wait(1) local p = game:GetService("Players") pp = p.LocalPlayer--The variable is named after your small 'thing'. local ChatService = game:GetService("Chat") local mouse = pp:GetMouse() local skidspace = game:GetService("Workspace") --This is a script intended for script builder plr = skidspace[pp.Name] --You have to deal with all this idiots; Just like school. local hum = plr:FindFirstChildOfClass("Humanoid") hum.WalkSpeed = 11.5*6 hum.DisplayDistanceType = "None" function ChatFunction(loc, msg) local ChatGuiPart1 = Instance.new("BillboardGui",loc) ChatGuiPart1.Name = "ChatGui" ChatGuiPart1.AlwaysOnTop = true ChatGuiPart1.ExtentsOffset = Vector3.new(0, 5, 0) ChatGuiPart1.Size = UDim2.new(0, 200, 0, 50) local ChatGuiPart2 = Instance.new("TextLabel") ChatGuiPart2.BorderColor3 = Color3.new(1, 0, 0) ChatGuiPart2.BorderSizePixel = 3 ChatGuiPart2.BackgroundColor3 = Color3.new(255, 255, 255) ChatGuiPart2.Size = UDim2.new(0, 200, 0, 50) ChatGuiPart2.Font = Enum.Font.Arcade ChatGuiPart2.FontSize = Enum.FontSize.Size14 ChatGuiPart2.TextColor3 = Color3.new(1, 0, 0) ChatGuiPart2.TextWrapped = true ChatGuiPart2.Parent = ChatGuiPart1 ChatGuiPart2.Text = msg wait() --ChatGuiPart1:Destroy() end -------------------------------------------------- --186942568 local theme = Instance.new("Sound",pp.Character) theme.Name = "Girei" theme.SoundId = "rbxassetid://324905722" theme.Volume = 3 theme.Looped = true theme:Play() -------------------------------------------------- for _,v in pairs(plr:GetChildren()) do if v:IsA("Accessory") or v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("CharacterMesh") then v:Destroy() end end bc = plr["Body Colors"] black = BrickColor.new("Really black") bc.LeftArmColor = black bc.LeftLegColor = black bc.RightArmColor = black bc.RightLegColor = black bc.TorsoColor = black bc.HeadColor = black sbt = Instance.new("SelectionBox",plr.Torso) sbt.Adornee = sbt.Parent sbt.LineThickness = 0.01 sbra = Instance.new("SelectionBox",plr["Right Arm"]) sbra.Adornee = sbra.Parent sbra.LineThickness = 0.01 sbla = Instance.new("SelectionBox",plr["Left Arm"]) sbla.Adornee = sbla.Parent sbla.LineThickness = 0.01 sbrl = Instance.new("SelectionBox",plr["Right Leg"]) sbrl.Adornee = sbrl.Parent sbrl.LineThickness = 0.01 sbll = Instance.new("SelectionBox",plr["Left Leg"]) sbll.Adornee = sbll.Parent sbll.LineThickness = 0.01 --sbh = Instance.new("SelectionBox",plr.Head) --sbh.Adornee = sbh.Parent sbt.Color3 = Color3.new(math.random(), math.random(), math.random()) sbra.Color3 = Color3.new(math.random(), math.random(), math.random()) sbla.Color3 = Color3.new(math.random(), math.random(), math.random()) sbrl.Color3 = Color3.new(math.random(), math.random(), math.random()) sbll.Color3 = Color3.new(math.random(), math.random(), math.random()) --sbh.Color3 = Color3.new(math.random(), math.random(), math.random()) local Title1 = Instance.new("BillboardGui",plr.Head) Title1.Adornee = plr.Head Title1.AlwaysOnTop = true Title1.Size = UDim2.new(0, 200, 0, 50) local Title2 = Instance.new("TextLabel") Title2.BackgroundTransparency = 1 Title2.Position = UDim2.new(0, 0, -0.899999976, 0) Title2.Size = UDim2.new(0, 200, 0, 50) Title2.Font = Enum.Font.Arcade Title2.FontSize = Enum.FontSize.Size24 Title2.Text = "Demon of Insanity" Title2.TextColor3 = Color3.new(1, 0, 0) Title2.TextScaled = true Title2.TextWrapped = true Title2.Parent = Title1 --Commented neatness stops here, along with all other forms of organization. for i = 1,50 do wait(0.0005) game:GetService("Lighting").Brightness = game:GetService("Lighting").Brightness - 0.2 end ChatFunction(pp.Character.Head, "The Demon of Insanity has arrived, this world is now mine.") wait(3) pp.Character.Head.ChatGui:Destroy() --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "My incarnation is complete. The Demon of Insanity is here.","Red") game:GetService("Lighting").Brightness = 0 function md() ChatFunction(pp.Character.Head, "This world shall be rid of all sanity!") