https://searchcode.com/codesearch/view/65732450/ -- enable or disable an addon via command SlashCmdList.DISABLE_ADDON = function(addon) local _, _, _, _, _, reason, _ = GetAddOnInfo(addon) if reason ~= "MISSING" then DisableAddOn(addon) ReloadUI() else print("|cffff0000Error, Addon '"..addon.."' not found.|r") end end SLASH_DISABLE_ADDON1 = "/disable" SlashCmdList.ENABLE_ADDON = function(addon) local _, _, _, _, _, reason, _ = GetAddOnInfo(addon) if reason ~= "MISSING" then EnableAddOn(addon) LoadAddOn(addon) ReloadUI() else print("|cffff0000Error, Addon '"..addon.."' not found.|r") end end SLASH_ENABLE_ADDON1 = "/enable" -- switch to heal layout via a command local function HEAL() DisableAddOn("Elvui_RaidDPS") EnableAddOn("Elvui_RaidHeal") ReloadUI() end SLASH_HEAL1 = "/heal" SlashCmdList["HEAL"] = HEAL -- switch to dps layout via a command local function DPS() DisableAddOn("Elvui_RaidHeal"); EnableAddOn("Elvui_RaidDPS") ReloadUI() end SLASH_DPS1 = "/dps" SlashCmdList["DPS"] = DPS -- enable lua error by command function SlashCmdList.LUAERROR(msg, editbox) if (msg == 'on') then SetCVar("scriptErrors", 1) -- because sometime we need to /rl to show error. ReloadUI() elseif (msg == 'off') then SetCVar("scriptErrors", 0) else print("/luaerror on - /luaerror off") end end SLASH_LUAERROR1 = '/luaerror' function DisbandRaidGroup() if InCombatLockdown() then return end -- Prevent user error in combat SendChatMessage(L.disband, "RAID" or "PARTY") if UnitInRaid("player") then for i = 1, GetNumRaidMembers() do local name, _, _, _, _, _, _, online = GetRaidRosterInfo(i) if online and name ~= E.myname then UninviteUnit(name) end end else for i = MAX_PARTY_MEMBERS, 1, -1 do if GetPartyMember(i) then UninviteUnit(UnitName("party"..i)) end end end LeaveParty() end SlashCmdList["GROUPDISBAND"] = function() StaticPopup_Show("DISBAND_RAID") end SLASH_GROUPDISBAND1 = '/rd' -- farm mode local farm = false local minisize = 250 local minisize2 = 250 function SlashCmdList.FARMMODE(msg, editbox) if farm == false then minisize = Minimap:GetWidth() if MinimapMover then minisize2 = MinimapMover:GetWidth() MinimapMover:SetSize(250, 250) end Minimap:SetSize(250, 250) farm = true else if MinimapMover then MinimapMover:SetSize(minisize2, minisize2) end Minimap:SetSize(minisize, minisize) farm = false end ElvuiMinimapStatsLeft:SetWidth((Minimap:GetWidth() / 2) - 1) ElvuiMinimapStatsRight:SetWidth((Minimap:GetWidth() / 2) - 1) if E.Movers["AurasMover"]["moved"] ~= true then AurasMover:ClearAllPoints() AurasMover:SetPoint("TOPRIGHT", Minimap, "TOPLEFT", E.Scale(-8), E.Scale(2)) end end SLASH_FARMMODE1 = '/farmmode' -- GM toggle command SLASH_GM1 = "/gm" SlashCmdList["GM"] = function() ToggleHelpFrame() end -- Print list of commands to chat SLASH_UIHELP1 = "/UIHelp" SlashCmdList["UIHELP"] = E.UIHelp --ReInstall UI SLASH_CONFIGURE1 = "/installui" SlashCmdList.CONFIGURE = function() StaticPopup_Show("INSTALL_UI") end -- Command to Toggle showing the UI Movers SLASH_MOVEUI1 = '/moveui' SlashCmdList.MOVEUI = function() local func = ElvuiInfoLeftRButton:GetScript("OnMouseDown") if func then func() end end -- Command to reset the movers SLASH_RESETMOVERS1 = '/resetui' SlashCmdList.RESETMOVERS = function(arg) if arg ~= "uf" then E.ResetMovers(arg) end if (ElvUI or oUF) and (arg == nil or arg == "" or arg == "uf") then StaticPopup_Show("RESET_UF") end end --Command to fix the Combat Log if it breaks local function CLFIX() CombatLogClearEntries() end SLASH_CLFIX1 = "/clfix" SlashCmdList["CLFIX"] = CLFIX local function FOOLS() FoolsDay = true ReloadUI() end SLASH_FOOLS1 = "/aprilfools" SlashCmdList["FOOLS"] = FOOLS