import pygame from sys import exit from age import keys pygame.init() display = pygame.display.set_mode( (800, 600) ) pygame.display.set_caption("MG1") x1 = 0 y1 = 0 speed_y = 0 speed_x = 0 FPS = 60 clock = pygame.time.Clock() while True: speed_x = 0 speed_y = 0 keys = pygame.key.get_pressed() for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() exit() elif keys[pygame.K_s]: speed_y += 10 elif keys[pygame.K_d]: speed_x += 10 elif keys[pygame.K_a]: speed_x -= 10 elif keys[pygame.K_w]: speed_y -= 10 x1 += speed_x y1 += speed_y pygame.draw.rect(display, (0, 128, 255), pygame.Rect(x1, y1, 30, 30)) pygame.display.update() display.fill((0, 0, 0)) clock.tick(FPS)