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "This world shall be rid of all sanity!","Red") game:GetService("Lighting").Ambient = Color3.new(255/255, 0/255, 0,255) game:GetService("Lighting").TimeOfDay = 24000004 local destruction = Instance.new("Part") destruction.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name then else hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 end end end) destruction.Parent = plr destruction.Material = Enum.Material.Ice destruction.BrickColor = BrickColor.new("Maroon") destruction.Transparency = 0.25 destruction.CFrame = plr["Right Arm"].CFrame destruction.Shape = Enum.PartType.Ball destruction.Size = Vector3.new(4, 4, 4) destruction.BackSurface = Enum.SurfaceType.SmoothNoOutlines destruction.BottomSurface = Enum.SurfaceType.SmoothNoOutlines destruction.FrontSurface = Enum.SurfaceType.SmoothNoOutlines destruction.LeftSurface = Enum.SurfaceType.SmoothNoOutlines destruction.RightSurface = Enum.SurfaceType.SmoothNoOutlines destruction.TopSurface = Enum.SurfaceType.SmoothNoOutlines destruction.CanCollide = false destruction.Color = Color3.new(0.458824, 0, 0) local bp = Instance.new("BodyPosition",destruction) bp.MaxForce = Vector3.new(10000, 10000, 10000) position = mouse.Hit bp.Position = mouse.Hit.p wait(2.5) destruction.Anchored = true local boom = Instance.new("Sound",pp.Character) boom.SoundId = "rbxassetid://144699494" boom.Pitch = 0.45 boom:Play() boom.Volume = 10 for i = 1,75 do wait(0.00005) destruction.CFrame = position destruction.Size = Vector3.new(4, 4, 4) * i*0.75 destruction.CFrame = position destruction.Transparency = 0.25 * (i/18) end pp.Character.Head.ChatGui:Destroy() destruction:Destroy() end mouse.KeyDown:connect(function(key) if key == "q" then md() end end) local player = game.Players.LocalPlayer local pchar = player.Character local mouse = player:GetMouse() local cam = workspace.CurrentCamera root = plr.HumanoidRootPart local rad = math.rad bodyparts = {} local keysDown = {} local flySpeed = 0 local MAX_FLY_SPEED = 150 local canFly = false local flyToggled = false local forward, side = 0, 0 local lastForward, lastSide = 0, 0 local floatBP = Instance.new("BodyPosition") floatBP.maxForce = Vector3.new(0, math.huge, 0) local flyBV = Instance.new("BodyVelocity") flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) local turnBG = Instance.new("BodyGyro") turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) mouse.KeyDown:connect(function(key) keysDown[key] = true if key == "f" then flyToggled = not flyToggled if not flyToggled then stanceToggle = "Normal" floatBP.Parent = nil flyBV.Parent = nil turnBG.Parent = nil root.Velocity = Vector3.new() pchar:FindFirstChildOfClass("Humanoid").PlatformStand = false end end end) mouse.KeyUp:connect(function(key) keysDown[key] = nil end) local function updateFly() if not flyToggled then return end lastForward = forward lastSide = side forward = 0 side = 0 if keysDown.w then forward = forward + 1 end if keysDown.s then forward = forward - 1 end if keysDown.a then side = side - 1 end if keysDown.d then side = side + 1 end canFly = (forward ~= 0 or side ~= 0) if canFly then stanceToggle = "Floating" turnBG.Parent = root floatBP.Parent = nil flyBV.Parent = root flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end else floatBP.position = root.Position floatBP.Parent = root flySpeed = flySpeed - 1 if flySpeed < 0 then flySpeed = 0 end end local camCF = cam.CoordinateFrame local in_forward = canFly and forward or lastForward local in_side = canFly and side or lastSide flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0) end game:service'RunService'.RenderStepped:connect(function() if flyToggled then pchar:FindFirstChildOfClass("Humanoid").PlatformStand = true end updateFly() end) function bringforthe() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then ChatFunction(pp.Character.Head, "Your existence has brought my attention, so I have brought you.