransparency = 1 TextLabel443.BorderSizePixel = 0 TextLabel443.Font = Enum.Font.SourceSansItalic TextLabel443.FontSize = Enum.FontSize.Size18 TextLabel443.Text = "Steer" TextLabel443.TextColor = BrickColor.new("Institutional white") TextLabel443.TextColor3 = Color3.new(1, 1, 1) TextLabel443.TextSize = 18 TextLabel443.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel443.TextStrokeTransparency = 0.94999998807907 TextLabel443.TextXAlignment = Enum.TextXAlignment.Right TextLabel444.Name = "T" TextLabel444.Parent = Frame396 TextLabel444.Position = UDim2.new(2, 150, 0, 80) TextLabel444.BackgroundColor = BrickColor.new("Institutional white") TextLabel444.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel444.BackgroundTransparency = 1 TextLabel444.BorderSizePixel = 0 TextLabel444.Font = Enum.Font.SourceSansItalic TextLabel444.FontSize = Enum.FontSize.Size18 TextLabel444.Text = "Shift Up" TextLabel444.TextColor = BrickColor.new("Institutional white") TextLabel444.TextColor3 = Color3.new(1, 1, 1) TextLabel444.TextSize = 18 TextLabel444.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel444.TextStrokeTransparency = 0.94999998807907 TextLabel444.TextXAlignment = Enum.TextXAlignment.Right TextLabel445.Name = "T" TextLabel445.Parent = Frame396 TextLabel445.Position = UDim2.new(2, 150, 0, 100) TextLabel445.BackgroundColor = BrickColor.new("Institutional white") TextLabel445.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel445.BackgroundTransparency = 1 TextLabel445.BorderSizePixel = 0 TextLabel445.Font = Enum.Font.SourceSansItalic TextLabel445.FontSize = Enum.FontSize.Size18 TextLabel445.Text = "Shift Down" TextLabel445.TextColor = BrickColor.new("Institutional white") TextLabel445.TextColor3 = Color3.new(1, 1, 1) TextLabel445.TextSize = 18 TextLabel445.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel445.TextStrokeTransparency = 0.94999998807907 TextLabel445.TextXAlignment = Enum.TextXAlignment.Right TextLabel446.Name = "T" TextLabel446.Parent = Frame396 TextLabel446.Position = UDim2.new(2, 150, 0, 120) TextLabel446.BackgroundColor = BrickColor.new("Institutional white") TextLabel446.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel446.BackgroundTransparency = 1 TextLabel446.BorderSizePixel = 0 TextLabel446.Font = Enum.Font.SourceSansItalic TextLabel446.FontSize = Enum.FontSize.Size18 TextLabel446.Text = "Clutch" TextLabel446.TextColor = BrickColor.new("Institutional white") TextLabel446.TextColor3 = Color3.new(1, 1, 1) TextLabel446.TextSize = 18 TextLabel446.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel446.TextStrokeTransparency = 0.94999998807907 TextLabel446.TextXAlignment = Enum.TextXAlignment.Right TextLabel447.Name = "T" TextLabel447.Parent = Frame396 TextLabel447.Position = UDim2.new(2, 150, 0, 140) TextLabel447.BackgroundColor = BrickColor.new("Institutional white") TextLabel447.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel447.BackgroundTransparency = 1 TextLabel447.BorderSizePixel = 0 TextLabel447.Font = Enum.Font.SourceSansItalic TextLabel447.FontSize = Enum.FontSize.Size18 TextLabel447.Text = "Handbrake" TextLabel447.TextColor = BrickColor.new("Institutional white") TextLabel447.TextColor3 = Color3.new(1, 1, 1) TextLabel447.TextSize = 18 TextLabel447.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel447.TextStrokeTransparency = 0.94999998807907 TextLabel447.TextXAlignment = Enum.TextXAlignment.Right TextLabel448.Name = "T" TextLabel448.Parent = Frame396 TextLabel448.Position = UDim2.new(2, 150, 0, 180) TextLabel448.BackgroundColor = BrickColor.new("Institutional white") TextLabel448.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel448.BackgroundTransparency = 1 TextLabel448.BorderSizePixel = 0 TextLabel448.Font = Enum.Font.SourceSansItalic TextLabel448.FontSize = Enum.FontSize.Size18 TextLabel448.Text = "Toggle TCS" TextLabel448.TextColor = BrickColor.new("Institutional white") TextLabel448.TextColor3 = Color3.new(1, 1, 1) TextLabel448.TextSize = 18 TextLabel448.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel448.TextStrokeTransparency = 0.94999998807907 TextLabel448.TextXAlignment = Enum.TextXAlignment.Right TextLabel449.Name = "T" TextLabel449.Parent = Frame396 TextLabel449.Position = UDim2.new(2, 150, 0, 160) TextLabel449.BackgroundColor = BrickColor.new("Institutional white") TextLabel449.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel449.BackgroundTransparency = 1 TextLabel449.BorderSizePixel = 0 TextLabel449.Font = Enum.Font.SourceSansItalic TextLabel449.FontSize = Enum.FontSize.Size18 TextLabel449.Text = "Transmission Mode" TextLabel449.TextColor = BrickColor.new("Institutional white") TextLabel449.TextColor3 = Color3.new(1, 1, 1) TextLabel449.TextSize = 18 TextLabel449.