Sat Jun 6 15:39:55 2015 Windowed mode. Screen sizes: virtual=(1280, 720) physical=(2048, 1536) Vendor: 'ARM' Renderer: 'Mali-450 MP' Version: 'OpenGL ES 2.0' Display Info: Extensions: GL_ARM_mali_program_binary GL_ARM_mali_shader_binary GL_ARM_rgba8 GL_EXT_blend_minmax GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_multisampled_render_to_texture GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_texture_format_BGRA8888 GL_KHR_debug GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_npot GL_OES_vertex_half_float Number of texture units: 8 Using shader environment. Using copy RTT. Using gl renderer. Texture testing: - Hardware max texture size: 4096 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Traceback (most recent call last): File "d:\renpy-6.18.3\renpy\error.py", line 203, in report_exception File "/home/tom/ab/android/python-for-android/build/python-install/lib/python2.7/platform.py", line 1575, in platform File "/home/tom/ab/android/python-for-android/build/python-install/lib/python2.7/platform.py", line 163, in libc_ver IOError: [Errno 21] Is a directory: '/data/data/su.sovietgames.everlasting_summer/files'