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Your existence has brought my attention, so I have brought you.","Red") local bodyposition = Instance.new("BodyPosition",mouse.Target) bodyposition.MaxForce = Vector3.new(10000, 10000, 10000) bodyposition.Position = plr["Right Arm"].Position wait(5) bodyposition:Destroy() pp.Character.Head.ChatGui:Destroy() end end mouse.KeyDown:connect(function(key) if key == "r" then bringforthe() end end) function relay() ChatFunction(pp.Character.Head, "Foolish mortals, my methods of transportation are far more superior.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Foolish mortals, my methods of transportation are far more superior.","Red") local r1 = Instance.new("Part") r1.Parent = plr r1.BrickColor = BrickColor.new("Really black") r1.CFrame = CFrame.new(-7, 2.25, 71, 0, -1, 0, -1, 0, 0, 0, 0, -1) r1.CFrame = mouse.Hit r1.Rotation = Vector3.new(-180, 0, 90) r1.Shape = Enum.PartType.Cylinder r1.Size = Vector3.new(0.5, 3, 3) r1.BackSurface = Enum.SurfaceType.SmoothNoOutlines r1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines r1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines r1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines r1.RightSurface = Enum.SurfaceType.SmoothNoOutlines r1.TopSurface = Enum.SurfaceType.SmoothNoOutlines r1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) r1.Anchored = true plr.Torso.CFrame = CFrame.new(r1.CFrame.x, r1.CFrame.y + 5, r1.CFrame.z) for i = 1,100 do wait(0.005) r1.Transparency = r1.Transparency + 0.01 end r1:Destroy() pp.Character.Head.ChatGui:Destroy() end mouse.KeyDown:connect(function(key) if key == "b" then relay() end end) function ps() ChatFunction(pp.Character.Head, "The term 'Personal Space', is one of the few terms humans have made that is actually smart.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Your term 'Personal Space', is one of the terms humans have made that is actually smart.","Red") local push = Instance.new("Part") push.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name then else hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 end end end) push.Parent = game.Workspace push.Material = Enum.Material.Neon push.BrickColor = BrickColor.new("Really black") push.Transparency = 0.25 push.Shape = Enum.PartType.Ball push.Size = Vector3.new(8, 8, 8) push.BackSurface = Enum.SurfaceType.SmoothNoOutlines push.BottomSurface = Enum.SurfaceType.SmoothNoOutlines push.FrontSurface = Enum.SurfaceType.SmoothNoOutlines push.LeftSurface = Enum.SurfaceType.SmoothNoOutlines push.RightSurface = Enum.SurfaceType.SmoothNoOutlines push.CanCollide = false push.Anchored = false push.TopSurface = Enum.SurfaceType.SmoothNoOutlines push.CFrame = plr.Torso.CFrame wait(0.05) local weld = Instance.new("Weld",push) weld.Part0 = push --weld.C0 = push.CFrame:inverse() weld.Part1 = plr.Torso --weld.C1 = plr.Torso.CFrame:inverse() wait(1.5) push:Destroy() pp.Character.Head.ChatGui:Destroy() end function aieou() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then if mouse.Target.Parent:FindFirstChild("Torso") then for i,v in pairs(mouse.Target.Parent:GetChildren()) do if v:IsA("Part") then if v.Name == "Torso" then --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Your torso, it will make a fine addition to my collection.","Red") mouse.Target.Parent:FindFirstChild("Torso").Size = Vector3.new(1, 1, 1) else v:Destroy() end end end end end end function minion() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then ChatFunction(pp.Character.Head, "You're now my minion, "..mouse.Target.Parent.Name..", now kill in my name.