Initialize engine version: 4.6.2f1 (bd99309c2ad7) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1103] Renderer: AMD Radeon HD 7570 Vendor: ATI VRAM: 1008 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\HOTween.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\HOTween.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\log4net.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\log4net.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll (this message is harmless) Loading C:\Games\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll into Unity Child Domain - Completed reload, in 0.066 seconds Initializing input. Input initialized. desktop: 1920x1200 60Hz; virtual: 1920x1200 at 0,0 Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\System.dll (this message is harmless) Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/libc Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/.\libc Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/libc Non platform assembly: data-13B77070 (this message is harmless) Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/data-13B77070.dll Non platform assembly: data-13B980E0 (this message is harmless) Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/data-13B980E0.dll Non platform assembly: data-045C0020 (this message is harmless) Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/data-045C0020.dll Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\System.Xml.dll (this message is harmless) [00:00:04.98] Date: 5/24/2015 12:20:13 PM [00:00:04.98] UTC Date: 5/24/2015 7:20:13 PM [00:00:04.98] Memory Size: 8156 [00:00:04.98] Processor Type: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz [00:00:04.98] OS: Windows 7 Service Pack 1 (6.1.7601) 64bit [00:00:05.03] EAC :: Initialization completed. Fallback handler could not load library C:/Games/Robocraft/RobocraftClient_Data/Mono/.\C:/Games/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll [00:00:05.68] Steam client not found [00:00:05.71] -!!!!!!-> current version: 1022 - minimum required version: 1022 [00:00:05.77] GameStarted : {"status":"ok"} [00:01:33.78] Start Login [00:01:34.10] LoginButtonClicked : {"status":"ok"} [00:01:37.30] Successfully connected [00:01:37.31] Login Successful [00:01:37.31] EAC Connected [00:01:37.31] Start to create/join Service Room [00:01:37.60] EACConnected : {"status":"ok"} [00:01:37.62] LoginSucceed : {"status":"ok"} Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Games\Robocraft\RobocraftClient_Data\Managed\Mono.Security.dll (this message is harmless) [00:01:38.44] Room Created [00:01:38.44] Web Service Room successfuly joined [00:01:38.44] CheckGameVersion connection created [00:01:38.81] CheckGameVersion service returned [00:01:38.81] -!!!!!!-> current version: 1022 - minimum required version: 1021 [00:01:38.81] Game Version Checked [00:01:38.81] Check maintenance mode [00:01:39.16] Login service returned [00:01:39.16] maintenance mode passed [00:01:39.16] Validate User after Login [00:01:39.35] LastBuildChecked : {"status":"ok"} [00:01:39.35] RequestingMaintenanceMode : {"status":"ok"} [00:01:39.36] RequestingMaintenanceMode : {"status":"ok"} [00:01:39.52] MaintenanceModeRetrieved : {"status":"ok"} [00:01:39.54] RequestingUserValidation : {"status":"ok"} [00:01:40.48] Login service returned [00:01:40.48] User Validated [00:01:40.48] Start Game Loading [00:01:40.77] LoadingGameData : {"status":"ok"} [00:01:40.79] UserValidated : {"status":"ok"} [00:01:40.83] Connecting to Photon... [00:01:41.67] Photon web services peer connected to master server [00:01:41.67] Joining photon web services room... HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1682) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset D3Dwindow device not lost anymore