local player = game.Players.LocalPlayer local char = player.Character local mouse = player:GetMouse() local camera = game.Workspace.CurrentCamera local epressed = false local qpressed = false local hpressed = false local gpressed = false local wpressed = false local wpressed2 = false local apressed = false local spressed = false local dpressed = false local engineon = false local mousedown = false local firing = false local firing2 = false local criticalhit = false local bombfiring = false local rotateangle = 0 local rotateangle2 = 0 local propellerangle = 0 local propellerhp = 100 local planeangle = 0 local accel = 0 function weld(p0,p1,c0) local w=Instance.new("Weld",p0) w.Part0=p0 w.Part1=p1 w.C0=c0 return w end local matteoplane = Instance.new("Model", workspace) matteoplane.Name = "MatteoPlane" part = Instance.new("Part", matteoplane) part.Velocity = Vector3.new(-0.031, 0.004, 0.002) part.FormFactor = Enum.FormFactor.Plate part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part.TopSurface = Enum.SurfaceType.SmoothNoOutlines part.RotVelocity = Vector3.new(0.001, 0.001, 0) part.Material = Enum.Material.Metal part.Size = Vector3.new(1, 5.6, 1) part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part.CFrame = CFrame.new(-10.405, 8.084, -65.376)* CFrame.Angles(3.1403684616089, -1.5648361444473, -0.12299364805222) part.RightSurface = Enum.SurfaceType.SmoothNoOutlines part.BackSurface = Enum.SurfaceType.SmoothNoOutlines part.BrickColor = BrickColor.new("Dark stone grey") part.Friction = 0.3 part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines aircraftgun = Instance.new("Model", matteoplane) aircraftgun.Name = "AircraftGun" handle = Instance.new("Part", aircraftgun) handle.FormFactor = Enum.FormFactor.Plate handle.FrontParamB = 0 handle.CanCollide = false handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines handle.Transparency = 1 handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines handle.TopParamA = 0 handle.FrontParamA = 0 handle.TopParamB = 0 handle.Anchored = false handle.Material = Enum.Material.Metal handle.Size = Vector3.new(1, 0.4, 1) handle.Name = "Handle" handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines handle.CFrame = CFrame.new(-25.652, 11.67, -63.455)* CFrame.Angles(1.4901162970204e-008, 0, -0) handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines handle.BackSurface = Enum.SurfaceType.SmoothNoOutlines handle.BrickColor = BrickColor.new("Dark stone grey") handle.Friction = 0.3 handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_2 = Instance.new("Part", aircraftgun) part_2.FormFactor = Enum.FormFactor.Symmetric part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_2.Reflectance = 0.05 part_2.Anchored = false part_2.Material = Enum.Material.Wood part_2.Size = Vector3.new(1, 1, 1) part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_2.CFrame = CFrame.new(-25.652, 11.35, -63.44)* CFrame.Angles(-0.20000001788139, 0, 1.5707963705063) part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_2.BrickColor = BrickColor.new("Pine Cone") part_2.Friction = 0.3 part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh = Instance.new("CylinderMesh", part_2) mesh.Scale = Vector3.new(0.133, 0.2, 0.133) part_3 = Instance.new("Part", aircraftgun) part_3.FormFactor = Enum.FormFactor.Symmetric part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_3.Reflectance = 0.05 part_3.Anchored = false part_3.Material = Enum.Material.Wood part_3.Size = Vector3.new(1, 1, 1) part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_3.CFrame = CFrame.new(-25.652, 11.547, -63.309)* CFrame.Angles(-0.20000000298023, 0, -0) part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_3.BrickColor = BrickColor.new("Pine Cone") part_3.Friction = 0.3 part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_2 = Instance.new("BlockMesh", part_3) mesh_2.Scale = Vector3.new(0.2, 0.467, 0.333) part_4 = Instance.new("Part", aircraftgun) part_4.FormFactor = Enum.FormFactor.Symmetric part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_4.Reflectance = 0.05 part_4.Anchored = false part_4.Material = Enum.Material.Metal part_4.Size = Vector3.new(1, 1, 1) part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_4.CFrame = CFrame.new(-25.952, 12.07, -63.788)* CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_4.Friction = 0.3 part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_3 = Instance.new("CylinderMesh", part_4) mesh_3.Scale = Vector3.new(0.133, 0.267, 0.067) part_5 = Instance.new("Part", aircraftgun) part_5.FormFactor = Enum.FormFactor.Symmetric part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_5.Reflectance = 0.05 part_5.Anchored = false part_5.Material = Enum.Material.Metal part_5.Size = Vector3.new(1, 1, 1) part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_5.CFrame = CFrame.new(-25.652, 11.937, -64.255)* CFrame.Angles(-0, 0, 1.5707963705063) part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_5.BrickColor = BrickColor.new("Dark stone grey") part_5.Friction = 0.3 part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_4 = Instance.new("CylinderMesh", part_5) mesh_4.Scale = Vector3.new(0.267, 0.2, 0.267) part_6 = Instance.new("Part", aircraftgun) part_6.FormFactor = Enum.FormFactor.Symmetric part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_6.Reflectance = 0.05 part_6.Anchored = false part_6.Material = Enum.Material.Metal part_6.Size = Vector3.new(1, 1, 1) part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_6.CFrame = CFrame.new(-25.652, 11.903, -63.688)* CFrame.Angles(-1.5707963705063, 0, -0) part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_6.BrickColor = BrickColor.new("Dark stone grey") part_6.Friction = 0.3 part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_5 = Instance.new("SpecialMesh", part_6) mesh_5.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_5.MeshType = Enum.MeshType.Wedge part_7 = Instance.new("Part", aircraftgun) part_7.FormFactor = Enum.FormFactor.Symmetric part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_7.Reflectance = 0.05 part_7.Anchored = false part_7.Material = Enum.Material.Metal part_7.Size = Vector3.new(1, 1, 1) part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_7.CFrame = CFrame.new(-25.652, 11.77, -63.688) part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_7.BrickColor = BrickColor.new("Dark stone grey") part_7.Friction = 0.3 part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_6 = Instance.new("SpecialMesh", part_7) mesh_6.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_6.MeshType = Enum.MeshType.Wedge part_8 = Instance.new("Part", aircraftgun) part_8.FormFactor = Enum.FormFactor.Symmetric part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_8.Reflectance = 0.05 part_8.Anchored = false part_8.Material = Enum.Material.Metal part_8.Size = Vector3.new(1, 1, 1) part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_8.CFrame = CFrame.new(-25.652, 11.97, -63.988)* CFrame.Angles(-1.5707963705063, 0, -0) part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_8.BrickColor = BrickColor.new("Dark stone grey") part_8.Friction = 0.3 part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_7 = Instance.new("SpecialMesh", part_8) mesh_7.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_7.MeshType = Enum.MeshType.Wedge part_9 = Instance.new("Part", aircraftgun) part_9.FormFactor = Enum.FormFactor.Symmetric part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_9.Reflectance = 0.05 part_9.Anchored = false part_9.Material = Enum.Material.Metal part_9.Size = Vector3.new(1, 1, 1) part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_9.CFrame = CFrame.new(-25.652, 11.837, -63.622) part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_9.BrickColor = BrickColor.new("Dark stone grey") part_9.Friction = 0.3 part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_8 = Instance.new("BlockMesh", part_9) mesh_8.Scale = Vector3.new(0.067, 0.067, 0.067) part_10 = Instance.new("Part", aircraftgun) part_10.FormFactor = Enum.FormFactor.Symmetric part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_10.Reflectance = 0.05 part_10.Anchored = false part_10.Material = Enum.Material.Metal part_10.Size = Vector3.new(1, 1, 1) part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_10.CFrame = CFrame.new(-25.652, 11.903, -63.822)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_10.BrickColor = BrickColor.new("Dark stone grey") part_10.Friction = 0.3 part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_9 = Instance.new("SpecialMesh", part_10) mesh_9.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_9.MeshType = Enum.MeshType.Wedge part_11 = Instance.new("Part", aircraftgun) part_11.FormFactor = Enum.FormFactor.Symmetric part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_11.Reflectance = 0.05 part_11.Anchored = false part_11.Material = Enum.Material.Metal part_11.Size = Vector3.new(1, 1, 1) part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_11.CFrame = CFrame.new(-25.652, 11.837, -63.655)* CFrame.Angles(0, 1.5707963705063, 0) part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_11.BrickColor = BrickColor.new("Dark stone grey") part_11.Friction = 0.3 part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_10 = Instance.new("SpecialMesh", part_11) mesh_10.Scale = Vector3.new(0.367, 0.267, 1.25) mesh_10.MeshId = "http://www.roblox.com/asset/?id=3270017" mesh_10.MeshType = Enum.MeshType.FileMesh part_12 = Instance.new("Part", aircraftgun) part_12.FormFactor = Enum.FormFactor.Symmetric part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_12.Reflectance = 0.05 part_12.Anchored = false part_12.Material = Enum.Material.Metal part_12.Size = Vector3.new(1, 1, 1) part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_12.CFrame = CFrame.new(-25.652, 11.97, -63.522) part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_12.BrickColor = BrickColor.new("Dark stone grey") part_12.Friction = 0.3 part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_11 = Instance.new("BlockMesh", part_12) mesh_11.Scale = Vector3.new(0.2, 0.067, 0.8) part_13 = Instance.new("Part", aircraftgun) part_13.FormFactor = Enum.FormFactor.Symmetric part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_13.Reflectance = 0.05 part_13.Anchored = false part_13.Material = Enum.Material.Metal part_13.Size = Vector3.new(1, 1, 1) part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_13.CFrame = CFrame.new(-25.652, 11.903, -63.622)* CFrame.Angles(1.5707963705063, 0, -0) part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_13.BrickColor = BrickColor.new("Dark stone grey") part_13.Friction = 0.3 part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_12 = Instance.new("SpecialMesh", part_13) mesh_12.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_12.MeshType = Enum.MeshType.Wedge part_14 = Instance.new("Part", aircraftgun) part_14.FormFactor = Enum.FormFactor.Symmetric part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_14.Reflectance = 0.05 part_14.Anchored = false part_14.Material = Enum.Material.Metal part_14.Size = Vector3.new(1, 1, 1) part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_14.CFrame = CFrame.new(-25.652, 11.77, -63.622)* CFrame.Angles(-3.1415927410126, 0, -0) part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_14.BrickColor = BrickColor.new("Dark stone grey") part_14.Friction = 0.3 part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_13 = Instance.new("SpecialMesh", part_14) mesh_13.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_13.MeshType = Enum.MeshType.Wedge part_15 = Instance.new("Part", aircraftgun) part_15.FormFactor = Enum.FormFactor.Symmetric part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_15.Reflectance = 0.05 part_15.Anchored = false part_15.Material = Enum.Material.Metal part_15.Size = Vector3.new(1, 1, 1) part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_15.CFrame = CFrame.new(-25.652, 11.97, -63.055)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_15.BrickColor = BrickColor.new("Dark stone grey") part_15.Friction = 0.3 part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_14 = Instance.new("SpecialMesh", part_15) mesh_14.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_14.MeshType = Enum.MeshType.Wedge part_16 = Instance.new("Part", aircraftgun) part_16.FormFactor = Enum.FormFactor.Symmetric part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_16.Reflectance = 0.05 part_16.Anchored = false part_16.Material = Enum.Material.Metal part_16.Size = Vector3.new(1, 1, 1) part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_16.CFrame = CFrame.new(-25.652, 11.903, -63.888)* CFrame.Angles(-1.5707963705063, 0, -0) part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_16.BrickColor = BrickColor.new("Dark stone grey") part_16.Friction = 0.3 part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_15 = Instance.new("SpecialMesh", part_16) mesh_15.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_15.MeshType = Enum.MeshType.Wedge part_17 = Instance.new("Part", aircraftgun) part_17.FormFactor = Enum.FormFactor.Symmetric part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_17.Reflectance = 0.05 part_17.Anchored = false part_17.Material = Enum.Material.Metal part_17.Size = Vector3.new(1, 1, 1) part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_17.CFrame = CFrame.new(-25.652, 11.903, -63.155)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_17.BrickColor = BrickColor.new("Pine Cone") part_17.Friction = 0.3 part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_16 = Instance.new("SpecialMesh", part_17) mesh_16.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_16.MeshType = Enum.MeshType.Wedge part_18 = Instance.new("Part", aircraftgun) part_18.FormFactor = Enum.FormFactor.Symmetric part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_18.Reflectance = 0.05 part_18.Anchored = false part_18.Material = Enum.Material.Wood part_18.Size = Vector3.new(1, 1, 1) part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_18.CFrame = CFrame.new(-25.652, 11.837, -63.355) part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_18.BrickColor = BrickColor.new("Pine Cone") part_18.Friction = 0.3 part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_17 = Instance.new("BlockMesh", part_18) mesh_17.Scale = Vector3.new(0.2, 0.2, 0.333) part_19 = Instance.new("Part", aircraftgun) part_19.FormFactor = Enum.FormFactor.Symmetric part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_19.Reflectance = 0.05 part_19.Anchored = false part_19.Material = Enum.Material.Metal part_19.Size = Vector3.new(1, 1, 1) part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_19.CFrame = CFrame.new(-25.785, 12.07, -63.388) part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_19.Friction = 0.3 part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_18 = Instance.new("BlockMesh", part_19) mesh_18.Scale = Vector3.new(0.07, 0.04, 0.933) part_20 = Instance.new("Part", aircraftgun) part_20.FormFactor = Enum.FormFactor.Symmetric part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_20.Reflectance = 0.05 part_20.Anchored = false part_20.Material = Enum.Material.Metal part_20.Size = Vector3.new(1, 1, 1) part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_20.CFrame = CFrame.new(-25.518, 12.07, -64.022)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_20.BrickColor = BrickColor.new("Dark stone grey") part_20.Friction = 0.3 part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_19 = Instance.new("SpecialMesh", part_20) mesh_19.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_19.MeshType = Enum.MeshType.Wedge part_21 = Instance.new("Part", aircraftgun) part_21.FormFactor = Enum.FormFactor.Symmetric part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_21.Reflectance = 0.05 part_21.Anchored = false part_21.Material = Enum.Material.Metal part_21.Size = Vector3.new(1, 1, 1) part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_21.CFrame = CFrame.new(-25.785, 12.07, -64.022)* CFrame.Angles(-1.5707963705063, 1.5707963705063, 0) part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_21.BrickColor = BrickColor.new("Dark stone grey") part_21.Friction = 0.3 part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_20 = Instance.new("SpecialMesh", part_21) mesh_20.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_20.MeshType = Enum.MeshType.Wedge part_22 = Instance.new("Part", aircraftgun) part_22.FormFactor = Enum.FormFactor.Symmetric part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_22.Reflectance = 0.05 part_22.Anchored = false part_22.Material = Enum.Material.Metal part_22.Size = Vector3.new(1, 1, 2) part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_22.CFrame = CFrame.new(-25.652, 12.17, -63.688) part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_22.BrickColor = BrickColor.new("Dark stone grey") part_22.Friction = 0.3 part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_21 = Instance.new("BlockMesh", part_22) mesh_21.Scale = Vector3.new(0.2, 0.067, 0.767) part_23 = Instance.new("Part", aircraftgun) part_23.FormFactor = Enum.FormFactor.Symmetric part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_23.Reflectance = 0.05 part_23.Anchored = false part_23.Material = Enum.Material.Metal part_23.Size = Vector3.new(1, 1, 1) part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_23.CFrame = CFrame.new(-25.652, 12.07, -64.155) part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_23.BrickColor = BrickColor.new("Dark stone grey") part_23.Friction = 0.3 part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_22 = Instance.new("BlockMesh", part_23) mesh_22.Scale = Vector3.new(0.2, 0.133, 0.6) part_24 = Instance.new("Part", aircraftgun) part_24.FormFactor = Enum.FormFactor.Symmetric part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_24.Reflectance = 0.05 part_24.Anchored = false part_24.Material = Enum.Material.Metal part_24.Size = Vector3.new(1, 1, 1) part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_24.CFrame = CFrame.new(-25.652, 11.97, -64.255) part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_24.BrickColor = BrickColor.new("Dark stone grey") part_24.Friction = 0.3 part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_23 = Instance.new("BlockMesh", part_24) mesh_23.Scale = Vector3.new(0.2, 0.067, 0.267) part_25 = Instance.new("Part", aircraftgun) part_25.FormFactor = Enum.FormFactor.Symmetric part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_25.Reflectance = 0.05 part_25.Anchored = false part_25.Material = Enum.Material.Metal part_25.Size = Vector3.new(1, 1, 1) part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_25.CFrame = CFrame.new(-25.652, 12.07, -63.388) part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_25.BrickColor = BrickColor.new("Dark stone grey") part_25.Friction = 0.3 part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_24 = Instance.new("BlockMesh", part_25) mesh_24.Scale = Vector3.new(0.333, 0.133, 0.933) part_26 = Instance.new("Part", aircraftgun) part_26.FormFactor = Enum.FormFactor.Symmetric part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_26.Reflectance = 0.05 part_26.Anchored = false part_26.Material = Enum.Material.Metal part_26.Size = Vector3.new(1, 1, 1) part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_26.CFrame = CFrame.new(-25.652, 12.203, -62.888) part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_26.BrickColor = BrickColor.new("Dark stone grey") part_26.Friction = 0.3 part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_25 = Instance.new("BlockMesh", part_26) mesh_25.Scale = Vector3.new(0.333, 0.4, 0.067) part_27 = Instance.new("Part", aircraftgun) part_27.FormFactor = Enum.FormFactor.Symmetric part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_27.Reflectance = 0.05 part_27.Anchored = false part_27.Material = Enum.Material.Metal part_27.Size = Vector3.new(1, 2, 1) part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_27.CFrame = CFrame.new(-25.652, 12.27, -63.688)* CFrame.Angles(-1.5707963705063, 0, -0) part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_27.BrickColor = BrickColor.new("Dark stone grey") part_27.Friction = 0.3 part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_26 = Instance.new("CylinderMesh", part_27) mesh_26.Scale = Vector3.new(0.333, 0.767, 0.267) part_28 = Instance.new("Part", aircraftgun) part_28.FormFactor = Enum.FormFactor.Symmetric part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_28.Reflectance = 0.05 part_28.Anchored = false part_28.Material = Enum.Material.Metal part_28.Size = Vector3.new(1, 1, 1) part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_28.CFrame = CFrame.new(-25.652, 12.103, -64.622)* CFrame.Angles(-1.5707963705063, 0, -0) part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_28.BrickColor = BrickColor.new("Dark stone grey") part_28.Friction = 0.3 part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_27 = Instance.new("CylinderMesh", part_28) mesh_27.Scale = Vector3.new(0.333, 0.333, 0.18) mag = Instance.new("Part", aircraftgun) mag.FormFactor = Enum.FormFactor.Symmetric mag.LeftSurface = Enum.SurfaceType.SmoothNoOutlines mag.TopSurface = Enum.SurfaceType.SmoothNoOutlines mag.Reflectance = 0.05 mag.Anchored = false mag.Material = Enum.Material.Metal mag.Size = Vector3.new(1, 1, 1) mag.Name = "Mag" mag.FrontSurface = Enum.SurfaceType.SmoothNoOutlines mag.CFrame = CFrame.new(-25.652, 12.537, -64.388)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) mag.RightSurface = Enum.SurfaceType.SmoothNoOutlines mag.BackSurface = Enum.SurfaceType.SmoothNoOutlines mag.BrickColor = BrickColor.new("Dark stone grey") mag.Friction = 0.3 mag.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_28 = Instance.new("CylinderMesh", mag) mesh_28.Scale = Vector3.new(0.733, 0.267, 0.8) part_29 = Instance.new("Part", aircraftgun) part_29.FormFactor = Enum.FormFactor.Symmetric part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_29.Reflectance = 0.05 part_29.Anchored = false part_29.Material = Enum.Material.Metal part_29.Size = Vector3.new(1, 1, 1) part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_29.CFrame = CFrame.new(-25.652, 12.537, -64.422)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_29.BrickColor = BrickColor.new("Dark stone grey") part_29.Friction = 0.3 part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_29 = Instance.new("CylinderMesh", part_29) mesh_29.Scale = Vector3.new(0.2, 0.133, 0.2) part_30 = Instance.new("Part", aircraftgun) part_30.FormFactor = Enum.FormFactor.Symmetric part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_30.Reflectance = 0.05 part_30.Anchored = false part_30.Material = Enum.Material.Metal part_30.Size = Vector3.new(1, 1, 1) part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_30.CFrame = CFrame.new(-25.652, 12.237, -65.055)* CFrame.Angles(-1.5707963705063, 0, -0) part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_30.Friction = 0.3 part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_30 = Instance.new("CylinderMesh", part_30) mesh_30.Scale = Vector3.new(0.6, 0.267, 0.443) part_31 = Instance.new("Part", aircraftgun) part_31.FormFactor = Enum.FormFactor.Symmetric part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_31.Reflectance = 0.05 part_31.Anchored = false part_31.Material = Enum.Material.Metal part_31.Size = Vector3.new(1, 1, 1) part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_31.CFrame = CFrame.new(-25.585, 12.303, -63.855)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_31.Friction = 0.3 part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_31 = Instance.new("CylinderMesh", part_31) mesh_31.Scale = Vector3.new(0.333, 0.533, 0.2) part_32 = Instance.new("Part", aircraftgun) part_32.FormFactor = Enum.FormFactor.Symmetric part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_32.Reflectance = 0.05 part_32.Anchored = false part_32.Material = Enum.Material.Metal part_32.Size = Vector3.new(1, 1, 1) part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_32.CFrame = CFrame.new(-25.652, 12.27, -64.622)* CFrame.Angles(-1.5707963705063, 0, -0) part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_32.BrickColor = BrickColor.new("Dark stone grey") part_32.Friction = 0.3 part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_32 = Instance.new("CylinderMesh", part_32) mesh_32.Scale = Vector3.new(0.333, 0.333, 0.24) part_33 = Instance.new("Part", aircraftgun) part_33.FormFactor = Enum.FormFactor.Symmetric part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_33.Reflectance = 0.05 part_33.Anchored = false part_33.Material = Enum.Material.Metal part_33.Size = Vector3.new(1, 1, 1) part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_33.CFrame = CFrame.new(-25.652, 12.237, -65.255)* CFrame.Angles(-1.5707963705063, 0, -0) part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_33.BrickColor = BrickColor.new("Dark stone grey") part_33.Friction = 0.3 part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_33 = Instance.new("CylinderMesh", part_33) mesh_33.Scale = Vector3.new(0.6, 0.133, 0.467) part_34 = Instance.new("Part", aircraftgun) part_34.FormFactor = Enum.FormFactor.Symmetric part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_34.Reflectance = 0.05 part_34.Anchored = false part_34.Material = Enum.Material.Metal part_34.Size = Vector3.new(1, 1, 2) part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_34.CFrame = CFrame.new(-25.652, 12.37, -63.855) part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_34.BrickColor = BrickColor.new("Dark stone grey") part_34.Friction = 0.3 part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_34 = Instance.new("BlockMesh", part_34) mesh_34.Scale = Vector3.new(0.333, 0.067, 0.933) part_35 = Instance.new("Part", aircraftgun) part_35.FormFactor = Enum.FormFactor.Symmetric part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_35.Reflectance = 0.05 part_35.Anchored = false part_35.Material = Enum.Material.Metal part_35.Size = Vector3.new(1, 1, 1) part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_35.CFrame = CFrame.new(-25.652, 12.237, -64.855)* CFrame.Angles(-1.5707963705063, 0, -0) part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_35.BrickColor = BrickColor.new("Dark stone grey") part_35.Friction = 0.3 part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_35 = Instance.new("CylinderMesh", part_35) mesh_35.Scale = Vector3.new(0.6, 0.133, 0.467) part_36 = Instance.new("Part", aircraftgun) part_36.FormFactor = Enum.FormFactor.Symmetric part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_36.Reflectance = 0.05 part_36.Anchored = false part_36.Material = Enum.Material.Metal part_36.Size = Vector3.new(1, 1, 1) part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_36.CFrame = CFrame.new(-25.652, 12.57, -63.222) part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_36.BrickColor = BrickColor.new("Dark stone grey") part_36.Friction = 0.3 part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_36 = Instance.new("BlockMesh", part_36) mesh_36.Scale = Vector3.new(0.15, 0.067, 0.467) part_37 = Instance.new("Part", aircraftgun) part_37.FormFactor = Enum.FormFactor.Symmetric part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_37.Reflectance = 0.05 part_37.Anchored = false part_37.Material = Enum.Material.Metal part_37.Size = Vector3.new(1, 1, 1) part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_37.CFrame = CFrame.new(-25.652, 12.537, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_37.Friction = 0.3 part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_37 = Instance.new("CylinderMesh", part_37) mesh_37.Scale = Vector3.new(0.133, 0.16, 0.067) part_38 = Instance.new("Part", aircraftgun) part_38.FormFactor = Enum.FormFactor.Symmetric part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_38.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_38.Reflectance = 0.05 part_38.Anchored = false part_38.Material = Enum.Material.Metal part_38.Size = Vector3.new(1, 1, 1) part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_38.CFrame = CFrame.new(-25.652, 12.437, -63.455) part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_38.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_38.BrickColor = BrickColor.new("Dark stone grey") part_38.Friction = 0.3 part_38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_38 = Instance.new("BlockMesh", part_38) mesh_38.Scale = Vector3.new(0.2, 0.067, 1.067) part_39 = Instance.new("Part", aircraftgun) part_39.FormFactor = Enum.FormFactor.Symmetric part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_39.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_39.Reflectance = 0.05 part_39.Anchored = false part_39.Material = Enum.Material.Metal part_39.Size = Vector3.new(1, 1, 1) part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_39.CFrame = CFrame.new(-25.652, 12.437, -64.422) part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_39.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_39.BrickColor = BrickColor.new("Dark stone grey") part_39.Friction = 0.3 part_39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_39 = Instance.new("BlockMesh", part_39) mesh_39.Scale = Vector3.new(0.2, 0.067, 0.2) part_40 = Instance.new("Part", aircraftgun) part_40.FormFactor = Enum.FormFactor.Symmetric part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_40.Reflectance = 0.05 part_40.Anchored = false part_40.Material = Enum.Material.Metal part_40.Size = Vector3.new(1, 1, 1) part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_40.CFrame = CFrame.new(-25.652, 12.503, -63.422) part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_40.BrickColor = BrickColor.new("Dark stone grey") part_40.Friction = 0.3 part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_40 = Instance.new("BlockMesh", part_40) mesh_40.Scale = Vector3.new(0.2, 0.067, 0.067) part_41 = Instance.new("Part", aircraftgun) part_41.FormFactor = Enum.FormFactor.Symmetric part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_41.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_41.Reflectance = 0.05 part_41.Anchored = false part_41.Material = Enum.Material.Metal part_41.Size = Vector3.new(1, 1, 1) part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_41.CFrame = CFrame.new(-25.652, 12.57, -63.455)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_41.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_41.BrickColor = BrickColor.new("Dark stone grey") part_41.Friction = 0.3 part_41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_41 = Instance.new("CylinderMesh", part_41) mesh_41.Scale = Vector3.new(0.067, 0.15, 0.067) part_42 = Instance.new("Part", aircraftgun) part_42.FormFactor = Enum.FormFactor.Symmetric part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_42.Reflectance = 0.05 part_42.Anchored = false part_42.Material = Enum.Material.Metal part_42.Size = Vector3.new(1, 1, 1) part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_42.CFrame = CFrame.new(-25.652, 12.503, -62.988) part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_42.BrickColor = BrickColor.new("Dark stone grey") part_42.Friction = 0.3 part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_42 = Instance.new("BlockMesh", part_42) mesh_42.Scale = Vector3.new(0.2, 0.067, 0.133) part_43 = Instance.new("Part", aircraftgun) part_43.FormFactor = Enum.FormFactor.Symmetric part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_43.Reflectance = 0.05 part_43.Anchored = false part_43.Material = Enum.Material.Metal part_43.Size = Vector3.new(1, 1, 1) part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_43.CFrame = CFrame.new(-25.652, 12.537, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_43.BrickColor = BrickColor.new("Dark stone grey") part_43.Friction = 0.3 part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_43 = Instance.new("CylinderMesh", part_43) mesh_43.Scale = Vector3.new(0.133, 0.15, 0.133) barrelpart = Instance.new("Part", aircraftgun) barrelpart.FormFactor = Enum.FormFactor.Symmetric barrelpart.LeftSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.TopSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.Reflectance = 0.05 barrelpart.Anchored = false barrelpart.Material = Enum.Material.Metal barrelpart.Size = Vector3.new(1, 2, 1) barrelpart.Name = "barrelpart" barrelpart.FrontSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.CFrame = CFrame.new(-25.652, 12.203, -66.188)* CFrame.Angles(-1.5707963705063, 0, -0) barrelpart.RightSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.BackSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.BrickColor = BrickColor.new("Dark stone grey") barrelpart.Friction = 0.3 barrelpart.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_44 = Instance.new("CylinderMesh", barrelpart) mesh_44.Scale = Vector3.new(0.6, 0.867, 0.4) part_44 = Instance.new("Part", aircraftgun) part_44.FormFactor = Enum.FormFactor.Symmetric part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_44.Reflectance = 0.05 part_44.Anchored = false part_44.Material = Enum.Material.Metal part_44.Size = Vector3.new(1, 1, 1) part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_44.CFrame = CFrame.new(-25.652, 12.203, -66.988)* CFrame.Angles(-1.5707963705063, 0, -0) part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_44.Friction = 0.3 part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_45 = Instance.new("CylinderMesh", part_44) mesh_45.Scale = Vector3.new(0.6, 0.127, 0.42) machinebarrel = Instance.new("Part", aircraftgun) machinebarrel.FormFactor = Enum.FormFactor.Symmetric machinebarrel.LeftSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.TopSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.Reflectance = 0.05 machinebarrel.Anchored = false machinebarrel.Material = Enum.Material.Metal machinebarrel.Size = Vector3.new(1, 1, 1) machinebarrel.Name = "machinebarrel" machinebarrel.FrontSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.CFrame = CFrame.new(-25.652, 12.203, -67.012)* CFrame.Angles(-1.5707963705063, 0, -0) machinebarrel.RightSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.BackSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.BrickColor = BrickColor.new("Really black") machinebarrel.Friction = 0.3 machinebarrel.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_46 = Instance.new("CylinderMesh", machinebarrel) mesh_46.Scale = Vector3.new(0.4, 0.1, 0.4) part_45 = Instance.new("Part", matteoplane) part_45.Velocity = Vector3.new(-0.031, 0.001, 0.026) part_45.CanCollide = false part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_45.RotVelocity = Vector3.new(0.001, 0.001, 0) part_45.Material = Enum.Material.Metal part_45.Size = Vector3.new(1, 45.6, 5) part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_45.CFrame = CFrame.new(-29.113, 11.238, -64.094)* CFrame.Angles(-3.0198497772217, 0.0059160101227462, -1.5715273618698) part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_45.BrickColor = BrickColor.new("Dark stone grey") part_45.Friction = 0.3 part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_46 = Instance.new("Part", matteoplane) part_46.Velocity = Vector3.new(-0.028, -0.001, 0.02) part_46.FormFactor = Enum.FormFactor.Plate part_46.CanCollide = false part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_46.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_46.RotVelocity = Vector3.new(0.001, 0.001, 0) part_46.Material = Enum.Material.Metal part_46.Size = Vector3.new(11, 1.2, 1) part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_46.CFrame = CFrame.new(-27.427, 6.605, -61.629)* CFrame.Angles(3.1403987407684, -1.5648361444473, 3.0186548233032) part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_46.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_46.BrickColor = BrickColor.new("Dark stone grey") part_46.Friction = 0.3 part_46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_47 = Instance.new("SpecialMesh", part_46) mesh_47.MeshType = Enum.MeshType.Wedge part_47 = Instance.new("Part", matteoplane) part_47.Velocity = Vector3.new(-0.035, 0.005, 0.021) part_47.FormFactor = Enum.FormFactor.Plate part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_47.RotVelocity = Vector3.new(0.001, 0.001, 0) part_47.Material = Enum.Material.Metal part_47.Size = Vector3.new(2, 1.2, 1) part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_47.CFrame = CFrame.new(-27.389, 7.395, -68.08)* CFrame.Angles(3.1404139995575, -1.5648361444473, 3.0186877250671) part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_47.BrickColor = BrickColor.new("Dark stone grey") part_47.Friction = 0.3 part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_48 = Instance.new("SpecialMesh", part_47) mesh_48.MeshType = Enum.MeshType.Wedge part_48 = Instance.new("Part", matteoplane) part_48.Velocity = Vector3.new(-0.035, 0.005, 0.019) part_48.FormFactor = Enum.FormFactor.Plate part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_48.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_48.RotVelocity = Vector3.new(0.001, 0.001, 0) part_48.Material = Enum.Material.Metal part_48.Size = Vector3.new(2, 1.2, 1) part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_48.CFrame = CFrame.new(-27.387, 5.013, -68.372)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_48.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_48.BrickColor = BrickColor.new("Dark stone grey") part_48.Friction = 0.3 part_48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_49 = Instance.new("SpecialMesh", part_48) mesh_49.MeshType = Enum.MeshType.Wedge part_49 = Instance.new("Part", matteoplane) part_49.Velocity = Vector3.new(-0.032, 0.002, 0.022) part_49.FormFactor = Enum.FormFactor.Plate part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_49.RotVelocity = Vector3.new(0.001, 0.001, 0) part_49.Material = Enum.Material.Metal part_49.Size = Vector3.new(2, 3.2, 4) part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_49.CFrame = CFrame.new(-28.906, 6.038, -65.233)* CFrame.Angles(0.12172835320234, -0.0059169330634177, 0.00073095876723528) part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_49.BrickColor = BrickColor.new("Dark stone grey") part_49.Friction = 0.3 part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_50 = Instance.new("Part", matteoplane) part_50.Velocity = Vector3.new(-0.035, 0.005, 0.02) part_50.FormFactor = Enum.FormFactor.Plate part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_50.RotVelocity = Vector3.new(0.001, 0.001, 0) part_50.Material = Enum.Material.Metal part_50.Size = Vector3.new(1, 1.2, 2) part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_50.CFrame = CFrame.new(-27.388, 6.203, -68.226)* CFrame.Angles(0.1217015683651, -0.0059186406433582, 0.00073077698471025) part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_50.BrickColor = BrickColor.new("Gold") part_50.Friction = 0.3 part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines rightwing = Instance.new("Part", matteoplane) rightwing.Velocity = Vector3.new(-0.029, 0.001, 0.008) rightwing.LeftSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.TopSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.RotVelocity = Vector3.new(0.001, 0.001, 0) rightwing.Material = Enum.Material.Metal rightwing.Size = Vector3.new(1, 20.4, 7) rightwing.Name = "RightWing" rightwing.FrontSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.CFrame = CFrame.new(-17.72, 4.444, -62.843)* CFrame.Angles(-3.0198509693146, 0.005916079506278, -1.5715272426605) rightwing.RightSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.BackSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.BrickColor = BrickColor.new("Dark stone grey") rightwing.Friction = 0.3 rightwing.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_51 = Instance.new("Part", matteoplane) part_51.Velocity = Vector3.new(-0.027, 0, 0.012) part_51.CanCollide = false part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_51.RotVelocity = Vector3.new(0.001, 0.001, 0) part_51.Material = Enum.Material.Metal part_51.Size = Vector3.new(1, 20.4, 2) part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_51.CFrame = CFrame.new(-16.533, 10.813, -60.545)* CFrame.Angles(-3.0198500156403, 0.0059160189703107, -1.5715273618698) part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_51.BrickColor = BrickColor.new("Dark stone grey") part_51.Friction = 0.3 part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_52 = Instance.new("Part", matteoplane) part_52.Velocity = Vector3.new(-0.031, 0.002, 0.016) part_52.FormFactor = Enum.FormFactor.Plate part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_52.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_52.RotVelocity = Vector3.new(0.001, 0.001, 0) part_52.Material = Enum.Material.Metal part_52.Size = Vector3.new(1, 2.8, 1) part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_52.CFrame = CFrame.new(-26.407, 3, -65.086)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_52.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_52.BrickColor = BrickColor.new("Dark stone grey") part_52.Friction = 0.3 part_52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_53 = Instance.new("Part", matteoplane) part_53.Velocity = Vector3.new(-0.031, 0.001, 0.024) part_53.FormFactor = Enum.FormFactor.Plate part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_53.Transparency = 0.7 part_53.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_53.RotVelocity = Vector3.new(0.001, 0.001, 0) part_53.Material = Enum.Material.Metal part_53.Size = Vector3.new(2, 1.6, 2) part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_53.CFrame = CFrame.new(-28.913, 8.299, -63.949)* CFrame.Angles(0.12172832340002, -0.0059169349260628, 0.0007309585926123) part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_53.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_53.BrickColor = BrickColor.new("Dark stone grey") part_53.Friction = 0.3 part_53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_50 = Instance.new("SpecialMesh", part_53) mesh_50.MeshType = Enum.MeshType.Wedge part_54 = Instance.new("Part", matteoplane) part_54.Velocity = Vector3.new(-0.035, 0.004, 0.022) part_54.FormFactor = Enum.FormFactor.Plate part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_54.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_54.RotVelocity = Vector3.new(0.001, 0.001, 0) part_54.Material = Enum.Material.Metal part_54.Size = Vector3.new(2, 3.2, 2) part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_54.CFrame = CFrame.new(-28.888, 6.403, -68.211)* CFrame.Angles(0.12171053886414, -0.0059180688112974, 0.00073086866177619) part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_54.BrickColor = BrickColor.new("Dark stone grey") part_54.Friction = 0.3 part_54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_55 = Instance.new("Part", matteoplane) part_55.Velocity = Vector3.new(-0.033, 0.003, 0.019) part_55.FormFactor = Enum.FormFactor.Plate part_55.CanCollide = false part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_55.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_55.RotVelocity = Vector3.new(0.001, 0.001, 0) part_55.Material = Enum.Material.Metal part_55.Size = Vector3.new(1, 1.2, 1) part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_55.CFrame = CFrame.new(-27.396, 4.831, -66.883)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_55.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_55.BrickColor = BrickColor.new("Dark stone grey") part_55.Friction = 0.3 part_55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_51 = Instance.new("SpecialMesh", part_55) mesh_51.MeshType = Enum.MeshType.Wedge part_56 = Instance.new("Part", matteoplane) part_56.Velocity = Vector3.new(-0.031, 0.002, 0.019) part_56.FormFactor = Enum.FormFactor.Plate part_56.CanCollide = false part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_56.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_56.RotVelocity = Vector3.new(0.001, 0.001, 0) part_56.Material = Enum.Material.Metal part_56.Size = Vector3.new(1, 5.6, 1) part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_56.CFrame = CFrame.new(-25.404, 8.084, -65.466)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_56.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_56.BrickColor = BrickColor.new("Dark stone grey") part_56.Friction = 0.3 part_56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_57 = Instance.new("Part", matteoplane) part_57.Velocity = Vector3.new(-0.035, 0.004, 0.024) part_57.FormFactor = Enum.FormFactor.Plate part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_57.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_57.RotVelocity = Vector3.new(0.001, 0.001, 0) part_57.Material = Enum.Material.Metal part_57.Size = Vector3.new(2, 1.2, 1) part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_57.CFrame = CFrame.new(-30.389, 7.394, -68.098)* CFrame.Angles(-0.0011116300011054, 1.5648361444473, 0.12278416752815) part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_57.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_57.BrickColor = BrickColor.new("Dark stone grey") part_57.Friction = 0.3 part_57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_52 = Instance.new("SpecialMesh", part_57) mesh_52.MeshType = Enum.MeshType.Wedge part_58 = Instance.new("Part", matteoplane) part_58.Velocity = Vector3.new(-0.028, -0.001, 0.019) part_58.FormFactor = Enum.FormFactor.Plate part_58.CanCollide = false part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_58.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_58.RotVelocity = Vector3.new(0.001, 0.001, 0) part_58.Material = Enum.Material.Metal part_58.Size = Vector3.new(1, 1.2, 11) part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_58.CFrame = CFrame.new(-27.426, 5.414, -61.774)* CFrame.Angles(0.12171920388937, -0.0059175160713494, 0.00073083490133286) part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_58.