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "You're now my minion, "..mouse.Target.Parent.Name..", now kill in my name.","Red") wait(2.5) pp.Character.Head.ChatGui:Destroy() minion = mouse.Target.Parent local push = Instance.new("Part") push.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name or hit.Parent.Name == mouse.Target.Parent.Name or hit.Parent.Parent.Name == mouse.Target.Parent.Name then else ChatFunction(minion.Head, "Master "..pp.Name..", I have killed for you, in your name.") --game:GetService("Chat"):Chat(minion.Head, "Master "..pp.Name..", I have killed for you, in your name.","Red") hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 wait(1.5) minion.Head.ChatGui:Destroy() end end end) local Minion1 = Instance.new("BillboardGui",mouse.Target.Parent:FindFirstChild("Head")) Minion1.Adornee = mouse.Target.Parent:FindFirstChild("Head") Minion1.AlwaysOnTop = true Minion1.Size = UDim2.new(0, 200, 0, 50) local Minion2 = Instance.new("TextLabel") Minion2.BackgroundTransparency = 1 Minion2.Position = UDim2.new(0, 0, -0.899999976, 0) Minion2.Size = UDim2.new(0, 200, 0, 50) Minion2.Font = Enum.Font.Arcade Minion2.FontSize = Enum.FontSize.Size24 Minion2.Text = "Minion of Insanity" Minion2.TextColor3 = Color3.new(0.333333, 0.666667, 0.498039) Minion2.TextScaled = true Minion2.TextWrapped = true Minion2.Parent = Minion1 push.Parent = mouse.Target.Parent push.Material = Enum.Material.Neon push.BrickColor = BrickColor.new("Really black") push.Transparency = 0.25 push.Shape = Enum.PartType.Ball push.Size = Vector3.new(8, 8, 8) push.BackSurface = Enum.SurfaceType.SmoothNoOutlines push.BottomSurface = Enum.SurfaceType.SmoothNoOutlines push.FrontSurface = Enum.SurfaceType.SmoothNoOutlines push.LeftSurface = Enum.SurfaceType.SmoothNoOutlines push.RightSurface = Enum.SurfaceType.SmoothNoOutlines push.CanCollide = false push.Anchored = false push.TopSurface = Enum.SurfaceType.SmoothNoOutlines push.CFrame = mouse.Target.Parent:FindFirstChild("Torso").CFrame wait(0.05) local weld = Instance.new("Weld",push) weld.Part0 = push --weld.C0 = push.CFrame:inverse() weld.Part1 = mouse.Target.Parent:FindFirstChild("Torso") --weld.C1 = plr.Torso.CFrame:inverse() end end mouse.KeyDown:connect(function(key) if key == "v" then minion() end end) mouse.KeyDown:connect(function(key) if key == "g" then aieou() end end) mouse.KeyDown:connect(function(key) if key == "e" then ps() end end) function possessed() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then local possessee = mouse.Target.Parent local curse = Instance.new("Model") curse.Name = "Curse" curse.Parent = possessee ChatFunction(possessee.Head, "Master "..pp.Name..", I shall be your servant, command me whenever you are ready.") --game:GetService("Chat"):Chat(possessee.Head, "Master "..pp.Name..", I shall be your servant, command me whenever you are ready.","Red") wait(3) possessee.Head.ChatGui:Destroy() end end mouse.KeyDown:connect(function(key) if key == "z" then possessed() end end) function curse() ChatFunction(pp.Character.Head, "Servants! The time is now! Rid this world of all sanity!") wait(2) pp.Character.Head.ChatGui:Destroy() --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Servants! The time is now! Rid this world