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel449.TextStrokeTransparency = 0.94999998807907 TextLabel449.TextXAlignment = Enum.TextXAlignment.Right TextButton450.Name = "ContlrThrottle" TextButton450.Parent = Frame396 TextButton450.Position = UDim2.new(2, 170, 0, 13) TextButton450.Size = UDim2.new(0, 300, 0, 15) TextButton450.BackgroundColor = BrickColor.new("Really black") TextButton450.BackgroundColor3 = Color3.new(0, 0, 0) TextButton450.BackgroundTransparency = 0.5 TextButton450.BorderSizePixel = 0 TextButton450.Font = Enum.Font.SourceSans TextButton450.FontSize = Enum.FontSize.Size14 TextButton450.TextColor = BrickColor.new("Institutional white") TextButton450.TextColor3 = Color3.new(1, 1, 1) TextButton450.TextSize = 14 TextButton451.Name = "ContlrBrake" TextButton451.Parent = Frame396 TextButton451.Position = UDim2.new(2, 170, 0, 33) TextButton451.Size = UDim2.new(0, 300, 0, 15) TextButton451.BackgroundColor = BrickColor.new("Really black") TextButton451.BackgroundColor3 = Color3.new(0, 0, 0) TextButton451.BackgroundTransparency = 0.5 TextButton451.BorderSizePixel = 0 TextButton451.Font = Enum.Font.SourceSans TextButton451.FontSize = Enum.FontSize.Size14 TextButton451.TextColor = BrickColor.new("Institutional white") TextButton451.TextColor3 = Color3.new(1, 1, 1) TextButton451.TextSize = 14 TextButton452.Name = "ContlrSteer" TextButton452.Parent = Frame396 TextButton452.Position = UDim2.new(2, 170, 0, 53) TextButton452.Size = UDim2.new(0, 300, 0, 15) TextButton452.BackgroundColor = BrickColor.new("Really black") TextButton452.BackgroundColor3 = Color3.new(0, 0, 0) TextButton452.BackgroundTransparency = 0.5 TextButton452.BorderSizePixel = 0 TextButton452.Font = Enum.Font.SourceSans TextButton452.FontSize = Enum.FontSize.Size14 TextButton452.TextColor = BrickColor.new("Institutional white") TextButton452.TextColor3 = Color3.new(1, 1, 1) TextButton452.TextSize = 14 TextButton453.Name = "ContlrShiftUp" TextButton453.Parent = Frame396 TextButton453.Position = UDim2.new(2, 170, 0, 73) TextButton453.Size = UDim2.new(0, 300, 0, 15) TextButton453.BackgroundColor = BrickColor.new("Really black") TextButton453.BackgroundColor3 = Color3.new(0, 0, 0) TextButton453.BackgroundTransparency = 0.5 TextButton453.BorderSizePixel = 0 TextButton453.Font = Enum.Font.SourceSans TextButton453.FontSize = Enum.FontSize.Size14 TextButton453.TextColor = BrickColor.new("Institutional white") TextButton453.TextColor3 = Color3.new(1, 1, 1) TextButton453.TextSize = 14 TextButton454.Name = "ContlrShiftDown" TextButton454.Parent = Frame396 TextButton454.Position = UDim2.new(2, 170, 0, 93) TextButton454.Size = UDim2.new(0, 300, 0, 15) TextButton454.BackgroundColor = BrickColor.new("Really black") TextButton454.BackgroundColor3 = Color3.new(0, 0, 0) TextButton454.BackgroundTransparency = 0.5 TextButton454.BorderSizePixel = 0 TextButton454.Font = Enum.Font.SourceSans TextButton454.FontSize = Enum.FontSize.Size14 TextButton454.TextColor = BrickColor.new("Institutional white") TextButton454.TextColor3 = Color3.new(1, 1, 1) TextButton454.TextSize = 14 TextButton455.Name = "ContlrClutch" TextButton455.Parent = Frame396 TextButton455.Position = UDim2.new(2, 170, 0, 113) TextButton455.Size = UDim2.new(0, 300, 0, 15) TextButton455.BackgroundColor = BrickColor.new("Really black") TextButton455.BackgroundColor3 = Color3.new(0, 0, 0) TextButton455.BackgroundTransparency = 0.5 TextButton455.BorderSizePixel = 0 TextButton455.Font = Enum.Font.SourceSans TextButton455.FontSize = Enum.FontSize.Size14 TextButton455.TextColor = BrickColor.new("Institutional white") TextButton455.TextColor3 = Color3.new(1, 1, 1) TextButton455.TextSize = 14 TextButton456.Name = "ContlrPBrake" TextButton456.Parent = Frame396 TextButton456.Position = UDim2.new(2, 170, 0, 133) TextButton456.Size = UDim2.new(0, 300, 0, 15) TextButton456.BackgroundColor = BrickColor.new("Really black") TextButton456.BackgroundColor3 = Color3.new(0, 0, 0) TextButton456.BackgroundTransparency = 0.5 TextButton456.BorderSizePixel = 0 TextButton456.Font = Enum.Font.SourceSans TextButton456.FontSize = Enum.FontSize.Size14 TextButton456.TextColor = BrickColor.new("Institutional white") TextButton456.TextColor3 = Color3.new(1, 1, 1) TextButton456.TextSize = 14 TextButton457.Name = "ContlrToggleTMode" TextButton457.Parent = Frame396 TextButton457.Position = UDim2.new(2, 170, 0, 153) TextButton457.Size = UDim2.new(0, 300, 0, 15) TextButton457.BackgroundColor = BrickColor.new("Really black") TextButton457.BackgroundColor3 = Color3.new(0, 0, 0) TextButton457.BackgroundTransparency = 0.5 TextButton457.BorderSizePixel = 0 TextButton457.Font = Enum.Font.SourceSans TextButton457.FontSize = Enum.FontSize.Size14 TextButton457.TextColor = BrickColor.new("Institutional white") TextButton457.TextColor3 = Color3.new(1, 1, 1) TextButton457.TextSize = 14 TextButton458.Name = "ContlrToggleTCS" TextButton458.Parent = Frame396 TextButton458.Position = UDim2.new(2, 170, 0, 173) TextButton458.Size = UDim2.new(0, 300, 0, 15) TextButton458.BackgroundColor = BrickColor.new("Really black") TextButton458.BackgroundColor3 = Color3.new(0, 0, 0) TextButton458.BackgroundTransparency = 0.5 TextButton458.BorderSizePixel = 0 TextButton458.Font = Enum.Font.SourceSans TextButton458.FontSize = Enum.FontSize.Size14 TextButton458.TextColor = BrickColor.new("Institutional white") TextButton458.TextColor3 = Color3.new(1, 1, 1) TextButton458.TextSize = 14 TextLabel459.Name = "T" TextLabel459.Parent = Frame396 TextLabel459.Position = UDim2.new(1, 150, 0, 160) TextLabel459.BackgroundColor = BrickColor.new("Institutional white") TextLabel459.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel459.BackgroundTransparency = 1 TextLabel459.BorderSizePixel = 0 TextLabel459.Font = Enum.Font.SourceSansItalic TextLabel459.FontSize = Enum.FontSize.Size18 TextLabel459.Text = "Deadzone" TextLabel459.TextColor = BrickColor.new("Institutional white") TextLabel459.TextColor3 = Color3.new(1, 1, 1) TextLabel459.TextSize = 18 TextLabel459.