BASEWEAPON "base_dualpistol" { OpMode { AmmoStart 6.000000 AmmoPerClip 1.000000 MPAmmoPerClip 1.000000 AmmoPerReloadAnim 1.000000 AmmoUsePerFire 1.000000 AudioCategory WEAPONS_PISTOL_DEFAULT ChamberTime 0.500000 MPChamberTime 0.500000 ReloadTimeScale 1.000000 MPReloadTimeScale 1.000000 AutoFireDelay 0.500000 MPAutoFireDelay 0.500000 Throw 0 Aimer "AIMER_BALLISTIC" AIParameters { MinimumRange 1.000000 MaximumRange 60.000000 DesiredRange 15.000000 BurstDuration 0.500000 BurstDurationRandomness 2.000000 MinAimTime 0.500000 MaximumDamageRange 20.000000 DamageConeAngle 1.000000 FireDelay 0.300000 FireDelayRandomness 0.300000 ShooterStandardRange 20.000000 } ChargeState { MinChargeTime 0.000000 NoiseRange 30.000000 Projectile { Speed 1300.000000 AmmoUse 1.000000 ProjectileCount 1 ProjectileSpreadAngle 10.000000 MPProjectileSpreadAngle 10.000000 ForceOneNonAngledShot 1 BASICPROJECTILE "Cattleman" { LifeTime 1.000000 ImpactLifeTime 1.000000 GravityFactor 0.050000 ProjectileMatrix "No alignment" Damage { HitPoints 15.000000 MPHitPoints 15.000000 BangerHitPoints 9.000000 Impulse 35.000000 BangerImpulse 35.000000 RagdollImpulse 35.000000 TranquilizeStrength 0.000000 } FlightFX { Delay 0.000000 FXType "BULLET_TRAIL" Offset 0.000000 0.000000 0.000000 Attached 0 } ImpactFX { Delay 0.000000 FXType "DECAL_BULLET_HIT" Offset 0.000000 0.000000 0.000000 Attached 0 } ImpactEvent "PROJ_BULLET_SM" ImpactSoundAIRange 10.000000 ExplosionMatrix "Flat" EnableCollisions 1 ExplodeOnImpact 0 ExplodeOnTimeOut 0 ExplodeOnWaterImpact 0 DefuseOnWaterImpact 0 MinMassAffect 1.000000 MinMassSpeed 3.000000 MaxMassAffect 30.000000 MaxMassSpeed 1.000000 CreateBulletTrail 1 GlassCrackType "Pistol" } } } } DeadEyeOpMode { AmmoStart 6.000000 AmmoPerClip 1.000000 MPAmmoPerClip 1.000000 AmmoPerReloadAnim 1.000000 AmmoUsePerFire 1.000000 AudioCategory WEAPONS_PISTOL_DEFAULT ChamberTime 0.030000 MPChamberTime 0.030000 ReloadTimeScale 1.000000 MPReloadTimeScale 1.000000 AutoFireDelay 0.030000 MPAutoFireDelay 0.030000 Throw 0 Aimer "AIMER_BALLISTIC" AIParameters { MinimumRange 1.000000 MaximumRange 60.000000 DesiredRange 15.000000 BurstDuration 0.500000 BurstDurationRandomness 2.000000 MinAimTime 0.500000 MaximumDamageRange 20.000000 DamageConeAngle 1.000000 FireDelay 0.300000 FireDelayRandomness 0.300000 ShooterStandardRange 20.000000 } ChargeState { MinChargeTime 0.000000 NoiseRange 30.000000 Projectile { Speed 1000.000000 AmmoUse 1.000000 ProjectileCount 1 ProjectileSpreadAngle 10.000000 MPProjectileSpreadAngle 10.000000 ForceOneNonAngledShot 1 BASICPROJECTILE "Cattleman" { LifeTime 1.000000 ImpactLifeTime 1.000000 GravityFactor 0.050000 ProjectileMatrix "No alignment" Damage { HitPoints 15.000000 MPHitPoints 15.000000 BangerHitPoints 9.000000 Impulse 35.000000 BangerImpulse 35.000000 RagdollImpulse 35.000000 TranquilizeStrength 0.000000 } FlightFX { Delay 0.000000 FXType "BULLET_TRAIL" Offset 0.000000 0.000000 0.000000 Attached 0 } ImpactFX { Delay 0.000000 FXType "DECAL_BULLET_HIT" Offset 0.000000 0.000000 0.000000 Attached 0 } ImpactEvent "PROJ_BULLET_SM" ImpactSoundAIRange 