of all sanity!","Red") for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Model") then if v:FindFirstChild("Curse") then wait(0.5) ChatFunction(v.Head, "Master "..pp.Name.." has commanded me to do this.") --game:GetService("Chat"):Chat(v.Head, "Master "..pp.Name.." has commanded me to do this.","Red") --bp = Instance.new("BodyPosition",v) --bp.MaxForce = Vector3.new(10000, 10000, 10000) --bp.Position = Vector3.new(0, 3, 0) wait(4) v.Head.ChatGui:Destroy() local servantdestruction = Instance.new("Part") servantdestruction.Parent = v servantdestruction.Material = Enum.Material.Ice servantdestruction.BrickColor = BrickColor.new("Maroon") servantdestruction.Transparency = 0.25 servantdestruction.Shape = Enum.PartType.Ball servantdestruction.Size = Vector3.new(4, 4, 4) servantdestruction.BackSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.BottomSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.FrontSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.LeftSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.RightSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.TopSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.CanCollide = false servantdestruction.Color = Color3.new(0.458824, 0, 0) servantdestruction.Anchored = true servantdestruction.CFrame = v.Torso.CFrame wait(0.25) servantdestruction.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name then else hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 end end end) sboom = Instance.new("Sound",game:GetService("Workspace")) sboom.SoundId = "rbxassetid://144699494" sboom.Pitch = 0.45 sboom:Play() sboom.Volume = 10 for i = 1,25 do wait(0.00005) servantdestruction.CFrame = v.Torso.CFrame servantdestruction.Size = Vector3.new(4, 4, 4) * i*0.5 servantdestruction.CFrame = v.Torso.CFrame servantdestruction.Transparency = 0.60 * (i/18) end servantdestruction:Destroy() wait(1.5) ChatFunction(v.Head, "So this is what Master "..pp.Name.." is capable of.") --game:GetService("Chat"):Chat(v.Head, "So this is what Master "..pp.Name.." is capable of.","Red") end end end end mouse.KeyDown:connect(function(key) if key == "x" then curse() end end) function clean() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Model") then if v:FindFirstChildOfClass("Humanoid") then else v:Destroy() if v:IsA("Part") then if v.Name == "Base" then else v:Destroy() end end end end end end mouse.KeyDown:connect(function(key) if key == "c" then clean() end end) mouse.KeyDown:connect(function(key) if key == "t" then --In case unnamed objects that you need the name of appear, or unnamed players, take this. print(mouse.Target.Name) print(mouse.Target.Parent.Name) print(mouse.Target.Parent.Parent.Name) end end) print("Demon of Insanity") print() warn("By DontBlinkDrWho") print("-_-_-_-_-_-_-_-_-") print() print("Q = World Riddening.") print("E = Personal space.") print("R = Pull.") print("T = Demons Knowledge.") print("F = Stolen gift of Flight.") print("G = Torsi attack (Shrinks torso, destroys everything else).") print("Z = Servant.") print("X = Servants curse.") print("C = Clean.") print("V = Minion.") --This is the end of the script. while wait() do hum.MaxHealth = math.huge -- God mode hum.Name = math.random(167.432) --Break other scripts (Especially on sb), killing you will be harder hum.Health = math.huge -- God mode sbt.Color3 = Color3.new(math.random(), math.random(), math.random()) sbra.Color3 = Color3.new(math.random(), math.random(), math.random()) sbla.Color3 = Color3.new(math.random(), math.random(), math.random()) sbrl.Color3 = Color3.new(math.random(), math.random(), math.random()) sbll.Color3 = Color3.new(math.random(), math.random(), math.random()) wait() end