function triangleArea(side1, side2, side3) { let n = (1 / 4) * Math.sqrt( (side1 + side2 + side3) * (side2 + side3 - side1) * (side1 + side3 - side2) * (side1 + side2 - side3) ); console.log(n); } triangleArea(2, 3.5, 4);