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel459.TextStrokeTransparency = 0.94999998807907 TextLabel459.TextXAlignment = Enum.TextXAlignment.Right TextLabel460.Name = "T" TextLabel460.Parent = Frame396 TextLabel460.Position = UDim2.new(1, 150, 0, 180) TextLabel460.BackgroundColor = BrickColor.new("Institutional white") TextLabel460.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel460.BackgroundTransparency = 1 TextLabel460.BorderSizePixel = 0 TextLabel460.Font = Enum.Font.SourceSansItalic TextLabel460.FontSize = Enum.FontSize.Size18 TextLabel460.Text = "Control Width" TextLabel460.TextColor = BrickColor.new("Institutional white") TextLabel460.TextColor3 = Color3.new(1, 1, 1) TextLabel460.TextSize = 18 TextLabel460.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel460.TextStrokeTransparency = 0.94999998807907 TextLabel460.TextXAlignment = Enum.TextXAlignment.Right TextLabel461.Name = "T" TextLabel461.Parent = Frame396 TextLabel461.Position = UDim2.new(2, 150, 0, 200) TextLabel461.BackgroundColor = BrickColor.new("Institutional white") TextLabel461.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel461.BackgroundTransparency = 1 TextLabel461.BorderSizePixel = 0 TextLabel461.Font = Enum.Font.SourceSansItalic TextLabel461.FontSize = Enum.FontSize.Size18 TextLabel461.Text = "Left Deadzone" TextLabel461.TextColor = BrickColor.new("Institutional white") TextLabel461.TextColor3 = Color3.new(1, 1, 1) TextLabel461.TextSize = 18 TextLabel461.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel461.TextStrokeTransparency = 0.94999998807907 TextLabel461.TextXAlignment = Enum.TextXAlignment.Right TextLabel462.Name = "T" TextLabel462.Parent = Frame396 TextLabel462.Position = UDim2.new(2, 150, 0, 220) TextLabel462.BackgroundColor = BrickColor.new("Institutional white") TextLabel462.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel462.BackgroundTransparency = 1 TextLabel462.BorderSizePixel = 0 TextLabel462.Font = Enum.Font.SourceSansItalic TextLabel462.FontSize = Enum.FontSize.Size18 TextLabel462.Text = "Right Deadzone" TextLabel462.TextColor = BrickColor.new("Institutional white") TextLabel462.TextColor3 = Color3.new(1, 1, 1) TextLabel462.TextSize = 18 TextLabel462.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel462.TextStrokeTransparency = 0.94999998807907 TextLabel462.TextXAlignment = Enum.TextXAlignment.Right TextLabel463.Name = "MSteerDZone" TextLabel463.Parent = Frame396 TextLabel463.Position = UDim2.new(1, 200, 0, 160) TextLabel463.BackgroundColor = BrickColor.new("Institutional white") TextLabel463.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel463.BackgroundTransparency = 1 TextLabel463.BorderSizePixel = 0 TextLabel463.Font = Enum.Font.SourceSansItalic TextLabel463.FontSize = Enum.FontSize.Size18 TextLabel463.Text = "100%" TextLabel463.TextColor = BrickColor.new("Institutional white") TextLabel463.TextColor3 = Color3.new(1, 1, 1) TextLabel463.TextSize = 18 TextLabel463.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel463.TextStrokeTransparency = 0.94999998807907 TextLabel463.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame464.Name = "S" ScrollingFrame464.Parent = TextLabel463 ScrollingFrame464.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame464.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame464.BackgroundColor = BrickColor.new("Really black") ScrollingFrame464.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame464.BackgroundTransparency = 0.5 ScrollingFrame464.BorderSizePixel = 0 ScrollingFrame464.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame464.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame464.ScrollBarThickness = 8 ScrollingFrame464.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel465.Name = "MSteerWidth" TextLabel465.Parent = Frame396 TextLabel465.Position = UDim2.new(1, 200, 0, 180) TextLabel465.BackgroundColor = BrickColor.new("Institutional white") TextLabel465.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel465.BackgroundTransparency = 1 TextLabel465.BorderSizePixel = 0 TextLabel465.Font = Enum.Font.SourceSansItalic TextLabel465.FontSize = Enum.FontSize.Size18 TextLabel465.Text = "100%" TextLabel465.TextColor = BrickColor.new("Institutional white") TextLabel465.TextColor3 = Color3.new(1, 1, 1) TextLabel465.TextSize = 18 TextLabel465.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel465.TextStrokeTransparency = 0.94999998807907 TextLabel465.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame466.Name = "S" ScrollingFrame466.Parent = TextLabel465 ScrollingFrame466.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame466.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame466.BackgroundColor = BrickColor.new("Really black") ScrollingFrame466.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame466.BackgroundTransparency = 0.5 ScrollingFrame466.BorderSizePixel = 0 ScrollingFrame466.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame466.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame466.ScrollBarThickness = 8 ScrollingFrame466.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel467.Name = "ControlLDZone" TextLabel467.Parent = Frame396 TextLabel467.Position = UDim2.new(2, 200, 0, 200) TextLabel467.BackgroundColor = BrickColor.new("Institutional white") TextLabel467.