10.000000 ExplosionMatrix "Flat" EnableCollisions 1 ExplodeOnImpact 0 ExplodeOnTimeOut 0 ExplodeOnWaterImpact 0 DefuseOnWaterImpact 0 MinMassAffect 1.000000 MinMassSpeed 3.000000 MaxMassAffect 30.000000 MaxMassSpeed 1.000000 CreateBulletTrail 1 GlassCrackType "Pistol" } } } } HudIcon "ICON_DEFAULT_WEAPON" NormalizedReticlePosition 0.500000 0.500000 NormalizedReticlePositionZoom 0.500000 0.500000 AnimType ptl TrigHoldMode "Single" ReticleType "Pistol" ACTFileName donothing ACTRoot DoNothing AnimSet IKOffset 0 0 0 IKOffsetHold 0 0 0 MuzzleOffset 0 0.029999999 -0.1 Cost 1 ZoomTime 0.30000001 HardLockRangeStart 1.50000 HardLockRangeEnd 200 BumpTargetRangeStart 0.80000001 BumpTargetRangeEnd 200 InaccuracyRangeStart 50 InaccuracyRangeEnd 70 InaccuracyRangeZoomedStart 50 InaccuracyRangeZoomedEnd 70 MaxInaccuracyPenalty 0.60000002 MaxInaccuracyPenaltyZoomed 0.60000002 CameraSpeedScalar 1 CameraSpeedScalarZoomed 1 ProbeCheckDistance 1.75 ExplodeAfterWeaponChangeTime -1 CategoryColumn Gun WeaponArcGroupName Pistol CanShootFromCamera 1 CanBeFired 1 RenderWhenHolstered 1 IsNotWeaponUntilUsed 0 DrawEnabled 1 IsGringoControlled 0 CanTargetLock 1 UsableOnFootOnly 0 DoProbeCheck 1 MeleeDamage 10 MPMeleeDamage 10 SoftLockTuningZoomed { CloseDist 2.000000 FarDist 30.000000 CloseScaleAimRamp 0.400000 FarScaleAimRamp 0.300000 ParallelExponent 0.500000 CloseScale 0.075000 FarScale 0.225000 RangeStartOut 1.000000 RangeStartIn 2.000000 RangeEndIn 170.000000 RangeEndOut 175.000000 SoftLockOuterRadius 0.010000 SoftLockInnerRadius 0.010000 SoftLockFarOuterRadius 0.020000 SoftLockFarInnerRadius 0.020000 SoftLockThetaApproachRate 3.250000 SoftLockThetaExitRate 0.300000 AimRampDecelerationRate 3.000000 AimRampAccelerationRate 20.000000 AccuracyCloseRadius 0.018000 AccuracyFarRadius 0.014000 AccuracyHelpMovePenalty 0.800000 } MountedSoftLockTuningZoomed { CloseDist 2.000000 FarDist 30.000000 CloseScaleAimRamp 0.400000 FarScaleAimRamp 0.300000 ParallelExponent 0.500000 CloseScale 0.075000 FarScale 0.225000 RangeStartOut 1.000000 RangeStartIn 2.000000 RangeEndIn 170.000000 RangeEndOut 175.000000 SoftLockOuterRadius 0.010000 SoftLockInnerRadius 0.010000 SoftLockFarOuterRadius 0.020000 SoftLockFarInnerRadius 0.020000 SoftLockThetaApproachRate 3.250000 SoftLockThetaExitRate 0.300000 AimRampDecelerationRate 3.000000 AimRampAccelerationRate 20.000000 AccuracyCloseRadius 0.018000 AccuracyFarRadius 0.014000 AccuracyHelpMovePenalty 0.800000 } VehicleSoftLockTuningZoomed { CloseDist 2.000000 FarDist 30.000000 CloseScaleAimRamp 0.400000 FarScaleAimRamp 0.300000 ParallelExponent 0.500000 CloseScale 0.075000 FarScale 0.225000 RangeStartOut 1.000000 RangeStartIn 2.000000 RangeEndIn 170.000000 RangeEndOut 175.000000 SoftLockOuterRadius 0.010000 SoftLockInnerRadius 0.010000 SoftLockFarOuterRadius 0.020000 SoftLockFarInnerRadius 0.020000 SoftLockThetaApproachRate 3.250000 SoftLockThetaExitRate 0.300000 AimRampDecelerationRate 3.000000 AimRampAccelerationRate 20.000000 AccuracyCloseRadius 0.018000 AccuracyFarRadius 0.014000 AccuracyHelpMovePenalty 0.800000 } }