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_58.BrickColor = BrickColor.new("Gold") part_58.Friction = 0.3 part_58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_59 = Instance.new("Part", matteoplane) part_59.Velocity = Vector3.new(-0.027, -0.001, 0.019) part_59.FormFactor = Enum.FormFactor.Plate part_59.CanCollide = false part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_59.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_59.RotVelocity = Vector3.new(0.001, 0.001, 0) part_59.Material = Enum.Material.Metal part_59.Size = Vector3.new(1, 5.6, 1) part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_59.CFrame = CFrame.new(-25.434, 7.477, -60.503)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_59.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_59.BrickColor = BrickColor.new("Dark stone grey") part_59.Friction = 0.3 part_59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_60 = Instance.new("Part", matteoplane) part_60.Velocity = Vector3.new(-0.027, 0.001, 0.002) part_60.FormFactor = Enum.FormFactor.Plate part_60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_60.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_60.RotVelocity = Vector3.new(0.001, 0.001, 0) part_60.Material = Enum.Material.Metal part_60.Size = Vector3.new(1, 5.6, 1) part_60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_60.CFrame = CFrame.new(-10.434, 7.477, -60.413)* CFrame.Angles(3.1403789520264, -1.5648361444473, -0.1229739934206) part_60.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_60.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_60.BrickColor = BrickColor.new("Dark stone grey") part_60.Friction = 0.3 part_60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines propeller = Instance.new("Part", matteoplane) propeller.Velocity = Vector3.new(-0.037, 0.005, 0.022) propeller.FormFactor = Enum.FormFactor.Plate propeller.CanCollide = false propeller.LeftSurface = Enum.SurfaceType.SmoothNoOutlines propeller.Transparency = 1 propeller.TopSurface = Enum.SurfaceType.SmoothNoOutlines propeller.RotVelocity = Vector3.new(0.001, 0.001, 0) propeller.Material = Enum.Material.Metal propeller.Size = Vector3.new(7, 0.4, 8) propeller.Name = "Propeller" propeller.FrontSurface = Enum.SurfaceType.SmoothNoOutlines propeller.CFrame = CFrame.new(-28.881, 6.647, -69.39)* CFrame.Angles(3.1403958797455, -1.5648361444473, 1.4478645324707) propeller.RightSurface = Enum.SurfaceType.SmoothNoOutlines propeller.BackSurface = Enum.SurfaceType.SmoothNoOutlines propeller.BrickColor = BrickColor.new("Dark stone grey") propeller.Friction = 0.3 propeller.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_53 = Instance.new("SpecialMesh", propeller) mesh_53.MeshType = Enum.MeshType.Sphere aircraftgun2 = Instance.new("Model", matteoplane) aircraftgun2.Name = "AircraftGun2" handle_2 = Instance.new("Part", aircraftgun2) handle_2.FormFactor = Enum.FormFactor.Plate handle_2.FrontParamB = 0 handle_2.CanCollide = false handle_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.Transparency = 1 handle_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.TopParamA = 0 handle_2.FrontParamA = 0 handle_2.TopParamB = 0 handle_2.Anchored = false handle_2.Material = Enum.Material.Metal handle_2.Size = Vector3.new(1, 0.4, 1) handle_2.Name = "Handle" handle_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.CFrame = CFrame.new(-32.032, 11.7, -63.455)* CFrame.Angles(1.4901162970204e-008, 0, -0) handle_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.BrickColor = BrickColor.new("Dark stone grey") handle_2.Friction = 0.3 handle_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_61 = Instance.new("Part", aircraftgun2) part_61.FormFactor = Enum.FormFactor.Symmetric part_61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_61.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_61.Reflectance = 0.05 part_61.Anchored = false part_61.Material = Enum.Material.Wood part_61.Size = Vector3.new(1, 1, 1) part_61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_61.CFrame = CFrame.new(-32.032, 11.38, -63.44)* CFrame.Angles(-0.20000001788139, 0, 1.5707963705063) part_61.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_61.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_61.BrickColor = BrickColor.new("Pine Cone") part_61.Friction = 0.3 part_61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_54 = Instance.new("CylinderMesh", part_61) mesh_54.Scale = Vector3.new(0.133, 0.2, 0.133) part_62 = Instance.new("Part", aircraftgun2) part_62.FormFactor = Enum.FormFactor.Symmetric part_62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_62.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_62.Reflectance = 0.05 part_62.Anchored = false part_62.Material = Enum.Material.Wood part_62.Size = Vector3.new(1, 1, 1) part_62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_62.CFrame = CFrame.new(-32.032, 11.576, -63.309)* CFrame.Angles(-0.20000000298023, 0, -0) part_62.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_62.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_62.BrickColor = BrickColor.new("Pine Cone") part_62.Friction = 0.3 part_62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_55 = Instance.new("BlockMesh", part_62) mesh_55.Scale = Vector3.new(0.2, 0.467, 0.333) part_63 = Instance.new("Part", aircraftgun2) part_63.FormFactor = Enum.FormFactor.Symmetric part_63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_63.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_63.Reflectance = 0.05 part_63.Anchored = false part_63.Material = Enum.Material.Metal part_63.Size = Vector3.new(1, 1, 1) part_63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_63.CFrame = CFrame.new(-32.332, 12.1, -63.788)* CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) part_63.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_63.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_63.Friction = 0.3 part_63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_56 = Instance.new("CylinderMesh", part_63) mesh_56.Scale = Vector3.new(0.133, 0.267, 0.067) part_64 = Instance.new("Part", aircraftgun2) part_64.FormFactor = Enum.FormFactor.Symmetric part_64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_64.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_64.Reflectance = 0.05 part_64.Anchored = false part_64.Material = Enum.Material.Metal part_64.Size = Vector3.new(1, 1, 1) part_64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_64.CFrame = CFrame.new(-32.032, 11.967, -64.255)* CFrame.Angles(0, 0, 1.5707963705063) part_64.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_64.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_64.BrickColor = BrickColor.new("Dark stone grey") part_64.Friction = 0.3 part_64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_57 = Instance.new("CylinderMesh", part_64) mesh_57.Scale = Vector3.new(0.267, 0.2, 0.267) part_65 = Instance.new("Part", aircraftgun2) part_65.FormFactor = Enum.FormFactor.Symmetric part_65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_65.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_65.Reflectance = 0.05 part_65.Anchored = false part_65.Material = Enum.Material.Metal part_65.Size = Vector3.new(1, 1, 1) part_65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_65.CFrame = CFrame.new(-32.032, 11.933, -63.688)* CFrame.Angles(-1.5707963705063, -0, -0) part_65.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_65.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_65.BrickColor = BrickColor.new("Dark stone grey") part_65.Friction = 0.3 part_65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_58 = Instance.new("SpecialMesh", part_65) mesh_58.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_58.MeshType = Enum.MeshType.Wedge part_66 = Instance.new("Part", aircraftgun2) part_66.FormFactor = Enum.FormFactor.Symmetric part_66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_66.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_66.Reflectance = 0.05 part_66.Anchored = false part_66.Material = Enum.Material.Metal part_66.Size = Vector3.new(1, 1, 1) part_66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_66.CFrame = CFrame.new(-32.032, 11.8, -63.688) part_66.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_66.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_66.BrickColor = BrickColor.new("Dark stone grey") part_66.Friction = 0.3 part_66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_59 = Instance.new("SpecialMesh", part_66) mesh_59.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_59.MeshType = Enum.MeshType.Wedge part_67 = Instance.new("Part", aircraftgun2) part_67.FormFactor = Enum.FormFactor.Symmetric part_67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_67.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_67.Reflectance = 0.05 part_67.Anchored = false part_67.Material = Enum.Material.Metal part_67.Size = Vector3.new(1, 1, 1) part_67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_67.CFrame = CFrame.new(-32.032, 12, -63.988)* CFrame.Angles(-1.5707963705063, -0, -0) part_67.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_67.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_67.BrickColor = BrickColor.new("Dark stone grey") part_67.Friction = 0.3 part_67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_60 = Instance.new("SpecialMesh", part_67) mesh_60.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_60.MeshType = Enum.MeshType.Wedge part_68 = Instance.new("Part", aircraftgun2) part_68.FormFactor = Enum.FormFactor.Symmetric part_68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_68.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_68.Reflectance = 0.05 part_68.Anchored = false part_68.Material = Enum.Material.Metal part_68.Size = Vector3.new(1, 1, 1) part_68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_68.CFrame = CFrame.new(-32.032, 11.867, -63.622) part_68.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_68.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_68.BrickColor = BrickColor.new("Dark stone grey") part_68.Friction = 0.3 part_68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_61 = Instance.new("BlockMesh", part_68) mesh_61.Scale = Vector3.new(0.067, 0.067, 0.067) part_69 = Instance.new("Part", aircraftgun2) part_69.FormFactor = Enum.FormFactor.Symmetric part_69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_69.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_69.Reflectance = 0.05 part_69.Anchored = false part_69.Material = Enum.Material.Metal part_69.Size = Vector3.new(1, 1, 1) part_69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_69.CFrame = CFrame.new(-32.032, 11.933, -63.822)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_69.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_69.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_69.BrickColor = BrickColor.new("Dark stone grey") part_69.Friction = 0.3 part_69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_62 = Instance.new("SpecialMesh", part_69) mesh_62.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_62.MeshType = Enum.MeshType.Wedge part_70 = Instance.new("Part", aircraftgun2) part_70.FormFactor = Enum.FormFactor.Symmetric part_70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_70.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_70.Reflectance = 0.05 part_70.Anchored = false part_70.Material = Enum.Material.Metal part_70.Size = Vector3.new(1, 1, 1) part_70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_70.CFrame = CFrame.new(-32.032, 11.867, -63.655)* CFrame.Angles(0, 1.5707963705063, 0) part_70.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_70.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_70.BrickColor = BrickColor.new("Dark stone grey") part_70.Friction = 0.3 part_70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_63 = Instance.new("SpecialMesh", part_70) mesh_63.Scale = Vector3.new(0.367, 0.267, 1.25) mesh_63.MeshId = "http://www.roblox.com/asset/?id=3270017" mesh_63.MeshType = Enum.MeshType.FileMesh part_71 = Instance.new("Part", aircraftgun2) part_71.FormFactor = Enum.FormFactor.Symmetric part_71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_71.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_71.Reflectance = 0.05 part_71.Anchored = false part_71.Material = Enum.Material.Metal part_71.Size = Vector3.new(1, 1, 1) part_71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_71.CFrame = CFrame.new(-32.032, 12, -63.522) part_71.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_71.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_71.BrickColor = BrickColor.new("Dark stone grey") part_71.Friction = 0.3 part_71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_64 = Instance.new("BlockMesh", part_71) mesh_64.Scale = Vector3.new(0.2, 0.067, 0.8) part_72 = Instance.new("Part", aircraftgun2) part_72.FormFactor = Enum.FormFactor.Symmetric part_72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_72.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_72.Reflectance = 0.05 part_72.Anchored = false part_72.Material = Enum.Material.Metal part_72.Size = Vector3.new(1, 1, 1) part_72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_72.CFrame = CFrame.new(-32.032, 11.933, -63.622)* CFrame.Angles(1.5707963705063, 0, -0) part_72.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_72.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_72.BrickColor = BrickColor.new("Dark stone grey") part_72.Friction = 0.3 part_72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_65 = Instance.new("SpecialMesh", part_72) mesh_65.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_65.MeshType = Enum.MeshType.Wedge part_73 = Instance.new("Part", aircraftgun2) part_73.FormFactor = Enum.FormFactor.Symmetric part_73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_73.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_73.Reflectance = 0.05 part_73.Anchored = false part_73.Material = Enum.Material.Metal part_73.Size = Vector3.new(1, 1, 1) part_73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_73.CFrame = CFrame.new(-32.032, 11.8, -63.622)* CFrame.Angles(-3.1415927410126, 0, -0) part_73.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_73.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_73.BrickColor = BrickColor.new("Dark stone grey") part_73.Friction = 0.3 part_73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_66 = Instance.new("SpecialMesh", part_73) mesh_66.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_66.MeshType = Enum.MeshType.Wedge part_74 = Instance.new("Part", aircraftgun2) part_74.FormFactor = Enum.FormFactor.Symmetric part_74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_74.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_74.Reflectance = 0.05 part_74.Anchored = false part_74.Material = Enum.Material.Metal part_74.Size = Vector3.new(1, 1, 1) part_74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_74.CFrame = CFrame.new(-32.032, 12, -63.055)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_74.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_74.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_74.BrickColor = BrickColor.new("Dark stone grey") part_74.Friction = 0.3 part_74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_67 = Instance.new("SpecialMesh", part_74) mesh_67.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_67.MeshType = Enum.MeshType.Wedge part_75 = Instance.new("Part", aircraftgun2) part_75.FormFactor = Enum.FormFactor.Symmetric part_75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_75.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_75.Reflectance = 0.05 part_75.Anchored = false part_75.Material = Enum.Material.Metal part_75.Size = Vector3.new(1, 1, 1) part_75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_75.CFrame = CFrame.new(-32.032, 11.933, -63.888)* CFrame.Angles(-1.5707963705063, -0, -0) part_75.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_75.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_75.BrickColor = BrickColor.new("Dark stone grey") part_75.Friction = 0.3 part_75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_68 = Instance.new("SpecialMesh", part_75) mesh_68.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_68.MeshType = Enum.MeshType.Wedge part_76 = Instance.new("Part", aircraftgun2) part_76.FormFactor = Enum.FormFactor.Symmetric part_76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_76.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_76.Reflectance = 0.05 part_76.Anchored = false part_76.Material = Enum.Material.Metal part_76.Size = Vector3.new(1, 1, 1) part_76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_76.CFrame = CFrame.new(-32.032, 11.933, -63.155)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_76.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_76.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_76.BrickColor = BrickColor.new("Pine Cone") part_76.Friction = 0.3 part_76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_69 = Instance.new("SpecialMesh", part_76) mesh_69.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_69.MeshType = Enum.MeshType.Wedge part_77 = Instance.new("Part", aircraftgun2) part_77.FormFactor = Enum.FormFactor.Symmetric part_77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_77.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_77.Reflectance = 0.05 part_77.Anchored = false part_77.Material = Enum.Material.Wood part_77.Size = Vector3.new(1, 1, 1) part_77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_77.CFrame = CFrame.new(-32.032, 11.867, -63.355) part_77.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_77.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_77.BrickColor = BrickColor.new("Pine Cone") part_77.Friction = 0.3 part_77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_70 = Instance.new("BlockMesh", part_77) mesh_70.Scale = Vector3.new(0.2, 0.2, 0.333) part_78 = Instance.new("Part", aircraftgun2) part_78.FormFactor = Enum.FormFactor.Symmetric part_78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_78.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_78.Reflectance = 0.05 part_78.Anchored = false part_78.Material = Enum.Material.Metal part_78.Size = Vector3.new(1, 1, 1) part_78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_78.CFrame = CFrame.new(-32.165, 12.1, -63.388) part_78.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_78.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_78.Friction = 0.3 part_78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_71 = Instance.new("BlockMesh", part_78) mesh_71.Scale = Vector3.new(0.07, 0.04, 0.933) part_79 = Instance.new("Part", aircraftgun2) part_79.FormFactor = Enum.FormFactor.Symmetric part_79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_79.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_79.Reflectance = 0.05 part_79.Anchored = false part_79.Material = Enum.Material.Metal part_79.Size = Vector3.new(1, 1, 1) part_79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_79.CFrame = CFrame.new(-31.898, 12.1, -64.022)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_79.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_79.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_79.BrickColor = BrickColor.new("Dark stone grey") part_79.Friction = 0.3 part_79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_72 = Instance.new("SpecialMesh", part_79) mesh_72.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_72.MeshType = Enum.MeshType.Wedge part_80 = Instance.new("Part", aircraftgun2) part_80.FormFactor = Enum.FormFactor.Symmetric part_80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_80.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_80.Reflectance = 0.05 part_80.Anchored = false part_80.Material = Enum.Material.Metal part_80.Size = Vector3.new(1, 1, 1) part_80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_80.CFrame = CFrame.new(-32.165, 12.1, -64.022)* CFrame.Angles(-1.5707963705063, 1.5707963705063, 0) part_80.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_80.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_80.BrickColor = BrickColor.new("Dark stone grey") part_80.Friction = 0.3 part_80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_73 = Instance.new("SpecialMesh", part_80) mesh_73.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_73.MeshType = Enum.MeshType.Wedge part_81 = Instance.new("Part", aircraftgun2) part_81.FormFactor = Enum.FormFactor.Symmetric part_81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_81.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_81.Reflectance = 0.05 part_81.Anchored = false part_81.Material = Enum.Material.Metal part_81.Size = Vector3.new(1, 1, 2) part_81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_81.CFrame = CFrame.new(-32.032, 12.2, -63.688) part_81.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_81.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_81.BrickColor = BrickColor.new("Dark stone grey") part_81.Friction = 0.3 part_81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_74 = Instance.new("BlockMesh", part_81) mesh_74.Scale = Vector3.new(0.2, 0.067, 0.767) part_82 = Instance.new("Part", aircraftgun2) part_82.FormFactor = Enum.FormFactor.Symmetric part_82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_82.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_82.Reflectance = 0.05 part_82.Anchored = false part_82.Material = Enum.Material.Metal part_82.Size = Vector3.new(1, 1, 1) part_82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_82.CFrame = CFrame.new(-32.032, 12.1, -64.155) part_82.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_82.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_82.BrickColor = BrickColor.new("Dark stone grey") part_82.Friction = 0.3 part_82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_75 = Instance.new("BlockMesh", part_82) mesh_75.Scale = Vector3.new(0.2, 0.133, 0.6) part_83 = Instance.new("Part", aircraftgun2) part_83.FormFactor = Enum.FormFactor.Symmetric part_83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_83.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_83.Reflectance = 0.05 part_83.Anchored = false part_83.Material = Enum.Material.Metal part_83.Size = Vector3.new(1, 1, 1) part_83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_83.CFrame = CFrame.new(-32.032, 12, -64.255) part_83.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_83.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_83.BrickColor = BrickColor.new("Dark stone grey") part_83.Friction = 0.3 part_83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_76 = Instance.new("BlockMesh", part_83) mesh_76.Scale = Vector3.new(0.2, 0.067, 0.267) part_84 = Instance.new("Part", aircraftgun2) part_84.FormFactor = Enum.FormFactor.Symmetric part_84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_84.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_84.Reflectance = 0.05 part_84.Anchored = false part_84.Material = Enum.Material.Metal part_84.Size = Vector3.new(1, 1, 1) part_84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_84.CFrame = CFrame.new(-32.032, 12.1, -63.388) part_84.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_84.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_84.BrickColor = BrickColor.new("Dark stone grey") part_84.Friction = 0.3 part_84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_77 = Instance.new("BlockMesh", part_84) mesh_77.Scale = Vector3.new(0.333, 0.133, 0.933) part_85 = Instance.new("Part", aircraftgun2) part_85.FormFactor = Enum.FormFactor.Symmetric part_85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_85.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_85.Reflectance = 0.05 part_85.Anchored = false part_85.Material = Enum.Material.Metal part_85.Size = Vector3.new(1, 1, 1) part_85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_85.CFrame = CFrame.new(-32.032, 12.233, -62.888) part_85.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_85.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_85.BrickColor = BrickColor.new("Dark stone grey") part_85.Friction = 0.3 part_85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_78 = Instance.new("BlockMesh", part_85) mesh_78.Scale = Vector3.new(0.333, 0.4, 0.067) part_86 = Instance.new("Part", aircraftgun2) part_86.FormFactor = Enum.FormFactor.Symmetric part_86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_86.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_86.Reflectance = 0.05 part_86.Anchored = false part_86.Material = Enum.Material.Metal part_86.Size = Vector3.new(1, 2, 1) part_86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_86.CFrame = CFrame.new(-32.032, 12.3, -63.688)* CFrame.Angles(-1.5707963705063, -0, -0) part_86.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_86.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_86.BrickColor = BrickColor.new("Dark stone grey") part_86.Friction = 0.3 part_86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_79 = Instance.new("CylinderMesh", part_86) mesh_79.Scale = Vector3.new(0.333, 0.767, 0.267) part_87 = Instance.new("Part", aircraftgun2) part_87.FormFactor = Enum.FormFactor.Symmetric part_87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_87.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_87.Reflectance = 0.05 part_87.Anchored = false part_87.Material = Enum.Material.Metal part_87.Size = Vector3.new(1, 1, 1) part_87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_87.CFrame = CFrame.new(-32.032, 12.133, -64.622)* CFrame.Angles(-1.5707963705063, -0, -0) part_87.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_87.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_87.BrickColor = BrickColor.new("Dark stone grey") part_87.Friction = 0.3 part_87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_80 = Instance.new("CylinderMesh", part_87) mesh_80.Scale = Vector3.new(0.333, 0.333, 0.18) mag_2 = Instance.new("Part", aircraftgun2) mag_2.FormFactor = Enum.FormFactor.Symmetric mag_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.Reflectance = 0.05 mag_2.Anchored = false mag_2.Material = Enum.Material.Metal mag_2.Size = Vector3.new(1, 1, 1) mag_2.Name = "Mag" mag_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.CFrame = CFrame.new(-32.032, 12.567, -64.388)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) mag_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.BrickColor = BrickColor.new("Dark stone grey") mag_2.Friction = 0.3 mag_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_81 = Instance.new("CylinderMesh", mag_2) mesh_81.Scale = Vector3.new(0.733, 0.267, 0.8) part_88 = Instance.new("Part", aircraftgun2) part_88.FormFactor = Enum.FormFactor.Symmetric part_88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_88.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_88.Reflectance = 0.05 part_88.Anchored = false part_88.Material = Enum.Material.Metal part_88.Size = Vector3.new(1, 1, 1) part_88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_88.CFrame = CFrame.new(-32.032, 12.567, -64.422)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) part_88.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_88.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_88.BrickColor = BrickColor.new("Dark stone grey") part_88.Friction = 0.3 part_88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_82 = Instance.new("CylinderMesh", part_88) mesh_82.Scale = Vector3.new(0.2, 0.133, 0.2) part_89 = Instance.new("Part", aircraftgun2) part_89.FormFactor = Enum.FormFactor.Symmetric part_89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_89.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_89.Reflectance = 0.05 part_89.Anchored = false part_89.Material = Enum.Material.Metal part_89.Size = Vector3.new(1, 1, 1) part_89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_89.CFrame = CFrame.new(-32.032, 12.267, -65.055)* CFrame.Angles(-1.5707963705063, -0, -0) part_89.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_89.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_89.Friction = 0.3 part_89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_83 = Instance.new("CylinderMesh", part_89) mesh_83.Scale = Vector3.new(0.6, 0.267, 0.443) part_90 = Instance.new("Part", aircraftgun2) part_90.FormFactor = Enum.FormFactor.Symmetric part_90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_90.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_90.Reflectance = 0.05 part_90.Anchored = false part_90.Material = Enum.Material.Metal part_90.Size = Vector3.new(1, 1, 1) part_90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_90.CFrame = CFrame.new(-31.965, 12.333, -63.855)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_90.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_90.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_90.Friction = 0.3 part_90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_84 = Instance.new("CylinderMesh", part_90) mesh_84.Scale = Vector3.new(0.333, 0.533, 0.2) part_91 = Instance.new("Part", aircraftgun2) part_91.FormFactor = Enum.FormFactor.Symmetric part_91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_91.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_91.Reflectance = 0.05 part_91.Anchored = false part_91.Material = Enum.Material.Metal part_91.Size = Vector3.new(1, 1, 1) part_91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_91.CFrame = CFrame.new(-32.032, 12.3, -64.622)* CFrame.Angles(-1.5707963705063, -0, -0) part_91.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_91.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_91.BrickColor = BrickColor.new("Dark stone grey") part_91.Friction = 0.3 part_91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_85 = Instance.new("CylinderMesh", part_91) mesh_85.Scale = Vector3.new(0.333, 0.333, 0.24) part_92 = Instance.new("Part", aircraftgun2) part_92.FormFactor = Enum.FormFactor.Symmetric part_92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_92.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_92.Reflectance = 0.05 part_92.Anchored = false part_92.Material = Enum.Material.Metal part_92.Size = Vector3.new(1, 1, 1) part_92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_92.CFrame = CFrame.new(-32.032, 12.267, -65.255)* CFrame.Angles(-1.5707963705063, -0, -0) part_92.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_92.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_92.BrickColor = BrickColor.new("Dark stone grey") part_92.Friction = 0.3 part_92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_86 = Instance.new("CylinderMesh", part_92) mesh_86.Scale = Vector3.new(0.6, 0.133, 0.467) part_93 = Instance.new("Part", aircraftgun2) part_93.FormFactor = Enum.FormFactor.Symmetric part_93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_93.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_93.Reflectance = 0.05 part_93.Anchored = false part_93.Material = Enum.Material.Metal part_93.Size = Vector3.new(1, 1, 2) part_93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_93.CFrame = CFrame.new(-32.032, 12.4, -63.855) part_93.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_93.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_93.BrickColor = BrickColor.new("Dark stone grey") part_93.Friction = 0.3 part_93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_87 = Instance.new("BlockMesh", part_93) mesh_87.Scale = Vector3.new(0.333, 0.067, 0.933) part_94 = Instance.new("Part", aircraftgun2) part_94.FormFactor = Enum.FormFactor.Symmetric part_94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_94.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_94.Reflectance = 0.05 part_94.Anchored = false part_94.Material = Enum.Material.Metal part_94.Size = Vector3.new(1, 1, 1) part_94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_94.CFrame = CFrame.new(-32.032, 12.267, -64.855)* CFrame.Angles(-1.5707963705063, -0, -0) part_94.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_94.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_94.BrickColor = BrickColor.new("Dark stone grey") part_94.Friction = 0.3 part_94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_88 = Instance.new("CylinderMesh", part_94) mesh_88.Scale = Vector3.new(0.6, 0.133, 0.467) part_95 = Instance.new("Part", aircraftgun2) part_95.FormFactor = Enum.FormFactor.Symmetric part_95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_95.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_95.Reflectance = 0.05 part_95.Anchored = false part_95.Material = Enum.Material.Metal part_95.Size = Vector3.new(1, 1, 1) part_95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_95.CFrame = CFrame.new(-32.032, 12.6, -63.222) part_95.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_95.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_95.BrickColor = BrickColor.new("Dark stone grey") part_95.Friction = 0.3 part_95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_89 = Instance.new("BlockMesh", part_95) mesh_89.Scale = Vector3.new(0.15, 0.067, 0.467) part_96 = Instance.new("Part", aircraftgun2) part_96.FormFactor = Enum.FormFactor.Symmetric part_96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_96.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_96.Reflectance = 0.05 part_96.Anchored = false part_96.Material = Enum.Material.Metal part_96.Size = Vector3.new(1, 1, 1) part_96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_96.CFrame = CFrame.new(-32.032, 12.567, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_96.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_96.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_96.Friction = 0.3 part_96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_90 = Instance.new("CylinderMesh", part_96) mesh_90.Scale = Vector3.new(0.133, 0.16, 0.067) part_97 = Instance.new("Part", aircraftgun2) part_97.FormFactor = Enum.FormFactor.Symmetric part_97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_97.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_97.Reflectance = 0.05 part_97.Anchored = false part_97.Material = Enum.Material.Metal part_97.Size = Vector3.new(1, 1, 1) part_97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_97.CFrame = CFrame.new(-32.032, 12.467, -63.455) part_97.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_97.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_97.BrickColor = BrickColor.new("Dark stone grey") part_97.Friction = 0.3 part_97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_91 = Instance.new("BlockMesh", part_97) mesh_91.Scale = Vector3.new(0.2, 0.067, 1.067) part_98 = Instance.new("Part", aircraftgun2) part_98.FormFactor = Enum.FormFactor.Symmetric part_98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_98.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_98.Reflectance = 0.05 part_98.Anchored = false part_98.Material = Enum.Material.Metal part_98.Size = Vector3.new(1, 1, 1) part_98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_98.CFrame = CFrame.new(-32.032, 12.467, -64.422) part_98.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_98.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_98.BrickColor = BrickColor.new("Dark stone grey") part_98.Friction = 0.3 part_98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_92 = Instance.new("BlockMesh", part_98) mesh_92.Scale = Vector3.new(0.2, 0.067, 0.2) part_99 = Instance.new("Part", aircraftgun2) part_99.FormFactor = Enum.FormFactor.Symmetric part_99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_99.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_99.Reflectance = 0.05 part_99.Anchored = false part_99.Material = Enum.Material.Metal part_99.Size = Vector3.new(1, 1, 1) part_99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_99.CFrame = CFrame.new(-32.032, 12.533, -63.422) part_99.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_99.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_99.BrickColor = BrickColor.new("Dark stone grey") part_99.Friction = 0.3 part_99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_93 = Instance.new("BlockMesh", part_99) mesh_93.Scale = Vector3.new(0.2, 0.067, 0.067) part_100 = Instance.new("Part", aircraftgun2) part_100.FormFactor = Enum.FormFactor.Symmetric part_100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_100.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_100.Reflectance = 0.05 part_100.Anchored = false part_100.Material = Enum.Material.Metal part_100.Size = Vector3.new(1, 1, 1) part_100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_100.CFrame = CFrame.new(-32.032, 12.6, -63.455)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_100.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_100.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_100.BrickColor = BrickColor.new("Dark stone grey") part_100.Friction = 0.3 part_100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_94 = Instance.new("CylinderMesh", part_100) mesh_94.Scale = Vector3.new(0.067, 0.15, 0.067) part_101 = Instance.new("Part", aircraftgun2) part_101.FormFactor = Enum.FormFactor.Symmetric part_101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_101.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_101.Reflectance = 0.05 part_101.Anchored = false part_101.Material = Enum.Material.Metal part_101.Size = Vector3.new(1, 1, 1) part_101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_101.CFrame = CFrame.new(-32.032, 12.533, -62.988) part_101.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_101.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_101.BrickColor = BrickColor.new("Dark stone grey") part_101.Friction = 0.3 part_101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_95 = Instance.new("BlockMesh", part_101) mesh_95.Scale = Vector3.new(0.2, 0.067, 0.133) part_102 = Instance.new("Part", aircraftgun2) part_102.FormFactor = Enum.FormFactor.Symmetric part_102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_102.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_102.Reflectance = 0.05 part_102.Anchored = false part_102.Material = Enum.Material.Metal part_102.Size = Vector3.new(1, 1, 1) part_102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_102.CFrame = CFrame.new(-32.032, 12.567, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_102.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_102.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_102.BrickColor = BrickColor.new("Dark stone grey") part_102.Friction = 0.3 part_102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_96 = Instance.new("CylinderMesh", part_102) mesh_96.Scale = Vector3.new(0.133, 0.15, 0.133) barrelpart_2 = Instance.new("Part", aircraftgun2) barrelpart_2.FormFactor = Enum.FormFactor.Symmetric barrelpart_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.Reflectance = 0.05 barrelpart_2.Anchored = false barrelpart_2.Material = Enum.Material.Metal barrelpart_2.Size = Vector3.new(1, 2, 1) barrelpart_2.Name = "barrelpart" barrelpart_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.CFrame = CFrame.new(-32.032, 12.233, -66.188)* CFrame.Angles(-1.5707963705063, -0, -0) barrelpart_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.BrickColor = BrickColor.new("Dark stone grey") barrelpart_2.Friction = 0.3 barrelpart_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_97 = Instance.new("CylinderMesh", barrelpart_2) mesh_97.Scale = Vector3.new(0.6, 0.867, 0.4) part_103 = Instance.new("Part", aircraftgun2) part_103.FormFactor = Enum.FormFactor.Symmetric part_103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_103.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_103.Reflectance = 0.05 part_103.Anchored = false part_103.Material = Enum.Material.Metal part_103.Size = Vector3.new(1, 1, 1) part_103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_103.CFrame = CFrame.new(-32.032, 12.233, -66.988)* CFrame.Angles(-1.5707963705063, -0, -0) part_103.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_103.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_103.Friction = 0.3 part_103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_98 = Instance.new("CylinderMesh", part_103) mesh_98.Scale = Vector3.new(0.6, 0.127, 0.42) machinebarrel_2 = Instance.new("Part", aircraftgun2) machinebarrel_2.FormFactor = Enum.FormFactor.Symmetric machinebarrel_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.Reflectance = 0.05 machinebarrel_2.Anchored = false machinebarrel_2.Material = Enum.Material.Metal machinebarrel_2.Size = Vector3.new(1, 1, 1) machinebarrel_2.Name = "machinebarrel" machinebarrel_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.CFrame = CFrame.new(-32.032, 12.233, -67.012)* CFrame.Angles(-1.5707963705063, -0, -0) machinebarrel_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.BrickColor = BrickColor.new("Really black") machinebarrel_2.Friction = 0.3 machinebarrel_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_99 = Instance.new("CylinderMesh", machinebarrel_2) mesh_99.Scale = Vector3.new(0.4, 0.1, 0.4) engine = Instance.new("Part", matteoplane) engine.Velocity = Vector3.new(-0.024, -0.004, 0.019) engine.FormFactor = Enum.FormFactor.Plate engine.LeftSurface = Enum.SurfaceType.SmoothNoOutlines engine.Transparency = 1 engine.TopSurface = Enum.SurfaceType.SmoothNoOutlines engine.RotVelocity = Vector3.new(0.001, 0.001, 0) engine.Material = Enum.Material.Metal engine.Size = Vector3.new(20, 0.4, 21) engine.Name = "Engine" engine.FrontSurface = Enum.SurfaceType.SmoothNoOutlines engine.CFrame = CFrame.new(-28.943, 3.065, -59.048)* CFrame.Angles(0.12173729389906, -0.0059163621626794, 0.00073100393638015) engine.RightSurface = Enum.SurfaceType.SmoothNoOutlines engine.BackSurface = Enum.SurfaceType.SmoothNoOutlines engine.BrickColor = BrickColor.new("Dark stone grey") engine.Friction = 0.3 engine.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_104 = Instance.new("Part", matteoplane) part_104.Velocity = Vector3.new(-0.028, -0.001, 0.02) part_104.FormFactor = Enum.FormFactor.Plate part_104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_104.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_104.RotVelocity = Vector3.new(0.001, 0.001, 0) part_104.Material = Enum.Material.Metal part_104.Size = Vector3.new(2, 0.4, 11) part_104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_104.CFrame = CFrame.new(-28.925, 3.826, -61.977)* CFrame.Angles(0.12173741310835, -0.0059163547120988, 0.00073100323788822) part_104.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_104.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_104.BrickColor = BrickColor.new("Dark stone grey") part_104.Friction = 0.3 part_104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_105 = Instance.new("Part", matteoplane) part_105.Velocity = Vector3.new(-0.027, -0.004, 0.04) part_105.CanCollide = false part_105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_105.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_105.RotVelocity = Vector3.new(0.001, 0.001, 0) part_105.Material = Enum.Material.Metal part_105.Size = Vector3.new(1, 20.4, 2) part_105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_105.CFrame = CFrame.new(-41.733, 10.813, -60.695)* CFrame.Angles(-3.0198500156403, 0.0059160268865526, -1.5715273618698) part_105.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_105.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_105.BrickColor = BrickColor.new("Dark stone grey") part_105.Friction = 0.3 part_105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_106 = Instance.new("Part", matteoplane) part_106.Velocity = Vector3.new(-0.035, 0.004, 0.022) part_106.FormFactor = Enum.FormFactor.Plate part_106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_106.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_106.RotVelocity = Vector3.new(0.001, 0.001, 0) part_106.Material = Enum.Material.Metal part_106.Size = Vector3.new(2, 1.2, 1) part_106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_106.CFrame = CFrame.new(-30.387, 5.013, -68.39)* CFrame.Angles(-0.0011966947931796, 1.5648361444473, -3.0186607837677) part_106.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_106.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_106.BrickColor = BrickColor.new("Dark stone grey") part_106.Friction = 0.3 part_106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_100 = Instance.new("SpecialMesh", part_106) mesh_100.MeshType = Enum.MeshType.Wedge part_107 = Instance.new("Part", matteoplane) part_107.Velocity = Vector3.new(-0.023, -0.005, 0.021) part_107.FormFactor = Enum.FormFactor.Plate part_107.CanCollide = false part_107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_107.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_107.RotVelocity = Vector3.new(0.001, 0.001, 0) part_107.Material = Enum.Material.Metal part_107.Size = Vector3.new(3, 1.2, 1) part_107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_107.CFrame = CFrame.new(-30.449, 3.738, -57.968)* CFrame.Angles(-0.0011966947931796, 1.5648361444473, -3.0186607837677) part_107.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_107.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_107.BrickColor = BrickColor.new("Dark stone grey") part_107.Friction = 0.3 part_107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_101 = Instance.new("SpecialMesh", part_107) mesh_101.MeshType = Enum.MeshType.Wedge part_108 = Instance.new("Part", matteoplane) part_108.Velocity = Vector3.new(-0.028, -0.001, 0.023) part_108.FormFactor = Enum.FormFactor.Plate part_108.CanCollide = false part_108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_108.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_108.RotVelocity = Vector3.new(0.001, 0.001, 0) part_108.Material = Enum.Material.Metal part_108.Size = Vector3.new(1, 1.2, 11) part_108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_108.CFrame = CFrame.new(-30.426, 5.414, -61.792)* CFrame.Angles(0.12157605588436, -0.0059266458265483, 0.0007300183060579) part_108.