#include #include "sphere.h" using namespace std; int main() { sphere sph1(1,2,3,10); sphere sph2(2,4,6,20); sphere sph3(0,0,0,0); sph1.dispSphereDim(); sph2.dispSphereDim(); cout << endl; cout << "Setting sph1 = sph2\n" << endl; sph1=sph2; sph1.dispSphereDim(); sph2.dispSphereDim(); cout << endl; cout << "Adding sph1 and sph2\n" << endl; sph3.dispSphereDim(); system("pause"); return 0; }