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel467.BackgroundTransparency = 1 TextLabel467.BorderSizePixel = 0 TextLabel467.Font = Enum.Font.SourceSansItalic TextLabel467.FontSize = Enum.FontSize.Size18 TextLabel467.Text = "100%" TextLabel467.TextColor = BrickColor.new("Institutional white") TextLabel467.TextColor3 = Color3.new(1, 1, 1) TextLabel467.TextSize = 18 TextLabel467.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel467.TextStrokeTransparency = 0.94999998807907 TextLabel467.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame468.Name = "S" ScrollingFrame468.Parent = TextLabel467 ScrollingFrame468.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame468.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame468.BackgroundColor = BrickColor.new("Really black") ScrollingFrame468.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame468.BackgroundTransparency = 0.5 ScrollingFrame468.BorderSizePixel = 0 ScrollingFrame468.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame468.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame468.ScrollBarThickness = 8 ScrollingFrame468.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel469.Name = "ControlRDZone" TextLabel469.Parent = Frame396 TextLabel469.Position = UDim2.new(2, 200, 0, 220) TextLabel469.BackgroundColor = BrickColor.new("Institutional white") TextLabel469.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel469.BackgroundTransparency = 1 TextLabel469.BorderSizePixel = 0 TextLabel469.Font = Enum.Font.SourceSansItalic TextLabel469.FontSize = Enum.FontSize.Size18 TextLabel469.Text = "100%" TextLabel469.TextColor = BrickColor.new("Institutional white") TextLabel469.TextColor3 = Color3.new(1, 1, 1) TextLabel469.TextSize = 18 TextLabel469.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel469.TextStrokeTransparency = 0.94999998807907 TextLabel469.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame470.Name = "S" ScrollingFrame470.Parent = TextLabel469 ScrollingFrame470.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame470.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame470.BackgroundColor = BrickColor.new("Really black") ScrollingFrame470.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame470.BackgroundTransparency = 0.5 ScrollingFrame470.BorderSizePixel = 0 ScrollingFrame470.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame470.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame470.ScrollBarThickness = 8 ScrollingFrame470.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel471.Name = "Error" TextLabel471.Parent = Frame388 TextLabel471.Position = UDim2.new(0.5, 0, 0, 20) TextLabel471.Visible = false TextLabel471.BackgroundColor = BrickColor.new("Institutional white") TextLabel471.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel471.BackgroundTransparency = 1 TextLabel471.BorderSizePixel = 0 TextLabel471.Font = Enum.Font.SourceSansItalic TextLabel471.FontSize = Enum.FontSize.Size18 TextLabel471.Text = "Invalid Input" TextLabel471.TextColor = BrickColor.new("Really red") TextLabel471.TextColor3 = Color3.new(1, 0, 0) TextLabel471.TextSize = 18 TextLabel471.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel471.TextStrokeTransparency = 0.94999998807907 TextLabel472.Name = "Overlay" TextLabel472.Parent = Frame388 TextLabel472.Visible = false TextLabel472.Size = UDim2.new(1, 0, 1, 0) TextLabel472.BackgroundColor = BrickColor.new("Institutional white") TextLabel472.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel472.BackgroundTransparency = 0.5 TextLabel472.BorderSizePixel = 0 TextLabel472.ZIndex = 2 TextLabel472.Font = Enum.Font.SourceSansItalic TextLabel472.FontSize = Enum.FontSize.Size28 TextLabel472.Text = "[Press a key to assign or Enter to cancel]" TextLabel472.TextColor = BrickColor.new("Institutional white") TextLabel472.TextColor3 = Color3.new(1, 1, 1) TextLabel472.TextSize = 28 TextLabel472.TextStrokeColor3 = Color3.new(0.184314, 0.184314, 0.184314) TextLabel472.TextStrokeTransparency = 0 LocalScript473.Name = "Controls_AC6" LocalScript473.Parent = Frame386 table.insert(cors,sandbox(LocalScript473,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-wDia then wDia = v.Size.x end end Drive = nil local maxSpeed = math.ceil(wDia*math.pi*_lRPM/60/_Tune.Ratios[#_Tune.Ratios]/_Tune.FinalDrive) local spInc = math.max(math.ceil(maxSpeed/200)*20,20) for i=0,revEnd*2 do local ln = script.Parent.ln:clone() ln.Parent = script.Parent.Tach ln.Rotation = 45 + i * 225 / (revEnd*2) ln.Num.Text = i/2 ln.Num.Rotation = -ln.Rotation if i*500>=math.floor(_pRPM/500)*500 then ln.Frame.BackgroundColor3 = Color3.new(1,0,0) if i0 then v["#AV"].AngularVelocity = Vector3.new() v["#AV"].MaxTorque = Vector3.new() end end end end end) ver = require(script.Parent.README) end)) ModuleScript495.Name = "MiscWeld" ModuleScript495.Parent = Script494 table.insert(cors,sandbox(ModuleScript495,function() local MiscWeld = {} function MakeWeld(x,y,type,s) if type==nil then type="Weld" end local W=Instance.new(type) W.Part0=x W.Part1=y W.C0=x.CFrame:inverse()*x.CFrame W.C1=y.CFrame:inverse()*x.CFrame W.Parent=x if type=="Motor" and s~=nil then W.MaxVelocity=s end return W end function ModelWeld(a,b) if a:IsA("BasePart") then MakeWeld(b,a,"Weld") elseif a:IsA("Model") then for i,v in pairs(a:GetChildren()) do ModelWeld(v,b) end end end car = script.Parent.Parent.Parent misc = car:FindFirstChild("Misc") --------------------------- --[[ --Main anchor point is