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_108.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_108.BrickColor = BrickColor.new("Gold") part_108.Friction = 0.3 part_108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_109 = Instance.new("Part", matteoplane) part_109.Velocity = Vector3.new(-0.035, 0.005, 0.02) part_109.FormFactor = Enum.FormFactor.Plate part_109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_109.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_109.RotVelocity = Vector3.new(0.001, 0.001, 0) part_109.Material = Enum.Material.Metal part_109.Size = Vector3.new(2, 0.4, 2) part_109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_109.CFrame = CFrame.new(-28.887, 4.616, -68.429)* CFrame.Angles(0.12173739075661, -0.0059163561090827, 0.00073100335430354) part_109.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_109.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_109.BrickColor = BrickColor.new("Dark stone grey") part_109.Friction = 0.3 part_109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_110 = Instance.new("Part", matteoplane) part_110.Velocity = Vector3.new(-0.023, -0.004, 0.018) part_110.FormFactor = Enum.FormFactor.Plate part_110.CanCollide = false part_110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_110.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_110.RotVelocity = Vector3.new(0.001, 0.001, 0) part_110.Material = Enum.Material.Metal part_110.Size = Vector3.new(3, 1.2, 1) part_110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_110.CFrame = CFrame.new(-27.449, 3.738, -57.95)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_110.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_110.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_110.BrickColor = BrickColor.new("Dark stone grey") part_110.Friction = 0.3 part_110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_102 = Instance.new("SpecialMesh", part_110) mesh_102.MeshType = Enum.MeshType.Wedge part_111 = Instance.new("Part", matteoplane) part_111.Velocity = Vector3.new(-0.016, -0.01, 0.018) part_111.FormFactor = Enum.FormFactor.Plate part_111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_111.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_111.RotVelocity = Vector3.new(0.001, 0.001, 0) part_111.Material = Enum.Material.Metal part_111.Size = Vector3.new(1, 1.2, 9) part_111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_111.CFrame = CFrame.new(-27.585, 4.1, -51.861)* CFrame.Angles(-3.019873380661, 0.0059175165370107, -1.5715271234512) part_111.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_111.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_111.BrickColor = BrickColor.new("Gold") part_111.Friction = 0.3 part_111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_103 = Instance.new("SpecialMesh", part_111) mesh_103.MeshType = Enum.MeshType.Wedge part_112 = Instance.new("Part", matteoplane) part_112.Velocity = Vector3.new(-0.031, -0.001, 0.044) part_112.FormFactor = Enum.FormFactor.Plate part_112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_112.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_112.RotVelocity = Vector3.new(0.001, 0.001, 0) part_112.Material = Enum.Material.Metal part_112.Size = Vector3.new(1, 5.6, 1) part_112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_112.CFrame = CFrame.new(-47.404, 8.084, -65.597)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12298250198364) part_112.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_112.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_112.BrickColor = BrickColor.new("Dark stone grey") part_112.Friction = 0.3 part_112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_113 = Instance.new("Part", matteoplane) part_113.Velocity = Vector3.new(-0.014, -0.012, 0.022) part_113.FormFactor = Enum.FormFactor.Plate part_113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_113.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_113.RotVelocity = Vector3.new(0.001, 0.001, 0) part_113.Material = Enum.Material.Metal part_113.Size = Vector3.new(2, 2.4, 1) part_113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_113.CFrame = CFrame.new(-28.999, 6.538, -49.556)* CFrame.Angles(0.12170171737671, -0.0059186313301325, 0.00073082436574623) part_113.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_113.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_113.BrickColor = BrickColor.new("Dark stone grey") part_113.Friction = 0.3 part_113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_104 = Instance.new("SpecialMesh", part_113) mesh_104.Scale = Vector3.new(0.5, 1, 1) mesh_104.MeshType = Enum.MeshType.Wedge part_114 = Instance.new("Part", matteoplane) part_114.Velocity = Vector3.new(-0.034, 0.003, 0.022) part_114.FormFactor = Enum.FormFactor.Plate part_114.CanCollide = false part_114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_114.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_114.RotVelocity = Vector3.new(0.001, 0.001, 0) part_114.Material = Enum.Material.Metal part_114.Size = Vector3.new(1, 1.2, 1) part_114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_114.CFrame = CFrame.new(-30.396, 4.831, -66.901)* CFrame.Angles(-0.0011966947931796, 1.5648361444473, -3.0186607837677) part_114.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_114.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_114.BrickColor = BrickColor.new("Dark stone grey") part_114.Friction = 0.3 part_114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_105 = Instance.new("SpecialMesh", part_114) mesh_105.MeshType = Enum.MeshType.Wedge part_115 = Instance.new("Part", matteoplane) part_115.Velocity = Vector3.new(-0.031, 0.001, 0.021) part_115.FormFactor = Enum.FormFactor.Plate part_115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_115.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_115.RotVelocity = Vector3.new(0.001, 0.001, 0) part_115.Material = Enum.Material.Metal part_115.Size = Vector3.new(1, 2.8, 1) part_115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_115.CFrame = CFrame.new(-31.406, 3, -65.116)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_115.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_115.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_115.BrickColor = BrickColor.new("Dark stone grey") part_115.Friction = 0.3 part_115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines wheel2 = Instance.new("Part", matteoplane) wheel2.Velocity = Vector3.new(-0.031, 0.002, 0.014) wheel2.FormFactor = Enum.FormFactor.Plate wheel2.CanCollide = false wheel2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.TopSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.RotVelocity = Vector3.new(0.001, 0.001, 0) wheel2.Material = Enum.Material.Metal wheel2.Size = Vector3.new(3, 0.4, 3) wheel2.Name = "Wheel2" wheel2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.CFrame = CFrame.new(-25.706, 1.709, -65.24)* CFrame.Angles(-3.019855260849, 0.0059163607656956, -1.5715273618698) wheel2.RightSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.BackSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.BrickColor = BrickColor.new("Dark stone grey") wheel2.Friction = 0.3 wheel2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_106 = Instance.new("SpecialMesh", wheel2) mesh_106.Scale = Vector3.new(1, 2, 1) mesh_106.MeshType = Enum.MeshType.Sphere part_116 = Instance.new("Part", matteoplane) part_116.Velocity = Vector3.new(-0.016, -0.01, 0.022) part_116.FormFactor = Enum.FormFactor.Plate part_116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_116.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_116.RotVelocity = Vector3.new(0.001, 0.001, 0) part_116.Material = Enum.Material.Metal part_116.Size = Vector3.new(1, 1.2, 9) part_116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_116.CFrame = CFrame.new(-30.385, 4.101, -51.878)* CFrame.Angles(-3.0199270248413, 0.0059209284372628, 1.5700658559799) part_116.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_116.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_116.BrickColor = BrickColor.new("Gold") part_116.Friction = 0.3 part_116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_107 = Instance.new("SpecialMesh", part_116) mesh_107.MeshType = Enum.MeshType.Wedge wheel1 = Instance.new("Part", matteoplane) wheel1.Velocity = Vector3.new(-0.031, 0.001, 0.021) wheel1.FormFactor = Enum.FormFactor.Plate wheel1.CanCollide = false wheel1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.TopSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.RotVelocity = Vector3.new(0.001, 0.001, 0) wheel1.Material = Enum.Material.Metal wheel1.Size = Vector3.new(3, 0.4, 3) wheel1.Name = "Wheel1" wheel1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.CFrame = CFrame.new(-32.105, 1.709, -65.278)* CFrame.Angles(0.1217373162508, -0.0059163607656956, 1.5715273618698) wheel1.RightSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.BackSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.BrickColor = BrickColor.new("Dark stone grey") wheel1.Friction = 0.3 wheel1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_108 = Instance.new("SpecialMesh", wheel1) mesh_108.Scale = Vector3.new(1, 2, 1) mesh_108.MeshType = Enum.MeshType.Sphere rot2 = Instance.new("Part", matteoplane) rot2.Velocity = Vector3.new(-0.012, -0.013, 0.018) rot2.FormFactor = Enum.FormFactor.Plate rot2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines rot2.TopSurface = Enum.SurfaceType.SmoothNoOutlines rot2.RotVelocity = Vector3.new(0.001, 0.001, 0) rot2.Material = Enum.Material.Metal rot2.Size = Vector3.new(2, 0.4, 2) rot2.Name = "Rot2" rot2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines rot2.CFrame = CFrame.new(-26.807, 4.966, -48.225)* CFrame.Angles(3.1403603553772, -1.5648361444473, -0.1230029091239) rot2.RightSurface = Enum.SurfaceType.SmoothNoOutlines rot2.BackSurface = Enum.SurfaceType.SmoothNoOutlines rot2.BrickColor = BrickColor.new("Dark stone grey") rot2.Friction = 0.3 rot2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_109 = Instance.new("SpecialMesh", rot2) mesh_109.Scale = Vector3.new(1, 1, 2) mesh_109.MeshType = Enum.MeshType.Brick leftwing = Instance.new("Part", matteoplane) leftwing.Velocity = Vector3.new(-0.029, -0.002, 0.033) leftwing.LeftSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.TopSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.RotVelocity = Vector3.new(0.001, 0.001, 0) leftwing.Material = Enum.Material.Metal leftwing.Size = Vector3.new(1, 20.4, 7) leftwing.Name = "LeftWing" leftwing.FrontSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.CFrame = CFrame.new(-40.119, 4.444, -62.976)* CFrame.Angles(-3.0198931694031, 0.00591877149418, 1.5700656175613) leftwing.RightSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.BackSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.BrickColor = BrickColor.new("Dark stone grey") leftwing.Friction = 0.3 leftwing.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_117 = Instance.new("Part", matteoplane) part_117.Velocity = Vector3.new(-0.035, 0.004, 0.023) part_117.FormFactor = Enum.FormFactor.Plate part_117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_117.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_117.RotVelocity = Vector3.new(0.001, 0.001, 0) part_117.Material = Enum.Material.Metal part_117.Size = Vector3.new(1, 1.2, 2) part_117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_117.CFrame = CFrame.new(-30.388, 6.204, -68.244)* CFrame.Angles(0.1217015683651, -0.0059186401776969, 0.00073079246794805) part_117.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_117.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_117.BrickColor = BrickColor.new("Gold") part_117.Friction = 0.3 part_117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_118 = Instance.new("Part", matteoplane) part_118.Velocity = Vector3.new(-0.011, -0.014, 0.022) part_118.FormFactor = Enum.FormFactor.Plate part_118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_118.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_118.RotVelocity = Vector3.new(0.001, 0.001, 0) part_118.Material = Enum.Material.Metal part_118.Size = Vector3.new(2, 2.4, 1) part_118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_118.CFrame = CFrame.new(-29.017, 6.174, -46.579)* CFrame.Angles(-3.0199620723724, 0.0059231696650386, 3.1408622264862) part_118.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_118.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_118.BrickColor = BrickColor.new("Dark stone grey") part_118.Friction = 0.3 part_118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_110 = Instance.new("SpecialMesh", part_118) mesh_110.Scale = Vector3.new(0.5, 1, 1) mesh_110.MeshType = Enum.MeshType.Wedge rot1 = Instance.new("Part", matteoplane) rot1.Velocity = Vector3.new(-0.012, -0.013, 0.023) rot1.FormFactor = Enum.FormFactor.Plate rot1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines rot1.TopSurface = Enum.SurfaceType.SmoothNoOutlines rot1.RotVelocity = Vector3.new(0.001, 0.001, 0) rot1.Material = Enum.Material.Metal rot1.Size = Vector3.new(2, 0.4, 2) rot1.Name = "Rot1" rot1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines rot1.CFrame = CFrame.new(-31.207, 4.967, -48.251)* CFrame.Angles(-0.0010987630812451, 1.5648460388184, -3.018830537796) rot1.RightSurface = Enum.SurfaceType.SmoothNoOutlines rot1.BackSurface = Enum.SurfaceType.SmoothNoOutlines rot1.BrickColor = BrickColor.new("Dark stone grey") rot1.Friction = 0.3 rot1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_111 = Instance.new("SpecialMesh", rot1) mesh_111.Scale = Vector3.new(1, 1, 2) mesh_111.MeshType = Enum.MeshType.Brick part_119 = Instance.new("Part", matteoplane) part_119.Velocity = Vector3.new(-0.012, -0.013, 0.022) part_119.FormFactor = Enum.FormFactor.Plate part_119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_119.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_119.RotVelocity = Vector3.new(0.001, 0.001, 0) part_119.Material = Enum.Material.Metal part_119.Size = Vector3.new(2, 2.4, 2) part_119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_119.CFrame = CFrame.new(-29.008, 6.356, -48.068)* CFrame.Angles(-3.0199086666107, 0.0059197670780122, -0.00073073455132544) part_119.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_119.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_119.BrickColor = BrickColor.new("Dark stone grey") part_119.Friction = 0.3 part_119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_112 = Instance.new("SpecialMesh", part_119) mesh_112.Scale = Vector3.new(0.5, 1, 1) mesh_112.MeshType = Enum.MeshType.Brick part_120 = Instance.new("Part", matteoplane) part_120.Velocity = Vector3.new(-0.011, -0.014, 0.019) part_120.FormFactor = Enum.FormFactor.Plate part_120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_120.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_120.RotVelocity = Vector3.new(0.001, 0.001, 0) part_120.Material = Enum.Material.Metal part_120.Size = Vector3.new(2, 0.8, 1) part_120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_120.CFrame = CFrame.new(-29.015, 3.394, -46.919)* CFrame.Angles(-3.0198910236359, 0.0059186383150518, -0.0007308239582926) part_120.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_120.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_120.BrickColor = BrickColor.new("Dark stone grey") part_120.Friction = 0.3 part_120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_113 = Instance.new("SpecialMesh", part_120) mesh_113.Scale = Vector3.new(0.5, 1, 1) mesh_113.MeshType = Enum.MeshType.Wedge part_121 = Instance.new("Part", matteoplane) part_121.Velocity = Vector3.new(-0.024, -0.004, 0.021) part_121.FormFactor = Enum.FormFactor.Plate part_121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_121.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_121.RotVelocity = Vector3.new(0.001, 0.001, 0) part_121.Material = Enum.Material.Metal part_121.Size = Vector3.new(2, 3.2, 4) part_121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_121.CFrame = CFrame.new(-28.947, 5.188, -58.285)* CFrame.Angles(0.12172835320234, -0.0059169330634177, 0.0007309588836506) part_121.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_121.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_121.BrickColor = BrickColor.new("Dark stone grey") part_121.Friction = 0.3 part_121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_122 = Instance.new("Part", matteoplane) part_122.Velocity = Vector3.new(-0.011, -0.014, 0.02) part_122.FormFactor = Enum.FormFactor.Plate part_122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_122.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_122.RotVelocity = Vector3.new(0.001, 0.001, 0) part_122.Material = Enum.Material.Metal part_122.Size = Vector3.new(2, 1.2, 1) part_122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_122.CFrame = CFrame.new(-29.016, 4.387, -46.797)* CFrame.Angles(-3.0199265480042, 0.0059209084138274, -0.00073064409662038) part_122.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_122.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_122.BrickColor = BrickColor.new("Dark stone grey") part_122.Friction = 0.3 part_122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_114 = Instance.new("SpecialMesh", part_122) mesh_114.Scale = Vector3.new(0.5, 1, 1) mesh_114.MeshType = Enum.MeshType.Brick part_123 = Instance.new("Part", matteoplane) part_123.Velocity = Vector3.new(-0.027, -0.002, 0.027) part_123.FormFactor = Enum.FormFactor.Plate part_123.CanCollide = false part_123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_123.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_123.RotVelocity = Vector3.new(0.001, 0.001, 0) part_123.Material = Enum.Material.Metal part_123.Size = Vector3.new(1, 5.6, 1) part_123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_123.CFrame = CFrame.new(-32.434, 7.477, -60.544)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_123.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_123.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_123.BrickColor = BrickColor.new("Dark stone grey") part_123.Friction = 0.3 part_123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_124 = Instance.new("Part", matteoplane) part_124.Velocity = Vector3.new(-0.02, -0.007, 0.018) part_124.FormFactor = Enum.FormFactor.Plate part_124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_124.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_124.RotVelocity = Vector3.new(0.001, 0.001, 0) part_124.Material = Enum.Material.Metal part_124.Size = Vector3.new(1, 0.4, 3) part_124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_124.CFrame = CFrame.new(-27.967, 3.473, -54.963)* CFrame.Angles(-3.019855260849, 0.0059163509868085, -1.5715273618698) part_124.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_124.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_124.BrickColor = BrickColor.new("Dark stone grey") part_124.Friction = 0.3 part_124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_115 = Instance.new("SpecialMesh", part_124) mesh_115.MeshType = Enum.MeshType.Wedge part_125 = Instance.new("Part", matteoplane) part_125.Velocity = Vector3.new(-0.016, -0.01, 0.02) part_125.FormFactor = Enum.FormFactor.Plate part_125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_125.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_125.RotVelocity = Vector3.new(0.001, 0.001, 0) part_125.Material = Enum.Material.Metal part_125.Size = Vector3.new(2, 1.6, 9) part_125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_125.CFrame = CFrame.new(-28.986, 4.597, -51.809)* CFrame.Angles(-3.0198731422424, 0.005917499307543, 1.5700654983521) part_125.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_125.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_125.BrickColor = BrickColor.new("Dark stone grey") part_125.Friction = 0.3 part_125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_126 = Instance.new("Part", matteoplane) part_126.Velocity = Vector3.new(-0.02, -0.007, 0.019) part_126.FormFactor = Enum.FormFactor.Plate part_126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_126.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_126.RotVelocity = Vector3.new(0.001, 0.001, 0) part_126.Material = Enum.Material.Metal part_126.Size = Vector3.new(1, 1.6, 3) part_126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_126.CFrame = CFrame.new(-28.967, 3.473, -54.969)* CFrame.Angles(-3.019855260849, 0.0059163509868085, 1.5700653791428) part_126.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_126.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_126.BrickColor = BrickColor.new("Dark stone grey") part_126.Friction = 0.3 part_126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_127 = Instance.new("Part", matteoplane) part_127.Velocity = Vector3.new(-0.02, -0.007, 0.021) part_127.FormFactor = Enum.FormFactor.Plate part_127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_127.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_127.RotVelocity = Vector3.new(0.001, 0.001, 0) part_127.Material = Enum.Material.Metal part_127.Size = Vector3.new(1, 0.4, 3) part_127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_127.CFrame = CFrame.new(-29.967, 3.473, -54.975)* CFrame.Angles(-3.019855260849, 0.0059163509868085, 1.5700653791428) part_127.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_127.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_127.BrickColor = BrickColor.new("Dark stone grey") part_127.Friction = 0.3 part_127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_116 = Instance.new("SpecialMesh", part_127) mesh_116.MeshType = Enum.MeshType.Wedge part_128 = Instance.new("Part", matteoplane) part_128.Velocity = Vector3.new(-0.016, -0.01, 0.02) part_128.FormFactor = Enum.FormFactor.Plate part_128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_128.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_128.RotVelocity = Vector3.new(0.001, 0.001, 0) part_128.Material = Enum.Material.Metal part_128.Size = Vector3.new(1, 0.4, 9) part_128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_128.CFrame = CFrame.new(-27.986, 5.093, -51.742)* CFrame.Angles(-3.019873380661, 0.0059175156056881, -1.5715271234512) part_128.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_128.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_128.BrickColor = BrickColor.new("Dark stone grey") part_128.Friction = 0.3 part_128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_117 = Instance.new("SpecialMesh", part_128) mesh_117.MeshType = Enum.MeshType.Wedge part_129 = Instance.new("Part", matteoplane) part_129.Velocity = Vector3.new(-0.015, -0.011, 0.019) part_129.FormFactor = Enum.FormFactor.Plate part_129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_129.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_129.RotVelocity = Vector3.new(0.001, 0.001, 0) part_129.Material = Enum.Material.Metal part_129.Size = Vector3.new(2, 0.8, 6) part_129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_129.CFrame = CFrame.new(-29.194, 3.025, -50.491)* CFrame.Angles(-3.0198910236359, 0.0059186443686485, -0.00073082320159301) part_129.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_129.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_129.BrickColor = BrickColor.new("Dark stone grey") part_129.Friction = 0.3 part_129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_118 = Instance.new("SpecialMesh", part_129) mesh_118.MeshType = Enum.MeshType.Wedge part_130 = Instance.new("Part", matteoplane) part_130.Velocity = Vector3.new(-0.016, -0.01, 0.022) part_130.FormFactor = Enum.FormFactor.Plate part_130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_130.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_130.RotVelocity = Vector3.new(0.001, 0.001, 0) part_130.Material = Enum.Material.Metal part_130.Size = Vector3.new(1, 0.4, 9) part_130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_130.CFrame = CFrame.new(-29.986, 5.094, -51.754)* CFrame.Angles(-3.019998550415, 0.0059255007654428, 1.5700662136078) part_130.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_130.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_130.BrickColor = BrickColor.new("Dark stone grey") part_130.Friction = 0.3 part_130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_119 = Instance.new("SpecialMesh", part_130) mesh_119.MeshType = Enum.MeshType.Wedge part_131 = Instance.new("Part", matteoplane) part_131.Velocity = Vector3.new(-0.031, 0.001, 0.027) part_131.FormFactor = Enum.FormFactor.Plate part_131.CanCollide = false part_131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_131.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_131.RotVelocity = Vector3.new(0.001, 0.001, 0) part_131.Material = Enum.Material.Metal part_131.Size = Vector3.new(1, 5.6, 1) part_131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_131.CFrame = CFrame.new(-32.404, 8.084, -65.507)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_131.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_131.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_131.BrickColor = BrickColor.new("Dark stone grey") part_131.Friction = 0.3 part_131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_132 = Instance.new("Part", matteoplane) part_132.Velocity = Vector3.new(-0.028, -0.001, 0.024) part_132.FormFactor = Enum.FormFactor.Plate part_132.CanCollide = false part_132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_132.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_132.RotVelocity = Vector3.new(0.001, 0.001, 0) part_132.Material = Enum.Material.Metal part_132.Size = Vector3.new(11, 1.2, 1) part_132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_132.CFrame = CFrame.new(-30.427, 6.605, -61.647)* CFrame.Angles(-0.0010318628046662, 1.564826130867, 0.12265057116747) part_132.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_132.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_132.BrickColor = BrickColor.new("Dark stone grey") part_132.Friction = 0.3 part_132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_120 = Instance.new("SpecialMesh", part_132) mesh_120.MeshType = Enum.MeshType.Wedge controlseat = Instance.new("Seat", matteoplane) controlseat.Friction = 0.3 controlseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.FormFactor = Enum.FormFactor.Plate controlseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.RotVelocity = Vector3.new(0.001, 0.001, 0) controlseat.BrickColor = BrickColor.new("Dark stone grey") controlseat.Material = Enum.Material.Metal controlseat.Size = Vector3.new(2, 0.4, 2) controlseat.Velocity = Vector3.new(-0.027, -0.001, 0.02) controlseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.CFrame = CFrame.new(-28.928, 4.163, -62.353)* CFrame.Angles(0.12174175679684, -0.0059160776436329, 0.00073097349377349) controlseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.Name = "ControlSeat" passengerseat = Instance.new("Seat", matteoplane) passengerseat.Friction = 0.3 passengerseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.FormFactor = Enum.FormFactor.Plate passengerseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.BrickColor = BrickColor.new("Dark stone grey") passengerseat.Material = Enum.Material.Metal passengerseat.Size = Vector3.new(2, 0.8, 1) passengerseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.CFrame = CFrame.new(-28.915, 4.526, -61.333)* CFrame.Angles(-3.0198509693146, 0.0059161651879549, 3.1408615112305) passengerseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.Name = "PassengerSeat" part_133 = Instance.new("Part", matteoplane) part_133.Velocity = Vector3.new(-0.027, -0.004, 0.044) part_133.FormFactor = Enum.FormFactor.Plate part_133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_133.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_133.RotVelocity = Vector3.new(0.001, 0.001, 0) part_133.Material = Enum.Material.Metal part_133.Size = Vector3.new(1, 5.6, 1) part_133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_133.CFrame = CFrame.new(-47.433, 7.477, -60.634)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12298280000687) part_133.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_133.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_133.BrickColor = BrickColor.new("Dark stone grey") part_133.Friction = 0.3 part_133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines matteoplane:BreakJoints() local pellet2 = Instance.new("Part") pellet2.FormFactor = Enum.FormFactor.Custom pellet2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.Transparency = 0.1 pellet2.TopSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.Material = Enum.Material.Metal pellet2.Size = Vector3.new(0.2, 0.8, 0.2) pellet2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.RightSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.BackSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.BrickColor = BrickColor.new("Gold") pellet2.Friction = 0.3 pellet2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines local ag1 = matteoplane.AircraftGun local ag2 = matteoplane.AircraftGun2 local engine = matteoplane.Engine local prev local parts = matteoplane:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then if (prev ~= nil)then if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end matteoplane:MakeJoints() matteoplane.Parent = char engine.CFrame = char["Left Leg"].CFrame*CFrame.new(5,3,15) local prev local parts = ag1:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then if (prev ~= nil)then if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end local prev local parts = ag2:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then if (prev ~= nil)then if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end weld(ag1.Handle, engine, CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(0),0,0)) weld(ag2.Handle, engine, CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(0),0,0)) ag1.Handle.Weld.Name = "Handleweld" ag2.Handle.Weld.Name = "Handleweld" local handle1 = ag1.Handle local handle2 = ag2.Handle local surfacegui = Instance.new("SurfaceGui", matteoplane.Propeller) surfacegui.Face = Enum.NormalId.Bottom local imagelabel = Instance.new("ImageLabel", surfacegui) imagelabel.Image = "http://www.roblox.com/asset/?id=47741410" imagelabel.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) imagelabel.BackgroundTransparency = 1 imagelabel.Size = UDim2.new(0, 800, 0, 600) imagelabel.BackgroundColor3 = Color3.new(1, 1, 1) local surfacegui2 = Instance.new("SurfaceGui", matteoplane.Propeller) surfacegui2.Face = Enum.NormalId.Top local imagelabel2 = Instance.new("ImageLabel", surfacegui2) imagelabel2.Image = "http://www.roblox.com/asset/?id=47741410" imagelabel2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) imagelabel2.BackgroundTransparency = 1 imagelabel2.Size = UDim2.new(0, 800, 0, 600) imagelabel2.BackgroundColor3 = Color3.new(1, 1, 1) local enginesound=Instance.new("Sound") enginesound.SoundId="http://www.roblox.com/asset/?id=257453119" enginesound.PlayOnRemove=false enginesound.Volume=0.95 enginesound.Looped=true enginesound.Pitch = 1 enginesound.Parent=engine local engineidle=Instance.new("Sound") engineidle.SoundId="http://www.roblox.com/asset/?id=133082569" engineidle.PlayOnRemove=false engineidle.Volume=0.75 engineidle.Looped=true engineidle.Pitch = 1 engineidle.Parent=engine local enginecrash=Instance.new("Sound") enginecrash.SoundId="http://www.roblox.com/asset/?id=147930482" enginecrash.PlayOnRemove=false enginecrash.Volume=0.75 enginecrash.Looped=false enginecrash.Pitch = 1 enginecrash.Parent=engine local gunsound=Instance.new("Sound") gunsound.SoundId="http://www.roblox.com/asset/?id=224837148" gunsound.PlayOnRemove=false gunsound.Volume=0.95 gunsound.Looped=false gunsound.Pitch = 1 gunsound.Parent=ag1.machinebarrel local gunsound2=Instance.new("Sound") gunsound2.SoundId="http://www.roblox.com/asset/?id=224837148" gunsound2.PlayOnRemove=false gunsound2.Volume=0.95 gunsound2.Looped=false gunsound2.Pitch = 1 gunsound2.Parent=ag2.machinebarrel --Gui-- local planegui = Instance.new("ScreenGui", player.PlayerGui) planegui.Name = "PlaneGui" local mainframe = Instance.new("Frame", planegui) mainframe.Size = UDim2.new(0.05, 0, 0.4, 0) mainframe.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) mainframe.Name = "mainframe" mainframe.Style = Enum.FrameStyle.RobloxRound mainframe.Position = UDim2.new(0.95, 0, 0.2, 0) mainframe.BackgroundColor3 = Color3.new(1, 1, 1) local altitudebar = Instance.new("Frame", mainframe) altitudebar.Size = UDim2.new(1.8, 0, 0.05, 0) altitudebar.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) altitudebar.Name = "AltitudeBar" altitudebar.Position = UDim2.new(-0.4, 0, 1, 0) altitudebar.BorderSizePixel = 0 altitudebar.BackgroundColor3 = Color3.new(1, 0.666667, 0) local altitudetext = Instance.new("TextLabel", mainframe) altitudetext.TextWrapped = true altitudetext.TextStrokeTransparency = 0.8 altitudetext.TextScaled = true altitudetext.BackgroundColor3 = Color3.new(0, 0, 0) altitudetext.BackgroundTransparency = 0.8 altitudetext.Size = UDim2.new(3, 0, 0.08, 0) altitudetext.TextColor3 = Color3.new(0.105882, 0.164706, 0.207843) altitudetext.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) altitudetext.Text = "Altitude" altitudetext.Position = UDim2.new(-4, 0, 0.5, 0) altitudetext.Rotation = 1 altitudetext.Font = Enum.Font.SourceSans altitudetext.Name = "AltitudeText" altitudetext.FontSize = Enum.FontSize.Size14 --Guiend-- mouse.KeyDown:connect(function(key) if key == "y" and engineon == false then engineon = true engineidle:Play() while engineon == true do wait() imagelabel.Rotation = propellerangle imagelabel2.Rotation = propellerangle end end end) mouse.KeyDown:connect(function(key) if key == "u" and engineon == true then engineon = false engineidle:Stop() end end) mouse.KeyDown:connect(function(key) if key == "e" then epressed = true while epressed == true and qpressed == false do wait() rotateangle = rotateangle + .005 if rotateangle >0.1 then rotateangle = 0.1 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyDown:connect(function(key) if key == "q" then qpressed = true while qpressed == true and epressed == false do wait() rotateangle = rotateangle - .005 if rotateangle < -0.1 then rotateangle = -0.1 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyDown:connect(function(key) if key == "g" then gpressed = true while gpressed == true and hpressed == false do wait() print(rotateangle2) rotateangle2 = rotateangle2 - .2 if rotateangle2 <-1 then rotateangle2 = -1 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyDown:connect(function(key) if key == "h" then hpressed = true while hpressed == true and gpressed == false do wait() print(rotateangle2) rotateangle2 = rotateangle2 + .2 if rotateangle2 >7 then rotateangle2 = 7 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyUp:connect(function(key) if key == "e" then epressed = false end end) mouse.KeyUp:connect(function(key) if key == "q" then qpressed = false end end) mouse.KeyUp:connect(function(key) if key == "g" then gpressed = false end end) mouse.KeyUp:connect(function(key) if key == "h" then hpressed = false end end) local bg = Instance.new("BodyGyro",engine) bg.D = 500 bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 local bv = Instance.new("BodyVelocity",engine) bv.MaxForce = Vector3.new(0,0,0) bv.P = 1250 bv.Velocity = Vector3.new(0,0.60,0) mouse.KeyDown:connect(function(key) if key == "w" and engineon == true then wpressed = true bv.MaxForce = Vector3.new(9e20,9e20,9e20) enginesound:Play() while wpressed == true do wait(.08) accel = accel + 1 if accel >100 then accel = 100 end bv.Velocity = (engine.CFrame.lookVector * accel) + Vector3.new(0,2,0) altitudebar.Position = UDim2.new(-0.4, 0, -bv.Velocity.y/200, 0) end end end) mouse.KeyDown:connect(function(key) if key == "w" and engineon == true then wpressed2 = true while wpressed2 == true do wait() if propellerangle >360 then propellerangle = propellerangle - 360 end propellerangle = propellerangle + 1 + accel/2 end end end) mouse.KeyUp:connect(function(key) if key == "w" then wpressed = false wpressed2 = false bv.MaxForce = Vector3.new(0,0,0) propellerangle = 0 enginesound:Stop() while accel>0 and wpressed == false do wait(.05) accel = accel - 1 altitudebar.Position = UDim2.new(-0.4, 0, -bv.Velocity.y/200, 0) end end end) mouse.Move:connect(function(key) if wpressed == true and engineon == true then bg.MaxTorque = Vector3.new(9e20,9e20,9e20) bg.CFrame = CFrame.new(engine.CFrame.p, mouse.Hit.p) end end) matteoplane.Propeller.Touched:connect(function(h) if propellerangle >28 then print(propellerangle) if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(math.random(4,6)) end if engineon == true and accel>70 and criticalhit == false then propellerhp = propellerhp - 20 print(propellerhp) enginecrash:Play() if propellerhp <=0 then propellerhp = 0 criticalhit = true local fire = Instance.new("Fire",matteoplane.Propeller) coroutine.resume(coroutine.create(function() local smoke = Instance.new("Smoke",engine) wait(1) local s=Instance.new("Sound") s.SoundId="http://www.roblox.com/asset/?id=138210320" s.PlayOnRemove=false s.Volume=1 s.Looped=false s.Pitch = 1 s.Parent=engine s:Play() local explosion = Instance.new("Explosion",engine) explosion.Position = engine.Position explosion.BlastPressure = 20000 explosion.BlastRadius = 10 engineon = false enginesound:Stop() engineidle:Stop() end)) end end end end) local smoke = Instance.new("Smoke",ag1.machinebarrel) local smoke2 = Instance.new("Smoke",ag2.machinebarrel) smoke.Enabled = false smoke2.Enabled = false function gunfire() firing = true smoke.Enabled = true smoke2.Enabled = true local b = pellet2:Clone() b.Parent = workspace b.CFrame = ag1.machinebarrel.CFrame*CFrame.new(0,1,0) b.CanCollide = true game.Debris:AddItem(b,8) local bodyForce = Instance.new('BodyForce', b) bodyForce.Name = 'Antigravity' bodyForce.force = Vector3.new(0, b:GetMass() * 196.2, 0) local bvelocity = Instance.new("BodyVelocity",b) bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge) bvelocity.velocity = ag1.Handle.CFrame.lookVector * 400 local b2 = pellet2:Clone() b2.Parent = workspace b2.CFrame = ag2.machinebarrel.CFrame*CFrame.new(0,1,0) b2.CanCollide = true game.Debris:AddItem(b2,8) local bodyForce2 = Instance.new('BodyForce', b2) bodyForce2.Name = 'Antigravity' bodyForce2.force = Vector3.new(0, b:GetMass() * 196.2, 0) local bvelocity2 = Instance.new("BodyVelocity",b2) bvelocity2.maxForce = Vector3.new(math.huge,math.huge,math.huge) bvelocity2.velocity = ag2.Handle.CFrame.lookVector * 400 local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/75, math.random(-10,10)/600, 0) camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll) firing = false smoke.Enabled = false smoke2.Enabled = false b.Touched:connect(function(h) b:Destroy() if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(math.random(6,18)) end end) b2.Touched:connect(function(h) b2:Destroy() if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(math.random(6,18)) end end) end local pellet = Instance.new("Part") pellet.FormFactor = Enum.FormFactor.Symmetric pellet.TopSurface = Enum.SurfaceType.Smooth pellet.Size = Vector3.new(3, 2, 7) pellet.Name = "Bullet" pellet.CFrame = CFrame.new(-4.5, 1, -141.5) pellet.BrickColor = BrickColor.new("Really black") pellet.BottomSurface = "Smooth" pellet.TopSurface = "Smooth" pellet.Locked = true local mesh = Instance.new("SpecialMesh", pellet) mesh.Scale = Vector3.new(3, 3, 3) mesh.MeshId = "http://www.roblox.com/asset/?id=88782666" mesh.TextureId = "http://www.roblox.com/asset/?id=88782631" mesh.MeshType = Enum.MeshType.FileMesh function bombfire() bombfiring = true wait(.1) local b = pellet:Clone() local fire = Instance.new("Fire",pellet) game.Debris:AddItem(fire,4) b.Parent = workspace b.CFrame = engine.CFrame*CFrame.new(0,-8,3) b.CanCollide = true game.Debris:AddItem(b,18) local dropsound=Instance.new("Sound") dropsound.SoundId="http://www.roblox.com/asset/?id=153195493" dropsound.PlayOnRemove=false dropsound.Volume=1 dropsound.Looped=true dropsound.Pitch = 1 dropsound.Parent=b dropsound:Play() game.Debris:AddItem(dropsound,18) local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/75, math.random(-10,10)/600, 0) camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll) coroutine.resume(coroutine.create(function() b.Velocity = ag1.machinebarrel.CFrame.lookVector * 10 end)) bombfiring = false b.Touched:connect(function(hit) local s=Instance.new("Sound") s.SoundId="http://www.roblox.com/asset/?id=138210320" s.PlayOnRemove=false s.Volume=1 s.Looped=false s.Pitch = 1 s.Parent=b s:Play() game.Debris:AddItem(s,4) if hit.Parent:FindFirstChild("Humanoid") == nil and not hit.Name:lower():find("base") then hit.Anchored = false hit.Velocity = char.Head.CFrame.lookVector*200 hit:BreakJoints() end function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Model1 = Instance.new("Model") Part2 = Instance.new("Part") CylinderMesh3 = Instance.new("CylinderMesh") ObjectValue4 = Instance.new("ObjectValue") Part5 = Instance.new("Part") BlockMesh6 = Instance.new("BlockMesh") Part7 = Instance.new("Part") CylinderMesh8 = Instance.new("CylinderMesh") Part9 = Instance.new("Part") CylinderMesh10 = Instance.new("CylinderMesh") Weld11 = Instance.new("Weld") Weld12 = Instance.new("Weld") Part13 = Instance.new("Part") Script14 = Instance.new("Script") BlockMesh15 = Instance.new("BlockMesh") Part16 = Instance.new("Part") CylinderMesh17 = Instance.new("CylinderMesh") Part18 = Instance.new("Part") BlockMesh19 = Instance.new("BlockMesh") Weld20 = Instance.new("Weld") Weld21 = Instance.new("Weld") Weld22 = Instance.new("Weld") Part23 = Instance.new("Part") BlockMesh24 = Instance.new("BlockMesh") Part25 = Instance.new("Part") BlockMesh26 = Instance.new("BlockMesh") Part27 = Instance.new("Part") CylinderMesh28 = Instance.new("CylinderMesh") Part29 = Instance.new("Part") BlockMesh30 = Instance.new("BlockMesh") Part31 = Instance.new("Part") BlockMesh32 = Instance.new("BlockMesh") ObjectValue33 = Instance.new("ObjectValue") VehicleSeat34 = Instance.new("VehicleSeat") Sound35 = Instance.new("Sound") Script36 = Instance.new("Script") Script37 = Instance.new("Script") BlockMesh38 = Instance.new("BlockMesh") Script39 = Instance.new("Script") ScreenGui40 = Instance.new("ScreenGui") Frame41 = Instance.new("Frame") TextButton42 = Instance.new("TextButton") TextButton43 = Instance.new("TextButton") TextButton44 = Instance.new("TextButton") TextButton45 = Instance.new("TextButton") Script46 = Instance.new("Script") ObjectValue47 = Instance.new("ObjectValue") Frame48 = Instance.new("Frame") TextButton49 = Instance.new("TextButton") Script50 = Instance.new("Script") TextButton51 = Instance.new("TextButton") Script52 = Instance.new("Script") TextLabel53 = Instance.new("TextLabel") TextButton54 = Instance.new("TextButton") Script55 = Instance.new("Script") TextButton56 = Instance.new("TextButton") Script57 = Instance.new("Script") TextLabel58 = Instance.new("TextLabel") NumberValue59 = Instance.new("NumberValue") NumberValue60 = Instance.new("NumberValue") NumberValue61 = Instance.new("NumberValue") Frame62 = Instance.new("Frame") TextLabel63 = Instance.new("TextLabel") TextLabel64 = Instance.new("TextLabel") TextLabel65 = Instance.new("TextLabel") TextLabel66 = Instance.new("TextLabel") TextLabel67 = Instance.new("TextLabel") TextLabel68 = Instance.new("TextLabel") TextLabel69 = Instance.new("TextLabel") TextLabel70 = Instance.new("TextLabel") TextButton71 = Instance.new("TextButton") Script72 = Instance.new("Script") Script73 = Instance.new("Script") NumberValue74 = Instance.new("NumberValue") Part75 = Instance.new("Part") BlockMesh76 = Instance.new("BlockMesh") Part77 = Instance.new("Part") CylinderMesh78 = Instance.new("CylinderMesh") Part79 = Instance.new("Part") CylinderMesh80 = Instance.new("CylinderMesh") Script81 = Instance.new("Script") Part82 = Instance.new("Part") Fire83 = Instance.new("Fire") Smoke84 = Instance.new("Smoke") Smoke85 = Instance.new("Smoke") Smoke86 = Instance.new("Smoke") Smoke87 = Instance.new("Smoke") Smoke88 = Instance.new("Smoke") BillboardGui89 = Instance.new("BillboardGui") ImageLabel90 = Instance.new("ImageLabel") Script91 = Instance.new("Script") SpecialMesh92 = Instance.new("SpecialMesh") Script93 = Instance.new("Script") Script94 = Instance.new("Script") Sound95 = Instance.new("Sound") Sky96 = Instance.new("Sky") Part97 = Instance.new("Part") Sound98 = Instance.new("Sound") Sound99 = Instance.new("Sound") SpecialMesh100 = Instance.new("SpecialMesh") PointLight101 = Instance.new("PointLight") Smoke102 = Instance.new("Smoke") Sound103 = Instance.new("Sound") Model104 = Instance.new("Model") Part105 = Instance.new("Part") SpecialMesh106 = Instance.new("SpecialMesh") Part107 = Instance.new("Part") SpecialMesh108 = Instance.new("SpecialMesh") Smoke109 = Instance.new("Smoke") BillboardGui110 = Instance.new("BillboardGui") ImageLabel111 = Instance.new("ImageLabel") Script112 = Instance.new("Script") Smoke113 = Instance.new("Smoke") Smoke114 = Instance.new("Smoke") Smoke115 = Instance.new("Smoke") StringValue116 = Instance.new("StringValue") StringValue117 = Instance.new("StringValue") StringValue118 = Instance.new("StringValue") Script119 = Instance.new("Script") Script120 = Instance.new("Script") Sound121 = Instance.new("Sound") Sky122 = Instance.new("Sky") Part123 = Instance.new("Part") BlockMesh124 = Instance.new("BlockMesh") Part125 = Instance.new("Part") BlockMesh126 = Instance.new("BlockMesh") Part127 = Instance.new("Part") BlockMesh128 = Instance.new("BlockMesh") Part129 = Instance.new("Part") BlockMesh130 = Instance.new("BlockMesh") Part131 = Instance.new("Part") BlockMesh132 = Instance.new("BlockMesh") Part133 = Instance.new("Part") BlockMesh134 = Instance.new("BlockMesh") Part135 = Instance.new("Part") BlockMesh136 = Instance.new("BlockMesh") Part137 = Instance.new("Part") BlockMesh138 = Instance.new("BlockMesh") Part139 = Instance.new("Part") BlockMesh140 = Instance.new("BlockMesh") Part141 = Instance.new("Part") BlockMesh142 = Instance.new("BlockMesh") Part143 = Instance.new("Part") BlockMesh144 = Instance.new("BlockMesh") Part145 = Instance.new("Part") BlockMesh146 = Instance.new("BlockMesh") Part147 = Instance.new("Part") BlockMesh148 = Instance.new("BlockMesh") Part149 = Instance.new("Part") BlockMesh150 = Instance.new("BlockMesh") Part151 = Instance.new("Part") BlockMesh152 = Instance.new("BlockMesh") Part153 = Instance.new("Part") BlockMesh154 = Instance.new("BlockMesh") Part155 = Instance.new("Part") BlockMesh156 = Instance.new("BlockMesh") Part157 = Instance.new("Part") BlockMesh158 = Instance.new("BlockMesh") Part159 = Instance.new("Part") CylinderMesh160 = Instance.new("CylinderMesh") Part161 = Instance.new("Part") BlockMesh162 = Instance.new("BlockMesh") Part163 = Instance.new("Part") BlockMesh164 = Instance.new("BlockMesh") Part165 = Instance.new("Part") BlockMesh166 = Instance.new("BlockMesh") WedgePart167 = Instance.new("WedgePart") SpecialMesh168 = Instance.new("SpecialMesh") WedgePart169 = Instance.new("WedgePart") SpecialMesh170 = Instance.new("SpecialMesh") WedgePart171 = Instance.new("WedgePart") SpecialMesh172 = Instance.new("SpecialMesh") WedgePart173 = Instance.new("WedgePart") SpecialMesh174 = Instance.new("SpecialMesh") WedgePart175 = Instance.new("WedgePart") SpecialMesh176 = Instance.new("SpecialMesh") WedgePart177 = Instance.new("WedgePart") SpecialMesh178 = Instance.new("SpecialMesh") WedgePart179 = Instance.new("WedgePart") SpecialMesh180 = Instance.new("SpecialMesh") WedgePart181 = Instance.new("WedgePart") SpecialMesh182 = Instance.new("SpecialMesh") WedgePart183 = Instance.new("WedgePart") SpecialMesh184 = Instance.new("SpecialMesh") WedgePart185 = Instance.new("WedgePart") SpecialMesh186 = Instance.new("SpecialMesh") WedgePart187 = Instance.new("WedgePart") SpecialMesh188 = Instance.new("SpecialMesh") WedgePart189 = Instance.new("WedgePart") SpecialMesh190 = Instance.new("SpecialMesh") WedgePart191 = Instance.new("WedgePart") SpecialMesh192 = Instance.new("SpecialMesh") Model193 = Instance.new("Model") Part194 = Instance.new("Part") CylinderMesh195 = Instance.new("CylinderMesh") Part196 = Instance.new("Part") CylinderMesh197 = Instance.new("CylinderMesh") Part198 = Instance.new("Part") CylinderMesh199 = Instance.new("CylinderMesh") Part200 = Instance.new("Part") CylinderMesh201 = Instance.new("CylinderMesh") Part202 = Instance.new("Part") BlockMesh203 = Instance.new("BlockMesh") Part204 = Instance.new("Part") BlockMesh205 = Instance.new("BlockMesh") Part206 = Instance.new("Part") BlockMesh207 = Instance.new("BlockMesh") Part208 = Instance.new("Part") BlockMesh209 = Instance.new("BlockMesh") Part210 = Instance.new("Part") BlockMesh211 = Instance.new("BlockMesh") Part212 = Instance.new("Part") BlockMesh213 = Instance.new("BlockMesh") Part214 = Instance.new("Part") BlockMesh215 = Instance.new("BlockMesh") Part216 = Instance.new("Part") BlockMesh217 = Instance.new("BlockMesh") Part218 = Instance.new("Part") BlockMesh219 = Instance.new("BlockMesh") Part220 = Instance.new("Part") BlockMesh221 = Instance.new("BlockMesh") Part222 = Instance.new("Part") BlockMesh223 = Instance.new("BlockMesh") Part224 = Instance.new("Part") BlockMesh225 = Instance.new("BlockMesh") Part226 = Instance.new("Part") BlockMesh227 = Instance.new("BlockMesh") Part228 = Instance.new("Part") BlockMesh229 = Instance.new("BlockMesh") Part230 = Instance.new("Part") BlockMesh231 = Instance.new("BlockMesh") Part232 = Instance.new("Part") BlockMesh233 = Instance.new("BlockMesh") Part234 = Instance.new("Part") BlockMesh235 = Instance.new("BlockMesh") Part236 = Instance.new("Part") BlockMesh237 = Instance.new("BlockMesh") Part238 = Instance.new("Part") BlockMesh239 = Instance.new("BlockMesh") Part240 = Instance.new("Part") BlockMesh241 = Instance.new("BlockMesh") Part242 = Instance.new("Part") BlockMesh243 = Instance.new("BlockMesh") Part244 = Instance.new("Part") BlockMesh245 = Instance.new("BlockMesh") Part246 = Instance.new("Part") BlockMesh247 = Instance.new("BlockMesh") Part248 = Instance.new("Part") CylinderMesh249 = Instance.new("CylinderMesh") Part250 = Instance.new("Part") BlockMesh251 = Instance.new("BlockMesh") Part252 = Instance.new("Part") BlockMesh253 = Instance.new("BlockMesh") Part254 = Instance.new("Part") BlockMesh255 = Instance.new("BlockMesh") Part256 = Instance.new("Part") BlockMesh257 = Instance.new("BlockMesh") Part258 = Instance.new("Part") BlockMesh259 = Instance.new("BlockMesh") Part260 = Instance.new("Part") BlockMesh261 = Instance.new("BlockMesh") Part262 = Instance.new("Part") BlockMesh263 = Instance.new("BlockMesh") Part264 = Instance.new("Part") BlockMesh265 = Instance.new("BlockMesh") Part266 = Instance.new("Part") BlockMesh267 = Instance.new("BlockMesh") Part268 = Instance.new("Part") BlockMesh269 = Instance.new("BlockMesh") Part270 = Instance.new("Part") BlockMesh271 = Instance.new("BlockMesh") Part272 = Instance.new("Part") BlockMesh273 = Instance.new("BlockMesh") Part274 = Instance.new("Part") BlockMesh275 = Instance.new("BlockMesh") Part276 = Instance.new("Part") BlockMesh277 = Instance.new("BlockMesh") Part278 = Instance.new("Part") BlockMesh279 = Instance.new("BlockMesh") Part280 = Instance.new("Part") BlockMesh281 = Instance.new("BlockMesh") Part282 = Instance.new("Part") BlockMesh283 = Instance.new("BlockMesh") Part284 = Instance.new("Part") BlockMesh285 = Instance.new("BlockMesh") Part286 = Instance.new("Part") BlockMesh287 = Instance.new("BlockMesh") Part288 = Instance.new("Part") BlockMesh289 = Instance.new("BlockMesh") Part290 = Instance.new("Part") BlockMesh291 = Instance.new("BlockMesh") Part292 = Instance.new("Part") BlockMesh293 = Instance.new("BlockMesh") WedgePart294 = Instance.new("WedgePart") SpecialMesh295 = Instance.new("SpecialMesh") WedgePart296 = Instance.new("WedgePart") SpecialMesh297 = Instance.new("SpecialMesh") WedgePart298 = Instance.new("WedgePart") SpecialMesh299 = Instance.new("SpecialMesh") WedgePart300 = Instance.new("WedgePart") SpecialMesh301 = Instance.new("SpecialMesh") VehicleSeat302 = Instance.new("VehicleSeat") WedgePart303 = Instance.new("WedgePart") SpecialMesh304 = Instance.new("SpecialMesh") WedgePart305 = Instance.new("WedgePart") SpecialMesh306 = Instance.new("SpecialMesh") WedgePart307 = Instance.new("WedgePart") SpecialMesh308 = Instance.new("SpecialMesh") WedgePart309 = Instance.new("WedgePart") SpecialMesh310 = Instance.new("SpecialMesh") WedgePart311 = Instance.new("WedgePart") SpecialMesh312 = Instance.new("SpecialMesh") WedgePart313 = Instance.new("WedgePart") SpecialMesh314 = Instance.new("SpecialMesh") WedgePart315 = Instance.new("WedgePart") SpecialMesh316 = Instance.new("SpecialMesh") WedgePart317 = Instance.new("WedgePart") SpecialMesh318 = Instance.new("SpecialMesh") WedgePart319 = Instance.new("WedgePart") SpecialMesh320 = Instance.new("SpecialMesh") WedgePart321 = Instance.new("WedgePart") SpecialMesh322 = Instance.new("SpecialMesh") WedgePart323 = Instance.new("WedgePart") SpecialMesh324 = Instance.new("SpecialMesh") WedgePart325 = Instance.new("WedgePart") SpecialMesh326 = Instance.new("SpecialMesh") WedgePart327 = Instance.new("WedgePart") SpecialMesh328 = Instance.new("SpecialMesh") WedgePart329 = Instance.new("WedgePart") SpecialMesh330 = Instance.new("SpecialMesh") WedgePart331 = Instance.new("WedgePart") SpecialMesh332 = Instance.new("SpecialMesh") WedgePart333 = Instance.new("WedgePart") SpecialMesh334 = Instance.new("SpecialMesh") WedgePart335 = Instance.new("WedgePart") SpecialMesh336 = Instance.new("SpecialMesh") WedgePart337 = Instance.new("WedgePart") SpecialMesh338 = Instance.new("SpecialMesh") Part339 = Instance.new("Part") BlockMesh340 = Instance.new("BlockMesh") Part341 = Instance.new("Part") BlockMesh342 = Instance.new("BlockMesh") Part343 = Instance.new("Part") BlockMesh344 = Instance.new("BlockMesh") Part345 = Instance.new("Part") BlockMesh346 = Instance.new("BlockMesh") Part347 = Instance.new("Part") BlockMesh348 = Instance.new("BlockMesh") Part349 = Instance.new("Part") BlockMesh350 = Instance.new("BlockMesh") Part351 = Instance.new("Part") BlockMesh352 = Instance.new("BlockMesh") Part353 = Instance.new("Part") BlockMesh354 = Instance.new("BlockMesh") Part355 = Instance.new("Part") BlockMesh356 = Instance.new("BlockMesh") Part357 = Instance.new("Part") BlockMesh358 = Instance.new("BlockMesh") Part359 = Instance.new("Part") BlockMesh360 = Instance.new("BlockMesh") Part361 = Instance.new("Part") BlockMesh362 = Instance.new("BlockMesh") Part363 = Instance.new("Part") BlockMesh364 = Instance.new("BlockMesh") Part365 = Instance.new("Part") BlockMesh366 = Instance.new("BlockMesh") Part367 = Instance.new("Part") BlockMesh368 = Instance.new("BlockMesh") Part369 = Instance.new("Part") BlockMesh370 = Instance.new("BlockMesh") Part371 = Instance.new("Part") CylinderMesh372 = Instance.new("CylinderMesh") Part373 = Instance.new("Part") BlockMesh374 = Instance.new("BlockMesh") Part375 = Instance.new("Part") BlockMesh376 = Instance.new("BlockMesh") Part377 = Instance.new("Part") BlockMesh378 = Instance.new("BlockMesh") Part379 = Instance.new("Part") BlockMesh380 = Instance.new("BlockMesh") Part381 = Instance.new("Part") CylinderMesh382 = Instance.new("CylinderMesh") Part383 = Instance.new("Part") CylinderMesh384 = Instance.new("CylinderMesh") Part385 = Instance.new("Part") CylinderMesh386 = Instance.new("CylinderMesh") WedgePart387 = Instance.new("WedgePart") SpecialMesh388 = Instance.new("SpecialMesh") WedgePart389 = Instance.new("WedgePart") SpecialMesh390 = Instance.new("SpecialMesh") WedgePart391 = Instance.new("WedgePart") SpecialMesh392 = Instance.new("SpecialMesh") WedgePart393 = Instance.new("WedgePart") SpecialMesh394 = Instance.new("SpecialMesh") WedgePart395 = Instance.new("WedgePart") SpecialMesh396 = Instance.new("SpecialMesh") WedgePart397 = Instance.new("WedgePart") SpecialMesh398 = Instance.new("SpecialMesh") WedgePart399 = Instance.new("WedgePart") SpecialMesh400 = Instance.new("SpecialMesh") WedgePart401 = Instance.new("WedgePart") SpecialMesh402 = Instance.new("SpecialMesh") WedgePart403 = Instance.new("WedgePart") SpecialMesh404 = Instance.new("SpecialMesh") WedgePart405 = Instance.new("WedgePart") SpecialMesh406 = Instance.new("SpecialMesh") WedgePart407 = Instance.new("WedgePart") SpecialMesh408 = Instance.new("SpecialMesh") Part409 = Instance.new("Part") BlockMesh410 = Instance.new("BlockMesh") Part411 = Instance.new("Part") BlockMesh412 = Instance.new("BlockMesh") Part413 = Instance.new("Part") BlockMesh414 = Instance.new("BlockMesh") Part415 = Instance.new("Part") BlockMesh416 = Instance.new("BlockMesh") Part417 = Instance.new("Part") CylinderMesh418 = Instance.new("CylinderMesh") Part419 = Instance.new("Part") CylinderMesh420 = Instance.new("CylinderMesh") Part421 = Instance.new("Part") CylinderMesh422 = Instance.new("CylinderMesh") Part423 = Instance.new("Part") CylinderMesh424 = Instance.new("CylinderMesh") Part425 = Instance.new("Part") CylinderMesh426 = Instance.new("CylinderMesh") Part427 = Instance.new("Part") BlockMesh428 = Instance.new("BlockMesh") WedgePart429 = Instance.new("WedgePart") SpecialMesh430 = Instance.new("SpecialMesh") WedgePart431 = Instance.new("WedgePart") SpecialMesh432 = Instance.new("SpecialMesh") Part433 = Instance.new("Part") CylinderMesh434 = Instance.new("CylinderMesh") Part435 = Instance.new("Part") CylinderMesh436 = Instance.new("CylinderMesh") Part437 = Instance.new("Part") CylinderMesh438 = Instance.new("CylinderMesh") Part439 = Instance.new("Part") CylinderMesh440 = Instance.new("CylinderMesh") Part441 = Instance.new("Part") CylinderMesh442 = Instance.new("CylinderMesh") Part443 = Instance.new("Part") CylinderMesh444 = Instance.new("CylinderMesh") Part445 = Instance.new("Part") CylinderMesh446 = Instance.new("CylinderMesh") Part447 = Instance.new("Part") CylinderMesh448 = Instance.new("CylinderMesh") Part449 = Instance.new("Part") CylinderMesh450 = Instance.new("CylinderMesh") Part451 = Instance.new("Part") CylinderMesh452 = Instance.new("CylinderMesh") Model0.Name = "MAZ-450 Scud Nuclear" Model0.Parent = mas Model1.Name = "turret" Model1.Parent = Model0 Part2.Parent = Model1 Part2.Material = Enum.Material.Metal Part2.BrickColor = BrickColor.new("Grime") Part2.Rotation = Vector3.new(0, 90, 0) Part2.FormFactor = Enum.FormFactor.Plate Part2.Size = Vector3.new(2, 0.400000006, 3) Part2.CFrame = CFrame.new(12.8898954, 10.3001108, 38.9598312, 3.06876391e-05, 6.20403944e-06, 1, -3.31463598e-05, 1, -6.68033636e-06, -1, -2.63205093e-05, 2.09769823e-05) Part2.BackSurface = Enum.SurfaceType.Weld Part2.BottomSurface = Enum.SurfaceType.Smooth Part2.FrontSurface = Enum.SurfaceType.Weld Part2.LeftSurface = Enum.SurfaceType.Weld Part2.RightSurface = Enum.SurfaceType.Weld Part2.TopSurface = Enum.SurfaceType.Weld Part2.Color = Color3.new(0.498039, 0.556863, 0.392157) Part2.Position = Vector3.new(12.8898954, 10.3001108, 38.9598312) Part2.Orientation = Vector3.new(0, 90, 0) Part2.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh3.Parent = Part2 CylinderMesh3.Scale = Vector3.new(1.79999995, 1, 2) CylinderMesh3.Scale = Vector3.new(1.79999995, 1, 2) ObjectValue4.Name = "WER" ObjectValue4.Parent = Model1 ObjectValue4.Value = Weld12 Part5.Parent = Model1 Part5.Material = Enum.Material.Metal Part5.BrickColor = BrickColor.new("Grime") Part5.Rotation = Vector3.new(-90, 0, -180) Part5.FormFactor = Enum.FormFactor.Custom Part5.Size = Vector3.new(3, 0.400000006, 0.399999976) Part5.CFrame = CFrame.new(12.8898659, 10.7001324, 40.1598129, -1, 5.64619597e-07, 6.20732499e-06, 6.68464554e-06, 1.11793124e-05, 1, 1.02754129e-05, 1, -4.35367065e-06) Part5.BackSurface = Enum.SurfaceType.Weld Part5.BottomSurface = Enum.SurfaceType.Smooth Part5.FrontSurface = Enum.SurfaceType.Weld Part5.LeftSurface = Enum.SurfaceType.Weld Part5.RightSurface = Enum.SurfaceType.Weld Part5.TopSurface = Enum.SurfaceType.Weld Part5.Color = Color3.new(0.498039, 0.556863, 0.392157) Part5.Position = Vector3.new(12.8898659, 10.7001324, 40.1598129) Part5.Orientation = Vector3.new(-90, -180, 0) Part5.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh6.Parent = Part5 Part7.Parent = Model1 Part7.Material = Enum.Material.Metal Part7.BrickColor = BrickColor.new("Grime") Part7.Rotation = Vector3.new(90, 0, -90) Part7.FormFactor = Enum.FormFactor.Symmetric Part7.Size = Vector3.new(1, 1, 1) Part7.CFrame = CFrame.new(13.8899441, 12.0000706, 38.9595375, 4.72349166e-05, 1, -3.85977728e-06, -4.47773564e-05, -4.33497553e-06, -1, -1, 3.75242453e-05, 3.79514786e-05) Part7.BottomSurface = Enum.SurfaceType.Weld Part7.TopSurface = Enum.SurfaceType.Weld Part7.Color = Color3.new(0.498039, 0.556863, 0.392157) Part7.Position = Vector3.new(13.8899441, 12.0000706, 38.9595375) Part7.Orientation = Vector3.new(90, 90, 0) Part7.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh8.Parent = Part7 CylinderMesh8.Scale = Vector3.new(2, 1, 1.79999995) CylinderMesh8.Scale = Vector3.new(2, 1, 1.79999995) Part9.Name = "Connector" Part9.Parent = Model1 Part9.Material = Enum.Material.Metal Part9.BrickColor = BrickColor.new("Grime") Part9.Rotation = Vector3.new(0, 90, 0) Part9.CanCollide = false Part9.FormFactor = Enum.FormFactor.Symmetric Part9.Size = Vector3.new(2, 2, 3) Part9.CFrame = CFrame.new(12.8898888, 9.10011101, 38.9598045, 1.50947981e-05, 5.43772376e-06, 1, -2.21862356e-05, 1, -5.9147028e-06, -1, -1.53604906e-05, 5.38406312e-06) Part9.BackSurface = Enum.SurfaceType.Weld Part9.BottomSurface = Enum.SurfaceType.Weld Part9.LeftSurface = Enum.SurfaceType.Weld Part9.TopSurface = Enum.SurfaceType.Weld Part9.Color = Color3.new(0.498039, 0.556863, 0.392157) Part9.Position = Vector3.new(12.8898888, 9.10011101, 38.9598045) Part9.Orientation = Vector3.new(0, 90, 0) Part9.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh10.Parent = Part9 CylinderMesh10.Scale = Vector3.new(1.5, 1, 2) CylinderMesh10.Scale = Vector3.new(1.5, 1, 2) Weld11.Parent = Part9 Weld11.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld12.Parent = Part9 Weld12.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld12.Part0 = Part9 Weld12.Part1 = Part79 Part13.Name = "Wpart" Part13.Parent = Model1 Part13.Material = Enum.Material.Metal Part13.BrickColor = BrickColor.new("Grime") Part13.Rotation = Vector3.new(0, 90, 0) Part13.FormFactor = Enum.FormFactor.Symmetric Part13.Size = Vector3.new(2, 1, 2) Part13.CFrame = CFrame.new(14.3899441, 12.0000477, 38.9595566, 1.52723678e-05, 5.4290017e-06, 1, -2.23110437e-05, 1, -5.90597438e-06, -1, -1.54852969e-05, 5.56163559e-06) Part13.BottomSurface = Enum.SurfaceType.Smooth Part13.LeftSurface = Enum.SurfaceType.Weld Part13.RightSurface = Enum.SurfaceType.Weld Part13.TopSurface = Enum.SurfaceType.Smooth Part13.Color = Color3.new(0.498039, 0.556863, 0.392157) Part13.Position = Vector3.new(14.3899441, 12.0000477, 38.9595566) Part13.Orientation = Vector3.new(0, 90, 0) Part13.Color = Color3.new(0.498039, 0.556863, 0.392157) Script14.Parent = Part13 table.insert(cors,sandbox(Script14,function() b = script.Parent c = script.Parent.Parent.Connector2 local weld = Instance.new("Weld") weld.Part0 = c weld.Part1 = b weld.C0 = CFrame.new(0, 0, 1.5) weld.Parent = c script.Parent.Parent.WER2.Value = weld end)) BlockMesh15.Parent = Part13 Part16.Parent = Model1 Part16.Material = Enum.Material.Metal Part16.BrickColor = BrickColor.new("Grime") Part16.Rotation = Vector3.new(90, 0, -90) Part16.FormFactor = Enum.FormFactor.Symmetric Part16.Size = Vector3.new(1, 1, 1) Part16.CFrame = CFrame.new(14.8899441, 12.0000582, 38.9595566, 3.124254e-05, 1, -4.64493451e-06, -3.3536413e-05, -5.12120005e-06, -1, -1, 2.15318451e-05, 2.67105879e-05) Part16.BottomSurface = Enum.SurfaceType.Weld Part16.TopSurface = Enum.SurfaceType.Weld Part16.Color = Color3.new(0.498039, 0.556863, 0.392157) Part16.Position = Vector3.new(14.8899441, 12.0000582, 38.9595566) Part16.Orientation = Vector3.new(90, 90, 0) Part16.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh17.Parent = Part16 CylinderMesh17.Scale = Vector3.new(1.89999998, 1, 1.60000002) CylinderMesh17.Scale = Vector3.new(1.89999998, 1, 1.60000002) Part18.Name = "Connector2" Part18.Parent = Model1 Part18.Material = Enum.Material.Metal Part18.BrickColor = BrickColor.new("Grime") Part18.Rotation = Vector3.new(0, 90, 0) Part18.FormFactor = Enum.FormFactor.Symmetric Part18.Size = Vector3.new(1, 1, 1) Part18.CFrame = CFrame.new(12.8899441, 12.0000563, 38.959549, 1.52723678e-05, 5.4290017e-06, 1, -2.23110437e-05, 1, -5.90597438e-06, -1, -1.54852969e-05, 5.56163559e-06) Part18.BottomSurface = Enum.SurfaceType.Weld Part18.TopSurface = Enum.SurfaceType.Weld Part18.Color = Color3.new(0.498039, 0.556863, 0.392157) Part18.Position = Vector3.new(12.8899441, 12.0000563, 38.959549) Part18.Orientation = Vector3.new(0, 90, 0) Part18.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh19.Parent = Part18 Weld20.Parent = Part18 Weld20.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld21.Parent = Part18 Weld21.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld22.Parent = Part18 Weld22.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld22.Part0 = Part18 Weld22.Part1 = Part13 Part23.Parent = Model1 Part23.Material = Enum.Material.Metal Part23.BrickColor = BrickColor.new("Grime") Part23.Rotation = Vector3.new(-90, 0, 180) Part23.FormFactor = Enum.FormFactor.Plate Part23.Size = Vector3.new(1, 0.400000006, 1.20000005) Part23.CFrame = CFrame.new(13.8899651, 11.5000286, 37.7595558, -1, -3.11981494e-05, 4.64657705e-06, 5.12284532e-06, 3.350517e-05, 1, -2.14874563e-05, 1, -2.66793468e-05) Part23.BackSurface = Enum.SurfaceType.Weld Part23.BottomSurface = Enum.SurfaceType.Weld Part23.FrontSurface = Enum.SurfaceType.Weld Part23.LeftSurface = Enum.SurfaceType.Weld Part23.RightSurface = Enum.SurfaceType.Weld Part23.TopSurface = Enum.SurfaceType.Smooth Part23.Color = Color3.new(0.498039, 0.556863, 0.392157) Part23.Position = Vector3.new(13.8899651, 11.5000286, 37.7595558) Part23.Orientation = Vector3.new(-90, 180, 0) Part23.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh24.Parent = Part23 Part25.Parent = Model1 Part25.Material = Enum.Material.Metal Part25.BrickColor = BrickColor.new("Grime") Part25.Rotation = Vector3.new(-90, 0, 180) Part25.FormFactor = Enum.FormFactor.Custom Part25.Size = Vector3.new(3, 0.400000006, 0.399999976) Part25.CFrame = CFrame.new(12.8899288, 10.7000723, 37.7598228, -1, -1.52280863e-05, 5.43084116e-06, 5.90815625e-06, -7.7088643e-08, 1, -5.51722951e-06, 1, 6.90283105e-06) Part25.BackSurface = Enum.SurfaceType.Weld Part25.BottomSurface = Enum.SurfaceType.Weld Part25.FrontSurface = Enum.SurfaceType.Weld Part25.LeftSurface = Enum.SurfaceType.Weld Part25.RightSurface = Enum.SurfaceType.Weld Part25.TopSurface = Enum.SurfaceType.Smooth Part25.Color = Color3.new(0.498039, 0.556863, 0.392157) Part25.Position = Vector3.new(12.8899288, 10.7000723, 37.7598228) Part25.Orientation = Vector3.new(-90, 180, 0) Part25.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh26.Parent = Part25 Part27.Parent = Model1 Part27.Material = Enum.Material.Metal Part27.BrickColor = BrickColor.new("Grime") Part27.Rotation = Vector3.new(90, 0, 0) Part27.FormFactor = Enum.FormFactor.Plate Part27.Size = Vector3.new(1, 0.400000006, 1) Part27.CFrame = CFrame.new(13.8899403, 11.6000576, 37.3598328, 1, -1.52945649e-05, -5.42817907e-06, -5.90515128e-06, 2.23266634e-05, -1, 5.5838309e-06, 1, 1.55009166e-05) Part27.BackSurface = Enum.SurfaceType.Weld Part27.BottomSurface = Enum.SurfaceType.Smooth Part27.FrontSurface = Enum.SurfaceType.Weld Part27.LeftSurface = Enum.SurfaceType.Weld Part27.RightSurface = Enum.SurfaceType.Weld Part27.TopSurface = Enum.SurfaceType.Weld Part27.Color = Color3.new(0.498039, 0.556863, 0.392157) Part27.Position = Vector3.new(13.8899403, 11.6000576, 37.3598328) Part27.Orientation = Vector3.new(90, 0, 0) Part27.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh28.Parent = Part27 CylinderMesh28.Offset = Vector3.new(0, 1.60000002, 0) CylinderMesh28.Scale = Vector3.new(0.800000012, 8, 2) CylinderMesh28.Scale = Vector3.new(0.800000012, 8, 2) Part29.Parent = Model1 Part29.Material = Enum.Material.Metal Part29.BrickColor = BrickColor.new("Grime") Part29.Rotation = Vector3.new(180, 0, -180) Part29.FormFactor = Enum.FormFactor.Plate Part29.Size = Vector3.new(1, 0.800000012, 1) Part29.CFrame = CFrame.new(13.8901453, 7.60008192, 38.9598312, -1, 6.80900757e-06, -1.28170986e-05, 7.24961728e-06, 1, -3.05093963e-05, 2.17730885e-05, -2.42142978e-05, -1) Part29.BackSurface = Enum.SurfaceType.Weld Part29.BottomSurface = Enum.SurfaceType.Weld Part29.FrontSurface = Enum.SurfaceType.Weld Part29.LeftSurface = Enum.SurfaceType.Weld Part29.RightSurface = Enum.SurfaceType.Weld Part29.TopSurface = Enum.SurfaceType.Smooth Part29.Color = Color3.new(0.498039, 0.556863, 0.392157) Part29.Position = Vector3.new(13.8901453, 7.60008192, 38.9598312) Part29.Orientation = Vector3.new(0, -180, 0) Part29.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh30.Parent = Part29 Part31.Parent = Model1 Part31.Material = Enum.Material.Metal Part31.BrickColor = BrickColor.new("Grime") Part31.FormFactor = Enum.FormFactor.Plate Part31.Size = Vector3.new(1, 0.800000012, 1) Part31.CFrame = CFrame.new(11.8901434, 7.60010433, 38.9599037, 1, 6.32152023e-06, 2.89539616e-06, -6.78039805e-06, 1, 3.84974592e-05, -1.22286801e-05, -3.19370556e-05, 1) Part31.BackSurface = Enum.SurfaceType.Weld Part31.BottomSurface = Enum.SurfaceType.Weld Part31.FrontSurface = Enum.SurfaceType.Weld Part31.LeftSurface = Enum.SurfaceType.Weld Part31.RightSurface = Enum.SurfaceType.Weld Part31.TopSurface = Enum.SurfaceType.Smooth Part31.Color = Color3.new(0.498039, 0.556863, 0.392157) Part31.Position = Vector3.new(11.8901434, 7.60010433, 38.9599037) Part31.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh32.Parent = Part31 ObjectValue33.Name = "WER2" ObjectValue33.Parent = Model1 ObjectValue33.Value = Weld22 VehicleSeat34.Parent = Model1 VehicleSeat34.BrickColor = BrickColor.new("Really red") VehicleSeat34.Rotation = Vector3.new(0, 90, 0) VehicleSeat34.Size = Vector3.new(2, 0.400000006, 2) VehicleSeat34.CFrame = CFrame.new(-23.1100998, 4.80056763, 33.6601639, -1.67083635e-05, 6.97150199e-06, 1, -2.32027105e-07, 0.999991715, -7.13226291e-06, -1.00000143, 1.9876245e-06, -2.00193008e-05) VehicleSeat34.TopSurface = Enum.SurfaceType.Weld VehicleSeat34.HeadsUpDisplay = false VehicleSeat34.MaxSpeed = 50 VehicleSeat34.Color = Color3.new(1, 0, 0) VehicleSeat34.Position = Vector3.new(-23.1100998, 4.80056763, 33.6601639) VehicleSeat34.Orientation = Vector3.new(0, 90, 0) VehicleSeat34.Color = Color3.new(1, 0, 0) Sound35.Name = "Swiv" Sound35.Parent = VehicleSeat34 Sound35.Pitch = 0.69999998807907 Sound35.SoundId = "http://www.roblox.com/asset/?id=31245465" Sound35.Volume = 0 Sound35.PlayOnRemove = true Script36.Name = "Control" Script36.Parent = VehicleSeat34 table.insert(cors,sandbox(Script36,function() while true do wait() if script.Parent.Steer == 2 then script.Parent.Swiv:play() script.Parent.Parent.WER.Value.C0 = script.Parent.Parent.WER.Value.C0 * CFrame.fromEulerAnglesXYZ(0,0.01,0) elseif script.Parent.Steer == -2 then script.Parent.Swiv:play() script.Parent.Parent.WER.Value.C0 = script.Parent.Parent.WER.Value.C0 * CFrame.fromEulerAnglesXYZ(0,-0.01,0) elseif script.Parent.Steer == 0 and script.Parent.Throttle == 0 then script.Parent.Swiv:pause() end end end)) Script37.Name = "Control2" Script37.Parent = VehicleSeat34 table.insert(cors,sandbox(Script37,function() angle = 0 while true do wait() if script.Parent.Throttle == 1 and angle < 160 then script.Parent.Swiv:play() angle = angle + 1 script.Parent.Angle.Value = angle script.Parent.Parent.WER2.Value.C0 = script.Parent.Parent.WER2.Value.C0 * CFrame.fromEulerAnglesXYZ(-0.01,0,0) elseif script.Parent.Throttle == -1 and angle > 0 then script.Parent.Swiv:play() angle = angle - 1 script.Parent.Angle.Value = angle script.Parent.Parent.WER2.Value.C0 = script.Parent.Parent.WER2.Value.C0 * CFrame.fromEulerAnglesXYZ(0.01,0,0) end end end)) BlockMesh38.Parent = VehicleSeat34 Script39.Name = "Pickup" Script39.Parent = VehicleSeat34 table.insert(cors,sandbox(Script39,function() script.Parent.ChildAdded:connect(function(w) print("ChildAdded") if w.className=="Weld" then print("IsAWeld") if w.Name=="SeatWeld" then print("IsASeatWeld") if w.Part1.Parent:findFirstChild("Humanoid")~=nil then print("IsAHumanoid") pl=game.Players:GetPlayerFromCharacter(w.Part1.Parent) if pl~=nil then print("IsAPlayer") if pl.PlayerGui:findFirstChild("VehicleGui")~=nil then print("found vehicle gui - deleting") pl.PlayerGui:findFirstChild("VehicleGui").Parent=nil print("deleted") else print("no gui found - adding") newgui=script.Parent.VehicleGui:clone() newgui.Parent=pl.PlayerGui newgui.Vehicle.Value=script.Parent.Parent print("added") end end end end end end) script.Parent.ChildRemoved:connect(function(w) print("ChildRemoved") if w.className=="Weld" then print("IsAWeld") if w.Name=="SeatWeld" then print("IsASeatWeld") if w.Part1.Parent:findFirstChild("Humanoid")~=nil then print("IsAHumanoid") pl=game.Players:GetPlayerFromCharacter(w.Part1.Parent) if pl~=nil then print("IsAPlayer") if pl.PlayerGui:findFirstChild("VehicleGui")~=nil then print("found vehicle gui - deleting") pl.PlayerGui:findFirstChild("VehicleGui").Parent=nil print("deleted") else print("no gui found - wierd...") end end end end end end) end)) ScreenGui40.Name = "VehicleGui" ScreenGui40.Parent = VehicleSeat34 Frame41.Parent = ScreenGui40 Frame41.Transparency = 1 Frame41.Size = UDim2.new(0.200000003, 0, 0.0500000007, 0) Frame41.Position = UDim2.new(0, 0, 0.800000012, 0) Frame41.BackgroundColor3 = Color3.new(0.905882, 0.905882, 0.905882) Frame41.BackgroundTransparency = 1 Frame41.BorderColor3 = Color3.new(0, 0, 0) TextButton42.Name = "Machine" TextButton42.Parent = Frame41 TextButton42.Transparency = 1 TextButton42.Size = UDim2.new(1, 0, 2, 0) TextButton42.Style = Enum.ButtonStyle.RobloxButtonDefault TextButton42.Text = "Machine Guns" TextButton42.Position = UDim2.new(2, 0, -1, 0) TextButton42.Active = false TextButton42.Visible = false TextButton42.BackgroundColor3 = Color3.new(0, 0, 1) TextButton42.BackgroundTransparency = 1 TextButton42.BorderColor3 = Color3.new(0, 0, 0) TextButton42.AutoButtonColor = false TextButton42.FontSize = Enum.FontSize.Size24 TextButton42.TextColor3 = Color3.new(1, 1, 1) TextButton43.Name = "SABOT" TextButton43.Parent = Frame41 TextButton43.Transparency = 0.5 TextButton43.Size = UDim2.new(2, 0, 2, 0) TextButton43.Text = "Launch Cruise Missile" TextButton43.Position = UDim2.new(0.0350000001, 0, 1.5, 0) TextButton43.BackgroundColor3 = Color3.new(0, 0, 0) TextButton43.BackgroundTransparency = 0.5 TextButton43.BorderColor3 = Color3.new(0, 0, 0) TextButton43.Font = Enum.Font.ArialBold TextButton43.FontSize = Enum.FontSize.Size36 TextButton43.TextColor3 = Color3.new(1, 1, 1) TextButton43.TextStrokeTransparency = 0 TextButton44.Name = "SMOKE" TextButton44.Parent = Frame41 TextButton44.Size = UDim2.new(2, 0, 2, 0) TextButton44.Style = Enum.ButtonStyle.RobloxButtonDefault TextButton44.Text = "Fire SMOKE" TextButton44.Position = UDim2.new(0.0500000007, 0, -3, 0) TextButton44.Visible = false TextButton44.BackgroundColor3 = Color3.new(0, 0, 1) TextButton44.BorderColor3 = Color3.new(0, 0, 0) TextButton44.FontSize = Enum.FontSize.Size48 TextButton44.TextColor3 = Color3.new(1, 1, 1) TextButton45.Name = "HEAT" TextButton45.Parent = Frame41 TextButton45.Transparency = 0.5 TextButton45.Size = UDim2.new(2, 0, 2, 0) TextButton45.Text = "Fire 155mm Howitzer" TextButton45.Position = UDim2.new(0.0250000115, 0, -1, 0) TextButton45.Visible = false TextButton45.BackgroundColor3 = Color3.new(0, 0, 0) TextButton45.BackgroundTransparency = 0.5 TextButton45.BorderColor3 = Color3.new(0, 0, 0) TextButton45.Font = Enum.Font.ArialBold TextButton45.FontSize = Enum.FontSize.Size36 TextButton45.TextColor3 = Color3.new(1, 1, 1) Script46.Parent = Frame41 table.insert(cors,sandbox(Script46,function() repeat wait() until script.Parent.Parent.Vehicle.Value~=nil db=false held=false v = script.Parent.Parent.Vehicle f = script.Parent sabot = script.Parent.SABOT enable = script.Parent.Parent.red_roof fakemiss = v.Value.FakeMissile function launchsabot() enable.Visible = true v.Value.Effect.Smoke.Enabled = true v.Value.Effect.Fire:Play() v.Value.Effect.Transparency = .5 local v1=v.Value.Missile:clone() v1.CFrame = v.Value.Missile.CFrame * CFrame.new(0, 0, -5) v1.Smoke.Enabled = true v1.Smoke1.Enabled = true v1.Smoke2.Enabled = true v1.Smoke3.Enabled = true v1.Smoke4.Enabled = true v1.Fire.Enabled = true v1.Spark.Enabled = true fakemiss:remove() local vel=Instance.new("BodyVelocity") vel.Parent=v1 v1.Velocity=v1.CFrame.lookVector*150 vel.velocity=v1.Velocity v1.CanCollide=false v1.Transparency= 0 v1.Parent=workspace wait(12) v1:remove() v.Value.Effect.Transparency = 1 v.Value.Effect.Smoke.Enabled = false wait(7) v1:remove() sabot.Visible = false end function sabotclick() print("click missile") if db==true then return end db=true sabot.Text="Reloading..." launchsabot() sabot.Visible = false db=false end sabot.MouseButton1Click:connect(sabotclick) end)) ObjectValue47.Name = "Vehicle" ObjectValue47.Parent = ScreenGui40 Frame48.Name = "CoordinateModule" Frame48.Parent = ScreenGui40 Frame48.Transparency = 1 Frame48.Size = UDim2.new(0, 100, 0, 100) Frame48.Position = UDim2.new(0, 50, 0, 400) Frame48.BackgroundColor3 = Color3.new(1, 1, 1) Frame48.BackgroundTransparency = 1 TextButton49.Name = "AddVariableX" TextButton49.Parent = Frame48 TextButton49.Size = UDim2.new(0, 20, 0, 20) TextButton49.Style = Enum.ButtonStyle.RobloxButton TextButton49.Text = "+" TextButton49.BackgroundColor3 = Color3.new(0, 0, 0) TextButton49.Font = Enum.Font.SourceSans TextButton49.FontSize = Enum.FontSize.Size36 TextButton49.TextColor3 = Color3.new(1, 1, 1) Script50.Parent = TextButton49 table.insert(cors,sandbox(Script50,function() x = script.Parent.Parent.VariableX vx = script.Parent.Parent.Variable1 function onButtonClicked() x.Value = x.Value + 10 vx.Text="x:("..tostring(x.Value)..")" end script.Parent.MouseButton1Click:connect(onButtonClicked) end)) TextButton51.Name = "SubtractVariableX" TextButton51.Parent = Frame48 TextButton51.Size = UDim2.new(0, 20, 0, 20) TextButton51.Style = Enum.ButtonStyle.RobloxButton TextButton51.Text = "-" TextButton51.Position = UDim2.new(0, 30, 0, 0) TextButton51.BackgroundColor3 = Color3.new(0, 0, 0) TextButton51.Font = Enum.Font.SourceSans TextButton51.FontSize = Enum.FontSize.Size36 TextButton51.TextColor3 = Color3.new(1, 1, 1) Script52.Parent = TextButton51 table.insert(cors,sandbox(Script52,function() x = script.Parent.Parent.VariableX vx = script.Parent.Parent.Variable1 function onButtonClicked() x.Value = x.Value - 10 vx.Text="x:("..tostring(x.Value)..")" end script.Parent.MouseButton1Click:connect(onButtonClicked) end)) TextLabel53.Name = "Variable1" TextLabel53.Parent = Frame48 TextLabel53.Size = UDim2.new(0, 150, 0, 20) TextLabel53.Text = "x:(0)" TextLabel53.Position = UDim2.new(0, 60, 0, 0) TextLabel53.BackgroundColor3 = Color3.new(0, 0, 0) TextLabel53.Font = Enum.Font.ArialBold TextLabel53.FontSize = Enum.FontSize.Size14 TextLabel53.TextColor3 = Color3.new(1, 1, 1) TextButton54.Name = "AddVariableZ" TextButton54.Parent = Frame48 TextButton54.Size = UDim2.new(0, 20, 0, 20) TextButton54.Style = Enum.ButtonStyle.RobloxButton TextButton54.Text = "+" TextButton54.Position = UDim2.new(0, 0, 0, 30) TextButton54.BackgroundColor3 = Color3.new(0, 0, 0) TextButton54.Font = Enum.Font.SourceSans TextButton54.FontSize = Enum.FontSize.Size36 TextButton54.TextColor3 = Color3.new(1, 1, 1) Script55.Parent = TextButton54 table.insert(cors,sandbox(Script55,function() z = script.Parent.Parent.VariableZ vz = script.Parent.Parent.Variable2 function onButtonClicked() z.Value = z.Value + 10 vz.Text="z:("..tostring(z.Value)..")" end script.Parent.MouseButton1Click:connect(onButtonClicked) end)) TextButton56.Name = "SubtractVariableZ" TextButton56.Parent = Frame48 TextButton56.Size = UDim2.new(0, 20, 0, 20) TextButton56.Style = Enum.ButtonStyle.RobloxButton TextButton56.Text = "-" TextButton56.Position = UDim2.new(0, 30, 0, 30) TextButton56.BackgroundColor3 = Color3.new(0, 0, 0) TextButton56.Font = Enum.Font.SourceSans TextButton56.FontSize = Enum.FontSize.Size36 TextButton56.TextColor3 = Color3.new(1, 1, 1) Script57.Parent = TextButton56 table.insert(cors,sandbox(Script57,function() z = script.Parent.Parent.VariableZ vz = script.Parent.Parent.Variable2 function onButtonClicked() z.Value = z.Value - 10 vz.Text="z:("..tostring(z.Value)..")" end script.Parent.MouseButton1Click:connect(onButtonClicked) end)) TextLabel58.Name = "Variable2" TextLabel58.Parent = Frame48 TextLabel58.Size = UDim2.new(0, 150, 0, 20) TextLabel58.Text = "y:(0)" TextLabel58.Position = UDim2.new(0, 60, 0, 30) TextLabel58.BackgroundColor3 = Color3.new(0, 0, 0) TextLabel58.Font = Enum.Font.ArialBold TextLabel58.FontSize = Enum.FontSize.Size14 TextLabel58.TextColor3 = Color3.new(1, 1, 1) NumberValue59.Name = "VariableX" NumberValue59.Parent = Frame48 NumberValue60.Name = "VariableY" NumberValue60.Parent = Frame48 NumberValue61.Name = "VariableZ" NumberValue61.Parent = Frame48 Frame62.Name = "MeterModule" Frame62.Parent = ScreenGui40 Frame62.Size = UDim2.new(0, 100, 0, 160) Frame62.Position = UDim2.new(0, 50, 0, 230) Frame62.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765) TextLabel63.Name = "S1A" TextLabel63.Parent = Frame62 TextLabel63.Size = UDim2.new(0, 95, 0, 30) TextLabel63.Text = "STAGE 1" TextLabel63.Position = UDim2.new(0.0250000004, 0, 0.0250000004, 0) TextLabel63.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843) TextLabel63.Font = Enum.Font.ArialBold TextLabel63.FontSize = Enum.FontSize.Size18 TextLabel64.Name = "S2A" TextLabel64.Parent = Frame62 TextLabel64.Size = UDim2.new(0, 95, 0, 30) TextLabel64.Text = "STAGE 2" TextLabel64.Position = UDim2.new(0.0250000004, 0, 0.25, 1) TextLabel64.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843) TextLabel64.Font = Enum.Font.ArialBold TextLabel64.FontSize = Enum.FontSize.Size18 TextLabel65.Name = "S3A" TextLabel65.Parent = Frame62 TextLabel65.Size = UDim2.new(0, 95, 0, 30) TextLabel65.Text = "STAGE 3" TextLabel65.Position = UDim2.new(0.0250000004, 0, 0.5, 1) TextLabel65.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843) TextLabel65.Font = Enum.Font.ArialBold TextLabel65.FontSize = Enum.FontSize.Size18 TextLabel66.Name = "S4A" TextLabel66.Parent = Frame62 TextLabel66.Size = UDim2.new(0, 95, 0, 30) TextLabel66.Text = "STAGE 4" TextLabel66.Position = UDim2.new(0.0250000004, 0, 0.75, 1) TextLabel66.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843) TextLabel66.Font = Enum.Font.ArialBold TextLabel66.FontSize = Enum.FontSize.Size18 TextLabel67.Name = "S1B" TextLabel67.Parent = Frame62 TextLabel67.Size = UDim2.new(0, 95, 0, 30) TextLabel67.Text = "STAGE 1" TextLabel67.Position = UDim2.new(0.0250000004, 0, 0.0250000004, 0) TextLabel67.Visible = false TextLabel67.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961) TextLabel67.Font = Enum.Font.ArialBold TextLabel67.FontSize = Enum.FontSize.Size18 TextLabel68.Name = "S2B" TextLabel68.Parent = Frame62 TextLabel68.Size = UDim2.new(0, 95, 0, 30) TextLabel68.Text = "STAGE 2" TextLabel68.Position = UDim2.new(0.0250000004, 0, 0.25, 1) TextLabel68.Visible = false TextLabel68.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961) TextLabel68.Font = Enum.Font.ArialBold TextLabel68.FontSize = Enum.FontSize.Size18 TextLabel69.Name = "S3B" TextLabel69.Parent = Frame62 TextLabel69.Size = UDim2.new(0, 95, 0, 30) TextLabel69.Text = "STAGE 3" TextLabel69.Position = UDim2.new(0.0250000004, 0, 0.5, 1) TextLabel69.Visible = false TextLabel69.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961) TextLabel69.Font = Enum.Font.ArialBold TextLabel69.FontSize = Enum.FontSize.Size18 TextLabel70.Name = "S4B" TextLabel70.Parent = Frame62 TextLabel70.Size = UDim2.new(0, 95, 0, 30) TextLabel70.Text = "STAGE 4" TextLabel70.Position = UDim2.new(0.0250000004, 0, 0.75, 1) TextLabel70.Visible = false TextLabel70.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961) TextLabel70.Font = Enum.Font.ArialBold TextLabel70.FontSize = Enum.FontSize.Size18 TextButton71.Name = "red_roof" TextButton71.Parent = ScreenGui40 TextButton71.Transparency = 0.5 TextButton71.Size = UDim2.new(0, 100, 0, 20) TextButton71.Text = "ENABLE" TextButton71.Position = UDim2.new(0, 270, 0, 400) TextButton71.Visible = false TextButton71.BackgroundColor3 = Color3.new(0, 0, 0) TextButton71.BackgroundTransparency = 0.5 TextButton71.Font = Enum.Font.ArialBold TextButton71.FontSize = Enum.FontSize.Size14 TextButton71.TextColor3 = Color3.new(1, 1, 1) TextButton71.TextStrokeTransparency = 0 Script72.Parent = TextButton71 table.insert(cors,sandbox(Script72,function() repeat wait() until script.Parent.Parent.Vehicle.Value~=nil db=false held=false v = script.Parent.Parent.Vehicle vz = script.Parent.Parent.CoordinateModule.VariableZ vx = script.Parent.Parent.CoordinateModule.VariableX vy = script.Parent.Parent.CoordinateModule.VariableY wh = v.Value.Warhead mm = script.Parent.Parent.MeterModule function stage1() script.Parent.Visible = false mm.S1A.Visible = false mm.S1B.Visible = true end function stage2() mm.S1B.Visible = false mm.S1A.Visible = true mm.S2A.Visible = false mm.S2B.Visible = true end function stage3() mm.S2B.Visible = false mm.S2A.Visible = true mm.S3A.Visible = false mm.S3B.Visible = true end function stage4() mm.S3B.Visible = false mm.S3A.Visible = true mm.S4A.Visible = false mm.S4B.Visible = true end function impact() wh.CFrame = CFrame.new((vx.Value), 1000, (vz.Value)) wait(0.1) wh.Anchored = false wh.Transparency = 0 wh.Touch.Disabled = false wh.Smoke.Enabled = true wh.Smoke2.Enabled = true wh.Smoke3.Enabled = true wh.Smoke4.Enabled = true wh.Light.Enabled = true wh.CanCollide = true local vel=Instance.new("BodyVelocity") vel.Parent=wh wh.Velocity=wh.CFrame.lookVector*60 vel.velocity=wh.Velocity end function onButtonClicked() stage1() wait(5) stage2() wait(5) stage3() wait(5) stage4() wait(3) mm.S4B.Visible = false mm.S4A.Visible = true impact() end script.Parent.MouseButton1Click:connect(onButtonClicked) end)) Script73.Name = "MainFrame" Script73.Parent = ScreenGui40 Script73.Disabled = true table.insert(cors,sandbox(Script73,function() repeat wait() until script.Parent.Parent.Vehicle.Value~=nil db=false held=false v = script.Parent.Vehicle vs = v.Value.VehicleSeat mm = script.Parent.MeterModule cm = script.Parent.CoordinateModule fire = script.Parent.Frame enable = script.Parent.red_roof angle = vs.Angle if angle.Value > 159 then mm.Visible = true cm.Visible = true fire.Visible = true enable.Visible = true end if angle.Value < 160 then mm.Visible = false cm.Visible = false fire.Visible = false enable.Visible = false end end)) NumberValue74.Name = "Angle" NumberValue74.Parent = VehicleSeat34 Part75.Parent = Model1 Part75.Material = Enum.Material.Metal Part75.BrickColor = BrickColor.new("Grime") Part75.Rotation = Vector3.new(0, -90, 0) Part75.FormFactor = Enum.FormFactor.Plate Part75.Size = Vector3.new(1.80000007, 0.800000012, 1) Part75.CFrame = CFrame.new(12.8898983, 7.6000824, 38.9598885, 1.79557064e-05, 9.34016316e-06, -1, 5.58539214e-05, 1, 9.81848007e-06, 1, -4.90284801e-05, 2.76660649e-05) Part75.BackSurface = Enum.SurfaceType.Weld Part75.BottomSurface = Enum.SurfaceType.Weld Part75.FrontSurface = Enum.SurfaceType.Weld Part75.LeftSurface = Enum.SurfaceType.Weld Part75.RightSurface = Enum.SurfaceType.Weld Part75.TopSurface = Enum.SurfaceType.Smooth Part75.Color = Color3.new(0.498039, 0.556863, 0.392157) Part75.Position = Vector3.new(12.8898983, 7.6000824, 38.9598885) Part75.Orientation = Vector3.new(0, -90, 0) Part75.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh76.Parent = Part75 BlockMesh76.Scale = Vector3.new(1.29999995, 1, 1) BlockMesh76.Scale = Vector3.new(1.29999995, 1, 1) Part77.Name = "BarrelPart" Part77.Parent = Model1 Part77.Material = Enum.Material.Metal Part77.BrickColor = BrickColor.new("Grime") Part77.Rotation = Vector3.new(180, -90, 0) Part77.FormFactor = Enum.FormFactor.Custom Part77.Size = Vector3.new(2, 0.200000003, 2) Part77.CFrame = CFrame.new(12.3898935, 10.6001215, 38.9598274, -5.20252797e-07, -4.67066002e-06, -1, -1.12105145e-05, -1, 5.14798012e-06, -1, 4.38485722e-06, 1.02310514e-05) Part77.BackSurface = Enum.SurfaceType.Weld Part77.BottomSurface = Enum.SurfaceType.Smooth Part77.FrontSurface = Enum.SurfaceType.Weld Part77.LeftSurface = Enum.SurfaceType.Weld Part77.RightSurface = Enum.SurfaceType.Weld Part77.TopSurface = Enum.SurfaceType.Weld Part77.Color = Color3.new(0.498039, 0.556863, 0.392157) Part77.Position = Vector3.new(12.3898935, 10.6001215, 38.9598274) Part77.Orientation = Vector3.new(0, -90, -180) Part77.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh78.Parent = Part77 Part79.Name = "Swivel" Part79.Parent = Model1 Part79.Material = Enum.Material.Metal Part79.BrickColor = BrickColor.new("Grime") Part79.Rotation = Vector3.new(0, 90, 0) Part79.CanCollide = false Part79.FormFactor = Enum.FormFactor.Custom Part79.Size = Vector3.new(3, 0.200000003, 3) Part79.CFrame = CFrame.new(12.889883, 8.10011101, 38.9598198, 1.50947981e-05, 5.43772376e-06, 1, -2.21862356e-05, 1, -5.9147028e-06, -1, -1.53604906e-05, 5.38406312e-06) Part79.BottomSurface = Enum.SurfaceType.Weld Part79.RightSurface = Enum.SurfaceType.Weld Part79.TopSurface = Enum.SurfaceType.Weld Part79.Color = Color3.new(0.498039, 0.556863, 0.392157) Part79.Position = Vector3.new(12.889883, 8.10011101, 38.9598198) Part79.Orientation = Vector3.new(0, 90, 0) Part79.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh80.Parent = Part79 CylinderMesh80.Offset = Vector3.new(0, -0.100000001, 0) CylinderMesh80.Scale = Vector3.new(1, 1.5, 0.949999988) CylinderMesh80.Scale = Vector3.new(1, 1.5, 0.949999988) Script81.Parent = Part79 table.insert(cors,sandbox(Script81,function() b = script.Parent c = script.Parent.Parent.Connector local weld = Instance.new("Weld") weld.Part0 = c weld.Part1 = b weld.C0 = CFrame.new(0, -1, 0) weld.Parent = c script.Parent.Parent.WER.Value = weld end)) Part82.Name = "Missile" Part82.Parent = Model1 Part82.Material = Enum.Material.SmoothPlastic Part82.BrickColor = BrickColor.new("Quill grey") Part82.Transparency = 1 Part82.Rotation = Vector3.new(180, 90, 0) Part82.FormFactor = Enum.FormFactor.Symmetric Part82.Size = Vector3.new(2.20000005, 1, 2) Part82.CFrame = CFrame.new(-23.0097218, 11.8003483, 38.8605461, -1.99113638e-05, -5.20105959e-06, 1, 2.55717896e-05, -1, -6.13996826e-06, 1, 1.21387684e-05, 8.00541045e-07) Part82.BottomSurface = Enum.SurfaceType.Weld Part82.TopSurface = Enum.SurfaceType.Weld Part82.Color = Color3.new(0.87451, 0.87451, 0.870588) Part82.Position = Vector3.new(-23.0097218, 11.8003483, 38.8605461) Part82.Orientation = Vector3.new(0, 90, 180) Part82.Color = Color3.new(0.87451, 0.87451, 0.870588) Fire83.Parent = Part82 Fire83.Size = 30 Fire83.Color = Color3.new(0.92549, 0.545098, 0.27451) Fire83.Enabled = false Fire83.Heat = 0 Fire83.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686) Fire83.Color = Color3.new(0.92549, 0.545098, 0.27451) Smoke84.Parent = Part82 Smoke84.Size = 15 Smoke84.Enabled = false Smoke84.Opacity = 1 Smoke84.RiseVelocity = 25 Smoke85.Name = "Smoke1" Smoke85.Parent = Part82 Smoke85.Size = 15 Smoke85.Enabled = false Smoke85.Opacity = 1 Smoke85.RiseVelocity = 25 Smoke86.Name = "Smoke2" Smoke86.Parent = Part82 Smoke86.Size = 15 Smoke86.Enabled = false Smoke86.Opacity = 1 Smoke86.RiseVelocity = 25 Smoke87.Name = "Smoke3" Smoke87.Parent = Part82 Smoke87.Size = 15 Smoke87.Enabled = false Smoke87.Opacity = 1 Smoke87.RiseVelocity = 25 Smoke88.Name = "Smoke4" Smoke88.Parent = Part82 Smoke88.Size = 15 Smoke88.Enabled = false Smoke88.Opacity = 1 Smoke88.RiseVelocity = 25 BillboardGui89.Name = "Spark" BillboardGui89.Parent = Part82 BillboardGui89.Size = UDim2.new(35, 0, 35, 0) BillboardGui89.Enabled = false BillboardGui89.Active = true ImageLabel90.Name = "Light" ImageLabel90.Parent = BillboardGui89 ImageLabel90.Transparency = 1 ImageLabel90.Size = UDim2.new(1, 0, 1, 0) ImageLabel90.Active = true ImageLabel90.