#include using namespace std; // atakuj //attack int attack(string attacker, string enemy); // wez_obrazenia// get_damage void get_damage(int damage, int &hp); int main() { int hp = 100; get_damage(attack("Gracz", "Goblin") , hp); cout << "HP: " << hp << endl; return 0; } int attack(string attacker, string enemy) { cout << attacker << " atakuje " << enemy << endl; return 5; // wartość ataku } void get_damage(int damage, int &hp) { hp -= damage; }