the DriveSeat Usage: MakeWeld(Part1,Part2,WeldType*,MotorVelocity**) *default is "Weld" **Applies to Motor welds only ModelWeld(Model,MainPart) Example: MakeWeld(car.DriveSeat,misc.PassengerSeat) MakeWeld(car.DriveSeat,misc.SteeringWheel,"Motor",.2) ModelWeld(car.DriveSeat,misc.Door) ]] --Weld stuff here --------------------------- --Seat Offset (Make copies of this block for passenger seats) car.DriveSeat.ChildAdded:connect(function(child) if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) end end) --------------------------- return MiscWeld end)) ModuleScript496.Name = "README" ModuleScript496.Parent = ModuleScript357 table.insert(cors,sandbox(ModuleScript496,function() --[[ <> ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_->Manual Basically...everything you can and would ever want to touch is in the tuning module. EVERYTHING Installation Video [Coming Soon] Tuning Video [Coming Soon] Torque Curve Tune Visualizer: https://www.desmos.com/calculator/mpkd3kxovu Basic Tips: --Installation >Everything is built-in (even the gyros), so all you have to worry about is placing the wheels and the seat. >Body parts go in the "Body" section. >Wheel parts go in the "Parts" section of the wheel. Calipers go on the "Fixed" section. >You can add or remove wheels. To add a wheel, simply copy one of the wheels and make sure it's named one of the following: "F","FL","FR","R","RL","RR". >Wheels need to be aligned with the axes of the seat. Don't rotate the seat relative to the wheels as it may cause welding problems. >All wheel offsets are applied in the tuning module. Do NOT manually add offset to the wheels. Steering axis is centered on the wheel part by default. >Seat offset can be adjusted in the "MiscWeld" module under "Initialize". >Use the "Misc" section for scripted/moving parts and apply welding using the "MiscWeld" module under "Initialize". --Tuning >Reduce weight(density) if setup is lacking torque. Increase density if setup has too much torque. >Add downforce to the wheels manually if setup is lacking grip or use a downforce plugin. >Dialing in ratios used in real cars is an easy way to have a realisticly tuned transmission. >Modifying the "Drive" script may affect the integrity of the system. >Custom scripts should be put in the "Plugins" folder. Using plugins made by other users is encouraged. >When writing custom plugins, you can reference the values within the "Values" folder inside the A-Chassis Interface. >It is a good practice to make plugins compatible with any setup and providing a usage manual if a plugin is released. >Yes, you can remove/change the default plugins that come with the kit. The drive system will still work perfectly. --Updates >To update, simply just replace the entire "A-Chassis Tune" module of an existing car with a newer version of the module. >You may want to copy the tune values and plugins from the old module, but dont simply overwrite the tune module as new values may be added. Note: BodyAngularVelocity tends to have stability issues at high speeds when using PSGPhysicsSolver. It is recommended to turn it off for best results. >>Changelog [10/31/16 : Build 6.33] - Semi-Automatic [Added semi-automatic transmission mode] -'TransModes' now accepts "Semi" value for semi-automatic. -Updated AC6_Stock_Gauges to include semi-automatic mode. [Fixed disengaging p-brake] -P-Brake now remains engaged if player gets into then vehicle. [Fixed FE Support for AC6_Stock_Sound] -Sounds should now work properly with Filtering Enabled. [8/5/16 : Build 6.32] - Differential System [Implemented differential system] -Differential controls torque distibution between wheels that are spinning at different rates -Added tune values 'FDiffSlipThres', 'FDiffLockThres', 'RDiffSlipThres', 'RDiffLockThres', 'CDiffSlipThres', and 'CDiffLockThres'. -'DiffSlipThres' determine the threshold of the speed difference between the wheels. Full lock applies at max threshold. -A lower slip threshold value will make the diff more aggressive. -'DiffLockThres' determines the bias of the differential. -A lock threshold value more than 50 puts more torque into the slipping wheel (moving towards an open diff). -A lock threshold value less than 50 puts more torque into the grounded wheel (moving towards a locked diff). [Fixed multiple wheel support] -The chassis can now use more than just the default 4 set of wheels. Just copy an existing wheel and place accordingly. -Differential works with auxiliary wheels. [7/13/16 : Build 6.31] - Peripheral Settings [Added peripheral adjustment values] -Moved controller and mouse deadzone values to the "Controls" section of the tune. -Split controller deadzone into left and right input. -Moved mouse control width to "Conrols" secton. This value now operates based off of % of screed width. [Updated stock Controls Module] -Added sliders for controller and mouse deadzone values. -Added slider for mouse control width. [6/15/16 : Build 6.3] - Motercisly [Better motorcycle system support] -Added wheel configurations "F" and "R" for single wheel settup. -"F" and "R" wheels will have axle parts on both sides for better balance. -These wheel configurations will ignore outor rotation value and will rotated based off of the inner rotation value only. -Camber and Toe cannot be applied to these wheel configurations. Caster will still be applied as normal. [Bug