while script.Parent.MoveState.Value < 3 do wait(1) if game.Workspace.AI.MusicBox.TImer.Value == 0 then wait(3) script.Parent.MoveState.Value = script.Parent.MoveState.Value +1 if script.Parent.MoveState.Value == 3 and script.Parent.TImer.Value >= 0 then script.Parent.Sound:Play() end end end