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) ImageLabel90.BackgroundTransparency = 1 ImageLabel90.Image = "http://www.roblox.com/asset/?id=43708803" Script91.Parent = BillboardGui89 table.insert(cors,sandbox(Script91,function() script.Parent.Adornee = script.Parent.Parent end)) SpecialMesh92.Parent = Part82 SpecialMesh92.MeshId = "http://www.roblox.com/asset/?id=74333739" SpecialMesh92.Scale = Vector3.new(24, 24, 24) SpecialMesh92.MeshType = Enum.MeshType.FileMesh SpecialMesh92.Scale = Vector3.new(24, 24, 24) Script93.Name = "Sabot" Script93.Parent = Part82 Script93.Disabled = true table.insert(cors,sandbox(Script93,function() wait(.1) function onTouch(hit) script.Parent.Anchored = true script.Parent.Parent = Workspace script.Parent.Transparency = 1 wait() script.Parent.Atom.Disabled = false end script.Parent.Touched:connect(onTouch) end)) Script94.Name = "Atom" Script94.Parent = Part82 Script94.Disabled = true table.insert(cors,sandbox(Script94,function() print("Nuke Em' All") local CloudID= "http://www.roblox.com/asset/?id=1095708" local ColorTexture = "http://www.roblox.com/asset/?ID=1361097" local RingID = "http://www.roblox.com/asset/?id=3270017" local SphereID = "http://www.roblox.com/asset/?id=1185246" local BasePosition = script.Parent.Position local Size = 50 local Exp = Instance.new("Model") Exp.Name = "ATOMICEXPLOSION" Exp.Parent = game.Workspace local BasePart = Instance.new("Part") BasePart.formFactor = 0 BasePart.TopSurface = 0 BasePart.BottomSurface = 0 BasePart.Anchored = true BasePart.Locked = true BasePart.CanCollide = false local BaseMesh = Instance.new("SpecialMesh") BaseMesh.MeshType = "FileMesh" local CloudMesh = BaseMesh:clone() CloudMesh.MeshId = CloudID CloudMesh.TextureId = ColorTexture CloudMesh.VertexColor = Vector3.new(0.9,0.6,0) local RingMesh = BaseMesh:clone() RingMesh.MeshId = RingID local SphereMesh = BaseMesh:clone() SphereMesh.MeshId = SphereID local Clouds = {} local ShockWave = {} local Sky = script.Sky function Effects() script.Explode:Play() delay(0,function() for i = 5, 1,-0.01 do wait() game.Lighting.Brightness = i end end) end function Destruction(Pos,Radius) local function Destroy(Model) for i ,v in ipairs(Model:getChildren()) do if v:isA("BasePart") then if (v.Position-Pos).magnitude < Radius then if v.Anchored == false then v:BreakJoints() v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000)) v.Material = "CorrodedMetal" end end end if #v:getChildren() > 0 then Destroy(v) end end end Destroy(game.Workspace) end function Explode(Pos) local Base = BasePart:clone() Base.Position = Pos local Mesh = CloudMesh:clone() Mesh.Parent = Base Mesh.Scale = Vector3.new(2.5,1,4.5) local PoleBase = BasePart:clone() PoleBase.Position = Pos+Vector3.new(0,0.1,0) local PoleBaseMesh = CloudMesh:clone() PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5) PoleBaseMesh.Parent = PoleBase local Cloud1 = BasePart:clone() Cloud1.Position = Pos+Vector3.new(0,0.75,0) local Cloud1Mesh = CloudMesh:clone() Cloud1Mesh.Scale = Vector3.new(0.5,3,1) Cloud1Mesh.Parent = Cloud1 local Cloud2 = BasePart:clone() Cloud2.Position = Pos+Vector3.new(0,1.25,0) local Cloud2Mesh = CloudMesh:clone() Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1) Cloud2Mesh.Parent = Cloud2 local Cloud3 = BasePart:clone() Cloud3.Position = Pos+Vector3.new(0,1.7,0) local Cloud3Mesh = CloudMesh:clone() Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1) Cloud3Mesh.Parent = Cloud3 local PoleRing = BasePart:clone() PoleRing.Position = Pos+Vector3.new(0,1.3,0) PoleRing.Transparency = 0.2 PoleRing.BrickColor = BrickColor.new("Dark stone grey") PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0) local Mesh = RingMesh:clone() Mesh.Scale = Vector3.new(1.2,1.2,1.2) Mesh.Parent = PoleRing local MushCloud = BasePart:clone() MushCloud.Position = Pos+Vector3.new(0,2.3,0) local MushMesh = CloudMesh:clone() -- lol MushMesh.Scale = Vector3.new(2.5,1.75,3.5) MushMesh.Parent = MushCloud local TopCloud = BasePart:clone() TopCloud.Position = Pos+Vector3.new(0,2.7,0) local TopMesh = CloudMesh:clone() TopMesh.Scale = Vector3.new(7.5,1.5,1.5) TopMesh.Parent = TopCloud table.insert(Clouds,Base) table.insert(Clouds,TopCloud) table.insert(Clouds,MushCloud) table.insert(Clouds,Cloud1) table.insert(Clouds,Cloud2) table.insert(Clouds,Cloud3) table.insert(Clouds,PoleBase) table.insert(Clouds,PoleRing) local BigRing = BasePart:clone() BigRing.Position = Pos BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0) local BigMesh = RingMesh:clone() BigMesh.Scale = Vector3.new(5,5,1) BigMesh.Parent = BigRing local SmallRing = BasePart:clone() SmallRing.Position = Pos SmallRing.BrickColor = BrickColor.new("Dark stone grey") SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0) local SmallMesh = RingMesh:clone() SmallMesh.Scale = Vector3.new(4.6,4.6,1.5) SmallMesh.Parent = SmallRing local InnerSphere = BasePart:clone() InnerSphere.Position = Pos InnerSphere.BrickColor = BrickColor.new("Bright orange") InnerSphere.Transparency = 0.5 local InnerSphereMesh = SphereMesh:clone() InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5) InnerSphereMesh.Parent = InnerSphere local OutterSphere = BasePart:clone() OutterSphere.Position = Pos OutterSphere.BrickColor = BrickColor.new("Bright orange") OutterSphere.Transparency = 0.5 local OutterSphereMesh = SphereMesh:clone() OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5) OutterSphereMesh.Parent = OutterSphere table.insert(ShockWave,BigRing) table.insert(ShockWave,SmallRing) table.insert(ShockWave,OutterSphere) table.insert(ShockWave,InnerSphere) Sky.Parent = game.Lighting for i , v in ipairs(ShockWave) do v.Parent = Exp end for i , v in ipairs(Clouds) do v.Parent = Exp end Effects() delay(0,function() for resize = Size/2.5, Size*3, 2 do wait() BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize) SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize) InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize) OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize) Destruction(Pos,3*resize) end for fade = 0, 1, 0.01 do wait() pcall(function() for i ,v in ipairs(ShockWave) do v.Transparency = fade end end) end for i ,v in ipairs(ShockWave) do v:Remove() end done1 = true end) delay(0,function() for resize = Size/5, Size, 1 do wait() pcall(function() Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize) TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize) MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize) Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize) Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize) Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize) PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize) PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize) Base.Position = Pos+Vector3.new(0,0.05*resize,0) TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0) MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0) Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0) Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0) Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0) PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0) PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0) end) end done2 = true end) wait(2) for y = 0.6,0,-0.0025 do wait() for i , v in ipairs(Clouds) do v.Mesh.VertexColor = Vector3.new(0.9,y,0) end end for r = 0.9,0.5,-0.01 do wait() for i , v in ipairs(Clouds) do v.Mesh.VertexColor = Vector3.new(r,0,0) end end for by = 0,0.5,0.005 do wait() for i , v in ipairs(Clouds) do v.Mesh.VertexColor = Vector3.new(0.5,by,by) v.Transparency = by*2 end Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1) TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1) MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1) Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1) Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1) Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1) PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1) PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1) end done3 = true while true do wait(1) if done1 and done2 and done3 then break end end Exp:remove() wait(20) Sky:remove() end Explode(BasePosition) script.Parent:remove() end)) Sound95.Name = "Explode" Sound95.Parent = Script94 Sound95.Pitch = 0.5 Sound95.SoundId = "http://www.roblox.com/asset?id=130768997" Sound95.Volume = 1 Sky96.Parent = Script94 Sky96.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890" Sky96.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891" Sky96.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887" Sky96.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889" Sky96.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888" Sky96.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449" Part97.Name = "Effect" Part97.Parent = Model1 Part97.Material = Enum.Material.SmoothPlastic Part97.BrickColor = BrickColor.new("Earth green") Part97.Transparency = 1 Part97.Rotation = Vector3.new(-90, 0, 90) Part97.FormFactor = Enum.FormFactor.Symmetric Part97.Size = Vector3.new(2.20000005, 1, 2) Part97.CFrame = CFrame.new(-21.5097256, 11.3003311, 38.8604736, 1.99002643e-05, -1, 6.76171112e-06, -2.55639879e-05, 7.70061979e-06, 1, -1, -7.8946141e-07, -1.21309677e-05) Part97.BottomSurface = Enum.SurfaceType.Weld Part97.TopSurface = Enum.SurfaceType.Weld Part97.Color = Color3.new(0.152941, 0.27451, 0.176471) Part97.Position = Vector3.new(-21.5097256, 11.3003311, 38.8604736) Part97.Orientation = Vector3.new(-90, 90, 0) Part97.Color = Color3.new(0.152941, 0.27451, 0.176471) Sound98.Name = "CSfire" Sound98.Parent = Part97 Sound98.SoundId = "http://www.roblox.com/asset?id=132975999" Sound98.Volume = 1 Sound99.Name = "Reload" Sound99.Parent = Part97 Sound99.SoundId = "http://www.roblox.com/asset/?id=154199166" Sound99.Volume = 1 SpecialMesh100.Parent = Part97 SpecialMesh100.Scale = Vector3.new(0.800000012, 8, 1) SpecialMesh100.MeshType = Enum.MeshType.Sphere SpecialMesh100.Scale = Vector3.new(0.800000012, 8, 1) PointLight101.Parent = Part97 PointLight101.Color = Color3.new(1, 1, 0.498039) PointLight101.Enabled = false PointLight101.Color = Color3.new(1, 1, 0.498039) Smoke102.Parent = Part97 Smoke102.Size = 50 Smoke102.Enabled = false Smoke102.RiseVelocity = 10 Sound103.Name = "Fire" Sound103.Parent = Part97 Sound103.Pitch = 0.5 Sound103.SoundId = "rbxassetid://181356975" Sound103.Volume = 1 Model104.Name = "FakeMissile" Model104.Parent = Model1 Part105.Name = "FakeMissile" Part105.Parent = Model104 Part105.Material = Enum.Material.Metal Part105.BrickColor = BrickColor.new("Quill grey") Part105.Rotation = Vector3.new(180, 90, 0) Part105.CanCollide = false Part105.FormFactor = Enum.FormFactor.Custom Part105.Size = Vector3.new(6.39999962, 1, 0.200000003) Part105.CFrame = CFrame.new(-3.70967841, 11.0001984, 38.9599075, -1.99113711e-05, -5.20106005e-06, 1, 2.55717914e-05, -1, -6.13996781e-06, 1, 1.21387639e-05, 8.00539965e-07) Part105.BottomSurface = Enum.SurfaceType.Weld Part105.TopSurface = Enum.SurfaceType.Weld Part105.Color = Color3.new(0.87451, 0.87451, 0.870588) Part105.Position = Vector3.new(-3.70967841, 11.0001984, 38.9599075) Part105.Orientation = Vector3.new(0, 90, 180) Part105.Color = Color3.new(0.87451, 0.87451, 0.870588) SpecialMesh106.Parent = Part105 SpecialMesh106.MeshId = "http://www.roblox.com/asset/?id=74333739" SpecialMesh106.Scale = Vector3.new(25, 25, 24) SpecialMesh106.MeshType = Enum.MeshType.FileMesh SpecialMesh106.Scale = Vector3.new(25, 25, 24) Part107.Name = "Warhead" Part107.Parent = Model1 Part107.BrickColor = BrickColor.new("Institutional white") Part107.Reflectance = 0.5 Part107.Transparency = 1 Part107.Rotation = Vector3.new(180, 0, 0) Part107.Anchored = true Part107.FormFactor = Enum.FormFactor.Plate Part107.Size = Vector3.new(3.79999971, 6.59999943, 3.79999995) Part107.CFrame = CFrame.new(-7.70991611, 33.3989334, 39.2596893, 0.999999702, -6.4844221e-06, -6.66087817e-06, -6.48497235e-06, -0.999999702, -1.0551862e-05, -6.67190989e-06, 1.05441059e-05, -1) Part107.BottomSurface = Enum.SurfaceType.Weld Part107.TopSurface = Enum.SurfaceType.Smooth Part107.Color = Color3.new(0.972549, 0.972549, 0.972549) Part107.Position = Vector3.new(-7.70991611, 33.3989334, 39.2596893) Part107.Orientation = Vector3.new(0, -180, -180) Part107.Color = Color3.new(0.972549, 0.972549, 0.972549) SpecialMesh108.Parent = Part107 SpecialMesh108.MeshId = "http://www.roblox.com/asset/?id=1778999" SpecialMesh108.Scale = Vector3.new(3, 5, 3) SpecialMesh108.TextureId = "http://www.roblox.com/asset/?id=2821447" SpecialMesh108.VertexColor = Vector3.new(0.600000024, 0.600000024, 0.600000024) SpecialMesh108.MeshType = Enum.MeshType.FileMesh SpecialMesh108.Scale = Vector3.new(3, 5, 3) Smoke109.Parent = Part107 Smoke109.Size = 30 Smoke109.Enabled = false Smoke109.Opacity = 1 Smoke109.RiseVelocity = 5 BillboardGui110.Name = "Light" BillboardGui110.Parent = Part107 BillboardGui110.Size = UDim2.new(35, 0, 35, 0) BillboardGui110.Enabled = false BillboardGui110.Active = true ImageLabel111.Name = "Light" ImageLabel111.Parent = BillboardGui110 ImageLabel111.Transparency = 1 ImageLabel111.Size = UDim2.new(1, 0, 1, 0) ImageLabel111.Active = true ImageLabel111.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706) ImageLabel111.BackgroundTransparency = 1 ImageLabel111.Image = "http://www.roblox.com/asset/?id=43708803" Script112.Parent = BillboardGui110 table.insert(cors,sandbox(Script112,function() script.Parent.Adornee = script.Parent.Parent end)) Smoke113.Name = "Smoke2" Smoke113.Parent = Part107 Smoke113.Size = 30 Smoke113.Enabled = false Smoke113.Opacity = 1 Smoke113.RiseVelocity = 5 Smoke114.Name = "Smoke3" Smoke114.Parent = Part107 Smoke114.Size = 30 Smoke114.Enabled = false Smoke114.Opacity = 1 Smoke114.RiseVelocity = 5 Smoke115.Name = "Smoke4" Smoke115.Parent = Part107 Smoke115.Size = 30 Smoke115.Enabled = false Smoke115.Opacity = 1 Smoke115.RiseVelocity = 5 StringValue116.Name = "INFORMATION" StringValue116.Parent = Part107 StringValue117.Name = "Nuke_Information" StringValue117.Parent = StringValue116 StringValue117.Value = "Conventional, long-range warhead" StringValue118.Name = "Nuke_Base" StringValue118.Parent = StringValue116 StringValue118.Value = "TEL/Mobile" Script119.Name = "Touch" Script119.Parent = Part107 Script119.Disabled = true table.insert(cors,sandbox(Script119,function() wait(.1) function onTouch(hit) script.Parent.Anchored = true script.Parent.Parent = Workspace script.Parent.Transparency = 1 wait() script.Parent.Atom.Disabled = false end script.Parent.Touched:connect(onTouch) end)) Script120.Name = "Atom" Script120.Parent = Part107 Script120.Disabled = true table.insert(cors,sandbox(Script120,function() print("Nuke Em' All") local CloudID= "http://www.roblox.com/asset/?id=1095708" local ColorTexture = "http://www.roblox.com/asset/?ID=1361097" local RingID = "http://www.roblox.com/asset/?id=3270017" local SphereID = "http://www.roblox.com/asset/?id=1185246" local BasePosition = script.Parent.Position local Size = 350 local Exp = Instance.new("Model") Exp.Name = "ATOMICEXPLOSION" Exp.Parent = game.Workspace local BasePart = Instance.new("Part") BasePart.formFactor = 0 BasePart.TopSurface = 0 BasePart.BottomSurface = 0 BasePart.Anchored = true BasePart.Locked = true BasePart.CanCollide = false local BaseMesh = Instance.new("SpecialMesh") BaseMesh.MeshType = "FileMesh" local CloudMesh = BaseMesh:clone() CloudMesh.MeshId = CloudID CloudMesh.TextureId = ColorTexture CloudMesh.VertexColor = Vector3.new(0.9,0.6,0) local RingMesh = BaseMesh:clone() RingMesh.MeshId = RingID local SphereMesh = BaseMesh:clone() SphereMesh.MeshId = SphereID local Clouds = {} local ShockWave = {} local Sky = script.Sky function Effects() script.Explode:Play() delay(0,function() for i = 5, 1,-0.01 do wait() game.Lighting.Brightness = i end end) end function Destruction(Pos,Radius) local function Destroy(Model) for i ,v in ipairs(Model:getChildren()) do if v:isA("BasePart") then if (v.Position-Pos).magnitude < Radius then if v.Anchored == false then v:BreakJoints() v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000)) v.Material = "CorrodedMetal" end end end if #v:getChildren() > 0 then Destroy(v) end end end Destroy(game.Workspace) end function Explode(Pos) local Base = BasePart:clone() Base.Position = Pos local Mesh = CloudMesh:clone() Mesh.Parent = Base Mesh.Scale = Vector3.new(2.5,1,4.5) local PoleBase = BasePart:clone() PoleBase.Position = Pos+Vector3.new(0,0.1,0) local PoleBaseMesh = CloudMesh:clone() PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5) PoleBaseMesh.Parent = PoleBase local Cloud1 = BasePart:clone() Cloud1.Position = Pos+Vector3.new(0,0.75,0) local Cloud1Mesh = CloudMesh:clone() Cloud1Mesh.Scale = Vector3.new(0.5,3,1) Cloud1Mesh.Parent = Cloud1 local Cloud2 = BasePart:clone() Cloud2.Position = Pos+Vector3.new(0,1.25,0) local Cloud2Mesh = CloudMesh:clone() Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1) Cloud2Mesh.Parent = Cloud2 local Cloud3 = BasePart:clone() Cloud3.Position = Pos+Vector3.new(0,1.7,0) local Cloud3Mesh = CloudMesh:clone() Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1) Cloud3Mesh.Parent = Cloud3 local PoleRing = BasePart:clone() PoleRing.Position = Pos+Vector3.new(0,1.3,0) PoleRing.Transparency = 0.2 PoleRing.BrickColor = BrickColor.new("Dark stone grey") PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0) local Mesh = RingMesh:clone() Mesh.Scale = Vector3.new(1.2,1.2,1.2) Mesh.Parent = PoleRing local MushCloud = BasePart:clone() MushCloud.Position = Pos+Vector3.new(0,2.3,0) local MushMesh = CloudMesh:clone() -- lol MushMesh.Scale = Vector3.new(2.5,1.75,3.5) MushMesh.Parent = MushCloud local TopCloud = BasePart:clone() TopCloud.Position = Pos+Vector3.new(0,2.7,0) local TopMesh = CloudMesh:clone() TopMesh.Scale = Vector3.new(7.5,1.5,1.5) TopMesh.Parent = TopCloud table.insert(Clouds,Base) table.insert(Clouds,TopCloud) table.insert(Clouds,MushCloud) table.insert(Clouds,Cloud1) table.insert(Clouds,Cloud2) table.insert(Clouds,Cloud3) table.insert(Clouds,PoleBase) table.insert(Clouds,PoleRing) local BigRing = BasePart:clone() BigRing.Position = Pos BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0) local BigMesh = RingMesh:clone() BigMesh.Scale = Vector3.new(5,5,1) BigMesh.Parent = BigRing local SmallRing = BasePart:clone() SmallRing.Position = Pos SmallRing.BrickColor = BrickColor.new("Dark stone grey") SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0) local SmallMesh = RingMesh:clone() SmallMesh.Scale = Vector3.new(4.6,4.6,1.5) SmallMesh.Parent = SmallRing local InnerSphere = BasePart:clone() InnerSphere.Position = Pos InnerSphere.BrickColor = BrickColor.new("Bright orange") InnerSphere.Transparency = 0.5 local InnerSphereMesh = SphereMesh:clone() InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5) InnerSphereMesh.Parent = InnerSphere local OutterSphere = BasePart:clone() OutterSphere.Position = Pos OutterSphere.BrickColor = BrickColor.new("Bright orange") OutterSphere.Transparency = 0.5 local OutterSphereMesh = SphereMesh:clone() OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5) OutterSphereMesh.Parent = OutterSphere table.insert(ShockWave,BigRing) table.insert(ShockWave,SmallRing) table.insert(ShockWave,OutterSphere) table.insert(ShockWave,InnerSphere) Sky.Parent = game.Lighting for i , v in ipairs(ShockWave) do v.Parent = Exp end for i , v in ipairs(Clouds) do v.Parent = Exp end Effects() delay(0,function() for resize = Size/2.5, Size*3, 2 do wait() BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize) SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize) InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize) OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize) Destruction(Pos,3*resize) end for fade = 0, 1, 0.01 do wait() pcall(function() for i ,v in ipairs(ShockWave) do v.Transparency = fade end end) end for i ,v in ipairs(ShockWave) do v:Remove() end done1 = true end) delay(0,function() for resize = Size/5, Size, 1 do wait() pcall(function() Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize) TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize) MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize) Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize) Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize) Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize) PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize) PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize) Base.Position = Pos+Vector3.new(0,0.05*resize,0) TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0) MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0) Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0) Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0) Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0) PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0) PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0) end) end done2 = true end) wait(2) for y = 0.6,0,-0.0025 do wait() for i , v in ipairs(Clouds) do v.Mesh.VertexColor = Vector3.new(0.9,y,0) end end for r = 0.9,0.5,-0.01 do wait() for i , v in ipairs(Clouds) do v.Mesh.VertexColor = Vector3.new(r,0,0) end end for by = 0,0.5,0.005 do wait() for i , v in ipairs(Clouds) do v.Mesh.VertexColor = Vector3.new(0.5,by,by) v.Transparency = by*2 end Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1) TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1) MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1) Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1) Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1) Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1) PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1) PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1) end done3 = true while true do wait(1) if done1 and done2 and done3 then break end end Exp:remove() wait(20) Sky:remove() end Explode(BasePosition) script.Parent:remove() end)) Sound121.Name = "Explode" Sound121.Parent = Script120 Sound121.Pitch = 0.5 Sound121.SoundId = "http://www.roblox.com/asset?id=130768997" Sound121.Volume = 1 Sky122.Parent = Script120 Sky122.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890" Sky122.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891" Sky122.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887" Sky122.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889" Sky122.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888" Sky122.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449" Part123.Parent = Model0 Part123.Material = Enum.Material.Ice Part123.BrickColor = BrickColor.new("Dark stone grey") Part123.Transparency = 0.5 Part123.Rotation = Vector3.new(7.5999999, 0, 0) Part123.CanCollide = false Part123.FormFactor = Enum.FormFactor.Custom Part123.Size = Vector3.new(3, 2.5999999, 0.200000003) Part123.CFrame = CFrame.new(-24.2097893, 8.72938347, 31.1316738, 1, 1.75870337e-05, 6.18270788e-05, -9.95769551e-06, 0.991205812, -0.132270217, -7.78449903e-05, 0.132281274, 0.991214573) Part123.BackSurface = Enum.SurfaceType.Weld Part123.BottomSurface = Enum.SurfaceType.Weld Part123.FrontSurface = Enum.SurfaceType.Weld Part123.LeftSurface = Enum.SurfaceType.Weld Part123.RightSurface = Enum.SurfaceType.Weld Part123.TopSurface = Enum.SurfaceType.Weld Part123.Color = Color3.new(0.388235, 0.372549, 0.384314) Part123.Position = Vector3.new(-24.2097893, 8.72938347, 31.1316738) Part123.Orientation = Vector3.new(7.5999999, 0, 0) Part123.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh124.Parent = Part123 BlockMesh124.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh124.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh124.Scale = Vector3.new(1, 1.14999998, 0.5) Part125.Parent = Model0 Part125.Material = Enum.Material.Metal Part125.BrickColor = BrickColor.new("Grime") Part125.Rotation = Vector3.new(172.399994, 0, 180) Part125.CanCollide = false Part125.FormFactor = Enum.FormFactor.Custom Part125.Size = Vector3.new(3, 0.400000006, 0.200000003) Part125.CFrame = CFrame.new(-24.2096195, 10.2178173, 46.3855438, -1, -5.60768513e-07, -8.06703756e-05, 1.13161541e-05, 0.991207719, -0.132315725, 0.000104148734, -0.132298887, -0.991209865) Part125.BackSurface = Enum.SurfaceType.Weld Part125.BottomSurface = Enum.SurfaceType.Weld Part125.FrontSurface = Enum.SurfaceType.Weld Part125.LeftSurface = Enum.SurfaceType.Weld Part125.RightSurface = Enum.SurfaceType.Weld Part125.TopSurface = Enum.SurfaceType.Weld Part125.Color = Color3.new(0.498039, 0.556863, 0.392157) Part125.Position = Vector3.new(-24.2096195, 10.2178173, 46.3855438) Part125.Orientation = Vector3.new(7.5999999, -180, 0) Part125.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh126.Parent = Part125 BlockMesh126.Offset = Vector3.new(0, 0, 0.200000003) Part127.Parent = Model0 Part127.Material = Enum.Material.Ice Part127.BrickColor = BrickColor.new("Dark stone grey") Part127.Transparency = 0.5 Part127.Rotation = Vector3.new(-180, 0, -180) Part127.CanCollide = false Part127.FormFactor = Enum.FormFactor.Custom Part127.Size = Vector3.new(4.4000001, 1.79999995, 0.200000003) Part127.CFrame = CFrame.new(-23.5096817, 9.10065365, 36.3602753, -1, 9.14261545e-06, -6.24489476e-05, 9.84558574e-06, 0.99999088, 2.81994267e-06, 7.66839075e-05, 1.28775291e-05, -1.00000012) Part127.BackSurface = Enum.SurfaceType.Weld Part127.BottomSurface = Enum.SurfaceType.Weld Part127.FrontSurface = Enum.SurfaceType.Weld Part127.LeftSurface = Enum.SurfaceType.Weld Part127.RightSurface = Enum.SurfaceType.Weld Part127.TopSurface = Enum.SurfaceType.Weld Part127.Color = Color3.new(0.388235, 0.372549, 0.384314) Part127.Position = Vector3.new(-23.5096817, 9.10065365, 36.3602753) Part127.Orientation = Vector3.new(0, -180, 0) Part127.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh128.Parent = Part127 BlockMesh128.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh128.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh128.Scale = Vector3.new(1, 1.14999998, 0.5) Part129.Parent = Model0 Part129.Material = Enum.Material.Metal Part129.BrickColor = BrickColor.new("Grime") Part129.Rotation = Vector3.new(7.5999999, 0, 0) Part129.CanCollide = false Part129.FormFactor = Enum.FormFactor.Custom Part129.Size = Vector3.new(5.80000019, 0.400000036, 0.200000003) Part129.CFrame = CFrame.new(-19.6098289, 7.63907337, 30.9858189, 1, 1.76825579e-05, 6.23572778e-05, -9.98225096e-06, 0.991205812, -0.132270217, -7.83831638e-05, 0.132281274, 0.991214573) Part129.BackSurface = Enum.SurfaceType.Weld Part129.BottomSurface = Enum.SurfaceType.Weld Part129.FrontSurface = Enum.SurfaceType.Weld Part129.LeftSurface = Enum.SurfaceType.Weld Part129.RightSurface = Enum.SurfaceType.Weld Part129.TopSurface = Enum.SurfaceType.Weld Part129.Color = Color3.new(0.498039, 0.556863, 0.392157) Part129.Position = Vector3.new(-19.6098289, 7.63907337, 30.9858189) Part129.Orientation = Vector3.new(7.5999999, 0, 0) Part129.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh130.Parent = Part129 BlockMesh130.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh130.Scale = Vector3.new(1, 1.14999998, 1) BlockMesh130.Scale = Vector3.new(1, 1.14999998, 1) Part131.Parent = Model0 Part131.Material = Enum.Material.Ice Part131.BrickColor = BrickColor.new("Dark stone grey") Part131.Transparency = 0.5 Part131.Rotation = Vector3.new(7.5999999, 0, 0) Part131.CanCollide = false Part131.FormFactor = Enum.FormFactor.Custom Part131.Size = Vector3.new(5.80000019, 2, 0.200000003) Part131.CFrame = CFrame.new(-19.8097687, 8.82844543, 31.1445694, 1, 1.76347712e-05, 6.20919236e-05, -9.96978906e-06, 0.991205275, -0.132273212, -7.81138588e-05, 0.132284284, 0.991213918) Part131.BackSurface = Enum.SurfaceType.Weld Part131.BottomSurface = Enum.SurfaceType.Weld Part131.FrontSurface = Enum.SurfaceType.Weld Part131.LeftSurface = Enum.SurfaceType.Weld Part131.RightSurface = Enum.SurfaceType.Weld Part131.TopSurface = Enum.SurfaceType.Weld Part131.Color = Color3.new(0.388235, 0.372549, 0.384314) Part131.Position = Vector3.new(-19.8097687, 8.82844543, 31.1445694) Part131.Orientation = Vector3.new(7.5999999, 0, 0) Part131.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh132.Parent = Part131 BlockMesh132.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh132.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh132.Scale = Vector3.new(1, 1.14999998, 0.5) Part133.Parent = Model0 Part133.Material = Enum.Material.Metal Part133.BrickColor = BrickColor.new("Grime") Part133.CanCollide = false Part133.FormFactor = Enum.FormFactor.Custom Part133.Size = Vector3.new(10.1999998, 0.999999881, 2.79999995) Part133.CFrame = CFrame.new(0.190229297, 10.7005215, 34.0595284, 1, 8.29581222e-06, 4.42689707e-05, -8.66455866e-06, 0.99999088, 2.18264177e-06, -5.17070403e-05, 3.0374008e-06, 1.00000012) Part133.BackSurface = Enum.SurfaceType.Weld Part133.BottomSurface = Enum.SurfaceType.Weld Part133.FrontSurface = Enum.SurfaceType.Weld Part133.LeftSurface = Enum.SurfaceType.Weld Part133.RightSurface = Enum.SurfaceType.Weld Part133.TopSurface = Enum.SurfaceType.Weld Part133.Color = Color3.new(0.498039, 0.556863, 0.392157) Part133.Position = Vector3.new(0.190229297, 10.7005215, 34.0595284) Part133.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh134.Parent = Part133 Part135.Parent = Model0 Part135.Material = Enum.Material.Metal Part135.BrickColor = BrickColor.new("Grime") Part135.Rotation = Vector3.new(-180, 0, -180) Part135.CanCollide = false Part135.FormFactor = Enum.FormFactor.Custom Part135.Size = Vector3.new(8.80000114, 0.200000003, 4.80000019) Part135.CFrame = CFrame.new(-21.109726, 10.3005667, 33.8601379, -1, 9.14261545e-06, -6.24489476e-05, 9.84558574e-06, 0.99999088, 2.81994267e-06, 7.66839075e-05, 1.28775291e-05, -1.00000012) Part135.BackSurface = Enum.SurfaceType.Weld Part135.BottomSurface = Enum.SurfaceType.Weld Part135.FrontSurface = Enum.SurfaceType.Weld Part135.LeftSurface = Enum.SurfaceType.Weld Part135.RightSurface = Enum.SurfaceType.Weld Part135.TopSurface = Enum.SurfaceType.Weld Part135.Color = Color3.new(0.498039, 0.556863, 0.392157) Part135.Position = Vector3.new(-21.109726, 10.3005667, 33.8601379) Part135.Orientation = Vector3.new(0, -180, 0) Part135.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh136.Parent = Part135 Part137.Parent = Model0 Part137.Material = Enum.Material.Metal Part137.BrickColor = BrickColor.new("Grime") Part137.Rotation = Vector3.new(7.5999999, 0, 0) Part137.CanCollide = false Part137.FormFactor = Enum.FormFactor.Custom Part137.Size = Vector3.new(3.20000005, 0.400000006, 0.200000003) Part137.CFrame = CFrame.new(-24.309742, 10.2161369, 31.330101, 1, 1.75873574e-05, 6.18266713e-05, -9.95750725e-06, 0.991204858, -0.132279024, -7.78446993e-05, 0.132290065, 0.991213858) Part137.BackSurface = Enum.SurfaceType.Weld Part137.BottomSurface = Enum.SurfaceType.Weld Part137.FrontSurface = Enum.SurfaceType.Weld Part137.LeftSurface = Enum.SurfaceType.Weld Part137.RightSurface = Enum.SurfaceType.Weld Part137.TopSurface = Enum.SurfaceType.Weld Part137.Color = Color3.new(0.498039, 0.556863, 0.392157) Part137.Position = Vector3.new(-24.309742, 10.2161369, 31.330101) Part137.Orientation = Vector3.new(7.5999999, 0, 0) Part137.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh138.Parent = Part137 BlockMesh138.Offset = Vector3.new(0, 0, 0.200000003) Part139.Parent = Model0 Part139.Material = Enum.Material.Metal Part139.BrickColor = BrickColor.new("Grime") Part139.Rotation = Vector3.new(-180, -0.00999999978, -180) Part139.CanCollide = false Part139.FormFactor = Enum.FormFactor.Custom Part139.Size = Vector3.new(8.80000114, 0.200000003, 4.80000019) Part139.CFrame = CFrame.new(-21.1093521, 10.3008881, 43.8603363, -1, 1.11894988e-05, -0.000103796992, 1.19273136e-05, 1, 3.20989275e-05, 0.000118718235, 4.26027473e-05, -1) Part139.BackSurface = Enum.SurfaceType.Weld Part139.BottomSurface = Enum.SurfaceType.Weld Part139.FrontSurface = Enum.SurfaceType.Weld Part139.LeftSurface = Enum.SurfaceType.Weld Part139.RightSurface = Enum.SurfaceType.Weld Part139.TopSurface = Enum.SurfaceType.Weld Part139.Color = Color3.new(0.498039, 0.556863, 0.392157) Part139.Position = Vector3.new(-21.1093521, 10.3008881, 43.8603363) Part139.Orientation = Vector3.new(0, -179.98999, 0) Part139.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh140.Parent = Part139 Part141.Parent = Model0 Part141.Material = Enum.Material.Metal Part141.BrickColor = BrickColor.new("Grime") Part141.Rotation = Vector3.new(7.5999999, 0, 0) Part141.CanCollide = false Part141.FormFactor = Enum.FormFactor.Custom Part141.Size = Vector3.new(5.5999999, 0.600000083, 0.200000003) Part141.CFrame = CFrame.new(-19.7097855, 10.1169653, 31.3165245, 1, 1.75877558e-05, 6.18268677e-05, -9.95769642e-06, 0.991204143, -0.132281795, -7.78449903e-05, 0.132292852, 0.991212904) Part141.BackSurface = Enum.SurfaceType.Weld Part141.BottomSurface = Enum.SurfaceType.Weld Part141.FrontSurface = Enum.SurfaceType.Weld Part141.LeftSurface = Enum.SurfaceType.Weld Part141.RightSurface = Enum.SurfaceType.Weld Part141.TopSurface = Enum.SurfaceType.Weld Part141.Color = Color3.new(0.498039, 0.556863, 0.392157) Part141.Position = Vector3.new(-19.7097855, 10.1169653, 31.3165245) Part141.Orientation = Vector3.new(7.5999999, 0, 0) Part141.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh142.Parent = Part141 BlockMesh142.Offset = Vector3.new(0, 0, 0.200000003) Part143.Parent = Model0 Part143.Material = Enum.Material.Metal Part143.BrickColor = BrickColor.new("Grime") Part143.Rotation = Vector3.new(-180, -0.00999999978, -180) Part143.CanCollide = false Part143.FormFactor = Enum.FormFactor.Custom Part143.Size = Vector3.new(4, 0.200000048, 0.400000006) Part143.CFrame = CFrame.new(-23.5095596, 10.1009521, 41.6606407, -1, 1.09616185e-05, -9.92156856e-05, 1.215679e-05, 1, 2.88735409e-05, 0.000123329461, 4.58503346e-05, -1) Part143.BackSurface = Enum.SurfaceType.Weld Part143.BottomSurface = Enum.SurfaceType.Weld Part143.FrontSurface = Enum.SurfaceType.Weld Part143.LeftSurface = Enum.SurfaceType.Weld Part143.RightSurface = Enum.SurfaceType.Weld Part143.TopSurface = Enum.SurfaceType.Weld Part143.Color = Color3.new(0.498039, 0.556863, 0.392157) Part143.Position = Vector3.new(-23.5095596, 10.1009521, 41.6606407) Part143.Orientation = Vector3.new(0, -179.98999, 0) Part143.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh144.Parent = Part143 Part145.Parent = Model0 Part145.Material = Enum.Material.Metal Part145.BrickColor = BrickColor.new("Grime") Part145.Rotation = Vector3.new(-180, 0, -180) Part145.CanCollide = false Part145.FormFactor = Enum.FormFactor.Custom Part145.Size = Vector3.new(4, 0.200000048, 0.400000006) Part145.CFrame = CFrame.new(-23.5096741, 10.1006269, 36.060318, -1, 9.1545362e-06, -6.27174304e-05, 9.85749102e-06, 0.99999088, 3.03555453e-06, 7.69523976e-05, 1.30931385e-05, -1.00000012) Part145.BackSurface = Enum.SurfaceType.Weld Part145.BottomSurface = Enum.SurfaceType.Weld Part145.FrontSurface = Enum.SurfaceType.Weld Part145.LeftSurface = Enum.SurfaceType.Weld Part145.RightSurface = Enum.SurfaceType.Weld Part145.TopSurface = Enum.SurfaceType.Weld Part145.Color = Color3.new(0.498039, 0.556863, 0.392157) Part145.Position = Vector3.new(-23.5096741, 10.1006269, 36.060318) Part145.Orientation = Vector3.new(0, -180, 0) Part145.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh146.Parent = Part145 Part147.Parent = Model0 Part147.Material = Enum.Material.Ice Part147.BrickColor = BrickColor.new("Dark stone grey") Part147.Transparency = 0.5 Part147.Rotation = Vector3.new(0, 0.00999999978, 0) Part147.CanCollide = false Part147.FormFactor = Enum.FormFactor.Custom Part147.Size = Vector3.new(4.4000001, 1.79999995, 0.200000003) Part147.CFrame = CFrame.new(-23.5096359, 9.10095882, 41.3607674, 1, 1.08327658e-05, 9.66105945e-05, -1.1122107e-05, 1, -2.70385699e-05, -0.000102494581, 3.11788244e-05, 1) Part147.BackSurface = Enum.SurfaceType.Weld Part147.BottomSurface = Enum.SurfaceType.Weld Part147.FrontSurface = Enum.SurfaceType.Weld Part147.LeftSurface = Enum.SurfaceType.Weld Part147.RightSurface = Enum.SurfaceType.Weld Part147.TopSurface = Enum.SurfaceType.Weld Part147.Color = Color3.new(0.388235, 0.372549, 0.384314) Part147.Position = Vector3.new(-23.5096359, 9.10095882, 41.3607674) Part147.Orientation = Vector3.new(0, 0.00999999978, 0) Part147.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh148.Parent = Part147 BlockMesh148.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh148.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh148.Scale = Vector3.new(1, 1.14999998, 0.5) Part149.Parent = Model0 Part149.Material = Enum.Material.Metal Part149.BrickColor = BrickColor.new("Grime") Part149.Rotation = Vector3.new(172.399994, -0.00999999978, 180) Part149.CanCollide = false Part149.FormFactor = Enum.FormFactor.Custom Part149.Size = Vector3.new(6.20000029, 0.600000083, 0.200000003) Part149.CFrame = CFrame.new(-19.8094444, 10.1184397, 46.3984222, -1, -9.0132653e-06, -0.000181728246, 1.62895012e-05, 0.991222322, -0.132206291, 0.00020543822, -0.132189453, -0.991224468) Part149.BackSurface = Enum.SurfaceType.Weld Part149.BottomSurface = Enum.SurfaceType.Weld Part149.FrontSurface = Enum.SurfaceType.Weld Part149.LeftSurface = Enum.SurfaceType.Weld Part149.RightSurface = Enum.SurfaceType.Weld Part149.TopSurface = Enum.SurfaceType.Weld Part149.Color = Color3.new(0.498039, 0.556863, 0.392157) Part149.Position = Vector3.new(-19.8094444, 10.1184397, 46.3984222) Part149.Orientation = Vector3.new(7.5999999, -179.98999, 0) Part149.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh150.Parent = Part149 BlockMesh150.Offset = Vector3.new(0, 0, 0.200000003) Part151.Parent = Model0 Part151.Material = Enum.Material.Metal Part151.BrickColor = BrickColor.new("Grime") Part151.Rotation = Vector3.new(-180, 0, -180) Part151.CanCollide = false Part151.FormFactor = Enum.FormFactor.Custom Part151.Size = Vector3.new(0.400000125, 0.400000095, 4.80000019) Part151.CFrame = CFrame.new(-25.7096767, 10.2006121, 33.8604965, -1, 9.1545362e-06, -6.27174304e-05, 9.85749102e-06, 0.99999088, 3.03555453e-06, 7.69523976e-05, 1.30931385e-05, -1.00000012) Part151.BackSurface = Enum.SurfaceType.Weld Part151.BottomSurface = Enum.SurfaceType.Weld Part151.FrontSurface = Enum.SurfaceType.Weld Part151.LeftSurface = Enum.SurfaceType.Weld Part151.RightSurface = Enum.SurfaceType.Weld Part151.TopSurface = Enum.SurfaceType.Weld Part151.Color = Color3.new(0.498039, 0.556863, 0.392157) Part151.Position = Vector3.new(-25.7096767, 10.2006121, 33.8604965) Part151.Orientation = Vector3.new(0, -180, 0) Part151.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh152.Parent = Part151 Part153.Parent = Model0 Part153.Material = Enum.Material.Ice Part153.BrickColor = BrickColor.new("Dark stone grey") Part153.Transparency = 0.5 Part153.Rotation = Vector3.new(0, 90, 0) Part153.CanCollide = false Part153.FormFactor = Enum.FormFactor.Custom Part153.Size = Vector3.new(4.4000001, 2.5999999, 0.200000003) Part153.CFrame = CFrame.new(-26.0095062, 8.70113087, 44.0608444, -6.27532063e-05, 9.1800166e-06, 1, 6.16025354e-05, 1, -9.47351418e-06, -1, 6.58212812e-05, -6.87484062e-05) Part153.BackSurface = Enum.SurfaceType.Weld Part153.BottomSurface = Enum.SurfaceType.Weld Part153.FrontSurface = Enum.SurfaceType.Weld Part153.LeftSurface = Enum.SurfaceType.Weld Part153.RightSurface = Enum.SurfaceType.Weld Part153.TopSurface = Enum.SurfaceType.Weld Part153.Color = Color3.new(0.388235, 0.372549, 0.384314) Part153.Position = Vector3.new(-26.0095062, 8.70113087, 44.0608444) Part153.Orientation = Vector3.new(0, 90, 0) Part153.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh154.Parent = Part153 BlockMesh154.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh154.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh154.Scale = Vector3.new(1, 1.14999998, 0.5) Part155.Parent = Model0 Part155.Material = Enum.Material.Metal Part155.BrickColor = BrickColor.new("Grime") Part155.Rotation = Vector3.new(180, 0, -180) Part155.CanCollide = false Part155.FormFactor = Enum.FormFactor.Custom Part155.Size = Vector3.new(0.400000125, 2.60000014, 0.399999619) Part155.CFrame = CFrame.new(-25.7094059, 8.70073032, 36.0606499, -1, 8.09867561e-06, -4.05344908e-05, 8.86677481e-06, 1, -1.35534392e-05, 5.598793e-05, -2.67428459e-06, -1) Part155.BackSurface = Enum.SurfaceType.Weld Part155.BottomSurface = Enum.SurfaceType.Weld Part155.FrontSurface = Enum.SurfaceType.Weld Part155.LeftSurface = Enum.SurfaceType.Weld Part155.RightSurface = Enum.SurfaceType.Weld Part155.TopSurface = Enum.SurfaceType.Weld Part155.Color = Color3.new(0.498039, 0.556863, 0.392157) Part155.Position = Vector3.new(-25.7094059, 8.70073032, 36.0606499) Part155.Orientation = Vector3.new(0, -180, 0) Part155.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh156.Parent = Part155 Part157.Parent = Model0 Part157.Material = Enum.Material.Metal Part157.BrickColor = BrickColor.new("Grime") Part157.Rotation = Vector3.new(180, 0, -180) Part157.CanCollide = false Part157.FormFactor = Enum.FormFactor.Custom Part157.Size = Vector3.new(0.400000125, 2.60000014, 0.399999619) Part157.CFrame = CFrame.new(-25.7093887, 8.70087433, 41.6606712, -1, 8.28512475e-06, -4.41889606e-05, 8.58297699e-06, 1, -1.10809588e-05, 5.01835166e-05, -6.86198973e-06, -1) Part157.BackSurface = Enum.SurfaceType.Weld Part157.BottomSurface = Enum.SurfaceType.Weld Part157.FrontSurface = Enum.SurfaceType.Weld Part157.LeftSurface = Enum.SurfaceType.Weld Part157.RightSurface = Enum.SurfaceType.Weld Part157.TopSurface = Enum.SurfaceType.Weld Part157.Color = Color3.new(0.498039, 0.556863, 0.392157) Part157.Position = Vector3.new(-25.7093887, 8.70087433, 41.6606712) Part157.Orientation = Vector3.new(0, -180, 0) Part157.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh158.Parent = Part157 Part159.Parent = Model0 Part159.Material = Enum.Material.Metal Part159.BrickColor = BrickColor.new("Grime") Part159.Transparency = 1 Part159.Rotation = Vector3.new(0, 0, -90) Part159.CanCollide = false Part159.FormFactor = Enum.FormFactor.Custom Part159.Size = Vector3.new(0.600000024, 33.4000015, 1.20000005) Part159.CFrame = CFrame.new(-4.310009, 11.8002071, 39.1599884, -6.21251684e-06, 1, 6.75599949e-07, -1, -6.68983739e-06, 1.11012896e-05, 4.27564555e-06, -1.03863886e-05, 1) Part159.BackSurface = Enum.SurfaceType.Weld Part159.BottomSurface = Enum.SurfaceType.Weld Part159.FrontSurface = Enum.SurfaceType.Weld Part159.LeftSurface = Enum.SurfaceType.Weld Part159.RightSurface = Enum.SurfaceType.Weld Part159.TopSurface = Enum.SurfaceType.Weld Part159.Color = Color3.new(0.498039, 0.556863, 0.392157) Part159.Position = Vector3.new(-4.310009, 11.8002071, 39.1599884) Part159.Orientation = Vector3.new(0, 0, -90) Part159.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh160.Parent = Part159 CylinderMesh160.Offset = Vector3.new(6.5, 0, 0) CylinderMesh160.Scale = Vector3.new(2, 1.5, 1.60000002) CylinderMesh160.Scale = Vector3.new(2, 1.5, 1.60000002) Part161.Parent = Model0 Part161.Material = Enum.Material.Metal Part161.BrickColor = BrickColor.new("Grime") Part161.Rotation = Vector3.new(-180, -0.00999999978, -180) Part161.CanCollide = false Part161.FormFactor = Enum.FormFactor.Custom Part161.Size = Vector3.new(0.400000125, 0.400000095, 4.80000019) Part161.CFrame = CFrame.new(-25.7093048, 10.200943, 43.8608704, -1, 1.09616185e-05, -9.92156856e-05, 1.215679e-05, 1, 2.88735409e-05, 0.000123329461, 4.58503346e-05, -1) Part161.BackSurface = Enum.SurfaceType.Weld Part161.BottomSurface = Enum.SurfaceType.Weld Part161.FrontSurface = Enum.SurfaceType.Weld Part161.LeftSurface = Enum.SurfaceType.Weld Part161.RightSurface = Enum.SurfaceType.Weld Part161.TopSurface = Enum.SurfaceType.Weld Part161.Color = Color3.new(0.498039, 0.556863, 0.392157) Part161.Position = Vector3.new(-25.7093048, 10.200943, 43.8608704) Part161.Orientation = Vector3.new(0, -179.98999, 0) Part161.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh162.Parent = Part161 Part163.Name = "Brick" Part163.Parent = Model0 Part163.Material = Enum.Material.Metal Part163.BrickColor = BrickColor.new("Grime") Part163.Transparency = 1 Part163.Rotation = Vector3.new(-81.8699951, 0, 0) Part163.CanCollide = false Part163.FormFactor = Enum.FormFactor.Custom Part163.Size = Vector3.new(2, 0.200000003, 1.19999993) Part163.CFrame = CFrame.new(-15.1100616, 9.22443581, 31.4195766, 1, -1.95444609e-05, 1.00356256e-05, -7.23307085e-06, 0.141354978, 0.989949763, -2.19993763e-05, -0.989958763, 0.141357139) Part163.BackSurface = Enum.SurfaceType.Weld Part163.BottomSurface = Enum.SurfaceType.Weld Part163.FrontSurface = Enum.SurfaceType.Weld Part163.LeftSurface = Enum.SurfaceType.Weld Part163.RightSurface = Enum.SurfaceType.Weld Part163.TopSurface = Enum.SurfaceType.Weld Part163.Color = Color3.new(0.498039, 0.556863, 0.392157) Part163.Position = Vector3.new(-15.1100616, 9.22443581, 31.4195766) Part163.Orientation = Vector3.new(-81.8699951, 0, 0) Part163.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh164.Parent = Part163 BlockMesh164.Offset = Vector3.new(0, -0.189999998, 0) Part165.Parent = Model0 Part165.Material = Enum.Material.Ice Part165.BrickColor = BrickColor.new("Dark stone grey") Part165.Transparency = 0.5 Part165.Rotation = Vector3.new(-0.00999999978, 90, 0) Part165.CanCollide = false Part165.FormFactor = Enum.FormFactor.Custom Part165.Size = Vector3.new(4.4000001, 2.5999999, 0.200000003) Part165.CFrame = CFrame.new(-26.0100727, 8.70062733, 33.660717, 1.50852629e-05, 8.59109969e-06, 1, -0.000113904629, 0.999991715, -9.33180672e-06, -1.00000143, -0.000103434344, 5.23921777e-08) Part165.BackSurface = Enum.SurfaceType.Weld Part165.BottomSurface = Enum.SurfaceType.Weld Part165.FrontSurface = Enum.SurfaceType.Weld Part165.LeftSurface = Enum.SurfaceType.Weld Part165.RightSurface = Enum.SurfaceType.Weld Part165.TopSurface = Enum.SurfaceType.Weld Part165.Color = Color3.new(0.388235, 0.372549, 0.384314) Part165.Position = Vector3.new(-26.0100727, 8.70062733, 33.660717) Part165.Orientation = Vector3.new(0, 90, -0.00999999978) Part165.