fixes] -Caster now applies after wheel part rotations so wheel parts dont rotate with caster. -Fixed Clutch re-engaging automatically when shifting out of neutral. [6/4/16 : Build 6.21] - AC6 Official Public Kit Release [Plugin FilteringEnabled compatability made easier] -System now detects if there is a RemoteEvent or RemoteFunction inside a plugin. These will be parented directly under the car. -The RemoteEvent/RemoteFunction needs to be a direct child of the plugin for it to be detected. -Scripts inside the RemoteEvent/RemoteFunction should be disabled. They will be enabled after initialization. -Be careful as this system is suceptible to name collisions. Name your RemoteEvents/RemoteFunctions uniquely. -Stock AC6 Sound plugin is now FE compatible. [Controls Panel now a plugin instead of integrated] -Separated controls panel from Drive script. The controls panel is now a plugin. -The "Controls" folder appears inside the interface on Drive startup. Use this folder to reference button mapping values for custom controls plugins. -"ControlsOpen" value added. This is a safety toggle when changing control values. This value can be manipulated by plugins. [New tune values] -Added 'AutoFlip' tune value. This determines if the car automatically flips itself over when upside down. -Added 'StAxisOffset' tune value. This offsets the center of the steering axis. Positive value = offset outward. -Added 'SteerD', 'SteerMaxTorque', and 'SteerP' values which set the steering axle gyro properties. [MiscWeld streamlining] -Added "Misc" section to the main sections. This should contain scripted/moving parts. -Parts in this section are NOT WELDED AUTOMATICALLY. Use the "MiscWeld" module to weld these parts. The "Misc" section is pre-referenced as 'misc'. [Bug fixes] -Fixed flip gyro not resetting when gyro is active and driver leaves car. -Fixed issue with switching transmission modes. --]] return 6.33 end)) ScreenGui497.Name = "A-Chassis Interface" ScreenGui497.Parent = ModuleScript357 ObjectValue498.Name = "Car" ObjectValue498.Parent = ScreenGui497 Folder499.Name = "Values" Folder499.Parent = ScreenGui497 NumberValue500.Name = "RPM" NumberValue500.Parent = Folder499 NumberValue501.Name = "Horsepower" NumberValue501.Parent = Folder499 NumberValue502.Name = "Torque" NumberValue502.Parent = Folder499 StringValue503.Name = "TransmissionMode" StringValue503.Parent = Folder499 NumberValue504.Name = "Gear" NumberValue504.Parent = Folder499 NumberValue505.Name = "Throttle" NumberValue505.Parent = Folder499 NumberValue506.Name = "SteerC" NumberValue506.Parent = Folder499 NumberValue507.Name = "SteerT" NumberValue507.Parent = Folder499 NumberValue508.Name = "Brake" NumberValue508.Parent = Folder499 BoolValue509.Name = "TCS" BoolValue509.Parent = Folder499 BoolValue510.Name = "PBrake" BoolValue510.Parent = Folder499 BoolValue511.Name = "TCSActive" BoolValue511.Parent = Folder499 Vector3Value512.Name = "Velocity" Vector3Value512.Parent = Folder499 BoolValue513.Name = "IsOn" BoolValue513.Parent = ScreenGui497 BoolValue514.Name = "ControlsOpen" BoolValue514.Parent = ScreenGui497 LocalScript515.Name = "Drive" LocalScript515.Parent = ScreenGui497 table.insert(cors,sandbox(LocalScript515,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-5 then _PBrake = false end end elseif (input.KeyCode == _CTRL["ContlrToggleTMode"] or input.KeyCode==_CTRL["ToggleTransMode"]) and input.UserInputState == Enum.UserInputState.Begin then local n=1 for i,v in pairs(_Tune.TransModes) do if v==_TMode then n=i break end end n=n+1 if n>#_Tune.TransModes then n=1 end _TMode = _Tune.TransModes[n] elseif _IsOn and ((not _MSteer) and (input.KeyCode==_CTRL["Throttle"] or input.KeyCode == _CTRL["Throttle2"])) or (input.UserInputType == _CTRL["MouseThrottle"] and _MSteer) then if input.UserInputState == Enum.UserInputState.Begin then _GThrot = 1 else _GThrot = _Tune.IdleThrottle end elseif ((not _MSteer) and (input.KeyCode==_CTRL["Brake"] or input.KeyCode == _CTRL["Brake2"])) or (input.UserInputType == _CTRL["MouseBrake"] and _MSteer) then if input.UserInputState == Enum.UserInputState.Begin then _GBrake = 1 else _GBrake = 0 end elseif (not _MSteer) and (input.KeyCode==_CTRL["SteerLeft"] or input.KeyCode == _CTRL["SteerLeft2"]) then if input.UserInputState == Enum.UserInputState.Begin then _GSteerT = -1 _SteerL = true else if _SteerR then _GSteerT = 1 else _GSteerT = 0 end _SteerL = false end elseif (not _MSteer) and (input.KeyCode==_CTRL["SteerRight"] or input.KeyCode == _CTRL["SteerRight2"]) then if input.UserInputState == Enum.UserInputState.Begin then _GSteerT = 1 _SteerR = true else if _SteerL then _GSteerT = -1 else _GSteerT = 0 end _SteerR = false end elseif input.KeyCode ==_CTRL["ToggleMouseDrive"] then if input.UserInputState == Enum.UserInputState.End then _MSteer = not _MSteer _GThrot = _Tune.IdleThrottle _GBrake = 0 _GSteerT = 0 _ClutchOn = true end elseif _IsOn and input.KeyCode == _CTRL["ToggleTCS"] or input.KeyCode == _CTRL["ContlrToggleTCS"] then if input.UserInputState == Enum.UserInputState.End then _TCS = not _TCS end end if input.UserInputType.Name:find("Gamepad") then if input.KeyCode == _CTRL["ContlrSteer"] then if input.Position.X>= 0 then local cDZone = math.min(.99,_Tune.Peripherals.ControlRDZone/100) if math.abs(input.Position.X)>cDZone then _GSteerT = (input.Position.X-cDZone)/(1-cDZone) else _GSteerT = 0 end else