root@debian:/UnrealEngine/Engine/Binaries/Linux# ./UE4Editor Using binned. Trying to load: libLND-qt5.so Trying to load: libLND-qt4.so LND loaded backend: qt4 Increasing per-process limit of core file size to infinity. LogInit:Display: Running engine without a game LogInit: Version: 4.7.6-0+++depot+UE4-Releases+4.7 LogInit: API Version: 0 LogInit: Compiled (64-bit): Apr 4 2016 08:23:32 LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final) LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.7 LogInit: Command line: LogInit: Base directory: /UnrealEngine/Engine/Binaries/Linux/ LogInit: Rocket: 0 [2016.04.04-17.19.45:629][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads. [2016.04.04-17.19.45:641][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2016.04.04-17.19.45:935][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2016.04.04-17.19.45:956][ 0]LogInit: Object subsystem initialized [2016.04.04-17.19.45:959][ 0]LogInit: Initializing SDL. [2016.04.04-17.19.46:966][ 0]LogInit: Display metrics: [2016.04.04-17.19.46:966][ 0]LogInit: PrimaryDisplayWidth: 1680 [2016.04.04-17.19.46:966][ 0]LogInit: PrimaryDisplayHeight: 1050 [2016.04.04-17.19.46:966][ 0]LogInit: PrimaryDisplayWorkAreaRect: [2016.04.04-17.19.46:966][ 0]LogInit: Left=0, Top=0, Right=1680, Bottom=1050 [2016.04.04-17.19.46:966][ 0]LogInit: VirtualDisplayRect: [2016.04.04-17.19.46:966][ 0]LogInit: Left=0, Top=0, Right=1680, Bottom=1050 [2016.04.04-17.19.46:966][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 [2016.04.04-17.19.46:966][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 [2016.04.04-17.19.46:966][ 0]LogInit: Number of monitors: 1 [2016.04.04-17.19.46:966][ 0]LogInit: Monitor 0 [2016.04.04-17.19.46:966][ 0]LogInit: Name: SyncMaster 22" [2016.04.04-17.19.46:966][ 0]LogInit: ID: display0 [2016.04.04-17.19.46:966][ 0]LogInit: NativeWidth: 1680 [2016.04.04-17.19.46:966][ 0]LogInit: NativeHeight: 1050 [2016.04.04-17.19.46:966][ 0]LogInit: bIsPrimary: true [2016.04.04-17.19.46:967][ 0]LogInit: Selected Device Profile: [Linux] [2016.04.04-17.19.46:967][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux] [2016.04.04-17.19.46:981][ 0]LogInit: Linux hardware info: [2016.04.04-17.19.46:981][ 0]LogInit: - this process' id (pid) is 24347, parent process' id (ppid) is 24337 [2016.04.04-17.19.46:981][ 0]LogInit: - we are not running under debugger [2016.04.04-17.19.46:981][ 0]LogInit: - machine network name is 'debian' [2016.04.04-17.19.46:981][ 0]LogInit: - we're logged in locally [2016.04.04-17.19.46:981][ 0]LogInit: - Number of physical cores available for the process: 2 [2016.04.04-17.19.46:981][ 0]LogInit: - Number of logical cores available for the process: 2 [2016.04.04-17.19.46:981][ 0]LogInit: - Memory allocator used: binned [2016.04.04-17.19.46:982][ 0]LogInit: Linux-specific commandline switches: [2016.04.04-17.19.46:982][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) [2016.04.04-17.19.46:982][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2016.04.04-17.19.46:982][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2016.04.04-17.19.46:982][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2016.04.04-17.19.46:982][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2016.04.04-17.19.46:982][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2016.04.04-17.19.46:982][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2016.04.04-17.19.46:982][ 0]LogInit: - Physical RAM available (not considering process quota): 2 GB (2009 MB, 2057252 KB, 2106626048 bytes) [2016.04.04-17.19.47:009][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback [2016.04.04-17.19.47:014][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback [2016.04.04-17.19.47:015][ 0]LogRHI: Initializing OpenGL RHI [2016.04.04-17.19.47:015][ 0]LogRHI: GL_VENDOR: nouveau [2016.04.04-17.19.47:015][ 0]LogRHI: GL_RENDERER: Gallium 0.4 on NV98 [2016.04.04-17.19.47:015][ 0]LogRHI: GL_VERSION: 3.3 (Core Profile) Mesa 10.3.2 [2016.04.04-17.19.47:015][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 3.30 [2016.04.04-17.19.47:015][ 0]LogRHI: OpenGL Extensions: [2016.04.04-17.19.47:015][ 0]LogRHI: GL_ARB_ES2_compatibility [2016.04.04-17.19.47:015][ 0]LogRHI: GL_ARB_ES3_compatibility [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_base_instance [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_blend_func_extended [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_buffer_storage [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_clear_buffer_object [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_color_buffer_float [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_copy_buffer [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_conservative_depth [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_debug_output [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_depth_buffer_float [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_depth_clamp [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_derivative_control [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_draw_buffers [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_draw_elements_base_vertex [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_draw_instanced [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_explicit_attrib_location [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_explicit_uniform_location [2016.04.04-17.19.47:016][ 0]LogRHI: GL_ARB_fragment_coord_conventions [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_fragment_layer_viewport [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_fragment_shader [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_framebuffer_object [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_framebuffer_sRGB [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_get_program_binary [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_half_float_pixel [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_half_float_vertex [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_instanced_arrays [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_internalformat_query [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_invalidate_subdata [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_map_buffer_alignment [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_map_buffer_range [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_multi_bind [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_occlusion_query2 [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_pixel_buffer_object [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_point_sprite [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_provoking_vertex [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_robustness [2016.04.04-17.19.47:017][ 0]LogRHI: GL_ARB_sampler_objects [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_seamless_cube_map [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_separate_shader_objects [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_shader_bit_encoding [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_shader_objects [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_shader_texture_lod [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_shading_language_packing [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_shading_language_420pack [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_stencil_texturing [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_sync [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_barrier [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_buffer_object [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_buffer_range [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_compression_rgtc [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_float [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_multisample [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_non_power_of_two [2016.04.04-17.19.47:018][ 0]LogRHI: GL_ARB_texture_query_levels [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_texture_rectangle [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_texture_rg [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_texture_storage [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_texture_storage_multisample [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_texture_swizzle [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_timer_query [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_uniform_buffer_object [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_vertex_array_bgra [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_vertex_array_object [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_vertex_attrib_binding [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_vertex_shader [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev [2016.04.04-17.19.47:019][ 0]LogRHI: GL_ARB_viewport_array [2016.04.04-17.19.47:019][ 0]LogRHI: GL_EXT_abgr [2016.04.04-17.19.47:019][ 0]LogRHI: GL_EXT_blend_equation_separate [2016.04.04-17.19.47:019][ 0]LogRHI: GL_EXT_draw_buffers2 [2016.04.04-17.19.47:019][ 0]LogRHI: GL_EXT_draw_instanced [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_framebuffer_blit [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_framebuffer_multisample [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_framebuffer_sRGB [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_packed_depth_stencil [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_packed_float [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_pixel_buffer_object [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_provoking_vertex [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_shader_integer_mix [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_array [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_compression_dxt1 [2016.04.04-17.19.47:020][ 0]LogRHI: GL_ANGLE_texture_compression_dxt3 [2016.04.04-17.19.47:020][ 0]LogRHI: GL_ANGLE_texture_compression_dxt5 [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_compression_latc [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_compression_rgtc [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_compression_s3tc [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_filter_anisotropic [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_integer [2016.04.04-17.19.47:020][ 0]LogRHI: GL_EXT_texture_mirror_clamp [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_texture_shared_exponent [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_texture_snorm [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_texture_sRGB [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_texture_sRGB_decode [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_texture_swizzle [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_timer_query [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_transform_feedback [2016.04.04-17.19.47:021][ 0]LogRHI: GL_EXT_vertex_array_bgra [2016.04.04-17.19.47:021][ 0]LogRHI: GL_OES_EGL_image [2016.04.04-17.19.47:021][ 0]LogRHI: GL_OES_read_format [2016.04.04-17.19.47:021][ 0]LogRHI: GL_KHR_debug [2016.04.04-17.19.47:021][ 0]LogRHI: GL_AMD_conservative_depth [2016.04.04-17.19.47:021][ 0]LogRHI: GL_AMD_shader_trinary_minmax [2016.04.04-17.19.47:021][ 0]LogRHI: GL_ATI_blend_equation_separate [2016.04.04-17.19.47:021][ 0]LogRHI: GL_ATI_texture_compression_3dc [2016.04.04-17.19.47:022][ 0]LogRHI: GL_ATI_texture_float [2016.04.04-17.19.47:022][ 0]LogRHI: GL_ATI_texture_mirror_once [2016.04.04-17.19.47:022][ 0]LogRHI: GL_IBM_multimode_draw_arrays [2016.04.04-17.19.47:022][ 0]LogRHI: GL_MESA_pack_invert [2016.04.04-17.19.47:022][ 0]LogRHI: GL_MESA_texture_signed_rgba [2016.04.04-17.19.47:022][ 0]LogRHI: GL_NV_conditional_render [2016.04.04-17.19.47:022][ 0]LogRHI: GL_NV_depth_clamp [2016.04.04-17.19.47:022][ 0]LogRHI: GL_NV_packed_depth_stencil [2016.04.04-17.19.47:022][ 0]LogRHI: GL_NV_texture_barrier [2016.04.04-17.19.47:022][ 0]LogRHI: GL_NV_vdpau_interop [2016.04.04-17.19.47:022][ 0]LogRHI: GL_S3_s3tc [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 8192 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 512 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 8192 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_SAMPLES: 8 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 8 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 48 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2016.04.04-17.19.47:026][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 [2016.04.04-17.19.47:026][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 3, ShaderPlatform = GLSL_150, FeatureLevel = SM4 [2016.04.04-17.19.47:094][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2016.04.04-17.19.47:205][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip): Resource: (/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk) Resource: (/UnrealEngine/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file) [2016.04.04-17.19.47:206][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Resource: (/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...) Resource: (/UnrealEngine/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.) [2016.04.04-17.19.47:364][ 0]LogContentStreaming: Texture pool size is 0.000000MB [2016.04.04-17.19.50:321][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 24358 [2016.04.04-17.19.52:568][ 0]LogHAL: Child 24358 is no more running (zombie), Wait()ing immediately. [2016.04.04-17.19.52:568][ 0]LogTargetPlatformManager:Display: Building Assets For Linux [2016.04.04-17.19.54:090][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 24360 [2016.04.04-17.19.54:125][ 0]LogHAL: Child 24360 is no more running (zombie), Wait()ing immediately. [2016.04.04-17.19.54:125][ 0]LogTargetPlatformManager:Display: Building Assets For Linux [2016.04.04-17.19.54:206][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.04.04-17.19.54:206][ 0]LogDerivedDataCache:Display: Starting with empty Boot cache [2016.04.04-17.19.54:207][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.04.04-17.19.54:207][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2016.04.04-17.19.54:207][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.04.04-17.19.54:207][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. [2016.04.04-17.19.54:209][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable [2016.04.04-17.19.54:209][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2016.04.04-17.19.54:209][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2016.04.04-17.19.54:908][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmo_Mat, compiling. [2016.04.04-17.19.55:000][ 0]LogHAL: Changed child's priority (nice value) to 10 (change from 0) [2016.04.04-17.19.55:001][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmoHeight_Mat, compiling. Trying to load: libLND-qt5.so Trying to load: libLND-qt4.so LND loaded backend: qt4 Using binned. [2016.04.04-17.19.55:173][ 0]LogMaterial: Missing cached shader map for material SplineEditorMeshMat, compiling. [2016.04.04-17.19.56:095][ 0]LogMeshUtilities: No automatic mesh reduction module available [2016.04.04-17.19.56:095][ 0]LogMeshUtilities: No automatic mesh merging module available [2016.04.04-17.19.56:098][ 0]LogHAL: Linux SourceCodeAccessSettings: KDevelopSourceCodeAccessor [2016.04.04-17.19.56:976][ 0]LogStaticMesh: Building static mesh EditorPlane... [2016.04.04-17.19.56:979][ 0]LogStaticMesh: Built static mesh [3.324000ms] /Engine/EditorMeshes/EditorPlane.EditorPlane [2016.04.04-17.19.57:007][ 0]LogStaticMesh: Building static mesh EditorCylinder... Signal 11 caught. EngineCrashHandler: Signal=11 LogInit: Version: 4.7.6-0+++depot+UE4-Releases+4.7 LogInit: API Version: 0 LogInit: Compiled (64-bit): Apr 4 2016 11:24:07 LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final) LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.7 LogInit: Command line: /UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/24347/0/ 24347 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess LogInit: Base directory: /UnrealEngine/Engine/Binaries/Linux/ LogInit: Rocket: 0 [2016.04.04-17.19.57:210][ 0]LogTaskGraph: Started task graph with 2 named threads and 3 total threads. [2016.04.04-17.19.57:226][ 0]LogInit: Linux hardware info: [2016.04.04-17.19.57:226][ 0]LogInit: - this process' id (pid) is 24363, parent process' id (ppid) is 24347 [2016.04.04-17.19.57:226][ 0]LogInit: - we are not running under debugger [2016.04.04-17.19.57:234][ 0]LogInit: - machine network name is 'debian' [2016.04.04-17.19.57:234][ 0]LogInit: - we're logged in locally [2016.04.04-17.19.57:234][ 0]LogInit: - Number of physical cores available for the process: 2 [2016.04.04-17.19.57:234][ 0]LogInit: - Number of logical cores available for the process: 2 [2016.04.04-17.19.57:234][ 0]LogInit: - Memory allocator used: binned [2016.04.04-17.19.57:234][ 0]LogInit: Linux-specific commandline switches: [2016.04.04-17.19.57:234][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) [2016.04.04-17.19.57:234][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2016.04.04-17.19.57:234][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2016.04.04-17.19.57:234][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2016.04.04-17.19.57:234][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2016.04.04-17.19.57:234][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2016.04.04-17.19.57:234][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2016.04.04-17.19.57:234][ 0]LogInit: - Physical RAM available (not considering process quota): 2 GB (2009 MB, 2057252 KB, 2106626048 bytes) [2016.04.04-17.19.57:300][ 0]LogLinux: === Critical error: === Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000002 [2016.04.04-17.19.57:301][ 0]LogLinux: Fatal error! [Callstack] 02 0x00007f7b36a60151 ReportCrash(FLinuxCrashContext const&) [Callstack] 03 0x000000000042a70b EngineCrashHandler(FGenericCrashContext const&) [Callstack] 04 0x00007f7b36a63485 PlatformCrashHandler(int, siginfo_t*, void*) [Callstack] 05 0x00007f7b374a18d0 /lib/x86_64-linux-gnu/libpthread.so.0(+0xf8d0) [0x7f7b374a18d0] [Callstack] 06 0x00007f7b36a0bf90 FMallocBinned::FreeInternal(void*) [Callstack] 07 0x00007f7b049bc286 /UnrealEngine/Engine/Binaries/Linux/libUE4Editor-MeshUtilities.so(+0x1a286) [0x7f7b049bc286] [Callstack] 08 0x00007f7b049f87bb Forsyth::OptimizeFaces(unsigned int const*, unsigned int, unsigned int, unsigned int*, unsigned short) [Callstack] 09 0x00007f7b049e1ea3 void Forsyth::CacheOptimizeIndexBuffer(TArray&) [Callstack] 10 0x00007f7b049c407f FMeshUtilities::CacheOptimizeVertexAndIndexBuffer(TArrayGetContentAsString(): '' [2016.04.04-17.19.58:895][ 0]CrashReportClientLog: ResultNode->GetAttribute(TEXT("bSuccess")) = true [2016.04.04-17.19.58:895][ 0]CrashReportClientLog: State change from CheckingReport to CheckingReportDetail [2016.04.04-17.19.58:895][ 0]CrashReportClientLog: Sending HTTP request (checking report) [2016.04.04-17.19.58:896][ 0]CrashReportClientLog: PostData Num: 1711 [2016.04.04-17.19.59:129][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=CheckingReportDetail bSucceeded=1 [2016.04.04-17.19.59:129][ 0]CrashReportClientLog: Response->GetContentAsString(): '' [2016.04.04-17.19.59:129][ 0]CrashReportClientLog: ResultNode->GetAttribute(TEXT("bSuccess")) = true [2016.04.04-17.19.59:129][ 0]CrashReportClientLog: State change from CheckingReportDetail to SendingFiles [2016.04.04-17.19.59:129][ 0]CrashReportClientLog: CompressAndSendData have 4 pending files [2016.04.04-17.19.59:130][ 0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/UnrealEngine/Engine/Binaries/Linux/crashinfo--pid-24347-2016.04.04-12.19.57-0168928039040C0400130133FA0BABA0/minidump.dmp') [2016.04.04-17.19.59:130][ 0]CrashReportClientLog: CompressAndSendData compressing 20986 bytes ('/UnrealEngine/Engine/Binaries/Linux/crashinfo--pid-24347-2016.04.04-12.19.57-0168928039040C0400130133FA0BABA0/UE4.log') [2016.04.04-17.19.59:130][ 0]CrashReportClientLog: CompressAndSendData compressing 1711 bytes ('/UnrealEngine/Engine/Binaries/Linux/crashinfo--pid-24347-2016.04.04-12.19.57-0168928039040C0400130133FA0BABA0/wermeta.xml') [2016.04.04-17.19.59:130][ 0]CrashReportClientLog: CompressAndSendData compressing 2846 bytes ('/UnrealEngine/Engine/Binaries/Linux/crashinfo--pid-24347-2016.04.04-12.19.57-0168928039040C0400130133FA0BABA0/diagnostics.txt') [2016.04.04-17.19.59:133][ 0]CrashReportClientLog: Sending HTTP request (posting file) [2016.04.04-17.19.59:766][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1 [2016.04.04-17.19.59:766][ 0]CrashReportClientLog: Sending HTTP request (posting "Upload complete") [2016.04.04-17.19.59:767][ 0]CrashReportClientLog: State change from SendingFiles to PostingReportComplete [2016.04.04-17.20.04:346][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=PostingReportComplete bSucceeded=1 [2016.04.04-17.20.04:346][ 0]CrashReportClientLog: State change from PostingReportComplete to CheckingReport [2016.04.04-17.20.04:346][ 0]CrashReportClientLog: All uploads done [2016.04.04-17.20.04:346][ 0]CrashReportClientLog: State change from CheckingReport to Finished [2016.04.04-17.20.04:951][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0) [2016.04.04-17.20.04:985][ 0]CrashReportClientLog: Final state = Finished [2016.04.04-17.20.04:985][ 0]LogExit: Exiting. [2016.04.04-17.20.04:992][ 0]LogHAL: Child 24368 is no more running (zombie), Wait()ing immediately. [2016.04.04-17.20.04:992][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)