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh166.Parent = Part165 BlockMesh166.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh166.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh166.Scale = Vector3.new(1, 1.14999998, 0.5) WedgePart167.Parent = Model0 WedgePart167.Material = Enum.Material.Metal WedgePart167.BrickColor = BrickColor.new("Grime") WedgePart167.Rotation = Vector3.new(90, 0, 180) WedgePart167.FormFactor = Enum.FormFactor.Custom WedgePart167.Size = Vector3.new(10.1999998, 1.60000014, 1.00000012) WedgePart167.CFrame = CFrame.new(0.190155506, 10.7001343, 31.8595524, -1, -6.39187638e-05, -9.26415669e-06, 9.63382809e-06, -1.61062781e-05, -0.99999088, 7.13567133e-05, -1.00000012, 1.08866034e-05) WedgePart167.BackSurface = Enum.SurfaceType.Weld WedgePart167.BottomSurface = Enum.SurfaceType.Weld WedgePart167.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart167.Position = Vector3.new(0.190155506, 10.7001343, 31.8595524) WedgePart167.Orientation = Vector3.new(89.7599945, -40.3999977, 149.110001) WedgePart167.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh168.Parent = WedgePart167 SpecialMesh168.MeshType = Enum.MeshType.Wedge WedgePart169.Parent = Model0 WedgePart169.Material = Enum.Material.Metal WedgePart169.BrickColor = BrickColor.new("Grime") WedgePart169.Rotation = Vector3.new(90, 0, 179.98999) WedgePart169.CanCollide = false WedgePart169.FormFactor = Enum.FormFactor.Custom WedgePart169.Size = Vector3.new(0.400000006, 0.400000006, 3) WedgePart169.CFrame = CFrame.new(-25.7095623, 8.90049076, 31.2609272, -1, -0.00011542545, -1.16997289e-05, 1.24401122e-05, 1.74538945e-05, -0.999991715, 0.000130459724, -1.00000143, -2.79238375e-05) WedgePart169.BackSurface = Enum.SurfaceType.Weld WedgePart169.BottomSurface = Enum.SurfaceType.Weld WedgePart169.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart169.Position = Vector3.new(-25.7095623, 8.90049076, 31.2609272) WedgePart169.Orientation = Vector3.new(89.7699966, -157.269989, 35.4799995) WedgePart169.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh170.Parent = WedgePart169 SpecialMesh170.MeshType = Enum.MeshType.Wedge WedgePart171.Parent = Model0 WedgePart171.Material = Enum.Material.Metal WedgePart171.BrickColor = BrickColor.new("Grime") WedgePart171.Rotation = Vector3.new(90, 0, 180) WedgePart171.CanCollide = false WedgePart171.FormFactor = Enum.FormFactor.Custom WedgePart171.Size = Vector3.new(0.400000006, 1.20000005, 0.999999821) WedgePart171.CFrame = CFrame.new(-25.7096157, 7.90141249, 35.2606316, -1, -4.28536587e-05, -1.1318748e-05, 1.20651166e-05, -9.25489076e-05, -0.999991715, 5.78865729e-05, -1.00000143, 8.20791174e-05) WedgePart171.BackSurface = Enum.SurfaceType.Weld WedgePart171.BottomSurface = Enum.SurfaceType.Weld WedgePart171.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart171.Position = Vector3.new(-25.7096157, 7.90141249, 35.2606316) WedgePart171.Orientation = Vector3.new(89.7699966, -7.8499999, 172.569992) WedgePart171.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh172.Parent = WedgePart171 SpecialMesh172.MeshType = Enum.MeshType.Wedge WedgePart173.Parent = Model0 WedgePart173.Material = Enum.Material.Metal WedgePart173.BrickColor = BrickColor.new("Grime") WedgePart173.Rotation = Vector3.new(-90, 0, -180) WedgePart173.CanCollide = false WedgePart173.FormFactor = Enum.FormFactor.Custom WedgePart173.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014) WedgePart173.CFrame = CFrame.new(-25.7096691, 8.70045567, 31.560833, -1, 8.70646472e-05, 1.34475977e-05, 1.41952787e-05, 6.08148293e-05, 0.999991715, 0.000102097867, 1.00000143, -5.03454758e-05) WedgePart173.BackSurface = Enum.SurfaceType.Weld WedgePart173.BottomSurface = Enum.SurfaceType.Weld WedgePart173.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart173.Position = Vector3.new(-25.7096691, 8.70045567, 31.560833) WedgePart173.Orientation = Vector3.new(-89.7699966, 165.050003, 13.1399994) WedgePart173.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh174.Parent = WedgePart173 SpecialMesh174.MeshType = Enum.MeshType.Wedge WedgePart175.Parent = Model0 WedgePart175.Material = Enum.Material.Metal WedgePart175.BrickColor = BrickColor.new("Grime") WedgePart175.Rotation = Vector3.new(90, 0, -0.00999999978) WedgePart175.CanCollide = false WedgePart175.FormFactor = Enum.FormFactor.Custom WedgePart175.Size = Vector3.new(0.400000006, 0.400000006, 3) WedgePart175.CFrame = CFrame.new(-25.7104053, 8.90147972, 46.4605446, 1, 9.32686453e-05, -1.07004098e-05, -1.14709874e-05, 3.40783699e-05, -1, -0.000108721877, 1, 2.31999766e-05) WedgePart175.BackSurface = Enum.SurfaceType.Weld WedgePart175.BottomSurface = Enum.SurfaceType.Weld WedgePart175.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart175.Position = Vector3.new(-25.7104053, 8.90147972, 46.4605446) WedgePart175.Orientation = Vector3.new(90, 0.00999999978, 0) WedgePart175.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh176.Parent = WedgePart175 SpecialMesh176.MeshType = Enum.MeshType.Wedge WedgePart177.Parent = Model0 WedgePart177.Material = Enum.Material.Metal WedgePart177.BrickColor = BrickColor.new("Grime") WedgePart177.Rotation = Vector3.new(90, 0, 180) WedgePart177.CanCollide = false WedgePart177.FormFactor = Enum.FormFactor.Custom WedgePart177.Size = Vector3.new(11.8000002, 0.400000006, 2.79999995) WedgePart177.CFrame = CFrame.new(-10.8100128, 8.80036926, 31.4599285, -1, -1.98704856e-05, -7.10724089e-06, 7.16815839e-06, 1.53286351e-06, -0.99999088, 2.11030638e-05, -1.00000012, -2.38569896e-06) WedgePart177.BackSurface = Enum.SurfaceType.Weld WedgePart177.BottomSurface = Enum.SurfaceType.Weld WedgePart177.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart177.Position = Vector3.new(-10.8100128, 8.80036926, 31.4599285) WedgePart177.Orientation = Vector3.new(89.7599945, -108.559998, 77.9300003) WedgePart177.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh178.Parent = WedgePart177 SpecialMesh178.MeshType = Enum.MeshType.Wedge WedgePart179.Parent = Model0 WedgePart179.Material = Enum.Material.Metal WedgePart179.BrickColor = BrickColor.new("Grime") WedgePart179.Rotation = Vector3.new(-90, 0, -180) WedgePart179.CanCollide = false WedgePart179.FormFactor = Enum.FormFactor.Custom WedgePart179.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014) WedgePart179.CFrame = CFrame.new(-16.8098984, 8.70064831, 31.5546684, -1, 3.86261199e-05, 8.03524836e-06, 8.7385406e-06, 3.54923986e-06, 0.999991119, 5.28609926e-05, 1.00000048, 6.47919069e-06) WedgePart179.BackSurface = Enum.SurfaceType.Weld WedgePart179.BottomSurface = Enum.SurfaceType.Weld WedgePart179.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart179.Position = Vector3.new(-16.8098984, 8.70064831, 31.5546684) WedgePart179.Orientation = Vector3.new(-89.7599945, 51.1199989, 67.9000015) WedgePart179.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh180.Parent = WedgePart179 SpecialMesh180.MeshType = Enum.MeshType.Wedge WedgePart181.Parent = Model0 WedgePart181.Material = Enum.Material.Metal WedgePart181.BrickColor = BrickColor.new("Grime") WedgePart181.Rotation = Vector3.new(90, 0, 180) WedgePart181.CanCollide = false WedgePart181.FormFactor = Enum.FormFactor.Custom WedgePart181.Size = Vector3.new(0.200000003, 0.400000006, 3) WedgePart181.CFrame = CFrame.new(-19.6100655, 8.90089989, 31.2546997, -1, -6.24609311e-05, -9.12487758e-06, 9.82918027e-06, -1.84945038e-05, -0.99999088, 7.66956946e-05, -1.00000012, 8.43711314e-06) WedgePart181.BackSurface = Enum.SurfaceType.Weld WedgePart181.BottomSurface = Enum.SurfaceType.Weld WedgePart181.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart181.Position = Vector3.new(-19.6100655, 8.90089989, 31.2546997) WedgePart181.Orientation = Vector3.new(89.7599945, -47.2399979, 152.009995) WedgePart181.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh182.Parent = WedgePart181 SpecialMesh182.MeshType = Enum.MeshType.Wedge WedgePart183.Parent = Model0 WedgePart183.Material = Enum.Material.Metal WedgePart183.BrickColor = BrickColor.new("Grime") WedgePart183.Rotation = Vector3.new(90, 0, 180) WedgePart183.CanCollide = false WedgePart183.FormFactor = Enum.FormFactor.Custom WedgePart183.Size = Vector3.new(0.400000006, 0.400000006, 3) WedgePart183.CFrame = CFrame.new(-22.7099266, 8.90095329, 31.255022, -1, -6.28153575e-05, -9.15679993e-06, 9.860717e-06, -1.23528207e-05, -0.999991715, 7.70501429e-05, -1.00000143, 2.44396688e-06) WedgePart183.BackSurface = Enum.SurfaceType.Weld WedgePart183.BottomSurface = Enum.SurfaceType.Weld WedgePart183.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart183.Position = Vector3.new(-22.7099266, 8.90095329, 31.255022) WedgePart183.Orientation = Vector3.new(89.7699966, -75.0599976, 141.399994) WedgePart183.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh184.Parent = WedgePart183 SpecialMesh184.MeshType = Enum.MeshType.Wedge WedgePart185.Parent = Model0 WedgePart185.Material = Enum.Material.Metal WedgePart185.BrickColor = BrickColor.new("Grime") WedgePart185.Rotation = Vector3.new(-90, 0, 0) WedgePart185.CanCollide = false WedgePart185.FormFactor = Enum.FormFactor.Custom WedgePart185.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014) WedgePart185.CFrame = CFrame.new(-25.7090588, 8.70090199, 46.1605759, 1, -7.75331137e-05, 9.84157032e-06, -1.01347641e-05, 5.37735141e-05, 1, -8.35282772e-05, -1, 5.7992067e-05) WedgePart185.BackSurface = Enum.SurfaceType.Weld WedgePart185.BottomSurface = Enum.SurfaceType.Weld WedgePart185.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart185.Position = Vector3.new(-25.7090588, 8.70090199, 46.1605759) WedgePart185.Orientation = Vector3.new(-90, 0, 0) WedgePart185.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh186.Parent = WedgePart185 SpecialMesh186.MeshType = Enum.MeshType.Wedge WedgePart187.Parent = Model0 WedgePart187.Material = Enum.Material.Metal WedgePart187.BrickColor = BrickColor.new("Grime") WedgePart187.Rotation = Vector3.new(-90, 0, -180) WedgePart187.CanCollide = false WedgePart187.FormFactor = Enum.FormFactor.Custom WedgePart187.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014) WedgePart187.CFrame = CFrame.new(-19.6096992, 8.70069408, 31.5548515, -1, 2.96698472e-05, 7.61610727e-06, 8.31959642e-06, 1.10488836e-05, 0.99999088, 4.39046744e-05, 1.00000012, -9.91035904e-07) WedgePart187.BackSurface = Enum.SurfaceType.Weld WedgePart187.BottomSurface = Enum.SurfaceType.Weld WedgePart187.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart187.Position = Vector3.new(-19.6096992, 8.70069408, 31.5548515) WedgePart187.Orientation = Vector3.new(-89.7599945, 97.409996, 36.9799995) WedgePart187.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh188.Parent = WedgePart187 SpecialMesh188.MeshType = Enum.MeshType.Wedge WedgePart189.Parent = Model0 WedgePart189.Material = Enum.Material.Metal WedgePart189.BrickColor = BrickColor.new("Grime") WedgePart189.Rotation = Vector3.new(-90, 0, -180) WedgePart189.CanCollide = false WedgePart189.FormFactor = Enum.FormFactor.Custom WedgePart189.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014) WedgePart189.CFrame = CFrame.new(-22.7095509, 8.70071697, 31.5549793, -1, 2.9757899e-05, 7.61660112e-06, 8.32005298e-06, 1.00073721e-05, 0.999991715, 4.39926589e-05, 1.00000143, -9.81024186e-08) WedgePart189.BackSurface = Enum.SurfaceType.Weld WedgePart189.BottomSurface = Enum.SurfaceType.Weld WedgePart189.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart189.Position = Vector3.new(-22.7095509, 8.70071697, 31.5549793) WedgePart189.Orientation = Vector3.new(-89.7699966, 90.7399979, 39.7399979) WedgePart189.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh190.Parent = WedgePart189 SpecialMesh190.MeshType = Enum.MeshType.Wedge WedgePart191.Parent = Model0 WedgePart191.Material = Enum.Material.Metal WedgePart191.BrickColor = BrickColor.new("Grime") WedgePart191.Rotation = Vector3.new(90, 0, 180) WedgePart191.CanCollide = false WedgePart191.FormFactor = Enum.FormFactor.Custom WedgePart191.Size = Vector3.new(0.200000003, 0.400000006, 3) WedgePart191.CFrame = CFrame.new(-16.810257, 8.90075588, 31.25453, -1, -6.24630338e-05, -9.1277625e-06, 9.83149221e-06, -9.34280797e-06, -0.999991119, 7.66978701e-05, -1.00000048, -6.85276063e-07) WedgePart191.BackSurface = Enum.SurfaceType.Weld WedgePart191.BottomSurface = Enum.SurfaceType.Weld WedgePart191.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart191.Position = Vector3.new(-16.810257, 8.90075588, 31.25453) WedgePart191.Orientation = Vector3.new(89.7599945, -94.2900009, 133.539993) WedgePart191.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh192.Parent = WedgePart191 SpecialMesh192.MeshType = Enum.MeshType.Wedge Model193.Name = "Braces" Model193.Parent = Model0 Part194.Name = "SideSupporters" Part194.Parent = Model193 Part194.Material = Enum.Material.DiamondPlate Part194.BrickColor = BrickColor.new("Dark stone grey") Part194.Rotation = Vector3.new(-0.00999999978, -0.00999999978, -90) Part194.CanCollide = false Part194.FormFactor = Enum.FormFactor.Custom Part194.Size = Vector3.new(0.800000012, 38.6000023, 0.599999905) Part194.CFrame = CFrame.new(4.88875008, 11.701334, 42.4607582, -1.26398409e-05, 1, -0.000139337557, -1, -1.35639984e-05, 0.000109516797, 9.60821344e-05, 0.000120227873, 1) Part194.BackSurface = Enum.SurfaceType.Weld Part194.BottomSurface = Enum.SurfaceType.Weld Part194.FrontSurface = Enum.SurfaceType.Weld Part194.LeftSurface = Enum.SurfaceType.Weld Part194.RightSurface = Enum.SurfaceType.Weld Part194.TopSurface = Enum.SurfaceType.Weld Part194.Color = Color3.new(0.388235, 0.372549, 0.384314) Part194.Position = Vector3.new(4.88875008, 11.701334, 42.4607582) Part194.Orientation = Vector3.new(-0.00999999978, -0.00999999978, -90) Part194.Color = Color3.new(0.388235, 0.372549, 0.384314) CylinderMesh195.Parent = Part194 CylinderMesh195.Offset = Vector3.new(0.699999988, 0, -0.5) Part196.Name = "SideSupporters" Part196.Parent = Model193 Part196.Material = Enum.Material.DiamondPlate Part196.BrickColor = BrickColor.new("Dark stone grey") Part196.Rotation = Vector3.new(0, 0, -90) Part196.CanCollide = false Part196.FormFactor = Enum.FormFactor.Custom Part196.Size = Vector3.new(0.800000012, 38.6000023, 0.599999905) Part196.CFrame = CFrame.new(4.89028549, 11.7001047, 35.459919, -3.96238374e-06, 1, -1.33412796e-05, -1, -4.90152115e-06, 2.09537357e-05, 7.52074175e-06, -5.76958473e-06, 1) Part196.BackSurface = Enum.SurfaceType.Weld Part196.BottomSurface = Enum.SurfaceType.Weld Part196.FrontSurface = Enum.SurfaceType.Weld Part196.LeftSurface = Enum.SurfaceType.Weld Part196.RightSurface = Enum.SurfaceType.Weld Part196.TopSurface = Enum.SurfaceType.Weld Part196.Color = Color3.new(0.388235, 0.372549, 0.384314) Part196.Position = Vector3.new(4.89028549, 11.7001047, 35.459919) Part196.Orientation = Vector3.new(0, 0, -90) Part196.Color = Color3.new(0.388235, 0.372549, 0.384314) CylinderMesh197.Parent = Part196 CylinderMesh197.Offset = Vector3.new(0.699999988, 0, 0.5) Part198.Name = "SideSupporters" Part198.Parent = Model193 Part198.Material = Enum.Material.DiamondPlate Part198.BrickColor = BrickColor.new("Dark stone grey") Part198.Transparency = 1 Part198.Rotation = Vector3.new(-90, 90, 0) Part198.CanCollide = false Part198.FormFactor = Enum.FormFactor.Custom Part198.Size = Vector3.new(0.399999976, 3.200001, 0.599999905) Part198.CFrame = CFrame.new(12.6886978, 12.3010302, 41.0611801, -1.00123516e-05, 0.000133011898, 1, -1, -8.2736733e-05, -1.09407647e-05, 6.93024485e-05, -1, 0.000113901697) Part198.BackSurface = Enum.SurfaceType.Weld Part198.BottomSurface = Enum.SurfaceType.Weld Part198.FrontSurface = Enum.SurfaceType.Weld Part198.LeftSurface = Enum.SurfaceType.Weld Part198.RightSurface = Enum.SurfaceType.Weld Part198.TopSurface = Enum.SurfaceType.Weld Part198.Color = Color3.new(0.388235, 0.372549, 0.384314) Part198.Position = Vector3.new(12.6886978, 12.3010302, 41.0611801) Part198.Orientation = Vector3.new(0, 89.9899979, -90) Part198.Color = Color3.new(0.388235, 0.372549, 0.384314) CylinderMesh199.Parent = Part198 CylinderMesh199.Offset = Vector3.new(0.699999988, 0, 0.5) Part200.Name = "SideSupporters" Part200.Parent = Model193 Part200.Material = Enum.Material.DiamondPlate Part200.BrickColor = BrickColor.new("Dark stone grey") Part200.Transparency = 1 Part200.Rotation = Vector3.new(-90, 90, 0) Part200.CanCollide = false Part200.FormFactor = Enum.FormFactor.Custom Part200.Size = Vector3.new(0.399999976, 3.200001, 0.599999905) Part200.CFrame = CFrame.new(12.6900082, 12.3000383, 36.8591309, -2.95247196e-06, -2.58682812e-05, 1, -1, 2.89400232e-05, -3.89114075e-06, -4.23728707e-05, -1, -4.49793006e-05) Part200.BackSurface = Enum.SurfaceType.Weld Part200.BottomSurface = Enum.SurfaceType.Weld Part200.FrontSurface = Enum.SurfaceType.Weld Part200.LeftSurface = Enum.SurfaceType.Weld Part200.RightSurface = Enum.SurfaceType.Weld Part200.TopSurface = Enum.SurfaceType.Weld Part200.Color = Color3.new(0.388235, 0.372549, 0.384314) Part200.Position = Vector3.new(12.6900082, 12.3000383, 36.8591309) Part200.Orientation = Vector3.new(0, 90, -90) Part200.Color = Color3.new(0.388235, 0.372549, 0.384314) CylinderMesh201.Parent = Part200 CylinderMesh201.Offset = Vector3.new(0.699999988, 0, 0.5) Part202.Name = "Emblem" Part202.Parent = Model0 Part202.Material = Enum.Material.Metal Part202.BrickColor = BrickColor.new("Grime") Part202.CanCollide = false Part202.FormFactor = Enum.FormFactor.Custom Part202.Size = Vector3.new(3.60000014, 3.39999962, 0.200000003) Part202.CFrame = CFrame.new(-20.5100327, 5.70076609, 30.9600067, 1, 7.46798696e-06, 2.7385162e-05, -7.62826676e-06, 0.999991715, -1.72890504e-05, -3.06962465e-05, 1.95087814e-05, 1.00000143) Part202.BackSurface = Enum.SurfaceType.Weld Part202.BottomSurface = Enum.SurfaceType.Weld Part202.FrontSurface = Enum.SurfaceType.Weld Part202.LeftSurface = Enum.SurfaceType.Weld Part202.RightSurface = Enum.SurfaceType.Weld Part202.TopSurface = Enum.SurfaceType.Weld Part202.Color = Color3.new(0.498039, 0.556863, 0.392157) Part202.Position = Vector3.new(-20.5100327, 5.70076609, 30.9600067) Part202.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh203.Parent = Part202 BlockMesh203.Offset = Vector3.new(0, 0, 0.200000003) Part204.Parent = Model0 Part204.Material = Enum.Material.Metal Part204.BrickColor = BrickColor.new("Grime") Part204.Rotation = Vector3.new(-180, 0, -180) Part204.FormFactor = Enum.FormFactor.Custom Part204.Size = Vector3.new(6.19999933, 2.20000005, 2.60000038) Part204.CFrame = CFrame.new(14.9899111, 9.90013885, 32.9597321, -1, 8.86935595e-06, -5.40786423e-05, 8.96597521e-06, 1, 8.80265179e-06, 5.60541885e-05, 1.01906853e-05, -1) Part204.BackSurface = Enum.SurfaceType.Weld Part204.BottomSurface = Enum.SurfaceType.Weld Part204.FrontSurface = Enum.SurfaceType.Weld Part204.LeftSurface = Enum.SurfaceType.Weld Part204.RightSurface = Enum.SurfaceType.Weld Part204.TopSurface = Enum.SurfaceType.Weld Part204.Color = Color3.new(0.498039, 0.556863, 0.392157) Part204.Position = Vector3.new(14.9899111, 9.90013885, 32.9597321) Part204.Orientation = Vector3.new(0, -180, 0) Part204.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh205.Parent = Part204 Part206.Parent = Model0 Part206.Material = Enum.Material.Metal Part206.BrickColor = BrickColor.new("Grime") Part206.Rotation = Vector3.new(180, 0, -180) Part206.FormFactor = Enum.FormFactor.Custom Part206.Size = Vector3.new(5.19999933, 1.19999993, 4.00000048) Part206.CFrame = CFrame.new(8.89008808, 8.60011578, 33.6598549, -1, 6.99085149e-06, -1.63561654e-05, 7.1075865e-06, 1, -6.3724741e-08, 1.87311598e-05, 1.60550485e-06, -1) Part206.BackSurface = Enum.SurfaceType.Weld Part206.BottomSurface = Enum.SurfaceType.Weld Part206.FrontSurface = Enum.SurfaceType.Weld Part206.LeftSurface = Enum.SurfaceType.Weld Part206.RightSurface = Enum.SurfaceType.Weld Part206.TopSurface = Enum.SurfaceType.Weld Part206.Color = Color3.new(0.498039, 0.556863, 0.392157) Part206.Position = Vector3.new(8.89008808, 8.60011578, 33.6598549) Part206.Orientation = Vector3.new(0, -180, 0) Part206.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh207.Parent = Part206 Part208.Parent = Model0 Part208.Material = Enum.Material.Metal Part208.BrickColor = BrickColor.new("Grime") Part208.Rotation = Vector3.new(-180, 0, -180) Part208.CanCollide = false Part208.FormFactor = Enum.FormFactor.Custom Part208.Size = Vector3.new(11.8000002, 4.19999981, 4.60000038) Part208.CFrame = CFrame.new(-10.8099661, 8.10049725, 33.9599152, -1, 7.14305224e-06, -2.03425952e-05, 7.16210434e-06, 1, 1.88869399e-06, 2.07310459e-05, 2.16157287e-06, -1) Part208.BackSurface = Enum.SurfaceType.Weld Part208.BottomSurface = Enum.SurfaceType.Weld Part208.FrontSurface = Enum.SurfaceType.Weld Part208.LeftSurface = Enum.SurfaceType.Weld Part208.RightSurface = Enum.SurfaceType.Weld Part208.TopSurface = Enum.SurfaceType.Weld Part208.Color = Color3.new(0.498039, 0.556863, 0.392157) Part208.Position = Vector3.new(-10.8099661, 8.10049725, 33.9599152) Part208.Orientation = Vector3.new(0, -180, 0) Part208.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh209.Parent = Part208 Part210.Name = "Emblem" Part210.Parent = Model0 Part210.Material = Enum.Material.Metal Part210.BrickColor = BrickColor.new("Grime") Part210.Rotation = Vector3.new(-180, 0, -180) Part210.CanCollide = false Part210.FormFactor = Enum.FormFactor.Custom Part210.Size = Vector3.new(3.60000014, 3.39999962, 0.200000003) Part210.CFrame = CFrame.new(-20.5099678, 5.70037603, 46.760025, -1, 6.35870629e-06, -2.10810867e-06, 6.65713014e-06, 1, 1.4320929e-05, 8.12503458e-06, 1.85558729e-05, -1) Part210.BackSurface = Enum.SurfaceType.Weld Part210.BottomSurface = Enum.SurfaceType.Weld Part210.FrontSurface = Enum.SurfaceType.Weld Part210.LeftSurface = Enum.SurfaceType.Weld Part210.RightSurface = Enum.SurfaceType.Weld Part210.TopSurface = Enum.SurfaceType.Weld Part210.Color = Color3.new(0.498039, 0.556863, 0.392157) Part210.Position = Vector3.new(-20.5099678, 5.70037603, 46.760025) Part210.Orientation = Vector3.new(0, -180, 0) Part210.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh211.Parent = Part210 BlockMesh211.Offset = Vector3.new(0, 0, 0.200000003) Part212.Parent = Model0 Part212.Material = Enum.Material.Metal Part212.BrickColor = BrickColor.new("Grime") Part212.Rotation = Vector3.new(180, 0, -180) Part212.CanCollide = false Part212.FormFactor = Enum.FormFactor.Custom Part212.Size = Vector3.new(3, 3, 5.19999981) Part212.CFrame = CFrame.new(3.79019642, 8.70022011, 44.0599136, -1, 6.32772435e-06, -3.98295379e-06, 6.47945944e-06, 1, -8.76483864e-06, 7.04126296e-06, -6.61228023e-06, -1) Part212.BackSurface = Enum.SurfaceType.Weld Part212.BottomSurface = Enum.SurfaceType.Weld Part212.FrontSurface = Enum.SurfaceType.Weld Part212.LeftSurface = Enum.SurfaceType.Weld Part212.RightSurface = Enum.SurfaceType.Weld Part212.TopSurface = Enum.SurfaceType.Weld Part212.Color = Color3.new(0.498039, 0.556863, 0.392157) Part212.Position = Vector3.new(3.79019642, 8.70022011, 44.0599136) Part212.Orientation = Vector3.new(0, -180, 0) Part212.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh213.Parent = Part212 Part214.Parent = Model0 Part214.Material = Enum.Material.Metal Part214.BrickColor = BrickColor.new("Grime") Part214.Rotation = Vector3.new(-180, 0, -180) Part214.CanCollide = false Part214.FormFactor = Enum.FormFactor.Custom Part214.Size = Vector3.new(10.1999998, 0.999999881, 2.79999995) Part214.CFrame = CFrame.new(0.190334558, 10.7001324, 43.6596947, -1, 8.83405392e-06, -5.33534985e-05, 9.60729267e-06, 0.99999088, 3.31501396e-05, 6.89792505e-05, 4.41338598e-05, -1.00000012) Part214.BackSurface = Enum.SurfaceType.Weld Part214.BottomSurface = Enum.SurfaceType.Weld Part214.FrontSurface = Enum.SurfaceType.Weld Part214.LeftSurface = Enum.SurfaceType.Weld Part214.RightSurface = Enum.SurfaceType.Weld Part214.TopSurface = Enum.SurfaceType.Weld Part214.Color = Color3.new(0.498039, 0.556863, 0.392157) Part214.Position = Vector3.new(0.190334558, 10.7001324, 43.6596947) Part214.Orientation = Vector3.new(0, -180, 0) Part214.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh215.Parent = Part214 Part216.Parent = Model0 Part216.Material = Enum.Material.Metal Part216.BrickColor = BrickColor.new("Grime") Part216.Rotation = Vector3.new(180, 0, -180) Part216.CanCollide = false Part216.FormFactor = Enum.FormFactor.Custom Part216.Size = Vector3.new(11.8000002, 0.399999976, 0.200000003) Part216.CFrame = CFrame.new(-10.8095398, 6.20018864, 31.1600113, -1, 6.19986486e-06, -4.70125087e-07, 6.56853854e-06, 0.99999088, -1.11185163e-05, 7.90813283e-06, -5.89815954e-06, -1.00000012) Part216.BackSurface = Enum.SurfaceType.Weld Part216.BottomSurface = Enum.SurfaceType.Weld Part216.FrontSurface = Enum.SurfaceType.Weld Part216.LeftSurface = Enum.SurfaceType.Weld Part216.RightSurface = Enum.SurfaceType.Weld Part216.TopSurface = Enum.SurfaceType.Weld Part216.Color = Color3.new(0.498039, 0.556863, 0.392157) Part216.Position = Vector3.new(-10.8095398, 6.20018864, 31.1600113) Part216.Orientation = Vector3.new(0, -180, 0) Part216.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh217.Parent = Part216 Part218.Parent = Model0 Part218.Material = Enum.Material.Metal Part218.BrickColor = BrickColor.new("Grime") Part218.Rotation = Vector3.new(-180, 0, -180) Part218.CanCollide = false Part218.FormFactor = Enum.FormFactor.Custom Part218.Size = Vector3.new(11.8000002, 4.19999981, 4.60000038) Part218.CFrame = CFrame.new(-10.8097363, 8.10028648, 43.7601395, -1, 7.16859677e-06, -2.04153348e-05, 7.45285433e-06, 1, 2.7828346e-06, 2.61436471e-05, 6.81482152e-06, -1) Part218.BackSurface = Enum.SurfaceType.Weld Part218.BottomSurface = Enum.SurfaceType.Weld Part218.FrontSurface = Enum.SurfaceType.Weld Part218.LeftSurface = Enum.SurfaceType.Weld Part218.RightSurface = Enum.SurfaceType.Weld Part218.TopSurface = Enum.SurfaceType.Weld Part218.Color = Color3.new(0.498039, 0.556863, 0.392157) Part218.Position = Vector3.new(-10.8097363, 8.10028648, 43.7601395) Part218.Orientation = Vector3.new(0, -180, 0) Part218.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh219.Parent = Part218 Part220.Parent = Model0 Part220.Material = Enum.Material.Metal Part220.BrickColor = BrickColor.new("Grime") Part220.Rotation = Vector3.new(-180, 0, -180) Part220.CanCollide = false Part220.FormFactor = Enum.FormFactor.Custom Part220.Size = Vector3.new(3, 3, 5.19999981) Part220.CFrame = CFrame.new(3.79002571, 8.70051765, 33.6592712, -1, 8.50772994e-06, -4.85191158e-05, 8.51756067e-06, 1, 1.09945977e-05, 4.87300749e-05, 1.11423969e-05, -1) Part220.BackSurface = Enum.SurfaceType.Weld Part220.BottomSurface = Enum.SurfaceType.Weld Part220.FrontSurface = Enum.SurfaceType.Weld Part220.LeftSurface = Enum.SurfaceType.Weld Part220.RightSurface = Enum.SurfaceType.Weld Part220.TopSurface = Enum.SurfaceType.Weld Part220.Color = Color3.new(0.498039, 0.556863, 0.392157) Part220.Position = Vector3.new(3.79002571, 8.70051765, 33.6592712) Part220.Orientation = Vector3.new(0, -180, 0) Part220.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh221.Parent = Part220 Part222.Parent = Model0 Part222.Material = Enum.Material.Metal Part222.BrickColor = BrickColor.new("Grime") Part222.Rotation = Vector3.new(180, 0, -180) Part222.CanCollide = false Part222.FormFactor = Enum.FormFactor.Custom Part222.Size = Vector3.new(22, 0.799999714, 0.600000441) Part222.CFrame = CFrame.new(-5.70979691, 8.60026169, 36.5600357, -1, 6.81412985e-06, -1.27640888e-05, 7.56088548e-06, 0.999981761, -9.83839709e-06, 2.78288353e-05, 7.34849891e-07, -1.00000024) Part222.BackSurface = Enum.SurfaceType.Weld Part222.BottomSurface = Enum.SurfaceType.Weld Part222.FrontSurface = Enum.SurfaceType.Weld Part222.LeftSurface = Enum.SurfaceType.Weld Part222.RightSurface = Enum.SurfaceType.Weld Part222.TopSurface = Enum.SurfaceType.Weld Part222.Color = Color3.new(0.498039, 0.556863, 0.392157) Part222.Position = Vector3.new(-5.70979691, 8.60026169, 36.5600357) Part222.Orientation = Vector3.new(0, -180, 0) Part222.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh223.Parent = Part222 Part224.Parent = Model0 Part224.Material = Enum.Material.Metal Part224.BrickColor = BrickColor.new("Grime") Part224.Rotation = Vector3.new(180, 0, -180) Part224.CanCollide = false Part224.FormFactor = Enum.FormFactor.Custom Part224.Size = Vector3.new(11.8000002, 1.39999998, 0.400000006) Part224.CFrame = CFrame.new(-10.8097229, 6.70026398, 46.2599983, -1, 6.7584383e-06, -1.16997562e-05, 7.04279182e-06, 1, -3.34411698e-06, 1.74280249e-05, 6.87942702e-07, -1) Part224.BackSurface = Enum.SurfaceType.Weld Part224.BottomSurface = Enum.SurfaceType.Weld Part224.FrontSurface = Enum.SurfaceType.Weld Part224.LeftSurface = Enum.SurfaceType.Weld Part224.RightSurface = Enum.SurfaceType.Weld Part224.TopSurface = Enum.SurfaceType.Weld Part224.Color = Color3.new(0.498039, 0.556863, 0.392157) Part224.Position = Vector3.new(-10.8097229, 6.70026398, 46.2599983) Part224.Orientation = Vector3.new(0, -180, 0) Part224.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh225.Parent = Part224 Part226.Parent = Model0 Part226.Material = Enum.Material.Metal Part226.BrickColor = BrickColor.new("Grime") Part226.Rotation = Vector3.new(-180, 0, -180) Part226.CanCollide = false Part226.FormFactor = Enum.FormFactor.Custom Part226.Size = Vector3.new(7.19999981, 5, 5.19999981) Part226.CFrame = CFrame.new(-1.30967951, 7.70056057, 33.659565, -1, 7.81613926e-06, -3.46217457e-05, 8.18463377e-06, 0.99999088, 4.60983938e-06, 4.20598662e-05, 9.83004793e-06, -1.00000012) Part226.BackSurface = Enum.SurfaceType.Weld Part226.BottomSurface = Enum.SurfaceType.Weld Part226.FrontSurface = Enum.SurfaceType.Weld Part226.LeftSurface = Enum.SurfaceType.Weld Part226.RightSurface = Enum.SurfaceType.Weld Part226.TopSurface = Enum.SurfaceType.Weld Part226.Color = Color3.new(0.498039, 0.556863, 0.392157) Part226.Position = Vector3.new(-1.30967951, 7.70056057, 33.659565) Part226.Orientation = Vector3.new(0, -180, 0) Part226.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh227.Parent = Part226 Part228.Parent = Model0 Part228.Material = Enum.Material.Metal Part228.BrickColor = BrickColor.new("Grime") Part228.Rotation = Vector3.new(-180, 0, -180) Part228.CanCollide = false Part228.FormFactor = Enum.FormFactor.Custom Part228.Size = Vector3.new(11.8000002, 1.39999998, 0.400000006) Part228.CFrame = CFrame.new(-10.8100386, 6.70071936, 31.4599133, -1, 7.03509431e-06, -1.81622581e-05, 7.05417779e-06, 1, 3.9548047e-07, 1.85506979e-05, 6.6837697e-07, -1) Part228.BackSurface = Enum.SurfaceType.Weld Part228.BottomSurface = Enum.SurfaceType.Weld Part228.FrontSurface = Enum.SurfaceType.Weld Part228.LeftSurface = Enum.SurfaceType.Weld Part228.RightSurface = Enum.SurfaceType.Weld Part228.TopSurface = Enum.SurfaceType.Weld Part228.Color = Color3.new(0.498039, 0.556863, 0.392157) Part228.Position = Vector3.new(-10.8100386, 6.70071936, 31.4599133) Part228.Orientation = Vector3.new(0, -180, 0) Part228.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh229.Parent = Part228 Part230.Parent = Model0 Part230.Material = Enum.Material.Metal Part230.BrickColor = BrickColor.new("Grime") Part230.Rotation = Vector3.new(-180, 0, -180) Part230.CanCollide = false Part230.FormFactor = Enum.FormFactor.Custom Part230.Size = Vector3.new(7.19999981, 5, 5.19999981) Part230.CFrame = CFrame.new(-1.30968046, 7.70014811, 44.0596848, -1, 9.28767258e-06, -6.2477724e-05, 9.65974232e-06, 0.99999088, 3.24114408e-05, 7.00270903e-05, 3.77095821e-05, -1.00000012) Part230.BackSurface = Enum.SurfaceType.Weld Part230.BottomSurface = Enum.SurfaceType.Weld Part230.FrontSurface = Enum.SurfaceType.Weld Part230.LeftSurface = Enum.SurfaceType.Weld Part230.RightSurface = Enum.SurfaceType.Weld Part230.TopSurface = Enum.SurfaceType.Weld Part230.Color = Color3.new(0.498039, 0.556863, 0.392157) Part230.Position = Vector3.new(-1.30968046, 7.70014811, 44.0596848) Part230.Orientation = Vector3.new(0, -180, 0) Part230.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh231.Parent = Part230 Part232.Parent = Model0 Part232.Material = Enum.Material.Metal Part232.BrickColor = BrickColor.new("Grime") Part232.Rotation = Vector3.new(-180, -0.00999999978, -180) Part232.CanCollide = false Part232.FormFactor = Enum.FormFactor.Custom Part232.Size = Vector3.new(4, 3.60000014, 0.400000006) Part232.CFrame = CFrame.new(-23.5095253, 6.40087748, 41.6604347, -1, 1.09171879e-05, -9.79027827e-05, 1.12118551e-05, 1, 2.75443344e-05, 0.000103897743, 3.17625672e-05, -1) Part232.BackSurface = Enum.SurfaceType.Weld Part232.BottomSurface = Enum.SurfaceType.Weld Part232.FrontSurface = Enum.SurfaceType.Weld Part232.LeftSurface = Enum.SurfaceType.Weld Part232.RightSurface = Enum.SurfaceType.Weld Part232.TopSurface = Enum.SurfaceType.Weld Part232.Color = Color3.new(0.498039, 0.556863, 0.392157) Part232.Position = Vector3.new(-23.5095253, 6.40087748, 41.6604347) Part232.Orientation = Vector3.new(0, -179.98999, 0) Part232.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh233.Parent = Part232 Part234.Parent = Model0 Part234.Material = Enum.Material.Metal Part234.BrickColor = BrickColor.new("Grime") Part234.Rotation = Vector3.new(180, 0, -180) Part234.CanCollide = false Part234.FormFactor = Enum.FormFactor.Custom Part234.Size = Vector3.new(0.200000003, 4.19999981, 4.4000001) Part234.CFrame = CFrame.new(-16.8097973, 8.10076141, 33.6598473, -1, 8.92862408e-06, -5.77830069e-05, 8.94776349e-06, 1, -8.51531922e-07, 5.81714412e-05, -5.790248e-07, -1) Part234.BackSurface = Enum.SurfaceType.Weld Part234.BottomSurface = Enum.SurfaceType.Weld Part234.FrontSurface = Enum.SurfaceType.Weld Part234.LeftSurface = Enum.SurfaceType.Weld Part234.RightSurface = Enum.SurfaceType.Weld Part234.TopSurface = Enum.SurfaceType.Weld Part234.Color = Color3.new(0.498039, 0.556863, 0.392157) Part234.Position = Vector3.new(-16.8097973, 8.10076141, 33.6598473) Part234.Orientation = Vector3.new(0, -180, 0) Part234.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh235.Parent = Part234 Part236.Parent = Model0 Part236.Material = Enum.Material.Ice Part236.BrickColor = BrickColor.new("Dark stone grey") Part236.Transparency = 0.5 Part236.Rotation = Vector3.new(172.399994, 0, -180) Part236.CanCollide = false Part236.FormFactor = Enum.FormFactor.Custom Part236.Size = Vector3.new(3, 2.5999999, 0.200000003) Part236.CFrame = CFrame.new(-24.2096062, 8.73111153, 46.5839996, -1, 1.03770833e-06, -6.15868048e-05, 1.03748134e-05, 0.991209269, -0.132304236, 8.50215365e-05, -0.132287398, -0.991211414) Part236.BackSurface = Enum.SurfaceType.Weld Part236.BottomSurface = Enum.SurfaceType.Weld Part236.FrontSurface = Enum.SurfaceType.Weld Part236.LeftSurface = Enum.SurfaceType.Weld Part236.RightSurface = Enum.SurfaceType.Weld Part236.TopSurface = Enum.SurfaceType.Weld Part236.Color = Color3.new(0.388235, 0.372549, 0.384314) Part236.Position = Vector3.new(-24.2096062, 8.73111153, 46.5839996) Part236.Orientation = Vector3.new(7.5999999, -180, 0) Part236.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh237.Parent = Part236 BlockMesh237.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh237.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh237.Scale = Vector3.new(1, 1.14999998, 0.5) Part238.Parent = Model0 Part238.Material = Enum.Material.Metal Part238.BrickColor = BrickColor.new("Grime") Part238.Rotation = Vector3.new(180, 0, -180) Part238.CanCollide = false Part238.FormFactor = Enum.FormFactor.Custom Part238.Size = Vector3.new(22, 0.799999714, 0.600000441) Part238.CFrame = CFrame.new(-5.70983505, 8.60029507, 41.1600647, -1, 6.14293958e-06, -2.86971044e-07, 6.52252311e-06, 0.99999088, -2.05128945e-05, 7.94687185e-06, -1.51366112e-05, -1.00000012) Part238.BackSurface = Enum.SurfaceType.Weld Part238.BottomSurface = Enum.SurfaceType.Weld Part238.FrontSurface = Enum.SurfaceType.Weld Part238.LeftSurface = Enum.SurfaceType.Weld Part238.RightSurface = Enum.SurfaceType.Weld Part238.TopSurface = Enum.SurfaceType.Weld Part238.Color = Color3.new(0.498039, 0.556863, 0.392157) Part238.Position = Vector3.new(-5.70983505, 8.60029507, 41.1600647) Part238.Orientation = Vector3.new(0, -180, 0) Part238.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh239.Parent = Part238 Part240.Parent = Model0 Part240.Material = Enum.Material.Metal Part240.BrickColor = BrickColor.new("Grime") Part240.Rotation = Vector3.new(-180, 0, -180) Part240.CanCollide = false Part240.FormFactor = Enum.FormFactor.Custom Part240.Size = Vector3.new(1.59999919, 0.799999952, 5.19999981) Part240.CFrame = CFrame.new(3.09039879, 6.80017376, 33.6598129, -1, 7.68635618e-06, -3.03721881e-05, 7.69642338e-06, 1, 9.77274976e-06, 3.05831309e-05, 9.92072819e-06, -1) Part240.BackSurface = Enum.SurfaceType.Weld Part240.BottomSurface = Enum.SurfaceType.Weld Part240.FrontSurface = Enum.SurfaceType.Weld Part240.LeftSurface = Enum.SurfaceType.Weld Part240.RightSurface = Enum.SurfaceType.Weld Part240.TopSurface = Enum.SurfaceType.Weld Part240.Color = Color3.new(0.498039, 0.556863, 0.392157) Part240.Position = Vector3.new(3.09039879, 6.80017376, 33.6598129) Part240.Orientation = Vector3.new(0, -180, 0) Part240.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh241.Parent = Part240 Part242.Parent = Model0 Part242.Material = Enum.Material.Ice Part242.BrickColor = BrickColor.new("Dark stone grey") Part242.Transparency = 0.5 Part242.Rotation = Vector3.new(172.399994, -0.00999999978, 180) Part242.CanCollide = false Part242.FormFactor = Enum.FormFactor.Custom Part242.Size = Vector3.new(6, 2, 0.200000003) Part242.CFrame = CFrame.new(-19.709465, 8.82992744, 46.5701866, -1, -7.48528237e-06, -0.000163338729, 1.53728633e-05, 0.991222322, -0.132206306, 0.000187008089, -0.132189468, -0.991224468) Part242.BackSurface = Enum.SurfaceType.Weld Part242.BottomSurface = Enum.SurfaceType.Weld Part242.FrontSurface = Enum.SurfaceType.Weld Part242.LeftSurface = Enum.SurfaceType.Weld Part242.RightSurface = Enum.SurfaceType.Weld Part242.TopSurface = Enum.SurfaceType.Weld Part242.Color = Color3.new(0.388235, 0.372549, 0.384314) Part242.Position = Vector3.new(-19.709465, 8.82992744, 46.5701866) Part242.Orientation = Vector3.new(7.5999999, -179.98999, 0) Part242.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh243.Parent = Part242 BlockMesh243.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh243.Scale = Vector3.new(1, 1.14999998, 0.5) BlockMesh243.Scale = Vector3.new(1, 1.14999998, 0.5) Part244.Parent = Model0 Part244.Material = Enum.Material.Metal Part244.BrickColor = BrickColor.new("Grime") Part244.Rotation = Vector3.new(-180, 0, -180) Part244.CanCollide = false Part244.FormFactor = Enum.FormFactor.Custom Part244.Size = Vector3.new(22, 0.200000003, 5.20000029) Part244.CFrame = CFrame.new(-5.70976353, 8.10029221, 38.8601913, -1, 7.18417186e-06, -2.02370084e-05, 7.56368945e-06, 0.99999088, 2.50288394e-06, 2.78970601e-05, 7.87922181e-06, -1.00000012) Part244.BackSurface = Enum.SurfaceType.Weld Part244.BottomSurface = Enum.SurfaceType.Weld Part244.FrontSurface = Enum.SurfaceType.Weld Part244.LeftSurface = Enum.SurfaceType.Weld Part244.RightSurface = Enum.SurfaceType.Weld Part244.TopSurface = Enum.SurfaceType.Weld Part244.Color = Color3.new(0.498039, 0.556863, 0.392157) Part244.Position = Vector3.new(-5.70976353, 8.10029221, 38.8601913) Part244.Orientation = Vector3.new(0, -180, 0) Part244.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh245.Parent = Part244 Part246.Parent = Model0 Part246.Material = Enum.Material.Metal Part246.BrickColor = BrickColor.new("Grime") Part246.Rotation = Vector3.new(180, 0, -180) Part246.CanCollide = false Part246.FormFactor = Enum.FormFactor.Custom Part246.Size = Vector3.new(0.799999237, 4.20000029, 0.400000006) Part246.CFrame = CFrame.new(-17.109623, 8.10075474, 36.0598869, -1, 8.79787513e-06, -5.50586119e-05, 8.82257518e-06, 1, -2.83478767e-06, 5.55580045e-05, -2.48424249e-06, -1) Part246.BackSurface = Enum.SurfaceType.Weld Part246.BottomSurface = Enum.SurfaceType.Weld Part246.FrontSurface = Enum.SurfaceType.Weld Part246.LeftSurface = Enum.SurfaceType.Weld Part246.RightSurface = Enum.SurfaceType.Weld Part246.TopSurface = Enum.SurfaceType.Weld Part246.Color = Color3.new(0.498039, 0.556863, 0.392157) Part246.Position = Vector3.new(-17.109623, 8.10075474, 36.0598869) Part246.Orientation = Vector3.new(0, -180, 0) Part246.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh247.Parent = Part246 Part248.Name = "wheel" Part248.Parent = Model0 Part248.Material = Enum.Material.Metal Part248.BrickColor = BrickColor.new("Grime") Part248.Transparency = 1 Part248.Rotation = Vector3.new(90, 90, 0) Part248.FormFactor = Enum.FormFactor.Symmetric Part248.Friction = 1 Part248.Shape = Enum.PartType.Ball Part248.Size = Vector3.new(5, 5, 5) Part248.CFrame = CFrame.new(-22.5099754, 2.99934292, 28.5597458, 1.68583483e-05, 9.94351055e-08, 1, 1, 4.67716745e-08, -1.68586612e-05, -3.92897164e-08, 1, -1.10534181e-07) Part248.BottomSurface = Enum.SurfaceType.Smooth Part248.TopSurface = Enum.SurfaceType.Hinge Part248.Color = Color3.new(0.498039, 0.556863, 0.392157) Part248.Position = Vector3.new(-22.5099754, 2.99934292, 28.5597458) Part248.Orientation = Vector3.new(0, 90, 90) Part248.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh249.Parent = Part248 CylinderMesh249.Offset = Vector3.new(0, -1.10000002, 0) CylinderMesh249.Scale = Vector3.new(1, 0.600000024, 1) CylinderMesh249.Scale = Vector3.new(1, 0.600000024, 1) Part250.Parent = Model0 Part250.Material = Enum.Material.Metal Part250.BrickColor = BrickColor.new("Grime") Part250.Rotation = Vector3.new(180, 0, -180) Part250.FormFactor = Enum.FormFactor.Custom Part250.Size = Vector3.new(22.7999992, 3.99999976, 5.20000029) Part250.CFrame = CFrame.new(-6.10987282, 6.00021553, 38.8599777, -1, 6.44594638e-06, -5.42557655e-06, 6.45635237e-06, 1, -7.76254092e-06, 5.63639105e-06, -7.6143624e-06, -1) Part250.BottomSurface = Enum.SurfaceType.Weld Part250.LeftSurface = Enum.SurfaceType.Weld Part250.RightSurface = Enum.SurfaceType.Weld Part250.TopSurface = Enum.SurfaceType.Weld Part250.Color = Color3.new(0.498039, 0.556863, 0.392157) Part250.Position = Vector3.new(-6.10987282, 6.00021553, 38.8599777) Part250.Orientation = Vector3.new(0, -180, 0) Part250.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh251.Parent = Part250 Part252.Parent = Model0 Part252.Material = Enum.Material.Metal Part252.BrickColor = BrickColor.new("Grime") Part252.Rotation = Vector3.new(-180, 0, -180) Part252.FormFactor = Enum.FormFactor.Custom Part252.Size = Vector3.new(9.00000095, 0.800000072, 5.20000029) Part252.CFrame = CFrame.new(-22.0095825, 4.40028095, 38.8602219, -1, 7.54429402e-06, -2.79332871e-05, 7.55442079e-06, 1, 8.47021511e-06, 2.81442171e-05, 8.61821627e-06, -1) Part252.BackSurface = Enum.SurfaceType.Weld Part252.BottomSurface = Enum.SurfaceType.Weld Part252.FrontSurface = Enum.SurfaceType.Weld Part252.LeftSurface = Enum.SurfaceType.Weld Part252.RightSurface = Enum.SurfaceType.Weld Part252.TopSurface = Enum.SurfaceType.Weld Part252.Color = Color3.new(0.498039, 0.556863, 0.392157) Part252.Position = Vector3.new(-22.0095825, 4.40028095, 38.8602219) Part252.Orientation = Vector3.new(0, -180, 0) Part252.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh253.Parent = Part252 Part254.Parent = Model0 Part254.Material = Enum.Material.Metal Part254.BrickColor = BrickColor.new("Grime") Part254.Rotation = Vector3.new(-180, 0, -180) Part254.CanCollide = false Part254.FormFactor = Enum.FormFactor.Custom Part254.Size = Vector3.new(8, 2.79999995, 0.400000006) Part254.CFrame = CFrame.new(-21.5101471, 6.00087833, 31.2600803, -1, 6.5851641e-06, -8.26637188e-06, 6.74582452e-06, 0.999991715, 1.20076311e-05, 1.15773773e-05, 1.42274675e-05, -1.00000143) Part254.BottomSurface = Enum.SurfaceType.Weld Part254.FrontSurface = Enum.SurfaceType.Weld Part254.LeftSurface = Enum.SurfaceType.Weld Part254.RightSurface = Enum.SurfaceType.Weld Part254.TopSurface = Enum.SurfaceType.Weld Part254.Color = Color3.new(0.498039, 0.556863, 0.392157) Part254.Position = Vector3.new(-21.5101471, 6.00087833, 31.2600803) Part254.Orientation = Vector3.new(0, -180, 0) Part254.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh255.Parent = Part254 Part256.Parent = Model0 Part256.Material = Enum.Material.Metal Part256.BrickColor = BrickColor.new("Grime") Part256.Rotation = Vector3.new(180, 0, -180) Part256.FormFactor = Enum.FormFactor.Custom Part256.Size = Vector3.new(8, 1.20000005, 5.19999981) Part256.CFrame = CFrame.new(-21.5099373, 3.40028739, 33.6600609, -1, 6.41632732e-06, -4.81871075e-06, 6.4790911e-06, 1, -8.07724973e-06, 6.09494327e-06, -7.18019601e-06, -1) Part256.BottomSurface = Enum.SurfaceType.Weld Part256.LeftSurface = Enum.SurfaceType.Weld Part256.RightSurface = Enum.SurfaceType.Weld Part256.TopSurface = Enum.SurfaceType.Weld Part256.Color = Color3.new(0.498039, 0.556863, 0.392157) Part256.Position = Vector3.new(-21.5099373, 3.40028739, 33.6600609) Part256.Orientation = Vector3.new(0, -180, 0) Part256.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh257.Parent = Part256 Part258.Parent = Model0 Part258.Material = Enum.Material.Metal Part258.BrickColor = BrickColor.new("Grime") Part258.Rotation = Vector3.new(180, 0, -180) Part258.CanCollide = false Part258.FormFactor = Enum.FormFactor.Custom Part258.Size = Vector3.new(8, 2.79999995, 0.400000006) Part258.CFrame = CFrame.new(-21.509985, 6.00044394, 46.4600868, -1, 8.28853172e-06, -4.09939275e-05, 8.58829844e-06, 1, -3.20226973e-05, 4.70105078e-05, -2.77881045e-05, -1) Part258.BackSurface = Enum.SurfaceType.Weld Part258.BottomSurface = Enum.SurfaceType.Weld Part258.LeftSurface = Enum.SurfaceType.Weld Part258.RightSurface = Enum.SurfaceType.Weld Part258.TopSurface = Enum.SurfaceType.Weld Part258.Color = Color3.new(0.498039, 0.556863, 0.392157) Part258.Position = Vector3.new(-21.509985, 6.00044394, 46.4600868) Part258.Orientation = Vector3.new(0, -180, 0) Part258.