local cDZone = math.min(.99,_Tune.Peripherals.ControlLDZone/100) if math.abs(input.Position.X)>cDZone then _GSteerT = (input.Position.X+cDZone)/(1-cDZone) else _GSteerT = 0 end end elseif _IsOn and input.KeyCode == _CTRL["ContlrThrottle"] then _GThrot = math.max(_Tune.IdleThrottle,input.Position.Z) elseif input.KeyCode == _CTRL["ContlrBrake"] then _GBrake = input.Position.Z end end else _GThrot = _Tune.IdleThrottle _GSteerT = 0 _GBrake = 0 if _CGear~=0 then _ClutchOn = true end end end UserInputService.InputBegan:connect(DealWithInput) UserInputService.InputChanged:connect(DealWithInput) UserInputService.InputEnded:connect(DealWithInput) ---Drivetrain Initialize local wDia = 0 local Drive={} if _Tune.Config == "FWD" or _Tune.Config == "AWD" then for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="FL" or v.Name=="FR" or v.Name=="F" then table.insert(Drive,v) end end end if _Tune.Config == "RWD" or _Tune.Config == "AWD" then for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="RL" or v.Name=="RR" or v.Name=="R" then table.insert(Drive,v) end end end for i,v in pairs(Drive) do if v.Size.x>wDia then wDia = v.Size.x end end for i,v in pairs(car.Wheels:GetChildren()) do if math.abs(v["#AV"].maxTorque.Magnitude-_Tune.PBrakeForce)<1 then _PBrake=true end end ---Camera game:GetService("RunService").RenderStepped:connect(function() if _MSteer then cam.CameraType = Enum.CameraType.Scriptable local pspeed = math.min(1,car.DriveSeat.Velocity.Magnitude/500) local cc = car.DriveSeat.Position+Vector3.new(0,8+(pspeed*2),0)-(car.DriveSeat.CFrame.lookVector*17)+(car.DriveSeat.Velocity.Unit*-7*pspeed) cam.CoordinateFrame = CFrame.new(cc,car.DriveSeat.Position) elseif cam.CameraType ~= Enum.CameraType.Custom then cam.CameraType = Enum.CameraType.Custom end end) ---Steering function Steering() if _MSteer then local msWidth = math.max(1,mouse.ViewSizeX*_Tune.Peripherals.MSteerWidth/200) local mdZone = _Tune.Peripherals.MSteerDZone/100 local mST = ((mouse.X-mouse.ViewSizeX/2)/msWidth) if math.abs(mST)<=mdZone then _GSteerT = 0 else _GSteerT = (math.max(math.min((math.abs(mST)-mdZone),(1-mdZone)),0)/(1-mdZone))^_Tune.MSteerExp * (mST / math.abs(mST)) end end if _GSteerC < _GSteerT then _GSteerC = math.min(_GSteerT,_GSteerC+_Tune.SteerSpeed) else _GSteerC = math.max(_GSteerT,_GSteerC-_Tune.SteerSpeed) end local sDecay = (1-math.min(car.DriveSeat.Velocity.Magnitude/_Tune.SteerDecay,1-_Tune.MinSteer)) for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="F" then v.Arm.Steer.cframe=car.Wheels.F.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerInner*sDecay),0) elseif v.Name=="FL" then if _GSteerC>= 0 then v.Arm.Steer.cframe=car.Wheels.FL.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerOuter*sDecay),0) else v.Arm.Steer.cframe=car.Wheels.FL.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerInner*sDecay),0) end elseif v.Name=="FR" then if _GSteerC>= 0 then v.Arm.Steer.cframe=car.Wheels.FR.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerInner*sDecay),0) else v.Arm.Steer.cframe=car.Wheels.FR.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerOuter*sDecay),0) end end end end --Engine function Engine() --Neutral Gear if _CGear==0 then _ClutchOn = false end --Car is off local revMin = _Tune.IdleRPM if not _IsOn then revMin = 0 _CGear = 0 _ClutchOn = false _GThrot = _Tune.IdleThrottle end --Determine RPM local maxSpin=0 for i,v in pairs(Drive) do if v.RotVelocity.Magnitude>maxSpin then maxSpin = v.RotVelocity.Magnitude end end if _ClutchOn then local aRPM = math.max(math.min(maxSpin*_Tune.Ratios[_CGear+2]*_Tune.FinalDrive*30/math.pi,_Tune.Redline+100),revMin) local clutchP = math.min(math.abs(aRPM-_RPM)/_Tune.ClutchTol,.9) _RPM = ( (_RPM*2*clutchP) + (aRPM*2*(1-clutchP)) )/2 _HP = (_Tune.Horsepower/2) * math.sin((math.pi/((1+(math.min(10,_Tune.IdleOffset)/100))*_Tune.PeakRPM)) * (_RPM - (((2-(1+(math.min(10,_Tune.IdleOffset)/100)))* _Tune.PeakRPM)/2))) + (_Tune.Horsepower/2) _OutTorque = _HP * 5250 / _RPM * _Tune.Ratios[_CGear+2] * _Tune.FinalDrive else if _GThrot-_Tune.IdleThrottle>0 then _RPM = math.min(_RPM+_Tune.RevAccel*_GThrot,_Tune.Redline+100) else _RPM = math.max(_RPM-_Tune.RevDecay,revMin) end _OutTorque = 0 end --Rev Limiter local spLimit = 0 if _RPM>_Tune.Redline then if _CGear<#_Tune.Ratios-2 then _RPM = _RPM-_Tune.RevBounce spLimit = 0 else _RPM = _RPM-_Tune.RevBounce*.5 end else spLimit = (_Tune.Redline+100)*math.pi/(30*_Tune.Ratios[_CGear+2]*_Tune.FinalDrive) end --Automatic Transmission if _TMode == "Auto" and _IsOn then _ClutchOn = true if _CGear == 0 then _CGear = 1 end if _CGear >= 1 then if _CGear==1 and _GBrake > 0 and car.DriveSeat.Velocity.Magnitude < 20 then _CGear = -1 else if _Tune.AutoShiftMode == "RPM" then if _RPM>(_Tune.PeakRPM+_Tune.AutoUpThresh) then _CGear=math.min(_CGear+1,#_Tune.Ratios-2) elseif math.max(math.min(maxSpin*_Tune.Ratios[_CGear+1]*_Tune.FinalDrive*30/math.pi,_Tune.Redline+100),_Tune.IdleRPM)<(_Tune.PeakRPM-_Tune.AutoDownThresh) then _CGear=math.max(_CGear-1,1) end else if car.DriveSeat.Velocity.Magnitude > math.ceil(wDia*math.pi*(_Tune.PeakRPM+_Tune.AutoUpThresh)/60/_Tune.Ratios[_CGear+2]/_Tune.FinalDrive) then _CGear=math.min(_CGear+1,#_Tune.Ratios-2) elseif car.DriveSeat.Velocity.Magnitude < math.ceil(wDia*math.pi*(_Tune.PeakRPM-_Tune.AutoDownThresh)/60/_Tune.Ratios[_CGear+1]/_Tune.FinalDrive) then _CGear=math.max(_CGear-1,1) end