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh259.Parent = Part258 Part260.Parent = Model0 Part260.Material = Enum.Material.Metal Part260.BrickColor = BrickColor.new("Grime") Part260.Rotation = Vector3.new(-180, 0, -180) Part260.FormFactor = Enum.FormFactor.Custom Part260.Size = Vector3.new(8, 0.600000083, 5.19999981) Part260.CFrame = CFrame.new(-21.509903, 4.3003602, 44.0600548, -1, 5.38951872e-06, 1.67202743e-05, 5.68799487e-06, 1, 1.31562274e-06, -1.07034357e-05, 5.55068073e-06, -1) Part260.BackSurface = Enum.SurfaceType.Weld Part260.BottomSurface = Enum.SurfaceType.Weld Part260.LeftSurface = Enum.SurfaceType.Weld Part260.RightSurface = Enum.SurfaceType.Weld Part260.TopSurface = Enum.SurfaceType.Weld Part260.Color = Color3.new(0.498039, 0.556863, 0.392157) Part260.Position = Vector3.new(-21.509903, 4.3003602, 44.0600548) Part260.Orientation = Vector3.new(0, 180, 0) Part260.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh261.Parent = Part260 Part262.Parent = Model0 Part262.Material = Enum.Material.Metal Part262.BrickColor = BrickColor.new("Grime") Part262.Rotation = Vector3.new(172.399994, 0, -180) Part262.CanCollide = false Part262.FormFactor = Enum.FormFactor.Custom Part262.Size = Vector3.new(6, 0.400000036, 0.200000003) Part262.CFrame = CFrame.new(-19.7101326, 7.64007092, 46.7289124, -1, 7.62399668e-06, 1.59960618e-05, 6.63972241e-06, 0.991217554, -0.132242054, 7.24958954e-06, -0.132225215, -0.991219759) Part262.BackSurface = Enum.SurfaceType.Weld Part262.BottomSurface = Enum.SurfaceType.Weld Part262.FrontSurface = Enum.SurfaceType.Weld Part262.LeftSurface = Enum.SurfaceType.Weld Part262.RightSurface = Enum.SurfaceType.Weld Part262.TopSurface = Enum.SurfaceType.Weld Part262.Color = Color3.new(0.498039, 0.556863, 0.392157) Part262.Position = Vector3.new(-19.7101326, 7.64007092, 46.7289124) Part262.Orientation = Vector3.new(7.5999999, 180, 0) Part262.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh263.Parent = Part262 BlockMesh263.Offset = Vector3.new(0, 0, 0.200000003) BlockMesh263.Scale = Vector3.new(1, 1.14999998, 1) BlockMesh263.Scale = Vector3.new(1, 1.14999998, 1) Part264.Parent = Model0 Part264.Material = Enum.Material.Metal Part264.BrickColor = BrickColor.new("Grime") Part264.Rotation = Vector3.new(-180, 0, -180) Part264.CanCollide = false Part264.FormFactor = Enum.FormFactor.Custom Part264.Size = Vector3.new(4.79999924, 4.20000029, 0.400000006) Part264.CFrame = CFrame.new(-19.1095543, 8.10087967, 41.6602554, -1, 1.00066009e-05, -7.96175955e-05, 1.02973845e-05, 1, 1.46885304e-05, 8.55014368e-05, 1.88290433e-05, -1) Part264.BackSurface = Enum.SurfaceType.Weld Part264.BottomSurface = Enum.SurfaceType.Weld Part264.FrontSurface = Enum.SurfaceType.Weld Part264.LeftSurface = Enum.SurfaceType.Weld Part264.RightSurface = Enum.SurfaceType.Weld Part264.TopSurface = Enum.SurfaceType.Weld Part264.Color = Color3.new(0.498039, 0.556863, 0.392157) Part264.Position = Vector3.new(-19.1095543, 8.10087967, 41.6602554) Part264.Orientation = Vector3.new(0, -180, 0) Part264.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh265.Parent = Part264 Part266.Parent = Model0 Part266.Material = Enum.Material.Metal Part266.BrickColor = BrickColor.new("Grime") Part266.Rotation = Vector3.new(-180, 0, -180) Part266.CanCollide = false Part266.FormFactor = Enum.FormFactor.Custom Part266.Size = Vector3.new(3.99999928, 5.60000038, 0.400000006) Part266.CFrame = CFrame.new(-19.5095768, 7.40064335, 36.0599785, -1, 9.13069925e-06, -6.21806248e-05, 9.83368318e-06, 0.99999088, 2.60451998e-06, 7.64155848e-05, 1.2662108e-05, -1.00000012) Part266.BackSurface = Enum.SurfaceType.Weld Part266.BottomSurface = Enum.SurfaceType.Weld Part266.FrontSurface = Enum.SurfaceType.Weld Part266.LeftSurface = Enum.SurfaceType.Weld Part266.RightSurface = Enum.SurfaceType.Weld Part266.TopSurface = Enum.SurfaceType.Weld Part266.Color = Color3.new(0.498039, 0.556863, 0.392157) Part266.Position = Vector3.new(-19.5095768, 7.40064335, 36.0599785) Part266.Orientation = Vector3.new(0, -180, 0) Part266.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh267.Parent = Part266 Part268.Parent = Model0 Part268.Material = Enum.Material.Metal Part268.BrickColor = BrickColor.new("Grime") Part268.Rotation = Vector3.new(-180, 0, -180) Part268.CanCollide = false Part268.FormFactor = Enum.FormFactor.Custom Part268.Size = Vector3.new(3.99999928, 1.40000033, 0.400000006) Part268.CFrame = CFrame.new(-19.5098534, 5.30032063, 41.6600571, -1, 7.29569683e-06, -2.24659452e-05, 7.88762736e-06, 1, 4.21738878e-06, 3.43997672e-05, 1.26169134e-05, -1) Part268.BackSurface = Enum.SurfaceType.Weld Part268.BottomSurface = Enum.SurfaceType.Weld Part268.FrontSurface = Enum.SurfaceType.Weld Part268.LeftSurface = Enum.SurfaceType.Weld Part268.RightSurface = Enum.SurfaceType.Weld Part268.TopSurface = Enum.SurfaceType.Weld Part268.Color = Color3.new(0.498039, 0.556863, 0.392157) Part268.Position = Vector3.new(-19.5098534, 5.30032063, 41.6600571) Part268.Orientation = Vector3.new(0, -180, 0) Part268.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh269.Parent = Part268 Part270.Parent = Model0 Part270.Material = Enum.Material.Metal Part270.BrickColor = BrickColor.new("Grime") Part270.Rotation = Vector3.new(-180, 0, -180) Part270.FormFactor = Enum.FormFactor.Custom Part270.Size = Vector3.new(8, 0.600000083, 5.19999981) Part270.CFrame = CFrame.new(-21.5100098, 4.30057859, 33.6601372, -1, 6.76650234e-06, -2.10475282e-05, 6.92721051e-06, 0.999991715, 2.39840938e-06, 2.43584891e-05, 4.61806076e-06, -1.00000143) Part270.BottomSurface = Enum.SurfaceType.Weld Part270.FrontSurface = Enum.SurfaceType.Weld Part270.LeftSurface = Enum.SurfaceType.Weld Part270.RightSurface = Enum.SurfaceType.Weld Part270.TopSurface = Enum.SurfaceType.Weld Part270.Color = Color3.new(0.498039, 0.556863, 0.392157) Part270.Position = Vector3.new(-21.5100098, 4.30057859, 33.6601372) Part270.Orientation = Vector3.new(0, -180, 0) Part270.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh271.Parent = Part270 Part272.Parent = Model0 Part272.Material = Enum.Material.Metal Part272.BrickColor = BrickColor.new("Grime") Part272.Rotation = Vector3.new(180, 0, -180) Part272.FormFactor = Enum.FormFactor.Custom Part272.Size = Vector3.new(9.40000057, 3.19999981, 5.20000029) Part272.CFrame = CFrame.new(-22.2094765, 6.40075827, 38.8604355, -1, 7.93084837e-06, -3.66540953e-05, 8.22882612e-06, 1, -1.67581202e-05, 4.26486076e-05, -1.25390716e-05, -1) Part272.BackSurface = Enum.SurfaceType.Weld Part272.BottomSurface = Enum.SurfaceType.Weld Part272.FrontSurface = Enum.SurfaceType.Weld Part272.LeftSurface = Enum.SurfaceType.Weld Part272.RightSurface = Enum.SurfaceType.Weld Part272.TopSurface = Enum.SurfaceType.Weld Part272.Color = Color3.new(0.498039, 0.556863, 0.392157) Part272.Position = Vector3.new(-22.2094765, 6.40075827, 38.8604355) Part272.Orientation = Vector3.new(0, -180, 0) Part272.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh273.Parent = Part272 Part274.Parent = Model0 Part274.Material = Enum.Material.Metal Part274.BrickColor = BrickColor.new("Grime") Part274.Rotation = Vector3.new(-180, -0.00999999978, -180) Part274.CanCollide = false Part274.FormFactor = Enum.FormFactor.Custom Part274.Size = Vector3.new(0.200000003, 4.19999981, 4.4000001) Part274.CFrame = CFrame.new(-16.8093033, 8.10082817, 44.0597496, -1, 1.14173636e-05, -0.000108378299, 1.16978508e-05, 1, 3.53243195e-05, 0.00011410701, 3.93551636e-05, -1) Part274.BackSurface = Enum.SurfaceType.Weld Part274.BottomSurface = Enum.SurfaceType.Weld Part274.FrontSurface = Enum.SurfaceType.Weld Part274.LeftSurface = Enum.SurfaceType.Weld Part274.RightSurface = Enum.SurfaceType.Weld Part274.TopSurface = Enum.SurfaceType.Weld Part274.Color = Color3.new(0.498039, 0.556863, 0.392157) Part274.Position = Vector3.new(-16.8093033, 8.10082817, 44.0597496) Part274.Orientation = Vector3.new(0, -179.98999, 0) Part274.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh275.Parent = Part274 Part276.Parent = Model0 Part276.Material = Enum.Material.Metal Part276.BrickColor = BrickColor.new("Grime") Part276.Rotation = Vector3.new(-180, 0, -180) Part276.CanCollide = false Part276.FormFactor = Enum.FormFactor.Custom Part276.Size = Vector3.new(0.799999237, 1.40000033, 0.400000006) Part276.CFrame = CFrame.new(-17.1096954, 6.70062399, 31.2602272, -1, 7.63167918e-06, -3.04036766e-05, 7.79194579e-06, 0.999991715, 1.59272313e-05, 3.37147576e-05, 1.81469222e-05, -1.00000143) Part276.BackSurface = Enum.SurfaceType.Weld Part276.BottomSurface = Enum.SurfaceType.Weld Part276.FrontSurface = Enum.SurfaceType.Weld Part276.LeftSurface = Enum.SurfaceType.Weld Part276.RightSurface = Enum.SurfaceType.Weld Part276.TopSurface = Enum.SurfaceType.Weld Part276.Color = Color3.new(0.498039, 0.556863, 0.392157) Part276.Position = Vector3.new(-17.1096954, 6.70062399, 31.2602272) Part276.Orientation = Vector3.new(0, -180, 0) Part276.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh277.Parent = Part276 Part278.Parent = Model0 Part278.Material = Enum.Material.Metal Part278.BrickColor = BrickColor.new("Grime") Part278.Rotation = Vector3.new(180, 0, -180) Part278.CanCollide = false Part278.FormFactor = Enum.FormFactor.Custom Part278.Size = Vector3.new(0.799999714, 1.39999998, 0.400000006) Part278.CFrame = CFrame.new(-17.1098671, 6.70034742, 46.4597092, -1, 9.67943106e-06, -6.97521682e-05, 9.97899224e-06, 1, -1.5873462e-05, 7.57688613e-05, -1.16392221e-05, -1) Part278.BackSurface = Enum.SurfaceType.Weld Part278.BottomSurface = Enum.SurfaceType.Weld Part278.FrontSurface = Enum.SurfaceType.Weld Part278.LeftSurface = Enum.SurfaceType.Weld Part278.RightSurface = Enum.SurfaceType.Weld Part278.TopSurface = Enum.SurfaceType.Weld Part278.Color = Color3.new(0.498039, 0.556863, 0.392157) Part278.Position = Vector3.new(-17.1098671, 6.70034742, 46.4597092) Part278.Orientation = Vector3.new(0, -180, 0) Part278.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh279.Parent = Part278 Part280.Parent = Model0 Part280.Material = Enum.Material.Metal Part280.BrickColor = BrickColor.new("Grime") Part280.Rotation = Vector3.new(180, 0, -180) Part280.CanCollide = false Part280.FormFactor = Enum.FormFactor.Custom Part280.Size = Vector3.new(4, 3.60000014, 0.400000006) Part280.CFrame = CFrame.new(-23.5096321, 6.40070248, 36.0604095, -1, 7.78029607e-06, -3.33969365e-05, 8.37296375e-06, 1, -1.92508596e-05, 4.53305838e-05, -1.08514441e-05, -1) Part280.BackSurface = Enum.SurfaceType.Weld Part280.BottomSurface = Enum.SurfaceType.Weld Part280.FrontSurface = Enum.SurfaceType.Weld Part280.LeftSurface = Enum.SurfaceType.Weld Part280.RightSurface = Enum.SurfaceType.Weld Part280.TopSurface = Enum.SurfaceType.Weld Part280.Color = Color3.new(0.498039, 0.556863, 0.392157) Part280.Position = Vector3.new(-23.5096321, 6.40070248, 36.0604095) Part280.Orientation = Vector3.new(0, -180, 0) Part280.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh281.Parent = Part280 Part282.Parent = Model0 Part282.Material = Enum.Material.Metal Part282.BrickColor = BrickColor.new("Grime") Part282.Rotation = Vector3.new(-180, 0, -180) Part282.CanCollide = false Part282.FormFactor = Enum.FormFactor.Custom Part282.Size = Vector3.new(1.00000012, 2.20000005, 5.19999981) Part282.CFrame = CFrame.new(-26.0093632, 6.30065203, 33.6606827, -1, 9.146097e-06, -6.23015076e-05, 9.88777356e-06, 0.999991715, 1.19247252e-05, 7.7335586e-05, 2.23954721e-05, -1.00000143) Part282.BackSurface = Enum.SurfaceType.Weld Part282.BottomSurface = Enum.SurfaceType.Weld Part282.FrontSurface = Enum.SurfaceType.Weld Part282.LeftSurface = Enum.SurfaceType.Weld Part282.RightSurface = Enum.SurfaceType.Weld Part282.TopSurface = Enum.SurfaceType.Weld Part282.Color = Color3.new(0.498039, 0.556863, 0.392157) Part282.Position = Vector3.new(-26.0093632, 6.30065203, 33.6606827) Part282.Orientation = Vector3.new(0, -180, 0) Part282.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh283.Parent = Part282 Part284.Parent = Model0 Part284.Material = Enum.Material.Metal Part284.BrickColor = BrickColor.new("Grime") Part284.Rotation = Vector3.new(-180, 0, -180) Part284.FormFactor = Enum.FormFactor.Custom Part284.Size = Vector3.new(0.400000095, 0.800000072, 5.19999981) Part284.CFrame = CFrame.new(-26.7099648, 4.40034389, 38.8601379, -1, 6.28535236e-06, -2.60919842e-06, 6.58271165e-06, 1, 1.62551987e-06, 8.60384898e-06, 5.84486224e-06, -1) Part284.BackSurface = Enum.SurfaceType.Weld Part284.BottomSurface = Enum.SurfaceType.Weld Part284.FrontSurface = Enum.SurfaceType.Weld Part284.LeftSurface = Enum.SurfaceType.Weld Part284.RightSurface = Enum.SurfaceType.Weld Part284.TopSurface = Enum.SurfaceType.Weld Part284.Color = Color3.new(0.498039, 0.556863, 0.392157) Part284.Position = Vector3.new(-26.7099648, 4.40034389, 38.8601379) Part284.Orientation = Vector3.new(0, -180, 0) Part284.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh285.Parent = Part284 Part286.Parent = Model0 Part286.Material = Enum.Material.Metal Part286.BrickColor = BrickColor.new("Grime") Part286.Rotation = Vector3.new(-180, -0.00999999978, -180) Part286.CanCollide = false Part286.FormFactor = Enum.FormFactor.Custom Part286.Size = Vector3.new(1.00000012, 2.20000005, 5.19999981) Part286.CFrame = CFrame.new(-26.0095215, 6.30111074, 44.0606766, -1, 9.61294518e-06, -0.000103726969, 9.90486296e-06, 1, 5.2497966e-05, 0.000109722117, 5.67162788e-05, -1) Part286.BackSurface = Enum.SurfaceType.Weld Part286.BottomSurface = Enum.SurfaceType.Weld Part286.FrontSurface = Enum.SurfaceType.Weld Part286.LeftSurface = Enum.SurfaceType.Weld Part286.RightSurface = Enum.SurfaceType.Weld Part286.TopSurface = Enum.SurfaceType.Weld Part286.Color = Color3.new(0.498039, 0.556863, 0.392157) Part286.Position = Vector3.new(-26.0095215, 6.30111074, 44.0606766) Part286.Orientation = Vector3.new(0, -179.98999, 0) Part286.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh287.Parent = Part286 Part288.Name = "Brick" Part288.Parent = Model0 Part288.Material = Enum.Material.Metal Part288.BrickColor = BrickColor.new("Grime") Part288.Transparency = 1 Part288.Rotation = Vector3.new(-98.1199951, 0, -180) Part288.CanCollide = false Part288.FormFactor = Enum.FormFactor.Custom Part288.Size = Vector3.new(2, 0.200000003, 1.19999993) Part288.CFrame = CFrame.new(-15.1093197, 9.22394657, 46.3002548, -1, 2.23412426e-05, -2.27283726e-06, 1.46798811e-06, 0.141308457, 0.989965618, 3.3739394e-05, 0.98996681, -0.141300574) Part288.BackSurface = Enum.SurfaceType.Weld Part288.BottomSurface = Enum.SurfaceType.Weld Part288.FrontSurface = Enum.SurfaceType.Weld Part288.LeftSurface = Enum.SurfaceType.Weld Part288.RightSurface = Enum.SurfaceType.Weld Part288.TopSurface = Enum.SurfaceType.Weld Part288.Color = Color3.new(0.498039, 0.556863, 0.392157) Part288.Position = Vector3.new(-15.1093197, 9.22394657, 46.3002548) Part288.Orientation = Vector3.new(-81.8799973, -180, 0) Part288.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh289.Parent = Part288 BlockMesh289.Offset = Vector3.new(0, -0.189999998, 0) Part290.Parent = Model0 Part290.Material = Enum.Material.Metal Part290.BrickColor = BrickColor.new("Grime") Part290.Rotation = Vector3.new(180, 0, -180) Part290.FormFactor = Enum.FormFactor.Custom Part290.Size = Vector3.new(0.400000095, 1.20000005, 5.19999981) Part290.CFrame = CFrame.new(-26.709795, 4.60025549, 33.6601105, -1, 6.28825137e-06, -2.67255018e-06, 6.58563977e-06, 1, -9.30688202e-06, 8.66713162e-06, -5.08754056e-06, -1) Part290.BackSurface = Enum.SurfaceType.Weld Part290.BottomSurface = Enum.SurfaceType.Weld Part290.FrontSurface = Enum.SurfaceType.Weld Part290.LeftSurface = Enum.SurfaceType.Weld Part290.RightSurface = Enum.SurfaceType.Weld Part290.TopSurface = Enum.SurfaceType.Weld Part290.Color = Color3.new(0.498039, 0.556863, 0.392157) Part290.Position = Vector3.new(-26.709795, 4.60025549, 33.6601105) Part290.Orientation = Vector3.new(0, -180, 0) Part290.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh291.Parent = Part290 Part292.Parent = Model0 Part292.Material = Enum.Material.Metal Part292.BrickColor = BrickColor.new("Grime") Part292.Rotation = Vector3.new(180, 0, -180) Part292.FormFactor = Enum.FormFactor.Custom Part292.Size = Vector3.new(0.400000095, 1.20000005, 5.19999981) Part292.CFrame = CFrame.new(-26.7098675, 4.60042572, 44.0601082, -1, 6.28825137e-06, -2.67255018e-06, 6.58563977e-06, 1, -9.30688202e-06, 8.66713162e-06, -5.08754056e-06, -1) Part292.BackSurface = Enum.SurfaceType.Weld Part292.BottomSurface = Enum.SurfaceType.Weld Part292.FrontSurface = Enum.SurfaceType.Weld Part292.LeftSurface = Enum.SurfaceType.Weld Part292.RightSurface = Enum.SurfaceType.Weld Part292.TopSurface = Enum.SurfaceType.Weld Part292.Color = Color3.new(0.498039, 0.556863, 0.392157) Part292.Position = Vector3.new(-26.7098675, 4.60042572, 44.0601082) Part292.Orientation = Vector3.new(0, -180, 0) Part292.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh293.Parent = Part292 WedgePart294.Parent = Model0 WedgePart294.Material = Enum.Material.Metal WedgePart294.BrickColor = BrickColor.new("Grime") WedgePart294.Rotation = Vector3.new(90, 0, -180) WedgePart294.FormFactor = Enum.FormFactor.Custom WedgePart294.Size = Vector3.new(22, 1.80000019, 0.800000131) WedgePart294.CFrame = CFrame.new(-5.71021032, 8.60006523, 39.9598465, -1, 1.67611997e-05, -5.35971367e-06, 5.73934039e-06, 2.4999847e-06, -0.99999088, -9.10116614e-06, -1.00000012, -7.8765861e-06) WedgePart294.BackSurface = Enum.SurfaceType.Weld WedgePart294.BottomSurface = Enum.SurfaceType.Weld WedgePart294.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart294.Position = Vector3.new(-5.71021032, 8.60006523, 39.9598465) WedgePart294.Orientation = Vector3.new(89.7599945, -145.770004, 66.4599991) WedgePart294.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh295.Parent = WedgePart294 SpecialMesh295.MeshType = Enum.MeshType.Wedge WedgePart296.Parent = Model0 WedgePart296.Material = Enum.Material.Metal WedgePart296.BrickColor = BrickColor.new("Grime") WedgePart296.Rotation = Vector3.new(90, 0, 0) WedgePart296.CanCollide = false WedgePart296.FormFactor = Enum.FormFactor.Custom WedgePart296.Size = Vector3.new(11.8000002, 0.400000006, 2.79999995) WedgePart296.CFrame = CFrame.new(-10.8102522, 8.80012226, 46.259758, 1, 6.12342228e-06, -6.47552679e-06, -7.03663818e-06, 1.60052878e-05, -1, -1.74245251e-05, 1, 8.05025593e-06) WedgePart296.BackSurface = Enum.SurfaceType.Weld WedgePart296.BottomSurface = Enum.SurfaceType.Weld WedgePart296.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart296.Position = Vector3.new(-10.8102522, 8.80012226, 46.259758) WedgePart296.Orientation = Vector3.new(90, 0, 0) WedgePart296.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh297.Parent = WedgePart296 SpecialMesh297.MeshType = Enum.MeshType.Wedge WedgePart298.Parent = Model0 WedgePart298.Material = Enum.Material.Metal WedgePart298.BrickColor = BrickColor.new("Grime") WedgePart298.Rotation = Vector3.new(90, 0, 180) WedgePart298.FormFactor = Enum.FormFactor.Custom WedgePart298.Size = Vector3.new(10.1999998, 0.800000131, 1.00000012) WedgePart298.CFrame = CFrame.new(0.190846562, 10.6997681, 41.8599472, -1, -1.71460924e-05, -7.07122672e-06, 7.44470481e-06, 3.71252099e-05, -0.99999088, 2.46954078e-05, -1.00000012, -4.24238897e-05) WedgePart298.BackSurface = Enum.SurfaceType.Weld WedgePart298.BottomSurface = Enum.SurfaceType.Weld WedgePart298.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart298.Position = Vector3.new(0.190846562, 10.6997681, 41.8599472) WedgePart298.Orientation = Vector3.new(89.7599945, -170.539993, 11.3400002) WedgePart298.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh299.Parent = WedgePart298 SpecialMesh299.MeshType = Enum.MeshType.Wedge WedgePart300.Parent = Model0 WedgePart300.Material = Enum.Material.Metal WedgePart300.BrickColor = BrickColor.new("Grime") WedgePart300.Rotation = Vector3.new(90, 0, 0) WedgePart300.FormFactor = Enum.FormFactor.Custom WedgePart300.Size = Vector3.new(22, 1.80000019, 0.800000131) WedgePart300.CFrame = CFrame.new(-5.70992708, 8.6002655, 37.7604523, 1, -1.69808973e-05, -5.3198155e-06, -5.6994445e-06, -2.58807654e-06, -0.99999088, 9.32086368e-06, 1.00000012, -7.96467884e-06) WedgePart300.BackSurface = Enum.SurfaceType.Weld WedgePart300.BottomSurface = Enum.SurfaceType.Weld WedgePart300.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart300.Position = Vector3.new(-5.70992708, 8.6002655, 37.7604523) WedgePart300.Orientation = Vector3.new(89.7599945, -146.259995, -114.419998) WedgePart300.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh301.Parent = WedgePart300 SpecialMesh301.MeshType = Enum.MeshType.Wedge VehicleSeat302.Parent = Model0 VehicleSeat302.Material = Enum.Material.Metal VehicleSeat302.BrickColor = BrickColor.new("Grime") VehicleSeat302.Rotation = Vector3.new(0, 90, 0) VehicleSeat302.Size = Vector3.new(2, 0.400000006, 2) VehicleSeat302.CFrame = CFrame.new(-23.1098289, 4.8003788, 44.0599022, 1.1589701e-05, 5.60266608e-06, 1, -1.12916023e-05, 1, -6.19946923e-06, -1, -2.82160863e-06, -4.43901627e-07) VehicleSeat302.TopSurface = Enum.SurfaceType.Weld VehicleSeat302.HeadsUpDisplay = false VehicleSeat302.MaxSpeed = 35 VehicleSeat302.Torque = 150 VehicleSeat302.Color = Color3.new(0.498039, 0.556863, 0.392157) VehicleSeat302.Position = Vector3.new(-23.1098289, 4.8003788, 44.0599022) VehicleSeat302.Orientation = Vector3.new(0, 90, 0) VehicleSeat302.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart303.Parent = Model0 WedgePart303.Material = Enum.Material.Metal WedgePart303.BrickColor = BrickColor.new("Grime") WedgePart303.Rotation = Vector3.new(90, 0, -90) WedgePart303.FormFactor = Enum.FormFactor.Custom WedgePart303.Size = Vector3.new(5.19999933, 1, 1.20000005) WedgePart303.CFrame = CFrame.new(-26.0089417, 4.60056925, 33.6610794, 1.45538397e-05, 1, -7.47078047e-06, -2.20777802e-05, -7.76782235e-06, -1, -1, 8.55936014e-06, 1.78583141e-05) WedgePart303.BackSurface = Enum.SurfaceType.Weld WedgePart303.BottomSurface = Enum.SurfaceType.Weld WedgePart303.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart303.Position = Vector3.new(-26.0089417, 4.60056925, 33.6610794) WedgePart303.Orientation = Vector3.new(90, 90, 0) WedgePart303.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh304.Parent = WedgePart303 SpecialMesh304.MeshType = Enum.MeshType.Wedge WedgePart305.Parent = Model0 WedgePart305.Material = Enum.Material.Metal WedgePart305.BrickColor = BrickColor.new("Grime") WedgePart305.Rotation = Vector3.new(90, 0, -180) WedgePart305.FormFactor = Enum.FormFactor.Custom WedgePart305.Size = Vector3.new(22, 0.600000143, 1.20000017) WedgePart305.CFrame = CFrame.new(-5.71064138, 9.599576, 41.1605301, -1, 1.17034815e-05, -5.56241639e-06, 5.84649752e-06, -1.99384122e-05, -1, -5.97530743e-06, -1, 1.59061947e-05) WedgePart305.BackSurface = Enum.SurfaceType.Weld WedgePart305.BottomSurface = Enum.SurfaceType.Weld WedgePart305.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart305.Position = Vector3.new(-5.71064138, 9.599576, 41.1605301) WedgePart305.Orientation = Vector3.new(90, 180, 0) WedgePart305.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh306.Parent = WedgePart305 SpecialMesh306.MeshType = Enum.MeshType.Wedge WedgePart307.Parent = Model0 WedgePart307.Material = Enum.Material.Metal WedgePart307.BrickColor = BrickColor.new("Grime") WedgePart307.Rotation = Vector3.new(90, 0, 0) WedgePart307.FormFactor = Enum.FormFactor.Custom WedgePart307.Size = Vector3.new(22, 0.600000143, 1.20000017) WedgePart307.CFrame = CFrame.new(-5.70935583, 9.60018349, 36.559742, 1, 5.02686817e-06, -6.43432486e-06, -6.48410469e-06, 8.01372698e-06, -1, -6.03618901e-06, 1, 7.30400461e-06) WedgePart307.BackSurface = Enum.SurfaceType.Weld WedgePart307.BottomSurface = Enum.SurfaceType.Weld WedgePart307.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart307.Position = Vector3.new(-5.70935583, 9.60018349, 36.559742) WedgePart307.Orientation = Vector3.new(90, 0, 0) WedgePart307.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh308.Parent = WedgePart307 SpecialMesh308.MeshType = Enum.MeshType.Wedge WedgePart309.Parent = Model0 WedgePart309.Material = Enum.Material.Metal WedgePart309.BrickColor = BrickColor.new("Grime") WedgePart309.Rotation = Vector3.new(90, 0, 0) WedgePart309.FormFactor = Enum.FormFactor.Custom WedgePart309.Size = Vector3.new(10.1999998, 0.800000131, 1.00000012) WedgePart309.CFrame = CFrame.new(0.190338731, 10.7001028, 35.8596039, 1, 1.73247045e-05, -6.91621926e-06, -7.28482382e-06, -3.32206264e-06, -0.99999088, -2.47628068e-05, 1.00000012, -8.54242353e-06) WedgePart309.BackSurface = Enum.SurfaceType.Weld WedgePart309.BottomSurface = Enum.SurfaceType.Weld WedgePart309.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart309.Position = Vector3.new(0.190338731, 10.7001028, 35.8596039) WedgePart309.Orientation = Vector3.new(89.7599945, -141.009995, -114.509995) WedgePart309.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh310.Parent = WedgePart309 SpecialMesh310.MeshType = Enum.MeshType.Wedge WedgePart311.Parent = Model0 WedgePart311.Material = Enum.Material.Metal WedgePart311.BrickColor = BrickColor.new("Grime") WedgePart311.Rotation = Vector3.new(-90, 0, 90) WedgePart311.FormFactor = Enum.FormFactor.Custom WedgePart311.Size = Vector3.new(5.19999981, 1.39999998, 1.19999993) WedgePart311.CFrame = CFrame.new(-26.2100182, 3.40037513, 33.6596451, -3.40397423e-06, -1, 6.33939817e-06, -9.03184537e-06, 6.52432982e-06, 1, -1, 7.16618433e-06, -6.38741267e-06) WedgePart311.BackSurface = Enum.SurfaceType.Weld WedgePart311.BottomSurface = Enum.SurfaceType.Weld WedgePart311.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart311.Position = Vector3.new(-26.2100182, 3.40037513, 33.6596451) WedgePart311.Orientation = Vector3.new(-90, 90, 0) WedgePart311.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh312.Parent = WedgePart311 SpecialMesh312.MeshType = Enum.MeshType.Wedge WedgePart313.Parent = Model0 WedgePart313.Material = Enum.Material.Metal WedgePart313.BrickColor = BrickColor.new("Grime") WedgePart313.Rotation = Vector3.new(90, 0, 0) WedgePart313.FormFactor = Enum.FormFactor.Custom WedgePart313.Size = Vector3.new(10.1999998, 1.60000014, 1.00000012) WedgePart313.CFrame = CFrame.new(0.190321803, 10.6997337, 45.8596458, 1, 1.71271968e-05, -7.04050763e-06, -7.41398344e-06, -3.73043003e-05, -0.99999088, -2.46765048e-05, 1.00000012, -4.26029837e-05) WedgePart313.BackSurface = Enum.SurfaceType.Weld WedgePart313.BottomSurface = Enum.SurfaceType.Weld WedgePart313.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart313.Position = Vector3.new(0.190321803, 10.6997337, 45.8596458) WedgePart313.Orientation = Vector3.new(89.7599945, -170.619995, -168.759995) WedgePart313.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh314.Parent = WedgePart313 SpecialMesh314.MeshType = Enum.MeshType.Wedge WedgePart315.Parent = Model0 WedgePart315.Material = Enum.Material.Metal WedgePart315.BrickColor = BrickColor.new("Grime") WedgePart315.Rotation = Vector3.new(-90, 0, 90) WedgePart315.FormFactor = Enum.FormFactor.Custom WedgePart315.Size = Vector3.new(5.19999981, 1.39999998, 1.19999993) WedgePart315.CFrame = CFrame.new(-26.2097702, 3.40055323, 44.0597954, 3.44685832e-05, -1, 5.8018918e-06, -6.04491834e-06, 5.80168262e-06, 1, -1, -3.44686086e-05, -6.04471643e-06) WedgePart315.BackSurface = Enum.SurfaceType.Weld WedgePart315.BottomSurface = Enum.SurfaceType.Weld WedgePart315.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart315.Position = Vector3.new(-26.2097702, 3.40055323, 44.0597954) WedgePart315.Orientation = Vector3.new(-90, 90, 0) WedgePart315.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh316.Parent = WedgePart315 SpecialMesh316.MeshType = Enum.MeshType.Wedge WedgePart317.Parent = Model0 WedgePart317.Material = Enum.Material.Metal WedgePart317.BrickColor = BrickColor.new("Grime") WedgePart317.Rotation = Vector3.new(180, 90, 0) WedgePart317.FormFactor = Enum.FormFactor.Custom WedgePart317.Size = Vector3.new(5.19999933, 1.20000005, 1) WedgePart317.CFrame = CFrame.new(-26.0099239, 4.60073233, 33.6602364, -1.36232084e-05, -5.66421386e-06, 1, 2.05360793e-05, -1, -5.96129712e-06, 1, 1.63166333e-05, 7.62868513e-06) WedgePart317.BottomSurface = Enum.SurfaceType.Weld WedgePart317.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart317.Position = Vector3.new(-26.0099239, 4.60073233, 33.6602364) WedgePart317.Orientation = Vector3.new(0, 90, 180) WedgePart317.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh318.Parent = WedgePart317 SpecialMesh318.MeshType = Enum.MeshType.Wedge WedgePart319.Parent = Model0 WedgePart319.Material = Enum.Material.Metal WedgePart319.BrickColor = BrickColor.new("Grime") WedgePart319.Rotation = Vector3.new(90, 0, -0.00999999978) WedgePart319.CanCollide = false WedgePart319.FormFactor = Enum.FormFactor.Custom WedgePart319.Size = Vector3.new(0.400000006, 0.400000006, 3) WedgePart319.CFrame = CFrame.new(-22.7094574, 8.90267277, 46.4604378, 1, 0.000103821971, -1.11975369e-05, -1.19384558e-05, -2.19714639e-06, -1, -0.000118742879, 1, -1.27009662e-05) WedgePart319.BackSurface = Enum.SurfaceType.Weld WedgePart319.BottomSurface = Enum.SurfaceType.Weld WedgePart319.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart319.Position = Vector3.new(-22.7094574, 8.90267277, 46.4604378) WedgePart319.Orientation = Vector3.new(90, 0.00999999978, 0) WedgePart319.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh320.Parent = WedgePart319 SpecialMesh320.MeshType = Enum.MeshType.Wedge WedgePart321.Parent = Model0 WedgePart321.Material = Enum.Material.Metal WedgePart321.BrickColor = BrickColor.new("Grime") WedgePart321.Rotation = Vector3.new(90, 0, 0) WedgePart321.CanCollide = false WedgePart321.FormFactor = Enum.FormFactor.Custom WedgePart321.Size = Vector3.new(0.400000006, 1.20000005, 0.999999821) WedgePart321.CFrame = CFrame.new(-25.7095184, 7.90136623, 42.4608383, 1, 7.70654951e-05, -9.90780518e-06, -1.02004242e-05, -6.15640529e-05, -1, -8.3060746e-05, 1, -6.57826022e-05) WedgePart321.BackSurface = Enum.SurfaceType.Weld WedgePart321.BottomSurface = Enum.SurfaceType.Weld WedgePart321.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart321.Position = Vector3.new(-25.7095184, 7.90136623, 42.4608383) WedgePart321.Orientation = Vector3.new(90, 0, 0) WedgePart321.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh322.Parent = WedgePart321 SpecialMesh322.MeshType = Enum.MeshType.Wedge WedgePart323.Parent = Model0 WedgePart323.Material = Enum.Material.Metal WedgePart323.BrickColor = BrickColor.new("Grime") WedgePart323.Rotation = Vector3.new(90, 0, -90) WedgePart323.FormFactor = Enum.FormFactor.Custom WedgePart323.Size = Vector3.new(5.19999933, 1, 1.20000005) WedgePart323.CFrame = CFrame.new(-26.0092163, 4.60065508, 44.0591469, 1.43750112e-05, 1, -7.43051987e-06, -2.22713134e-05, -7.72756266e-06, -1, -1, 8.38053529e-06, 1.80518491e-05) WedgePart323.BackSurface = Enum.SurfaceType.Weld WedgePart323.BottomSurface = Enum.SurfaceType.Weld WedgePart323.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart323.Position = Vector3.new(-26.0092163, 4.60065508, 44.0591469) WedgePart323.Orientation = Vector3.new(90, 90, 0) WedgePart323.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh324.Parent = WedgePart323 SpecialMesh324.MeshType = Enum.MeshType.Wedge WedgePart325.Parent = Model0 WedgePart325.Material = Enum.Material.Metal WedgePart325.BrickColor = BrickColor.new("Grime") WedgePart325.Rotation = Vector3.new(-90, 0, 0) WedgePart325.CanCollide = false WedgePart325.FormFactor = Enum.FormFactor.Custom WedgePart325.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014) WedgePart325.CFrame = CFrame.new(-16.8097363, 8.70052814, 46.1599655, 1, -2.12305386e-05, 7.18997535e-06, -8.38811684e-06, -4.9342907e-06, 1, -4.53438988e-05, -1, 1.20436125e-05) WedgePart325.BackSurface = Enum.SurfaceType.Weld WedgePart325.BottomSurface = Enum.SurfaceType.Weld WedgePart325.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart325.Position = Vector3.new(-16.8097363, 8.70052814, 46.1599655) WedgePart325.Orientation = Vector3.new(-90, 0, 0) WedgePart325.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh326.Parent = WedgePart325 SpecialMesh326.MeshType = Enum.MeshType.Wedge WedgePart327.Parent = Model0 WedgePart327.Material = Enum.Material.Metal WedgePart327.BrickColor = BrickColor.new("Grime") WedgePart327.Rotation = Vector3.new(-90, 0, 0) WedgePart327.CanCollide = false WedgePart327.FormFactor = Enum.FormFactor.Custom WedgePart327.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014) WedgePart327.CFrame = CFrame.new(-19.6100292, 8.70045471, 46.1600151, 1, -2.11709685e-05, 7.23711082e-06, -8.43528869e-06, -6.71051566e-06, 1, -4.52843196e-05, -1, 1.02673966e-05) WedgePart327.BackSurface = Enum.SurfaceType.Weld WedgePart327.BottomSurface = Enum.SurfaceType.Weld WedgePart327.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart327.Position = Vector3.new(-19.6100292, 8.70045471, 46.1600151) WedgePart327.Orientation = Vector3.new(-90, 0, 0) WedgePart327.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh328.Parent = WedgePart327 SpecialMesh328.MeshType = Enum.MeshType.Wedge WedgePart329.Parent = Model0 WedgePart329.Material = Enum.Material.Metal WedgePart329.BrickColor = BrickColor.new("Grime") WedgePart329.Rotation = Vector3.new(90, 0, -0.00999999978) WedgePart329.CanCollide = false WedgePart329.FormFactor = Enum.FormFactor.Custom WedgePart329.Size = Vector3.new(0.200000003, 0.400000006, 3) WedgePart329.CFrame = CFrame.new(-16.8093224, 8.90175629, 46.4594421, 1, 9.91064226e-05, -1.10202109e-05, -1.22203146e-05, 2.08557285e-05, -1, -0.000123219652, 1, 3.87895125e-06) WedgePart329.BackSurface = Enum.SurfaceType.Weld WedgePart329.BottomSurface = Enum.SurfaceType.Weld WedgePart329.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart329.Position = Vector3.new(-16.8093224, 8.90175629, 46.4594421) WedgePart329.Orientation = Vector3.new(90, 0.00999999978, 0) WedgePart329.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh330.Parent = WedgePart329 SpecialMesh330.MeshType = Enum.MeshType.Wedge WedgePart331.Parent = Model0 WedgePart331.Material = Enum.Material.Metal WedgePart331.BrickColor = BrickColor.new("Grime") WedgePart331.Rotation = Vector3.new(180, -90, 0) WedgePart331.FormFactor = Enum.FormFactor.Custom WedgePart331.Size = Vector3.new(5.19999886, 2, 1.79999995) WedgePart331.CFrame = CFrame.new(-16.609787, 5.0004549, 33.6600304, -4.89594822e-06, -6.62594812e-06, -1, -8.07483866e-06, -0.999996543, 6.68015446e-06, -1, 7.30284228e-06, 5.9940694e-06) WedgePart331.BottomSurface = Enum.SurfaceType.Smooth WedgePart331.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart331.Position = Vector3.new(-16.609787, 5.0004549, 33.6600304) WedgePart331.Orientation = Vector3.new(0, -90, -180) WedgePart331.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh332.Parent = WedgePart331 SpecialMesh332.MeshType = Enum.MeshType.Wedge WedgePart333.Parent = Model0 WedgePart333.Material = Enum.Material.Metal WedgePart333.BrickColor = BrickColor.new("Grime") WedgePart333.Rotation = Vector3.new(180, 90, 0) WedgePart333.FormFactor = Enum.FormFactor.Custom WedgePart333.Size = Vector3.new(5.19999933, 1.20000005, 1) WedgePart333.CFrame = CFrame.new(-26.00951, 4.60169315, 44.0594978, -7.2284929e-06, -6.09822428e-06, 1, 1.73822391e-05, -1, -6.69012343e-06, 1, 8.98247345e-06, -4.70518717e-06) WedgePart333.BottomSurface = Enum.SurfaceType.Weld WedgePart333.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart333.Position = Vector3.new(-26.00951, 4.60169315, 44.0594978) WedgePart333.Orientation = Vector3.new(0, 90, 180) WedgePart333.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh334.Parent = WedgePart333 SpecialMesh334.MeshType = Enum.MeshType.Wedge WedgePart335.Parent = Model0 WedgePart335.Material = Enum.Material.Metal WedgePart335.BrickColor = BrickColor.new("Grime") WedgePart335.Rotation = Vector3.new(-90, 0, 0) WedgePart335.CanCollide = false WedgePart335.FormFactor = Enum.FormFactor.Custom WedgePart335.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014) WedgePart335.CFrame = CFrame.new(-22.7096386, 8.70049095, 46.1598549, 1, 1.37711768e-05, 5.43959368e-06, -6.180333e-06, -2.95906248e-05, 1, -1.14948455e-06, -1, -1.90853934e-05) WedgePart335.BackSurface = Enum.SurfaceType.Weld WedgePart335.BottomSurface = Enum.SurfaceType.Weld WedgePart335.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart335.Position = Vector3.new(-22.7096386, 8.70049095, 46.1598549) WedgePart335.Orientation = Vector3.new(-90, 0, 0) WedgePart335.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh336.Parent = WedgePart335 SpecialMesh336.MeshType = Enum.MeshType.Wedge WedgePart337.Parent = Model0 WedgePart337.Material = Enum.Material.Metal WedgePart337.BrickColor = BrickColor.new("Grime") WedgePart337.Rotation = Vector3.new(90, 0, -0.00999999978) WedgePart337.CanCollide = false WedgePart337.FormFactor = Enum.FormFactor.Custom WedgePart337.Size = Vector3.new(0.200000003, 0.400000006, 3) WedgePart337.CFrame = CFrame.new(-19.6093693, 8.90126038, 46.4600639, 1, 9.91061097e-05, -1.10227156e-05, -1.22186893e-05, -2.08033562e-05, -1, -0.000123219797, 1, -3.77801443e-05) WedgePart337.BackSurface = Enum.SurfaceType.Weld WedgePart337.BottomSurface = Enum.SurfaceType.Weld WedgePart337.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart337.Position = Vector3.new(-19.6093693, 8.90126038, 46.4600639) WedgePart337.Orientation = Vector3.new(90, 0.00999999978, 0) WedgePart337.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh338.Parent = WedgePart337 SpecialMesh338.MeshType = Enum.MeshType.Wedge Part339.Parent = Model0 Part339.Material = Enum.Material.Metal Part339.BrickColor = BrickColor.new("Grime") Part339.Rotation = Vector3.new(-180, 0, -180) Part339.FormFactor = Enum.FormFactor.Custom Part339.Size = Vector3.new(5.59999943, 0.799999952, 1.80000031) Part339.CFrame = CFrame.new(14.889924, 8.40013981, 32.9597015, -1, 8.84130441e-06, -5.35144209e-05, 8.93794913e-06, 1, 8.40500434e-06, 5.54899634e-05, 9.79304605e-06, -1) Part339.BackSurface = Enum.SurfaceType.Weld Part339.BottomSurface = Enum.SurfaceType.Weld Part339.FrontSurface = Enum.SurfaceType.Weld Part339.LeftSurface = Enum.SurfaceType.Weld Part339.RightSurface = Enum.SurfaceType.Weld Part339.TopSurface = Enum.SurfaceType.Weld Part339.Color = Color3.new(0.498039, 0.556863, 0.392157) Part339.Position = Vector3.new(14.889924, 8.40013981, 32.9597015) Part339.Orientation = Vector3.new(0, -180, 0) Part339.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh340.Parent = Part339 Part341.Parent = Model0 Part341.Material = Enum.Material.Metal Part341.BrickColor = BrickColor.new("Grime") Part341.Rotation = Vector3.new(-180, 0, -180) Part341.CanCollide = false Part341.FormFactor = Enum.FormFactor.Custom Part341.Size = Vector3.new(0.399999231, 0.799999893, 5.19999981) Part341.CFrame = CFrame.new(-4.109828, 4.80027628, 44.0599098, -1, 6.43371504e-06, -5.15642932e-06, 6.81323763e-06, 0.99999088, 1.01975102e-05, 1.28165175e-05, 1.5574049e-05, -1.00000012) Part341.BackSurface = Enum.SurfaceType.Weld Part341.BottomSurface = Enum.SurfaceType.Weld Part341.FrontSurface = Enum.SurfaceType.Weld Part341.LeftSurface = Enum.SurfaceType.Weld Part341.RightSurface = Enum.SurfaceType.Weld Part341.TopSurface = Enum.SurfaceType.Weld Part341.Color = Color3.new(0.498039, 0.556863, 0.392157) Part341.Position = Vector3.new(-4.109828, 4.80027628, 44.0599098) Part341.Orientation = Vector3.new(0, -180, 0) Part341.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh342.Parent = Part341 Part343.Parent = Model0 Part343.Material = Enum.Material.Metal Part343.BrickColor = BrickColor.new("Grime") Part343.Rotation = Vector3.new(180, 0, -180) Part343.CanCollide = false Part343.FormFactor = Enum.FormFactor.Custom Part343.Size = Vector3.new(11.8000002, 0.799999952, 5.20000029) Part343.CFrame = CFrame.new(11.190012, 7.60010147, 33.6598129, -1, 6.97483983e-06, -1.60322234e-05, 7.09157848e-06, 1, -2.91726792e-07, 1.8407216e-05, 1.37750521e-06, -1) Part343.BackSurface = Enum.SurfaceType.Weld Part343.BottomSurface = Enum.SurfaceType.Weld Part343.FrontSurface = Enum.SurfaceType.Weld Part343.LeftSurface = Enum.SurfaceType.Weld Part343.RightSurface = Enum.SurfaceType.Weld Part343.TopSurface = Enum.SurfaceType.Weld Part343.Color = Color3.new(0.498039, 0.556863, 0.392157) Part343.Position = Vector3.new(11.190012, 7.60010147, 33.6598129) Part343.Orientation = Vector3.new(0, -180, 0) Part343.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh344.Parent = Part343 Part345.Parent = Model0 Part345.Material = Enum.Material.Metal Part345.BrickColor = BrickColor.new("Grime") Part345.Rotation = Vector3.new(180, 0, -180) Part345.CanCollide = false Part345.FormFactor = Enum.FormFactor.Custom Part345.Size = Vector3.new(1.79999959, 0.799999952, 5.20000029) Part345.CFrame = CFrame.new(16.189827, 7.60006905, 38.8596954, -1, 6.02205955e-06, 3.12409975e-06, 6.11911082e-06, 1, -1.37809102e-05, -1.14872091e-06, -1.23923655e-05, -1) Part345.BackSurface = Enum.SurfaceType.Weld Part345.BottomSurface = Enum.SurfaceType.Weld Part345.FrontSurface = Enum.SurfaceType.Weld Part345.LeftSurface = Enum.SurfaceType.Weld Part345.RightSurface = Enum.SurfaceType.Weld Part345.TopSurface = Enum.SurfaceType.Weld Part345.Color = Color3.new(0.498039, 0.556863, 0.392157) Part345.Position = Vector3.new(16.189827, 7.60006905, 38.8596954) Part345.Orientation = Vector3.new(0, 180, 0) Part345.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh346.Parent = Part345 Part347.Parent = Model0 Part347.Material = Enum.Material.Metal Part347.BrickColor = BrickColor.new("Grime") Part347.Rotation = Vector3.new(180, 0, -180) Part347.FormFactor = Enum.FormFactor.Custom Part347.Size = Vector3.new(13.1999998, 1.59999967, 3.60000038) Part347.CFrame = CFrame.new(-10.9098253, 3.60021257, 34.460022, -1, 6.43994736e-06, -5.3034978e-06, 6.4623523e-06, 1, -7.84834992e-06, 5.75847071e-06, -7.52855431e-06, -1) Part347.BackSurface = Enum.SurfaceType.Weld Part347.BottomSurface = Enum.SurfaceType.Weld Part347.FrontSurface = Enum.SurfaceType.Weld Part347.LeftSurface = Enum.SurfaceType.Weld Part347.RightSurface = Enum.SurfaceType.Weld Part347.TopSurface = Enum.SurfaceType.Weld Part347.Color = Color3.new(0.498039, 0.556863, 0.392157) Part347.Position = Vector3.new(-10.9098253, 3.60021257, 34.460022) Part347.Orientation = Vector3.new(0, -180, 0) Part347.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh348.Parent = Part347 BlockMesh348.Offset = Vector3.new(0, 0.800000012, 0) BlockMesh348.Scale = Vector3.new(1.10000002, 2, 1) BlockMesh348.Scale = Vector3.new(1.10000002, 2, 1) Part349.Parent = Model0 Part349.Material = Enum.Material.Metal Part349.BrickColor = BrickColor.new("Grime") Part349.Rotation = Vector3.new(-180, 0, -180) Part349.CanCollide = false Part349.FormFactor = Enum.FormFactor.Custom Part349.Size = Vector3.new(0.800000191, 1.40000021, 5.19999981) Part349.CFrame = CFrame.new(16.6903687, 6.50005674, 33.6597786, -1, 7.3178353e-06, -2.29274719e-05, 7.57607449e-06, 1, 1.38828382e-05, 2.81880748e-05, 1.75801961e-05, -1) Part349.BackSurface = Enum.SurfaceType.Weld Part349.BottomSurface = Enum.SurfaceType.Weld Part349.FrontSurface = Enum.SurfaceType.Weld Part349.LeftSurface = Enum.SurfaceType.Weld Part349.RightSurface = Enum.SurfaceType.Weld Part349.TopSurface = Enum.SurfaceType.Weld Part349.Color = Color3.new(0.498039, 0.556863, 0.392157) Part349.Position = Vector3.new(16.6903687, 6.50005674, 33.6597786) Part349.Orientation = Vector3.new(0, -180, 0) Part349.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh350.Parent = Part349 Part351.Parent = Model0 Part351.Material = Enum.Material.Metal Part351.BrickColor = BrickColor.new("Grime") Part351.Rotation = Vector3.new(180, 0, -180) Part351.FormFactor = Enum.FormFactor.Custom Part351.Size = Vector3.new(11.8000002, 3.20000005, 5.20000029) Part351.CFrame = CFrame.new(11.1901808, 5.60010195, 38.8599014, -1, 6.43885596e-06, -5.28130158e-06, 6.4634437e-06, 1, -7.86395231e-06, 5.78066692e-06, -7.51295283e-06, -1) Part351.BottomSurface = Enum.SurfaceType.Weld Part351.LeftSurface = Enum.SurfaceType.Weld Part351.RightSurface = Enum.SurfaceType.Weld Part351.TopSurface = Enum.SurfaceType.Weld Part351.Color = Color3.new(0.498039, 0.556863, 0.392157) Part351.Position = Vector3.new(11.1901808, 5.60010195, 38.8599014) Part351.Orientation = Vector3.new(0, -180, 0) Part351.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh352.Parent = Part351 Part353.Parent = Model0 Part353.Material = Enum.Material.Metal Part353.BrickColor = BrickColor.new("Grime") Part353.Rotation = Vector3.new(-180, 0, -180) Part353.FormFactor = Enum.FormFactor.Custom Part353.Size = Vector3.new(13.1999998, 1.59999967, 3.60000038) Part353.CFrame = CFrame.new(-10.909873, 3.60028696, 43.2598724, -1, 6.40441704e-06, -4.601201e-06, 6.40441613e-06, 1, 1.49602386e-07, 4.60120282e-06, 1.49572926e-07, -1) Part353.BottomSurface = Enum.SurfaceType.Weld Part353.LeftSurface = Enum.SurfaceType.Weld Part353.RightSurface = Enum.SurfaceType.Weld Part353.TopSurface = Enum.SurfaceType.Weld Part353.Color = Color3.new(0.498039, 0.556863, 0.392157) Part353.Position = Vector3.new(-10.909873, 3.60028696, 43.2598724) Part353.Orientation = Vector3.new(0, -180, 0) Part353.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh354.Parent = Part353 BlockMesh354.Offset = Vector3.new(0, 0.800000012, 0) BlockMesh354.Scale = Vector3.new(1.10000002, 2, 1) BlockMesh354.Scale = Vector3.new(1.10000002, 2, 1) Part355.Parent = Model0 Part355.Material = Enum.Material.Metal Part355.BrickColor = BrickColor.new("Grime") Part355.Rotation = Vector3.new(-180, 0, -180) Part355.CanCollide = false Part355.FormFactor = Enum.FormFactor.Custom Part355.Size = Vector3.new(11.8000002, 0.399999976, 0.200000003) Part355.CFrame = CFrame.new(-10.8097591, 6.2003026, 46.5602341, -1, 7.40343285e-06, -2.46297823e-05, 7.77740297e-06, 0.99999088, 5.76178718e-06, 3.21788757e-05, 1.10601068e-05, -1.00000012) Part355.BackSurface = Enum.SurfaceType.Weld Part355.BottomSurface = Enum.SurfaceType.Weld Part355.FrontSurface = Enum.SurfaceType.Weld Part355.LeftSurface = Enum.SurfaceType.Weld Part355.RightSurface = Enum.SurfaceType.Weld Part355.TopSurface = Enum.SurfaceType.Weld Part355.Color = Color3.new(0.498039, 0.556863, 0.392157) Part355.Position = Vector3.new(-10.8097591, 6.2003026, 46.5602341) Part355.Orientation = Vector3.new(0, -180, 0) Part355.