end end else if _GThrot-_Tune.IdleThrottle > 0 and car.DriveSeat.Velocity.Magnitude < 20 then _CGear = 1 end end end --Differential Stuff local fwspeed=0 local fwcount=0 local rwspeed=0 local rwcount=0 for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="FL" or v.Name=="FR" or v.Name == "F" then fwspeed=fwspeed+v.RotVelocity.Magnitude fwcount=fwcount+1 elseif v.Name=="RL" or v.Name=="RR" or v.Name == "R" then rwspeed=rwspeed+v.RotVelocity.Magnitude rwcount=rwcount+1 end end fwspeed=fwspeed/fwcount rwspeed=rwspeed/rwcount local cwspeed=(fwspeed+rwspeed)/2 --Apply Forces for i,v in pairs(car.Wheels:GetChildren()) do local Ref=v.Axle.CFrame.lookVector local aRef=1 local diffMult=1 if v.Name=="FL" or v.Name=="RL" then aRef=-1 end --Torque Compensation if _Tune.Config ~= "AWD" then _OutTorque = _OutTorque*1.3 end --Differential if v.Name=="FL" or v.Name=="FR" then diffMult=math.max(0,math.min(1,1+((((v.RotVelocity.Magnitude-fwspeed)/fwspeed)/(math.max(_Tune.FDiffSlipThres,1)/100))*((_Tune.FDiffLockThres-50)/50)))) if _Tune.Config == "AWD" then diffMult=math.max(0,math.min(1,diffMult*(1+((((fwspeed-cwspeed)/cwspeed)/(math.max(_Tune.CDiffSlipThres,1)/100))*((_Tune.CDiffLockThres-50)/50))))) end elseif v.Name=="RL" or v.Name=="RR" then diffMult=math.max(0,math.min(1,1+((((v.RotVelocity.Magnitude-rwspeed)/rwspeed)/(math.max(_Tune.RDiffSlipThres,1)/100))*((_Tune.RDiffLockThres-50)/50)))) if _Tune.Config == "AWD" then diffMult=math.max(0,math.min(1,diffMult*(1+((((rwspeed-cwspeed)/cwspeed)/(math.max(_Tune.CDiffSlipThres,1)/100))*((_Tune.CDiffLockThres-50)/50))))) end end --Output if _PBrake and ((_Tune.Config ~= "FWD" and (((v.Name=="FL" or v.Name=="FR") and car.DriveSeat.Velocity.Magnitude<20) or ((v.Name=="RR" or v.Name=="RL") and car.DriveSeat.Velocity.Magnitude>=20))) or (_Tune.Config == "FWD" and (v.Name=="RR" or v.Name=="RL"))) then v["#AV"].maxTorque=Vector3.new(math.abs(Ref.x),math.abs(Ref.y),math.abs(Ref.z))*_Tune.PBrakeForce v["#AV"].angularvelocity=Vector3.new() else if ((_TMode == "Manual" or _TMode == "Semi") and _GBrake==0) or (_TMode == "Auto" and ((_CGear>-1 and _GBrake==0 ) or (_CGear==-1 and _GThrot-_Tune.IdleThrottle==0 )))then local driven = false for _,a in pairs(Drive) do if a==v then driven = true end end if driven then local on=1 if not script.Parent.IsOn.Value then on=0 end local throt = _GThrot if _TMode == "Auto" and _CGear==-1 then throt = _GBrake end local tqTCS = 1 if _TCS then tqTCS = 1-(math.min(math.max(0,math.abs(v.RotVelocity.Magnitude*(v.Size.x/2) - v.Velocity.Magnitude)-_Tune.TCSThreshold)/_Tune.TCSGradient,1)*(1-_Tune.TCSLimit)) end if tqTCS < 1 then _TCSActive = true else _TCSActive = false end local dir = 1 if _CGear==-1 then dir = -1 end v["#AV"].maxTorque=Vector3.new(math.abs(Ref.x),math.abs(Ref.y),math.abs(Ref.z))*_OutTorque*(1+(v.RotVelocity.Magnitude/60)^1.15)*throt*tqTCS*diffMult*on v["#AV"].angularvelocity=Ref*aRef*spLimit*dir else v["#AV"].maxTorque=Vector3.new() v["#AV"].angularvelocity=Vector3.new() end else local brake = _GBrake if _TMode == "Auto" and _CGear==-1 then brake = _GThrot end v["#AV"].maxTorque=Vector3.new(math.abs(Ref.x),math.abs(Ref.y),math.abs(Ref.z))*_Tune.BrakeForce*brake v["#AV"].angularvelocity=Vector3.new() end end end end ---Flip function Flip() if (car.DriveSeat.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector.y > .1 or FlipDB then FlipWait=tick() else if tick()-FlipWait>=3 then FlipDB=true local gyro = car.DriveSeat.Flip gyro.maxTorque = Vector3.new(10000,0,10000) gyro.P=3000 gyro.D=500 wait(1) gyro.maxTorque = Vector3.new(0,0,0) gyro.P=0 gyro.D=0 FlipDB=false end end end --Run local ver=require(car["A-Chassis Tune"].README) print("//INSPARE: AC6 Loaded - Build "..ver) while wait() do Steering() Engine() if _Tune.AutoFlip then Flip() end _IsOn = script.Parent.IsOn.Value _InControls = script.Parent.ControlsOpen.Value script.Parent.Values.Gear.Value = _CGear script.Parent.Values.RPM.Value = _RPM script.Parent.Values.Horsepower.Value = _HP script.Parent.Values.Torque.Value = _HP * 5250 / _RPM script.Parent.Values.TransmissionMode.Value = _TMode script.Parent.Values.Throttle.Value = _GThrot script.Parent.Values.Brake.Value = _GBrake script.Parent.Values.SteerC.Value = _GSteerC*(1-math.min(car.DriveSeat.Velocity.Magnitude/_Tune.SteerDecay,1-_Tune.MinSteer)) script.Parent.Values.SteerT.Value = _GSteerT script.Parent.Values.PBrake.Value = _PBrake script.Parent.Values.TCS.Value = _TCS script.Parent.Values.TCSActive.Value = _TCSActive script.Parent.Values.Velocity.Value = car.DriveSeat.Velocity if _PGear~=_CGear then _PGear=_CGear car.DriveSeat.MaxSpeed = car.DriveSeat.Velocity.Magnitude*(_Tune.Redline/_RPM) end end end)) Camera516.Name = "ThumbnailCamera" Camera516.Parent = Model0 Camera516.CFrame = CFrame.new(1084.56897, 4.74645233, 1237.93884, -0.515696883, 0.142855465, -0.844777524, -0, 0.986001492, 0.166737005, 0.856771231, 0.0859857574, -0.508477807) Camera516.CoordinateFrame = CFrame.new(1084.56897, 4.74645233, 1237.93884, -0.515696883, 0.142855465, -0.844777524, -0, 0.986001492, 0.166737005, 0.856771231, 0.0859857574, -0.508477807) Camera516.FieldOfView = 30 Camera516.Focus = CFrame.new(1086.25854, 4.41297436, 1238.95581, 1, 0, 0, 0, 1, 0, 0, 0, 1) Camera516.focus = CFrame.new(1086.25854, 4.41297436, 1238.95581, 1, 0, 0, 0, 1, 0, 0, 0, 1) for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end