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh356.Parent = Part355 Part357.Parent = Model0 Part357.Material = Enum.Material.Metal Part357.BrickColor = BrickColor.new("Grime") Part357.Rotation = Vector3.new(180, 0, -180) Part357.FormFactor = Enum.FormFactor.Custom Part357.Size = Vector3.new(5.59999943, 0.799999952, 1.80000031) Part357.CFrame = CFrame.new(14.8900795, 8.40018654, 44.7598724, -1, 6.8830459e-06, -1.4202913e-05, 7.07082381e-06, 1, -9.31228442e-06, 1.80205971e-05, -6.62894672e-06, -1) Part357.BackSurface = Enum.SurfaceType.Weld Part357.BottomSurface = Enum.SurfaceType.Weld Part357.FrontSurface = Enum.SurfaceType.Weld Part357.LeftSurface = Enum.SurfaceType.Weld Part357.RightSurface = Enum.SurfaceType.Weld Part357.TopSurface = Enum.SurfaceType.Weld Part357.Color = Color3.new(0.498039, 0.556863, 0.392157) Part357.Position = Vector3.new(14.8900795, 8.40018654, 44.7598724) Part357.Orientation = Vector3.new(0, -180, 0) Part357.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh358.Parent = Part357 Part359.Parent = Model0 Part359.Material = Enum.Material.Metal Part359.BrickColor = BrickColor.new("Grime") Part359.Rotation = Vector3.new(-180, 0, -180) Part359.CanCollide = false Part359.FormFactor = Enum.FormFactor.Custom Part359.Size = Vector3.new(0.799999356, 1.19999981, 5.19999981) Part359.CFrame = CFrame.new(2.69019699, 5.80022383, 44.0595703, -1, 7.91060938e-06, -3.4820343e-05, 8.28971952e-06, 0.99999088, 1.29368718e-05, 4.24804894e-05, 1.83131688e-05, -1.00000012) Part359.BackSurface = Enum.SurfaceType.Weld Part359.BottomSurface = Enum.SurfaceType.Weld Part359.FrontSurface = Enum.SurfaceType.Weld Part359.LeftSurface = Enum.SurfaceType.Weld Part359.RightSurface = Enum.SurfaceType.Weld Part359.TopSurface = Enum.SurfaceType.Weld Part359.Color = Color3.new(0.498039, 0.556863, 0.392157) Part359.Position = Vector3.new(2.69019699, 5.80022383, 44.0595703) Part359.Orientation = Vector3.new(0, -180, 0) Part359.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh360.Parent = Part359 Part361.Parent = Model0 Part361.Material = Enum.Material.Metal Part361.BrickColor = BrickColor.new("Grime") Part361.Rotation = Vector3.new(180, 0, -180) Part361.CanCollide = false Part361.FormFactor = Enum.FormFactor.Custom Part361.Size = Vector3.new(0.799999356, 1.19999981, 5.19999981) Part361.CFrame = CFrame.new(2.69034576, 5.80008698, 33.6597061, -1, 6.692429e-06, -1.03765615e-05, 7.06659148e-06, 0.99999088, -4.27647774e-06, 1.79255858e-05, 1.02187551e-06, -1.00000012) Part361.BackSurface = Enum.SurfaceType.Weld Part361.BottomSurface = Enum.SurfaceType.Weld Part361.FrontSurface = Enum.SurfaceType.Weld Part361.LeftSurface = Enum.SurfaceType.Weld Part361.RightSurface = Enum.SurfaceType.Weld Part361.TopSurface = Enum.SurfaceType.Weld Part361.Color = Color3.new(0.498039, 0.556863, 0.392157) Part361.Position = Vector3.new(2.69034576, 5.80008698, 33.6597061) Part361.Orientation = Vector3.new(0, -180, 0) Part361.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh362.Parent = Part361 Part363.Parent = Model0 Part363.Material = Enum.Material.Metal Part363.BrickColor = BrickColor.new("Grime") Part363.Rotation = Vector3.new(180, 0, -180) Part363.FormFactor = Enum.FormFactor.Custom Part363.Size = Vector3.new(5.19999933, 1.19999993, 4.00000048) Part363.CFrame = CFrame.new(8.89022923, 8.60020256, 44.0598717, -1, 6.46254784e-06, -5.67977986e-06, 7.01250519e-06, 1, -1.47377223e-05, 1.68665701e-05, -6.87466036e-06, -1) Part363.BackSurface = Enum.SurfaceType.Weld Part363.BottomSurface = Enum.SurfaceType.Weld Part363.FrontSurface = Enum.SurfaceType.Weld Part363.LeftSurface = Enum.SurfaceType.Weld Part363.RightSurface = Enum.SurfaceType.Weld Part363.TopSurface = Enum.SurfaceType.Weld Part363.Color = Color3.new(0.498039, 0.556863, 0.392157) Part363.Position = Vector3.new(8.89022923, 8.60020256, 44.0598717) Part363.Orientation = Vector3.new(0, -180, 0) Part363.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh364.Parent = Part363 Part365.Parent = Model0 Part365.Material = Enum.Material.Metal Part365.BrickColor = BrickColor.new("Grime") Part365.Rotation = Vector3.new(180, 0, -180) Part365.FormFactor = Enum.FormFactor.Custom Part365.Size = Vector3.new(6.19999933, 2.20000005, 2.60000038) Part365.CFrame = CFrame.new(14.9901371, 9.90013123, 44.7598419, -1, 6.21868867e-06, -8.11329301e-07, 6.58744511e-06, 1, -2.47506978e-06, 8.31362831e-06, 2.79819596e-06, -1) Part365.BackSurface = Enum.SurfaceType.Weld Part365.BottomSurface = Enum.SurfaceType.Weld Part365.FrontSurface = Enum.SurfaceType.Weld Part365.LeftSurface = Enum.SurfaceType.Weld Part365.RightSurface = Enum.SurfaceType.Weld Part365.TopSurface = Enum.SurfaceType.Weld Part365.Color = Color3.new(0.498039, 0.556863, 0.392157) Part365.Position = Vector3.new(14.9901371, 9.90013123, 44.7598419) Part365.Orientation = Vector3.new(0, -180, 0) Part365.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh366.Parent = Part365 Part367.Parent = Model0 Part367.Material = Enum.Material.Metal Part367.BrickColor = BrickColor.new("Grime") Part367.Rotation = Vector3.new(180, 0, -180) Part367.FormFactor = Enum.FormFactor.Custom Part367.Size = Vector3.new(11.8000002, 0.799999952, 5.20000029) Part367.CFrame = CFrame.new(11.190093, 7.60022306, 44.059761, -1, 4.3787395e-06, 3.62749852e-05, 4.74697981e-06, 1, -1.41841037e-05, -2.87727416e-05, -8.91064337e-06, -1) Part367.BackSurface = Enum.SurfaceType.Weld Part367.BottomSurface = Enum.SurfaceType.Weld Part367.FrontSurface = Enum.SurfaceType.Weld Part367.LeftSurface = Enum.SurfaceType.Weld Part367.RightSurface = Enum.SurfaceType.Weld Part367.TopSurface = Enum.SurfaceType.Weld Part367.Color = Color3.new(0.498039, 0.556863, 0.392157) Part367.Position = Vector3.new(11.190093, 7.60022306, 44.059761) Part367.Orientation = Vector3.new(0, 180, 0) Part367.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh368.Parent = Part367 Part369.Parent = Model0 Part369.Material = Enum.Material.Metal Part369.BrickColor = BrickColor.new("Grime") Part369.Rotation = Vector3.new(180, 0, -180) Part369.CanCollide = false Part369.FormFactor = Enum.FormFactor.Custom Part369.Size = Vector3.new(3.39999962, 0.799999893, 5.20000029) Part369.CFrame = CFrame.new(6.99010181, 7.6001296, 38.8598747, -1, 6.44049305e-06, -5.31459591e-06, 6.46180661e-06, 1, -7.84054919e-06, 5.74737214e-06, -7.53635504e-06, -1) Part369.BackSurface = Enum.SurfaceType.Weld Part369.BottomSurface = Enum.SurfaceType.Weld Part369.FrontSurface = Enum.SurfaceType.Weld Part369.LeftSurface = Enum.SurfaceType.Weld Part369.RightSurface = Enum.SurfaceType.Weld Part369.TopSurface = Enum.SurfaceType.Weld Part369.Color = Color3.new(0.498039, 0.556863, 0.392157) Part369.Position = Vector3.new(6.99010181, 7.6001296, 38.8598747) Part369.Orientation = Vector3.new(0, -180, 0) Part369.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh370.Parent = Part369 Part371.Parent = Model0 Part371.Material = Enum.Material.Metal Part371.BrickColor = BrickColor.new("Really black") Part371.Rotation = Vector3.new(-90, 90, 0) Part371.CanCollide = false Part371.FormFactor = Enum.FormFactor.Custom Part371.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part371.CFrame = CFrame.new(-7.3100009, 2.80016303, 31.7599716, -6.42304258e-06, -4.95945733e-06, 1, -1, -8.09017456e-06, -6.47926254e-06, 7.28673149e-06, -1, -6.10251254e-06) Part371.BottomSurface = Enum.SurfaceType.Weld Part371.FrontSurface = Enum.SurfaceType.Weld Part371.LeftSurface = Enum.SurfaceType.Weld Part371.RightSurface = Enum.SurfaceType.Weld Part371.TopSurface = Enum.SurfaceType.Weld Part371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part371.Position = Vector3.new(-7.3100009, 2.80016303, 31.7599716) Part371.Orientation = Vector3.new(0, 90, -90) Part371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh372.Parent = Part371 Part373.Parent = Model0 Part373.Material = Enum.Material.Metal Part373.BrickColor = BrickColor.new("Grime") Part373.Rotation = Vector3.new(-180, 0, -180) Part373.CanCollide = false Part373.FormFactor = Enum.FormFactor.Custom Part373.Size = Vector3.new(1.59999919, 0.799999952, 5.19999981) Part373.CFrame = CFrame.new(3.09007359, 6.80019569, 44.0596123, -1, 6.8204281e-06, -1.29195741e-05, 7.19992431e-06, 0.99999088, 5.89834963e-06, 2.05796405e-05, 1.12747821e-05, -1.00000012) Part373.BackSurface = Enum.SurfaceType.Weld Part373.BottomSurface = Enum.SurfaceType.Weld Part373.FrontSurface = Enum.SurfaceType.Weld Part373.LeftSurface = Enum.SurfaceType.Weld Part373.RightSurface = Enum.SurfaceType.Weld Part373.TopSurface = Enum.SurfaceType.Weld Part373.Color = Color3.new(0.498039, 0.556863, 0.392157) Part373.Position = Vector3.new(3.09007359, 6.80019569, 44.0596123) Part373.Orientation = Vector3.new(0, -180, 0) Part373.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh374.Parent = Part373 Part375.Parent = Model0 Part375.Material = Enum.Material.Metal Part375.BrickColor = BrickColor.new("Grime") Part375.Rotation = Vector3.new(-180, 0, -180) Part375.FormFactor = Enum.FormFactor.Custom Part375.Size = Vector3.new(8, 1.20000005, 5.19999981) Part375.CFrame = CFrame.new(-21.5098934, 3.4003644, 44.0600357, -1, 7.54534176e-06, -2.77179206e-05, 7.54488246e-06, 1, 1.65513575e-05, 2.77180479e-05, 1.65511501e-05, -1) Part375.BackSurface = Enum.SurfaceType.Weld Part375.BottomSurface = Enum.SurfaceType.Weld Part375.LeftSurface = Enum.SurfaceType.Weld Part375.RightSurface = Enum.SurfaceType.Weld Part375.TopSurface = Enum.SurfaceType.Weld Part375.Color = Color3.new(0.498039, 0.556863, 0.392157) Part375.Position = Vector3.new(-21.5098934, 3.4003644, 44.0600357) Part375.Orientation = Vector3.new(0, -180, 0) Part375.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh376.Parent = Part375 Part377.Parent = Model0 Part377.Material = Enum.Material.Metal Part377.BrickColor = BrickColor.new("Grime") Part377.Rotation = Vector3.new(180, 0, -180) Part377.CanCollide = false Part377.FormFactor = Enum.FormFactor.Custom Part377.Size = Vector3.new(6.19999981, 2.39999986, 5.19999981) Part377.CFrame = CFrame.new(-0.809634686, 4.00016212, 33.659977, -1, 5.6025101e-06, 1.15597104e-05, 5.61264596e-06, 1, -1.9705436e-05, -1.1348955e-05, -1.95571592e-05, -1) Part377.BackSurface = Enum.SurfaceType.Weld Part377.BottomSurface = Enum.SurfaceType.Weld Part377.FrontSurface = Enum.SurfaceType.Weld Part377.LeftSurface = Enum.SurfaceType.Weld Part377.RightSurface = Enum.SurfaceType.Weld Part377.TopSurface = Enum.SurfaceType.Weld Part377.Color = Color3.new(0.498039, 0.556863, 0.392157) Part377.Position = Vector3.new(-0.809634686, 4.00016212, 33.659977) Part377.Orientation = Vector3.new(0, 180, 0) Part377.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh378.Parent = Part377 Part379.Parent = Model0 Part379.Material = Enum.Material.Metal Part379.BrickColor = BrickColor.new("Grime") Part379.Rotation = Vector3.new(180, 0, -180) Part379.CanCollide = false Part379.FormFactor = Enum.FormFactor.Custom Part379.Size = Vector3.new(0.399999231, 0.799999893, 5.19999981) Part379.CFrame = CFrame.new(-4.10968304, 4.80014801, 33.6599922, -1, 5.95867459e-06, 4.37692006e-06, 5.96897416e-06, 1, -1.46642387e-05, -4.16614375e-06, -1.45159993e-05, -1) Part379.BackSurface = Enum.SurfaceType.Weld Part379.BottomSurface = Enum.SurfaceType.Weld Part379.FrontSurface = Enum.SurfaceType.Weld Part379.LeftSurface = Enum.SurfaceType.Weld Part379.RightSurface = Enum.SurfaceType.Weld Part379.TopSurface = Enum.SurfaceType.Weld Part379.Color = Color3.new(0.498039, 0.556863, 0.392157) Part379.Position = Vector3.new(-4.10968304, 4.80014801, 33.6599922) Part379.Orientation = Vector3.new(0, 180, 0) Part379.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh380.Parent = Part379 Part381.Name = "wheel" Part381.Parent = Model0 Part381.Material = Enum.Material.Metal Part381.BrickColor = BrickColor.new("Grime") Part381.Transparency = 1 Part381.Rotation = Vector3.new(-90, -90, 0) Part381.FormFactor = Enum.FormFactor.Symmetric Part381.Friction = 1 Part381.Shape = Enum.PartType.Ball Part381.Size = Vector3.new(5, 5, 5) Part381.CFrame = CFrame.new(-22.5099869, 2.99934506, 49.1596909, -1.68524257e-05, -5.57238771e-08, -1, 1, -4.68407961e-08, -1.6852111e-05, -3.93574737e-08, -1, 6.68240361e-08) Part381.BottomSurface = Enum.SurfaceType.Smooth Part381.TopSurface = Enum.SurfaceType.Hinge Part381.Color = Color3.new(0.498039, 0.556863, 0.392157) Part381.Position = Vector3.new(-22.5099869, 2.99934506, 49.1596909) Part381.Orientation = Vector3.new(0, -90, 90) Part381.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh382.Parent = Part381 CylinderMesh382.Offset = Vector3.new(0, -1.10000002, 0) CylinderMesh382.Scale = Vector3.new(1, 0.600000024, 1) CylinderMesh382.Scale = Vector3.new(1, 0.600000024, 1) Part383.Parent = Model0 Part383.Material = Enum.Material.Metal Part383.BrickColor = BrickColor.new("Really black") Part383.Rotation = Vector3.new(-90, 90, 0) Part383.CanCollide = false Part383.FormFactor = Enum.FormFactor.Custom Part383.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part383.CFrame = CFrame.new(-13.909976, 2.80021191, 31.7600212, -6.42304258e-06, -4.95945733e-06, 1, -1, -8.09017456e-06, -6.47926254e-06, 7.28673149e-06, -1, -6.10251254e-06) Part383.BottomSurface = Enum.SurfaceType.Weld Part383.FrontSurface = Enum.SurfaceType.Weld Part383.LeftSurface = Enum.SurfaceType.Weld Part383.RightSurface = Enum.SurfaceType.Weld Part383.TopSurface = Enum.SurfaceType.Weld Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part383.Position = Vector3.new(-13.909976, 2.80021191, 31.7600212) Part383.Orientation = Vector3.new(0, 90, -90) Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh384.Parent = Part383 Part385.Parent = Model0 Part385.Material = Enum.Material.Metal Part385.BrickColor = BrickColor.new("Really black") Part385.Rotation = Vector3.new(90, -90, 0) Part385.CanCollide = false Part385.FormFactor = Enum.FormFactor.Custom Part385.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part385.CFrame = CFrame.new(-13.9099016, 2.80034089, 45.9599915, -5.31013347e-06, -1.75913701e-05, -1, -1, 8.41797737e-06, 5.30998523e-06, 8.4178846e-06, 1, -1.75914138e-05) Part385.BottomSurface = Enum.SurfaceType.Weld Part385.FrontSurface = Enum.SurfaceType.Weld Part385.LeftSurface = Enum.SurfaceType.Weld Part385.RightSurface = Enum.SurfaceType.Weld Part385.TopSurface = Enum.SurfaceType.Weld Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part385.Position = Vector3.new(-13.9099016, 2.80034089, 45.9599915) Part385.Orientation = Vector3.new(0, -90, -90) Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh386.Parent = Part385 WedgePart387.Parent = Model0 WedgePart387.Material = Enum.Material.Metal WedgePart387.BrickColor = BrickColor.new("Grime") WedgePart387.Rotation = Vector3.new(-180, -90, 0) WedgePart387.FormFactor = Enum.FormFactor.Custom WedgePart387.Size = Vector3.new(5.19999981, 1.20000005, 0.800000072) WedgePart387.CFrame = CFrame.new(3.49014544, 5.80042076, 33.6599541, -5.22691334e-06, -6.46520948e-06, -1, 5.58827878e-06, -1, 6.48099831e-06, -1, -5.81446511e-06, 5.54879989e-06) WedgePart387.BottomSurface = Enum.SurfaceType.Weld WedgePart387.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart387.Position = Vector3.new(3.49014544, 5.80042076, 33.6599541) WedgePart387.Orientation = Vector3.new(0, -90, 180) WedgePart387.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh388.Parent = WedgePart387 SpecialMesh388.MeshType = Enum.MeshType.Wedge WedgePart389.Parent = Model0 WedgePart389.Material = Enum.Material.Metal WedgePart389.BrickColor = BrickColor.new("Grime") WedgePart389.Rotation = Vector3.new(180, 90, 0) WedgePart389.CanCollide = false WedgePart389.FormFactor = Enum.FormFactor.Custom WedgePart389.Size = Vector3.new(5.19999981, 1.60000014, 0.400000006) WedgePart389.CFrame = CFrame.new(-4.10981941, 3.60051203, 33.6600952, 5.08384437e-06, -6.67719132e-06, 1, 8.03388048e-06, -0.999993205, -6.73167688e-06, 1, 7.2622679e-06, -6.18094418e-06) WedgePart389.BottomSurface = Enum.SurfaceType.Weld WedgePart389.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart389.Position = Vector3.new(-4.10981941, 3.60051203, 33.6600952) WedgePart389.Orientation = Vector3.new(0, 90, 180) WedgePart389.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh390.Parent = WedgePart389 SpecialMesh390.MeshType = Enum.MeshType.Wedge WedgePart391.Parent = Model0 WedgePart391.Material = Enum.Material.Metal WedgePart391.BrickColor = BrickColor.new("Grime") WedgePart391.Rotation = Vector3.new(-180, 90, 0) WedgePart391.CanCollide = false WedgePart391.FormFactor = Enum.FormFactor.Custom WedgePart391.Size = Vector3.new(5.19999981, 0.800000072, 0.600000024) WedgePart391.CFrame = CFrame.new(-4.60982037, 4.80040455, 44.0597725, 1.23189566e-05, -7.03911064e-06, 1, -4.74273656e-06, -0.999981761, -7.78240428e-06, 1.00000024, -1.52694429e-05, -2.73172082e-05) WedgePart391.BottomSurface = Enum.SurfaceType.Weld WedgePart391.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart391.Position = Vector3.new(-4.60982037, 4.80040455, 44.0597725) WedgePart391.Orientation = Vector3.new(0, 90, -180) WedgePart391.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh392.Parent = WedgePart391 SpecialMesh392.MeshType = Enum.MeshType.Wedge WedgePart393.Parent = Model0 WedgePart393.Material = Enum.Material.Metal WedgePart393.BrickColor = BrickColor.new("Grime") WedgePart393.Rotation = Vector3.new(180, -90, 0) WedgePart393.FormFactor = Enum.FormFactor.Custom WedgePart393.Size = Vector3.new(5.19999981, 0.800000072, 1.4000001) WedgePart393.CFrame = CFrame.new(4.59036112, 6.80025482, 44.0597649, -1.38457381e-07, -6.21204481e-06, -1, -1.1573351e-05, -0.999996543, 6.72009583e-06, -1, 3.97761823e-06, 1.09616794e-05) WedgePart393.BottomSurface = Enum.SurfaceType.Weld WedgePart393.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart393.Position = Vector3.new(4.59036112, 6.80025482, 44.0597649) WedgePart393.Orientation = Vector3.new(0, -90, -180) WedgePart393.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh394.Parent = WedgePart393 SpecialMesh394.MeshType = Enum.MeshType.Wedge WedgePart395.Parent = Model0 WedgePart395.Material = Enum.Material.Metal WedgePart395.BrickColor = BrickColor.new("Grime") WedgePart395.Rotation = Vector3.new(180, -90, 0) WedgePart395.FormFactor = Enum.FormFactor.Custom WedgePart395.Size = Vector3.new(5.19999981, 0.800000072, 1.4000001) WedgePart395.CFrame = CFrame.new(4.59042549, 6.80014467, 33.6591415, 5.75830927e-06, -5.91780463e-06, -1, -1.57273789e-05, -1, 6.3936277e-06, -1, 8.98918006e-06, 3.81148857e-06) WedgePart395.BottomSurface = Enum.SurfaceType.Weld WedgePart395.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart395.Position = Vector3.new(4.59042549, 6.80014467, 33.6591415) WedgePart395.Orientation = Vector3.new(0, -90, -180) WedgePart395.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh396.Parent = WedgePart395 SpecialMesh396.MeshType = Enum.MeshType.Wedge WedgePart397.Parent = Model0 WedgePart397.Material = Enum.Material.Metal WedgePart397.BrickColor = BrickColor.new("Grime") WedgePart397.Rotation = Vector3.new(180, 90, 0) WedgePart397.CanCollide = false WedgePart397.FormFactor = Enum.FormFactor.Custom WedgePart397.Size = Vector3.new(5.19999981, 1.60000014, 0.400000006) WedgePart397.CFrame = CFrame.new(-4.10966873, 3.60070205, 44.0600739, -1.83692464e-05, -5.51331595e-06, 1, 1.6215803e-05, -0.99999088, -5.89260162e-06, 1.00000012, 1.0839356e-05, 1.07093201e-05) WedgePart397.BottomSurface = Enum.SurfaceType.Weld WedgePart397.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart397.Position = Vector3.new(-4.10966873, 3.60070205, 44.0600739) WedgePart397.Orientation = Vector3.new(0, 90, 180) WedgePart397.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh398.Parent = WedgePart397 SpecialMesh398.MeshType = Enum.MeshType.Wedge WedgePart399.Parent = Model0 WedgePart399.Material = Enum.Material.Metal WedgePart399.BrickColor = BrickColor.new("Grime") WedgePart399.Rotation = Vector3.new(-180, -90, 0) WedgePart399.FormFactor = Enum.FormFactor.Custom WedgePart399.Size = Vector3.new(5.19999981, 1.20000005, 0.800000072) WedgePart399.CFrame = CFrame.new(3.49025035, 5.80047512, 44.0598679, 1.49187254e-05, -5.46336423e-06, -1, 1.28550873e-05, -0.99999088, 5.84314057e-06, -1.00000012, -1.82317744e-05, -7.25863902e-06) WedgePart399.BottomSurface = Enum.SurfaceType.Weld WedgePart399.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart399.Position = Vector3.new(3.49025035, 5.80047512, 44.0598679) WedgePart399.Orientation = Vector3.new(0, -90, 180) WedgePart399.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh400.Parent = WedgePart399 SpecialMesh400.MeshType = Enum.MeshType.Wedge WedgePart401.Parent = Model0 WedgePart401.Material = Enum.Material.Metal WedgePart401.BrickColor = BrickColor.new("Grime") WedgePart401.Rotation = Vector3.new(-180, -90, 0) WedgePart401.FormFactor = Enum.FormFactor.Custom WedgePart401.Size = Vector3.new(5.19999981, 2.4000001, 0.800000072) WedgePart401.CFrame = CFrame.new(2.69040108, 4.00057888, 33.659893, -1.2307155e-05, -6.81548408e-06, -1, 4.87608668e-06, -1, 6.82578775e-06, -1, -5.02421426e-06, 1.25180559e-05) WedgePart401.BottomSurface = Enum.SurfaceType.Weld WedgePart401.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart401.Position = Vector3.new(2.69040108, 4.00057888, 33.659893) WedgePart401.Orientation = Vector3.new(0, -90, 180) WedgePart401.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh402.Parent = WedgePart401 SpecialMesh402.MeshType = Enum.MeshType.Wedge WedgePart403.Parent = Model0 WedgePart403.Material = Enum.Material.Metal WedgePart403.BrickColor = BrickColor.new("Grime") WedgePart403.Rotation = Vector3.new(180, 90, 0) WedgePart403.FormFactor = Enum.FormFactor.Custom WedgePart403.Size = Vector3.new(5.19999981, 1.4000001, 1.80000007) WedgePart403.CFrame = CFrame.new(15.3911648, 6.50011253, 33.6598206, -5.57357816e-06, -6.14820556e-06, 1, 6.22643574e-06, -1, -6.27145073e-06, 1, 4.4634462e-06, 3.06545007e-06) WedgePart403.BottomSurface = Enum.SurfaceType.Weld WedgePart403.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart403.Position = Vector3.new(15.3911648, 6.50011253, 33.6598206) WedgePart403.Orientation = Vector3.new(0, 90, 180) WedgePart403.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh404.Parent = WedgePart403 SpecialMesh404.MeshType = Enum.MeshType.Wedge WedgePart405.Parent = Model0 WedgePart405.Material = Enum.Material.Metal WedgePart405.BrickColor = BrickColor.new("Grime") WedgePart405.Rotation = Vector3.new(180, 90, 0) WedgePart405.CanCollide = false WedgePart405.FormFactor = Enum.FormFactor.Custom WedgePart405.Size = Vector3.new(5.19999981, 0.800000072, 0.600000024) WedgePart405.CFrame = CFrame.new(-4.60990286, 4.80025768, 33.6599922, -1.13140413e-05, -5.86295255e-06, 1, 1.95633838e-05, -0.999981761, -6.5924678e-06, 1.00000024, 9.23195239e-06, -3.40660699e-06) WedgePart405.BottomSurface = Enum.SurfaceType.Weld WedgePart405.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart405.Position = Vector3.new(-4.60990286, 4.80025768, 33.6599922) WedgePart405.Orientation = Vector3.new(0, 90, 180) WedgePart405.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh406.Parent = WedgePart405 SpecialMesh406.MeshType = Enum.MeshType.Wedge WedgePart407.Parent = Model0 WedgePart407.Material = Enum.Material.Metal WedgePart407.BrickColor = BrickColor.new("Grime") WedgePart407.Rotation = Vector3.new(180, -90, 0) WedgePart407.FormFactor = Enum.FormFactor.Custom WedgePart407.Size = Vector3.new(1.59999871, 2, 1.79999995) WedgePart407.CFrame = CFrame.new(-16.609375, 5.00049973, 45.8597336, 6.52338531e-06, -6.1213882e-06, -1, -1.60775817e-05, -1, 6.68229768e-06, -1, 8.12245889e-06, 4.77771937e-06) WedgePart407.BottomSurface = Enum.SurfaceType.Smooth WedgePart407.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart407.Position = Vector3.new(-16.609375, 5.00049973, 45.8597336) WedgePart407.Orientation = Vector3.new(0, -90, -180) WedgePart407.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh408.Parent = WedgePart407 SpecialMesh408.MeshType = Enum.MeshType.Wedge Part409.Parent = Model0 Part409.Material = Enum.Material.Metal Part409.BrickColor = BrickColor.new("Grime") Part409.Rotation = Vector3.new(180, 0, -180) Part409.FormFactor = Enum.FormFactor.Custom Part409.Size = Vector3.new(1.19999981, 1.20000005, 15.999999) Part409.CFrame = CFrame.new(18.0901623, 3.40006208, 38.8598328, -1, 6.87710462e-06, -1.40845405e-05, 7.06488026e-06, 1, -9.22855088e-06, 1.79022245e-05, -6.54521045e-06, -1) Part409.BackSurface = Enum.SurfaceType.Weld Part409.BottomSurface = Enum.SurfaceType.Weld Part409.LeftSurface = Enum.SurfaceType.Weld Part409.RightSurface = Enum.SurfaceType.Weld Part409.TopSurface = Enum.SurfaceType.Weld Part409.Color = Color3.new(0.498039, 0.556863, 0.392157) Part409.Position = Vector3.new(18.0901623, 3.40006208, 38.8598328) Part409.Orientation = Vector3.new(0, -180, 0) Part409.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh410.Parent = Part409 Part411.Parent = Model0 Part411.Material = Enum.Material.Metal Part411.BrickColor = BrickColor.new("Grime") Part411.Rotation = Vector3.new(-180, 0, -180) Part411.FormFactor = Enum.FormFactor.Custom Part411.Size = Vector3.new(2.00000024, 4, 15.6000004) Part411.CFrame = CFrame.new(18.0899773, 6.00011158, 38.8595161, -1, 8.79176241e-06, -5.25169889e-05, 8.88845261e-06, 1, 7.70221322e-06, 5.44925242e-05, 9.09026676e-06, -1) Part411.BackSurface = Enum.SurfaceType.Weld Part411.BottomSurface = Enum.SurfaceType.Weld Part411.FrontSurface = Enum.SurfaceType.Weld Part411.LeftSurface = Enum.SurfaceType.Weld Part411.RightSurface = Enum.SurfaceType.Weld Part411.TopSurface = Enum.SurfaceType.Weld Part411.Color = Color3.new(0.498039, 0.556863, 0.392157) Part411.Position = Vector3.new(18.0899773, 6.00011158, 38.8595161) Part411.Orientation = Vector3.new(0, -180, 0) Part411.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh412.Parent = Part411 Part413.Parent = Model0 Part413.Material = Enum.Material.Metal Part413.BrickColor = BrickColor.new("Grime") Part413.Rotation = Vector3.new(-180, 0, -180) Part413.CanCollide = false Part413.FormFactor = Enum.FormFactor.Custom Part413.Size = Vector3.new(6.19999981, 2.39999986, 5.19999981) Part413.CFrame = CFrame.new(-0.809948921, 4.00028038, 44.0597649, -1, 6.57104692e-06, -7.88472062e-06, 6.95060317e-06, 0.99999088, 2.1937858e-06, 1.55447615e-05, 7.57022963e-06, -1.00000012) Part413.BackSurface = Enum.SurfaceType.Weld Part413.BottomSurface = Enum.SurfaceType.Weld Part413.FrontSurface = Enum.SurfaceType.Weld Part413.LeftSurface = Enum.SurfaceType.Weld Part413.RightSurface = Enum.SurfaceType.Weld Part413.TopSurface = Enum.SurfaceType.Weld Part413.Color = Color3.new(0.498039, 0.556863, 0.392157) Part413.Position = Vector3.new(-0.809948921, 4.00028038, 44.0597649) Part413.Orientation = Vector3.new(0, -180, 0) Part413.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh414.Parent = Part413 Part415.Parent = Model0 Part415.Material = Enum.Material.Metal Part415.BrickColor = BrickColor.new("Grime") Part415.Rotation = Vector3.new(180, 0, -180) Part415.FormFactor = Enum.FormFactor.Custom Part415.Size = Vector3.new(13.1999998, 1.19999969, 12.4000006) Part415.CFrame = CFrame.new(10.0900612, 3.40011263, 38.85989, -1, 6.44758302e-06, -5.45887087e-06, 6.45471619e-06, 1, -7.73913871e-06, 5.60309672e-06, -7.63776461e-06, -1) Part415.BottomSurface = Enum.SurfaceType.Weld Part415.LeftSurface = Enum.SurfaceType.Weld Part415.RightSurface = Enum.SurfaceType.Weld Part415.TopSurface = Enum.SurfaceType.Weld Part415.Color = Color3.new(0.498039, 0.556863, 0.392157) Part415.Position = Vector3.new(10.0900612, 3.40011263, 38.85989) Part415.Orientation = Vector3.new(0, -180, 0) Part415.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh416.Parent = Part415 BlockMesh416.Offset = Vector3.new(0, 2, 0) BlockMesh416.Scale = Vector3.new(1.20000005, 4.33400011, 1) BlockMesh416.Scale = Vector3.new(1.20000005, 4.33400011, 1) Part417.Parent = Model0 Part417.Material = Enum.Material.Metal Part417.BrickColor = BrickColor.new("Really black") Part417.Rotation = Vector3.new(90, -90, 0) Part417.CanCollide = false Part417.FormFactor = Enum.FormFactor.Custom Part417.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part417.CFrame = CFrame.new(-7.30992794, 2.80029297, 45.9599228, -5.31013347e-06, -1.75913701e-05, -1, -1, 8.41797737e-06, 5.30998523e-06, 8.4178846e-06, 1, -1.75914138e-05) Part417.BottomSurface = Enum.SurfaceType.Weld Part417.FrontSurface = Enum.SurfaceType.Weld Part417.LeftSurface = Enum.SurfaceType.Weld Part417.RightSurface = Enum.SurfaceType.Weld Part417.TopSurface = Enum.SurfaceType.Weld Part417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part417.Position = Vector3.new(-7.30992794, 2.80029297, 45.9599228) Part417.Orientation = Vector3.new(0, -90, -90) Part417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh418.Parent = Part417 Part419.Name = "wheel" Part419.Parent = Model0 Part419.Material = Enum.Material.Metal Part419.BrickColor = BrickColor.new("Grime") Part419.Transparency = 1 Part419.Rotation = Vector3.new(90, 90, 0) Part419.FormFactor = Enum.FormFactor.Symmetric Part419.Friction = 1 Part419.Shape = Enum.PartType.Ball Part419.Size = Vector3.new(5, 5, 5) Part419.CFrame = CFrame.new(18.0901184, 2.99934506, 28.3597851, 2.72848411e-09, 5.54910464e-08, 1, 1, 4.68062353e-08, -3.27418093e-09, -3.90050445e-08, 1, -6.65888464e-08) Part419.BottomSurface = Enum.SurfaceType.Smooth Part419.TopSurface = Enum.SurfaceType.Hinge Part419.Color = Color3.new(0.498039, 0.556863, 0.392157) Part419.Position = Vector3.new(18.0901184, 2.99934506, 28.3597851) Part419.Orientation = Vector3.new(0, 90, 90) Part419.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh420.Parent = Part419 CylinderMesh420.Offset = Vector3.new(0, -1.10000002, 0) CylinderMesh420.Scale = Vector3.new(1, 0.600000024, 1) CylinderMesh420.Scale = Vector3.new(1, 0.600000024, 1) Part421.Parent = Model0 Part421.Material = Enum.Material.Metal Part421.BrickColor = BrickColor.new("Really black") Part421.Rotation = Vector3.new(-90, 90, 0) Part421.CanCollide = false Part421.FormFactor = Enum.FormFactor.Custom Part421.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part421.CFrame = CFrame.new(6.2899642, 2.80008507, 31.7599297, -6.44921874e-06, -5.4921652e-06, 1, -1, -7.7157365e-06, -6.45307955e-06, 7.66116682e-06, -1, -5.5698024e-06) Part421.BottomSurface = Enum.SurfaceType.Weld Part421.FrontSurface = Enum.SurfaceType.Weld Part421.LeftSurface = Enum.SurfaceType.Weld Part421.RightSurface = Enum.SurfaceType.Weld Part421.TopSurface = Enum.SurfaceType.Weld Part421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part421.Position = Vector3.new(6.2899642, 2.80008507, 31.7599297) Part421.Orientation = Vector3.new(0, 90, -90) Part421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh422.Parent = Part421 Part423.Parent = Model0 Part423.Material = Enum.Material.Metal Part423.BrickColor = BrickColor.new("Really black") Part423.Rotation = Vector3.new(-90, 90, 0) Part423.CanCollide = false Part423.FormFactor = Enum.FormFactor.Custom Part423.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part423.CFrame = CFrame.new(13.4899158, 2.80003095, 31.7598763, -6.44921874e-06, -5.4921652e-06, 1, -1, -7.7157365e-06, -6.45307955e-06, 7.66116682e-06, -1, -5.5698024e-06) Part423.BottomSurface = Enum.SurfaceType.Weld Part423.FrontSurface = Enum.SurfaceType.Weld Part423.LeftSurface = Enum.SurfaceType.Weld Part423.RightSurface = Enum.SurfaceType.Weld Part423.TopSurface = Enum.SurfaceType.Smooth Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part423.Position = Vector3.new(13.4899158, 2.80003095, 31.7598763) Part423.Orientation = Vector3.new(0, 90, -90) Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh424.Parent = Part423 Part425.Parent = Model0 Part425.Material = Enum.Material.Metal Part425.BrickColor = BrickColor.new("Really black") Part425.Rotation = Vector3.new(90, -90, 0) Part425.CanCollide = false Part425.FormFactor = Enum.FormFactor.Custom Part425.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part425.CFrame = CFrame.new(6.29016876, 2.80019403, 45.9599304, -6.44921874e-06, 5.4921652e-06, -1, -1, 7.7157365e-06, 6.45307955e-06, 7.66116682e-06, 1, 5.5698024e-06) Part425.BottomSurface = Enum.SurfaceType.Weld Part425.FrontSurface = Enum.SurfaceType.Weld Part425.LeftSurface = Enum.SurfaceType.Weld Part425.RightSurface = Enum.SurfaceType.Weld Part425.TopSurface = Enum.SurfaceType.Weld Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part425.Position = Vector3.new(6.29016876, 2.80019403, 45.9599304) Part425.Orientation = Vector3.new(0, -90, -90) Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh426.Parent = Part425 Part427.Parent = Model0 Part427.Material = Enum.Material.Metal Part427.BrickColor = BrickColor.new("Grime") Part427.Rotation = Vector3.new(-180, 0, -180) Part427.CanCollide = false Part427.FormFactor = Enum.FormFactor.Custom Part427.Size = Vector3.new(0.800000191, 1.40000021, 5.19999981) Part427.CFrame = CFrame.new(16.6901779, 6.50009441, 44.059761, -1, 7.6314127e-06, -2.93200592e-05, 7.72801832e-06, 1, 1.66543414e-05, 3.12956508e-05, 1.80426377e-05, -1) Part427.BackSurface = Enum.SurfaceType.Weld Part427.BottomSurface = Enum.SurfaceType.Weld Part427.FrontSurface = Enum.SurfaceType.Weld Part427.LeftSurface = Enum.SurfaceType.Weld Part427.RightSurface = Enum.SurfaceType.Weld Part427.TopSurface = Enum.SurfaceType.Weld Part427.Color = Color3.new(0.498039, 0.556863, 0.392157) Part427.Position = Vector3.new(16.6901779, 6.50009441, 44.059761) Part427.Orientation = Vector3.new(0, -180, 0) Part427.Color = Color3.new(0.498039, 0.556863, 0.392157) BlockMesh428.Parent = Part427 WedgePart429.Parent = Model0 WedgePart429.Material = Enum.Material.Metal WedgePart429.BrickColor = BrickColor.new("Grime") WedgePart429.Rotation = Vector3.new(-180, -90, 0) WedgePart429.FormFactor = Enum.FormFactor.Custom WedgePart429.Size = Vector3.new(5.19999981, 2.4000001, 0.800000072) WedgePart429.CFrame = CFrame.new(2.69045496, 4.00031519, 44.0597382, -1.79814906e-05, -7.07093022e-06, -1, 9.26739267e-06, -0.99999088, 7.4503323e-06, -1.00000012, -1.46438188e-05, 2.5641586e-05) WedgePart429.BottomSurface = Enum.SurfaceType.Weld WedgePart429.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart429.Position = Vector3.new(2.69045496, 4.00031519, 44.0597382) WedgePart429.Orientation = Vector3.new(0, -90, 180) WedgePart429.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh430.Parent = WedgePart429 SpecialMesh430.MeshType = Enum.MeshType.Wedge WedgePart431.Parent = Model0 WedgePart431.Material = Enum.Material.Metal WedgePart431.BrickColor = BrickColor.new("Grime") WedgePart431.Rotation = Vector3.new(180, 90, 0) WedgePart431.FormFactor = Enum.FormFactor.Custom WedgePart431.Size = Vector3.new(5.19999981, 1.4000001, 1.80000007) WedgePart431.CFrame = CFrame.new(15.3902655, 6.50043106, 44.0596695, -1.61600074e-05, -5.6243216e-06, 1, 1.58236417e-05, -1, -6.17393925e-06, 1, 7.96042968e-06, 4.97321707e-06) WedgePart431.BottomSurface = Enum.SurfaceType.Weld WedgePart431.Color = Color3.new(0.498039, 0.556863, 0.392157) WedgePart431.Position = Vector3.new(15.3902655, 6.50043106, 44.0596695) WedgePart431.Orientation = Vector3.new(0, 90, 180) WedgePart431.Color = Color3.new(0.498039, 0.556863, 0.392157) SpecialMesh432.Parent = WedgePart431 SpecialMesh432.MeshType = Enum.MeshType.Wedge Part433.Name = "wheel" Part433.Parent = Model0 Part433.Material = Enum.Material.Metal Part433.BrickColor = BrickColor.new("Grime") Part433.Transparency = 1 Part433.Rotation = Vector3.new(-90, -90, 0) Part433.FormFactor = Enum.FormFactor.Symmetric Part433.Friction = 1 Part433.Shape = Enum.PartType.Ball Part433.Size = Vector3.new(5, 5, 5) Part433.CFrame = CFrame.new(18.0901108, 2.99934506, 49.3595123, 2.72848411e-09, -5.54910464e-08, -1, 1, -4.68062353e-08, 3.27418093e-09, -3.90050445e-08, -1, 6.65888464e-08) Part433.BottomSurface = Enum.SurfaceType.Smooth Part433.TopSurface = Enum.SurfaceType.Hinge Part433.Color = Color3.new(0.498039, 0.556863, 0.392157) Part433.Position = Vector3.new(18.0901108, 2.99934506, 49.3595123) Part433.Orientation = Vector3.new(0, -90, 90) Part433.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh434.Parent = Part433 CylinderMesh434.Offset = Vector3.new(0, -1.10000002, 0) CylinderMesh434.Scale = Vector3.new(1, 0.600000024, 1) CylinderMesh434.Scale = Vector3.new(1, 0.600000024, 1) Part435.Parent = Model0 Part435.Material = Enum.Material.Metal Part435.BrickColor = BrickColor.new("Really black") Part435.Rotation = Vector3.new(90, -90, 0) Part435.CanCollide = false Part435.FormFactor = Enum.FormFactor.Custom Part435.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038) Part435.CFrame = CFrame.new(13.4901199, 2.80014706, 45.9598923, -6.44921874e-06, 5.4921652e-06, -1, -1, 7.7157365e-06, 6.45307955e-06, 7.66116682e-06, 1, 5.5698024e-06) Part435.BottomSurface = Enum.SurfaceType.Weld Part435.FrontSurface = Enum.SurfaceType.Weld Part435.LeftSurface = Enum.SurfaceType.Weld Part435.RightSurface = Enum.SurfaceType.Weld Part435.TopSurface = Enum.SurfaceType.Smooth Part435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part435.Position = Vector3.new(13.4901199, 2.80014706, 45.9598923) Part435.Orientation = Vector3.new(0, -90, -90) Part435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh436.Parent = Part435 Part437.Parent = Model0 Part437.Material = Enum.Material.Metal Part437.BrickColor = BrickColor.new("Grime") Part437.Rotation = Vector3.new(90, -90, 0) Part437.CanCollide = false Part437.FormFactor = Enum.FormFactor.Custom Part437.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part437.CFrame = CFrame.new(-13.9098864, 2.80032659, 46.9600143, -6.56966131e-06, -1.93433134e-05, -1, -1, 9.822832e-06, 6.56947122e-06, 9.82270558e-06, 1, -1.93433771e-05) Part437.BottomSurface = Enum.SurfaceType.Weld Part437.FrontSurface = Enum.SurfaceType.Weld Part437.LeftSurface = Enum.SurfaceType.Weld Part437.RightSurface = Enum.SurfaceType.Weld Part437.TopSurface = Enum.SurfaceType.Weld Part437.Color = Color3.new(0.498039, 0.556863, 0.392157) Part437.Position = Vector3.new(-13.9098864, 2.80032659, 46.9600143) Part437.Orientation = Vector3.new(0, -90, -90) Part437.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh438.Parent = Part437 CylinderMesh438.Offset = Vector3.new(0, -0.170000002, 0) Part439.Parent = Model0 Part439.Material = Enum.Material.Metal Part439.BrickColor = BrickColor.new("Grime") Part439.Rotation = Vector3.new(90, -90, 0) Part439.CanCollide = false Part439.FormFactor = Enum.FormFactor.Custom Part439.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part439.CFrame = CFrame.new(13.5900993, 2.8001523, 46.9598885, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06) Part439.BottomSurface = Enum.SurfaceType.Weld Part439.FrontSurface = Enum.SurfaceType.Weld Part439.LeftSurface = Enum.SurfaceType.Weld Part439.RightSurface = Enum.SurfaceType.Weld Part439.TopSurface = Enum.SurfaceType.Weld Part439.Color = Color3.new(0.498039, 0.556863, 0.392157) Part439.Position = Vector3.new(13.5900993, 2.8001523, 46.9598885) Part439.Orientation = Vector3.new(0, -90, -90) Part439.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh440.Parent = Part439 CylinderMesh440.Offset = Vector3.new(0, -0.170000002, 0) Part441.Parent = Model0 Part441.Material = Enum.Material.Metal Part441.BrickColor = BrickColor.new("Grime") Part441.Rotation = Vector3.new(90, -90, 0) Part441.CanCollide = false Part441.FormFactor = Enum.FormFactor.Custom Part441.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part441.CFrame = CFrame.new(6.28996181, 2.70008087, 30.7599239, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06) Part441.BottomSurface = Enum.SurfaceType.Weld Part441.FrontSurface = Enum.SurfaceType.Weld Part441.LeftSurface = Enum.SurfaceType.Weld Part441.RightSurface = Enum.SurfaceType.Weld Part441.TopSurface = Enum.SurfaceType.Weld Part441.Color = Color3.new(0.498039, 0.556863, 0.392157) Part441.Position = Vector3.new(6.28996181, 2.70008087, 30.7599239) Part441.Orientation = Vector3.new(0, -90, -90) Part441.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh442.Parent = Part441 CylinderMesh442.Offset = Vector3.new(0, -0.170000002, 0) Part443.Parent = Model0 Part443.Material = Enum.Material.Metal Part443.BrickColor = BrickColor.new("Grime") Part443.Rotation = Vector3.new(90, -90, 0) Part443.CanCollide = false Part443.FormFactor = Enum.FormFactor.Custom Part443.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part443.CFrame = CFrame.new(-7.40999508, 2.70016646, 30.7599983, -6.36196455e-06, 3.71647275e-06, -1, -1, 8.96386427e-06, 6.54035557e-06, 6.41305041e-06, 1, 7.34550258e-06) Part443.BottomSurface = Enum.SurfaceType.Weld Part443.FrontSurface = Enum.SurfaceType.Weld Part443.LeftSurface = Enum.SurfaceType.Weld Part443.RightSurface = Enum.SurfaceType.Weld Part443.TopSurface = Enum.SurfaceType.Weld Part443.Color = Color3.new(0.498039, 0.556863, 0.392157) Part443.Position = Vector3.new(-7.40999508, 2.70016646, 30.7599983) Part443.Orientation = Vector3.new(0, -90, -90) Part443.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh444.Parent = Part443 CylinderMesh444.Offset = Vector3.new(0, -0.170000002, 0) Part445.Parent = Model0 Part445.Material = Enum.Material.Metal Part445.BrickColor = BrickColor.new("Grime") Part445.Rotation = Vector3.new(90, -90, 0) Part445.CanCollide = false Part445.FormFactor = Enum.FormFactor.Custom Part445.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part445.CFrame = CFrame.new(13.4899139, 2.70003438, 30.759882, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06) Part445.BottomSurface = Enum.SurfaceType.Weld Part445.FrontSurface = Enum.SurfaceType.Weld Part445.LeftSurface = Enum.SurfaceType.Weld Part445.RightSurface = Enum.SurfaceType.Weld Part445.TopSurface = Enum.SurfaceType.Weld Part445.Color = Color3.new(0.498039, 0.556863, 0.392157) Part445.Position = Vector3.new(13.4899139, 2.70003438, 30.759882) Part445.Orientation = Vector3.new(0, -90, -90) Part445.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh446.Parent = Part445 CylinderMesh446.Offset = Vector3.new(0, -0.170000002, 0) Part447.Parent = Model0 Part447.Material = Enum.Material.Metal Part447.BrickColor = BrickColor.new("Grime") Part447.Rotation = Vector3.new(90, -90, 0) Part447.CanCollide = false Part447.FormFactor = Enum.FormFactor.Custom Part447.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part447.CFrame = CFrame.new(-13.9099846, 2.80021143, 30.7600117, -6.36196455e-06, 3.71647275e-06, -1, -1, 8.96386427e-06, 6.54035557e-06, 6.41305041e-06, 1, 7.34550258e-06) Part447.BottomSurface = Enum.SurfaceType.Weld Part447.FrontSurface = Enum.SurfaceType.Weld Part447.LeftSurface = Enum.SurfaceType.Weld Part447.RightSurface = Enum.SurfaceType.Weld Part447.TopSurface = Enum.SurfaceType.Weld Part447.Color = Color3.new(0.498039, 0.556863, 0.392157) Part447.Position = Vector3.new(-13.9099846, 2.80021143, 30.7600117) Part447.Orientation = Vector3.new(0, -90, -90) Part447.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh448.Parent = Part447 CylinderMesh448.Offset = Vector3.new(0, -0.170000002, 0) Part449.Parent = Model0 Part449.Material = Enum.Material.Metal Part449.BrickColor = BrickColor.new("Grime") Part449.Rotation = Vector3.new(90, -90, 0) Part449.CanCollide = false Part449.FormFactor = Enum.FormFactor.Custom Part449.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part449.CFrame = CFrame.new(-7.30978823, 2.80027866, 46.9599609, -6.56966131e-06, -1.93433134e-05, -1, -1, 9.822832e-06, 6.56947122e-06, 9.82270558e-06, 1, -1.93433771e-05) Part449.BottomSurface = Enum.SurfaceType.Weld Part449.FrontSurface = Enum.SurfaceType.Weld Part449.LeftSurface = Enum.SurfaceType.Weld Part449.RightSurface = Enum.SurfaceType.Weld Part449.TopSurface = Enum.SurfaceType.Weld Part449.Color = Color3.new(0.498039, 0.556863, 0.392157) Part449.Position = Vector3.new(-7.30978823, 2.80027866, 46.9599609) Part449.Orientation = Vector3.new(0, -90, -90) Part449.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh450.Parent = Part449 CylinderMesh450.Offset = Vector3.new(0, -0.170000002, 0) Part451.Parent = Model0 Part451.Material = Enum.Material.Metal Part451.BrickColor = BrickColor.new("Grime") Part451.Rotation = Vector3.new(90, -90, 0) Part451.CanCollide = false Part451.FormFactor = Enum.FormFactor.Custom Part451.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005) Part451.CFrame = CFrame.new(6.2901721, 2.80019784, 46.9599152, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06) Part451.BottomSurface = Enum.SurfaceType.Weld Part451.FrontSurface = Enum.SurfaceType.Weld Part451.LeftSurface = Enum.SurfaceType.Weld Part451.RightSurface = Enum.SurfaceType.Weld Part451.TopSurface = Enum.SurfaceType.Weld Part451.Color = Color3.new(0.498039, 0.556863, 0.392157) Part451.Position = Vector3.new(6.2901721, 2.80019784, 46.9599152) Part451.Orientation = Vector3.new(0, -90, -90) Part451.Color = Color3.new(0.498039, 0.556863, 0.392157) CylinderMesh452.Parent = Part451 CylinderMesh452.Offset = Vector3.new(0, -0.170000002, 0) for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end end) end mouse.Button1Down:connect(function() mousedown = true while mousedown == true and firing == false and engineon == true do wait(0) gunsound.Pitch = math.random(0.9,1.2) gunsound2.Pitch = math.random(0.9,1.2) gunsound:Play() gunsound2:Play() gunfire() end end) mouse.Button1Up:connect(function() mousedown = false end) mouse.KeyDown:connect(function(key) if key == "f" and engineon == true and bombfiring == false then bombfire() end end)